<?xml version="1.0" encoding="UTF-8"?><!-- generator="podbean/5.5" -->
<rss version="2.0"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:wfw="http://wellformedweb.org/CommentAPI/"
     xmlns:dc="http://purl.org/dc/elements/1.1/"
     xmlns:atom="http://www.w3.org/2005/Atom"
     xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
     xmlns:googleplay="http://www.google.com/schemas/play-podcasts/1.0"
     xmlns:spotify="http://www.spotify.com/ns/rss"
     xmlns:podcast="https://podcastindex.org/namespace/1.0"
    xmlns:media="http://search.yahoo.com/mrss/">

<channel>
    <title>Gaming on the Frontier</title>
    <atom:link href="https://feed.podbean.com/tritacsystems/feed.xml" rel="self" type="application/rss+xml"/>
    <link>https://tritacsystems.podbean.com</link>
    <description>Gaming on the Frontier - Our podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.</description>
    <pubDate>Sun, 07 Jun 2026 23:55:00 -0400</pubDate>
    <generator>https://podbean.com/?v=5.5</generator>
    <language>en</language>
        <copyright>Copyright 2020 All rights reserved.</copyright>
    <category>Leisure:Games</category>
    <ttl>1440</ttl>
    <itunes:type>episodic</itunes:type>
          <itunes:summary>Gaming on the Frontier podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.</itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
	<itunes:category text="Leisure">
		<itunes:category text="Games" />
	</itunes:category>
    <itunes:owner>
        <itunes:name>Gaming on the Frontier Podcast Hosts</itunes:name>
            </itunes:owner>
    	<itunes:block>No</itunes:block>
	<itunes:explicit>true</itunes:explicit>
    <itunes:image href="https://pbcdn1.podbean.com/imglogo/image-logo/188378/armageddon_kitty.jpg" />
    <image>
        <url>https://pbcdn1.podbean.com/imglogo/image-logo/188378/armageddon_kitty.jpg</url>
        <title>Gaming on the Frontier</title>
        <link>https://tritacsystems.podbean.com</link>
        <width>144</width>
        <height>144</height>
    </image>
    <item>
        <title>Episode 832 Gaming on the Frontier Podcast - Awesome Drones Pt 2</title>
        <itunes:title>Episode 832 Gaming on the Frontier Podcast - Awesome Drones Pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-832-gaming-on-the-frontier-podcast-awesome-drones-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-832-gaming-on-the-frontier-podcast-awesome-drones-pt-2/#comments</comments>        <pubDate>Sun, 07 Jun 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9ce4eafa-4495-3397-8b35-cd4b25d9aa0a</guid>
                                    <description><![CDATA[<p>Big drones, Small drones.  Drones with mustaches!  We have them all and you need them all.  Shop frequently.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Big drones, Small drones.  Drones with mustaches!  We have them all and you need them all.  Shop frequently.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nsa264pnzppsge9i/Episode_832_Gaming_on_the_Frontier_Podcast_-_Awesome_Drones_pt2.mp3" length="128924030" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Big drones, Small drones.  Drones with mustaches!  We have them all and you need them all.  Shop frequently.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3223</itunes:duration>
                <itunes:episode>831</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 831 Gaming on the Frontier Podcast - Awesome Drone part 1</title>
        <itunes:title>Episode 831 Gaming on the Frontier Podcast - Awesome Drone part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-831-gaming-on-the-frontier-podcast-awesome-drone-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-831-gaming-on-the-frontier-podcast-awesome-drone-part-1/#comments</comments>        <pubDate>Sun, 31 May 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d4010548-3b00-33e7-95ed-3416bbd328d2</guid>
                                    <description><![CDATA[<p>Not enough players?  Players always caught flat footed?  Need a reason to tell them something they should have already noticed?</p>
<p>Drones may be your answer</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Not enough players?  Players always caught flat footed?  Need a reason to tell them something they should have already noticed?</p>
<p>Drones may be your answer</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eeevg4aa9fnsn32s/Episode_831_Gaming_on_the_Frontier_Podcast_-_Awesome_Drones_pt1.mp3" length="120377810" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Not enough players?  Players always caught flat footed?  Need a reason to tell them something they should have already noticed?
Drones may be your answer]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3009</itunes:duration>
                <itunes:episode>830</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 830 Gaming on the Frontier Podcast - New Fantasy Campaign 2 part 2</title>
        <itunes:title>Episode 830 Gaming on the Frontier Podcast - New Fantasy Campaign 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-830-gaming-on-the-frontier-podcast-new-fantasy-campaign-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-830-gaming-on-the-frontier-podcast-new-fantasy-campaign-2-part-2/#comments</comments>        <pubDate>Sun, 24 May 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2e5664d5-956f-3521-8ca3-86096a3b4df4</guid>
                                    <description><![CDATA[<p>We continue to work through our campaign design document for or new campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue to work through our campaign design document for or new campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4zvqfgss972xhh2j/Episode_830_Gaming_on_the_Frontier_new_fantasy_campaign_2_pt2.mp3" length="71360355" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to work through our campaign design document for or new campaign]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3697</itunes:duration>
                <itunes:episode>829</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 829 Gaming on the Frontier Podcast - New Fantasy Campaign 2 part 1</title>
        <itunes:title>Episode 829 Gaming on the Frontier Podcast - New Fantasy Campaign 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-829-gaming-on-the-frontier-podcast-new-fantasy-campaign-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-829-gaming-on-the-frontier-podcast-new-fantasy-campaign-2-part-1/#comments</comments>        <pubDate>Mon, 18 May 2026 00:00:56 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e321d94a-35d9-313c-9d97-496947ed226e</guid>
                                    <description><![CDATA[<p>We continue to work through our template to create a new fantasy campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue to work through our template to create a new fantasy campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4a3m62kqtb9pdu97/Episode_829_Gaming_on_the_Frontier_new_fantasy_campaign_2_pt1.mp3" length="66047316" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to work through our template to create a new fantasy campaign]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3422</itunes:duration>
                <itunes:episode>828</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 828 Gaming on the Frontier Podcast - Diffusing Table Troubles Part 2</title>
        <itunes:title>Episode 828 Gaming on the Frontier Podcast - Diffusing Table Troubles Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-828-gaming-on-the-frontier-podcast-diffusing-table-troubles-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-828-gaming-on-the-frontier-podcast-diffusing-table-troubles-part-2/#comments</comments>        <pubDate>Sun, 10 May 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c9cdd785-6441-3f36-a996-27d27169659c</guid>
                                    <description><![CDATA[<p>This week we hope you are equipped to handle the problems that crop up regularly at your table.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we hope you are equipped to handle the problems that crop up regularly at your table.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gt7azh7dut6f5rkz/Episode_828_Gaming_on_the_Frontier_Podcast_-_Diffusing_Table_Troubles_Part_2.mp3" length="131660578" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we hope you are equipped to handle the problems that crop up regularly at your table.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3291</itunes:duration>
                <itunes:episode>827</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 827 Gaming on the Frontier Podcast - Diffusing Table Troubles Part 1</title>
        <itunes:title>Episode 827 Gaming on the Frontier Podcast - Diffusing Table Troubles Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-827-gaming-on-the-frontier-podcast-diffusing-table-troubles-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-827-gaming-on-the-frontier-podcast-diffusing-table-troubles-part-1/#comments</comments>        <pubDate>Sun, 03 May 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5e731b1e-9756-33da-b476-698ed9d544e3</guid>
                                    <description><![CDATA[<p>This week we try to help you keep your players at the table and the campaign on track</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we try to help you keep your players at the table and the campaign on track</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/id7gixvv3ijqb7jk/Episode_827_Gaming_on_the_Frontier_Podcast_-_Diffusing_Table_Troubles_Part_1.mp3" length="108517133" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we try to help you keep your players at the table and the campaign on track]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2712</itunes:duration>
                <itunes:episode>826</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 826 Gaming on the Frontier Podcast - Fantasy Campaign from Scratch 1 part 2</title>
        <itunes:title>Episode 826 Gaming on the Frontier Podcast - Fantasy Campaign from Scratch 1 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-826-gaming-on-the-frontier-podcast-fantasy-campaign-from-scratch-1-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-826-gaming-on-the-frontier-podcast-fantasy-campaign-from-scratch-1-part-2/#comments</comments>        <pubDate>Sun, 26 Apr 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2e387d9e-81df-3235-8c62-45076f84e23e</guid>
                                    <description><![CDATA[<p>This week we continue choosing elements of our new fantasy campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue choosing elements of our new fantasy campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/m6fgd9aktsen29tt/Episode_826_Gaming_on_the_Frontier_Podcast_Fantasy_Campaign_from_Scratch_1_part_2.mp3" length="67094768" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue choosing elements of our new fantasy campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3721</itunes:duration>
                <itunes:episode>825</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 825 Gaming on the Frontier Podcast - Fantasy Campaign from Scratch 1 part 1</title>
        <itunes:title>Episode 825 Gaming on the Frontier Podcast - Fantasy Campaign from Scratch 1 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-825-gaming-on-the-frontier-podcast-fantasy-campaign-from-scratch-1-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-825-gaming-on-the-frontier-podcast-fantasy-campaign-from-scratch-1-part-1/#comments</comments>        <pubDate>Sun, 19 Apr 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3ad152b2-1e46-35c6-b9ff-058188804909</guid>
                                    <description><![CDATA[<p>This week we being a new big project of creating a new fantasy campaign from the ground up.  System choice will be the last thing we do.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we being a new big project of creating a new fantasy campaign from the ground up.  System choice will be the last thing we do.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/chtpncc8gstz57a4/Episode_825_Gaming_on_the_Frontier_Podcast_-_Fantasy_Campaign_from_Scratch_1_part_1.mp3" length="63710631" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we being a new big project of creating a new fantasy campaign from the ground up.  System choice will be the last thing we do.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3605</itunes:duration>
                <itunes:episode>824</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 824 Gaming on the Frontier Podcast - Reworking RPG modules for your own settings</title>
        <itunes:title>Episode 824 Gaming on the Frontier Podcast - Reworking RPG modules for your own settings</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-824-gaming-on-the-frontier-podcast-reworking-rpg-modules-for-your-own-settings/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-824-gaming-on-the-frontier-podcast-reworking-rpg-modules-for-your-own-settings/#comments</comments>        <pubDate>Sun, 12 Apr 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0a7d6e5b-1d1b-3d04-825f-30cdb52a277f</guid>
                                    <description><![CDATA[<p>This week we discuss how to take those adventures that seem to be branded for a certain campaign and work them into a good for for your own setting.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how to take those adventures that seem to be branded for a certain campaign and work them into a good for for your own setting.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/basfre9jdj8j9xa4/Episode_824_Gaming_on_the_Frontier_-_Reworking_RPG_modules_for_your_own_settings.mp3" length="46009042" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how to take those adventures that seem to be branded for a certain campaign and work them into a good for for your own setting.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2618</itunes:duration>
                <itunes:episode>823</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 823 Gaming on the Frontier Podcast - Non Adventure Roleplaying</title>
        <itunes:title>Episode 823 Gaming on the Frontier Podcast - Non Adventure Roleplaying</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-823-gaming-on-the-frontier-podcast-non-adventure-roleplaying/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-823-gaming-on-the-frontier-podcast-non-adventure-roleplaying/#comments</comments>        <pubDate>Sun, 05 Apr 2026 20:00:05 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/34a08152-80ef-3a65-8855-d2f08ba7fd42</guid>
                                    <description><![CDATA[<p>What you do when you aren't on the main quest.  Adventures at home?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>What you do when you aren't on the main quest.  Adventures at home?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k2ggpd9wncw8paij/Episode_823_Gaming_on_the_Frontier_-_Non_Adventure_Roleplaying.mp3" length="58570343" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What you do when you aren't on the main quest.  Adventures at home?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3447</itunes:duration>
                <itunes:episode>822</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 821 Gaming on the Frontier Podcast - Wild West Adventures part 3</title>
        <itunes:title>Episode 821 Gaming on the Frontier Podcast - Wild West Adventures part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-821-gaming-on-the-frontier-podcast-wild-west-adventures-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-821-gaming-on-the-frontier-podcast-wild-west-adventures-part-3/#comments</comments>        <pubDate>Sun, 29 Mar 2026 23:57:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/20d92ea7-9c2f-3eed-98ff-5567c6e9e3a5</guid>
                                    <description><![CDATA[<p>This week we reach the end of the trail and suggest possible game settings and even a few tv show for inspiration.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we reach the end of the trail and suggest possible game settings and even a few tv show for inspiration.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3djqtvmvu98ipmey/Episode_821_Gaming_on_the_Frontier_-_Wild_West_Adventures_pt3.mp3" length="55624130" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we reach the end of the trail and suggest possible game settings and even a few tv show for inspiration.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3278</itunes:duration>
                <itunes:episode>821</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 820 Gaming on the Frontier Podcast - Wild West Adventures Part 2</title>
        <itunes:title>Episode 820 Gaming on the Frontier Podcast - Wild West Adventures Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-821-gaming-on-the-frontier-podcast-wild-west-adventures-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-821-gaming-on-the-frontier-podcast-wild-west-adventures-part-2/#comments</comments>        <pubDate>Sun, 22 Mar 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bbdf0cb6-05f7-378b-808f-b711fb8e8cf1</guid>
                                    <description><![CDATA[<p>This week we hunker down and get into the nitty gritty dirt devil of Western game design</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we hunker down and get into the nitty gritty dirt devil of Western game design</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q96tbuzrde2euuup/Episode_820_Gaming_on_the_Frontier_-_Wild_West_Adventures_pt2.mp3" length="54669870" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we hunker down and get into the nitty gritty dirt devil of Western game design]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3181</itunes:duration>
                <itunes:episode>820</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 819 Gaming on the Frontier Podcast - Wild West Adventures part 1</title>
        <itunes:title>Episode 819 Gaming on the Frontier Podcast - Wild West Adventures part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-819-gaming-on-the-frontier-podcast-wild-west-adventures-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-819-gaming-on-the-frontier-podcast-wild-west-adventures-part-1/#comments</comments>        <pubDate>Sun, 15 Mar 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a22a1de2-2c68-368f-a442-ea66e1f01773</guid>
                                    <description><![CDATA[<p>This week cowpokes, we drive the b's up to Tulsa to larn ourselves how to make a truly memorable adventure in the old west</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week cowpokes, we drive the b's up to Tulsa to larn ourselves how to make a truly memorable adventure in the old west</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ttbzx2grdmqvzkke/Episode_819_Gaming_on_the_Frontier_-_Wild_West_Adventures_pt1.mp3" length="53563078" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week cowpokes, we drive the b's up to Tulsa to larn ourselves how to make a truly memorable adventure in the old west]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3082</itunes:duration>
                <itunes:episode>819</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 818 Gaming on the Frontier Podcast - Adventures in the Microworld part 2</title>
        <itunes:title>Episode 818 Gaming on the Frontier Podcast - Adventures in the Microworld part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-818-gaming-on-the-frontier-podcast-adventures-in-the-microworld-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-818-gaming-on-the-frontier-podcast-adventures-in-the-microworld-part-2/#comments</comments>        <pubDate>Sun, 08 Mar 2026 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4a1cdb5f-5641-303a-8839-07765cbb63f5</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of adventuring in a world where the PC's are only a few inches tall and the rest of the world is normal sized.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of adventuring in a world where the PC's are only a few inches tall and the rest of the world is normal sized.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/whzuvcyuczjp9fjw/Episode_818_Gaming_on_the_Frontier_Adventures_in_the_Microworld_Part_2.mp3" length="48849549" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of adventuring in a world where the PC's are only a few inches tall and the rest of the world is normal sized.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3537</itunes:duration>
                <itunes:episode>818</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 817 Gaming on the Frontier Podcast - Adventuring in the Microworld Part 1</title>
        <itunes:title>Episode 817 Gaming on the Frontier Podcast - Adventuring in the Microworld Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-817-gaming-on-the-frontier-podcast-adventuring-in-the-microworld-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-817-gaming-on-the-frontier-podcast-adventuring-in-the-microworld-part-1/#comments</comments>        <pubDate>Sun, 01 Mar 2026 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/dabcdf5e-e152-3f25-94eb-65c42c661f48</guid>
                                    <description><![CDATA[<p>This week we explore what an adventure would be like if the pc's were at most a few inches tall</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we explore what an adventure would be like if the pc's were at most a few inches tall</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sy4aia96rqae29yr/Episode_817_Gaming_on_the_Frontier_Adventures_in_the_Microworld_Part_1.mp3" length="51034534" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore what an adventure would be like if the pc's were at most a few inches tall]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3623</itunes:duration>
                <itunes:episode>817</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 816 Gaming on the Frontier Podcast - Adding Cyberpunk to your RPG part 2</title>
        <itunes:title>Episode 816 Gaming on the Frontier Podcast - Adding Cyberpunk to your RPG part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-816-gaming-on-the-frontier-podcast-adding-cyberpunk-to-your-rpg-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-816-gaming-on-the-frontier-podcast-adding-cyberpunk-to-your-rpg-part-2/#comments</comments>        <pubDate>Sun, 22 Feb 2026 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/151c3591-214f-34fd-9024-8101bef37262</guid>
                                    <description><![CDATA[<p>This week we suture up the biomechanical monstrocity of your rpg after adding cyberpunk to it.  Does it live?  Sure.  But does it dance?  Give a listen</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we suture up the biomechanical monstrocity of your rpg after adding cyberpunk to it.  Does it live?  Sure.  But does it dance?  Give a listen</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zxt73nbqazk46kkx/Episode_816_Gaming_on_the_Frontier_Podcast_Adding_Cyberpunk_to_Your_RPG_Part_2.mp3" length="52832332" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we suture up the biomechanical monstrocity of your rpg after adding cyberpunk to it.  Does it live?  Sure.  But does it dance?  Give a listen]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3272</itunes:duration>
                <itunes:episode>816</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 815 Gaming on the Frontier Podcast - Adding Cyberpunk to your RPG part 1</title>
        <itunes:title>Episode 815 Gaming on the Frontier Podcast - Adding Cyberpunk to your RPG part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-815-gaming-on-the-frontier-podcast-adding-cyberpunk-to-your-rpg-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-815-gaming-on-the-frontier-podcast-adding-cyberpunk-to-your-rpg-part-1/#comments</comments>        <pubDate>Sun, 15 Feb 2026 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/fe96738c-3c9d-39d6-aaf3-f5e0c2bcdab6</guid>
                                    <description><![CDATA[<p>This week we tackle the thorny problem of adding a massive tech and cultural shift into your rpg or if you are already there, adding the tonal qualities that makes your rpg even more cyberpunk.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we tackle the thorny problem of adding a massive tech and cultural shift into your rpg or if you are already there, adding the tonal qualities that makes your rpg even more cyberpunk.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iuwpe8nfa7mrdgpf/Episode_815_Gaming_on_the_Frontier_Podcast_Adding_Cyberpunk_to_Your_RPG_Part_1.mp3" length="55305700" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we tackle the thorny problem of adding a massive tech and cultural shift into your rpg or if you are already there, adding the tonal qualities that makes your rpg even more cyberpunk.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3341</itunes:duration>
                <itunes:episode>815</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 814 Gaming on the Frontier Podcast - Module Picking Checklist Part 2</title>
        <itunes:title>Episode 814 Gaming on the Frontier Podcast - Module Picking Checklist Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-814-gaming-on-the-frontier-podcast-module-picking-checklist-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-814-gaming-on-the-frontier-podcast-module-picking-checklist-part-2/#comments</comments>        <pubDate>Sun, 08 Feb 2026 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b43632ec-934e-3806-ba5a-6acad6b0603e</guid>
                                    <description><![CDATA[<p>Got some holiday cash left?  Here is how we find the best deals and identify quality products and merchants.  Part 2</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Got some holiday cash left?  Here is how we find the best deals and identify quality products and merchants.  Part 2</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5t2zkwsqixx3jek7/Episode_814_Gaming_on_the_Frontier_Podcast_-_Module_Picking_Checklist_part2.mp3" length="58577264" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Got some holiday cash left?  Here is how we find the best deals and identify quality products and merchants.  Part 2]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3390</itunes:duration>
                <itunes:episode>814</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 813 Gaming on the Frontier Podcast - Module Picking Checklist part 1</title>
        <itunes:title>Episode 813 Gaming on the Frontier Podcast - Module Picking Checklist part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-813-gaming-on-the-frontier-podcast-module-picking-checklist-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-813-gaming-on-the-frontier-podcast-module-picking-checklist-part-1/#comments</comments>        <pubDate>Sun, 01 Feb 2026 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/71dbb23d-7b05-370b-bd2d-a5f4a8f75375</guid>
                                    <description><![CDATA[<p>Got some holiday cash left?  Here is how we find the best deals and identify quality products and merchants.  Part 1</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Got some holiday cash left?  Here is how we find the best deals and identify quality products and merchants.  Part 1</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/s89cena9tm9ye8ai/Episode_813_Gaming_on_the_Frontier_Podcast_-_Module_Picking_Checklist_part1.mp3" length="61636245" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Got some holiday cash left?  Here is how we find the best deals and identify quality products and merchants.  Part 1]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3608</itunes:duration>
                <itunes:episode>813</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 812 Gaming on the Frontier Podcast - Isekai Adventures Part 2</title>
        <itunes:title>Episode 812 Gaming on the Frontier Podcast - Isekai Adventures Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-812-gaming-on-the-frontier-podcast-isekai-adventures-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-812-gaming-on-the-frontier-podcast-isekai-adventures-part-2/#comments</comments>        <pubDate>Sun, 25 Jan 2026 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5f041e86-26cb-3a60-ab1d-78251470c5f6</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to add Isekai to your adventures</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to add Isekai to your adventures</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qcc7u8uadu83jfpq/Episode_812_Gaming_on_the_Frontier_Isekai_Adventures_Part_2.mp3" length="50020336" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to add Isekai to your adventures]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3748</itunes:duration>
                <itunes:episode>812</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 811 Gaming on the Frontier Podcast - Isekai Adventures Part 1</title>
        <itunes:title>Episode 811 Gaming on the Frontier Podcast - Isekai Adventures Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-811-gaming-on-the-frontier-podcast-isekai-adventures-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-811-gaming-on-the-frontier-podcast-isekai-adventures-part-1/#comments</comments>        <pubDate>Mon, 19 Jan 2026 13:34:57 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8a0524bd-1454-3cb1-bd2d-15c232e79ed3</guid>
                                    <description><![CDATA[<p>This week we talk about designing adventures with Isekai Tropes</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about designing adventures with Isekai Tropes</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2935byy5i8e9qt2t/Episode_811_Gaming_on_the_Frontier_Isekai_Adventures_Part_1.mp3" length="46767975" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about designing adventures with Isekai Tropes]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3557</itunes:duration>
                <itunes:episode>811</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 810 Gaming on the Frontier Podcast - Adding Halloween to your games part 2</title>
        <itunes:title>Episode 810 Gaming on the Frontier Podcast - Adding Halloween to your games part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-810-gaming-on-the-frontier-podcast-adding-halloween-to-your-games-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-810-gaming-on-the-frontier-podcast-adding-halloween-to-your-games-part-2/#comments</comments>        <pubDate>Sun, 11 Jan 2026 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0d24f6f7-aa22-3a18-8406-581e68ea6656</guid>
                                    <description><![CDATA[<p>We dread telling you that this is the end of our discussion of adding Halloween elements to your ttrpg.  Go watch Stranger Things season 5</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We dread telling you that this is the end of our discussion of adding Halloween elements to your ttrpg.  Go watch Stranger Things season 5</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xmtj7mhdhs2qp3vq/Episode_810_Gaming_on_the_Frontier_Podcast_-_Adding_Halloween_to_your_games_part_2.mp3" length="54040538" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We dread telling you that this is the end of our discussion of adding Halloween elements to your ttrpg.  Go watch Stranger Things season 5]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3371</itunes:duration>
                <itunes:episode>810</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 809 Gaming on the Frontier Podcast - Adding Halloween to your games part 1</title>
        <itunes:title>Episode 809 Gaming on the Frontier Podcast - Adding Halloween to your games part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-809-gaming-on-the-frontier-podcast-adding-halloween-to-your-games-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-809-gaming-on-the-frontier-podcast-adding-halloween-to-your-games-part-1/#comments</comments>        <pubDate>Mon, 05 Jan 2026 09:51:51 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c92c8824-7dc8-31bc-bcc9-49b851195854</guid>
                                    <description><![CDATA[<p>this week we add just a touch of whimsey, terror, and wonder to your ttrpg adventures</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we add just a touch of whimsey, terror, and wonder to your ttrpg adventures</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sffkwhjzz9qtctwg/Episode_809_Gaming_on_the_Frontier_Podcast_-_Adding_Halloween_to_your_games_part_1.mp3" length="52305633" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we add just a touch of whimsey, terror, and wonder to your ttrpg adventures]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3237</itunes:duration>
                <itunes:episode>809</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 808 Gaming on the Frontier Podcast - Xmas and Intelligent Places part 2</title>
        <itunes:title>Episode 808 Gaming on the Frontier Podcast - Xmas and Intelligent Places part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-808-gaming-on-the-frontier-podcast-xmas-and-intelligent-places-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-808-gaming-on-the-frontier-podcast-xmas-and-intelligent-places-part-2/#comments</comments>        <pubDate>Sun, 28 Dec 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3da54420-10a1-314c-b9fb-dd9d521cf729</guid>
                                    <description><![CDATA[<p>Happy Holidays, everyone.  Here is the rest of our discussion of intelligent places and how they add to your campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Happy Holidays, everyone.  Here is the rest of our discussion of intelligent places and how they add to your campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ajdev9zaae9t2yu5/Episode_808_Gaming_on_the_Frontier_Podcast_Xmas_and_Intelligent_Places_pt2.mp3" length="65559915" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Happy Holidays, everyone.  Here is the rest of our discussion of intelligent places and how they add to your campaign]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3824</itunes:duration>
                <itunes:episode>808</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 807 Gaming on the Frontier Podcast - Xmas and Intelligent Locations Part 1</title>
        <itunes:title>Episode 807 Gaming on the Frontier Podcast - Xmas and Intelligent Locations Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-807-gaming-on-the-frontier-podcast-xmas-and-intelligent-locations-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-807-gaming-on-the-frontier-podcast-xmas-and-intelligent-locations-part-1/#comments</comments>        <pubDate>Sun, 21 Dec 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2a937931-88dd-38eb-9575-6ed2c613cdb1</guid>
                                    <description><![CDATA[<p>Happy Holidays, everyone.  Here are some Christmas treats and part of of our discussion of intelligent places and how they add to your campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Happy Holidays, everyone.  Here are some Christmas treats and part of of our discussion of intelligent places and how they add to your campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/37sizirvipvrkg65/Episode_807_Xmas_and_intelligent_locations_pt1.mp3" length="63670394" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Happy Holidays, everyone.  Here are some Christmas treats and part of of our discussion of intelligent places and how they add to your campaign]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3614</itunes:duration>
                <itunes:episode>807</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 806 Gaming on the Frontier Podcast - Using AI in your games part 2</title>
        <itunes:title>Episode 806 Gaming on the Frontier Podcast - Using AI in your games part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-806-gaming-on-the-frontier-podcast-using-ai-in-your-games-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-806-gaming-on-the-frontier-podcast-using-ai-in-your-games-part-2/#comments</comments>        <pubDate>Sun, 14 Dec 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b25eb3a8-380f-3076-84f7-8589017adf64</guid>
                                    <description><![CDATA[<p>We finish our discussion of ethical ways to use AI in your games</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We finish our discussion of ethical ways to use AI in your games</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bt6ejwsar5bzmwh3/Episode_806_Gaming_on_the_Frontier_Podcast_Using_AI_in_Your_Games_Part_2.mp3" length="51861825" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our discussion of ethical ways to use AI in your games]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3393</itunes:duration>
                <itunes:episode>806</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 805 Gaming on the Frontier Podcast - Using AI in your games part 1</title>
        <itunes:title>Episode 805 Gaming on the Frontier Podcast - Using AI in your games part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-805-gaming-on-the-frontier-podcast-using-ai-in-your-games-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-805-gaming-on-the-frontier-podcast-using-ai-in-your-games-part-1/#comments</comments>        <pubDate>Mon, 08 Dec 2025 16:39:53 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5a86dd6b-add4-3683-864d-8675eaba49ff</guid>
                                    <description><![CDATA[<p>A number of ways that AI can be used in your ttrpg ethically and responsibly</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>A number of ways that AI can be used in your ttrpg ethically and responsibly</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/neb65tek3em9c3jy/Episode_805_Gaming_on_the_Frontier_Podcast_Using_AI_in_Your_Games_Part_1.mp3" length="58284588" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A number of ways that AI can be used in your ttrpg ethically and responsibly]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3698</itunes:duration>
                <itunes:episode>805</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 804 Gaming on the Frontier Podcast - Strong Woman Characters part 2</title>
        <itunes:title>Episode 804 Gaming on the Frontier Podcast - Strong Woman Characters part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-804-gaming-on-the-frontier-podcast-strong-woman-characters-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-804-gaming-on-the-frontier-podcast-strong-woman-characters-part-2/#comments</comments>        <pubDate>Sun, 30 Nov 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/72fa8e67-1a4f-34a1-bc11-3a741b9c749c</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of good Strong Woman Characters with more examples from our hosts.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of good Strong Woman Characters with more examples from our hosts.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nqgjv42fdc6wuibz/Episode_804_Gaming_on_the_Frontier_Podcast_-_Strong_Woman_Characters_part2.mp3" length="51512217" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of good Strong Woman Characters with more examples from our hosts.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2974</itunes:duration>
                <itunes:episode>804</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 803 Gaming on the Frontier Podcast - Strong Woman Characters part 1</title>
        <itunes:title>Episode 803 Gaming on the Frontier Podcast - Strong Woman Characters part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-803-gaming-on-the-frontier-podcast-strong-woman-characters-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-803-gaming-on-the-frontier-podcast-strong-woman-characters-part-1/#comments</comments>        <pubDate>Sun, 23 Nov 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/901fb0c1-c790-3b36-a332-3881f64e2fe1</guid>
                                    <description><![CDATA[<p>This week we delve into the thorny issue of what is a good strong woman character.  We welcome our guests Kerry, Courtney, and Beth</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we delve into the thorny issue of what is a good strong woman character.  We welcome our guests Kerry, Courtney, and Beth</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3kcmttmgb2hwi6pe/Episode_803_Gaming_on_the_Frontier_Podcast_-_Strong_Woman_Characters_part1.mp3" length="49343457" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we delve into the thorny issue of what is a good strong woman character.  We welcome our guests Kerry, Courtney, and Beth]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2946</itunes:duration>
                <itunes:episode>803</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 802 Gaming on the Frontier - Iron GM</title>
        <itunes:title>Episode 802 Gaming on the Frontier - Iron GM</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-802-gaming-on-the-frontier-iron-gm/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-802-gaming-on-the-frontier-iron-gm/#comments</comments>        <pubDate>Sun, 16 Nov 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0a9de457-d102-3365-8993-95b823eb1b12</guid>
                                    <description><![CDATA[<p>It's time for another IRON GM episode were we come up with the beginning of a great adventure in a mere 20 minutes.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>It's time for another IRON GM episode were we come up with the beginning of a great adventure in a mere 20 minutes.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9camaac7hhgrnas4/Episode_802_Gaming_on_the_Frontier_Iron_GM.mp3" length="56194574" type="audio/mpeg"/>
        <itunes:summary><![CDATA[It's time for another IRON GM episode were we come up with the beginning of a great adventure in a mere 20 minutes.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3552</itunes:duration>
                <itunes:episode>802</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 801 Gaming on the Frontier Podcast - Humor based TTRPGs part 2</title>
        <itunes:title>Episode 801 Gaming on the Frontier Podcast - Humor based TTRPGs part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-801-gaming-on-the-frontier-podcast-humor-based-ttrpgs-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-801-gaming-on-the-frontier-podcast-humor-based-ttrpgs-part-2/#comments</comments>        <pubDate>Sun, 09 Nov 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ef21dea5-ccf8-3d21-9ed3-5e3115179790</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to design a humor based rpg with lots of examples of existing games that we think succeeded.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to design a humor based rpg with lots of examples of existing games that we think succeeded.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g2rp8jumumd8hhi3/Episode_801_Gaming_on_the_Frontier_Podcast_-_Humor_Based_TTRPGs_Pt2.mp3" length="61956166" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to design a humor based rpg with lots of examples of existing games that we think succeeded.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3509</itunes:duration>
                <itunes:episode>801</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 800 Gaming on the Frontier Podcast - Humor based ttrpgs part 1</title>
        <itunes:title>Episode 800 Gaming on the Frontier Podcast - Humor based ttrpgs part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-800-gaming-on-the-frontier-podcast-humor-based-ttrpgs-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-800-gaming-on-the-frontier-podcast-humor-based-ttrpgs-part-1/#comments</comments>        <pubDate>Sun, 02 Nov 2025 23:53:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d462d258-b8d2-3ea2-a3aa-538f37a735b7</guid>
                                    <description><![CDATA[<p>This week we present and deconstruct the idea of making a funny TTRPG and how it differs from a funny movie, book, or other media.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we present and deconstruct the idea of making a funny TTRPG and how it differs from a funny movie, book, or other media.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cuuw8n4b6w3abnfg/Episode_800_Gaming_on_the_Frontier_Podcast_-_Humor_based_ttrpgs_pt1.mp3" length="63849681" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we present and deconstruct the idea of making a funny TTRPG and how it differs from a funny movie, book, or other media.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3606</itunes:duration>
                <itunes:episode>800</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 799 Gaming on the Frontier Podcast - Apocalypses Part 2</title>
        <itunes:title>Episode 799 Gaming on the Frontier Podcast - Apocalypses Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-799-gaming-on-the-frontier-podcast-apocalypses-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-799-gaming-on-the-frontier-podcast-apocalypses-part-2/#comments</comments>        <pubDate>Sun, 26 Oct 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c19b3116-7be4-3565-8531-2091d3c2aeb9</guid>
                                    <description><![CDATA[<p>This week we finish shifting to the rubble to give you the best of how to adventure in the apocalypse.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish shifting to the rubble to give you the best of how to adventure in the apocalypse.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mjn5rkzea2zqsz6f/Episode_799_Gaming_on_the_Frontier_Podcast_Apocalypses_Part_2.mp3" length="141566196" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish shifting to the rubble to give you the best of how to adventure in the apocalypse.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3539</itunes:duration>
                <itunes:episode>799</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 798 Gaming on the Frontier - Apocalypses Part 1</title>
        <itunes:title>Episode 798 Gaming on the Frontier - Apocalypses Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-798-gaming-on-the-frontier-apocalypses-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-798-gaming-on-the-frontier-apocalypses-part-1/#comments</comments>        <pubDate>Sun, 19 Oct 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9ce50e23-164f-3fce-b888-f1a8e2b962ea</guid>
                                    <description><![CDATA[<p>This week we talk about apocalyses and how they can impact your campaign.  How to build a campaign around them.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about apocalyses and how they can impact your campaign.  How to build a campaign around them.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hg49e9jazncdv4n2/Episode_798_Gaming_on_the_Frontier_Podcast_Apocalypses_Part_1.mp3" length="134225780" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about apocalyses and how they can impact your campaign.  How to build a campaign around them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3355</itunes:duration>
                <itunes:episode>798</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 797 Gaming on the Frontier - Our Go To Systems</title>
        <itunes:title>Episode 797 Gaming on the Frontier - Our Go To Systems</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-797-gaming-on-the-frontier-our-go-to-systems/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-797-gaming-on-the-frontier-our-go-to-systems/#comments</comments>        <pubDate>Sun, 12 Oct 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d5652527-9a08-3edd-b281-92d07bf59a63</guid>
                                    <description><![CDATA[<p>This week we defend the system we like best and where you should use it</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we defend the system we like best and where you should use it</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6q3mn2nnn4g72jfr/Episode_797_Gaming_on_the_Frontier_Podcast-Our-Go-To-Systems.mp3" length="33543831" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we defend the system we like best and where you should use it]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2570</itunes:duration>
                <itunes:episode>797</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 796 Gaming on the Frontier Podcast - Sensors and Senses Part 3</title>
        <itunes:title>Episode 796 Gaming on the Frontier Podcast - Sensors and Senses Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-796-gaming-on-the-frontier-podcast-sensors-and-senses-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-796-gaming-on-the-frontier-podcast-sensors-and-senses-part-3/#comments</comments>        <pubDate>Sun, 05 Oct 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2281f43a-a2b6-319e-ad8a-11ea7d9bb630</guid>
                                    <description><![CDATA[<p>This week we finish our talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nzc245y5ybmdmgpn/Episode_796_Gaming_on_the_Frontier_Podcast_Sensors_and_Senses_Pt3.mp3" length="38008419" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3036</itunes:duration>
                <itunes:episode>796</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 795 Gaming on the Frontier Podcast - Sensors and Senses part 2</title>
        <itunes:title>Episode 795 Gaming on the Frontier Podcast - Sensors and Senses part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-795-gaming-on-the-frontier-podcast-sensors-and-senses-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-795-gaming-on-the-frontier-podcast-sensors-and-senses-part-2/#comments</comments>        <pubDate>Sun, 28 Sep 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7aac0fcd-093f-3001-8cc1-8e2e0e394a0e</guid>
                                    <description><![CDATA[<p>This week we talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6vpervxek9miww43/Episode_795_Gaming_on_the_Frontier_Podcast_Sensors_and_Senses_pt2.mp3" length="37829904" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2909</itunes:duration>
                <itunes:episode>795</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 794 Gaming on the Frontier Podcast - Sensors and Senses part 1</title>
        <itunes:title>Episode 794 Gaming on the Frontier Podcast - Sensors and Senses part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-794-gaming-on-the-frontier-podcast-sensors-and-senses-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-794-gaming-on-the-frontier-podcast-sensors-and-senses-part-1/#comments</comments>        <pubDate>Sun, 21 Sep 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/10757bcd-ad1e-3421-8791-324f03f69815</guid>
                                    <description><![CDATA[<p>This week we talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fvr5t42axiassxi5/Episode_794_Gaming_on_the_Frontier_Sensors_and_Senses_part_1.mp3" length="36986175" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about that pesky notice check; how we can use equipment to augument it; and animals that are so much better than we are in certain detections]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2887</itunes:duration>
                <itunes:episode>794</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 793 Gaming on the Frontier Podcast - Visualization part 2</title>
        <itunes:title>Episode 793 Gaming on the Frontier Podcast - Visualization part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-793-gaming-on-the-frontier-visualization-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-793-gaming-on-the-frontier-visualization-part-2/#comments</comments>        <pubDate>Sun, 14 Sep 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/fd43a0c9-74db-38fd-958b-e01408bcdf20</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to make sure the GM and the Player understand a scene correctly</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to make sure the GM and the Player understand a scene correctly</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i3ta3f9ym9uhif7b/Episode_793_GotF_Visualization_part_2.mp3" length="38541501" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to make sure the GM and the Player understand a scene correctly]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2857</itunes:duration>
                <itunes:episode>793</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 792 Gaming on the Frontier Podcast - Visualization part 1</title>
        <itunes:title>Episode 792 Gaming on the Frontier Podcast - Visualization part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-729-gaming-on-the-frontier-podcast-visualization-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-729-gaming-on-the-frontier-podcast-visualization-part-1/#comments</comments>        <pubDate>Sun, 07 Sep 2025 23:54:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9da2939d-34e2-3d5c-8828-66bbfc77a4cd</guid>
                                    <description><![CDATA[<p>This week we begin to test how you can make sure that the Players and the GM are both visualizing a scene or person the same way.  But first a little Fringeworthy blast from the past from Richard Tucholka.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to test how you can make sure that the Players and the GM are both visualizing a scene or person the same way.  But first a little Fringeworthy blast from the past from Richard Tucholka.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3yzqzqvseji7pe9k/Episode_792_GotF_Visualization_part_1.mp3" length="40221488" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to test how you can make sure that the Players and the GM are both visualizing a scene or person the same way.  But first a little Fringeworthy blast from the past from Richard Tucholka.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3017</itunes:duration>
                <itunes:episode>792</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 791 Gaming on the Frontier Podcast - Space Game Session 3 Part 2</title>
        <itunes:title>Episode 791 Gaming on the Frontier Podcast - Space Game Session 3 Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-791-gaming-on-the-frontier-podcast-space-game-session-3-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-791-gaming-on-the-frontier-podcast-space-game-session-3-part-2/#comments</comments>        <pubDate>Sun, 31 Aug 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/12bab8f5-a392-323b-9cdb-2e6ab1e43d30</guid>
                                    <description><![CDATA[<p>This week we finish our space game using Savage Worlds and the Science Fiction Companion.  Its been a long journey and we hope you have enjoyed the process of creating a game and giving it the acid test - Actually playing it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our space game using Savage Worlds and the Science Fiction Companion.  Its been a long journey and we hope you have enjoyed the process of creating a game and giving it the acid test - Actually playing it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5kfeefi3r63dxzex/Episode_791_Gaming_on_the_Frontier_Space_Game_Session_3_Part_2.mp3" length="88446592" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our space game using Savage Worlds and the Science Fiction Companion.  Its been a long journey and we hope you have enjoyed the process of creating a game and giving it the acid test - Actually playing it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3676</itunes:duration>
                <itunes:episode>791</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 790 Gaming on the Frontier Podcast - Space Game Session 3 Part 1</title>
        <itunes:title>Episode 790 Gaming on the Frontier Podcast - Space Game Session 3 Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-790-gaming-on-the-frontier-podcast-space-game-session-3-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-790-gaming-on-the-frontier-podcast-space-game-session-3-part-1/#comments</comments>        <pubDate>Sun, 24 Aug 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1c738523-a383-36f8-8cd9-41ce5f9e7dc9</guid>
                                    <description><![CDATA[<p>This week we confront "the killer" in the Space Game and maybe see justice.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we confront "the killer" in the Space Game and maybe see justice.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/feq6xgijmazejijr/Episode_790_Gaming_on_the_Frontier_Space_Game_Session_3_Part_1.mp3" length="74770951" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we confront "the killer" in the Space Game and maybe see justice.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3099</itunes:duration>
                <itunes:episode>790</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 789 Gaming on the Frontier Podcast - Adding Mythology part 2</title>
        <itunes:title>Episode 789 Gaming on the Frontier Podcast - Adding Mythology part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-789-gaming-on-the-frontier-podcast-adding-mythology-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-789-gaming-on-the-frontier-podcast-adding-mythology-part-2/#comments</comments>        <pubDate>Sun, 17 Aug 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bd99ba85-2fe0-3c39-aae6-2a25d2808bf5</guid>
                                    <description><![CDATA[<p>This week we continue to develop the ways you can enhance your campaigns with mythology.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to develop the ways you can enhance your campaigns with mythology.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5fp9m2r25x3vdjwi/Episode_789_GotF_Mythology_part2.mp3" length="42899043" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to develop the ways you can enhance your campaigns with mythology.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3289</itunes:duration>
                <itunes:episode>789</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 788 Gaming on the Frontier Podcast - Adding Mythology part 1</title>
        <itunes:title>Episode 788 Gaming on the Frontier Podcast - Adding Mythology part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-788-gaming-on-the-frontier-podcast-adding-mythology-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-788-gaming-on-the-frontier-podcast-adding-mythology-part-1/#comments</comments>        <pubDate>Sun, 10 Aug 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e38fafb4-c740-344a-97b9-acff293de9d3</guid>
                                    <description><![CDATA[<p>This week we explore how to add mythology to your game or upgrade what already exists in your campaign but first we discover how many systems actually let you lop off a limb</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we explore how to add mythology to your game or upgrade what already exists in your campaign but first we discover how many systems actually let you lop off a limb</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iixf7hwqyqvwpwuz/Episode_788_GotF_Mythology_part1.mp3" length="40092808" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore how to add mythology to your game or upgrade what already exists in your campaign but first we discover how many systems actually let you lop off a limb]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2990</itunes:duration>
                <itunes:episode>788</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 787 Gaming on the Frontier Podcast - Ecryme Collectors Edition unboxing</title>
        <itunes:title>Episode 787 Gaming on the Frontier Podcast - Ecryme Collectors Edition unboxing</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-787-gaming-on-the-frontier-podcast-ecryme-collectors-edition-unboxing/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-787-gaming-on-the-frontier-podcast-ecryme-collectors-edition-unboxing/#comments</comments>        <pubDate>Sun, 03 Aug 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/dd4cd6ea-962f-3db4-aee2-23511947e494</guid>
                                    <description><![CDATA[<p>This week we unbox the long awaited collectors edition of the Ecryme, steampunk, post-apocalyptic game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we unbox the long awaited collectors edition of the Ecryme, steampunk, post-apocalyptic game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v5t7pprvhtp6b9y5/Episode_787_GotF_Ecryme_Collectors_Edition_unboxing.mp3" length="30139623" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we unbox the long awaited collectors edition of the Ecryme, steampunk, post-apocalyptic game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2365</itunes:duration>
                <itunes:episode>787</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 786 Gaming on the Frontier Podcast - Problems with Savage Worlds advancement</title>
        <itunes:title>Episode 786 Gaming on the Frontier Podcast - Problems with Savage Worlds advancement</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-786-gaming-on-the-frontier-podcast-problems-with-savage-worlds-advancement/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-786-gaming-on-the-frontier-podcast-problems-with-savage-worlds-advancement/#comments</comments>        <pubDate>Sun, 27 Jul 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ffd4b648-7177-3104-b60c-2c1c6bca8c41</guid>
                                    <description><![CDATA[<p>This week we review advancement in the savage worlds system.  What are the issues?  How can it be improved?  Can it be fixed?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review advancement in the savage worlds system.  What are the issues?  How can it be improved?  Can it be fixed?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fq8fs9putzgtdmes/Episode_786_GotF_Savage_worlds_advancement.mp3" length="42483022" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review advancement in the savage worlds system.  What are the issues?  How can it be improved?  Can it be fixed?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3217</itunes:duration>
                <itunes:episode>786</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 785 Gaming on the Frontier Podcast - D&amp;D 5E Artificers</title>
        <itunes:title>Episode 785 Gaming on the Frontier Podcast - D&amp;D 5E Artificers</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-785-gaming-on-the-frontier-podcast-dd-5e-artificers/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-785-gaming-on-the-frontier-podcast-dd-5e-artificers/#comments</comments>        <pubDate>Sun, 20 Jul 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/474b5a8e-0092-320c-8ff1-89f64dbb7bfe</guid>
                                    <description><![CDATA[<p>This week we discuss how well the pre 2025 artificer class has been developed and some ideas on how it could be better, featuring our resident artificer - Bruce</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how well the pre 2025 artificer class has been developed and some ideas on how it could be better, featuring our resident artificer - Bruce</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i2ydut6vn5cjb6en/Episode_785_GotF_5E_artificers.mp3" length="28615847" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how well the pre 2025 artificer class has been developed and some ideas on how it could be better, featuring our resident artificer - Bruce]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2158</itunes:duration>
                <itunes:episode>785</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 784 Gaming on the Frontier Podcast - Space Game AP Session 2 part 2</title>
        <itunes:title>Episode 784 Gaming on the Frontier Podcast - Space Game AP Session 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-784-gaming-on-the-frontier-podcast-space-game-ap-session-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-784-gaming-on-the-frontier-podcast-space-game-ap-session-2-part-2/#comments</comments>        <pubDate>Sun, 13 Jul 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3862e70a-741d-3b8f-858e-88182b1ba85b</guid>
                                    <description><![CDATA[<p>This week we finally get the Miner AI up and running; finish our investigation; and blast for civilization</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finally get the Miner AI up and running; finish our investigation; and blast for civilization</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dk47f752hj6zyiqa/Episode_784_Gaming_on_the_Frontier_-_Space_Game_Session_2_Part_2.mp3" length="38314631" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finally get the Miner AI up and running; finish our investigation; and blast for civilization]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2761</itunes:duration>
                <itunes:episode>784</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 783 Gaming on the Frontier Podcast - Space Game AP Session 2 part 1</title>
        <itunes:title>Episode 783 Gaming on the Frontier Podcast - Space Game AP Session 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-784-gaming-on-the-frontier-podcast-space-game-session-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-784-gaming-on-the-frontier-podcast-space-game-session-2-part-1/#comments</comments>        <pubDate>Sun, 06 Jul 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/614dd79a-8b05-35a3-8d7a-7ac5642dcbbe</guid>
                                    <description><![CDATA[<p>We continue our actual play Space Game with Lonestar presenting a particular grisly theory</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue our actual play Space Game with Lonestar presenting a particular grisly theory</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3j6u4gfaifubdqrs/Episode_783_Gaming_on_the_Frontier_-_Space_Game_Session_2_Part_1.mp3" length="42869483" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our actual play Space Game with Lonestar presenting a particular grisly theory]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3166</itunes:duration>
                <itunes:episode>783</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 782 Gaming on the Frontier Podcast - Space Game Session 1 part 2</title>
        <itunes:title>Episode 782 Gaming on the Frontier Podcast - Space Game Session 1 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-782-gaming-on-the-frontier-podcast-space-game-session-1-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-782-gaming-on-the-frontier-podcast-space-game-session-1-part-2/#comments</comments>        <pubDate>Sun, 29 Jun 2025 23:51:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d85b00c7-899e-35c0-9921-2c3599225b7f</guid>
                                    <description><![CDATA[<p>This week we continue our actual play of our original space game and discover "murder" maybe?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our actual play of our original space game and discover "murder" maybe?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5422man5pa7ett2s/Episode_782_GotF_Space_game_session_one_part_two.mp3" length="42482613" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our actual play of our original space game and discover "murder" maybe?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3189</itunes:duration>
                <itunes:episode>782</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 781 Gaming on the Frontier Podcast - Space Game session 1 part 1</title>
        <itunes:title>Episode 781 Gaming on the Frontier Podcast - Space Game session 1 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-781-gaming-on-the-frontier-podcast-space-game-session-1-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-781-gaming-on-the-frontier-podcast-space-game-session-1-part-1/#comments</comments>        <pubDate>Sun, 22 Jun 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6838c881-1605-3cc7-a901-29a8bad41d7b</guid>
                                    <description><![CDATA[<p>This week we actually start our actual play of our original space game using Savage Worlds and the Science Fiction Companion.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we actually start our actual play of our original space game using Savage Worlds and the Science Fiction Companion.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p9qvt9933cd8qcmg/Episode_781_GotF_Space_Game_session_one_part_one.mp3" length="44536383" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we actually start our actual play of our original space game using Savage Worlds and the Science Fiction Companion.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3317</itunes:duration>
                <itunes:episode>781</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 780 Gaming on the Frontier Podcast - AP Space Game Session 0 part 2</title>
        <itunes:title>Episode 780 Gaming on the Frontier Podcast - AP Space Game Session 0 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-780-gaming-on-the-frontier-podcast-ap-space-game-session-0-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-780-gaming-on-the-frontier-podcast-ap-space-game-session-0-part-2/#comments</comments>        <pubDate>Sun, 15 Jun 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/035c8d9d-8c74-3390-acb9-6afac4532762</guid>
                                    <description><![CDATA[<p>We finish up session 0 of our original Space Game TTRPG</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We finish up session 0 of our original Space Game TTRPG</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yasbquajkg4ksfft/Episode_780_Gaming_on_the_Frontier_Podcast_-_Actual_Play_Space_Game_Session_0_part2.mp3" length="35730954" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish up session 0 of our original Space Game TTRPG]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3082</itunes:duration>
                <itunes:episode>780</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 779 Gaming on the Frontier Podcast - AP Space Game Session 0 part 1</title>
        <itunes:title>Episode 779 Gaming on the Frontier Podcast - AP Space Game Session 0 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-779-gaming-on-the-frontier-podcast-ap-space-game-session-0-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-779-gaming-on-the-frontier-podcast-ap-space-game-session-0-part-1/#comments</comments>        <pubDate>Mon, 09 Jun 2025 23:05:30 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/203bdab2-5125-3c65-b94c-21e86ab825cc</guid>
                                    <description><![CDATA[<p>This week we finally present the actual play of the space game we, your hosts created with savage worlds.  Our GM is Jonathon.  Trav, Bruce and a number of friends played characters.  This is our session zero where the characters are introduced and any kinks are ironed out before we start the plot for serious.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finally present the actual play of the space game we, your hosts created with savage worlds.  Our GM is Jonathon.  Trav, Bruce and a number of friends played characters.  This is our session zero where the characters are introduced and any kinks are ironed out before we start the plot for serious.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kebbtfjthji3kmth/Episode_779_Gaming_on_the_Frontier_Podcast_Actual_Play_Our_Space_Game_Session_0_part1.mp3" length="34548873" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finally present the actual play of the space game we, your hosts created with savage worlds.  Our GM is Jonathon.  Trav, Bruce and a number of friends played characters.  This is our session zero where the characters are introduced and any kinks are ironed out before we start the plot for serious.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2992</itunes:duration>
                <itunes:episode>779</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 778 Gaming on the Frontier Podcast - Dealing with the Fae part 2</title>
        <itunes:title>Episode 778 Gaming on the Frontier Podcast - Dealing with the Fae part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-778-gaming-on-the-frontier-podcast-dealing-with-the-fae-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-778-gaming-on-the-frontier-podcast-dealing-with-the-fae-part-2/#comments</comments>        <pubDate>Sun, 01 Jun 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/66a3ccc3-294b-386a-b540-f87aafc8936e</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to navigate the treacherous waters of the Fey Realm.  How to bargain and how to leave with your future intact. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to navigate the treacherous waters of the Fey Realm.  How to bargain and how to leave with your future intact. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gmg7t6tpjw9csqa6/Episode_778_Gaming_on_the_Frontier_Podcast_-_Dealing_With_the_Fae_Part_2.mp3" length="39655181" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to navigate the treacherous waters of the Fey Realm.  How to bargain and how to leave with your future intact. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3601</itunes:duration>
                <itunes:episode>778</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 777 Gaming on the Frontier Podcast - Dealing with the Fae part 1</title>
        <itunes:title>Episode 777 Gaming on the Frontier Podcast - Dealing with the Fae part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-777-gaming-on-the-frontier-podcast-dealing-with-the-fae-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-777-gaming-on-the-frontier-podcast-dealing-with-the-fae-part-1/#comments</comments>        <pubDate>Sun, 25 May 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1e569ba7-f038-3039-9c05-8a0bb1374cd5</guid>
                                    <description><![CDATA[<p>This week we discuss Fae social structure, Fae needs, and Fay bargains and how to not get crippled.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss Fae social structure, Fae needs, and Fay bargains and how to not get crippled.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wagqtxdectip76vc/Episode_777_Gaming_on_the_Frontier_Podcast_-_Dealing_With_the_Fae_Part_1.mp3" length="30820835" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss Fae social structure, Fae needs, and Fay bargains and how to not get crippled.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2881</itunes:duration>
                <itunes:episode>777</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 776 Gaming on the Frontier Podcast - Choosing or Creating the Best Game System pt 4 ep 2</title>
        <itunes:title>Episode 776 Gaming on the Frontier Podcast - Choosing or Creating the Best Game System pt 4 ep 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-776-gaming-on-the-frontier-podcast-choosing-or-creating-the-best-game-system-pt-4-ep-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-776-gaming-on-the-frontier-podcast-choosing-or-creating-the-best-game-system-pt-4-ep-2/#comments</comments>        <pubDate>Sun, 18 May 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f5c2b437-02f2-3920-89c8-a02fbf5be1bf</guid>
                                    <description><![CDATA[<p>This week we finally bring our meta discussion of how to create or choose the best game system for your game to a close.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finally bring our meta discussion of how to create or choose the best game system for your game to a close.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pn3n7uihge4prc7k/Episode_776_Gaming_on_the_Frontier_Podcast_-_choosing_or_creating_the_best_game_system_pt_4_ep_2.mp3" length="37638941" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finally bring our meta discussion of how to create or choose the best game system for your game to a close.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3147</itunes:duration>
                <itunes:episode>776</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 775 Gaming on the Frontier Podcast - Choosing or Creating the best game system part 4 ep 1</title>
        <itunes:title>Episode 775 Gaming on the Frontier Podcast - Choosing or Creating the best game system part 4 ep 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-775-gaming-on-the-frontier-podcast-choosing-or-creating-the-best-game-system-part-4-ep-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-775-gaming-on-the-frontier-podcast-choosing-or-creating-the-best-game-system-part-4-ep-1/#comments</comments>        <pubDate>Sun, 11 May 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/456b9a37-25a4-3421-a5e5-d0d6f742e45d</guid>
                                    <description><![CDATA[<p>This week we start our 4th and final section of the meta discussion of how to choose or create the best system for your game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our 4th and final section of the meta discussion of how to choose or create the best system for your game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4pkt8nri4bwq6vk5/Episode_775_Gaming_on_the_Frontier_Podcast_-_choosing_or_creating_the_best_game_system_pt_4_ep_1.mp3" length="41088437" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our 4th and final section of the meta discussion of how to choose or create the best system for your game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3826</itunes:duration>
                <itunes:episode>775</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 774 Gaming on the Frontier Podcast - Witch Hunts part 2</title>
        <itunes:title>Episode 774 Gaming on the Frontier Podcast - Witch Hunts part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-774-gaming-on-the-frontier-podcast-witch-hunts-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-774-gaming-on-the-frontier-podcast-witch-hunts-part-2/#comments</comments>        <pubDate>Sun, 04 May 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1c4ff627-1583-3543-ad7e-89cdb8ac510c</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of why and how to add a witch hunt to your campaign regardless of the genre</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of why and how to add a witch hunt to your campaign regardless of the genre</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/phup25vd8fvirc5y/Episode_774_Gaming_on_the_Frontier_-_witch_hunts_pt2.mp3" length="35654956" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of why and how to add a witch hunt to your campaign regardless of the genre]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3117</itunes:duration>
                <itunes:episode>774</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 773 Gaming on the Frontier - Witch Hunts part 1</title>
        <itunes:title>Episode 773 Gaming on the Frontier - Witch Hunts part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-773-gaming-on-the-frontier-witch-hunts-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-773-gaming-on-the-frontier-witch-hunts-part-1/#comments</comments>        <pubDate>Sun, 27 Apr 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e7788578-d094-3450-8c5b-afa37d56cb42</guid>
                                    <description><![CDATA[<p>This week we define what is a witch hunt and how to add it as a dramatic element into your campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we define what is a witch hunt and how to add it as a dramatic element into your campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/t4jnfg4un9t9zyz6/Episode_773_Gaming_on_the_Frontier_-_witch_hunts_pt1.mp3" length="37405367" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we define what is a witch hunt and how to add it as a dramatic element into your campaign]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3222</itunes:duration>
                <itunes:episode>773</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 772 Gaming on the Frontier Podcast - Building or Choosing the perfect system part 3-2</title>
        <itunes:title>Episode 772 Gaming on the Frontier Podcast - Building or Choosing the perfect system part 3-2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-772-gaming-on-the-frontier-podcast-building-or-choosing-the-perfect-system-part-3-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-772-gaming-on-the-frontier-podcast-building-or-choosing-the-perfect-system-part-3-2/#comments</comments>        <pubDate>Sun, 20 Apr 2025 23:14:16 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/836a06d0-0c25-3e12-ada2-80e2351b9912</guid>
                                    <description><![CDATA[<p>This week we finish part 3 of choosing or building the perfect game system for your game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish part 3 of choosing or building the perfect game system for your game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kdnk34gz984h9u7u/Episode_772_Gaming_on_the_Frontier_Podcast_Building_the_perfect_system_part_3-2.mp3" length="28833608" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish part 3 of choosing or building the perfect game system for your game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2381</itunes:duration>
                <itunes:episode>772</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 771 Gaming on the Frontier Podcast - Building the Perfect System part 3-1</title>
        <itunes:title>Episode 771 Gaming on the Frontier Podcast - Building the Perfect System part 3-1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-771-gaming-on-the-frontier-podcast-building-the-perfect-system-part-3-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-771-gaming-on-the-frontier-podcast-building-the-perfect-system-part-3-1/#comments</comments>        <pubDate>Mon, 14 Apr 2025 18:35:13 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/412925ce-d11d-3b21-a1de-2ddd7db69ea9</guid>
                                    <description><![CDATA[<p>back again with more of how to create or choose the best system.  You can always modify it if you know what you want.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>back again with more of how to create or choose the best system.  You can always modify it if you know what you want.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ujxx8k3ndpqhsq9d/Episode_771_Gaming_on_the_Frontier_Building_the_Perfect_System_Pt_3-1.mp3" length="52479122" type="audio/mpeg"/>
        <itunes:summary><![CDATA[back again with more of how to create or choose the best system.  You can always modify it if you know what you want.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4404</itunes:duration>
                <itunes:episode>771</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 770 Gaming on the Frontier Podcast - Favorite Villainous Races part 3</title>
        <itunes:title>Episode 770 Gaming on the Frontier Podcast - Favorite Villainous Races part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-770-gaming-on-the-frontier-podcast-favorite-villainous-races-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-770-gaming-on-the-frontier-podcast-favorite-villainous-races-part-3/#comments</comments>        <pubDate>Sun, 06 Apr 2025 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4b0f9599-02d0-3dd4-95ed-128779368105</guid>
                                    <description><![CDATA[<p>This week we complete our pitch to include our favorite villain races in your campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we complete our pitch to include our favorite villain races in your campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3kvkisiygzirt626/Episode_770_Gaming_on_the_Frontier_Favorite_Villianous_Races_pt3.mp3" length="35924551" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we complete our pitch to include our favorite villain races in your campaign]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3072</itunes:duration>
                <itunes:episode>770</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 769 Gaming on the Frontier Podcast - Favorite Villainous Races part 2</title>
        <itunes:title>Episode 769 Gaming on the Frontier Podcast - Favorite Villainous Races part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-769-gaming-on-the-frontier-podcast-favorite-villainous-races-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-769-gaming-on-the-frontier-podcast-favorite-villainous-races-part-2/#comments</comments>        <pubDate>Sun, 30 Mar 2025 23:57:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4c6d351f-dbfd-32af-bcaf-e0736b071054</guid>
                                    <description><![CDATA[<p>This week we continue to present our favorite villain races to test your players</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to present our favorite villain races to test your players</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gup6tv9yaejeuaxz/Episode_769_Gaming_on_the_Frontier_Favorite_Villianous_Races_pt2.mp3" length="35172533" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to present our favorite villain races to test your players]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3011</itunes:duration>
                <itunes:episode>769</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 768 Gaming on the Frontier Podcast - Favorite Villainous Races Part 1</title>
        <itunes:title>Episode 768 Gaming on the Frontier Podcast - Favorite Villainous Races Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-768-gaming-on-the-frontier-podcast-favorite-villainous-races-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-768-gaming-on-the-frontier-podcast-favorite-villainous-races-part-1/#comments</comments>        <pubDate>Sun, 23 Mar 2025 23:54:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9c50bd67-0b0b-3eb7-b552-02d9846fd824</guid>
                                    <description><![CDATA[<p>This week we begin our survey of your hosts favorite villain races to test the players against.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our survey of your hosts favorite villain races to test the players against.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ngzwngnsuerqhfyk/Episode_768_Gaming_on_the_Frontier_Favorite_Villianous_Races_pt1.mp3" length="33307183" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our survey of your hosts favorite villain races to test the players against.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2725</itunes:duration>
                <itunes:episode>768</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 767 Gaming on the Frontier Podcast - Best Chosen or Created Game System 2 part 2</title>
        <itunes:title>Episode 767 Gaming on the Frontier Podcast - Best Chosen or Created Game System 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-767-gaming-on-the-frontier-podcast-best-chosen-or-created-game-system-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-767-gaming-on-the-frontier-podcast-best-chosen-or-created-game-system-2-part-2/#comments</comments>        <pubDate>Sun, 16 Mar 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ad687513-66a9-309f-a69e-be6617457f38</guid>
                                    <description><![CDATA[<p>This week we continue to lay out the issues a gm faces when choosing the best game system for their game or even creating a new one.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to lay out the issues a gm faces when choosing the best game system for their game or even creating a new one.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/az7e3v7eq6r6ten4/Episode_767_Gaming_on_the_Frontier_Best_chosen_or_created_game_system_2_part_2.mp3" length="37186984" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to lay out the issues a gm faces when choosing the best game system for their game or even creating a new one.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2709</itunes:duration>
                <itunes:episode>767</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 766 Gaming on the Frontier Podcast - Best Chosen or Created Game System 2 part 1</title>
        <itunes:title>Episode 766 Gaming on the Frontier Podcast - Best Chosen or Created Game System 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-766-gaming-on-the-frontier-podcast-best-chosen-or-created-game-system-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-766-gaming-on-the-frontier-podcast-best-chosen-or-created-game-system-2-part-1/#comments</comments>        <pubDate>Sun, 09 Mar 2025 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3098c0e2-37e0-32d5-affb-637e39d8230c</guid>
                                    <description><![CDATA[<p>This week we continue to lay out the issues a gm faces when choosing the best game system for their game or even creating a new one.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to lay out the issues a gm faces when choosing the best game system for their game or even creating a new one.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8dci2hjktdcisdia/Episode_766_Gaming_on_the_Frontier_Best_chosen_or_created_game_system_2_part_1.mp3" length="41820674" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to lay out the issues a gm faces when choosing the best game system for their game or even creating a new one.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2967</itunes:duration>
                <itunes:episode>766</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 765 Gaming on the Frontier: Making the Perfect RPG System 1 part 2</title>
        <itunes:title>Episode 765 Gaming on the Frontier: Making the Perfect RPG System 1 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-765-gaming-on-the-frontier-making-the-perfect-rpg-system-1-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-765-gaming-on-the-frontier-making-the-perfect-rpg-system-1-part-2/#comments</comments>        <pubDate>Sun, 02 Mar 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8229b8f8-93b0-3ce1-80a8-f26fc063710f</guid>
                                    <description><![CDATA[<p>We continue our discussion of how to choose or make the best rpg system</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue our discussion of how to choose or make the best rpg system</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9mfb6kmaypg3rw3e/Episode_765_Gaming_on_the_Frontier_Making_the_Perfect_System_1_pt_2.mp3" length="49986620" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of how to choose or make the best rpg system]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4034</itunes:duration>
                <itunes:episode>765</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 764 Gaming on the Frontier Podcast: Making the Perfect RPG System 1 part 1</title>
        <itunes:title>Episode 764 Gaming on the Frontier Podcast: Making the Perfect RPG System 1 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-764-gaming-on-the-frontier-podcast-making-the-perfect-rpg-system-1-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-764-gaming-on-the-frontier-podcast-making-the-perfect-rpg-system-1-part-1/#comments</comments>        <pubDate>Sun, 23 Feb 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/086aaab6-22a6-35be-9e4f-453069e1ace2</guid>
                                    <description><![CDATA[<p>This week we begin a long examination of the factors that go into choosing or creating a game system for your campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin a long examination of the factors that go into choosing or creating a game system for your campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xfxytiph6vdmgzd7/Episode_764_Gaming_on_the_Frontier_Making_the_Perfect_System_1_pt_1.mp3" length="35622632" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin a long examination of the factors that go into choosing or creating a game system for your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2835</itunes:duration>
                <itunes:episode>764</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 763 Gaming on the Frontier Podcast - Supervillian Psych Part 2</title>
        <itunes:title>Episode 763 Gaming on the Frontier Podcast - Supervillian Psych Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-763-gaming-on-the-frontier-podcast-supervillian-psych-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-763-gaming-on-the-frontier-podcast-supervillian-psych-part-2/#comments</comments>        <pubDate>Sun, 16 Feb 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/753a8c56-6272-3573-95dd-8c3e38a43392</guid>
                                    <description><![CDATA[<p>This week we wrap up our discussion of the face and mind of evil (EVIL I SAY) and how it differs from what drives the Superhero</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we wrap up our discussion of the face and mind of evil (EVIL I SAY) and how it differs from what drives the Superhero</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dvfbmzh92kxkse8g/Episode_763_GotF_Supervillian_Psych_Part2.mp3" length="32424289" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we wrap up our discussion of the face and mind of evil (EVIL I SAY) and how it differs from what drives the Superhero]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2787</itunes:duration>
                <itunes:episode>763</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 762 Gaming on the Frontier Podcast - Supervillian Psych part 1</title>
        <itunes:title>Episode 762 Gaming on the Frontier Podcast - Supervillian Psych part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-762-gaming-on-the-frontier-podcast-supervillian-psych-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-762-gaming-on-the-frontier-podcast-supervillian-psych-part-1/#comments</comments>        <pubDate>Sun, 09 Feb 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9afcf00e-5aaf-3ea6-aeb1-9d52507931e2</guid>
                                    <description><![CDATA[<p>This week we discuss what drives a supervillian and what makes them different from a superhero</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss what drives a supervillian and what makes them different from a superhero</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tmrbikteamc8hbr3/Episode_762_GotF_Supervillian_Psych_part1.mp3" length="32750436" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss what drives a supervillian and what makes them different from a superhero]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2756</itunes:duration>
                <itunes:episode>762</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 761 Gaming on the Frontier - Superhero Psych Part 2</title>
        <itunes:title>Episode 761 Gaming on the Frontier - Superhero Psych Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-761-gaming-on-the-frontier-superhero-psych-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-761-gaming-on-the-frontier-superhero-psych-part-2/#comments</comments>        <pubDate>Sun, 02 Feb 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f256c01f-ca60-3f00-b83d-3da6017c9c5a</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of what torments lay in the mind of the superhero.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of what torments lay in the mind of the superhero.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b57vhgd6c8yskzag/Episode_761_GotF_superhero_psych_part2.mp3" length="36104260" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what torments lay in the mind of the superhero.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3011</itunes:duration>
                <itunes:episode>761</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 760 Gaming on the Frontier Podcast - Superhero Psych part 1</title>
        <itunes:title>Episode 760 Gaming on the Frontier Podcast - Superhero Psych part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-760-gaming-on-the-frontier-podcast-superhero-psych-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-760-gaming-on-the-frontier-podcast-superhero-psych-part-1/#comments</comments>        <pubDate>Sun, 26 Jan 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/83ffffcb-9cdf-3929-8657-a3e9da1be733</guid>
                                    <description><![CDATA[<p>This week we try to suss out why superheroes are different from the person on the street.  What goes through their minds?  What makes them Different.  Are they any different than supervillians?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we try to suss out why superheroes are different from the person on the street.  What goes through their minds?  What makes them Different.  Are they any different than supervillians?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gza5dxfj9siipmxh/Episode_760_GotF_superhero_psych_part_1.mp3" length="36041115" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we try to suss out why superheroes are different from the person on the street.  What goes through their minds?  What makes them Different.  Are they any different than supervillians?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3067</itunes:duration>
                <itunes:episode>760</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 759 Gaming on the Frontier - Adding Kids and SOs to your Group part 3</title>
        <itunes:title>Episode 759 Gaming on the Frontier - Adding Kids and SOs to your Group part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-759-gaming-on-the-frontier-adding-kids-and-sos-to-your-group-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-759-gaming-on-the-frontier-adding-kids-and-sos-to-your-group-part-3/#comments</comments>        <pubDate>Sun, 19 Jan 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2a9a99f8-0639-3ed4-8eb8-30a89b082f0a</guid>
                                    <description><![CDATA[<p>this was a big topic so it took 3 weeks.  Hope you are still with us as we discuss the best ways to add Kids and significant others to your gaming group.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this was a big topic so it took 3 weeks.  Hope you are still with us as we discuss the best ways to add Kids and significant others to your gaming group.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mii3ewfpexic3x52/Episode_759_Gaming_on_the_Frontier_-_Adding_Kids_and_SOs_to_Your_Group_Part_3.mp3" length="33894574" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this was a big topic so it took 3 weeks.  Hope you are still with us as we discuss the best ways to add Kids and significant others to your gaming group.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2652</itunes:duration>
                <itunes:episode>759</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 758 Gaming on the Frontier Podcast - Adding Kids and SOs to your Group Part 2</title>
        <itunes:title>Episode 758 Gaming on the Frontier Podcast - Adding Kids and SOs to your Group Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-758-gaming-on-the-frontier-podcast-adding-kids-and-sos-to-your-group-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-758-gaming-on-the-frontier-podcast-adding-kids-and-sos-to-your-group-part-2/#comments</comments>        <pubDate>Sun, 12 Jan 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ab45802f-5e7c-3a39-bb07-14232828a402</guid>
                                    <description><![CDATA[<p>We continue to discuss your best options when adding kids and significant others to your gaming group</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue to discuss your best options when adding kids and significant others to your gaming group</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/32knvtn3nbasaeej/Episode_758_Gaming_on_the_Frontier_-_Adding_Kids_and_SOs_to_Your_Group_Part_2.mp3" length="42797017" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to discuss your best options when adding kids and significant others to your gaming group]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3280</itunes:duration>
                <itunes:episode>758</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 757 Gaming on the Frontier Podcast - Adding Kids and SOs to your Gaming Group Part 1</title>
        <itunes:title>Episode 757 Gaming on the Frontier Podcast - Adding Kids and SOs to your Gaming Group Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-757-gaming-on-the-frontier-podcast-adding-kids-and-sos-to-your-gaming-group-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-757-gaming-on-the-frontier-podcast-adding-kids-and-sos-to-your-gaming-group-part-1/#comments</comments>        <pubDate>Sun, 05 Jan 2025 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/deac14ba-d309-3f0b-a246-25ac3ad12745</guid>
                                    <description><![CDATA[<p>This week we begin our investigation on how to best include kids and significant others as active parts of your gaming group.  How does this change play?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our investigation on how to best include kids and significant others as active parts of your gaming group.  How does this change play?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/squsdnu3cun45jx9/Episode_757_Gaming_on_the_Frontier_-_Adding_Kids_and_SOs_to_Your_Group_Part_1.mp3" length="38372921" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our investigation on how to best include kids and significant others as active parts of your gaming group.  How does this change play?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2949</itunes:duration>
                <itunes:episode>757</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 756 Gaming on the Frontier Podcast - Going Rogue Again for Christmas part 2</title>
        <itunes:title>Episode 756 Gaming on the Frontier Podcast - Going Rogue Again for Christmas part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-756-gaming-on-the-frontier-podcast-going-rogue-again-for-christmas-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-756-gaming-on-the-frontier-podcast-going-rogue-again-for-christmas-part-2/#comments</comments>        <pubDate>Sun, 29 Dec 2024 23:53:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/911c6a06-0df2-3cf7-8440-027c53bba328</guid>
                                    <description><![CDATA[<p>This week we continue our celebration of giving ourselves the greatest gift: Freedom.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our celebration of giving ourselves the greatest gift: Freedom.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ayv6v7zxsuh6eif5/Episode_756_Gaming_on_the_Frontier_Podcast_Going_Rogue_Again_for_Xmas_part2.mp3" length="44959193" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our celebration of giving ourselves the greatest gift: Freedom.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3722</itunes:duration>
                <itunes:episode>756</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 755 Gaming on the Frontier Podcast - Going Rogue Again for Christmas part 1</title>
        <itunes:title>Episode 755 Gaming on the Frontier Podcast - Going Rogue Again for Christmas part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-755-gaming-on-the-frontier-podcast-going-rogue-again-for-christmas-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-755-gaming-on-the-frontier-podcast-going-rogue-again-for-christmas-part-1/#comments</comments>        <pubDate>Sun, 22 Dec 2024 15:49:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6c74753a-859f-31aa-833a-c852cb352dca</guid>
                                    <description><![CDATA[<p>This week we celebrate Christmas with the best present: Freedom.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we celebrate Christmas with the best present: Freedom.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/riz8r652dairswmc/Episode_755_Gaming_on_the_Frontier_Going_Rogue_Again_for_Xmas_part1.mp3" length="44688820" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we celebrate Christmas with the best present: Freedom.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3673</itunes:duration>
                <itunes:episode>755</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 754 Gaming on the Frontier Podcast - Stealing the best for your adventures part 2</title>
        <itunes:title>Episode 754 Gaming on the Frontier Podcast - Stealing the best for your adventures part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-754-gaming-on-the-frontier-podcast-stealing-the-best-for-your-adventures-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-754-gaming-on-the-frontier-podcast-stealing-the-best-for-your-adventures-part-2/#comments</comments>        <pubDate>Sun, 15 Dec 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/fb51e484-386a-3740-a595-70ad5893e864</guid>
                                    <description><![CDATA[<p>This week we finish exhorting you to steal from the best and hope you actually do it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish exhorting you to steal from the best and hope you actually do it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j72yqrkzv38qbfbe/Episode_754_Gaming_on_the_Frontier_Stealing_the_best_for_your_adventures_pt2.mp3" length="35177452" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish exhorting you to steal from the best and hope you actually do it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3476</itunes:duration>
                <itunes:episode>754</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 753 Gaming on the Frontier Podcast - Stealing the best for your adventures part 1</title>
        <itunes:title>Episode 753 Gaming on the Frontier Podcast - Stealing the best for your adventures part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-753-gaming-on-the-frontier-podcast-stealing-the-best-for-your-adventures-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-753-gaming-on-the-frontier-podcast-stealing-the-best-for-your-adventures-part-1/#comments</comments>        <pubDate>Sun, 08 Dec 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9d68d2b9-fde3-3722-aeec-a75c96440bc9</guid>
                                    <description><![CDATA[<p>This week we exhort you to steal from the best to make your adventures awesome</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we exhort you to steal from the best to make your adventures awesome</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/unzmhx8vxpa7vc2m/Episode_753_Gaming_on_the_Frontier_Stealing_the_best_for_your_adventures_pt1.mp3" length="37733643" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we exhort you to steal from the best to make your adventures awesome]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3590</itunes:duration>
                <itunes:episode>753</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 752 Gaming on the Frontier Podcast - Creating New Gods Part 2</title>
        <itunes:title>Episode 752 Gaming on the Frontier Podcast - Creating New Gods Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-752-gaming-on-the-frontier-podcast-creating-new-gods-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-752-gaming-on-the-frontier-podcast-creating-new-gods-part-2/#comments</comments>        <pubDate>Sun, 01 Dec 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/804fc60e-18a0-3b11-b3d3-730cde0359f2</guid>
                                    <description><![CDATA[<p>We draw a close on the sunset of the old gods and the dawn of the new ones.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We draw a close on the sunset of the old gods and the dawn of the new ones.  </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9vf93ri2xcjhse92/Episode_752_Gaming_on_the_Frontier_Podcast_-_creating_new_gods_pt2.mp3" length="50432706" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We draw a close on the sunset of the old gods and the dawn of the new ones.  ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3619</itunes:duration>
                <itunes:episode>752</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 751 Gaming on the Frontier Podcast - Creating New Gods Part 1</title>
        <itunes:title>Episode 751 Gaming on the Frontier Podcast - Creating New Gods Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-751-gaming-on-the-frontier-podcast-creating-new-gods-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-751-gaming-on-the-frontier-podcast-creating-new-gods-part-1/#comments</comments>        <pubDate>Sun, 24 Nov 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/19c23ac3-cd06-3e04-896a-303350d350cf</guid>
                                    <description><![CDATA[<p>So you want to make a new god?  Old ones not good enough for you, punk?  Well here's how to do it without looking like a newbie gm.  Part 1</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>So you want to make a new god?  Old ones not good enough for you, punk?  Well here's how to do it without looking like a newbie gm.  Part 1</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zbwefipzxqi8cw7x/Episode_751_Gaming_on_the_Frontier_Podcast_-_creating_new_gods_pt1.mp3" length="56177230" type="audio/mpeg"/>
        <itunes:summary><![CDATA[So you want to make a new god?  Old ones not good enough for you, punk?  Well here's how to do it without looking like a newbie gm.  Part 1]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3996</itunes:duration>
                <itunes:episode>751</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 750 Gaming on the Frontier Podcast - Keeping Opponents Relevant Part 3</title>
        <itunes:title>Episode 750 Gaming on the Frontier Podcast - Keeping Opponents Relevant Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-750-gaming-on-the-frontier-podcast-keeping-opponents-relevant-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-750-gaming-on-the-frontier-podcast-keeping-opponents-relevant-part-3/#comments</comments>        <pubDate>Sun, 17 Nov 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/cab309ec-ee1c-3247-9195-e43c112720f9</guid>
                                    <description><![CDATA[<p>this week we finish our saga of keeping the opponents introduced early in the campaign still have some teeth later.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our saga of keeping the opponents introduced early in the campaign still have some teeth later.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r9rqxdukigc42km9/Episode_750_Gaming_on_the_Frontier_Podcast_-_Keeping_Opponents_Relevant_Part_3.mp3" length="51437601" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our saga of keeping the opponents introduced early in the campaign still have some teeth later.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3033</itunes:duration>
                <itunes:episode>750</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 749 Gaming on the Frontier Podcast - Keeping Opponents Relevant Part 2</title>
        <itunes:title>Episode 749 Gaming on the Frontier Podcast - Keeping Opponents Relevant Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-749-gaming-on-the-frontier-podcast-keeping-opponents-relevant-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-749-gaming-on-the-frontier-podcast-keeping-opponents-relevant-part-2/#comments</comments>        <pubDate>Sun, 10 Nov 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/abdaff99-48a0-3234-bfda-af59a6307bcd</guid>
                                    <description><![CDATA[<p>This week we continue to say "Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them".  We do too.  Here are some tips to keeping your opponents relevant for longer.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to say "Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them".  We do too.  Here are some tips to keeping your opponents relevant for longer.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7geasv5nkz3ra9hb/Episode_749_Gaming_on_the_Frontier_Podcast_-_Keeping_Opponents_Relevant_Part_2.mp3" length="45001441" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to say "Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them".  We do too.  Here are some tips to keeping your opponents relevant for longer.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2715</itunes:duration>
                <itunes:episode>749</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 748 Gaming on the Frontier Podcast - Keeping Opponents Relevant Part 1</title>
        <itunes:title>Episode 748 Gaming on the Frontier Podcast - Keeping Opponents Relevant Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-748-gaming-on-the-frontier-podcast-keeping-opponents-relevant-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-748-gaming-on-the-frontier-podcast-keeping-opponents-relevant-part-1/#comments</comments>        <pubDate>Sun, 03 Nov 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d00875fc-66a3-314c-96d1-294d705a7bde</guid>
                                    <description><![CDATA[<p>Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them.  We do too.  Here are some tips to keeping your opponents relevant for longer.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them.  We do too.  Here are some tips to keeping your opponents relevant for longer.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u59mew75n3mwzpgt/Episode_748_Gaming_on_the_Frontier_Podcast_-_Keeping_Opponents_Relevant_Part_1.mp3" length="45644411" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Don't you hate when your best bad guy gets completely outclassed by the PC's when he used to stomp all over them.  We do too.  Here are some tips to keeping your opponents relevant for longer.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2636</itunes:duration>
                <itunes:episode>748</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 747 Gaming on the Frontier Podcast - Managing Overpowered PCs Part 2</title>
        <itunes:title>Episode 747 Gaming on the Frontier Podcast - Managing Overpowered PCs Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-747-gaming-on-the-frontier-podcast-managing-overpowered-pcs-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-747-gaming-on-the-frontier-podcast-managing-overpowered-pcs-part-2/#comments</comments>        <pubDate>Sun, 27 Oct 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4ffe922a-0207-3a37-9eb7-92f5ea38cb04</guid>
                                    <description><![CDATA[<p>This week we finish our delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ib37tnmxtci6w36t/Episode_747_Gaming_on_the_Frontier_-_Managing_Overpowered_PCs_pt_2.mp3" length="47953172" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3838</itunes:duration>
                <itunes:episode>747</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 746 Gaming on the Frontier - Managing Overpowered PCs Part 1</title>
        <itunes:title>Episode 746 Gaming on the Frontier - Managing Overpowered PCs Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-746-gaming-on-the-frontier-managing-overpowered-pcs-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-746-gaming-on-the-frontier-managing-overpowered-pcs-part-1/#comments</comments>        <pubDate>Sun, 20 Oct 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e629810b-0659-3a69-b044-671c5cb9a402</guid>
                                    <description><![CDATA[<p>This week we delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/36zf2z4bqwprn2es/Episode_746_Gaming_on_the_Frontier_-_Managing_Overpowered_PCs_pt_1.mp3" length="47908145" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we delve into how to control those characters that start of fine but grow to be so powerful that they seem to overwhelm any narrative and challenge you create.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3624</itunes:duration>
                <itunes:episode>746</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 745 Gaming on the Frontier Podcast - Space Game 3 part 2</title>
        <itunes:title>Episode 745 Gaming on the Frontier Podcast - Space Game 3 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-745-gaming-on-the-frontier-podcast-space-game-3-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-745-gaming-on-the-frontier-podcast-space-game-3-part-2/#comments</comments>        <pubDate>Sun, 13 Oct 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3fed346b-9ca8-3a8a-923b-1b91861b7a49</guid>
                                    <description><![CDATA[<p>This week we finish our design session of our new space rpg and get ready to alpha test it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our design session of our new space rpg and get ready to alpha test it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qx489hii8p9z2bwp/Episode_745_Gaming_on_the_frontier_Space_Game_3_pt2.mp3" length="34344364" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our design session of our new space rpg and get ready to alpha test it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2881</itunes:duration>
                <itunes:episode>745</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 744 Gaming on the Frontier - Space Game 3 part 1</title>
        <itunes:title>Episode 744 Gaming on the Frontier - Space Game 3 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-744-gaming-on-the-frontier-space-game-3-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-744-gaming-on-the-frontier-space-game-3-part-1/#comments</comments>        <pubDate>Sun, 06 Oct 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ce05479e-4ce4-3fd0-9676-cbd4503994c1</guid>
                                    <description><![CDATA[<p>This week we finish up on the design of our new interplanetary space game and submit it to Jonathan for approval</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish up on the design of our new interplanetary space game and submit it to Jonathan for approval</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fpbx4kixk586qeet/Episode_744_Gaming_on_the_Frontier_Space_Game_3_pt1.mp3" length="33776844" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish up on the design of our new interplanetary space game and submit it to Jonathan for approval]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2831</itunes:duration>
                <itunes:episode>744</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 743 Gaming on the Frontier Podcast - Horror in SciFi part 2</title>
        <itunes:title>Episode 743 Gaming on the Frontier Podcast - Horror in SciFi part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-743-gaming-on-the-frontier-podcast-horror-in-scifi-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-743-gaming-on-the-frontier-podcast-horror-in-scifi-part-2/#comments</comments>        <pubDate>Sun, 29 Sep 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/48ea47cc-9d8b-3966-b99c-b707060738f8</guid>
                                    <description><![CDATA[<p>this week we conclude with more tips to terrify the PC's</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we conclude with more tips to terrify the PC's</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j84g8irn6uc5gg83/Episode_743_Horror_in_SciFi_Part_2.mp3" length="44106117" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we conclude with more tips to terrify the PC's]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3552</itunes:duration>
                <itunes:episode>743</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 742 Gaming on the Frontier Podcast - Horror in SciFi part 1</title>
        <itunes:title>Episode 742 Gaming on the Frontier Podcast - Horror in SciFi part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-742-gaming-on-the-frontier-podcast-horror-in-scifi-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-742-gaming-on-the-frontier-podcast-horror-in-scifi-part-1/#comments</comments>        <pubDate>Sun, 22 Sep 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bafdb479-2f17-3fdc-9176-2b783ae43bd5</guid>
                                    <description><![CDATA[<p>This week we get into the nitty gritty of how to scare the PC's in a SF game</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we get into the nitty gritty of how to scare the PC's in a SF game</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dzeqcw4srv5jpqns/Episode_742_Horror_in_SciFi_Part_1.mp3" length="48175563" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we get into the nitty gritty of how to scare the PC's in a SF game]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3749</itunes:duration>
                <itunes:episode>742</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 741 Gaming on the Frontier Podcast - Essential Indices and module components part 2</title>
        <itunes:title>Episode 741 Gaming on the Frontier Podcast - Essential Indices and module components part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-741-gaming-on-the-frontier-podcast-essential-indices-and-module-components-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-741-gaming-on-the-frontier-podcast-essential-indices-and-module-components-part-2/#comments</comments>        <pubDate>Sun, 15 Sep 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3696c56a-42a6-3f24-905a-cd3f771c92ae</guid>
                                    <description><![CDATA[<p>Wow, what a mouthful.  We wanted to re-iterate how essential a good index is in a module as well as the game manual.  Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Wow, what a mouthful.  We wanted to re-iterate how essential a good index is in a module as well as the game manual.  Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ux34arx99p5nva8d/Episode_741_GotF_Essential_Indices_and_module_components_pt_2.mp3" length="67450912" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Wow, what a mouthful.  We wanted to re-iterate how essential a good index is in a module as well as the game manual.  Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3628</itunes:duration>
                <itunes:episode>741</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 740 Gaming on the Frontier Essential Indicies and Module Components pt 1</title>
        <itunes:title>Episode 740 Gaming on the Frontier Essential Indicies and Module Components pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-740-gaming-on-the-frontier-essential-indicies-and-module-components-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-740-gaming-on-the-frontier-essential-indicies-and-module-components-pt-1/#comments</comments>        <pubDate>Sun, 08 Sep 2024 23:57:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6c6c9a8c-6aa7-30cb-ab2d-b92c0a62fb36</guid>
                                    <description><![CDATA[<p>Wow, what a mouthful.  We wanted to re-iterate how essential a good index is in a module as well as the game manual.  Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Wow, what a mouthful.  We wanted to re-iterate how essential a good index is in a module as well as the game manual.  Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wzgxr7p6bce2izxf/Episode_740_GotF_Essential_Indices_and_module_components_pt_1.mp3" length="59307062" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Wow, what a mouthful.  We wanted to re-iterate how essential a good index is in a module as well as the game manual.  Following that we talk about what should be in each game supplement so the GM has what she needs to do her job.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3573</itunes:duration>
                <itunes:episode>740</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 739 Gaming on the Frontier Podcast - Improved Supernatural Landscapes part 2</title>
        <itunes:title>Episode 739 Gaming on the Frontier Podcast - Improved Supernatural Landscapes part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-739-gaming-on-the-frontier-podcast-improved-supernatural-landscapes-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-739-gaming-on-the-frontier-podcast-improved-supernatural-landscapes-part-2/#comments</comments>        <pubDate>Sun, 01 Sep 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0af3c605-76a9-33ba-a29e-89163183fc21</guid>
                                    <description><![CDATA[<p>This week  we examine how to add complexity, logic, and cohesion to your supernatural adventures.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week  we examine how to add complexity, logic, and cohesion to your supernatural adventures.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pgcxcsh6am6897y9/Episode_739_Gaming_on_the_Frontier_Podcast_Improved_Supernatural_Landscapes_pt2.mp3" length="44027537" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week  we examine how to add complexity, logic, and cohesion to your supernatural adventures.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3642</itunes:duration>
                <itunes:episode>739</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 738 Gaming on the Frontier Podcast - Improved Supernatural Landscapes part 1</title>
        <itunes:title>Episode 738 Gaming on the Frontier Podcast - Improved Supernatural Landscapes part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-73-gaming-on-the-frontier-podcast-improved-supernatural-landscapes-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-73-gaming-on-the-frontier-podcast-improved-supernatural-landscapes-part-1/#comments</comments>        <pubDate>Mon, 26 Aug 2024 18:27:51 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0e17e2fa-9801-3fc9-bc34-78b0de41ad89</guid>
                                    <description><![CDATA[<p>This week we talk about enriching and adding complexity to your supernatural rpg adventures to add cohesion and provide adventure hooks for later.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about enriching and adding complexity to your supernatural rpg adventures to add cohesion and provide adventure hooks for later.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iyxqagpnzabxrjq5/Episode_738_Gaming_on_the_Frontier_Podcast_Improved_Supernatural_Landscapes_pt1.mp3" length="33009711" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about enriching and adding complexity to your supernatural rpg adventures to add cohesion and provide adventure hooks for later.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2749</itunes:duration>
                <itunes:episode>738</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 737 Gaming on the Frontier Podcast - Essential Game Manual Components pt 2</title>
        <itunes:title>Episode 737 Gaming on the Frontier Podcast - Essential Game Manual Components pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-737-gaming-on-the-frontier-podcast-essential-game-manual-components-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-737-gaming-on-the-frontier-podcast-essential-game-manual-components-pt-2/#comments</comments>        <pubDate>Sun, 18 Aug 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/991a192c-3e16-3428-8d0f-01f1911d1159</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of what has to be in the game manual for it to be a success but we still have to cover Game Supplements as well so keep tuning in.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of what has to be in the game manual for it to be a success but we still have to cover Game Supplements as well so keep tuning in.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rc5dexkhh9d2ber6/Episode_737_Gaming_on_the_Frontier_Podcast_-_Essential_Game_Manual_Components_pt2.mp3" length="132994931" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what has to be in the game manual for it to be a success but we still have to cover Game Supplements as well so keep tuning in.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3324</itunes:duration>
                <itunes:episode>737</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 736 Gaming on the Frontier: Essential Game Manual Components pt 1</title>
        <itunes:title>Episode 736 Gaming on the Frontier: Essential Game Manual Components pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-736-gaming-on-the-frontier-essential-game-manual-components-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-736-gaming-on-the-frontier-essential-game-manual-components-pt-1/#comments</comments>        <pubDate>Sun, 11 Aug 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7ef2f4d0-335d-3b56-ba14-627a565933c4</guid>
                                    <description><![CDATA[<p>This week we begin to set in stone the most essential components that must be in a game manual for the rpg to be a success.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to set in stone the most essential components that must be in a game manual for the rpg to be a success.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z9agkvhtm9r9xkyk/Episode_736_Gaming_on_the_Frontier_Podcast_-_Essential_Game_Manual_Components_pt1.mp3" length="49999836" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to set in stone the most essential components that must be in a game manual for the rpg to be a success.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4096</itunes:duration>
                <itunes:episode>736</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 735 Gaming on the Frontier Podcast - What works 2 part 2</title>
        <itunes:title>Episode 735 Gaming on the Frontier Podcast - What works 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-735-gaming-on-the-frontier-podcast-what-works-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-735-gaming-on-the-frontier-podcast-what-works-2-part-2/#comments</comments>        <pubDate>Sun, 04 Aug 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3bca3af9-39a1-3989-9877-84e50ae62b3b</guid>
                                    <description><![CDATA[<p>This week we return to showing what tactics work and don't in good storytelling and adventure design.  Thinks to do and avoid.  Thing 1 and Thing 2</p>
<p>here is a list of episode names and some links to make finding the episode you want easier</p>
<p> </p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we return to showing what tactics work and don't in good storytelling and adventure design.  Thinks to do and avoid.  Thing 1 and Thing 2</p>
<p>here is a list of episode names and some links to make finding the episode you want easier</p>
<p> </p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kdyvy54x5g9zc8zm/Episode_735_Gaming_on_the_Frontier_What_Works_2_Part_2.mp3" length="110274649" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to showing what tactics work and don't in good storytelling and adventure design.  Thinks to do and avoid.  Thing 1 and Thing 2
here is a list of episode names and some links to make finding the episode you want easier
 
https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4334</itunes:duration>
                <itunes:episode>735</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 734 Gaming on the Frontier - What Works 2 part 1</title>
        <itunes:title>Episode 734 Gaming on the Frontier - What Works 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-734-gaming-on-the-frontier-what-works-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-734-gaming-on-the-frontier-what-works-2-part-1/#comments</comments>        <pubDate>Mon, 29 Jul 2024 19:17:36 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0d2f708a-ee05-3029-ad9a-3abd684c86e7</guid>
                                    <description><![CDATA[<p>This week we return to showing what tactics work and don't in good storytelling and adventure design.  Thinks to do and avoid.  Thing 1 and Thing 2</p>
<p> </p>
<p>here is a list of episode names and some links to make finding the episode you want easier</p>
<p> </p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we return to showing what tactics work and don't in good storytelling and adventure design.  Thinks to do and avoid.  Thing 1 and Thing 2</p>
<p> </p>
<p>here is a list of episode names and some links to make finding the episode you want easier</p>
<p> </p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zybgvc6q83t4w44d/Episode_734_Gaming_on_the_Frontier_What_Works_2_Part_1.mp3" length="89647384" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to showing what tactics work and don't in good storytelling and adventure design.  Thinks to do and avoid.  Thing 1 and Thing 2
 
here is a list of episode names and some links to make finding the episode you want easier
 
https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=drive_link]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3504</itunes:duration>
                <itunes:episode>734</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 733 Gaming on the Frontier Podcast - Anthropomorphic RPGs part 2</title>
        <itunes:title>Episode 733 Gaming on the Frontier Podcast - Anthropomorphic RPGs part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-733-gaming-on-the-frontier-podcast-anthropomorphic-rpgs-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-733-gaming-on-the-frontier-podcast-anthropomorphic-rpgs-part-2/#comments</comments>        <pubDate>Sun, 21 Jul 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ef7c426e-dc02-3e6c-b115-c73b5f35e938</guid>
                                    <description><![CDATA[<p>This week we concentrate on the nuances of your Human Like beast characters and how to integrate them well into your game play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we concentrate on the nuances of your Human Like beast characters and how to integrate them well into your game play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ap3isn9732479a3w/Episode_733_Gaming_on_the_Frontier_Anthropomorphic_RPGs_part_2.mp3" length="55702673" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we concentrate on the nuances of your Human Like beast characters and how to integrate them well into your game play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3754</itunes:duration>
                <itunes:episode>733</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 732 - Gaming on the Frontier Podcast - Anthropomorphic RPGs Part 1</title>
        <itunes:title>Episode 732 - Gaming on the Frontier Podcast - Anthropomorphic RPGs Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-732-gaming-on-the-frontier-podcast-anthropomorphic-rpgs-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-732-gaming-on-the-frontier-podcast-anthropomorphic-rpgs-part-1/#comments</comments>        <pubDate>Sun, 14 Jul 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f814eca6-34f3-39a9-830c-5ddb3003072f</guid>
                                    <description><![CDATA[<p>Want to play a character that is more animal than human?  Want to do it right?  Listen as we discuss what makes these characters real and fun to play</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Want to play a character that is more animal than human?  Want to do it right?  Listen as we discuss what makes these characters real and fun to play</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/npzwx9jrzwqu44eq/Episode_732_Gaming_on_the_Frontier_Anthropomorphic_RPGs_part_1.mp3" length="63084988" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Want to play a character that is more animal than human?  Want to do it right?  Listen as we discuss what makes these characters real and fun to play]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3652</itunes:duration>
                <itunes:episode>732</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 731 Gaming on the Frontier Podcast - Space Game 2 part 2</title>
        <itunes:title>Episode 731 Gaming on the Frontier Podcast - Space Game 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-731-gaming-on-the-frontier-podcast-space-game-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-731-gaming-on-the-frontier-podcast-space-game-2-part-2/#comments</comments>        <pubDate>Sun, 07 Jul 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/36c6d2d4-f5e4-39cb-894d-7e4e76686239</guid>
                                    <description><![CDATA[<p>This week we finish Jonathan's update on the development of the Space Game for the other hosts to play.  This week, there is lots of information about the ships, equipment, and what our characters can do.</p>
<p> </p>
<p>here is a list of our episodes for easy searching</p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish Jonathan's update on the development of the Space Game for the other hosts to play.  This week, there is lots of information about the ships, equipment, and what our characters can do.</p>
<p> </p>
<p>here is a list of our episodes for easy searching</p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7jqmxeb5abkgvmg4/Episode_731_Gaming_on_the_Frontier_Podcast_-_Space_Game_2_pt2.mp3" length="154752862" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish Jonathan's update on the development of the Space Game for the other hosts to play.  This week, there is lots of information about the ships, equipment, and what our characters can do.
 
here is a list of our episodes for easy searching
https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3868</itunes:duration>
                <itunes:episode>731</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 730 Gaming on the Frontier Podcast - Space Game 2 pt 1</title>
        <itunes:title>Episode 730 Gaming on the Frontier Podcast - Space Game 2 pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-730-gaming-on-the-frontier-podcast-space-game-2-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-730-gaming-on-the-frontier-podcast-space-game-2-pt-1/#comments</comments>        <pubDate>Sun, 30 Jun 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/295bdbc0-cbff-341a-a809-7b89b8ac495f</guid>
                                    <description><![CDATA[<p>This week we return to the space game our host Jonathan is developing for our hosts to play.  He tells us what game system and important information about the setting for our characters.  Trav and I are very eager to play this.</p>
<p> </p>
<p>Here is a list of our episodes for easy searching</p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we return to the space game our host Jonathan is developing for our hosts to play.  He tells us what game system and important information about the setting for our characters.  Trav and I are very eager to play this.</p>
<p> </p>
<p>Here is a list of our episodes for easy searching</p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wyuhanuamzy6udfk/Episode_730_Gaming_on_the_Frontier_Podcast_-_Space_Game_2_pt1.mp3" length="153830219" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to the space game our host Jonathan is developing for our hosts to play.  He tells us what game system and important information about the setting for our characters.  Trav and I are very eager to play this.
 
Here is a list of our episodes for easy searching
https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3845</itunes:duration>
                <itunes:episode>730</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 729 Gaming on the Frontier Podcast: Being the best you can be part 2</title>
        <itunes:title>Episode 729 Gaming on the Frontier Podcast: Being the best you can be part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-729-gaming-on-the-frontier-podcast-being-the-best-you-can-be-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-729-gaming-on-the-frontier-podcast-being-the-best-you-can-be-part-2/#comments</comments>        <pubDate>Sun, 23 Jun 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/887a38b3-778d-3f3e-ac88-ca92ce73185e</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of the issues that come up during character generation and how to surpass them.</p>
<p> </p>
<p>here is a list of our episodes for easy searching</p>
<p><a href='https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing'>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</a></p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of the issues that come up during character generation and how to surpass them.</p>
<p> </p>
<p>here is a list of our episodes for easy searching</p>
<p><a href='https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing'>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</a></p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f249hf9epqdztgja/Episode_729_Gaming_on_the_Frontier_Podcast_-_Being_the_Best_you_can_be_pt2.mp3" length="60885271" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of the issues that come up during character generation and how to surpass them.
 
here is a list of our episodes for easy searching
https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4178</itunes:duration>
                <itunes:episode>729</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 728 Gaming on the Frontier Podcast: Being the Best You Can Be part 1</title>
        <itunes:title>Episode 728 Gaming on the Frontier Podcast: Being the Best You Can Be part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-729-gaming-on-the-frontier-podcast-being-the-best-you-can-be-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-729-gaming-on-the-frontier-podcast-being-the-best-you-can-be-part-1/#comments</comments>        <pubDate>Sun, 16 Jun 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/47731cf3-51aa-36e4-9b50-c361394856a5</guid>
                                    <description><![CDATA[<p>This week we our new host Kerrie explores how you can take the blinders off during character generation and make the character you really want to play</p>
<p> </p>
<p>here is a list of our episodes for easy searching</p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we our new host Kerrie explores how you can take the blinders off during character generation and make the character you really want to play</p>
<p> </p>
<p>here is a list of our episodes for easy searching</p>
<p>https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/erjye4kus6pbejbh/Episode_728_Gaming_on_the_Frontier_Podcast_-_Being_the_Best_you_can_be_pt1.mp3" length="55773564" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we our new host Kerrie explores how you can take the blinders off during character generation and make the character you really want to play
 
here is a list of our episodes for easy searching
https://docs.google.com/document/d/1-uMLUq0UzDKo5HSoMT9Rx5DjfDFqhY4nm4yEEU42a5U/edit?usp=sharing]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3844</itunes:duration>
                <itunes:episode>728</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 727 Gaming on the Frontier Podcast - Co-GMing part 2</title>
        <itunes:title>Episode 727 Gaming on the Frontier Podcast - Co-GMing part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-727-gaming-on-the-frontier-podcast-co-gming-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-727-gaming-on-the-frontier-podcast-co-gming-part-2/#comments</comments>        <pubDate>Sun, 09 Jun 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/094cdba7-bc21-38c5-b79f-ba66bc56aa53</guid>
                                    <description><![CDATA[<p>This week we conclude on the benefits to having a co-gm and how to make that successful.</p>
<p> </p>
<p>here is a link to almost our entire list of published episodes</p>
<p>https://drive.google.com/file/d/12NdlOrxuVzy85UHOdvAu1LYo8NGG7qGq/view?usp=sharing</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we conclude on the benefits to having a co-gm and how to make that successful.</p>
<p> </p>
<p>here is a link to almost our entire list of published episodes</p>
<p>https://drive.google.com/file/d/12NdlOrxuVzy85UHOdvAu1LYo8NGG7qGq/view?usp=sharing</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c4dfjyxyjcxgiyak/Episode_727_Gaming_on_the_Frontier_Co-GMing_part2.mp3" length="44457870" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude on the benefits to having a co-gm and how to make that successful.
 
here is a link to almost our entire list of published episodes
https://drive.google.com/file/d/12NdlOrxuVzy85UHOdvAu1LYo8NGG7qGq/view?usp=sharing]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3695</itunes:duration>
                <itunes:episode>727</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 726 Gaming on the Frontier - Co-GMing part 1</title>
        <itunes:title>Episode 726 Gaming on the Frontier - Co-GMing part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-726-gaming-on-the-frontier-co-gming-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-726-gaming-on-the-frontier-co-gming-part-1/#comments</comments>        <pubDate>Sun, 02 Jun 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0e22f864-4f21-3b04-b0c1-264681cb0a56</guid>
                                    <description><![CDATA[<p>This week we learn of the trials and joys of having another person in the kitchen when you are cooking up a great adventure.</p>
<p>We've noticed that some have difficulty in finding prior episodes.  So here is a list of most of the episodes that you can enter into the search bar at tritacsystems.podbean.com</p>
<p>https://drive.google.com/file/d/12NdlOrxuVzy85UHOdvAu1LYo8NGG7qGq/view?usp=sharing</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we learn of the trials and joys of having another person in the kitchen when you are cooking up a great adventure.</p>
<p>We've noticed that some have difficulty in finding prior episodes.  So here is a list of most of the episodes that you can enter into the search bar at tritacsystems.podbean.com</p>
<p>https://drive.google.com/file/d/12NdlOrxuVzy85UHOdvAu1LYo8NGG7qGq/view?usp=sharing</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k4kmz99hrx7k7v6y/Episode_726_Gaming_on_the_Frontier_Co-GMing_part1.mp3" length="51905813" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we learn of the trials and joys of having another person in the kitchen when you are cooking up a great adventure.
We've noticed that some have difficulty in finding prior episodes.  So here is a list of most of the episodes that you can enter into the search bar at tritacsystems.podbean.com
https://drive.google.com/file/d/12NdlOrxuVzy85UHOdvAu1LYo8NGG7qGq/view?usp=sharing]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3838</itunes:duration>
                <itunes:episode>726</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 725 Gaming on the Frontier Podcast - Computer RPGs and TableTop Rpgs 2 part 2</title>
        <itunes:title>Episode 725 Gaming on the Frontier Podcast - Computer RPGs and TableTop Rpgs 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-725-gaming-on-the-frontier-podcast-computer-rpgs-and-tabletop-rpgs-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-725-gaming-on-the-frontier-podcast-computer-rpgs-and-tabletop-rpgs-2-part-2/#comments</comments>        <pubDate>Sun, 26 May 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e557a391-20db-3463-8834-c3eeaec96712</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of the two along with some final notes about how and when to stop cheating and griefing.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of the two along with some final notes about how and when to stop cheating and griefing.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3ves9ggp8dhfcbcn/Episode_725_Gaming_on_the_Frontier_Podcast_-_CRPG_and_TTRPG_2_pt2.mp3" length="44917989" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of the two along with some final notes about how and when to stop cheating and griefing.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3861</itunes:duration>
                <itunes:episode>725</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 724 Gaming on the Frontier Podcast - Computer RPG and Tabletop RPG 2 part 1</title>
        <itunes:title>Episode 724 Gaming on the Frontier Podcast - Computer RPG and Tabletop RPG 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-724-gaming-on-the-frontier-podcast-computer-rpg-and-tabletop-rpg-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-724-gaming-on-the-frontier-podcast-computer-rpg-and-tabletop-rpg-2-part-1/#comments</comments>        <pubDate>Sun, 19 May 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/49721397-ec94-3b95-9dd2-78b6bac810aa</guid>
                                    <description><![CDATA[<p>This week we continue our discussion of how computer rpgs compare to Tabletop rpgs, comparing the best to the best.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our discussion of how computer rpgs compare to Tabletop rpgs, comparing the best to the best.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vda4sn2ihwe6wr24/Episode_724_Gaming_on_the_Frontier_Podcast_-_CRPG_and_TTRPG_2_pt1.mp3" length="43027272" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of how computer rpgs compare to Tabletop rpgs, comparing the best to the best.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3756</itunes:duration>
                <itunes:episode>724</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 723 Gaming on the Frontier Podcast - Reusing Early Adventures part 2</title>
        <itunes:title>Episode 723 Gaming on the Frontier Podcast - Reusing Early Adventures part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-723-gaming-on-the-frontier-podcast-reusing-early-adventures-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-723-gaming-on-the-frontier-podcast-reusing-early-adventures-part-2/#comments</comments>        <pubDate>Sun, 12 May 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6eb791b4-fcc6-3e97-9deb-4e4ca8b4cf4f</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of re-using your own early adventures or published early adventures and the challenges of that process</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of re-using your own early adventures or published early adventures and the challenges of that process</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fs7sz3sekjpi6vz6/Episode_723_Gaming_on_the_Frontier_Podcast_-_Reusing_Early_Adventures_Part_2.mp3" length="53391410" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of re-using your own early adventures or published early adventures and the challenges of that process]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2877</itunes:duration>
                <itunes:episode>723</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 722 Gaming on the Frontier Podcast- Reusing Early Adventures pt 1</title>
        <itunes:title>Episode 722 Gaming on the Frontier Podcast- Reusing Early Adventures pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-722-gaming-on-the-frontier-podcast-reusing-early-adventures-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-722-gaming-on-the-frontier-podcast-reusing-early-adventures-pt-1/#comments</comments>        <pubDate>Sun, 05 May 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/40a509ae-e981-36f2-b6fa-fe2c815cdbaf</guid>
                                    <description><![CDATA[<p>This week we consider how to reuse early published adventures.  How to improve them and make them your own.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we consider how to reuse early published adventures.  How to improve them and make them your own.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ixsxumnawx5376ut/Episode_722_Gaming_on_the_Frontier_Podcast_-_Reusing_Early_Adventures_Part_1.mp3" length="56519179" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we consider how to reuse early published adventures.  How to improve them and make them your own.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2869</itunes:duration>
                <itunes:episode>722</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 721 Gaming on the Frontier Podcast:  CRPG and TTRPG 1 pt 2</title>
        <itunes:title>Episode 721 Gaming on the Frontier Podcast:  CRPG and TTRPG 1 pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-721-gaming-on-the-frontier-podcast-crpg-and-ttrpg-1-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-721-gaming-on-the-frontier-podcast-crpg-and-ttrpg-1-pt-2/#comments</comments>        <pubDate>Sun, 28 Apr 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6b236bb6-8a4f-3759-b642-a540bdaf036c</guid>
                                    <description><![CDATA[<p>This week we tackle visuals and game resolution in our ongoing series of CRPG compared to Tabletop RPGs</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we tackle visuals and game resolution in our ongoing series of CRPG compared to Tabletop RPGs</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/d3grizur3656m9kr/episode_721_Gaming_on_the_Frontier_Podcast_-_CRPG_and_TTRPG_1_pt2.mp3" length="47486620" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we tackle visuals and game resolution in our ongoing series of CRPG compared to Tabletop RPGs]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3821</itunes:duration>
                <itunes:episode>721</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 720 CRPG and TTRPG 1 pt1 - what they do best</title>
        <itunes:title>Episode 720 CRPG and TTRPG 1 pt1 - what they do best</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-720-crpg-and-ttrpg-1-pt1-what-they-do-best/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-720-crpg-and-ttrpg-1-pt1-what-they-do-best/#comments</comments>        <pubDate>Mon, 22 Apr 2024 10:11:09 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a60dbbe2-a662-30a5-a3a1-1bc4fc06246e</guid>
                                    <description><![CDATA[<p>We had a earlier podcast called "Why video games make lousy RPGs" but a lot has happened in the industry since then.  We talk about how the best in breed Computer RPG (CRPG) compares to the best Table Top RPG (TTRPG).</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We had a earlier podcast called "Why video games make lousy RPGs" but a lot has happened in the industry since then.  We talk about how the best in breed Computer RPG (CRPG) compares to the best Table Top RPG (TTRPG).</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nhh3x6tgecw6smnv/Episode_720_CRPG_and_TTRPG_1_pt1.mp3" length="43752282" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We had a earlier podcast called "Why video games make lousy RPGs" but a lot has happened in the industry since then.  We talk about how the best in breed Computer RPG (CRPG) compares to the best Table Top RPG (TTRPG).]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3621</itunes:duration>
                <itunes:episode>720</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 719 Gaming on the Frontier Podcast - Downtime pt2</title>
        <itunes:title>Episode 719 Gaming on the Frontier Podcast - Downtime pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-719-gaming-on-the-frontier-podcast-downtime-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-719-gaming-on-the-frontier-podcast-downtime-pt2/#comments</comments>        <pubDate>Sun, 14 Apr 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d5201a3d-7611-3764-9343-cad96cc10595</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how your characters handle the time between adventures in such a way to broaden your understanding of your character and maybe get some advantage from it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how your characters handle the time between adventures in such a way to broaden your understanding of your character and maybe get some advantage from it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mwx2r8/Episode_719_Gaming_on_the_Frontier_Podcast_-_Downtime_pt2.mp3" length="49053501" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how your characters handle the time between adventures in such a way to broaden your understanding of your character and maybe get some advantage from it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3906</itunes:duration>
                <itunes:episode>719</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 718 Gaming on the Frontier Podcast - Downtime pt1</title>
        <itunes:title>Episode 718 Gaming on the Frontier Podcast - Downtime pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-718-gaming-on-the-frontier-podcast-downtime-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-718-gaming-on-the-frontier-podcast-downtime-pt1/#comments</comments>        <pubDate>Sun, 07 Apr 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a6c865b1-98df-36be-9d53-17d2356f8bd3</guid>
                                    <description><![CDATA[<p>This week we begin to discuss how your characters handle the time between adventures in such a way to broaden your understanding of your character and maybe get some advantage from it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to discuss how your characters handle the time between adventures in such a way to broaden your understanding of your character and maybe get some advantage from it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8k3vyr/Episode_718_Gaming_on_the_Frontier_Podcast_-_Downtime_pt1.mp3" length="45878904" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to discuss how your characters handle the time between adventures in such a way to broaden your understanding of your character and maybe get some advantage from it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3660</itunes:duration>
                <itunes:episode>718</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 717 Gaming on the Frontier Podcast - Wealth Systems that work pt2</title>
        <itunes:title>Episode 717 Gaming on the Frontier Podcast - Wealth Systems that work pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-717-gaming-on-the-frontier-podcast-wealth-systems-that-work-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-717-gaming-on-the-frontier-podcast-wealth-systems-that-work-pt2/#comments</comments>        <pubDate>Sun, 31 Mar 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a73146ea-f4cf-3ddc-b417-d23f59685b54</guid>
                                    <description><![CDATA[<p>This week we finish discussing what constitutes wealth in your campaign and what system is there to represent it and manage it.  Might there be a better one for your genre?  What should your characters have to pay for in your game?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish discussing what constitutes wealth in your campaign and what system is there to represent it and manage it.  Might there be a better one for your genre?  What should your characters have to pay for in your game?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/abn4cq/Episode_717_Gaming_on_the_Frontier_Podcast_-_wealth_systems_that_work_pt2.mp3" length="44247687" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish discussing what constitutes wealth in your campaign and what system is there to represent it and manage it.  Might there be a better one for your genre?  What should your characters have to pay for in your game?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3720</itunes:duration>
                <itunes:episode>717</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 716 Gaming on the Frontier Podcast - Wealth Systems that Work pt1</title>
        <itunes:title>Episode 716 Gaming on the Frontier Podcast - Wealth Systems that Work pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-716-gaming-on-the-frontier-podcast-wealth-systems-that-work-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-716-gaming-on-the-frontier-podcast-wealth-systems-that-work-pt1/#comments</comments>        <pubDate>Sun, 24 Mar 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0eb11235-d960-3e68-9ed0-f060f9a7b9b5</guid>
                                    <description><![CDATA[<p>This week we discuss what constitutes wealth in your campaign and what system is there to represent it and manage it.  Might there be a better one for your genre?  What should your characters have to pay for in your game?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss what constitutes wealth in your campaign and what system is there to represent it and manage it.  Might there be a better one for your genre?  What should your characters have to pay for in your game?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/aygjer/Episode_716_Gaming_on_the_Frontier_Podcast_-_Wealth_Systems_that_Work_pt1.mp3" length="40951919" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss what constitutes wealth in your campaign and what system is there to represent it and manage it.  Might there be a better one for your genre?  What should your characters have to pay for in your game?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3465</itunes:duration>
                <itunes:episode>716</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 715 Gaming on the Frontier Podcast: Pitching our Space Game pt 2</title>
        <itunes:title>Episode 715 Gaming on the Frontier Podcast: Pitching our Space Game pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-715-gaming-on-the-frontier-pitching-our-space-game-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-715-gaming-on-the-frontier-pitching-our-space-game-pt-2/#comments</comments>        <pubDate>Sun, 17 Mar 2024 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ae1e9bce-bc79-36bb-b193-6714ab3eaf66</guid>
                                    <description><![CDATA[<p>Your fearless hosts have decided to start a original ttrpg space campaign with Trav and Bruce as players and Jonathon as the GM.  Pt 2 of our discussion.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Your fearless hosts have decided to start a original ttrpg space campaign with Trav and Bruce as players and Jonathon as the GM.  Pt 2 of our discussion.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vvq4kw/Episode_715_Gaming_on_the_Frontier_Podcast_-_Pitching_our_Space_Game_pt2.mp3" length="66694442" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Your fearless hosts have decided to start a original ttrpg space campaign with Trav and Bruce as players and Jonathon as the GM.  Pt 2 of our discussion.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3712</itunes:duration>
                <itunes:episode>715</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 714 Gaming on the Frontier Podcast - Pitching our space game pt 1</title>
        <itunes:title>Episode 714 Gaming on the Frontier Podcast - Pitching our space game pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-714-gaming-on-the-frontier-podcast-pitching-our-space-game-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-714-gaming-on-the-frontier-podcast-pitching-our-space-game-pt-1/#comments</comments>        <pubDate>Mon, 11 Mar 2024 10:17:05 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/58120aab-748f-343b-ab79-62556ef2552e</guid>
                                    <description><![CDATA[<p>Your fearless hosts have decided to start a original ttrpg space campaign with Trav and Bruce as players and Jonathon as the GM.  Listen as we has out what we want in the game.  What jazzes us.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Your fearless hosts have decided to start a original ttrpg space campaign with Trav and Bruce as players and Jonathon as the GM.  Listen as we has out what we want in the game.  What jazzes us.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/efxuy4/Episode_714_Gaming_on_the_Frontier_Podcast_-_Pitching_our_Space_Game_pt1.mp3" length="70522056" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Your fearless hosts have decided to start a original ttrpg space campaign with Trav and Bruce as players and Jonathon as the GM.  Listen as we has out what we want in the game.  What jazzes us.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3492</itunes:duration>
                <itunes:episode>714</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 713 Gaming on the Frontier: Diversity in Gaming pt2</title>
        <itunes:title>Episode 713 Gaming on the Frontier: Diversity in Gaming pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-713-gaming-on-the-frontier-diversity-in-gaming-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-713-gaming-on-the-frontier-diversity-in-gaming-pt2/#comments</comments>        <pubDate>Sun, 03 Mar 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e74bd801-a6f2-310a-9204-0a203dd5ee12</guid>
                                    <description><![CDATA[<p>this week we finish our discussion of how to add real diversity instead of just adding more stereotypes.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our discussion of how to add real diversity instead of just adding more stereotypes.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n42pqy/Episode_713_Gaming_on_the_Frontier_Diversity_in_Gaming_pt2.mp3" length="45855825" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our discussion of how to add real diversity instead of just adding more stereotypes.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3361</itunes:duration>
                <itunes:episode>713</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 712 Gaming on the Frontier Podcast: Diversity in Gaming pt1</title>
        <itunes:title>Episode 712 Gaming on the Frontier Podcast: Diversity in Gaming pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-712-gaming-on-the-frontier-podcast-diversity-in-gaming-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-712-gaming-on-the-frontier-podcast-diversity-in-gaming-pt1/#comments</comments>        <pubDate>Sun, 25 Feb 2024 22:37:33 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e650d16f-61ff-3f08-95b4-5fbcc3646b33</guid>
                                    <description><![CDATA[<p>How to add meaningful diversity without just adding more stereotypes.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How to add meaningful diversity without just adding more stereotypes.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cipz6k/Episode_712_Gaming_on_the_Frontier_Diversity_in_Gaming_pt1.mp3" length="51325179" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How to add meaningful diversity without just adding more stereotypes.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3521</itunes:duration>
                <itunes:episode>712</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 711 Gaming on the Frontier - Why be an adventurer pt 2</title>
        <itunes:title>Episode 711 Gaming on the Frontier - Why be an adventurer pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-711-gaming-on-the-frontier-why-be-an-adventurer-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-711-gaming-on-the-frontier-why-be-an-adventurer-pt-2/#comments</comments>        <pubDate>Sun, 18 Feb 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e5592a97-fd86-3912-bc6e-f3c8190cb6f9</guid>
                                    <description><![CDATA[<p>This week we continue and finish our discussion of the reasons you might not want a normal life but the uncertain life of an adventurer</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue and finish our discussion of the reasons you might not want a normal life but the uncertain life of an adventurer</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ax8zte/Episode_711_Gaming_on_the_Frontier_Podcast_Why_Adventurer_pt2.mp3" length="32879105" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue and finish our discussion of the reasons you might not want a normal life but the uncertain life of an adventurer]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2828</itunes:duration>
                <itunes:episode>710</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 710 Gaming on the Frontier - Why be an adventurer pt1</title>
        <itunes:title>Episode 710 Gaming on the Frontier - Why be an adventurer pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-710-gaming-on-the-frontier-why-be-and-adventurer-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-710-gaming-on-the-frontier-why-be-and-adventurer-pt1/#comments</comments>        <pubDate>Sun, 11 Feb 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/eda443e6-02b4-3aaf-b856-df1d900868f7</guid>
                                    <description><![CDATA[<p>This week we examine all the reasons you might be an adventurer instead of a normal life that one might expect.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we examine all the reasons you might be an adventurer instead of a normal life that one might expect.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qewbhx/Episode_710_Gaming_on_the_Frontier_Why_Adventurer_pt1.mp3" length="44804146" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we examine all the reasons you might be an adventurer instead of a normal life that one might expect.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3831</itunes:duration>
                <itunes:episode>709</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 709 Gaming on the Frontier - Cinematic vs Simulation part 2</title>
        <itunes:title>Episode 709 Gaming on the Frontier - Cinematic vs Simulation part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-709-gaming-on-the-frontier-cinematic-vs-simulation-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-709-gaming-on-the-frontier-cinematic-vs-simulation-part-2/#comments</comments>        <pubDate>Sun, 04 Feb 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9c7d5236-7fd3-37df-8c52-18d02b243743</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of which systems are best depending on whether you want cinematic play vs simulation play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of which systems are best depending on whether you want cinematic play vs simulation play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p3q6uq/Episode_709_Gaming_on_the_Frontier_Cinematic_vs_Simulation_Part_2.mp3" length="101409657" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of which systems are best depending on whether you want cinematic play vs simulation play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4328</itunes:duration>
                <itunes:episode>711</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 708 Gaming on the Frontier - Simulation vs Cinematic part 1</title>
        <itunes:title>Episode 708 Gaming on the Frontier - Simulation vs Cinematic part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-708-gaming-on-the-frontier-simulation-vs-cinematic-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-708-gaming-on-the-frontier-simulation-vs-cinematic-part-1/#comments</comments>        <pubDate>Sun, 28 Jan 2024 23:59:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/52262744-baf1-32fa-940b-4b81f0b7aaed</guid>
                                    <description><![CDATA[<p>This week we explore which games and systems are better for simulation and why.  Then we examine Cinematic and see if they are better.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we explore which games and systems are better for simulation and why.  Then we examine Cinematic and see if they are better.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2rtrjb/Episode_708_Gaming_on_the_Frontier_Cinematic_vs_Simulation_Part_1.mp3" length="59907641" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore which games and systems are better for simulation and why.  Then we examine Cinematic and see if they are better.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2840</itunes:duration>
                <itunes:episode>708</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 707 Gaming on the Frontier Podcast: Fight the Future</title>
        <itunes:title>Episode 707 Gaming on the Frontier Podcast: Fight the Future</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-707-gaming-on-the-frontier-podcast-fight-the-future/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-707-gaming-on-the-frontier-podcast-fight-the-future/#comments</comments>        <pubDate>Sun, 21 Jan 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ec766843-19c7-310c-b2cd-4005a433e12e</guid>
                                    <description><![CDATA[<p>this week we talk about threats that will occur in the future that need to be resolved now or threats coming from the future to present that endanger our present.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we talk about threats that will occur in the future that need to be resolved now or threats coming from the future to present that endanger our present.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f2pg5j/Episode_707_Gaming_on_the_Frontier_Podcast_Fight_the_Future.mp3" length="52996049" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we talk about threats that will occur in the future that need to be resolved now or threats coming from the future to present that endanger our present.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4170</itunes:duration>
                <itunes:episode>707</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 706 Gaming on the Frontier: Best and Worst 2</title>
        <itunes:title>Episode 706 Gaming on the Frontier: Best and Worst 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-706-gaming-on-the-frontier-best-and-worst-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-706-gaming-on-the-frontier-best-and-worst-2/#comments</comments>        <pubDate>Sun, 14 Jan 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6fb61304-1101-354a-9c5d-4ba269010dc3</guid>
                                    <description><![CDATA[<p>This week we finish up our discussion about what we consider the best and worst of tabletop gaming and gaming in general.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish up our discussion about what we consider the best and worst of tabletop gaming and gaming in general.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zndg38/Episode_706_Gaming_on_the_Frontier_Best_and_Worst_2.mp3" length="46643007" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish up our discussion about what we consider the best and worst of tabletop gaming and gaming in general.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3691</itunes:duration>
                <itunes:episode>706</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 705 Gaming on the Frontier - Psi and Society Pt2</title>
        <itunes:title>Episode 705 Gaming on the Frontier - Psi and Society Pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-705-gaming-on-the-frontier-psi-and-society-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-705-gaming-on-the-frontier-psi-and-society-pt2/#comments</comments>        <pubDate>Sun, 07 Jan 2024 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3fd0604e-4f48-3083-b1b8-601421f7a659</guid>
                                    <description><![CDATA[<p>This week we finish our proposed society with psychic powers as a normal aspect</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our proposed society with psychic powers as a normal aspect</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/csvims/Episode_705_Gaming_on_the_Frontier_Podcast_Psi_and_Society_Part_2.mp3" length="92581093" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our proposed society with psychic powers as a normal aspect]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3613</itunes:duration>
                <itunes:episode>705</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode_704_Gaming_on_the_Frontier_Podcast_Psi_and_Society_Part_1</title>
        <itunes:title>Episode_704_Gaming_on_the_Frontier_Podcast_Psi_and_Society_Part_1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode_704_gaming_on_the_frontier_podcast_psi_and_society_part_1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode_704_gaming_on_the_frontier_podcast_psi_and_society_part_1/#comments</comments>        <pubDate>Sun, 31 Dec 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e6cedfd0-1a5e-3cc4-992e-8a96a74cef15</guid>
                                    <description><![CDATA[<p>This week we discuss how the introduction of Psychic powers to a society at different tech levels would affect the development of that society</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how the introduction of Psychic powers to a society at different tech levels would affect the development of that society</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uzwb47/Episode_704_Gaming_on_the_Frontier_Podcast_Psi_and_Society_Part_1.mp3" length="99281960" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how the introduction of Psychic powers to a society at different tech levels would affect the development of that society]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3879</itunes:duration>
                <itunes:episode>704</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode_703_Gaming_on_the_Frontier_Podcast_Best_Xmas_Present_for_a_character_by_genre_pt2</title>
        <itunes:title>Episode_703_Gaming_on_the_Frontier_Podcast_Best_Xmas_Present_for_a_character_by_genre_pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode_703_gaming_on_the_frontier_podcast_best_xmas_present_for_a_character_by_genre_pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode_703_gaming_on_the_frontier_podcast_best_xmas_present_for_a_character_by_genre_pt2/#comments</comments>        <pubDate>Sun, 24 Dec 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b8cd5869-2977-3c41-b608-4131828cb42b</guid>
                                    <description><![CDATA[<p>Merry Christmas.  This week we finish (actually we ran out of time) listing our choice for the very best item to give a character in a Genre.  </p>
<p> </p>
<p>Atomic batteries to power.  Turbines to speed.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Merry Christmas.  This week we finish (actually we ran out of time) listing our choice for the very best item to give a character in a Genre.  </p>
<p> </p>
<p>Atomic batteries to power.  Turbines to speed.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eiavpj/Episode_703_Gaming_on_the_Frontier_Podcast_Best_Xmas_Present_for_a_character_by_genre_pt2.mp3" length="45728784" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Merry Christmas.  This week we finish (actually we ran out of time) listing our choice for the very best item to give a character in a Genre.  
 
Atomic batteries to power.  Turbines to speed.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3892</itunes:duration>
                <itunes:episode>703</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 702 Gaming on the Frontier Podcast Best Xmas Present for a character by genre pt1</title>
        <itunes:title>Episode 702 Gaming on the Frontier Podcast Best Xmas Present for a character by genre pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-702-gaming-on-the-frontier-podcast-best-xmas-present-for-a-character-by-genre-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-702-gaming-on-the-frontier-podcast-best-xmas-present-for-a-character-by-genre-pt1/#comments</comments>        <pubDate>Sun, 17 Dec 2023 22:55:09 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ca58f56b-353e-32c8-8236-c92421ca8e31</guid>
                                    <description><![CDATA[<p>This week we ask what is the best present to give to a character in a game we love.  Merry Christmas everyone</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we ask what is the best present to give to a character in a game we love.  Merry Christmas everyone</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2r6ia9/Episode_702_Gaming_on_the_Frontier_Podcast_Best_Xmas_Present_for_a_character_by_genre_pt1.mp3" length="47457786" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we ask what is the best present to give to a character in a game we love.  Merry Christmas everyone]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3986</itunes:duration>
                <itunes:episode>702</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 701 Gaming on the Frontier Podcast Episode 700 pt 2</title>
        <itunes:title>Episode 701 Gaming on the Frontier Podcast Episode 700 pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-701-gaming-on-the-frontier-podcast-episode-700-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-701-gaming-on-the-frontier-podcast-episode-700-pt-2/#comments</comments>        <pubDate>Sun, 10 Dec 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d09b4189-2f98-397c-99c6-0639b39158b2</guid>
                                    <description><![CDATA[<p>This week we are joined by past hosts and friends for our 700th podcast.  </p>
<p>We continue giving our recommendations for best in breed for tabletop rpgs on topics like</p>
<p>What system has the fastest combat?</p>
<p>If your character had to succeed in a task, which system should you be using?</p>
<p>and many more.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we are joined by past hosts and friends for our 700th podcast.  </p>
<p>We continue giving our recommendations for best in breed for tabletop rpgs on topics like</p>
<p>What system has the fastest combat?</p>
<p>If your character had to succeed in a task, which system should you be using?</p>
<p>and many more.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vq448s/Episode_701_Gaming_on_the_Frontier_Podcast_pt2.mp3" length="37306038" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we are joined by past hosts and friends for our 700th podcast.  
We continue giving our recommendations for best in breed for tabletop rpgs on topics like
What system has the fastest combat?
If your character had to succeed in a task, which system should you be using?
and many more.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3470</itunes:duration>
                <itunes:episode>701</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 700 Gaming on the Frontier Podcast pt1</title>
        <itunes:title>Episode 700 Gaming on the Frontier Podcast pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-700-gaming-on-the-frontier-podcast-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-700-gaming-on-the-frontier-podcast-pt1/#comments</comments>        <pubDate>Sun, 03 Dec 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/af537eb7-7999-3e39-a4d4-85f44730d108</guid>
                                    <description><![CDATA[<p>This week we are joined by past hosts and friends for our 700th podcast.  </p>
<p>We recount our gaming cred for our 30-40 years of experience each</p>
<p>Then we move on to recount what was our most successful campaign and why</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we are joined by past hosts and friends for our 700th podcast.  </p>
<p>We recount our gaming cred for our 30-40 years of experience each</p>
<p>Then we move on to recount what was our most successful campaign and why</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/feraqe/Episode_700_gaming_on_the_frontier_podcast_pt1.mp3" length="47080125" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we are joined by past hosts and friends for our 700th podcast.  
We recount our gaming cred for our 30-40 years of experience each
Then we move on to recount what was our most successful campaign and why]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4292</itunes:duration>
                <itunes:episode>700</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 699 Gaming on the Frontier Podcast - Superhero High pt2</title>
        <itunes:title>Episode 699 Gaming on the Frontier Podcast - Superhero High pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-699-gaming-on-the-frontier-podcast-superhero-high-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-699-gaming-on-the-frontier-podcast-superhero-high-pt2/#comments</comments>        <pubDate>Sun, 26 Nov 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c8024b36-c769-3c91-9df9-dc99d97483f4</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how a school for metahumans or whatever race would differ from other 2ndary schools.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how a school for metahumans or whatever race would differ from other 2ndary schools.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wt25km/Episode_699_Gaming_on_the_Frontier_Podcast_Superhero_High_pt2.mp3" length="48347784" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how a school for metahumans or whatever race would differ from other 2ndary schools.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3939</itunes:duration>
                <itunes:episode>699</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 698 Gaming on the Frontier Podcast - Superhero High pt1</title>
        <itunes:title>Episode 698 Gaming on the Frontier Podcast - Superhero High pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-698-gaming-on-the-frontier-podcast-superhero-high-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-698-gaming-on-the-frontier-podcast-superhero-high-pt1/#comments</comments>        <pubDate>Sun, 19 Nov 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/38b8dc90-7548-3fd3-9427-c2ae9e5e5553</guid>
                                    <description><![CDATA[<p>This week we begin to discuss how schools for the superhuman would be constructed, what would be the issues, and what would they offer to the students that home-schooling would lack</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to discuss how schools for the superhuman would be constructed, what would be the issues, and what would they offer to the students that home-schooling would lack</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c8k2vw/Episode_698_Gaming_on_the_Frontier_Podcast_Superhero_High_pt1.mp3" length="44292950" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to discuss how schools for the superhuman would be constructed, what would be the issues, and what would they offer to the students that home-schooling would lack]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3653</itunes:duration>
                <itunes:episode>698</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 697 Gaming on the Frontier Podcast - Raising the Pressure</title>
        <itunes:title>Episode 697 Gaming on the Frontier Podcast - Raising the Pressure</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-697-gaming-on-the-frontier-podcast-raising-the-pressure/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-697-gaming-on-the-frontier-podcast-raising-the-pressure/#comments</comments>        <pubDate>Sun, 12 Nov 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2f6b2a38-6538-3a56-a650-76ee57eef0a3</guid>
                                    <description><![CDATA[<p>This week we review traditional ways of increasing tension in table top rpg play and what are some good ones.  Maybe there are some new ways.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review traditional ways of increasing tension in table top rpg play and what are some good ones.  Maybe there are some new ways.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vw8ddx/Episode_697_Gaming_on_the_Frontier_Podcast_Raising_the_Pressure.mp3" length="45461995" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review traditional ways of increasing tension in table top rpg play and what are some good ones.  Maybe there are some new ways.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3798</itunes:duration>
                <itunes:episode>697</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 696 Gaming on the  Frontier Podcast - Disinterested Players</title>
        <itunes:title>Episode 696 Gaming on the  Frontier Podcast - Disinterested Players</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-696-gaming-on-the-frontier-podcast-disinterested-players/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-696-gaming-on-the-frontier-podcast-disinterested-players/#comments</comments>        <pubDate>Wed, 08 Nov 2023 09:41:27 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0cd2ea2f-aa78-37bd-aa53-3eb354a06547</guid>
                                    <description><![CDATA[<p>This week we discuss why players may be disinterested and how to mitigate to produce a superior game experience for everyone.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss why players may be disinterested and how to mitigate to produce a superior game experience for everyone.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e7dne8/Episode_696_Gaming_on_the_Frontier_Podcast_Disinterested_players.mp3" length="48551817" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss why players may be disinterested and how to mitigate to produce a superior game experience for everyone.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4092</itunes:duration>
                <itunes:episode>696</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 695 Gaming on the Frontier Podcast: Associated Groups pt 2</title>
        <itunes:title>Episode 695 Gaming on the Frontier Podcast: Associated Groups pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-695-gaming-on-the-frontier-podcast-associated-groups-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-695-gaming-on-the-frontier-podcast-associated-groups-pt-2/#comments</comments>        <pubDate>Sun, 29 Oct 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1a84b051-727a-3ffc-a4c1-43f2e76eaa42</guid>
                                    <description><![CDATA[<p>This week we finish our analysis of how these npc groups and help or hurt your PC's success.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our analysis of how these npc groups and help or hurt your PC's success.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5kdng8/Episode_695_Gaming_on_the_Frontier_Podcast_Associated_Groups_pt2.mp3" length="41323151" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our analysis of how these npc groups and help or hurt your PC's success.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3519</itunes:duration>
                <itunes:episode>695</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 694 Gaming on the Frontier Podcast: Associated Groups pt1</title>
        <itunes:title>Episode 694 Gaming on the Frontier Podcast: Associated Groups pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-694-gaming-on-the-frontier-podcast-associated-groups-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-694-gaming-on-the-frontier-podcast-associated-groups-pt1/#comments</comments>        <pubDate>Sun, 22 Oct 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b2420bcb-105d-3d4e-97f1-397af0fa19f5</guid>
                                    <description><![CDATA[<p>This week we talk about all the power structures that affect your pc character and how to make sure they have a good effect if possible.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about all the power structures that affect your pc character and how to make sure they have a good effect if possible.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ubiq9c/Episode_694_Gaming_on_the_Frontier_Podcast_Associated_Groups_pt1.mp3" length="46923562" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about all the power structures that affect your pc character and how to make sure they have a good effect if possible.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3965</itunes:duration>
                <itunes:episode>694</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 693 Gaming on the Frontier Podcast: Colonies 2 pt 2</title>
        <itunes:title>Episode 693 Gaming on the Frontier Podcast: Colonies 2 pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-693-gaming-on-the-frontier-podcast-colonies-2-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-693-gaming-on-the-frontier-podcast-colonies-2-pt-2/#comments</comments>        <pubDate>Sun, 15 Oct 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/262c82cf-d43e-3436-be72-a7aa635b9b83</guid>
                                    <description><![CDATA[<p>We finish our exploration of how to use colonies in really any kind of game: fantasy, space, alternate history</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We finish our exploration of how to use colonies in really any kind of game: fantasy, space, alternate history</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cw2asp/Episode_693_Gaming_on_the_Frontier_Podcast_Colonies_2_pt2.mp3" length="61530377" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our exploration of how to use colonies in really any kind of game: fantasy, space, alternate history]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3889</itunes:duration>
                <itunes:episode>693</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 692 Gaming on the Frontier Podcast: Colonies 2 pt1</title>
        <itunes:title>Episode 692 Gaming on the Frontier Podcast: Colonies 2 pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-692-gaming-on-the-frontier-podcast-colonies-2-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-692-gaming-on-the-frontier-podcast-colonies-2-pt1/#comments</comments>        <pubDate>Sun, 08 Oct 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1d1442e2-3fe0-3b23-a48d-523eef3464c1</guid>
                                    <description><![CDATA[<p>Such a big topic we had to do another set.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Such a big topic we had to do another set.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uea6b4/Episode_692_Gaming_on_the_Frontier_Colonies_2_pt1.mp3" length="66831540" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Such a big topic we had to do another set.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3833</itunes:duration>
                <itunes:episode>692</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 691: Gaming on the Frontier Podcast: Colonies 1 pt 2</title>
        <itunes:title>Episode 691: Gaming on the Frontier Podcast: Colonies 1 pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-691-gaming-on-the-frontier-podcast-colonies-1-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-691-gaming-on-the-frontier-podcast-colonies-1-pt-2/#comments</comments>        <pubDate>Sun, 01 Oct 2023 23:54:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ba724db1-eeee-36de-b878-4ffe22c3c70c</guid>
                                    <description><![CDATA[<p>This week we continue our discussion of how to create colonies, their purpose, and why they differ.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our discussion of how to create colonies, their purpose, and why they differ.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xvubw9/Episode_691_Gaming_on_the_Frontier_Colonies_1_Pt_2.mp3" length="51472995" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of how to create colonies, their purpose, and why they differ.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3557</itunes:duration>
                <itunes:episode>691</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 690: Gaming on the Frontier Podcast: Colonies 1 pt 1</title>
        <itunes:title>Episode 690: Gaming on the Frontier Podcast: Colonies 1 pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-690-gaming-on-the-frontier-podcast-colonies-1-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-690-gaming-on-the-frontier-podcast-colonies-1-pt-1/#comments</comments>        <pubDate>Sun, 24 Sep 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8dbda6e1-7e51-3bcf-adea-b75d9a67cdb2</guid>
                                    <description><![CDATA[<p>This week we look at creating colonies in SF and Fantasy games.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we look at creating colonies in SF and Fantasy games.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ahabu9/Episode_690_Gaming_on_the_Frontier_Colonies_1_Pt_1.mp3" length="48419327" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we look at creating colonies in SF and Fantasy games.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3362</itunes:duration>
                <itunes:episode>690</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 689 Gaming on the Frontier Podcast - Strange Small Towns pt2</title>
        <itunes:title>Episode 689 Gaming on the Frontier Podcast - Strange Small Towns pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-689-gaming-on-the-frontier-podcast-strange-small-towns-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-689-gaming-on-the-frontier-podcast-strange-small-towns-pt2/#comments</comments>        <pubDate>Sun, 17 Sep 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a5df5d9e-0448-379f-a174-66e7b4a38bb3</guid>
                                    <description><![CDATA[<p>Even more weird small towns and why they are weird for you to build your adventure around or to just make it far more fun than expected.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Even more weird small towns and why they are weird for you to build your adventure around or to just make it far more fun than expected.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2iiy2u/Episode_689_Gaming_on_the_Frontier_Podcast_-_Strange_Small_Towns_pt2.mp3" length="42095462" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Even more weird small towns and why they are weird for you to build your adventure around or to just make it far more fun than expected.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3559</itunes:duration>
                <itunes:episode>689</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 688 Gaming on the Frontier Podcast - Strange Small Towns pt 1</title>
        <itunes:title>Episode 688 Gaming on the Frontier Podcast - Strange Small Towns pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-688-gaming-on-the-frontier-podcast-strange-small-towns-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-688-gaming-on-the-frontier-podcast-strange-small-towns-pt-1/#comments</comments>        <pubDate>Sun, 10 Sep 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/633a65b6-cbc4-380b-a851-5897d3d08757</guid>
                                    <description><![CDATA[<p>This week we explore how making a strange town as the backdrop of your adventure can drive the plot or make it really, really weird.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we explore how making a strange town as the backdrop of your adventure can drive the plot or make it really, really weird.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c49ag3/Episode_688_Gaming_on_the_Frontier_Podcast_-_Strange_Small_Towns_pt1.mp3" length="42357556" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore how making a strange town as the backdrop of your adventure can drive the plot or make it really, really weird.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3600</itunes:duration>
                <itunes:episode>688</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 687 Gaming on the Frontier Podcast - Magic vs Psionics pt 2</title>
        <itunes:title>Episode 687 Gaming on the Frontier Podcast - Magic vs Psionics pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-687-gaming-on-the-frontier-podcast-magic-vs-psionics-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-687-gaming-on-the-frontier-podcast-magic-vs-psionics-pt-2/#comments</comments>        <pubDate>Sun, 03 Sep 2023 15:28:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a3be714e-c906-3c84-90c0-c04b81ded505</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of why making a difference between them can make your campaign and adventures better.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of why making a difference between them can make your campaign and adventures better.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3ypvda/Episode_687_Gaming_on_the_Frontier_Magic_vs_Psionics_Part_2.mp3" length="48719835" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of why making a difference between them can make your campaign and adventures better.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4206</itunes:duration>
                <itunes:episode>687</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 686 Gaming on the Frontier Podcast - Magic vs Psionics Part 1</title>
        <itunes:title>Episode 686 Gaming on the Frontier Podcast - Magic vs Psionics Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-686-gaming-on-the-frontier-podcast-magic-vs-psionics-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-686-gaming-on-the-frontier-podcast-magic-vs-psionics-part-1/#comments</comments>        <pubDate>Sun, 27 Aug 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/426d6755-c22f-30f1-b37b-da8b2a4f5925</guid>
                                    <description><![CDATA[<p>This week we discuss the differences between Magic and Psionics you can have in your campaign and why it matters.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss the differences between Magic and Psionics you can have in your campaign and why it matters.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zhrf4s/Episode_686_Gaming_on_the_Frontier_Magic_vs_Psionics_Part_1.mp3" length="44035435" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss the differences between Magic and Psionics you can have in your campaign and why it matters.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3857</itunes:duration>
                <itunes:episode>686</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 685 Gaming on the Frontier Podcast Gabri Torn, roaming gm interview</title>
        <itunes:title>Episode 685 Gaming on the Frontier Podcast Gabri Torn, roaming gm interview</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-685-gaming-on-the-frontier-podcast-gabri-torn-roaming-gm-interview/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-685-gaming-on-the-frontier-podcast-gabri-torn-roaming-gm-interview/#comments</comments>        <pubDate>Sun, 20 Aug 2023 17:04:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1a7ddaa8-cd49-3ec5-8c39-fc1796162ab2</guid>
                                    <description><![CDATA[<p>We have a treat this week.  Gabri Torn a game designer and gm in Italy roams his country and sets up gaming sessions every few days for lucky locals.  He tells all of his successes and challenges of this chaotic lifestyle.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We have a treat this week.  Gabri Torn a game designer and gm in Italy roams his country and sets up gaming sessions every few days for lucky locals.  He tells all of his successes and challenges of this chaotic lifestyle.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tykxsh/episode_685_gaming_on_the_frontier_Gabri_Torn_roaming_gm_interview.mp3" length="69916951" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We have a treat this week.  Gabri Torn a game designer and gm in Italy roams his country and sets up gaming sessions every few days for lucky locals.  He tells all of his successes and challenges of this chaotic lifestyle.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3902</itunes:duration>
                <itunes:episode>685</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 684 Gaming on the Frontier Podcast: Dreamworlds pt 3</title>
        <itunes:title>Episode 684 Gaming on the Frontier Podcast: Dreamworlds pt 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-684-gaming-on-the-frontier-podcast-dreamworlds-pt-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-684-gaming-on-the-frontier-podcast-dreamworlds-pt-3/#comments</comments>        <pubDate>Sun, 13 Aug 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7e577321-f3a4-33af-b6c6-ace6e09d6517</guid>
                                    <description><![CDATA[<p>This week we finish our analysis of dreamworlds with how settings are used and represented in dreamworlds.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our analysis of dreamworlds with how settings are used and represented in dreamworlds.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e7xfmv/episode_684_gaming_on_the_frontier_podcast_dreamworlds_pt3.mp3" length="33226626" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our analysis of dreamworlds with how settings are used and represented in dreamworlds.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2808</itunes:duration>
                <itunes:episode>684</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 683 Gaming on the Frontier Podcast - Dreamworlds pt2</title>
        <itunes:title>Episode 683 Gaming on the Frontier Podcast - Dreamworlds pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-683-gaming-on-the-frontier-podcast-dreamworlds-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-683-gaming-on-the-frontier-podcast-dreamworlds-pt2/#comments</comments>        <pubDate>Sun, 06 Aug 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/673f4416-6515-31da-a560-42e50736f492</guid>
                                    <description><![CDATA[<p>This week we finish musing about Dreamworlds and awaken to discover how much they can add to a campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish musing about Dreamworlds and awaken to discover how much they can add to a campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fdbgig/Episode_683_Gaming_on_the_Frontier_Podcast_Dreamworlds_pt2.mp3" length="35764836" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish musing about Dreamworlds and awaken to discover how much they can add to a campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3037</itunes:duration>
                <itunes:episode>683</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 682 Gaming on the Frontier Podcast - Dreamworlds pt1</title>
        <itunes:title>Episode 682 Gaming on the Frontier Podcast - Dreamworlds pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-682-gaming-on-the-frontier-podcast-dreamworlds-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-682-gaming-on-the-frontier-podcast-dreamworlds-pt1/#comments</comments>        <pubDate>Sun, 30 Jul 2023 23:56:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/712911c4-3f04-3d7d-9c9d-b229a9e00ec1</guid>
                                    <description><![CDATA[<p>This week we puzzle over Dreamworlds.  What are they?  How do they differ from Virtual Reality.  What are their purpose?  Can you still get good pizza?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we puzzle over Dreamworlds.  What are they?  How do they differ from Virtual Reality.  What are their purpose?  Can you still get good pizza?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/92tbat/Episode_682_Gaming_on_the_Frontier_Podcast_Dreamworlds_pt1.mp3" length="33326149" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we puzzle over Dreamworlds.  What are they?  How do they differ from Virtual Reality.  What are their purpose?  Can you still get good pizza?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2802</itunes:duration>
                <itunes:episode>682</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 681 Gaming on the Frontier Podcast - Fringeworthy T-Prime mega platform pt 2</title>
        <itunes:title>Episode 681 Gaming on the Frontier Podcast - Fringeworthy T-Prime mega platform pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-681-gaming-on-the-frontier-podcast-fringeworthy-t-prime-mega-platform-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-681-gaming-on-the-frontier-podcast-fringeworthy-t-prime-mega-platform-pt-2/#comments</comments>        <pubDate>Sun, 23 Jul 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/08d9b3b0-d3b1-335e-82e7-13fb9ad55f0d</guid>
                                    <description><![CDATA[<p>this week we finish our examination of what a moon-sized portal platform would be like and the factions that would eventually fight over it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our examination of what a moon-sized portal platform would be like and the factions that would eventually fight over it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yybbca/Episode_681_Gaming_on_the_Frontier_T-Prime_mega_platform_pt2.mp3" length="45240070" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our examination of what a moon-sized portal platform would be like and the factions that would eventually fight over it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4030</itunes:duration>
                <itunes:episode>681</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 680 Gaming on the Frontier Podcast - T-Prime Mega Platform pt1</title>
        <itunes:title>Episode 680 Gaming on the Frontier Podcast - T-Prime Mega Platform pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-680-gaming-on-the-frontier-podcast-t-prime-mega-platform-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-680-gaming-on-the-frontier-podcast-t-prime-mega-platform-pt1/#comments</comments>        <pubDate>Sun, 16 Jul 2023 13:28:12 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/87990792-50aa-3560-ad7b-25aea927ba50</guid>
                                    <description><![CDATA[<p>This week we talk about the original exploration platform the Fringeworthy Termehlerns made before the system became automated and standardized.  The size of a moon with hundreds of portals.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about the original exploration platform the Fringeworthy Termehlerns made before the system became automated and standardized.  The size of a moon with hundreds of portals.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g92pb9/Episode_680_Gaming_on_the_Frontier_T-Prime_mega_platform_pt1.mp3" length="38578418" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about the original exploration platform the Fringeworthy Termehlerns made before the system became automated and standardized.  The size of a moon with hundreds of portals.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3393</itunes:duration>
                <itunes:episode>680</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 679 Gaming on the Frontier Podcast - Disney and Hidden Fringepaths</title>
        <itunes:title>Episode 679 Gaming on the Frontier Podcast - Disney and Hidden Fringepaths</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-679-gaming-on-the-frontier-podcast-disney-and-hidden-fringepaths/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-679-gaming-on-the-frontier-podcast-disney-and-hidden-fringepaths/#comments</comments>        <pubDate>Sun, 09 Jul 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8642eeb7-ddc4-34aa-8e39-a4375b4c2e75</guid>
                                    <description><![CDATA[<p>This week we review our host Jonathan's ability to bring the Awesome to his family vacation and then review probably the final Secret of the Fringepaths.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review our host Jonathan's ability to bring the Awesome to his family vacation and then review probably the final Secret of the Fringepaths.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ye2y5e/Episode_679_Gaming_on_the_Frontier_Podcast_disney_and_hidden_fringepaths.mp3" length="31177305" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review our host Jonathan's ability to bring the Awesome to his family vacation and then review probably the final Secret of the Fringepaths.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2646</itunes:duration>
                <itunes:episode>679</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 678: Gaming on the Frontier Podcast - Improving Wilderness Travel part 2</title>
        <itunes:title>Episode 678: Gaming on the Frontier Podcast - Improving Wilderness Travel part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-678-gaming-on-the-frontier-podcast-improving-wilderness-travel-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-678-gaming-on-the-frontier-podcast-improving-wilderness-travel-part-2/#comments</comments>        <pubDate>Sun, 02 Jul 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d09df3d3-6675-3232-8e2d-2ee535626153</guid>
                                    <description><![CDATA[<p>This week we give you 16 fun encounters in the wilderness to spark interest without turning it into the main point of the campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we give you 16 fun encounters in the wilderness to spark interest without turning it into the main point of the campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/27vsxj/Episode_678_Gaming_on_the_Frontier_Podcast_improving_wilderness_travel_pt2.mp3" length="55272196" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we give you 16 fun encounters in the wilderness to spark interest without turning it into the main point of the campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4624</itunes:duration>
                <itunes:episode>678</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 677 Gaming on the Frontier Podcast: Improving Wilderness Travel pt1</title>
        <itunes:title>Episode 677 Gaming on the Frontier Podcast: Improving Wilderness Travel pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-677-gaming-on-the-frontier-podcast-improving-wilderness-travel-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-677-gaming-on-the-frontier-podcast-improving-wilderness-travel-pt1/#comments</comments>        <pubDate>Sun, 25 Jun 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a36fdd7f-32d8-39dd-8ef2-736722901a22</guid>
                                    <description><![CDATA[<p>You know that pesky time when you are between the main action and your gm just makes it a slog?  Let's make that better.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>You know that pesky time when you are between the main action and your gm just makes it a slog?  Let's make that better.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9vduxv/Episode_677_Gaming_on_the_Frontier_improving_wilderness_travel_pt1.mp3" length="44561294" type="audio/mpeg"/>
        <itunes:summary><![CDATA[You know that pesky time when you are between the main action and your gm just makes it a slog?  Let's make that better.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3708</itunes:duration>
                <itunes:episode>677</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 676 Gaming on the Frontier Podcast: High Tech Survival Redux part 2</title>
        <itunes:title>Episode 676 Gaming on the Frontier Podcast: High Tech Survival Redux part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-676-gaming-on-the-frontier-podcast-high-tech-survival-redux-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-676-gaming-on-the-frontier-podcast-high-tech-survival-redux-part-2/#comments</comments>        <pubDate>Sun, 18 Jun 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b14a9e20-ac4d-3d42-af7a-738205e98d33</guid>
                                    <description><![CDATA[<p>even more ideas on how to survive in style using the most outrageous methods.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>even more ideas on how to survive in style using the most outrageous methods.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/936c9k/Episode_676_Gaming_on_the_Frontier_Podcast-High_Tech_Survival_Redux_Pt_2.mp3" length="38253114" type="audio/mpeg"/>
        <itunes:summary><![CDATA[even more ideas on how to survive in style using the most outrageous methods.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3797</itunes:duration>
                <itunes:episode>676</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 675 Gaming on the Frontier Podcast:  High Tech Suvival Redux pt1</title>
        <itunes:title>Episode 675 Gaming on the Frontier Podcast:  High Tech Suvival Redux pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-675-gaming-on-the-frontier-podcast-high-tech-suvival-redux-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-675-gaming-on-the-frontier-podcast-high-tech-suvival-redux-pt1/#comments</comments>        <pubDate>Sun, 11 Jun 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f72ba106-abb7-3bfa-a015-bab32a46bb31</guid>
                                    <description><![CDATA[<p>Bruce wasn't satisfied in how we did the earlier episode so we did it again, but with all new material (mostly)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Bruce wasn't satisfied in how we did the earlier episode so we did it again, but with all new material (mostly)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e83wtv/Episode_675_Gaming_on_the_Frontier_Podcast-High_Tech_Survival_Redux_Pt_1.mp3" length="30965765" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Bruce wasn't satisfied in how we did the earlier episode so we did it again, but with all new material (mostly)]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3209</itunes:duration>
                <itunes:episode>675</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 674 Gaming on the Frontier - Fetch Quests are not distractions part 2</title>
        <itunes:title>Episode 674 Gaming on the Frontier - Fetch Quests are not distractions part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-674-gaming-on-the-frontier-fetch-quests-are-not-distractions-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-674-gaming-on-the-frontier-fetch-quests-are-not-distractions-part-2/#comments</comments>        <pubDate>Sun, 04 Jun 2023 23:53:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/25a7e9c3-e470-3d96-bd11-50c3c8db42d2</guid>
                                    <description><![CDATA[<p>This week we talk about how fetch quests can reinforce the main quest and so much more.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about how fetch quests can reinforce the main quest and so much more.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/npktjy/Episode_674_Gaming_on_the_Frontier_fetch_quests_are_not_distractions_pt2.mp3" length="45314509" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about how fetch quests can reinforce the main quest and so much more.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3645</itunes:duration>
                <itunes:episode>674</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 673: Gaming on the Frontier: Fetch Quests are not Distractions part 1</title>
        <itunes:title>Episode 673: Gaming on the Frontier: Fetch Quests are not Distractions part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-673-gaming-on-the-frontier-fetch-quests-are-not-distractions-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-673-gaming-on-the-frontier-fetch-quests-are-not-distractions-part-1/#comments</comments>        <pubDate>Sun, 28 May 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/729afc3c-1b3c-361c-aec6-ed51e1b716a0</guid>
                                    <description><![CDATA[<p>This week we examine one of the most common complications of rpg games, tabletop or otherwise.  There is a right way to use fetch quests to enhance the game and the story.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we examine one of the most common complications of rpg games, tabletop or otherwise.  There is a right way to use fetch quests to enhance the game and the story.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rrs94h/Episode_673_Gaming_on_the_frontier_fetch_quests_are_not_distractions_pt1.mp3" length="41826833" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we examine one of the most common complications of rpg games, tabletop or otherwise.  There is a right way to use fetch quests to enhance the game and the story.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3428</itunes:duration>
                <itunes:episode>673</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 672 Gaming on the Frontier Podcast - High Tech Survival pt 2</title>
        <itunes:title>Episode 672 Gaming on the Frontier Podcast - High Tech Survival pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-672-gaming-on-the-frontier-podcast-high-tech-survival-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-672-gaming-on-the-frontier-podcast-high-tech-survival-pt-2/#comments</comments>        <pubDate>Sun, 21 May 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b93a3e4d-1d05-3437-86fa-4910447c1463</guid>
                                    <description><![CDATA[<p>This week we finish talking about what it takes to survive but there will be another set next month.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish talking about what it takes to survive but there will be another set next month.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g8b6fy/Episode_672_GotF_Hi_tech_survival_pt_2.mp3" length="80269888" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish talking about what it takes to survive but there will be another set next month.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3536</itunes:duration>
                <itunes:episode>672</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 671: Gaming on the Frontier Podcast: High Tech Survival part 1</title>
        <itunes:title>Episode 671: Gaming on the Frontier Podcast: High Tech Survival part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-671-gaming-on-the-frontier-podcast-high-tech-survival-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-671-gaming-on-the-frontier-podcast-high-tech-survival-part-1/#comments</comments>        <pubDate>Mon, 15 May 2023 19:09:21 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/64576965-1dec-307d-bac8-7efd3b5f55a5</guid>
                                    <description><![CDATA[<p>This week we discuss what is needed to survive and how to do it in style.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss what is needed to survive and how to do it in style.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ydkfp6/Episode_671_GotF_Hi_tech_survival_pt_1.mp3" length="79680890" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss what is needed to survive and how to do it in style.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3650</itunes:duration>
                <itunes:episode>671</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 670 Gaming on the Frontier Podcast - Trickster Gods pt 2</title>
        <itunes:title>Episode 670 Gaming on the Frontier Podcast - Trickster Gods pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-670-gaming-on-the-frontier-podcast-trickster-gods-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-670-gaming-on-the-frontier-podcast-trickster-gods-pt-2/#comments</comments>        <pubDate>Sun, 07 May 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/352476c8-f500-35a4-b6a1-4dc04c02e9ab</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of trickster gods</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of trickster gods</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9hu7nr/Episode_670_Gaming_on_the_Frontier_Podcast_Trickster_Gods_pt2.mp3" length="35215888" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of trickster gods]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3324</itunes:duration>
                <itunes:episode>670</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 669: Gaming on the Frontier Podcast - Trickster Gods pt 1</title>
        <itunes:title>Episode 669: Gaming on the Frontier Podcast - Trickster Gods pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-669-gaming-on-the-frontier-podcast-trickster-gods-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-669-gaming-on-the-frontier-podcast-trickster-gods-pt-1/#comments</comments>        <pubDate>Sun, 30 Apr 2023 22:51:24 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/092d58c7-2830-3259-b529-a6fcf03fdfb3</guid>
                                    <description><![CDATA[<p>This week we uncover who the Trickster Gods are and why you should bedevil your players with them.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we uncover who the Trickster Gods are and why you should bedevil your players with them.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mmtrrh/Episode_669_Gaming_on_the_Frontier_Podcast_Trickster_Gods_pt1.mp3" length="31002008" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we uncover who the Trickster Gods are and why you should bedevil your players with them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2991</itunes:duration>
                <itunes:episode>669</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 668 Gaming on the Frontier Podcast - FTL 2448 Next Edition pt 2</title>
        <itunes:title>Episode 668 Gaming on the Frontier Podcast - FTL 2448 Next Edition pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-668-gaming-on-the-frontier-podcast-ftl-2448-next-edition-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-668-gaming-on-the-frontier-podcast-ftl-2448-next-edition-pt-2/#comments</comments>        <pubDate>Sun, 23 Apr 2023 23:56:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/68f1de1a-6670-32b4-a04b-20545df3a72a</guid>
                                    <description><![CDATA[<p>This week your favorite group, previously called the Tri Tac Brain Trust, continues to weigh in on what the next edition of FTL 2448 should be like.  FTL 2448 was Tri Tac's premiere Space RPG and has had 3 editions but its been 30 years so it needs some love to earn a place in the modern rpg sphere.</p>
<p>This is not official in any way.  Just our best ideas of how to improve on an already great but outdated game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week your favorite group, previously called the Tri Tac Brain Trust, continues to weigh in on what the next edition of FTL 2448 should be like.  FTL 2448 was Tri Tac's premiere Space RPG and has had 3 editions but its been 30 years so it needs some love to earn a place in the modern rpg sphere.</p>
<p>This is not official in any way.  Just our best ideas of how to improve on an already great but outdated game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mq5hwu/Episode_668_Gaming_on_the_Frontier_Podcast_FTL_2448_next_edition_pt2.mp3" length="42541259" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week your favorite group, previously called the Tri Tac Brain Trust, continues to weigh in on what the next edition of FTL 2448 should be like.  FTL 2448 was Tri Tac's premiere Space RPG and has had 3 editions but its been 30 years so it needs some love to earn a place in the modern rpg sphere.
This is not official in any way.  Just our best ideas of how to improve on an already great but outdated game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3540</itunes:duration>
                <itunes:episode>668</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 667 Gaming on the Frontier Podcast - FTL 2448 Next Edition pt1</title>
        <itunes:title>Episode 667 Gaming on the Frontier Podcast - FTL 2448 Next Edition pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-668-gaming-on-the-frontier-podcast-ftl-2448-next-edition-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-668-gaming-on-the-frontier-podcast-ftl-2448-next-edition-pt1/#comments</comments>        <pubDate>Sun, 16 Apr 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/59c4af18-7f8e-334e-80a6-efb79eb1242c</guid>
                                    <description><![CDATA[<p>This week your favorite group, previously called the Tri Tac Brain Trust, weighs in on what the next edition of FTL 2448 should be like.  FTL 2448 was Tri Tac's premiere Space RPG and has had 3 editions but its been 30 years so it needs some love to earn a place in the modern rpg sphere.</p>
<p>This is not official in any way.  Just our best ideas of how to improve on an already great but outdated game.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week your favorite group, previously called the Tri Tac Brain Trust, weighs in on what the next edition of FTL 2448 should be like.  FTL 2448 was Tri Tac's premiere Space RPG and has had 3 editions but its been 30 years so it needs some love to earn a place in the modern rpg sphere.</p>
<p>This is not official in any way.  Just our best ideas of how to improve on an already great but outdated game.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zeayux/Episode_667_Gaming_on_the_Frontier_Podcast_FTL_2448_next_edition_pt1.mp3" length="45389163" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week your favorite group, previously called the Tri Tac Brain Trust, weighs in on what the next edition of FTL 2448 should be like.  FTL 2448 was Tri Tac's premiere Space RPG and has had 3 editions but its been 30 years so it needs some love to earn a place in the modern rpg sphere.
This is not official in any way.  Just our best ideas of how to improve on an already great but outdated game.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3667</itunes:duration>
                <itunes:episode>667</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 666 Gaming on the Frontier Podcast - Everyday Heroes pt 2</title>
        <itunes:title>Episode 666 Gaming on the Frontier Podcast - Everyday Heroes pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-666-gaming-on-the-frontier-podcast-everyday-heroes-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-666-gaming-on-the-frontier-podcast-everyday-heroes-pt-2/#comments</comments>        <pubDate>Sun, 09 Apr 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7b74eeaa-a5b6-3997-8b1b-b0e1cfa54c23</guid>
                                    <description><![CDATA[<p>This week we continue or review of Everyday Heroes RPG.  Bruce has a few suggestions regarding armor.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue or review of Everyday Heroes RPG.  Bruce has a few suggestions regarding armor.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6u6k36/Episode_666_Gaming_on_the_Frontier_Podcast_Everyday_Heroes_pt2.mp3" length="45050124" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue or review of Everyday Heroes RPG.  Bruce has a few suggestions regarding armor.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3234</itunes:duration>
                <itunes:episode>666</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 665 Gaming on the Frontier Podcast - Everyday Heroes Part 1</title>
        <itunes:title>Episode 665 Gaming on the Frontier Podcast - Everyday Heroes Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-665-gaming-on-the-frontier-podcast-everyday-heroes-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-665-gaming-on-the-frontier-podcast-everyday-heroes-part-1/#comments</comments>        <pubDate>Sun, 02 Apr 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1124eb0a-26eb-3269-8ece-061b407f92b7</guid>
                                    <description><![CDATA[<p>This week we review the successor to D20 Modern.  See how well it handles street level heroics, and if it can build our favorite characters.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review the successor to D20 Modern.  See how well it handles street level heroics, and if it can build our favorite characters.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mht4fg/Episode_665_Gaming_on_the_Frontier_Podcast_Everyday_Heroes_pt1.mp3" length="41758958" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review the successor to D20 Modern.  See how well it handles street level heroics, and if it can build our favorite characters.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3463</itunes:duration>
                <itunes:episode>665</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 664 Gaming on the Frontier Podcast - ECRYME RPG pt 2</title>
        <itunes:title>Episode 664 Gaming on the Frontier Podcast - ECRYME RPG pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-664-gaming-on-the-frontier-podcast-ecryme-rpg-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-664-gaming-on-the-frontier-podcast-ecryme-rpg-pt-2/#comments</comments>        <pubDate>Sun, 26 Mar 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/587b460b-e1ec-3cd0-971d-3f57f4404678</guid>
                                    <description><![CDATA[<p>This week we finish our review with the editor of Ecryme RPG, a fantastic French RPG that is going through kickstarter soon.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our review with the editor of Ecryme RPG, a fantastic French RPG that is going through kickstarter soon.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9ucbbb/Episode_664_Gaming_on_the_Frontier_Podcast_ECRYME_RPG_Pt2.mp3" length="87324661" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review with the editor of Ecryme RPG, a fantastic French RPG that is going through kickstarter soon.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3681</itunes:duration>
                <itunes:episode>664</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 663: Gaming on the Frontier Podcast - Ecryme RPG pt 1</title>
        <itunes:title>Episode 663: Gaming on the Frontier Podcast - Ecryme RPG pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-663-gaming-on-the-frontier-podcast-ecryme-rpg-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-663-gaming-on-the-frontier-podcast-ecryme-rpg-pt-1/#comments</comments>        <pubDate>Sun, 19 Mar 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/052ea72c-f3f6-31dc-801a-a5f7facabc7e</guid>
                                    <description><![CDATA[<p>Haven't gotten enough French, Steampunk, fight against the MAN rpgs set in the far future?  This port of a French RPG is well worth your time to check out.  Coming to Kickstarter in 2023.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Haven't gotten enough French, Steampunk, fight against the MAN rpgs set in the far future?  This port of a French RPG is well worth your time to check out.  Coming to Kickstarter in 2023.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mqy64c/Episode_663_Gaming_on_the_Frontier_Podcast_ECRYME_RPG_Pt1.mp3" length="55139423" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Haven't gotten enough French, Steampunk, fight against the MAN rpgs set in the far future?  This port of a French RPG is well worth your time to check out.  Coming to Kickstarter in 2023.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3323</itunes:duration>
                <itunes:episode>663</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 662 Gaming on the Frontier Podcast - Universal Systems Part 2</title>
        <itunes:title>Episode 662 Gaming on the Frontier Podcast - Universal Systems Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-662-gaming-on-the-frontier-podcast-universal-systems-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-662-gaming-on-the-frontier-podcast-universal-systems-part-2/#comments</comments>        <pubDate>Sun, 12 Mar 2023 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5b3130cb-2929-3a42-8b67-58b50896d267</guid>
                                    <description><![CDATA[<p>This week we finish examining the temper of the various so called "universal systems" to see if they can indeed hold their edge.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish examining the temper of the various so called "universal systems" to see if they can indeed hold their edge.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jzw8m8/Episode_661_Gaming_on_the_Frontier_Podcast_-_Universal_Systems_Pt2.mp3" length="39758493" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish examining the temper of the various so called "universal systems" to see if they can indeed hold their edge.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3346</itunes:duration>
                <itunes:episode>662</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 661 Gaming on the Frontier Podcast - Universal Systems Part 1</title>
        <itunes:title>Episode 661 Gaming on the Frontier Podcast - Universal Systems Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-661-gaming-on-the-frontier-podcast-universal-systems-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-661-gaming-on-the-frontier-podcast-universal-systems-part-1/#comments</comments>        <pubDate>Sun, 05 Mar 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c4ab757f-cc73-38b3-b7f8-e959cb5612b1</guid>
                                    <description><![CDATA[<p>This week we cut the Gordian knot to find out if there is a solution to having a universal system to rule them all</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we cut the Gordian knot to find out if there is a solution to having a universal system to rule them all</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bmw6pd/Episode_660_Gaming_on_the_Frontier_Podcast_-_Universal_Systems_Pt1.mp3" length="45165251" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we cut the Gordian knot to find out if there is a solution to having a universal system to rule them all]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3735</itunes:duration>
                <itunes:episode>661</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 659 Gaming on the Frontier Podcast - Vault RPG Kickstarter review part 2</title>
        <itunes:title>Episode 659 Gaming on the Frontier Podcast - Vault RPG Kickstarter review part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-659-gaming-on-the-frontier-podcast-vault-rpg-kickstarter-review-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-659-gaming-on-the-frontier-podcast-vault-rpg-kickstarter-review-part-2/#comments</comments>        <pubDate>Sun, 26 Feb 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0d6006b3-b76e-3352-82c0-f1b32a4ab1ca</guid>
                                    <description><![CDATA[<p>this week we finish our review of the new rpg The Vault.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our review of the new rpg The Vault.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6hakza/Episode_659_GotF_Vault_RPG_Kickstarter_review_pt2.mp3" length="80948569" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our review of the new rpg The Vault.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2932</itunes:duration>
                <itunes:episode>659</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 660: Memorial for JM Thompson by Robert Poloskey</title>
        <itunes:title>Episode 660: Memorial for JM Thompson by Robert Poloskey</itunes:title>
        <link>https://tritacsystems.podbean.com/e/memorial-for-jm-thompson-by-robert-poloskey/</link>
                    <comments>https://tritacsystems.podbean.com/e/memorial-for-jm-thompson-by-robert-poloskey/#comments</comments>        <pubDate>Tue, 21 Feb 2023 11:53:09 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b62ad42b-5e0b-3b81-9312-672bdbcad6d9</guid>
                                    <description><![CDATA[<p>The passing of JM Thompson is a loss to gaming for all.  Please take time to listen to Trav's remembrances of this great man.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The passing of JM Thompson is a loss to gaming for all.  Please take time to listen to Trav's remembrances of this great man.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9x9a86/GotF_Memorial_to_JM_Thompson.mp3" length="6644255" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The passing of JM Thompson is a loss to gaming for all.  Please take time to listen to Trav's remembrances of this great man.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>358</itunes:duration>
                <itunes:episode>660</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 658 Gaming on the Frontier Podcast - Vault RPG Kickstarter review part 1</title>
        <itunes:title>Episode 658 Gaming on the Frontier Podcast - Vault RPG Kickstarter review part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-658-gaming-on-the-frontier-podcast-vault-rpg-kickstarter-review-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-658-gaming-on-the-frontier-podcast-vault-rpg-kickstarter-review-part-1/#comments</comments>        <pubDate>Sun, 19 Feb 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c44245a7-1ee7-3c19-8e28-5c771404c247</guid>
                                    <description><![CDATA[<p>We think this upcoming new rpg has a lot to offer and we hope you think so too</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We think this upcoming new rpg has a lot to offer and we hope you think so too</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6kbxw3/Episode_658_GotF_Vault_RPG_Kickstarter_review_pt1.mp3" length="87845266" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We think this upcoming new rpg has a lot to offer and we hope you think so too]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3156</itunes:duration>
                <itunes:episode>658</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 657 Gaming on the Frontier Podcast: Putting Mystery in your Games part 2</title>
        <itunes:title>Episode 657 Gaming on the Frontier Podcast: Putting Mystery in your Games part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-657-gaming-on-the-frontier-podcast-putting-mystery-in-your-games-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-657-gaming-on-the-frontier-podcast-putting-mystery-in-your-games-part-2/#comments</comments>        <pubDate>Sun, 12 Feb 2023 18:01:48 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/17ea30c8-94f0-3aa0-abcb-52e624cae362</guid>
                                    <description><![CDATA[<p>This week we reveal all we had hidden about putting mystery in your games.  Did you figure it out?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we reveal all we had hidden about putting mystery in your games.  Did you figure it out?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e68vgu/Episode_657_Gaming_on_the_Frontier_Podcast_Mystery_in_Your_Games_Part_2.mp3" length="78620512" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we reveal all we had hidden about putting mystery in your games.  Did you figure it out?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3492</itunes:duration>
                <itunes:episode>657</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 656 Gaming on the Frontier Podcast: Mystery in your Games part 1</title>
        <itunes:title>Episode 656 Gaming on the Frontier Podcast: Mystery in your Games part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-656-gaming-on-the-frontier-podcast-mystery-in-your-games-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-656-gaming-on-the-frontier-podcast-mystery-in-your-games-part-1/#comments</comments>        <pubDate>Sun, 05 Feb 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/84745970-1f62-3772-86c1-c7e8584a6010</guid>
                                    <description><![CDATA[<p>This week we encourage you to add mystery and mysteries to your game to enhance the mood and the story.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we encourage you to add mystery and mysteries to your game to enhance the mood and the story.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p7kntz/Episode_656_Gaming_on_the_Frontier_Podcast_Mystery_in_Your_Games_Part_1.mp3" length="40317217" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we encourage you to add mystery and mysteries to your game to enhance the mood and the story.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3023</itunes:duration>
                <itunes:episode>656</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 655 Gaming on the Frontier Podcast - Street Level Superheroics part 3</title>
        <itunes:title>Episode 655 Gaming on the Frontier Podcast - Street Level Superheroics part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-655-gaming-on-the-frontier-podcast-street-level-superheroics-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-655-gaming-on-the-frontier-podcast-street-level-superheroics-part-3/#comments</comments>        <pubDate>Sun, 29 Jan 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d94bc81f-513c-3de1-b2a9-5a9b1b6d4aab</guid>
                                    <description><![CDATA[<p>We ring the bell on the how to do a street level superhero campaign, gentle readers.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We ring the bell on the how to do a street level superhero campaign, gentle readers.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/74uasr/Episode_655_Gaming_on_the_Frontier_Street_Level_Superheroics_pt3.mp3" length="59510483" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We ring the bell on the how to do a street level superhero campaign, gentle readers.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4567</itunes:duration>
                <itunes:episode>655</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 654 Gaming on the Frontier Podcast - Street Level Superheroics part 2</title>
        <itunes:title>Episode 654 Gaming on the Frontier Podcast - Street Level Superheroics part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-654-gaming-on-the-frontier-podcast-street-level-superheroics-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-654-gaming-on-the-frontier-podcast-street-level-superheroics-part-2/#comments</comments>        <pubDate>Sun, 22 Jan 2023 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/47f18fbd-f50d-3849-86f7-feddb9e5405a</guid>
                                    <description><![CDATA[<p>We continue to round two of our slugfest of street level supers</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue to round two of our slugfest of street level supers</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/efgbse/Episode_654_Gaming_on_the_Frontier_Street_Level_Superheroics_pt2.mp3" length="45458979" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to round two of our slugfest of street level supers]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3884</itunes:duration>
                <itunes:episode>654</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 653 Gaming on the Frontier Podcast - Street Level Superheroics part 1</title>
        <itunes:title>Episode 653 Gaming on the Frontier Podcast - Street Level Superheroics part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-653-gaming-on-the-frontier-podcast-street-level-superheroics-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-653-gaming-on-the-frontier-podcast-street-level-superheroics-part-1/#comments</comments>        <pubDate>Wed, 18 Jan 2023 11:28:54 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9982a5b8-aef5-3ede-b1e4-e75254669e30</guid>
                                    <description><![CDATA[<p>This week we start our tag team match of helping you run a bunch of superheroes that don't get their own movies.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our tag team match of helping you run a bunch of superheroes that don't get their own movies.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wyettv/Episode_653_Gaming_on_the_Frontier_Street_Level_Superheroics_pt1.mp3" length="44386499" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our tag team match of helping you run a bunch of superheroes that don't get their own movies.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3698</itunes:duration>
                <itunes:episode>653</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 652 Gaming on the Frontier Podcast: 2022 Year End pt 2</title>
        <itunes:title>Episode 652 Gaming on the Frontier Podcast: 2022 Year End pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-652-gaming-on-the-frontier-podcast-2022-year-end-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-652-gaming-on-the-frontier-podcast-2022-year-end-pt-2/#comments</comments>        <pubDate>Sun, 08 Jan 2023 23:59:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/86410eab-13ad-3c17-80d6-dc470c4067e8</guid>
                                    <description><![CDATA[<p>This week we discuss what we learned in gaming from 2022 and our plans for the future.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss what we learned in gaming from 2022 and our plans for the future.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r3i9ei/episode_652_gaming_on_the_frontier_podcast_2022_yearend_pt2.mp3" length="44537018" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss what we learned in gaming from 2022 and our plans for the future.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3454</itunes:duration>
                <itunes:episode>652</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 651 Gaming on the Frontier Podcast: 2022 Year End pt1</title>
        <itunes:title>Episode 651 Gaming on the Frontier Podcast: 2022 Year End pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-651-gaming-on-the-frontier-podcast-2022-year-end-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-651-gaming-on-the-frontier-podcast-2022-year-end-pt1/#comments</comments>        <pubDate>Sun, 01 Jan 2023 23:58:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e69b0951-a2f2-3d4d-934a-8efc49d1af17</guid>
                                    <description><![CDATA[<p>This week we discuss what we learned in gaming from 2022 and our plans for the future.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss what we learned in gaming from 2022 and our plans for the future.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8wgs8y/episode_651_gaming_on_the_frontier_podcast_yearend_pt1.mp3" length="40610109" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss what we learned in gaming from 2022 and our plans for the future.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3450</itunes:duration>
                <itunes:episode>651</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 650 Gaming on the Frontier Podcast: Fringeworthy in Bioshock Columbia part 2</title>
        <itunes:title>Episode 650 Gaming on the Frontier Podcast: Fringeworthy in Bioshock Columbia part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-650-gaming-on-the-frontier-podcast-fringeworthy-in-bioshock-columbia-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-650-gaming-on-the-frontier-podcast-fringeworthy-in-bioshock-columbia-part-2/#comments</comments>        <pubDate>Sun, 25 Dec 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/20485a98-c84e-3a43-9d23-d8f8e24ac7f1</guid>
                                    <description><![CDATA[<p>Merry Christmas.  Please accept this gift from all the hosts at Gaming on the Frontier Podcast and many more.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Merry Christmas.  Please accept this gift from all the hosts at Gaming on the Frontier Podcast and many more.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b4q5e5/episode_650_gaming_on_the_frontier_FW_in_bioshock_columbia_pt2.mp3" length="43363258" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Merry Christmas.  Please accept this gift from all the hosts at Gaming on the Frontier Podcast and many more.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3687</itunes:duration>
                <itunes:episode>650</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 649: Gaming on the Frontier Podcast - Fringworthy in Bioshock Columbia part 1</title>
        <itunes:title>Episode 649: Gaming on the Frontier Podcast - Fringworthy in Bioshock Columbia part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-649-gaming-on-the-frontier-podcast-fringworthy-in-bioshock-columbia-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-649-gaming-on-the-frontier-podcast-fringworthy-in-bioshock-columbia-part-1/#comments</comments>        <pubDate>Sun, 18 Dec 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/06d839ea-8313-30a5-8528-84bad156affb</guid>
                                    <description><![CDATA[<p>this week we discuss adventuring in the BioShock Columbia world and how Fringeworthy might fit into it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we discuss adventuring in the BioShock Columbia world and how Fringeworthy might fit into it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xe3gqu/episode_649_gaming_on_the_frontier_FW_in_bioshock_columbia_pt1.mp3" length="65027411" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we discuss adventuring in the BioShock Columbia world and how Fringeworthy might fit into it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3494</itunes:duration>
                <itunes:episode>649</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 648 adding Fringeworthy to Bioshock or using Bioshock as its own superhero world setting</title>
        <itunes:title>Episode 648 adding Fringeworthy to Bioshock or using Bioshock as its own superhero world setting</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-648-adding-fringeworthy-to-bioshock-or-using-bioshock-as-its-own-superhero-world-setting/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-648-adding-fringeworthy-to-bioshock-or-using-bioshock-as-its-own-superhero-world-setting/#comments</comments>        <pubDate>Sun, 11 Dec 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/67d55273-d731-3c65-92ed-7b4599d13c18</guid>
                                    <description><![CDATA[<p>This week we finish discussing how to convert bioshock from a video game to a full fledged rpg and maybe add Fringeworthy to it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish discussing how to convert bioshock from a video game to a full fledged rpg and maybe add Fringeworthy to it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mrremy/Episode_648_Gaming_on_the_Frontier_Podcast_Bioshock_in_Fringeworthy_or_a_Superhero_RPG_pt2.mp3" length="44788238" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish discussing how to convert bioshock from a video game to a full fledged rpg and maybe add Fringeworthy to it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3921</itunes:duration>
                <itunes:episode>648</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 647: Adding Fringeworthy to Bioshock 1 &amp; 2 or using Bioshock as a superhero RPG pt 1</title>
        <itunes:title>Episode 647: Adding Fringeworthy to Bioshock 1 &amp; 2 or using Bioshock as a superhero RPG pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-647-adding-fringeworthy-to-bioshock-1-2-or-using-bioshock-as-a-superhero-rpg-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-647-adding-fringeworthy-to-bioshock-1-2-or-using-bioshock-as-a-superhero-rpg-pt-1/#comments</comments>        <pubDate>Sun, 04 Dec 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f64e49f3-e654-37de-ab6e-1d477e8dc56e</guid>
                                    <description><![CDATA[<p>This week we start discussing how bioshock can be used as a rpg campaign of its own or as a setting or resource for Fringeworthy</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start discussing how bioshock can be used as a rpg campaign of its own or as a setting or resource for Fringeworthy</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tiweb4/Episode_647_Gaming_on_the_Frontier_Podcast_Bioshock_in_Fringeworthy_or_a_Superhero_RPG_pt1.mp3" length="44655313" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start discussing how bioshock can be used as a rpg campaign of its own or as a setting or resource for Fringeworthy]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3939</itunes:duration>
                <itunes:episode>647</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 646: Gaming on the Frontier Podcast - using horror to debuff PCs part 2</title>
        <itunes:title>Episode 646: Gaming on the Frontier Podcast - using horror to debuff PCs part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-646-gaming-on-the-frontier-podcast-using-horror-to-debuff-pcs-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-646-gaming-on-the-frontier-podcast-using-horror-to-debuff-pcs-part-2/#comments</comments>        <pubDate>Sun, 27 Nov 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f99ed155-34d3-3aa7-b8aa-32e69a2414f1</guid>
                                    <description><![CDATA[<p>This week we finish discussing how various features in a game system can be used to simulate horror by debuffing PC's in an adventure.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish discussing how various features in a game system can be used to simulate horror by debuffing PC's in an adventure.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/29wvpw/Episode_646_GotF_Using_horror_to_debuff_PCs_pt2.mp3" length="62718833" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish discussing how various features in a game system can be used to simulate horror by debuffing PC's in an adventure.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3807</itunes:duration>
                <itunes:episode>646</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 645: Gaming on the Frontier Podcast - Using horror to debuff pc’s pt1</title>
        <itunes:title>Episode 645: Gaming on the Frontier Podcast - Using horror to debuff pc’s pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-645-gaming-on-the-frontier-podcast-using-horror-to-debuff-pc-s-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-645-gaming-on-the-frontier-podcast-using-horror-to-debuff-pc-s-pt1/#comments</comments>        <pubDate>Sun, 20 Nov 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5de268cb-c72e-33d9-be5b-d7770a95202f</guid>
                                    <description><![CDATA[<p>How to use the game system to simulate horror by debuffing the pc's pt 1</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How to use the game system to simulate horror by debuffing the pc's pt 1</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/w327xp/Episode_645_GotF_Using_horror_to_debuff_PCs_pt1.mp3" length="59043712" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How to use the game system to simulate horror by debuffing the pc's pt 1]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3603</itunes:duration>
                <itunes:episode>645</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 644 Gaming on the Frontier Podcast - Slasher Horror pt 2</title>
        <itunes:title>Episode 644 Gaming on the Frontier Podcast - Slasher Horror pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-644-gaming-on-the-frontier-podcast-slasher-horror-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-644-gaming-on-the-frontier-podcast-slasher-horror-pt-2/#comments</comments>        <pubDate>Sun, 13 Nov 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c5146c0d-3df9-33b1-a3fb-0dce5cb696f6</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of bringing the atmosphere and tropes of slasher movies, especially supernatural slasher movies, into your campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of bringing the atmosphere and tropes of slasher movies, especially supernatural slasher movies, into your campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xcrph9/episode_644_Gaming_on_the_Frontier_Slasher_Horror_pt2.mp3" length="51431323" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of bringing the atmosphere and tropes of slasher movies, especially supernatural slasher movies, into your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3242</itunes:duration>
                <itunes:episode>644</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 643 Gaming on the Frontier Podcast - Slasher Horror pt 1</title>
        <itunes:title>Episode 643 Gaming on the Frontier Podcast - Slasher Horror pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-643-gaming-on-the-frontier-podcast-slasher-horror-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-643-gaming-on-the-frontier-podcast-slasher-horror-pt-1/#comments</comments>        <pubDate>Mon, 07 Nov 2022 13:04:30 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/fb458fcc-697d-3ea8-8348-b7a099c01afa</guid>
                                    <description><![CDATA[<p>this week we talk about supernatural slasher movies and how to bring that style into your adventures.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we talk about supernatural slasher movies and how to bring that style into your adventures.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8gd7y4/episode_643_Gaming_on_the_Frontier_Slasher_Horror_pt1.mp3" length="57320187" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we talk about supernatural slasher movies and how to bring that style into your adventures.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3388</itunes:duration>
                <itunes:episode>643</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 642: What attracted us to Tri Tac Games and do they still Jazz us? part 2</title>
        <itunes:title>Episode 642: What attracted us to Tri Tac Games and do they still Jazz us? part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-642-what-attracted-us-to-tri-tac-games-and-do-they-still-jazz-us-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-642-what-attracted-us-to-tri-tac-games-and-do-they-still-jazz-us-part-2/#comments</comments>        <pubDate>Sun, 30 Oct 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/152f33f0-9130-33e7-bb2e-ccdd854f64dd</guid>
                                    <description><![CDATA[<p>This week Jonathan and Bruce follow Trav in telling what originally attracted us to Tri Tac Games; which games; and do they still jazz us?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week Jonathan and Bruce follow Trav in telling what originally attracted us to Tri Tac Games; which games; and do they still jazz us?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/phxdei/Episode_642_Gaming_on_the_Frontier_Podcast_Bureau_13_Iron_GM_and_what_games_still_jazz_us_pt2.mp3" length="38696230" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Jonathan and Bruce follow Trav in telling what originally attracted us to Tri Tac Games; which games; and do they still jazz us?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3171</itunes:duration>
                <itunes:episode>642</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 641: Gaming on the Frontier Podcast - Bureau 13 Iron GM and What games still Jazz Us part 1</title>
        <itunes:title>Episode 641: Gaming on the Frontier Podcast - Bureau 13 Iron GM and What games still Jazz Us part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-641-gaming-on-the-frontier-podcast-bureau-13-iron-gm-and-what-games-still-jazz-us-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-641-gaming-on-the-frontier-podcast-bureau-13-iron-gm-and-what-games-still-jazz-us-part-1/#comments</comments>        <pubDate>Sun, 23 Oct 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0fdc3f06-fd84-309c-a8d9-19a5c2d59846</guid>
                                    <description><![CDATA[<p>This week we do another Iron GM episode where in 20 minutes we make an adventure out of random story seeds for your listening pleasure and as a start to an adventure for you to use.</p>
<p> </p>
<p>Also we delve into what drew us to Tri Tac games in the first place and if they still have the same attraction</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we do another Iron GM episode where in 20 minutes we make an adventure out of random story seeds for your listening pleasure and as a start to an adventure for you to use.</p>
<p> </p>
<p>Also we delve into what drew us to Tri Tac games in the first place and if they still have the same attraction</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/spkvjk/Episode_641_Gaming_on_the_Frontier_Podcast_Bureau_13_Iron_GM_and_what_games_still_jazz_us_pt1.mp3" length="45874601" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we do another Iron GM episode where in 20 minutes we make an adventure out of random story seeds for your listening pleasure and as a start to an adventure for you to use.
 
Also we delve into what drew us to Tri Tac games in the first place and if they still have the same attraction]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3827</itunes:duration>
                <itunes:episode>641</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 640 Gaming on the Frontier Podcast - Edition Wars</title>
        <itunes:title>Episode 640 Gaming on the Frontier Podcast - Edition Wars</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-640-gaming-on-the-frontier-podcast-edition-wars/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-640-gaming-on-the-frontier-podcast-edition-wars/#comments</comments>        <pubDate>Sun, 16 Oct 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b9617e37-3f3b-349e-a2ad-eb908534954b</guid>
                                    <description><![CDATA[<p>This week we talk about how changes between editions of many game systems have enraged the players and what if any improvements they have made to the game play or marketing the game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about how changes between editions of many game systems have enraged the players and what if any improvements they have made to the game play or marketing the game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qfzrym/Episode_640_Gotf_Edition_Wars.mp3" length="35947800" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about how changes between editions of many game systems have enraged the players and what if any improvements they have made to the game play or marketing the game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3244</itunes:duration>
                <itunes:episode>640</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 639: Gaming on the Frontier Podcast - Bureau 13 using the Cortex System</title>
        <itunes:title>Episode 639: Gaming on the Frontier Podcast - Bureau 13 using the Cortex System</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-639-gaming-on-the-frontier-podcast-bureau-13-using-the-cortex-system/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-639-gaming-on-the-frontier-podcast-bureau-13-using-the-cortex-system/#comments</comments>        <pubDate>Sun, 09 Oct 2022 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9e874674-02a2-3a17-8ee2-504391733d88</guid>
                                    <description><![CDATA[<p>This week Jonathan tells us the trials, tribulations, and victory of using the Cortex system to run Bureau 13</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week Jonathan tells us the trials, tribulations, and victory of using the Cortex system to run Bureau 13</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/a63qmv/Episode_639_GotF_Bureau_13_with_the_Cortex_Prime_system.mp3" length="40846972" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Jonathan tells us the trials, tribulations, and victory of using the Cortex system to run Bureau 13]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3792</itunes:duration>
                <itunes:episode>639</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 638 Gaming on the Frontier Podcast - Non B13 Hunters part 2</title>
        <itunes:title>Episode 638 Gaming on the Frontier Podcast - Non B13 Hunters part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-638-gaming-on-the-frontier-podcast-non-b13-hunters-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-638-gaming-on-the-frontier-podcast-non-b13-hunters-part-2/#comments</comments>        <pubDate>Sun, 02 Oct 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c201a3cf-c5c8-3fbd-adb0-9dcce48fe195</guid>
                                    <description><![CDATA[<p>this week we finish our discussion of the myriad of dangerously amateur supernatural sleuths in any world where the supernatural is hunted covertly.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our discussion of the myriad of dangerously amateur supernatural sleuths in any world where the supernatural is hunted covertly.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ei2952/Episode_638_Gaming_on_the_Frontier_Non_B13_Hunters_pt2.mp3" length="60360636" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our discussion of the myriad of dangerously amateur supernatural sleuths in any world where the supernatural is hunted covertly.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3829</itunes:duration>
                <itunes:episode>638</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 637 Gaming on the Frontier Podcast - Non B13 Hunters pt 1</title>
        <itunes:title>Episode 637 Gaming on the Frontier Podcast - Non B13 Hunters pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-637-gaming-on-the-frontier-podcast-non-b13-hunters-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-637-gaming-on-the-frontier-podcast-non-b13-hunters-pt-1/#comments</comments>        <pubDate>Sun, 25 Sep 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6f44fc95-7fab-3f80-892d-347b274b1021</guid>
                                    <description><![CDATA[<p>This week we wonder about who might also be stalking the night fantastic, besides the official foreign supernatural agencies.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we wonder about who might also be stalking the night fantastic, besides the official foreign supernatural agencies.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bex3gi/episode_637_Gaming_on_the_Frontier_Non_B13_Hunters_pt1.mp3" length="52322876" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we wonder about who might also be stalking the night fantastic, besides the official foreign supernatural agencies.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3371</itunes:duration>
                <itunes:episode>637</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 636 Gaming on the Frontier Podcast:  Magic in Tech pt 2</title>
        <itunes:title>Episode 636 Gaming on the Frontier Podcast:  Magic in Tech pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-636-gaming-on-the-frontier-podcast-magic-in-tech-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-636-gaming-on-the-frontier-podcast-magic-in-tech-pt-2/#comments</comments>        <pubDate>Sun, 18 Sep 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/10e9db34-b35f-3a3f-9105-cd03a643f349</guid>
                                    <description><![CDATA[<p>This week we finish our intro to adding magic to existing tech or better yet designing magic into the development of tech from the beginning.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our intro to adding magic to existing tech or better yet designing magic into the development of tech from the beginning.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8rhme6/Episode_636_Gaming_on_the_Frontier_Podcast_Magic_in_Tech_pt2.mp3" length="51264912" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our intro to adding magic to existing tech or better yet designing magic into the development of tech from the beginning.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4114</itunes:duration>
                <itunes:episode>636</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 635: Gaming on the Frontier Podcast: Magic In Tech part1</title>
        <itunes:title>Episode 635: Gaming on the Frontier Podcast: Magic In Tech part1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-635-gaming-on-the-frontier-podcast-magic-in-tech-part1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-635-gaming-on-the-frontier-podcast-magic-in-tech-part1/#comments</comments>        <pubDate>Sun, 11 Sep 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7b192e60-94c4-349c-8fb2-1448f789a935</guid>
                                    <description><![CDATA[<p>We've talked about putting tech in your magic but now we talk about how to add magic to your existing tech or devise a history of technology where magic is incorporated from the beginning.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've talked about putting tech in your magic but now we talk about how to add magic to your existing tech or devise a history of technology where magic is incorporated from the beginning.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uei548/Episode_635_Gaming_on_the_Frontier_Podcast_Magic_in_Tech_pt1.mp3" length="46497060" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've talked about putting tech in your magic but now we talk about how to add magic to your existing tech or devise a history of technology where magic is incorporated from the beginning.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3762</itunes:duration>
                <itunes:episode>635</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 634 Gaming on the Frontier Podcast - The Big System in Fringeworthy Part 2</title>
        <itunes:title>Episode 634 Gaming on the Frontier Podcast - The Big System in Fringeworthy Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-634-gaming-on-the-frontier-podcast-the-big-system-in-fringeworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-634-gaming-on-the-frontier-podcast-the-big-system-in-fringeworthy-part-2/#comments</comments>        <pubDate>Sun, 04 Sep 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f6ab082c-82f9-32ac-b4e0-8f25ac7e187e</guid>
                                    <description><![CDATA[<p>This week we start to explore what it really is, its intent and what limits have been placed on it</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start to explore what it really is, its intent and what limits have been placed on it</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rbgqm5/Episode_634_GotF_The_Big_System_in_FW_pt2.mp3" length="78558552" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start to explore what it really is, its intent and what limits have been placed on it]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3623</itunes:duration>
                <itunes:episode>634</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 633 Gaming on the Frontier Podcast - The BIG System in Fringeworthy Part 1</title>
        <itunes:title>Episode 633 Gaming on the Frontier Podcast - The BIG System in Fringeworthy Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-633-gaming-on-the-frontier-podcast-the-big-system-in-fringeworthy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-633-gaming-on-the-frontier-podcast-the-big-system-in-fringeworthy-part-1/#comments</comments>        <pubDate>Sun, 28 Aug 2022 13:51:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ee29ebe9-431a-3384-a07e-af7f211781e1</guid>
                                    <description><![CDATA[<p>This week we start to explore what it really is, its intent and what limits have been placed on it</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start to explore what it really is, its intent and what limits have been placed on it</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5xzkj6/Episode_633_GotF_The_Big_System_in_FW_pt1.mp3" length="73971194" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start to explore what it really is, its intent and what limits have been placed on it]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3491</itunes:duration>
                <itunes:episode>633</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 632 Gaming on the Frontier Podcast - Fringeworthy or HardWired Hinterlands virtual worlds? part 2</title>
        <itunes:title>Episode 632 Gaming on the Frontier Podcast - Fringeworthy or HardWired Hinterlands virtual worlds? part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-632-gaming-on-the-frontier-podcast-fringeworthy-or-hardwired-hinterlands-virtual-worlds-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-632-gaming-on-the-frontier-podcast-fringeworthy-or-hardwired-hinterlands-virtual-worlds-part-2/#comments</comments>        <pubDate>Sun, 21 Aug 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5cbcb789-a373-300b-8c94-a2c8c4da2ec0</guid>
                                    <description><![CDATA[<p>this week we finish examining if playing FW or Hardwired Hinterland as virtual worlds would make more sense.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish examining if playing FW or Hardwired Hinterland as virtual worlds would make more sense.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nkdxeg/episode_632_gaming_on_the_frontier_podcast_Digital_Hinterlands_Part_2.mp3" length="44633484" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish examining if playing FW or Hardwired Hinterland as virtual worlds would make more sense.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3660</itunes:duration>
                <itunes:episode>632</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 631 Gaming on the Frontier Podcast: Is Fringeworthy or HardWired Hinterlands digital part 1</title>
        <itunes:title>Episode 631 Gaming on the Frontier Podcast: Is Fringeworthy or HardWired Hinterlands digital part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-631-gaming-on-the-frontier-podcast-is-fringeworthy-or-hardwired-hinterlands-digital-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-631-gaming-on-the-frontier-podcast-is-fringeworthy-or-hardwired-hinterlands-digital-part-1/#comments</comments>        <pubDate>Tue, 16 Aug 2022 22:34:43 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a0c344fc-db77-3bcd-80a9-561f5386a690</guid>
                                    <description><![CDATA[<p>There is a lot of weirdness about the these two properties.  Would they be better as virtual worlds than real ones?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>There is a lot of weirdness about the these two properties.  Would they be better as virtual worlds than real ones?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/92hup7/episode_631_gaming_on_the_frontier_podcast_Digital_Hinterlands_Part_1.mp3" length="35742029" type="audio/mpeg"/>
        <itunes:summary><![CDATA[There is a lot of weirdness about the these two properties.  Would they be better as virtual worlds than real ones?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2854</itunes:duration>
                <itunes:episode>631</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 630: Handling missing players part 2</title>
        <itunes:title>Episode 630: Handling missing players part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-630-handling-missing-players-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-630-handling-missing-players-part-2/#comments</comments>        <pubDate>Sun, 07 Aug 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f98a9277-1cd6-3c8d-92ad-bb2be5cdd67a</guid>
                                    <description><![CDATA[<p>This week we offer tactics to both encourage players to attend regularly and how to prevent abuse of those characters while the player is away.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we offer tactics to both encourage players to attend regularly and how to prevent abuse of those characters while the player is away.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wz5ft9/Episode_630_Gaming_on_the_Frontier_Podcast_Handling_Missing_Players_pt2.mp3" length="40969758" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we offer tactics to both encourage players to attend regularly and how to prevent abuse of those characters while the player is away.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3469</itunes:duration>
                <itunes:episode>630</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 629: Handling Missing Players Part 1</title>
        <itunes:title>Episode 629: Handling Missing Players Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-629-handling-missing-players-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-629-handling-missing-players-part-1/#comments</comments>        <pubDate>Sun, 31 Jul 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/74e07ba1-94ef-3bf9-9e81-203092454833</guid>
                                    <description><![CDATA[<p>This week we begin our probe of how to handle player absence, temporary or permanent.  What it means to the game and what is a fair way to treat both the character and the player.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our probe of how to handle player absence, temporary or permanent.  What it means to the game and what is a fair way to treat both the character and the player.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bu5zsj/Episode_629_Gaming_on_the_Frontier_Podcast_Handling_Missing_Players_pt1.mp3" length="46863680" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our probe of how to handle player absence, temporary or permanent.  What it means to the game and what is a fair way to treat both the character and the player.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3820</itunes:duration>
                <itunes:episode>629</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 628 Gaming on the Frontier Podcast: Adding Jak and Daxter to Fringeworthy part 2</title>
        <itunes:title>Episode 628 Gaming on the Frontier Podcast: Adding Jak and Daxter to Fringeworthy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-628-gaming-on-the-frontier-podcast-adding-jak-and-daxter-to-fringeworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-628-gaming-on-the-frontier-podcast-adding-jak-and-daxter-to-fringeworthy-part-2/#comments</comments>        <pubDate>Sun, 24 Jul 2022 23:54:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4f1f9afe-0d02-3ad3-9b6b-8fe03c4b5c90</guid>
                                    <description><![CDATA[<p>Lots of us have very fond memories of the duo of Jak and Daxter video games.  Now we help you play then in a tabletop rpg.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Lots of us have very fond memories of the duo of Jak and Daxter video games.  Now we help you play then in a tabletop rpg.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/raji66/Episode_628_Gaming_on_the_Frontier_Adding_Fringeworthy_to_Jak_and_Daxter_pt2.mp3" length="86697420" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Lots of us have very fond memories of the duo of Jak and Daxter video games.  Now we help you play then in a tabletop rpg.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3565</itunes:duration>
                <itunes:episode>628</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 627 Gaming on the Frontier Podcast: Adding Fringeworthy to Jak and Daxter part 1</title>
        <itunes:title>Episode 627 Gaming on the Frontier Podcast: Adding Fringeworthy to Jak and Daxter part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-627-gaming-on-the-frontier-podcast-adding-fringeworthy-to-jak-and-daxter-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-627-gaming-on-the-frontier-podcast-adding-fringeworthy-to-jak-and-daxter-part-1/#comments</comments>        <pubDate>Sun, 17 Jul 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4264fffb-c7cf-3e72-9fa6-9aac00ccf3a0</guid>
                                    <description><![CDATA[<p>Lots of us have very fond memories of the duo of Jak and Daxter video games.  Now we help you play then in a tabletop rpg.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Lots of us have very fond memories of the duo of Jak and Daxter video games.  Now we help you play then in a tabletop rpg.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4riiuq/Episode_627_Gaming_on_the_Frontier_Adding_Fringeworthy_to_Jak_and_Daxter_pt1.mp3" length="85692603" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Lots of us have very fond memories of the duo of Jak and Daxter video games.  Now we help you play then in a tabletop rpg.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3578</itunes:duration>
                <itunes:episode>627</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 626 Gaming on the Frontier Podcast: Post Apocalyptic Bureau 13 Regional Teams part 2</title>
        <itunes:title>Episode 626 Gaming on the Frontier Podcast: Post Apocalyptic Bureau 13 Regional Teams part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-626-gaming-on-the-frontier-podcast-post-apocalyptic-bureau-13-regional-teams-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-626-gaming-on-the-frontier-podcast-post-apocalyptic-bureau-13-regional-teams-part-2/#comments</comments>        <pubDate>Sun, 10 Jul 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7876597e-ba88-31a8-865c-44bf58e2312c</guid>
                                    <description><![CDATA[<p>We already covered how the bureau would be part of a post apocalyptic earth alternate world in general, but we realized that the regional teams and their bases would be a major factor.  We wanted to give them their fair space.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We already covered how the bureau would be part of a post apocalyptic earth alternate world in general, but we realized that the regional teams and their bases would be a major factor.  We wanted to give them their fair space.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r8hqr6/Episode_626_Gaming_on_the_Frontier_PostApoc_B13_regional_teams_pt2.mp3" length="41153177" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We already covered how the bureau would be part of a post apocalyptic earth alternate world in general, but we realized that the regional teams and their bases would be a major factor.  We wanted to give them their fair space.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3448</itunes:duration>
                <itunes:episode>626</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 625 Gaming on the Frontier Podcast: Post Apocalyptic Bureau 13 Regional Teams</title>
        <itunes:title>Episode 625 Gaming on the Frontier Podcast: Post Apocalyptic Bureau 13 Regional Teams</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-262-gaming-on-the-frontier-podcast-post-apocalyptic-bureau-13-regional-teams/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-262-gaming-on-the-frontier-podcast-post-apocalyptic-bureau-13-regional-teams/#comments</comments>        <pubDate>Sun, 03 Jul 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e4145f50-a2f8-328a-9862-8f8ea49fa5c8</guid>
                                    <description><![CDATA[<p>We already covered how the bureau would be part of a post apocalyptic earth alternate world in general, but we realized that the regional teams and their bases would be a major factor.  We wanted to give them their fair space.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We already covered how the bureau would be part of a post apocalyptic earth alternate world in general, but we realized that the regional teams and their bases would be a major factor.  We wanted to give them their fair space.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3adjpw/Episode_625_Gaming_on_the_Frontier_PostApoc_B13_regional_teams_pt1.mp3" length="46837941" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We already covered how the bureau would be part of a post apocalyptic earth alternate world in general, but we realized that the regional teams and their bases would be a major factor.  We wanted to give them their fair space.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3771</itunes:duration>
                <itunes:episode>625</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 624: Gaming on the Frontier: New Amuse a Savage Kit pt 2</title>
        <itunes:title>Episode 624: Gaming on the Frontier: New Amuse a Savage Kit pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-624-gaming-on-the-frontier-new-amuse-a-savage-kit-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-624-gaming-on-the-frontier-new-amuse-a-savage-kit-pt-2/#comments</comments>        <pubDate>Sun, 26 Jun 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2fb5409c-22a0-35f8-a78e-e8405a829c0d</guid>
                                    <description><![CDATA[<p>We could have gone on for hours with new cool stuff to put in it but we stopped with 2 episodes.  We also added larger items that are nice to drop off in the village to make life better.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We could have gone on for hours with new cool stuff to put in it but we stopped with 2 episodes.  We also added larger items that are nice to drop off in the village to make life better.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/32tm7c/Episode_624_Gaming_on_the_Frontier_Amuse_A_Savage_Kit_pt2.mp3" length="43394812" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We could have gone on for hours with new cool stuff to put in it but we stopped with 2 episodes.  We also added larger items that are nice to drop off in the village to make life better.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3605</itunes:duration>
                <itunes:episode>624</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 623: Gaming on the Frontier - New Amuse a savage kit pt 1</title>
        <itunes:title>Episode 623: Gaming on the Frontier - New Amuse a savage kit pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-623-gaming-on-the-frontier-new-amuse-a-savage-kit-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-623-gaming-on-the-frontier-new-amuse-a-savage-kit-pt-1/#comments</comments>        <pubDate>Sun, 19 Jun 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2037d2e4-a164-31e8-9458-9c6330fe57bf</guid>
                                    <description><![CDATA[<p>We went over the venerable amuse a savage kit and made some suggestions from the new millenium.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We went over the venerable amuse a savage kit and made some suggestions from the new millenium.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/53az26/Episode_623_Gaming_on_the_Frontier_Amuse_A_Savage_Kit_pt1.mp3" length="43263877" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We went over the venerable amuse a savage kit and made some suggestions from the new millenium.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3574</itunes:duration>
                <itunes:episode>623</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 622: Gaming on the Frontier Podcast: Post Apocalptic Bureau 13 part 2</title>
        <itunes:title>Episode 622: Gaming on the Frontier Podcast: Post Apocalptic Bureau 13 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-622-gaming-on-the-frontier-podcast-post-apocalptic-bureau-13-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-622-gaming-on-the-frontier-podcast-post-apocalptic-bureau-13-part-2/#comments</comments>        <pubDate>Sun, 12 Jun 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/68a597b7-bd92-30ab-a7ae-3d039a8cd6bd</guid>
                                    <description><![CDATA[<p>this week we finish(?) our discussion of post apocalyptic bureau 13</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish(?) our discussion of post apocalyptic bureau 13</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uxdnjg/Episode_622_GotF_Post_apocalyptic_B13_part_2.mp3" length="68817655" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish(?) our discussion of post apocalyptic bureau 13]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3887</itunes:duration>
                <itunes:episode>622</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 621 Gaming on the Frontier Podcast: Post Apocalypse Bureau 13 part 1</title>
        <itunes:title>Episode 621 Gaming on the Frontier Podcast: Post Apocalypse Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-621-gaming-on-the-frontier-podcast-post-apocalypse-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-621-gaming-on-the-frontier-podcast-post-apocalypse-bureau-13-part-1/#comments</comments>        <pubDate>Sun, 05 Jun 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/779fe826-7892-3d6d-8f3c-6c2131909a3a</guid>
                                    <description><![CDATA[<p>This week we discuss how Bureau 13 or other supernatural investigatory agencies would operate after a holocaust</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how Bureau 13 or other supernatural investigatory agencies would operate after a holocaust</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n5ny52/Episode_621_GotF_Post_apocalyptic_B13_part_1.mp3" length="65935720" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how Bureau 13 or other supernatural investigatory agencies would operate after a holocaust]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3599</itunes:duration>
                <itunes:episode>621</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 620 Campaign Pitch and Session 0 part 2</title>
        <itunes:title>Episode 620 Campaign Pitch and Session 0 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-620-campaign-pitch-and-session-0-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-620-campaign-pitch-and-session-0-part-2/#comments</comments>        <pubDate>Sun, 29 May 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0906f6ba-96d7-322d-a74d-eaddf4127a44</guid>
                                    <description><![CDATA[<p>this week we finish our investigation of how to pitch a new campaign to your group without ticking off the gm</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our investigation of how to pitch a new campaign to your group without ticking off the gm</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dktrae/episode_620_Gaming_on_the_Frontier_Campaign_Pitch_and_Session_0_Part_2.mp3" length="41217906" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our investigation of how to pitch a new campaign to your group without ticking off the gm]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2943</itunes:duration>
                <itunes:episode>620</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 619 Campaign Pitch and Session 0 part 1</title>
        <itunes:title>Episode 619 Campaign Pitch and Session 0 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-619-campaign-pitch-and-session-0-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-619-campaign-pitch-and-session-0-part-1/#comments</comments>        <pubDate>Sun, 22 May 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/626a0ad9-09b8-3d3a-9106-52e38167506d</guid>
                                    <description><![CDATA[<p>This week we talk about how to pitch a campaign to your players and the pitfalls therein</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about how to pitch a campaign to your players and the pitfalls therein</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h3tf3p/episode_619_Gaming_on_the_Frontier_Campaign_Pitch_and_Session_0_Part_1.mp3" length="42264969" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about how to pitch a campaign to your players and the pitfalls therein]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3107</itunes:duration>
                <itunes:episode>619</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 618 First Time Campaign Creation part 2</title>
        <itunes:title>Episode 618 First Time Campaign Creation part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-618-first-time-campaign-creation-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-618-first-time-campaign-creation-part-2/#comments</comments>        <pubDate>Sun, 15 May 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a64109e4-5762-354b-8b8c-e12fc49d5d55</guid>
                                    <description><![CDATA[<p>Perky Goth brings us to the grand conclusion of creating a new campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Perky Goth brings us to the grand conclusion of creating a new campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6dkpce/Episode_618_Gaming_on_the_Frontier_Podcast_First_time_campaign_creation_pt2.mp3" length="43126621" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Perky Goth brings us to the grand conclusion of creating a new campaign]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3987</itunes:duration>
                <itunes:episode>618</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 617: First Time Campaign Creation pt1</title>
        <itunes:title>Episode 617: First Time Campaign Creation pt1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-617-first-time-campaign-creation-pt1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-617-first-time-campaign-creation-pt1/#comments</comments>        <pubDate>Sun, 08 May 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ed16ff78-1763-39c9-9172-dcc566c78eeb</guid>
                                    <description><![CDATA[<p>This week we are joined by Perky Goth to discuss the ins and outs of campaign creation of her Mazeworld property</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we are joined by Perky Goth to discuss the ins and outs of campaign creation of her Mazeworld property</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fwtjem/Episode_617_Gaming_on_the_Frontier_Podcast_First_time_campaign_creation_pt1.mp3" length="38484722" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we are joined by Perky Goth to discuss the ins and outs of campaign creation of her Mazeworld property]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3682</itunes:duration>
                <itunes:episode>617</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 616: Gaming on the Frontier - Disquieting factors pt 2</title>
        <itunes:title>Episode 616: Gaming on the Frontier - Disquieting factors pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-616-gaming-on-the-frontier-disquieting-factors-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-616-gaming-on-the-frontier-disquieting-factors-pt-2/#comments</comments>        <pubDate>Sun, 01 May 2022 14:43:18 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/234a29ab-5ad5-3fc1-be19-769392d47b03</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fpwr6k/episode_616_Gaming_on_the_Frontier_Disquieting_factors_pt2.mp3" length="51987143" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4213</itunes:duration>
                <itunes:episode>616</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 615 Gaming on the Frontier Podcast - Disquieting Factors part 1</title>
        <itunes:title>Episode 615 Gaming on the Frontier Podcast - Disquieting Factors part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-615-gaming-on-the-frontier-podcast-disquieting-factors-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-615-gaming-on-the-frontier-podcast-disquieting-factors-part-1/#comments</comments>        <pubDate>Sun, 24 Apr 2022 22:55:16 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9ba758f1-ae04-34fc-a507-7735842261ee</guid>
                                    <description><![CDATA[<p>How to unnerve your players or make the landscape and races truly alien</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How to unnerve your players or make the landscape and races truly alien</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9n2zjx/episode_615_Gaming_on_the_Frontier_Disquieting_factors_pt1.mp3" length="48434164" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How to unnerve your players or make the landscape and races truly alien]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3873</itunes:duration>
                <itunes:episode>615</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 614 Dealing with New Power Centers Part 2</title>
        <itunes:title>Episode 614 Dealing with New Power Centers Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-614-dealing-with-new-power-centers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-614-dealing-with-new-power-centers-part-2/#comments</comments>        <pubDate>Sun, 17 Apr 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bcf78df6-4241-37bb-a382-fc24420f8943</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of how to deal with the discovery of a competing organization or a people who will be real competition (maybe deadly competion) in the future.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of how to deal with the discovery of a competing organization or a people who will be real competition (maybe deadly competion) in the future.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cu24rp/Episode_614_Gaming_on_the_Frontier_Podcast_Dealing_with_New_Power_Centers_Part_2.mp3" length="39023379" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of how to deal with the discovery of a competing organization or a people who will be real competition (maybe deadly competion) in the future.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3332</itunes:duration>
                <itunes:episode>614</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 613 - Dealing with New Power Centers Pt 1</title>
        <itunes:title>Episode 613 - Dealing with New Power Centers Pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-613-dealing-with-new-power-centers-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-613-dealing-with-new-power-centers-pt-1/#comments</comments>        <pubDate>Sun, 10 Apr 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/77ef5818-2468-36d5-a73f-f0fc7526c548</guid>
                                    <description><![CDATA[<p>Great for all your adventuring rpgs.  What happens when you meet a group that will be real competition for your future endeavors?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Great for all your adventuring rpgs.  What happens when you meet a group that will be real competition for your future endeavors?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jcadqy/Episode_613_Gaming_on_the_Frontier_Podcast_Dealing_with_New_Power_Centers_Part_1.mp3" length="43194841" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Great for all your adventuring rpgs.  What happens when you meet a group that will be real competition for your future endeavors?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3590</itunes:duration>
                <itunes:episode>613</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 612 - Angels and Demons living together - Mass Hysteria pt 2</title>
        <itunes:title>Episode 612 - Angels and Demons living together - Mass Hysteria pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-612-angels-and-demons-living-together-mass-hysteria-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-612-angels-and-demons-living-together-mass-hysteria-pt-2/#comments</comments>        <pubDate>Sun, 03 Apr 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4a364947-13c2-3713-a332-05b46aaa8e1b</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how angels and demons and mortals interact in modern supernatural games like Bureau 13.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how angels and demons and mortals interact in modern supernatural games like Bureau 13.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/72gygk/episode_612_Gaming_on_the_Frontier_Podcast_Angels_and_demons_living_together_pt2.mp3" length="41116630" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how angels and demons and mortals interact in modern supernatural games like Bureau 13.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3372</itunes:duration>
                <itunes:episode>612</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 611: Angels and Demons Living Together - Mass Hysteria pt 1</title>
        <itunes:title>Episode 611: Angels and Demons Living Together - Mass Hysteria pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-611-angels-and-demons-living-together-mass-hysteria-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-611-angels-and-demons-living-together-mass-hysteria-pt-1/#comments</comments>        <pubDate>Sun, 27 Mar 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c9476004-057b-35f7-bfd5-16c3360e424f</guid>
                                    <description><![CDATA[<p>Can angels and demons be in a loving relationship or is it just dogs and cats?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Can angels and demons be in a loving relationship or is it just dogs and cats?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i48n7k/episode_611_Gaming_on_the_Frontier_Podcast_Angels_and_demons_living_together_pt1.mp3" length="40135227" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Can angels and demons be in a loving relationship or is it just dogs and cats?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3270</itunes:duration>
                <itunes:episode>611</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 610: Adding Fringeworthy to your Mass Effect game part 2</title>
        <itunes:title>Episode 610: Adding Fringeworthy to your Mass Effect game part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-610-adding-fringeworthy-to-your-mass-effect-game-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-610-adding-fringeworthy-to-your-mass-effect-game-part-2/#comments</comments>        <pubDate>Sun, 20 Mar 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/71427db3-fc1d-3736-be3d-6a81e1263c51</guid>
                                    <description><![CDATA[<p>This week we finish showing how tech from FW would help the Mass Effect races and how to bring it all together</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish showing how tech from FW would help the Mass Effect races and how to bring it all together</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hjcenp/Episode_610_Gaming_on_the_Frontier_Podcast_Adding_FW_to_Mass_Effect_pt2.mp3" length="37948972" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish showing how tech from FW would help the Mass Effect races and how to bring it all together]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3286</itunes:duration>
                <itunes:episode>610</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 609: Adding Fringeworthy to Mass Effect part 1</title>
        <itunes:title>Episode 609: Adding Fringeworthy to Mass Effect part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-609-adding-fringeworthy-to-mass-effect-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-609-adding-fringeworthy-to-mass-effect-part-1/#comments</comments>        <pubDate>Sun, 13 Mar 2022 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8713a39a-2519-3336-a2cd-bf03c18b9249</guid>
                                    <description><![CDATA[<p>This week we begin our exploration of how and why adding fringworthy to your mass effect game would be awesome.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our exploration of how and why adding fringworthy to your mass effect game would be awesome.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/an5f3z/Episode_609_Gaming_on_the_Frontier_Podcast_Adding_FW_to_Mass_Effect_pt1.mp3" length="39311877" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration of how and why adding fringworthy to your mass effect game would be awesome.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3373</itunes:duration>
                <itunes:episode>609</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 608: Iron GM - SCP Foundation</title>
        <itunes:title>Episode 608: Iron GM - SCP Foundation</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-608-iron-gm-scp-foundation/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-608-iron-gm-scp-foundation/#comments</comments>        <pubDate>Sun, 06 Mar 2022 19:19:27 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/604376a0-081e-373a-b491-62a8b0d40db9</guid>
                                    <description><![CDATA[<p>This week your hosts compete in another IRON GM competition to create an adventure in 20 mins based on random items from the internet.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week your hosts compete in another IRON GM competition to create an adventure in 20 mins based on random items from the internet.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/auvk4z/Episode_608_Gaming_on_the_Frontier_Podcast_Iron_GM_SCP_Foundation.mp3" length="43747516" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week your hosts compete in another IRON GM competition to create an adventure in 20 mins based on random items from the internet.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4144</itunes:duration>
                <itunes:episode>608</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 607: Going Rogue pt 2</title>
        <itunes:title>Episode 607: Going Rogue pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-607-going-rogue-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-607-going-rogue-pt-2/#comments</comments>        <pubDate>Sun, 27 Feb 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6f2144ae-1d69-3412-b159-250fe843152b</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of what it means to go rogue and how it can be good for a campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of what it means to go rogue and how it can be good for a campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2ctgtn/Episode_607_Gaming_on_the_Frontier_Going_Rogue_pt2.mp3" length="35940502" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what it means to go rogue and how it can be good for a campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3018</itunes:duration>
                <itunes:episode>607</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 606: Going Rogue pt 1</title>
        <itunes:title>Episode 606: Going Rogue pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-606-going-rogue-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-606-going-rogue-pt-1/#comments</comments>        <pubDate>Sun, 20 Feb 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/52dfbc50-b2f0-37d3-9520-857f35c75d19</guid>
                                    <description><![CDATA[<p>This week we talk about breaking with tradition or the flow of the campaign and striking out in an entirely different direction.  Maybe even as a solo.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about breaking with tradition or the flow of the campaign and striking out in an entirely different direction.  Maybe even as a solo.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/63s959/Episode_606_Gaming_on_the_Frontier_Going_Rogue_pt1.mp3" length="33192212" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about breaking with tradition or the flow of the campaign and striking out in an entirely different direction.  Maybe even as a solo.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2772</itunes:duration>
                <itunes:episode>606</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 605 Gaming on the Frontier - EMT Teams part2</title>
        <itunes:title>Episode 605 Gaming on the Frontier - EMT Teams part2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-605-gaming-on-the-frontier-emt-teams-part2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-605-gaming-on-the-frontier-emt-teams-part2/#comments</comments>        <pubDate>Sun, 13 Feb 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c95bae94-da21-3115-892c-4af1b1a069e7</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to implement EMT Teams in your campaign and run an entire campaign where those teams are the focus.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to implement EMT Teams in your campaign and run an entire campaign where those teams are the focus.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ty2sgr/Episode_605_Gaming_on_the_Frontier_EMT_teams_Pt2.mp3" length="46874553" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to implement EMT Teams in your campaign and run an entire campaign where those teams are the focus.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4076</itunes:duration>
                <itunes:episode>605</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 604: Gaming on the Frontier- EMT Teams and Campaigns part 1</title>
        <itunes:title>Episode 604: Gaming on the Frontier- EMT Teams and Campaigns part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-604-gaming-on-the-frontier-emt-teams-and-campaigns-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-604-gaming-on-the-frontier-emt-teams-and-campaigns-part-1/#comments</comments>        <pubDate>Sun, 06 Feb 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/59c9e819-3222-353e-8f8e-7a6e51a3ef63</guid>
                                    <description><![CDATA[<p>This week we talk about an alternate campaign where you aren't killing monsters but actively helping people.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about an alternate campaign where you aren't killing monsters but actively helping people.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/psd5kp/Episode_604_Gaming_on_the_Frontier_EMT_teams_Pt1.mp3" length="36275237" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about an alternate campaign where you aren't killing monsters but actively helping people.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3215</itunes:duration>
                <itunes:episode>604</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 603: Fringeworthy Theme Park Worlds Gone Wild part 2</title>
        <itunes:title>Episode 603: Fringeworthy Theme Park Worlds Gone Wild part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-603-fringeworthy-theme-park-worlds-gone-wild-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-603-fringeworthy-theme-park-worlds-gone-wild-part-2/#comments</comments>        <pubDate>Sun, 30 Jan 2022 23:58:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7a43c82d-aaa5-3cc6-8bb0-81c9ac24a36e</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3teefx/Episode_603_Gaming_on_the_Frontier_Fringe_theme_park_worlds_gone_wild_pt2.mp3" length="32448891" type="audio/mpeg"/>
        <itunes:summary>This wee we finish our exploration of how bad a high tech entertainment world can go after a 1000 years of neglect</itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2924</itunes:duration>
        <itunes:season>13</itunes:season>
        <itunes:episode>603</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 602: Fringeworthy Theme Park Worlds gone wild part 1</title>
        <itunes:title>Episode 602: Fringeworthy Theme Park Worlds gone wild part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-602-fringeworthy-theme-park-worlds-gone-wild-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-602-fringeworthy-theme-park-worlds-gone-wild-part-1/#comments</comments>        <pubDate>Sun, 23 Jan 2022 15:54:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b48b6af1-ea15-340d-8d88-664ac57165ef</guid>
                                    <description><![CDATA[<p>This week we discuss how a super high tech Theme Park can go terribly wrong after 1000 years of neglect</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how a super high tech Theme Park can go terribly wrong after 1000 years of neglect</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2ymqxk/Episode_602_Gaming_on_the_Frontier_Fringe_theme_park_worlds_gone_wild_pt1.mp3" length="34528271" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how a super high tech Theme Park can go terribly wrong after 1000 years of neglect]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3139</itunes:duration>
        <itunes:season>13</itunes:season>
        <itunes:episode>602</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 600 pt 2 Gaming on the Frontier Podcast:  What were our best</title>
        <itunes:title>Episode 600 pt 2 Gaming on the Frontier Podcast:  What were our best</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-600-pt-2-what-were-are-best/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-600-pt-2-what-were-are-best/#comments</comments>        <pubDate>Sun, 16 Jan 2022 23:41:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e679ee45-1d30-3b46-a471-d0421e0f51b7</guid>
                                    <description><![CDATA[<p>Sorry I forgot to post the second half of the 600th episode last week.  My brain was still on xmas holiday I guess.</p>
<p> </p>
<p>This week we finish reviewing 13 years of podcasting and what we thought were our best episodes.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Sorry I forgot to post the second half of the 600th episode last week.  My brain was still on xmas holiday I guess.</p>
<p> </p>
<p>This week we finish reviewing 13 years of podcasting and what we thought were our best episodes.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/td66rw/Episode_600_Gaming_on_the_Frontier_podcast_part2.mp3" length="48484201" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry I forgot to post the second half of the 600th episode last week.  My brain was still on xmas holiday I guess.
 
This week we finish reviewing 13 years of podcasting and what we thought were our best episodes.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4230</itunes:duration>
                <itunes:episode>321</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 600 Gaming on the Frontier Podcast-what were our best part1</title>
        <itunes:title>Episode 600 Gaming on the Frontier Podcast-what were our best part1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-600-gaming-on-the-frontier-podcast-what-were-our-best-part1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-600-gaming-on-the-frontier-podcast-what-were-our-best-part1/#comments</comments>        <pubDate>Sun, 02 Jan 2022 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/93e2267d-d413-3d29-a9c2-4856cd2d12d5</guid>
                                    <description><![CDATA[<p>This week we celebrate our 600th episode and what episodes each host thought brought the awesome to our listeners.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we celebrate our 600th episode and what episodes each host thought brought the awesome to our listeners.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kjj7sj/Episode_600_Gaming_on_the_Frontier_podcast_part1.mp3" length="44195894" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we celebrate our 600th episode and what episodes each host thought brought the awesome to our listeners.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3835</itunes:duration>
                <itunes:episode>320</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 599: Gaming on the Frontier Podcast: Christmas 2021 &amp; Electronic Supernatural part 2</title>
        <itunes:title>Episode 599: Gaming on the Frontier Podcast: Christmas 2021 &amp; Electronic Supernatural part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-599-gaming-on-the-frontier-podcast-christmas-2021-electronic-supernatural-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-599-gaming-on-the-frontier-podcast-christmas-2021-electronic-supernatural-part-2/#comments</comments>        <pubDate>Sun, 26 Dec 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c7846917-a757-3d6b-baeb-775f8e55fe2c</guid>
                                    <description><![CDATA[<p>This week we finish our Christmas episode and move to our topic of Supernatural using electronic or powered devices.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our Christmas episode and move to our topic of Supernatural using electronic or powered devices.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8fwwr8/Episode_599_Gaming_on_the_Frontier_Podcast_Christmas_2021_and_Electronic_supernatural_part2.mp3" length="36849949" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our Christmas episode and move to our topic of Supernatural using electronic or powered devices.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3030</itunes:duration>
                <itunes:episode>319</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 598 Gaming on the Frontier Podcast - Christmas 2021 &amp; Electronic Supernatural part 1</title>
        <itunes:title>Episode 598 Gaming on the Frontier Podcast - Christmas 2021 &amp; Electronic Supernatural part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-598-gaming-on-the-frontier-podcast-christmas-2021-electronic-supernatural-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-598-gaming-on-the-frontier-podcast-christmas-2021-electronic-supernatural-part-1/#comments</comments>        <pubDate>Sun, 19 Dec 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8e0f2792-ae6e-3f36-bc1d-7767429d01c4</guid>
                                    <description><![CDATA[<p>This week we celebrate our 2021 Christmas episode with lots of ideas of gifts low and high priced for yourself and your gaming family</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we celebrate our 2021 Christmas episode with lots of ideas of gifts low and high priced for yourself and your gaming family</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6krzwv/Episode_598_Gaming_on_the_Frontier_Podcast_Christmas_2021_and_Electronic_supernatural_part1.mp3" length="44516869" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we celebrate our 2021 Christmas episode with lots of ideas of gifts low and high priced for yourself and your gaming family]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3634</itunes:duration>
                <itunes:episode>318</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 597 Gaming on the Frontier Podcast - Savage Worlds Robotech JM Thompson part 2</title>
        <itunes:title>Episode 597 Gaming on the Frontier Podcast - Savage Worlds Robotech JM Thompson part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-598-gaming-on-the-frontier-podcast-savage-worlds-robotech-jm-thompson-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-598-gaming-on-the-frontier-podcast-savage-worlds-robotech-jm-thompson-part-2/#comments</comments>        <pubDate>Sun, 12 Dec 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b2fa5b66-68ea-3e3e-aaec-4810a515152f</guid>
                                    <description><![CDATA[<p>This week we finish our interview with Jonathan Thompson, the lead designer for Savage Worlds Robotech</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our interview with Jonathan Thompson, the lead designer for Savage Worlds Robotech</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9bmu5h/Episode_597_Gaming_on_the_Frontier_Podcast_SW_Robotech_JM_Thompson_pt2.mp3" length="30010227" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our interview with Jonathan Thompson, the lead designer for Savage Worlds Robotech]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2327</itunes:duration>
                <itunes:episode>317</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 596: Savage Worlds Robotech with JM Thompson pt 1</title>
        <itunes:title>Episode 596: Savage Worlds Robotech with JM Thompson pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-596-savage-worlds-robotech-with-jm-thompson-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-596-savage-worlds-robotech-with-jm-thompson-pt-1/#comments</comments>        <pubDate>Sun, 05 Dec 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bf3898ef-94c6-3437-9a1a-0fd61da858b9</guid>
                                    <description><![CDATA[<p>This week we begin our interview with lead developer JM Thompson for the Savage Worlds Robotech game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our interview with lead developer JM Thompson for the Savage Worlds Robotech game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/t4jpfm/Episode_596_Gaming_on_the_Frontier_Podcast_SW_Robotech_JM_Thompson_pt1.mp3" length="28895403" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our interview with lead developer JM Thompson for the Savage Worlds Robotech game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2260</itunes:duration>
                <itunes:episode>316</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 595: Gaming on the Frontier - Getting Players to use equipment part 2</title>
        <itunes:title>Episode 595: Gaming on the Frontier - Getting Players to use equipment part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-595-gaming-on-the-frontier-getting-players-to-use-equipment-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-595-gaming-on-the-frontier-getting-players-to-use-equipment-part-2/#comments</comments>        <pubDate>Sun, 28 Nov 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2105de23-4e2d-30d3-8ae6-9106ec19a8ec</guid>
                                    <description><![CDATA[<p>This week we finish our attempt at giving players and gms reasons and tactics to use all the unique equipment in the game instead of either ignoring those resources or everyone using the exact same loadout.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our attempt at giving players and gms reasons and tactics to use all the unique equipment in the game instead of either ignoring those resources or everyone using the exact same loadout.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k2mf4u/Episode_595_Gaming_on_the_frontier_podcast_Using_Equipment_pt2.mp3" length="36849448" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our attempt at giving players and gms reasons and tactics to use all the unique equipment in the game instead of either ignoring those resources or everyone using the exact same loadout.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3248</itunes:duration>
                <itunes:episode>315</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 594: Gaming on the Frontier - Getting players to use equipment part 1</title>
        <itunes:title>Episode 594: Gaming on the Frontier - Getting players to use equipment part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-594-gaming-on-the-frontier-getting-players-to-use-equipment-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-594-gaming-on-the-frontier-getting-players-to-use-equipment-part-1/#comments</comments>        <pubDate>Sun, 21 Nov 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/487b1a69-9a64-3931-b063-0ff664baa007</guid>
                                    <description><![CDATA[<p>This week we begin our attempt at giving players and gms reasons and tactics to use all the unique equipment in the game instead of either ignoring those resources or everyone using the exact same loadout.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our attempt at giving players and gms reasons and tactics to use all the unique equipment in the game instead of either ignoring those resources or everyone using the exact same loadout.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6rp3bt/Episode_594_Gaming_on_the_frontier_podcast_Using_Equipment_pt1.mp3" length="31016920" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our attempt at giving players and gms reasons and tactics to use all the unique equipment in the game instead of either ignoring those resources or everyone using the exact same loadout.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2674</itunes:duration>
                <itunes:episode>314</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 593: External Containment Bureau part 2</title>
        <itunes:title>Episode 593: External Containment Bureau part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-593-external-containment-bureau-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-593-external-containment-bureau-part-2/#comments</comments>        <pubDate>Sun, 14 Nov 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5890ac90-39c7-30c9-869c-594f6c514287</guid>
                                    <description><![CDATA[<p>This week we finish our review of ECB</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our review of ECB</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ad8i5g/Episode_593_Gaming_on_the_Frontier_Podcast_External_Containment_Bureau_Review_part2.mp3" length="44294974" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review of ECB]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3719</itunes:duration>
                <itunes:episode>313</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 592: External Containment Bureau Review part 1</title>
        <itunes:title>Episode 592: External Containment Bureau Review part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-592-external-containment-bureau-review/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-592-external-containment-bureau-review/#comments</comments>        <pubDate>Sun, 07 Nov 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/622ee3d9-30dd-3912-b7a6-28dff62f6c9f</guid>
                                    <description><![CDATA[<p>This week we review a recently finished Kickstarter of a game similar to Bureau 13 but designed for quick and casual play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review a recently finished Kickstarter of a game similar to Bureau 13 but designed for quick and casual play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/izgk7q/Episode_592_Gaming_on_the_Frontier_Podcast_External_Containment_Bureau_Review_part1.mp3" length="42916837" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review a recently finished Kickstarter of a game similar to Bureau 13 but designed for quick and casual play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3600</itunes:duration>
                <itunes:episode>312</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 591 Gaming on the Frontier Podcast: Pagan Characters part 2</title>
        <itunes:title>Episode 591 Gaming on the Frontier Podcast: Pagan Characters part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-591-gaming-on-the-frontier-podcast-pagan-characters-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-591-gaming-on-the-frontier-podcast-pagan-characters-part-2/#comments</comments>        <pubDate>Sun, 31 Oct 2021 19:19:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/29dd13ba-283e-32dd-bdae-f551f101dd65</guid>
                                    <description><![CDATA[<p>this week we finish our discussion of Pagan characters.  There is a lot to unpack so please comment in our face book group "Fans of the Gaming on the Frontier Podcast" or comment on our podbean site (tritacsystems.podbean.com</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our discussion of Pagan characters.  There is a lot to unpack so please comment in our face book group "Fans of the Gaming on the Frontier Podcast" or comment on our podbean site (tritacsystems.podbean.com</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gctkbi/episode_591_gaming_on_the_frontier_podcast_Pagan_characters_pt2.mp3" length="36849807" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our discussion of Pagan characters.  There is a lot to unpack so please comment in our face book group "Fans of the Gaming on the Frontier Podcast" or comment on our podbean site (tritacsystems.podbean.com]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3479</itunes:duration>
                <itunes:episode>311</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 590: Pagan Characters part 1</title>
        <itunes:title>Episode 590: Pagan Characters part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-590-pagan-characters-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-590-pagan-characters-part-1/#comments</comments>        <pubDate>Sun, 24 Oct 2021 19:19:40 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a1eb39f5-9453-38e8-88db-cfdb368fbe86</guid>
                                    <description><![CDATA[<p>This week we discuss the challenges of playing a pagan character in a rpg and what examples exist to guide us.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss the challenges of playing a pagan character in a rpg and what examples exist to guide us.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/seaptm/episode_590_gaming_on_the_frontier_podcast_Pagan_characters_pt1.mp3" length="37814550" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss the challenges of playing a pagan character in a rpg and what examples exist to guide us.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3465</itunes:duration>
                <itunes:episode>310</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 589: Traps! part 2</title>
        <itunes:title>Episode 589: Traps! part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-589-traps-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-589-traps-part-2/#comments</comments>        <pubDate>Sun, 17 Oct 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9bb18df6-275f-3c30-b767-c4c752d9175e</guid>
                                    <description><![CDATA[<p>this week we finish the uses and abuses of putting traps in your adventures</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish the uses and abuses of putting traps in your adventures</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9gqqsc/Episode_589_Gaming_on_the_Frontier_Podcast_Traps_part2.mp3" length="50423958" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish the uses and abuses of putting traps in your adventures]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3840</itunes:duration>
                <itunes:episode>309</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 588: Traps! part 1</title>
        <itunes:title>Episode 588: Traps! part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-588-traps-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-588-traps-part-1/#comments</comments>        <pubDate>Sun, 10 Oct 2021 17:28:15 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6b7eeb27-31f1-3767-9d92-9e33352fb2f3</guid>
                                    <description><![CDATA[<p>This week we revisit that grand mcguffin that is used to humble and enlighten player characters:  The Trap.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we revisit that grand mcguffin that is used to humble and enlighten player characters:  The Trap.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hkyxey/Episode_588_Gaming_on_the_Frontier_Podcast_Traps_part1.mp3" length="44896084" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we revisit that grand mcguffin that is used to humble and enlighten player characters:  The Trap.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3432</itunes:duration>
                <itunes:episode>308</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 587:  Basic Bureau 13 Training part 2</title>
        <itunes:title>Episode 587:  Basic Bureau 13 Training part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-587-basic-bureau-13-training-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-587-basic-bureau-13-training-part-2/#comments</comments>        <pubDate>Sun, 03 Oct 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d13b6da5-72d0-3faf-b876-d9e7b2521ef3</guid>
                                    <description><![CDATA[<p>This week we finish giving you the secret handshake so you can be the best B13 agents there are.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish giving you the secret handshake so you can be the best B13 agents there are.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cbygmc/Episode_587_Gaming_on_the_Frontier_Basic_Bureau13_training_part2.mp3" length="37855970" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish giving you the secret handshake so you can be the best B13 agents there are.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3437</itunes:duration>
                <itunes:episode>307</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 586: Gaming on the Frontier: Basic Bureau 13 training part1</title>
        <itunes:title>Episode 586: Gaming on the Frontier: Basic Bureau 13 training part1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-586-gaming-on-the-frontier-basic-bureau-13-training-part1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-586-gaming-on-the-frontier-basic-bureau-13-training-part1/#comments</comments>        <pubDate>Sun, 26 Sep 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bc59c1b0-ca5b-3dfb-92dd-bf503a11dd26</guid>
                                    <description><![CDATA[<p>This week we tell you all you really need to know to play B13 successfully.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we tell you all you really need to know to play B13 successfully.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/apfn2c/Episode_586_Gaming_on_the_Frontier_Basic_Bureau13_training_part1.mp3" length="41803746" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we tell you all you really need to know to play B13 successfully.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3734</itunes:duration>
                <itunes:episode>306</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 585: Wacky Adventures part 2</title>
        <itunes:title>Episode 585: Wacky Adventures part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-585-wacky-adventures-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-585-wacky-adventures-part-2/#comments</comments>        <pubDate>Sun, 19 Sep 2021 14:57:19 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d5374619-4bf3-3c3b-93f0-ea6e6eaddee8</guid>
                                    <description><![CDATA[<p>this week we finish our discussion of wacky adventures and how to create them by giving lots of examples.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our discussion of wacky adventures and how to create them by giving lots of examples.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r4yykd/Episode_585_Gaming_on_the_Frontier_Wacky_adventures_pt2.mp3" length="42045126" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our discussion of wacky adventures and how to create them by giving lots of examples.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3543</itunes:duration>
                <itunes:episode>305</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 584: Wacky Adventures part 1</title>
        <itunes:title>Episode 584: Wacky Adventures part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-584-wacky-adventures-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-584-wacky-adventures-part-1/#comments</comments>        <pubDate>Mon, 13 Sep 2021 10:15:38 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/081d4b1a-7cba-348e-adee-e1be55cd62f7</guid>
                                    <description><![CDATA[<p>What's a wacky adventure?  Why do we want them?  How can we take a normal adventure and add the wackiness?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>What's a wacky adventure?  Why do we want them?  How can we take a normal adventure and add the wackiness?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5vxdjp/Episode_584_Gaming_on_the_Frontier_Wacky_adventures_pt1.mp3" length="42108050" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What's a wacky adventure?  Why do we want them?  How can we take a normal adventure and add the wackiness?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3325</itunes:duration>
                <itunes:episode>304</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 583:  Negotiating with your GM part 2</title>
        <itunes:title>Episode 583:  Negotiating with your GM part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-583-negotiating-with-your-gm-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-583-negotiating-with-your-gm-part-2/#comments</comments>        <pubDate>Sun, 05 Sep 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e15cdf74-393a-3c2c-8a27-4f29e7c13dd5</guid>
                                    <description><![CDATA[<p>We finish our discussion of how to get the GM to see it your way and like it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We finish our discussion of how to get the GM to see it your way and like it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/94s67c/Episode_583_Gaming_on_the_Frontier_Podcast_Negociating_with_your_GM_part2.mp3" length="31118704" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our discussion of how to get the GM to see it your way and like it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3173</itunes:duration>
                <itunes:episode>303</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 582:  Negociating with your GM part 1</title>
        <itunes:title>Episode 582:  Negociating with your GM part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-582-negociating-with-your-gm-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-582-negociating-with-your-gm-part-1/#comments</comments>        <pubDate>Sun, 29 Aug 2021 23:58:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/350dcd75-f02f-3a86-b66b-41e5806220c2</guid>
                                    <description><![CDATA[<p>There is a right and wrong way to get what you want in a RPG.  the best way is to come to a meeting if minds with your GM so she knows that giving you what you want is good for her.  Lets talk about how to do that.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>There is a right and wrong way to get what you want in a RPG.  the best way is to come to a meeting if minds with your GM so she knows that giving you what you want is good for her.  Lets talk about how to do that.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bdp578/Episode_582_Gaming_on_the_Frontier_Podcast_Negociating_with_your_GM_part1.mp3" length="32402628" type="audio/mpeg"/>
        <itunes:summary><![CDATA[There is a right and wrong way to get what you want in a RPG.  the best way is to come to a meeting if minds with your GM so she knows that giving you what you want is good for her.  Lets talk about how to do that.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3321</itunes:duration>
                <itunes:episode>302</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 581: Kitchen Witches part 3</title>
        <itunes:title>Episode 581: Kitchen Witches part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-581-kitchenwitches-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-581-kitchenwitches-part-3/#comments</comments>        <pubDate>Sun, 22 Aug 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0a6dddf9-b490-35f2-a4c0-6d4e9f3bcc97</guid>
                                    <description><![CDATA[<p>This week we finish our investigation of Kitchen Witches concentrating on who is hunting them and why.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our investigation of Kitchen Witches concentrating on who is hunting them and why.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x6q4d9/Episode_581_Gaming_on_the_frontier_podcast_Kitchen_Witches_part3.mp3" length="30948871" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our investigation of Kitchen Witches concentrating on who is hunting them and why.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2901</itunes:duration>
                <itunes:episode>301</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/armageddon_kitty_nxyyms.jpg" medium="image">
                            <media:title type="html">Episode 581: Kitchen Witches part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 580: Kitchen Witches Part 2</title>
        <itunes:title>Episode 580: Kitchen Witches Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-580-kitchen-witches-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-580-kitchen-witches-part-2/#comments</comments>        <pubDate>Sun, 15 Aug 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8fd149da-a013-3288-b1fa-a32fb379cc48</guid>
                                    <description><![CDATA[<p>This week we continue our investigation of Kitchen Witches and how they fit in the supernatural landscape</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our investigation of Kitchen Witches and how they fit in the supernatural landscape</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q6emun/Episode_580_Gaming_on_the_frontier_podcast_Kitchen_Witches_part2.mp3" length="32388991" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our investigation of Kitchen Witches and how they fit in the supernatural landscape]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2938</itunes:duration>
                <itunes:episode>300</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/armageddon_kitty_nxyyms.jpg" medium="image">
                            <media:title type="html">Episode 580: Kitchen Witches Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 579:  Kitchen Witches Part 1</title>
        <itunes:title>Episode 579:  Kitchen Witches Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-579-kitchen-witches-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-579-kitchen-witches-part-1/#comments</comments>        <pubDate>Sun, 08 Aug 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/15b0ecdc-2b4f-36dd-a20e-70b2339d5f96</guid>
                                    <description><![CDATA[<p>This week we begin our conversation about running amateur witches as NPC's</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our conversation about running amateur witches as NPC's</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9scgmn/Episode_579_Gaming_on_the_frontier_podcast_Kitchen_Witches_part1.mp3" length="30967084" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our conversation about running amateur witches as NPC's]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2836</itunes:duration>
                <itunes:episode>299</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/armageddon_kitty_nxyyms.jpg" medium="image">
                            <media:title type="html">Episode 579:  Kitchen Witches Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 578:Forgotten Gods</title>
        <itunes:title>Episode 578:Forgotten Gods</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-578forgotten-gods/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-578forgotten-gods/#comments</comments>        <pubDate>Sun, 01 Aug 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/93341ab8-9653-3de9-8995-1aa8326639ea</guid>
                                    <description><![CDATA[<p>This week we talk about adding forgotten gods to your campaign.  Where have they been?  What is their motivation?  How can the players deal with them?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about adding forgotten gods to your campaign.  Where have they been?  What is their motivation?  How can the players deal with them?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vsxgkk/Episode_578_Gaming_on_the_Frontier_Podcast_Forgotten_Gods.mp3" length="46340058" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about adding forgotten gods to your campaign.  Where have they been?  What is their motivation?  How can the players deal with them?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4025</itunes:duration>
                <itunes:episode>298</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/armageddon_kitty_nxyyms.jpg" medium="image">
                            <media:title type="html">Episode 578:Forgotten Gods</media:title></media:content>    </item>
    <item>
        <title>Episode 577: Gaming on the Frontier Podcast - how we challenged ourselves part 2</title>
        <itunes:title>Episode 577: Gaming on the Frontier Podcast - how we challenged ourselves part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-577-gaming-on-the-frontier-podcast-how-we-challenged-ourselves-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-577-gaming-on-the-frontier-podcast-how-we-challenged-ourselves-part-2/#comments</comments>        <pubDate>Sun, 25 Jul 2021 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/81248ecb-ed48-3dcb-9736-042af9694e39</guid>
                                    <description><![CDATA[<p>This week we continue our discussion of how we challenged ourselves during covid by doing new and exciting things in our campaign and wrap it up by talking about what we as GM still need to develop.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our discussion of how we challenged ourselves during covid by doing new and exciting things in our campaign and wrap it up by talking about what we as GM still need to develop.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5dw8dz/Episode_577_Gaming_on_the_Frontier_Podcast_how_we_challenged_ourselves_part2.mp3" length="43949303" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of how we challenged ourselves during covid by doing new and exciting things in our campaign and wrap it up by talking about what we as GM still need to develop.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3691</itunes:duration>
                <itunes:episode>297</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 576: Gaming on the Frontier Podcast - How we challenged ourselves part 1</title>
        <itunes:title>Episode 576: Gaming on the Frontier Podcast - How we challenged ourselves part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-576-gaming-on-the-frontier-podcast-how-we-challenged-ourselves-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-576-gaming-on-the-frontier-podcast-how-we-challenged-ourselves-part-1/#comments</comments>        <pubDate>Sun, 18 Jul 2021 23:57:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/160c3c60-9eef-329d-9bc2-ba759de67d6c</guid>
                                    <description><![CDATA[<p>This week we explore how, during the covid crisis, we pushed ourselves to try new ideas in our gaming campaigns.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we explore how, during the covid crisis, we pushed ourselves to try new ideas in our gaming campaigns.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cwgzfj/Episode_576_Gaming_on_the_Frontier_how_we_challenged_ourselves_part1.mp3" length="41223881" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore how, during the covid crisis, we pushed ourselves to try new ideas in our gaming campaigns.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3400</itunes:duration>
                <itunes:episode>296</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 575: Non Earth Prime Fringeworthy Campaigns Part 2</title>
        <itunes:title>Episode 575: Non Earth Prime Fringeworthy Campaigns Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-575-non-earth-prime-fringeworthy-campaigns-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-575-non-earth-prime-fringeworthy-campaigns-part-2/#comments</comments>        <pubDate>Sun, 11 Jul 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/806a517e-b8ac-3d44-893a-3f6b00a3a7a3</guid>
                                    <description><![CDATA[<p>This wee we finish our exploration of how changing the origin of IDET would change the campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This wee we finish our exploration of how changing the origin of IDET would change the campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jupu66/Episode_575_Gaming_on_the_Frontier_Podcast_Non_EP_FW_campaigns_pt2.mp3" length="46385503" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This wee we finish our exploration of how changing the origin of IDET would change the campaign]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3717</itunes:duration>
                <itunes:episode>295</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 574: Non Earth Prime Fringeworthy Campaigns part 1</title>
        <itunes:title>Episode 574: Non Earth Prime Fringeworthy Campaigns part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-574-non-earth-prime-fringeworthy-campaigns-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-574-non-earth-prime-fringeworthy-campaigns-part-1/#comments</comments>        <pubDate>Sun, 04 Jul 2021 23:53:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/6525671b-a307-38d5-a2ed-8ec93412e92e</guid>
                                    <description><![CDATA[<p>This week we discuss how Fringeworthy would be if your campaign didn't start from Earth Prime.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how Fringeworthy would be if your campaign didn't start from Earth Prime.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4cux9b/Episode_574_Gaming_on_the_Frontier_Podcast_Non_EP_FW_campaigns_pt1.mp3" length="45080114" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how Fringeworthy would be if your campaign didn't start from Earth Prime.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3583</itunes:duration>
                <itunes:episode>294</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 573: Fringeworthy Green Goo part 2</title>
        <itunes:title>Episode 573: Fringeworthy Green Goo part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-573-fringeworthy-green-goo-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-573-fringeworthy-green-goo-part-2/#comments</comments>        <pubDate>Sun, 27 Jun 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/47077491-a0e5-3fc8-9a66-9b6759fde522</guid>
                                    <description><![CDATA[<p>We finish our discussion of how to implement the threat of the Green Goo in your campaign</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We finish our discussion of how to implement the threat of the Green Goo in your campaign</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cytu5u/Episode_573_Gaming_on_the_Frontier_Fringeworthy_Green_Goo_part2.mp3" length="34532100" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our discussion of how to implement the threat of the Green Goo in your campaign]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3169</itunes:duration>
                <itunes:episode>293</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 572: Fringeworthy Green Goo - Part 1</title>
        <itunes:title>Episode 572: Fringeworthy Green Goo - Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-572-fringeworthy-green-goo-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-572-fringeworthy-green-goo-part-1/#comments</comments>        <pubDate>Mon, 21 Jun 2021 08:58:13 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a0cdbedd-e523-3f22-a0eb-766302c1aa8d</guid>
                                    <description><![CDATA[<p>This week we start or discussion of a little known but potentially campaign changing menace:  The Green Goo.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start or discussion of a little known but potentially campaign changing menace:  The Green Goo.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2q4dme/Episode_572_Gaming_on_the_Frontier_Fringeworthy_Green_Goo_part1.mp3" length="43421946" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start or discussion of a little known but potentially campaign changing menace:  The Green Goo.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3417</itunes:duration>
                <itunes:episode>292</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 571:  Mellor on Earth Prime part 2</title>
        <itunes:title>Episode 571:  Mellor on Earth Prime part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-571-mellor-on-earth-prime-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-571-mellor-on-earth-prime-part-2/#comments</comments>        <pubDate>Sun, 06 Jun 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f1a51281-2fc8-324d-be59-e4a248308820</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how the immortal, shapeshifting mellor (old or infected) would shape world history, government, philosophy, and religion, both in the past and into the future.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how the immortal, shapeshifting mellor (old or infected) would shape world history, government, philosophy, and religion, both in the past and into the future.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/aypt7f/Episode_571_Gaming_on_the_Frontier_Mellor_on_Earth_Prime_part2.mp3" length="41236616" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how the immortal, shapeshifting mellor (old or infected) would shape world history, government, philosophy, and religion, both in the past and into the future.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3624</itunes:duration>
                <itunes:episode>291</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 570:  Mellor on Earth Prime Part 1</title>
        <itunes:title>Episode 570:  Mellor on Earth Prime Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-570-mellor-on-earth-prime-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-570-mellor-on-earth-prime-part-1/#comments</comments>        <pubDate>Sun, 30 May 2021 22:48:35 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f6e32da6-69da-3148-a02a-087c6aefa71a</guid>
                                    <description><![CDATA[<p>This week we talk about if there were Mellor on Earth Prime and if there were, how would they be working to destroy us.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about if there were Mellor on Earth Prime and if there were, how would they be working to destroy us.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jyqwen/Episode_570_Gaming_on_the_Frontier_Mellor_on_Earth_Prime_part1.mp3" length="42094377" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about if there were Mellor on Earth Prime and if there were, how would they be working to destroy us.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3517</itunes:duration>
                <itunes:episode>290</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 569: Tehrmelern Amusement Worlds part 2</title>
        <itunes:title>Episode 569: Tehrmelern Amusement Worlds part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-569-tehrmelern-amusement-worlds-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-569-tehrmelern-amusement-worlds-part-2/#comments</comments>        <pubDate>Sun, 23 May 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/dc4156bc-0a4e-3174-9d14-529da899ef26</guid>
                                    <description><![CDATA[<p>This week we finish answering the decades old question of what would you find in a superscience amusement part.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish answering the decades old question of what would you find in a superscience amusement part.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/siv2yi/Episode_569_Gaming_on_the_Frontier_Tehrmelern_amusement_worlds_pt2.mp3" length="71697802" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish answering the decades old question of what would you find in a superscience amusement part.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3501</itunes:duration>
                <itunes:episode>289</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 568:  Tehrmelern Amusement Worlds part 1</title>
        <itunes:title>Episode 568:  Tehrmelern Amusement Worlds part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-568-termehlern-amusement-worlds-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-568-termehlern-amusement-worlds-part-1/#comments</comments>        <pubDate>Sun, 16 May 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2fa9f837-1ae7-39b0-bd3d-b7e1d5514f65</guid>
                                    <description><![CDATA[<p>This week we answer the decades old question of what would you find in a superscience amusement part.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we answer the decades old question of what would you find in a superscience amusement part.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gviukt/Episode_568_Gaming_on_the_Frontier_Tehrmelern_amusement_worlds_pt1.mp3" length="68641994" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we answer the decades old question of what would you find in a superscience amusement part.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3299</itunes:duration>
                <itunes:episode>288</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 567: Bureau 13 Aliens part 2</title>
        <itunes:title>Episode 567: Bureau 13 Aliens part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-567-bureau-13-aliens-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-567-bureau-13-aliens-part-2/#comments</comments>        <pubDate>Sun, 09 May 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c0f693b9-7e47-36c9-b8ce-4fbd5f60b207</guid>
                                    <description><![CDATA[<p>this week we finish our discussion of aliens in bureau 13</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our discussion of aliens in bureau 13</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bsky63/Episode_567_Gaming_on_the_Frontier_Podcast_Bureau_13_Aliens_part2.mp3" length="35918067" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our discussion of aliens in bureau 13]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2766</itunes:duration>
                <itunes:episode>287</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 566:  Bureau 13 Aliens part 1</title>
        <itunes:title>Episode 566:  Bureau 13 Aliens part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-566-bureau-13-aliens-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-566-bureau-13-aliens-part-1/#comments</comments>        <pubDate>Mon, 03 May 2021 09:50:15 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0b6146e9-243f-3e93-bbc7-c42c7deb914c</guid>
                                    <description><![CDATA[<p>This week we review all the established aliens that you might find in the Bureau 13 game but of course you can make up more.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review all the established aliens that you might find in the Bureau 13 game but of course you can make up more.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kueazk/Episode_566_Gaming_on_the_Frontier_Podcast_Bureau_13_Aliens_Part1.mp3" length="32060273" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review all the established aliens that you might find in the Bureau 13 game but of course you can make up more.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2928</itunes:duration>
                <itunes:episode>286</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 565: Fringeworthy New Portal and Crystal Key Powers Part 3</title>
        <itunes:title>Episode 565: Fringeworthy New Portal and Crystal Key Powers Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-565-fringeworthy-new-portal-and-crystal-key-powers-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-565-fringeworthy-new-portal-and-crystal-key-powers-part-3/#comments</comments>        <pubDate>Sun, 25 Apr 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/443151c2-ea89-347e-b87c-0656850dc007</guid>
                                    <description><![CDATA[<p>This week we finish our discussion (for now) of new powers to add to your Fringeworthy campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion (for now) of new powers to add to your Fringeworthy campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v2w6ax/Episode_565_Gaming_on_the_Frontier_Fringeworthy_New_Crystal_Powers_part3.mp3" length="36224213" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion (for now) of new powers to add to your Fringeworthy campaign.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2984</itunes:duration>
                <itunes:episode>285</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 564: Fringeworthy New Crystal Powers part 2</title>
        <itunes:title>Episode 564: Fringeworthy New Crystal Powers part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-564-fringeworthy-new-crystal-powers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-564-fringeworthy-new-crystal-powers-part-2/#comments</comments>        <pubDate>Sun, 18 Apr 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e7316571-bdec-3456-9da7-f1f6681e10ea</guid>
                                    <description><![CDATA[<p>This week we continue to discuss what new powers we'd like to add to the legendary fringworthy crystals.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to discuss what new powers we'd like to add to the legendary fringworthy crystals.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rm99u4/Episode_564_Gaming_on_the_Frontier_Fringeworthy_New_Crystal_Powers_part2.mp3" length="41887758" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to discuss what new powers we'd like to add to the legendary fringworthy crystals.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3173</itunes:duration>
                <itunes:episode>284</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 563: Fringworthy New Crystal Key Powers or Portal Powers</title>
        <itunes:title>Episode 563: Fringworthy New Crystal Key Powers or Portal Powers</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-563-fringworthy-new-crystal-key-powers-or-portal-powers/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-563-fringworthy-new-crystal-key-powers-or-portal-powers/#comments</comments>        <pubDate>Sun, 11 Apr 2021 20:32:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9ba9e6b2-bfe6-3f7b-9e8e-fc3f5a334016</guid>
                                    <description><![CDATA[<p>this week we begin to discuss what changes we would like to make in the Crystal Use key powers or portal settings.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we begin to discuss what changes we would like to make in the Crystal Use key powers or portal settings.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tqy255/Episode_563_Gaming_on_the_Frontier_FW_New_Crystal_Key_or_Portal_powers.mp3" length="45539497" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we begin to discuss what changes we would like to make in the Crystal Use key powers or portal settings.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3524</itunes:duration>
                <itunes:episode>283</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 562: HardWiredHinterland version 2 review part 2</title>
        <itunes:title>Episode 562: HardWiredHinterland version 2 review part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-562-hardwiredhinterland-version-2-review-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-562-hardwiredhinterland-version-2-review-part-2/#comments</comments>        <pubDate>Sun, 04 Apr 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bfaca55c-4798-3166-98d9-84e3621daa86</guid>
                                    <description><![CDATA[<p>This week we finish our review of the new edition of HardWiredHinterland </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our review of the new edition of HardWiredHinterland </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pk4evr/Episode_562_Gaming_on_the_Frontier_Podcast_HardWiredHinterland_2_part2.mp3" length="31990128" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review of the new edition of HardWiredHinterland ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2581</itunes:duration>
                <itunes:episode>282</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 561: HardWiredHinterland version 2 review part 1</title>
        <itunes:title>Episode 561: HardWiredHinterland version 2 review part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-561-hardwiredhinterland-version-2-review-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-561-hardwiredhinterland-version-2-review-part-1/#comments</comments>        <pubDate>Sun, 28 Mar 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/85c5d2dd-b878-3aeb-9146-8978cca0880f</guid>
                                    <description><![CDATA[<p>This week we begin our review of the new edition of HardWiredHinterland from Tri Tac Games.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our review of the new edition of HardWiredHinterland from Tri Tac Games.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bsr877/Episode_561_Gaming_on_the_Frontier_Podcast_HardWiredHinterland_2_part1.mp3" length="35491340" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our review of the new edition of HardWiredHinterland from Tri Tac Games.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2867</itunes:duration>
                <itunes:episode>281</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 560: Bureau 13 vs Mindflayers part 2</title>
        <itunes:title>Episode 560: Bureau 13 vs Mindflayers part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-560-bureau-13-vs-mindflayers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-560-bureau-13-vs-mindflayers-part-2/#comments</comments>        <pubDate>Sun, 21 Mar 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/830bb1c2-5145-3840-a0a7-860aad44e332</guid>
                                    <description><![CDATA[<p>This week we finish thwarting the Mind Flayer invasion.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish thwarting the Mind Flayer invasion.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ccmmcf/Episode_560_Gaming_on_the_Frontier_Podcast_B13_v_Mindflayers_pt2.mp3" length="43611742" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish thwarting the Mind Flayer invasion.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3126</itunes:duration>
                <itunes:episode>280</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 559: Bureau 13 v Mindflayers part 1</title>
        <itunes:title>Episode 559: Bureau 13 v Mindflayers part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-559-bureau-13-v-mindflayers-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-559-bureau-13-v-mindflayers-part-1/#comments</comments>        <pubDate>Sun, 14 Mar 2021 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a2259093-d714-3909-8f81-756408d2032d</guid>
                                    <description><![CDATA[<p>This week we discuss how a modern supernatural policing force would be able to handle an invasion of mindflayers.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how a modern supernatural policing force would be able to handle an invasion of mindflayers.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gb4dy6/Episode_559_Gaming_on_the_Frontier_Podcast_B13_v_Mindflayers_pt1.mp3" length="48880292" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how a modern supernatural policing force would be able to handle an invasion of mindflayers.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3356</itunes:duration>
                <itunes:episode>279</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 558: Making the Best Space Game 2 part 2</title>
        <itunes:title>Episode 558: Making the Best Space Game 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-558-making-the-best-space-game-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-558-making-the-best-space-game-2-part-2/#comments</comments>        <pubDate>Sun, 07 Mar 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/005f4093-f775-32dc-a6ce-381a85243f34</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of what goes into the best space games and why they add excellence to your game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of what goes into the best space games and why they add excellence to your game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6b55kn/Episode_558_Gaming_on_the_Frontier_Podcast_Making_The_Best_Space_Game_2_Part2.mp3" length="45159848" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what goes into the best space games and why they add excellence to your game.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3596</itunes:duration>
                <itunes:episode>278</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 557: Making the best Space Game 2 part 1</title>
        <itunes:title>Episode 557: Making the best Space Game 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-557-making-the-best-space-game-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-557-making-the-best-space-game-2-part-1/#comments</comments>        <pubDate>Sun, 28 Feb 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/47f35be9-d653-3ef5-b0a2-50bf18417ab7</guid>
                                    <description><![CDATA[<p>We are back with more ways to make the best space game whether on the tabletop, console, or whatever.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We are back with more ways to make the best space game whether on the tabletop, console, or whatever.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jkqxrh/Episode_557_Gaming_on_the_Frontier_Podcast_Making_The_Best_Space_Game_2_Part1.mp3" length="46775768" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We are back with more ways to make the best space game whether on the tabletop, console, or whatever.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3644</itunes:duration>
                <itunes:episode>277</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 544 Gaming on the Frontier Podcast - Monsters that need love part 2</title>
        <itunes:title>Episode 544 Gaming on the Frontier Podcast - Monsters that need love part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-544-gaming-on-the-frontier-podcast-monsters-that-need-love-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-544-gaming-on-the-frontier-podcast-monsters-that-need-love-part-2/#comments</comments>        <pubDate>Sun, 28 Feb 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/41feb468-da86-3b2a-b49e-6312b1404c9f</guid>
                                    <description><![CDATA[<p>Some monsters get all the attention and remakes, but there are lots of supernatural creatures that have their own horrific charm and should get a chance to strut their stuff.  This week we promote our favorite "unsung" monsters.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Some monsters get all the attention and remakes, but there are lots of supernatural creatures that have their own horrific charm and should get a chance to strut their stuff.  This week we promote our favorite "unsung" monsters.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3dkn7n/Episode_544_Gaming_on_the_frontier_podcast-Monsters_that_need_love_part2.mp3" length="46502520" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Some monsters get all the attention and remakes, but there are lots of supernatural creatures that have their own horrific charm and should get a chance to strut their stuff.  This week we promote our favorite "unsung" monsters.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3630</itunes:duration>
                <itunes:episode>262</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 543 Gaming on the Frontier Podcast - Monsters that need love part 1</title>
        <itunes:title>Episode 543 Gaming on the Frontier Podcast - Monsters that need love part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-543-gaming-on-the-frontier-podcast-monsters-that-need-love-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-543-gaming-on-the-frontier-podcast-monsters-that-need-love-part-1/#comments</comments>        <pubDate>Sun, 28 Feb 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/63d57210-c6e1-3567-bfff-0b88d490f39d</guid>
                                    <description><![CDATA[<p>Some monsters get all the attention and remakes, but there are lots of supernatural creatures that have their own horrific charm and should get a chance to strut their stuff.  This week we promote our favorite "unsung" monsters.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Some monsters get all the attention and remakes, but there are lots of supernatural creatures that have their own horrific charm and should get a chance to strut their stuff.  This week we promote our favorite "unsung" monsters.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ejrspu/Episode_543_Gaming_on_the_frontier_podcast-Monsters_that_need_love_part1.mp3" length="37401125" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Some monsters get all the attention and remakes, but there are lots of supernatural creatures that have their own horrific charm and should get a chance to strut their stuff.  This week we promote our favorite "unsung" monsters.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3169</itunes:duration>
                <itunes:episode>261</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 556: Fringworthy Iron GM</title>
        <itunes:title>Episode 556: Fringworthy Iron GM</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-556-fringworthy-iron-gm/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-556-fringworthy-iron-gm/#comments</comments>        <pubDate>Sun, 21 Feb 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/85016fe2-4b7a-33d7-abf4-8a72b08929b8</guid>
                                    <description><![CDATA[<p>this week we beat the clock and make 3 new Fringeworthy or your favorite Interdimensional game adventures.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we beat the clock and make 3 new Fringeworthy or your favorite Interdimensional game adventures.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pmr8is/episode_556_Gaming_on_the_Frontier_Fringeworthy_Iron_GM.mp3" length="36283972" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we beat the clock and make 3 new Fringeworthy or your favorite Interdimensional game adventures.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3247</itunes:duration>
                <itunes:episode>276</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 555: Alien Love Redux (or part 3)</title>
        <itunes:title>Episode 555: Alien Love Redux (or part 3)</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-555-alien-love-redux-or-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-555-alien-love-redux-or-part-3/#comments</comments>        <pubDate>Sun, 14 Feb 2021 16:39:13 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bdd82208-2521-3ca9-a9f3-c8ad1ab834f3</guid>
                                    <description><![CDATA[<p>We continue this series with a new episode about how alien love begins and the pitfalls along the way.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue this series with a new episode about how alien love begins and the pitfalls along the way.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tqyn44/Episode_555_Gaming_on_the_Frontier_Podcast_Alien_Love_Redux.mp3" length="56693106" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue this series with a new episode about how alien love begins and the pitfalls along the way.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4211</itunes:duration>
                <itunes:episode>275</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 161 Alien Love Part 2</title>
        <itunes:title>Episode 161 Alien Love Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-161-alien-love-part-2-1613338624/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-161-alien-love-part-2-1613338624/#comments</comments>        <pubDate>Sun, 14 Feb 2021 16:37:04 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/544bd003-a5fc-36ce-8b46-8def827a5d06</guid>
                                    <description><![CDATA[<p>Another blast from 8 years ago.  Following is our new episode of this series</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Another blast from 8 years ago.  Following is our new episode of this series</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pq6n4u/episode_161_tts_podcast_alien_love_pt2.mp3" length="25417897" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Another blast from 8 years ago.  Following is our new episode of this series]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3177</itunes:duration>
                <itunes:episode>274</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 160 Alien Love Part 1</title>
        <itunes:title>Episode 160 Alien Love Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-160-alien-love-part-1-1613338510/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-160-alien-love-part-1-1613338510/#comments</comments>        <pubDate>Sun, 14 Feb 2021 16:35:10 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/46606c19-d94e-3b78-8fbd-703f52fa1358</guid>
                                    <description><![CDATA[<p>From 8 years ago we are dropping it again because we have a 3rd segment coming after</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>From 8 years ago we are dropping it again because we have a 3rd segment coming after</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vgg6x/episode_160_tts_podcast_alien_love_pt1.mp3" length="27296415" type="audio/mpeg"/>
        <itunes:summary><![CDATA[From 8 years ago we are dropping it again because we have a 3rd segment coming after]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3412</itunes:duration>
                <itunes:episode>273</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 554: Making the Perfect Space Game 1 part 2</title>
        <itunes:title>Episode 554: Making the Perfect Space Game 1 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-554-making-the-perfect-space-game-1-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-554-making-the-perfect-space-game-1-part-2/#comments</comments>        <pubDate>Sun, 07 Feb 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/63e185be-3219-322d-b582-830fd2c43b2f</guid>
                                    <description><![CDATA[<p>We continue to examine all the options for space games and what they bring to your enjoyment of the genre.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue to examine all the options for space games and what they bring to your enjoyment of the genre.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8gkyuq/Episode_554_Gaming_on_the_Frontier_Podcast_Making_the_perfect_space_game_1_part_2.mp3" length="52292165" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to examine all the options for space games and what they bring to your enjoyment of the genre.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4195</itunes:duration>
                <itunes:episode>272</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 553:  Making the perfect space game 1 part 1</title>
        <itunes:title>Episode 553:  Making the perfect space game 1 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-553-making-the-perfect-space-game-1-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-553-making-the-perfect-space-game-1-part-1/#comments</comments>        <pubDate>Sun, 31 Jan 2021 16:12:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/635e49b5-70bf-381b-81e0-be513bfcbf0c</guid>
                                    <description><![CDATA[<p>this week we begin the daunting task of bringing together all the options for a space game so you can pick what you want your perfect space game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we begin the daunting task of bringing together all the options for a space game so you can pick what you want your perfect space game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ibvv2u/Episode_553_Gaming_on_the_Frontier_Podcast_Making_the_perfect_space_game_1_part_1.mp3" length="44588784" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we begin the daunting task of bringing together all the options for a space game so you can pick what you want your perfect space game.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3595</itunes:duration>
                <itunes:episode>271</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 552: Bureau 13 in the 1940's part 2</title>
        <itunes:title>Episode 552: Bureau 13 in the 1940's part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-552-bureau-13-in-the-1940s/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-552-bureau-13-in-the-1940s/#comments</comments>        <pubDate>Sun, 24 Jan 2021 16:05:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/78164314-df7d-398c-a6ba-73276e67c478</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eebmi5/Episode_552_Gaming_on_the_Frontier_Bureau_13_1940_part2.mp3" length="44293669" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3580</itunes:duration>
                <itunes:episode>270</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 551: Bureau 13 in the 1940's part 1</title>
        <itunes:title>Episode 551: Bureau 13 in the 1940's part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-551-bureau-13-in-the-1940s/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-551-bureau-13-in-the-1940s/#comments</comments>        <pubDate>Sun, 17 Jan 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/47f764be-9c3f-3a02-ae61-488c0be86ba0</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rf3fhm/Episode_551_Gaming_on_the_Frontier_Bureau_13_1940_part1.mp3" length="45607973" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3635</itunes:duration>
                <itunes:episode>269</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 550:  Adding Pop Culture to your Games part 2</title>
        <itunes:title>Episode 550:  Adding Pop Culture to your Games part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-550-adding-pop-culture-to-your-games-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-550-adding-pop-culture-to-your-games-part-2/#comments</comments>        <pubDate>Sun, 10 Jan 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3bc79370-5996-303d-a2c4-f86bb3bfd172</guid>
                                    <description><![CDATA[<p>How to add pop culture to your games and how to make it stand the test of time. part 2</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How to add pop culture to your games and how to make it stand the test of time. part 2</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eyrk5y/Episode_550_Gaming_on_the_Frontier_Pop_Culture_in_Gaming_part2.mp3" length="49676444" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How to add pop culture to your games and how to make it stand the test of time. part 2]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3595</itunes:duration>
                <itunes:episode>268</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 549: Pop Culture in your Games part 1</title>
        <itunes:title>Episode 549: Pop Culture in your Games part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-549-pop-culture-in-your-games-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-549-pop-culture-in-your-games-part-1/#comments</comments>        <pubDate>Sun, 03 Jan 2021 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7c9c448d-3b71-3902-865c-2ca2b93a04e8</guid>
                                    <description><![CDATA[<p>How to add pop culture to your games and how to make it stand the test of time. part 1</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How to add pop culture to your games and how to make it stand the test of time. part 1</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ht7skf/Episode_549_Gaming_on_the_Frontier_Pop_Culture_in_Games_pt1.mp3" length="41330372" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How to add pop culture to your games and how to make it stand the test of time. part 1]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2862</itunes:duration>
                <itunes:episode>267</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 548: Happy Holidays from the Pandemic Part 2</title>
        <itunes:title>Episode 548: Happy Holidays from the Pandemic Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-548-happy-holidays-from-the-pandemic-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-548-happy-holidays-from-the-pandemic-part-2/#comments</comments>        <pubDate>Sun, 27 Dec 2020 22:24:35 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4f246fca-2200-387f-a87c-422745ccfafc</guid>
                                    <description><![CDATA[<p>this week we talk more about what we did online from going to conventions to fighting the siren  call of Humble Bundle.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we talk more about what we did online from going to conventions to fighting the siren  call of Humble Bundle.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7hw3rt/Episode_548_Gaming_on_the_Frontier_Podcast_Happy_Holidays_from_the_Pandemic_Part2.mp3" length="47327884" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we talk more about what we did online from going to conventions to fighting the siren  call of Humble Bundle.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3506</itunes:duration>
                <itunes:episode>266</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 547:  Happy Holidays from the Pandemic part 1</title>
        <itunes:title>Episode 547:  Happy Holidays from the Pandemic part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-547-happy-holidays-from-the-pandemic-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-547-happy-holidays-from-the-pandemic-part-1/#comments</comments>        <pubDate>Mon, 21 Dec 2020 13:46:11 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/97faf916-6f4b-3ae5-aa52-4aad3b671cb6</guid>
                                    <description><![CDATA[<p>this week we recount how we as gamers have dealt with the pandemic and how it's affected our gaming.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we recount how we as gamers have dealt with the pandemic and how it's affected our gaming.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qcrscn/Episode_547_Gaming_on_the_Frontier_Podcast_Happy_Holidays_from_the_Pandemic_Part1.mp3" length="46779722" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we recount how we as gamers have dealt with the pandemic and how it's affected our gaming.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3423</itunes:duration>
                <itunes:episode>265</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 546:  Bureau 13 in colonial america part 2</title>
        <itunes:title>Episode 546:  Bureau 13 in colonial america part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-546-bureau-13-in-colonial-america-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-546-bureau-13-in-colonial-america-part-2/#comments</comments>        <pubDate>Sun, 13 Dec 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/dcaea567-a919-34de-82a4-8fc1ffd48f41</guid>
                                    <description><![CDATA[<p>This week we finish answering the question of "Could Bureau 13 be run during the revolutionary war in America?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish answering the question of "Could Bureau 13 be run during the revolutionary war in America?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/smrxhx/Episode_546_Gamining_on_the_Frontier_podcast_Colonial_Bureau_13_part2.mp3" length="49246791" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish answering the question of "Could Bureau 13 be run during the revolutionary war in America?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4038</itunes:duration>
                <itunes:episode>264</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 545: Colonial Bureau 13 part 1</title>
        <itunes:title>Episode 545: Colonial Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-545-colonial-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-545-colonial-bureau-13-part-1/#comments</comments>        <pubDate>Sun, 06 Dec 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c83e25d8-800d-367d-a31a-83993a3a2fc4</guid>
                                    <description><![CDATA[<p>This week we answer the question of "Could Bureau 13 be run during the revolutionary war in America?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we answer the question of "Could Bureau 13 be run during the revolutionary war in America?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fqbfqp/Episode_545_Gamining_on_the_Frontier_podcast_Colonial_Bureau_13_part1.mp3" length="35546827" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we answer the question of "Could Bureau 13 be run during the revolutionary war in America?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2893</itunes:duration>
                <itunes:episode>263</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 542:  Fringeworthy - Alice Springs Training Base part 2</title>
        <itunes:title>Episode 542:  Fringeworthy - Alice Springs Training Base part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-542-fringeworthy-alice-springs-training-base-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-542-fringeworthy-alice-springs-training-base-part-2/#comments</comments>        <pubDate>Sun, 15 Nov 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/13b0409c-87fe-3bcc-a1d4-657d7bac3ce3</guid>
                                    <description><![CDATA[<p>Where is the primary Fringeworthy training base?  What is near it?  How do you get there?  How do they handle security and all the strange races that are part of the new commonwealth?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Where is the primary Fringeworthy training base?  What is near it?  How do you get there?  How do they handle security and all the strange races that are part of the new commonwealth?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k97hba/Episode_542_Gaming_on_the_Frontier_Alice_Springs_FW_base_part2.mp3" length="80846678" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Where is the primary Fringeworthy training base?  What is near it?  How do you get there?  How do they handle security and all the strange races that are part of the new commonwealth?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3545</itunes:duration>
                <itunes:episode>260</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 541:  Fringeworthy - Alice Springs Training Base part 1</title>
        <itunes:title>Episode 541:  Fringeworthy - Alice Springs Training Base part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-541-fringeworthy-alice-springs-training-base-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-541-fringeworthy-alice-springs-training-base-part-1/#comments</comments>        <pubDate>Sun, 08 Nov 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c63f948b-1bb6-3b06-a1eb-bf14fe5cdd5f</guid>
                                    <description><![CDATA[<p>Where is the primary Fringeworthy training base?  What is near it?  How do you get there?  How do they handle security and all the strange races that are part of the new commonwealth?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Where is the primary Fringeworthy training base?  What is near it?  How do you get there?  How do they handle security and all the strange races that are part of the new commonwealth?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zqpdzj/Episode_541_Gaming_on_the_Frontier_Alice_Springs_FW_base_part1.mp3" length="82961779" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Where is the primary Fringeworthy training base?  What is near it?  How do you get there?  How do they handle security and all the strange races that are part of the new commonwealth?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3592</itunes:duration>
                <itunes:episode>259</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 540:  Bureau 13 in the 1920's</title>
        <itunes:title>Episode 540:  Bureau 13 in the 1920's</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-540-bureau-13-in-the-1920s/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-540-bureau-13-in-the-1920s/#comments</comments>        <pubDate>Sun, 01 Nov 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/c5ed3148-f6c9-34e3-832b-1529c150eac6</guid>
                                    <description><![CDATA[<p>This week we introduce our vision of what investigating the supernatural in the 1920's would be like.  Spiritualism, tribalism, cryptids, even Cthulhu.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we introduce our vision of what investigating the supernatural in the 1920's would be like.  Spiritualism, tribalism, cryptids, even Cthulhu.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/geptpi/Episode_540_Gaming_on_the_Frontier_-_Bureau_13_in_the_1920s.mp3" length="56609993" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we introduce our vision of what investigating the supernatural in the 1920's would be like.  Spiritualism, tribalism, cryptids, even Cthulhu.
 ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4433</itunes:duration>
                <itunes:episode>258</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 539: 12th Season Opener</title>
        <itunes:title>Episode 539: 12th Season Opener</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-539-12th-season-opener/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-539-12th-season-opener/#comments</comments>        <pubDate>Sun, 25 Oct 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/fe760f45-565f-371f-94cb-b7a8251f3ee3</guid>
                                    <description><![CDATA[<p>This episode marks the beginning of a whole new season of the Gaming on the Frontier Podcast.  We re-introduce ourselves as hosts and give you a little history of the podcast.  But don't worry because next week we continue with an actual topic:  Supernatural investigations in the 1920's.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This episode marks the beginning of a whole new season of the Gaming on the Frontier Podcast.  We re-introduce ourselves as hosts and give you a little history of the podcast.  But don't worry because next week we continue with an actual topic:  Supernatural investigations in the 1920's.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qcvzny/Episode_539_Gaming_on_the_Frontier_12th_Season_Opener.mp3" length="43699878" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This episode marks the beginning of a whole new season of the Gaming on the Frontier Podcast.  We re-introduce ourselves as hosts and give you a little history of the podcast.  But don't worry because next week we continue with an actual topic:  Supernatural investigations in the 1920's.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3450</itunes:duration>
                <itunes:episode>257</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 538: Waging War on the Fringepaths Part 2</title>
        <itunes:title>Episode 538: Waging War on the Fringepaths Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-538-waging-war-on-the-fringepaths-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-538-waging-war-on-the-fringepaths-part-2/#comments</comments>        <pubDate>Sun, 18 Oct 2020 23:57:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bce84ec5-991a-3bc7-8b08-a1d1ccb589cb</guid>
                                    <description><![CDATA[<p>We've continue to talk about dirty tricks and total destruction on the fringepaths.  This is how to fight for the platforms and maybe win</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've continue to talk about dirty tricks and total destruction on the fringepaths.  This is how to fight for the platforms and maybe win</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tusmex/Episode_538_Gaming_on_the_Frontier_Podcast_-_Waging_War_on_the_Fringepaths_part_2.mp3" length="54642372" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've continue to talk about dirty tricks and total destruction on the fringepaths.  This is how to fight for the platforms and maybe win]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4346</itunes:duration>
                <itunes:episode>256</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 537:  Waging war on the Fringepaths part 1</title>
        <itunes:title>Episode 537:  Waging war on the Fringepaths part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-537-waging-war-on-the-fringepaths-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-537-waging-war-on-the-fringepaths-part-1/#comments</comments>        <pubDate>Sun, 11 Oct 2020 23:54:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8b5292c2-0945-3e98-8739-63b1936e85e4</guid>
                                    <description><![CDATA[<p>We've talked about the Termehlern/Mellor war, but this is how to fight for the platforms and maybe win</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've talked about the Termehlern/Mellor war, but this is how to fight for the platforms and maybe win</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bykuve/Episode_537_Gaming_on_the_Frontier_Podcast_-_Waging_War_on_the_Fringepaths_part_1.mp3" length="44681415" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've talked about the Termehlern/Mellor war, but this is how to fight for the platforms and maybe win]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3622</itunes:duration>
                <itunes:episode>255</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 536:  Incursion Comes Back to Earth Part 2</title>
        <itunes:title>Episode 536:  Incursion Comes Back to Earth Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-536-incursion-comes-back-to-earth-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-536-incursion-comes-back-to-earth-part-2/#comments</comments>        <pubDate>Sun, 04 Oct 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/827a6a7f-86aa-39c4-b390-e252de05a500</guid>
                                    <description><![CDATA[<p>When the Ardana Nu and the other ships finally find their way home, what kind of reception will they receive?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>When the Ardana Nu and the other ships finally find their way home, what kind of reception will they receive?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ziwbga/Episode_536_Gaming_on_the_Frontier_Podcast_Incursion_Comes_Home_Part2.mp3" length="67863050" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When the Ardana Nu and the other ships finally find their way home, what kind of reception will they receive?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3454</itunes:duration>
                <itunes:episode>254</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 535:  Incursion Comes back to Earth part 1</title>
        <itunes:title>Episode 535:  Incursion Comes back to Earth part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-535-incursion-comes-back-to-earth-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-535-incursion-comes-back-to-earth-part-1/#comments</comments>        <pubDate>Sun, 27 Sep 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/880cf2ae-818c-3c8d-bbcb-0444e976cf9c</guid>
                                    <description><![CDATA[<p>When the Ardana Nu and the other ships finally find their way home, what kind of reception will they receive?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>When the Ardana Nu and the other ships finally find their way home, what kind of reception will they receive?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pmyekc/Episode_535_Gaming_on_the_Frontier_Podcast_Incursion_Comes_Home_Part1.mp3" length="64640106" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When the Ardana Nu and the other ships finally find their way home, what kind of reception will they receive?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3234</itunes:duration>
                <itunes:episode>253</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 534:  The SCP Foundation</title>
        <itunes:title>Episode 534:  The SCP Foundation</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-534-the-scp-foundation/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-534-the-scp-foundation/#comments</comments>        <pubDate>Sun, 20 Sep 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/fa02afb3-7ae2-3fa7-9150-c3df04a5fb85</guid>
                                    <description><![CDATA[<p>This week we uncover a competing supernatural agency to Bureau 13.  This shared worldspace can provide lots of adventure seeds and artifacts to your B13 campaign.  Join us as we tell  Secure, Control, and Protect.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we uncover a competing supernatural agency to Bureau 13.  This shared worldspace can provide lots of adventure seeds and artifacts to your B13 campaign.  Join us as we tell  Secure, Control, and Protect.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/57ri63/Episode_534_Gaming_on_the_Frontier_Podcast_-_SCP_Foundation.mp3" length="47415563" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we uncover a competing supernatural agency to Bureau 13.  This shared worldspace can provide lots of adventure seeds and artifacts to your B13 campaign.  Join us as we tell  Secure, Control, and Protect.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3467</itunes:duration>
                <itunes:episode>252</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 533: Incursion a 3 2 1 Retrospective</title>
        <itunes:title>Episode 533: Incursion a 3 2 1 Retrospective</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-533-incursion-a-3-2-1-retrospective/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-533-incursion-a-3-2-1-retrospective/#comments</comments>        <pubDate>Sun, 13 Sep 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a0ab7446-5e66-3581-ab57-fef89633b80c</guid>
                                    <description><![CDATA[<p>This week we review all of the incursion versions from Tri Tac and give our perspective on how they fit together and what versions you might want to play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review all of the incursion versions from Tri Tac and give our perspective on how they fit together and what versions you might want to play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5irim2/Episode_533_Gaming_on_the_Frontier_Podcast_-_Incursion_3_2_1_a_retrospective.mp3" length="85462898" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review all of the incursion versions from Tri Tac and give our perspective on how they fit together and what versions you might want to play.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3645</itunes:duration>
                <itunes:episode>251</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 532: Fringeworthy in High Magic Worlds Part 2</title>
        <itunes:title>Episode 532: Fringeworthy in High Magic Worlds Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-532-fringeworthy-in-high-magic-worlds-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-532-fringeworthy-in-high-magic-worlds-part-2/#comments</comments>        <pubDate>Sun, 06 Sep 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e81fbe09-9e50-3cad-9d38-5d0969843ccb</guid>
                                    <description><![CDATA[<p>The Fringeworthy try to finally rid Forgotten Realms of the Coptic threat.  Can they do it?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The Fringeworthy try to finally rid Forgotten Realms of the Coptic threat.  Can they do it?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jupg7z/Episode_532_Gaming_on_the_Frontier_Podcast_-_Fringeworthy_in_High_Magic_Worlds_Part_2.mp3" length="38569463" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The Fringeworthy try to finally rid Forgotten Realms of the Coptic threat.  Can they do it?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2993</itunes:duration>
                <itunes:episode>250</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 531: Fringeworthy in High Magic Worlds Part 1</title>
        <itunes:title>Episode 531: Fringeworthy in High Magic Worlds Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-531-fringeworthy-in-high-magic-worlds-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-531-fringeworthy-in-high-magic-worlds-part-1/#comments</comments>        <pubDate>Sun, 30 Aug 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b81bcb2c-9349-36c0-9ff3-42ebbaae3887</guid>
                                    <description><![CDATA[<p>Interdimensional war on Faerum (Forgotten Realms).  How do they do it?  How does the science and magic mix?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Interdimensional war on Faerum (Forgotten Realms).  How do they do it?  How does the science and magic mix?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zrau4u/Episode_531_Gaming_on_the_Frontier_Podcast_-_Fringeworthy_in_High_Magic_Worlds_Part_1.mp3" length="50374635" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Interdimensional war on Faerum (Forgotten Realms).  How do they do it?  How does the science and magic mix?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4023</itunes:duration>
                <itunes:episode>249</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 530: Finding Termehlern Engineers part 2</title>
        <itunes:title>Episode 530: Finding Termehlern Engineers part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-530-finding-termehlern-engineers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-530-finding-termehlern-engineers-part-2/#comments</comments>        <pubDate>Sun, 23 Aug 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3c8f8b7f-b1b3-345f-a2ee-720b6880424b</guid>
                                    <description><![CDATA[<p>Where do you find one when you need one</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Where do you find one when you need one</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h528ue/episode_530_gaming_on_the_frontier_podcast_finding_termehlern_engineers_part2.mp3" length="35913989" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Where do you find one when you need one]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2657</itunes:duration>
                <itunes:episode>248</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 529: Finding Termehlern Engineers part 1</title>
        <itunes:title>Episode 529: Finding Termehlern Engineers part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-529-finding-termehlern-engineers-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-529-finding-termehlern-engineers-part-1/#comments</comments>        <pubDate>Sun, 16 Aug 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/bdd89ed4-6746-33bd-987c-da64be0abc28</guid>
                                    <description><![CDATA[<p>Where do you find a engineer when you want one?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Where do you find a engineer when you want one?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fvmwkg/episode_529_gaming_on_the_frontier_podcast_finding_termehlern_engineers_part1.mp3" length="47478266" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Where do you find a engineer when you want one?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3516</itunes:duration>
                <itunes:episode>247</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 528:  Classes vs Archetypes part 2</title>
        <itunes:title>Episode 528:  Classes vs Archetypes part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-528-classes-vs-archetypes-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-528-classes-vs-archetypes-part-2/#comments</comments>        <pubDate>Sun, 09 Aug 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/de03653f-2214-585c-9bc0-88de040295ca</guid>
                                    <description><![CDATA[<p>This week we have 3 different topics (this week we talk about #2 second half and #3):</p>
<p>Classes vs Archetypes</p>
<p>What are feats all about</p>
<p>You know your game is in trouble when ...</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we have 3 different topics (this week we talk about #2 second half and #3):</p>
<p>Classes vs Archetypes</p>
<p>What are feats all about</p>
<p>You know your game is in trouble when ...</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hp3d42/Episode_528_Gaming_on_the_Frontier_Podcast_Classes_vs_Archetypes_part_2.mp3" length="51336895" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we have 3 different topics (this week we talk about #2 second half and #3):
Classes vs Archetypes
What are feats all about
You know your game is in trouble when ...]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3867</itunes:duration>
                <itunes:episode>246</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 527:  Classes vs Archetypes part 1</title>
        <itunes:title>Episode 527:  Classes vs Archetypes part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-527-classes-vs-archetypes-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-527-classes-vs-archetypes-part-1/#comments</comments>        <pubDate>Sun, 02 Aug 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/5de86a07-fc48-5f63-8536-deab656aaa95</guid>
                                    <description><![CDATA[<p>This week we have 3 different topics (although we only get to the first 2 and not completely):</p>
<p>Classes vs Archetypes</p>
<p>What are feats all about</p>
<p>You know your game is in trouble when ...</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we have 3 different topics (although we only get to the first 2 and not completely):</p>
<p>Classes vs Archetypes</p>
<p>What are feats all about</p>
<p>You know your game is in trouble when ...</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ib3do0/Episode_527_Gaming_on_the_Frontier_Podcast_Classes_vs_Archetypes_part_1.mp3" length="41348861" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we have 3 different topics (although we only get to the first 2 and not completely):
Classes vs Archetypes
What are feats all about
You know your game is in trouble when ...]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3089</itunes:duration>
                <itunes:episode>245</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 526:  Building Bureau 13 bases part 2</title>
        <itunes:title>Episode 526:  Building Bureau 13 bases part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-526-building-bureau-13-bases-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-526-building-bureau-13-bases-part-2/#comments</comments>        <pubDate>Sun, 26 Jul 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e7489edf-9752-52db-8ecd-b7d51023462b</guid>
                                    <description><![CDATA[<p>This week we finish creating our ultimate supernatural hidey-hole or fortress depending on your play style and mission assignments.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish creating our ultimate supernatural hidey-hole or fortress depending on your play style and mission assignments.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vwazld/Episode_526_gaming_on_the_frontier_building_bureau13_bases_part2.mp3" length="72793640" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish creating our ultimate supernatural hidey-hole or fortress depending on your play style and mission assignments.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3389</itunes:duration>
                <itunes:episode>244</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 525:  Building Bureau 13 Bases part 1</title>
        <itunes:title>Episode 525:  Building Bureau 13 Bases part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-525-building-bureau-13-bases-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-525-building-bureau-13-bases-part-1/#comments</comments>        <pubDate>Sun, 19 Jul 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/850fe9a4-e29e-5a54-9937-3e7b68298525</guid>
                                    <description><![CDATA[<p>This week we begin to investigate how to build an effective base to support B13 missions for fall back to after the mission is done.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to investigate how to build an effective base to support B13 missions for fall back to after the mission is done.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q2id42/Episode_525_gaming_on_the_frontier_building_bureau13_bases_part1.mp3" length="58168672" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to investigate how to build an effective base to support B13 missions for fall back to after the mission is done.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3599</itunes:duration>
                <itunes:episode>243</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 524:  Geek Therapy part 2</title>
        <itunes:title>Episode 524:  Geek Therapy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-524-geek-therapy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-524-geek-therapy-part-2/#comments</comments>        <pubDate>Sun, 12 Jul 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/60e316fa-4f11-5adc-8f93-8f970c940493</guid>
                                    <description><![CDATA[<p>We finish our fascinating discussion of Geek Therapy and how we can all benefit from it. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We finish our fascinating discussion of Geek Therapy and how we can all benefit from it. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/anw4es/Episode_524_Gaming_on_the_Frontier_Podcast_Geek_Therapy_Part2.mp3" length="45140988" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our fascinating discussion of Geek Therapy and how we can all benefit from it. ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3388</itunes:duration>
                <itunes:episode>242</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 523: Geek Therapy part 1</title>
        <itunes:title>Episode 523: Geek Therapy part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-523-geek-therapy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-523-geek-therapy-part-1/#comments</comments>        <pubDate>Sun, 05 Jul 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/1ec14a20-b1e7-5621-8df2-de1201cd202a</guid>
                                    <description><![CDATA[<p>This week we start discussing with Paul Gross, a practicing therapist, who is getting his certification in Geek Therapy - using pop culture materials to enhance treatment and build connections between patient and therapist.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start discussing with Paul Gross, a practicing therapist, who is getting his certification in Geek Therapy - using pop culture materials to enhance treatment and build connections between patient and therapist.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5vuyv0/Episode_523_Gaming_on_the_Frontier_Podcast_Geek_Therapy_Part1.mp3" length="49468085" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start discussing with Paul Gross, a practicing therapist, who is getting his certification in Geek Therapy - using pop culture materials to enhance treatment and build connections between patient and therapist.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3670</itunes:duration>
                <itunes:episode>241</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 522:  Adding Robots to RPGs part 3</title>
        <itunes:title>Episode 522:  Adding Robots to RPGs part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-522-adding-robots-to-rpgs-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-522-adding-robots-to-rpgs-part-3/#comments</comments>        <pubDate>Sun, 28 Jun 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7760296a-3506-5032-9245-f4a1f40053b5</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of adding robots to your favorite game </p>
<p>This has been a 3 week discussion.  I thought about breaking it up into 2 and then finishing after the next topic.  If you would like that better, please give us feedback at <a href='mailto:TriTACSYTEMS@podbean.com'>TriTACSYTEMS@podbean.com</a> or Fans of The Gaming on the Frontier podcast facebook page.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of adding robots to your favorite game </p>
<p>This has been a 3 week discussion.  I thought about breaking it up into 2 and then finishing after the next topic.  If you would like that better, please give us feedback at <a href='mailto:TriTACSYTEMS@podbean.com'>TriTACSYTEMS@podbean.com</a> or Fans of The Gaming on the Frontier podcast facebook page.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yi3jf4/Episode_522_Gaming_on_the_Frontier_Podcast_Adding_Robots_to_RPGS_part3.mp3" length="68344701" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of adding robots to your favorite game 
This has been a 3 week discussion.  I thought about breaking it up into 2 and then finishing after the next topic.  If you would like that better, please give us feedback at TriTACSYTEMS@podbean.com or Fans of The Gaming on the Frontier podcast facebook page.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3014</itunes:duration>
                <itunes:episode>240</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 522:  Adding Robots to RPGs part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 521:  Adding Robots to RPGs part 2</title>
        <itunes:title>Episode 521:  Adding Robots to RPGs part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-521-adding-robots-to-rpgs-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-521-adding-robots-to-rpgs-part-2/#comments</comments>        <pubDate>Sun, 21 Jun 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a2f0a1a4-78e9-5bd0-895b-2b871d86386b</guid>
                                    <description><![CDATA[<p>This week we continue to discuss how to effectively add robots to your rpgs regardless of the genre</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to discuss how to effectively add robots to your rpgs regardless of the genre</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9v63m6/Episode_521_Gaming_on_the_Frontier_Podcast_Adding_Robots_to_RPGS_part2.mp3" length="70556988" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to discuss how to effectively add robots to your rpgs regardless of the genre]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3247</itunes:duration>
                <itunes:episode>239</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 521:  Adding Robots to RPGs part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 520:  Adding Robots to RPGs part 1</title>
        <itunes:title>Episode 520:  Adding Robots to RPGs part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-520-adding-robots-to-rpgs-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-520-adding-robots-to-rpgs-part-1/#comments</comments>        <pubDate>Sun, 14 Jun 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/18e5294c-7147-5d7d-8fe7-98eb86210031</guid>
                                    <description><![CDATA[<p>This week we begin query our robot masters </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin query our robot masters </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uik2up/Episode_520_Gaming_on_the_Frontier_Podcast_Adding_Robots_to_RPGS_part1.mp3" length="80538239" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin query our robot masters ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3291</itunes:duration>
                <itunes:episode>238</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 520:  Adding Robots to RPGs part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 519 - Fighting the Coptics with D&amp;D part 2</title>
        <itunes:title>Episode 519 - Fighting the Coptics with D&amp;D part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-519-fighting-the-coptics-with-dd-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-519-fighting-the-coptics-with-dd-part-2/#comments</comments>        <pubDate>Sun, 07 Jun 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/07405a43-d1e1-5da7-87da-1f676d0bedbf</guid>
                                    <description><![CDATA[<p>This week we finish our discussion (for now) of how to stop a high tech alien force from taking over a world that uses magic.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion (for now) of how to stop a high tech alien force from taking over a world that uses magic.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4yd2vd/Episode_519_Gaming_on_the_Frontier_Podcast_-_Fighting_the_Coptics_with_D_D_part_2.mp3" length="50642869" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion (for now) of how to stop a high tech alien force from taking over a world that uses magic.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3595</itunes:duration>
                <itunes:episode>237</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 519 - Fighting the Coptics with D&amp;D part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 518:  Fighting the Coptics with D&amp;D part 1</title>
        <itunes:title>Episode 518:  Fighting the Coptics with D&amp;D part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-518-fighting-the-coptics-with-dd-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-518-fighting-the-coptics-with-dd-part-1/#comments</comments>        <pubDate>Sun, 31 May 2020 23:53:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/f7741e44-0741-584e-b5ac-98bb8836a00d</guid>
                                    <description><![CDATA[<p>This week we begin exploring how to stop a powerful imperialistic Fringe civilization from taking over the Pathways.  In this case using the D&D magic world, Faerun.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin exploring how to stop a powerful imperialistic Fringe civilization from taking over the Pathways.  In this case using the D&D magic world, Faerun.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4c8c2y/Episode_518_Gaming_on_the_Frontier_Podcast_-_Fighting_the_Coptics_with_D_D_part_1.mp3" length="52647500" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin exploring how to stop a powerful imperialistic Fringe civilization from taking over the Pathways.  In this case using the D&D magic world, Faerun.
 ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3779</itunes:duration>
                <itunes:episode>236</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 518:  Fighting the Coptics with D&amp;D part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 517:  Is the Termehlern/Mellor war really over? part 2</title>
        <itunes:title>Episode 517:  Is the Termehlern/Mellor war really over? part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-518-is-the-termehlernmellor-war-really-over-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-518-is-the-termehlernmellor-war-really-over-part-2/#comments</comments>        <pubDate>Sun, 24 May 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/64fc9647-fead-5efa-a69b-2c543e2871a6</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of whether the Fringeworthy Termehlern/Mellor war is really over or if Earth Prime is just in a remote area from it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of whether the Fringeworthy Termehlern/Mellor war is really over or if Earth Prime is just in a remote area from it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ky37hs/Episode_517_Gaming_on_the_Frontier_Mellor_War_Really_Over_part2.mp3" length="53953306" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of whether the Fringeworthy Termehlern/Mellor war is really over or if Earth Prime is just in a remote area from it.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2658</itunes:duration>
                <itunes:episode>235</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 517:  Is the Termehlern/Mellor war really over? part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 516:  Is the Fringeworthy Commonwealth/Mellor War really over? part 1</title>
        <itunes:title>Episode 516:  Is the Fringeworthy Commonwealth/Mellor War really over? part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-516-is-the-mellor-war-really-over-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-516-is-the-mellor-war-really-over-part-1/#comments</comments>        <pubDate>Sun, 17 May 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/08ea0058-e24b-5b9a-9765-f67ee07c0018</guid>
                                    <description><![CDATA[<p>This week we discuss whether the Fringeworthy Termehlern/Mellor war is really over or if Earth Prime is just in a remote area from it.</p>
<p> </p>
<p>This applies to a lot of games where there was a long lost war or apocalypse and everyone is still recovering from it.  Doe the specter of those terrible powers still hang over the heads of civilization?  Or are the Mellor just boogey-men to scare offspring into good behavior?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss whether the Fringeworthy Termehlern/Mellor war is really over or if Earth Prime is just in a remote area from it.</p>
<p> </p>
<p>This applies to a lot of games where there was a long lost war or apocalypse and everyone is still recovering from it.  Doe the specter of those terrible powers still hang over the heads of civilization?  Or are the Mellor just boogey-men to scare offspring into good behavior?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qb3xz4/Episode_516_Gaming_on_the_Frontier_Mellor_War_Really_Over_part1.mp3" length="56683906" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss whether the Fringeworthy Termehlern/Mellor war is really over or if Earth Prime is just in a remote area from it.
 
This applies to a lot of games where there was a long lost war or apocalypse and everyone is still recovering from it.  Doe the specter of those terrible powers still hang over the heads of civilization?  Or are the Mellor just boogey-men to scare offspring into good behavior?]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3435</itunes:duration>
                <itunes:episode>234</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 516:  Is the Fringeworthy Commonwealth/Mellor War really over? part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 515:  Bureau 13 / Fringeworthy Trading part 2</title>
        <itunes:title>Episode 515:  Bureau 13 / Fringeworthy Trading part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-515-bureau-13-fringeworthy-trading-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-515-bureau-13-fringeworthy-trading-part-2/#comments</comments>        <pubDate>Sun, 10 May 2020 23:48:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/b4201350-a185-55f9-9bd5-c93c71b99eef</guid>
                                    <description><![CDATA[<p>This week we concentrate on what Fringeworthy has to offer Bureau 13</p>
<p>We've talked before about trading between the high tech Fringeworthy and another world but this is an opportunity to add to the Bureau 13 lore and also talk about trading Tech for Magic.  Both Fringeworthy and Bureau 13 world are high tech but in different ways.  That's what's makes the deal so interesting.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we concentrate on what Fringeworthy has to offer Bureau 13</p>
<p>We've talked before about trading between the high tech Fringeworthy and another world but this is an opportunity to add to the Bureau 13 lore and also talk about trading Tech for Magic.  Both Fringeworthy and Bureau 13 world are high tech but in different ways.  That's what's makes the deal so interesting.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u8irbb/Episode_515_Gaming_on_the_Frontier_Bureau_13_Fringeworthy_Trading_part2.mp3" length="43439181" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we concentrate on what Fringeworthy has to offer Bureau 13
We've talked before about trading between the high tech Fringeworthy and another world but this is an opportunity to add to the Bureau 13 lore and also talk about trading Tech for Magic.  Both Fringeworthy and Bureau 13 world are high tech but in different ways.  That's what's makes the deal so interesting.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3442</itunes:duration>
                <itunes:episode>233</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 515:  Bureau 13 / Fringeworthy Trading part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 514:  Bureau 13 / Fringeworthy Trading part 1</title>
        <itunes:title>Episode 514:  Bureau 13 / Fringeworthy Trading part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-514-bureau-13-fringeworthy-trading-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-514-bureau-13-fringeworthy-trading-part-1/#comments</comments>        <pubDate>Sun, 03 May 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/76a59337-ae8f-5e39-b440-df4d25ad6ff9</guid>
                                    <description><![CDATA[<p>This week we talk about what Bureau 13 has to share with Fringeworthy and vise verse.</p>
<p>We've talked before about trading between the high tech Fringeworthy and another world but this is an opportunity to add to the Bureau 13 lore and also talk about trading Tech for Magic.  Both Fringeworthy and Bureau 13 world are high tech but in different ways.  That's what's makes the deal so interesting.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about what Bureau 13 has to share with Fringeworthy and vise verse.</p>
<p>We've talked before about trading between the high tech Fringeworthy and another world but this is an opportunity to add to the Bureau 13 lore and also talk about trading Tech for Magic.  Both Fringeworthy and Bureau 13 world are high tech but in different ways.  That's what's makes the deal so interesting.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7jheam/Episode_514_Gaming_on_the_Frontier_Bureau_13_Fringeworthy_Trading_part1.mp3" length="41660140" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about what Bureau 13 has to share with Fringeworthy and vise verse.
We've talked before about trading between the high tech Fringeworthy and another world but this is an opportunity to add to the Bureau 13 lore and also talk about trading Tech for Magic.  Both Fringeworthy and Bureau 13 world are high tech but in different ways.  That's what's makes the deal so interesting.
 ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3278</itunes:duration>
                <itunes:episode>232</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 514:  Bureau 13 / Fringeworthy Trading part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 513:  Playing Evil Part 2</title>
        <itunes:title>Episode 513:  Playing Evil Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-513-playing-evil-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-513-playing-evil-part-2/#comments</comments>        <pubDate>Sun, 26 Apr 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/796d6bde-0c4f-5514-8abf-12dc22bb8811</guid>
                                    <description><![CDATA[<p>This week we finish our debased sortie into playing evil characters</p>
<p>Intro by Voltaire - The Devil's Bris - When you're evil by kind permission</p>
<p>Please check him out at <a href='https://projektrecords.bandcamp.com/album/the-devils-bris'>https://projektrecords.bandcamp.com/album/the-devils-bris</a></p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our debased sortie into playing evil characters</p>
<p>Intro by Voltaire - The Devil's Bris - When you're evil by kind permission</p>
<p>Please check him out at <a href='https://projektrecords.bandcamp.com/album/the-devils-bris'>https://projektrecords.bandcamp.com/album/the-devils-bris</a></p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wczztg/Episode_513_Gaming_on_the_Frontier_Podcast_Playing_Evil_part2.mp3" length="108227382" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our debased sortie into playing evil characters
Intro by Voltaire - The Devil's Bris - When you're evil by kind permission
Please check him out at https://projektrecords.bandcamp.com/album/the-devils-bris
 ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4157</itunes:duration>
                <itunes:episode>231</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 513:  Playing Evil Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 512: Playing Evil part 1</title>
        <itunes:title>Episode 512: Playing Evil part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-512-playing-evil-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-512-playing-evil-part-1/#comments</comments>        <pubDate>Sun, 19 Apr 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/0263e200-78e8-5102-9da6-6fc98e1a4e9a</guid>
                                    <description><![CDATA[<p>This week we debase ourselves with the question of Can you really play an evil character or run an evil game?</p>
<p>Intro is by Voltaire - The Devil's Bris - 11 - When You're Evil  by kind permission.</p>
<p>please check him out at <a href='https://projektrecords.bandcamp.com/album/the-devils-bris'>https://projektrecords.bandcamp.com/album/the-devils-bris</a></p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we debase ourselves with the question of Can you really play an evil character or run an evil game?</p>
<p>Intro is by Voltaire - The Devil's Bris - 11 - When You're Evil  by kind permission.</p>
<p>please check him out at <a href='https://projektrecords.bandcamp.com/album/the-devils-bris'>https://projektrecords.bandcamp.com/album/the-devils-bris</a></p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f9t5ki/Episode_512_Gaming_on_the_Frontier_Podcast_Playing_Evil_part1.mp3" length="112615229" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we debase ourselves with the question of Can you really play an evil character or run an evil game?
Intro is by Voltaire - The Devil's Bris - 11 - When You're Evil  by kind permission.
please check him out at https://projektrecords.bandcamp.com/album/the-devils-bris
 ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4222</itunes:duration>
                <itunes:episode>230</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 512: Playing Evil part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 511:  What to do when you get off the plot train part 2</title>
        <itunes:title>Episode 511:  What to do when you get off the plot train part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-509-what-to-do-when-you-get-off-the-plot-train-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-509-what-to-do-when-you-get-off-the-plot-train-part-2/#comments</comments>        <pubDate>Sun, 12 Apr 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ad315f9d-187c-5ce9-a042-6f26c974bc63</guid>
                                    <description><![CDATA[<p>This wee we finish our discussion of how to enhance your pc by following his or her passion in game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This wee we finish our discussion of how to enhance your pc by following his or her passion in game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2am458/episode_511_gaming_on_the_frontier_podcast_what_to_do_when_you_get_off_the_plottrain_part2.mp3" length="34559504" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This wee we finish our discussion of how to enhance your pc by following his or her passion in game.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2729</itunes:duration>
                <itunes:episode>227</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 510:  What to do when you get off the plot train part 1</title>
        <itunes:title>Episode 510:  What to do when you get off the plot train part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-508-what-to-do-when-you-get-off-the-plot-train-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-508-what-to-do-when-you-get-off-the-plot-train-part-1/#comments</comments>        <pubDate>Sun, 05 Apr 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/cce5614e-2bf2-5f2a-b101-f3474444fcc9</guid>
                                    <description><![CDATA[<p>This week we discuss your pc's favorite things to do when not directly following the main quest line.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss your pc's favorite things to do when not directly following the main quest line.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9i8hjy/episode_510_gaming_on_the_frontier_podcast_what_to_do_when_you_get_off_the_plottrain_part1.mp3" length="46458143" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss your pc's favorite things to do when not directly following the main quest line.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3622</itunes:duration>
                <itunes:episode>226</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 509:  Gaming in a Biological Apocalyse and Rogue 417</title>
        <itunes:title>Episode 509:  Gaming in a Biological Apocalyse and Rogue 417</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-509-gaming-in-a-biological-apocalyse-and-rogue-417/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-509-gaming-in-a-biological-apocalyse-and-rogue-417/#comments</comments>        <pubDate>Sun, 29 Mar 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/33c6fae0-31c1-525e-93fc-e5034d3fae30</guid>
                                    <description><![CDATA[<p>This week we finish our review of Tri Tac Games product Rogue 417, a campaign setting in a biological post apocalyptic world that is chillingly on point for the Covid 19 disaster even though it was first published in the 1980's</p>
<p> </p>
<p>If you are listening to these episodes out of order, right before the credits there is a Travcast bonus of how to game in a biological holocaust and still survive.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our review of Tri Tac Games product Rogue 417, a campaign setting in a biological post apocalyptic world that is chillingly on point for the Covid 19 disaster even though it was first published in the 1980's</p>
<p> </p>
<p>If you are listening to these episodes out of order, right before the credits there is a Travcast bonus of how to game in a biological holocaust and still survive.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ski68n/Episode_509_Rogue_417_part2.mp3" length="51087878" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review of Tri Tac Games product Rogue 417, a campaign setting in a biological post apocalyptic world that is chillingly on point for the Covid 19 disaster even though it was first published in the 1980's
 
If you are listening to these episodes out of order, right before the credits there is a Travcast bonus of how to game in a biological holocaust and still survive.
 ]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3908</itunes:duration>
                <itunes:episode>229</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Rogue_417.png" medium="image">
                            <media:title type="html">Episode 509:  Gaming in a Biological Apocalyse and Rogue 417</media:title></media:content>    </item>
    <item>
        <title>Episode 508:  Gaming in a biological post apocalyptic world and Rogue 417</title>
        <itunes:title>Episode 508:  Gaming in a biological post apocalyptic world and Rogue 417</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-508-gaming-in-a-biological-post-apocalyptic-world-and-rogue-417/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-508-gaming-in-a-biological-post-apocalyptic-world-and-rogue-417/#comments</comments>        <pubDate>Sun, 22 Mar 2020 13:20:28 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8fc98aac-6a7f-5aea-bd4a-b5a3d30ce5f5</guid>
                                    <description><![CDATA[<p>This week we review an early product by Tri Tac Games that is especially relevant as we try to survive Covid-19.</p>
<p>Wait til the end to hear a bonus Travcast Rant on how gamers need to protect themselves and still game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we review an early product by Tri Tac Games that is especially relevant as we try to survive Covid-19.</p>
<p>Wait til the end to hear a bonus Travcast Rant on how gamers need to protect themselves and still game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/35n2y5/Episode_508_Rogue_417_part1.mp3" length="50000045" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we review an early product by Tri Tac Games that is especially relevant as we try to survive Covid-19.
Wait til the end to hear a bonus Travcast Rant on how gamers need to protect themselves and still game.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3826</itunes:duration>
                <itunes:episode>228</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Rogue_417.png" medium="image">
                            <media:title type="html">Episode 508:  Gaming in a biological post apocalyptic world and Rogue 417</media:title></media:content>    </item>
    <item>
        <title>Episode 507:  Human 2.0 part 2</title>
        <itunes:title>Episode 507:  Human 2.0 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-507-human-20-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-507-human-20-part-2/#comments</comments>        <pubDate>Sun, 15 Mar 2020 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/d54c5b6c-f512-56c6-ac8b-c0acc91f1928</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of making yourself a better person with the finest of hardware, software, and biology.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of making yourself a better person with the finest of hardware, software, and biology.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9ytzv3/Episode_507_Gaming_on_the_Frontier_Podcast_Human_2_0_part2.mp3" length="80470603" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of making yourself a better person with the finest of hardware, software, and biology.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2953</itunes:duration>
                <itunes:episode>225</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 506:  Human 2.0 part 1</title>
        <itunes:title>Episode 506:  Human 2.0 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-506-human-20-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-506-human-20-part-1/#comments</comments>        <pubDate>Sun, 08 Mar 2020 14:01:47 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/e70663eb-7ee0-5567-ace9-dcb2c175dcff</guid>
                                    <description><![CDATA[<p>This week we explore how you can enhance your game with improved versions of humans and the issues they bring.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we explore how you can enhance your game with improved versions of humans and the issues they bring.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ig2c79/Episode_506_Gaming_on_the_Frontier_Podcast_Human_2_0_part1.mp3" length="70406352" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore how you can enhance your game with improved versions of humans and the issues they bring.]]></itunes:summary>
        <itunes:author>Bruce Sheffer</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2571</itunes:duration>
                <itunes:episode>224</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 505:  Researching Real World Topics part 2</title>
        <itunes:title>Episode 505:  Researching Real World Topics part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-505-researching-real-world-topics-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-505-researching-real-world-topics-part-2/#comments</comments>        <pubDate>Sun, 01 Mar 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/a67850c2-a8c9-5336-a249-eff67bbf0918</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to research real world topics for accuracy, depth, and npc awesomeness.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to research real world topics for accuracy, depth, and npc awesomeness.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/s79bev/Episode_505_Gaming_on_the_Frontier_Podcast_researching_real_world_topics_part_two.mp3" length="56501556" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to research real world topics for accuracy, depth, and npc awesomeness.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3426</itunes:duration>
                <itunes:episode>223</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 505:  Researching Real World Topics part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 504:  Researching real world topics part 1</title>
        <itunes:title>Episode 504:  Researching real world topics part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-504-researching-real-world-topics-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-504-researching-real-world-topics-part-1/#comments</comments>        <pubDate>Sun, 23 Feb 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/3e534332-2ac0-5ded-8957-b9e7f9824848</guid>
                                    <description><![CDATA[<p>This week we start our discussion of how to find out the skinny on real world topics to add realism and depth to your adventures.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our discussion of how to find out the skinny on real world topics to add realism and depth to your adventures.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pbe3g7/Episode_504_Gaming_on_the_Frontier_Podcast_researching_real_world_topics_part_one.mp3" length="56054443" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of how to find out the skinny on real world topics to add realism and depth to your adventures.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3324</itunes:duration>
                <itunes:episode>222</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 504:  Researching real world topics part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 503:  Cults and Secret Societies 2 part 2</title>
        <itunes:title>Episode 503:  Cults and Secret Societies 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-503-cults-and-secret-societies-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-503-cults-and-secret-societies-2-part-2/#comments</comments>        <pubDate>Sun, 16 Feb 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/8295daa5-2f21-5147-b131-739745b3dd7b</guid>
                                    <description><![CDATA[<p>this week we finish our 2nd set of Cults and Secret societies that you can add to any modern campaign</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our 2nd set of Cults and Secret societies that you can add to any modern campaign</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xdgjxd/Episode_503_Gaming_on_the_Frontier_Podcast_cults_and_secret_societies_part_2_ep_2.mp3" length="57564173" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our 2nd set of Cults and Secret societies that you can add to any modern campaign
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3553</itunes:duration>
                <itunes:episode>221</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 503:  Cults and Secret Societies 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 502: Cults and Secret Societies 2 part 1</title>
        <itunes:title>Episode 502: Cults and Secret Societies 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-502-cults-and-secret-societies-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-502-cults-and-secret-societies-2-part-1/#comments</comments>        <pubDate>Sun, 09 Feb 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/4717ad9f-53c7-526f-87b1-317ceec354bd</guid>
                                    <description><![CDATA[<p>We return to a previous podcast topic to add even more cults and secret societies.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We return to a previous podcast topic to add even more cults and secret societies.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kn2z2s/Episode_502_Gaming_on_the_Frontier_Podcast_cults_and_secret_societies_part_2_ep_1.mp3" length="57000119" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We return to a previous podcast topic to add even more cults and secret societies.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3478</itunes:duration>
                <itunes:episode>220</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 502: Cults and Secret Societies 2 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 501:  The 500th Episode part 2</title>
        <itunes:title>Episode 501:  The 500th Episode part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-501-the-500th-episode-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-501-the-500th-episode-part-2/#comments</comments>        <pubDate>Sun, 02 Feb 2020 23:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/94a08809-aefe-539e-9a3d-4414eeb8da45</guid>
                                    <description><![CDATA[<p>This week we finish our 500th episode as we continue to answer questions we asked about Fringeworthy in 1998</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our 500th episode as we continue to answer questions we asked about Fringeworthy in 1998</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4taubb/Episode_501_The_Gaming_on_the_Frontier_Podcast.mp3" length="49198735" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our 500th episode as we continue to answer questions we asked about Fringeworthy in 1998]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3781</itunes:duration>
                <itunes:episode>219</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 501:  The 500th Episode part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 500:  Its been a long road</title>
        <itunes:title>Episode 500:  Its been a long road</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-500-its-been-a-long-road/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-500-its-been-a-long-road/#comments</comments>        <pubDate>Sun, 26 Jan 2020 16:05:06 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2777eb06-8e47-5aad-88fc-06c36def71b2</guid>
                                    <description><![CDATA[<p>This week we celebrate over 10 years of podcasting and our 500th episode.  We look back to some of the questions we had about Fringeworthy in 1998 and see if we ever answered them. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we celebrate over 10 years of podcasting and our 500th episode.  We look back to some of the questions we had about Fringeworthy in 1998 and see if we ever answered them. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/323e98/Episode_500_The_Gaming_on_the_Frontier_Podcast.mp3" length="39270491" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we celebrate over 10 years of podcasting and our 500th episode.  We look back to some of the questions we had about Fringeworthy in 1998 and see if we ever answered them. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2989</itunes:duration>
                <itunes:episode>218</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/railway_handcar.jpg" medium="image">
                            <media:title type="html">Episode 500:  Its been a long road</media:title></media:content>    </item>
    <item>
        <title>Episode 499:  Building Bases part 2</title>
        <itunes:title>Episode 499:  Building Bases part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-499-building-bases-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-499-building-bases-part-2/#comments</comments>        <pubDate>Sun, 19 Jan 2020 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/7b4fb8a9-1871-550a-814d-2aa9183394d7</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of building the perfect base for your game.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of building the perfect base for your game.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kjft6k/episode_499_Gaming_on_the_Frontier_podcast_Basebuilding_Part2.mp3" length="47005833" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of building the perfect base for your game.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3537</itunes:duration>
                <itunes:episode>217</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 499:  Building Bases part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 498:  Building Bases part 1</title>
        <itunes:title>Episode 498:  Building Bases part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-498-building-bases-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-498-building-bases-part-1/#comments</comments>        <pubDate>Sun, 12 Jan 2020 15:18:28 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/ecc2eb15-e24b-5668-a138-29117ecbc99f</guid>
                                    <description><![CDATA[<p>This week we talk about how to build a base for your pc's for your favorite game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we talk about how to build a base for your pc's for your favorite game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b72geg/episode_498_Gaming_on_the_Frontier_podcast_Basebuilding_Part1.mp3" length="49265241" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about how to build a base for your pc's for your favorite game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3537</itunes:duration>
                <itunes:episode>216</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 498:  Building Bases part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 497: Nuking from Orbit part 2</title>
        <itunes:title>Episode 497: Nuking from Orbit part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-497-nuking-from-orbit-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-497-nuking-from-orbit-part-2/#comments</comments>        <pubDate>Sun, 05 Jan 2020 22:01:20 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/9d46821e-4784-5e3d-9289-9436f30783ff</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of creating omega level threats to use against our global enemies.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of creating omega level threats to use against our global enemies.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zzajn9/Episode_497_Gaming_on_the_Frontier_Podcast_Nuke_from_orbit_part2.mp3" length="40074711" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of creating omega level threats to use against our global enemies.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3185</itunes:duration>
                <itunes:episode>215</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 497: Nuking from Orbit part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 496:  2019 Holiday Episode part 2</title>
        <itunes:title>Episode 496:  2019 Holiday Episode part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-496-2019-holiday-episode-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-496-2019-holiday-episode-part-2/#comments</comments>        <pubDate>Sun, 29 Dec 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-496-2019-holiday-episode-part-2-d927bbf432b6b08bfe0431f6e0658fc3</guid>
                                    <description><![CDATA[<p>This week we finish our Holiday episode.  We hope everyone had a blessed Christmas or other holiday.  Best wishes for the new Year.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our Holiday episode.  We hope everyone had a blessed Christmas or other holiday.  Best wishes for the new Year.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/twh56t/Episode_496_Gaming_on_the_Frontier_Podcast_Holiday_Episode_part2.mp3" length="43338480" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our Holiday episode.  We hope everyone had a blessed Christmas or other holiday.  Best wishes for the new Year.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3251</itunes:duration>
                <itunes:episode>214</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 496:  2019 Holiday Episode part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 495: 2019 Holiday Episode part 1</title>
        <itunes:title>Episode 495: 2019 Holiday Episode part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-495-2019-holiday-episode-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-495-2019-holiday-episode-part-1/#comments</comments>        <pubDate>Sun, 22 Dec 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-495-2019-holiday-episode-part-1-69264cb3c2a53097f1947860768622df</guid>
                                    <description><![CDATA[<p>This week we begin our holiday episodes where we give our pick of the best in RPG products.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our holiday episodes where we give our pick of the best in RPG products.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ba84ii/Episode_495_Gaming_on_the_Frontier_Podcast_Holiday_Episode_part1.mp3" length="58762698" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our holiday episodes where we give our pick of the best in RPG products.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4422</itunes:duration>
                <itunes:episode>213</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 495: 2019 Holiday Episode part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 494: Nuke from orbit? part 1</title>
        <itunes:title>Episode 494: Nuke from orbit? part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-494-nuke-from-orbit-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-494-nuke-from-orbit-part-1/#comments</comments>        <pubDate>Sun, 15 Dec 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-494-nuke-from-orbit-part-1-be49e44294da8f01332fc7a8c89aba2e</guid>
                                    <description><![CDATA[<p>This week we consider how to deal maximum damage and what are our options.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we consider how to deal maximum damage and what are our options.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/w8jvz5/Episode_494_Gaming_on_the_Frontier_Podcast_Nuke_from_orbit_part1.mp3" length="46468658" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we consider how to deal maximum damage and what are our options.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3612</itunes:duration>
                <itunes:episode>212</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 494: Nuke from orbit? part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 493:  Termehlern Mellor war part 2</title>
        <itunes:title>Episode 493:  Termehlern Mellor war part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-493-termehlern-mellor-war-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-493-termehlern-mellor-war-part-2/#comments</comments>        <pubDate>Sun, 08 Dec 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-493-termehlern-mellor-war-part-2-f420bac1f80291517c5d3a8f7bb9b7dc</guid>
                                    <description><![CDATA[<p>This week we finish our mapping of the fall and possible recovery of the Fringeworthy Old Commonwealth.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our mapping of the fall and possible recovery of the Fringeworthy Old Commonwealth.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nnvw2p/Episode_493_Gaming_on_the_Frontier_Podcast_Termehlern_Mellor_War_part_2.mp3" length="87973927" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our mapping of the fall and possible recovery of the Fringeworthy Old Commonwealth.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3789</itunes:duration>
                <itunes:episode>211</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 493:  Termehlern Mellor war part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 492:  Termehlern - Mellor war part 1</title>
        <itunes:title>Episode 492:  Termehlern - Mellor war part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-492-termehlern-mellor-war-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-492-termehlern-mellor-war-part-1/#comments</comments>        <pubDate>Sun, 01 Dec 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-492-termehlern-mellor-war-part-1-0a6482e2146705f39db7d0eda298900f</guid>
                                    <description><![CDATA[<p>Finally the episodes you've been waiting 10 years for:  What happened during the Mellor War?  This is not sanctioned by Tri Tac Games but is your hosts best understanding and analysis of what happened based on years of play and our long association with Fringeworthy creator, Richard Tucholka.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Finally the episodes you've been waiting 10 years for:  What happened during the Mellor War?  This is not sanctioned by Tri Tac Games but is your hosts best understanding and analysis of what happened based on years of play and our long association with Fringeworthy creator, Richard Tucholka.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3evi3t/Episode_492_Gaming_on_the_Frontier_Podcast_Termehlern_Mellor_War_part1.mp3" length="49303107" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Finally the episodes you've been waiting 10 years for:  What happened during the Mellor War?  This is not sanctioned by Tri Tac Games but is your hosts best understanding and analysis of what happened based on years of play and our long association with Fringeworthy creator, Richard Tucholka.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3734</itunes:duration>
                <itunes:episode>210</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 492:  Termehlern - Mellor war part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 491: Fringeborn part 2</title>
        <itunes:title>Episode 491: Fringeborn part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-491-fringeborn-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-491-fringeborn-part-2/#comments</comments>        <pubDate>Tue, 26 Nov 2019 01:53:55 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-491-fringeborn-part-2-a39f84974859b99ceef48666ff9c8c10</guid>
                                    <description><![CDATA[<p>This week we finish our re-examination of how the children of Fringeworthy or Fringeworthy that are children would be treated by their respective worlds and now they would be trained (exploited?) for the benefit of all.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our re-examination of how the children of Fringeworthy or Fringeworthy that are children would be treated by their respective worlds and now they would be trained (exploited?) for the benefit of all.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sj6tup/Episode_491_Gaming_on_the_Frontier_podcast_fringeborn_part2.mp3" length="51019482" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our re-examination of how the children of Fringeworthy or Fringeworthy that are children would be treated by their respective worlds and now they would be trained (exploited?) for the benefit of all.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3990</itunes:duration>
                <itunes:episode>209</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 491: Fringeborn part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 490: Fringeborn part 1</title>
        <itunes:title>Episode 490: Fringeborn part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-490-fringeborn-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-490-fringeborn-part-1/#comments</comments>        <pubDate>Sun, 17 Nov 2019 00:40:47 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-490-fringeborn-part-1-b7e8e9093825ee175b5395914558267b</guid>
                                    <description><![CDATA[<p>This week we begin our followup episode of how child Fringeworthy and children of adult Fringeworthy get raised and trained to be explorers.  This is a followup to an episode we did way back at the beginning of the run of the podcast.  We've learned so much since then.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our followup episode of how child Fringeworthy and children of adult Fringeworthy get raised and trained to be explorers.  This is a followup to an episode we did way back at the beginning of the run of the podcast.  We've learned so much since then.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hperby/Episode_490_Gaming_on_the_Frontier_podcast_fringeborn_part1.mp3" length="47715404" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our followup episode of how child Fringeworthy and children of adult Fringeworthy get raised and trained to be explorers.  This is a followup to an episode we did way back at the beginning of the run of the podcast.  We've learned so much since then.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3702</itunes:duration>
                <itunes:episode>208</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 490: Fringeborn part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 489:  ASA in the middle and late campaign part 2</title>
        <itunes:title>Episode 489:  ASA in the middle and late campaign part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-489-asa-in-the-middle-and-late-campaign-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-489-asa-in-the-middle-and-late-campaign-part-2/#comments</comments>        <pubDate>Sun, 10 Nov 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-489-asa-in-the-middle-and-late-campaign-part-2-d06ae033febab863703713e6cdcc96bc</guid>
                                    <description><![CDATA[<p>This week we finish making the African Socialist Alliance an important part of the middle and late Fringeworthy campaigns</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish making the African Socialist Alliance an important part of the middle and late Fringeworthy campaigns</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/aemrs3/Episode_489_Gaming_on_the_Frontier_ASA_middle_and_late_campaign_part2.mp3" length="61761778" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish making the African Socialist Alliance an important part of the middle and late Fringeworthy campaigns]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3672</itunes:duration>
                <itunes:episode>207</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 489:  ASA in the middle and late campaign part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 488: ASA in the middle and late campaign part 1</title>
        <itunes:title>Episode 488: ASA in the middle and late campaign part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-488-asa-in-the-middle-and-late-campaign-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-488-asa-in-the-middle-and-late-campaign-part-1/#comments</comments>        <pubDate>Sun, 03 Nov 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-488-asa-in-the-middle-and-late-campaign-part-1-ff48fae31a0fa482a375c2a1f154056e</guid>
                                    <description><![CDATA[<p>This wee we start or discussion of the redemption of Fringeworthy's second favorite bad guys, the African Socialist Alliance.  At least in the eyes of the world (Earth Prime).</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This wee we start or discussion of the redemption of Fringeworthy's second favorite bad guys, the African Socialist Alliance.  At least in the eyes of the world (Earth Prime).</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r4mynb/Episode_488_Gaming_on_the_Frontier_ASA_middle_and_late_campaign_part1.mp3" length="88617988" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This wee we start or discussion of the redemption of Fringeworthy's second favorite bad guys, the African Socialist Alliance.  At least in the eyes of the world (Earth Prime).]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3579</itunes:duration>
                <itunes:episode>206</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 488: ASA in the middle and late campaign part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 487:  Bureau 13 for the new Millennium part 3</title>
        <itunes:title>Episode 487:  Bureau 13 for the new Millennium part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-487-bureau-13-for-the-new-millennium-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-487-bureau-13-for-the-new-millennium-part-3/#comments</comments>        <pubDate>Sun, 27 Oct 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-487-bureau-13-for-the-new-millennium-part-3-d84504516ffc62518d67dffe06d6ecaa</guid>
                                    <description><![CDATA[<p>We finish our suggestions for the next edition of Bureau 13. </p>
<p> </p>
<p>If you have any to add, please post them to our facebook group:  Bureau 13 Agents Everywhere.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We finish our suggestions for the next edition of Bureau 13. </p>
<p> </p>
<p>If you have any to add, please post them to our facebook group:  Bureau 13 Agents Everywhere.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bf7czk/Episode_487_Gaming_on_the_Frontier_podcast_Bureau_13_for_the_new_millenium_part3.mp3" length="82422593" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our suggestions for the next edition of Bureau 13. 
 
If you have any to add, please post them to our facebook group:  Bureau 13 Agents Everywhere.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3434</itunes:duration>
                <itunes:episode>205</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 487:  Bureau 13 for the new Millennium part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 486:  Bureau 13 for the new Millennium part 2</title>
        <itunes:title>Episode 486:  Bureau 13 for the new Millennium part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-486-bureau-13-for-the-new-millennium-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-486-bureau-13-for-the-new-millennium-part-1/#comments</comments>        <pubDate>Sun, 20 Oct 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-486-bureau-13-for-the-new-millennium-part-1-f3072800fb38b1ec1b243b350fc4bd4e</guid>
                                    <description><![CDATA[<p>Welcome to SEASON 11  !!!!!!!</p>
<p>We continue our 3 part discussion on how Bureau 13 needs to change for modern gamers.</p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Welcome to SEASON 11  !!!!!!!</p>
<p>We continue our 3 part discussion on how Bureau 13 needs to change for modern gamers.</p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8eskh7/Episode_486_Gaming_on_the_Frontier_podcast_Bureau_13_for_the_new_millenium_part2.mp3" length="86201163" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome to SEASON 11  !!!!!!!
We continue our 3 part discussion on how Bureau 13 needs to change for modern gamers.
 
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3591</itunes:duration>
                <itunes:episode>204</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 486:  Bureau 13 for the new Millennium part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 485:  Bureau 13 for the new Millennium part 1</title>
        <itunes:title>Episode 485:  Bureau 13 for the new Millennium part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-485-bureau-13-for-the-new-millennium-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-485-bureau-13-for-the-new-millennium-part-1/#comments</comments>        <pubDate>Sun, 13 Oct 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-485-bureau-13-for-the-new-millennium-part-1-171e10555428aba47312b05a0b971773</guid>
                                    <description><![CDATA[<p>This week we begin our discussion of what should be in Bureau 13 for the next edition to bring it into the new millennium and beyond.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discussion of what should be in Bureau 13 for the next edition to bring it into the new millennium and beyond.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/74jt8q/Episode_485_Gaming_on_the_Frontier_podcast_Bureau_13_for_the_new_millenium_part1.mp3" length="86981106" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of what should be in Bureau 13 for the next edition to bring it into the new millennium and beyond.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3624</itunes:duration>
                <itunes:episode>203</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 485:  Bureau 13 for the new Millennium part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 484:  Uplifting Animals part 2</title>
        <itunes:title>Episode 484:  Uplifting Animals part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-484-uplifting-animals-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-484-uplifting-animals-part-2/#comments</comments>        <pubDate>Sun, 06 Oct 2019 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-484-uplifting-animals-part-2-483e419a4280b299e0f87566ace281a6</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to uplift animals and how that changes us.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to uplift animals and how that changes us.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u9bjzu/Episode_484_Gaming_on_the_Frontier_Podcast_uplifting_animals_part_two.mp3" length="83176255" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to uplift animals and how that changes us.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3629</itunes:duration>
                <itunes:episode>202</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 484:  Uplifting Animals part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 483: Uplifting Animals part 1</title>
        <itunes:title>Episode 483: Uplifting Animals part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-483-uplifting-animals-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-483-uplifting-animals-part-1/#comments</comments>        <pubDate>Sun, 29 Sep 2019 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-483-uplifting-animals-part-1-e75c584c39dee7e4a34ae3031cf7af1c</guid>
                                    <description><![CDATA[<p>This week we begin to explore what having uplifted animals would really be like.  How it would happen.  How it would change us.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to explore what having uplifted animals would really be like.  How it would happen.  How it would change us.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rbi3br/Episode_483_Gaming_on_the_Frontier_Podcast_uplifting_animals_part_one.mp3" length="91594702" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to explore what having uplifted animals would really be like.  How it would happen.  How it would change us.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3616</itunes:duration>
                <itunes:episode>201</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 483: Uplifting Animals part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 482:  The Great Fringe Race part 3</title>
        <itunes:title>Episode 482:  The Great Fringe Race part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-482-the-great-fringe-race-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-482-the-great-fringe-race-part-3/#comments</comments>        <pubDate>Sat, 21 Sep 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-482-the-great-fringe-race-part-3-218a6bc4e3a68ed6d54a66c1d927e85b</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers that in a race that can span the known worlds of the Fringepaths.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers that in a race that can span the known worlds of the Fringepaths.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7pnmki/Episode_482_Gaming_on_the_Frontier_The_Great_Fringe_Race_Part_3.mp3" length="85838122" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers that in a race that can span the known worlds of the Fringepaths.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3576</itunes:duration>
                <itunes:episode>200</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 482:  The Great Fringe Race part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 481:  The Great Fringe Race part 2</title>
        <itunes:title>Episode 481:  The Great Fringe Race part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-481-the-great-fringe-race-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-481-the-great-fringe-race-part-2/#comments</comments>        <pubDate>Sat, 14 Sep 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-481-the-great-fringe-race-part-2-7ae8f55a04527eff22a7f9782d82949a</guid>
                                    <description><![CDATA[<p>This week we continue our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers that in a race that can span the known worlds of the Fringepaths.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers that in a race that can span the known worlds of the Fringepaths.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y4xy8k/Episode_481_Gaming_on_the_Frontier_The_Great_Fringe_Race_Part_2.mp3" length="78659673" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers that in a race that can span the known worlds of the Fringepaths.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3277</itunes:duration>
                <itunes:episode>199</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 481:  The Great Fringe Race part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 480:  The Great Fringe Race part 1</title>
        <itunes:title>Episode 480:  The Great Fringe Race part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-480-the-great-fringe-race-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-480-the-great-fringe-race-part-1/#comments</comments>        <pubDate>Sun, 01 Sep 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-480-the-great-fringe-race-part-1-317b17df313523a27e6c903891a429e0</guid>
                                    <description><![CDATA[<p>This week we begin our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers in a race that can span the known worlds of the Fringepaths.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers in a race that can span the known worlds of the Fringepaths.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vjraqu/Episode_480_Gaming_on_the_Frontier_The_Great_Fringe_Race_Part_1.mp3" length="77198279" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of a campaign concept for Fringeworthy where instead of being explorers, the player characters are racers in a race that can span the known worlds of the Fringepaths.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3216</itunes:duration>
                <itunes:episode>198</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 480:  The Great Fringe Race part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 479:  Adding Fringeworthy to Eberron Part 2</title>
        <itunes:title>Episode 479:  Adding Fringeworthy to Eberron Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-479-adding-fringeworthy-to-eberron-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-479-adding-fringeworthy-to-eberron-part-2/#comments</comments>        <pubDate>Sun, 25 Aug 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-479-adding-fringeworthy-to-eberron-part-2-54328e3deab1aa29312ec7f1262a2045</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of where dimensional travellers would end up on the world of Eberron and when to do it in the world's history.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of where dimensional travellers would end up on the world of Eberron and when to do it in the world's history.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y47chc/Episode_479_Gaming_on_the_Frontier_Podcast_Adding_Fringeworthy_to_Eberron_Part2.mp3" length="92382720" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of where dimensional travellers would end up on the world of Eberron and when to do it in the world's history.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3849</itunes:duration>
                <itunes:episode>197</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 479:  Adding Fringeworthy to Eberron Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 478:  Adding Fringeworthy to Eberron part 1</title>
        <itunes:title>Episode 478:  Adding Fringeworthy to Eberron part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-478-adding-fringeworthy-to-eberron-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-478-adding-fringeworthy-to-eberron-part-1/#comments</comments>        <pubDate>Sun, 18 Aug 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-478-adding-fringeworthy-to-eberron-part-1-9a9a35fbf8ef433ca8ebe6eacec5cf5c</guid>
                                    <description><![CDATA[<p>This week we start our discussion of how to add Fringeworthy to the D&D property Eberron.  You too can add your modern characters to a steampunk d&d setting.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our discussion of how to add Fringeworthy to the D&D property Eberron.  You too can add your modern characters to a steampunk d&d setting.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/benjdh/Episode_478_Gaming_on_the_Frontier_Podcast_Adding_Fringeworthy_to_Eberron_Part1.mp3" length="87053740" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of how to add Fringeworthy to the D&D property Eberron.  You too can add your modern characters to a steampunk d&d setting.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3627</itunes:duration>
                <itunes:episode>196</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 478:  Adding Fringeworthy to Eberron part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 477:  RPG Hacks 2 part 2</title>
        <itunes:title>Episode 477:  RPG Hacks 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-477-rpg-hacks-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-477-rpg-hacks-2-part-2/#comments</comments>        <pubDate>Sun, 11 Aug 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-477-rpg-hacks-2-part-2-35d2d5f4554b0533b94a407675a25478</guid>
                                    <description><![CDATA[<p>This week we finish our second part of the Player and GM tips and tricks for superior play.  Hopefully 10 million gamers haven't beaten us to the punch on Reddit. :)</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our second part of the Player and GM tips and tricks for superior play.  Hopefully 10 million gamers haven't beaten us to the punch on Reddit. :)</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/itgu4e/Episode_477_Gaming_on_the_Frontier_Podcast_RPG_Hacks_2_part2.mp3" length="69733912" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our second part of the Player and GM tips and tricks for superior play.  Hopefully 10 million gamers haven't beaten us to the punch on Reddit. :)
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2905</itunes:duration>
                <itunes:episode>195</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 477:  RPG Hacks 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 476:  RPG Hacks 2 part 1</title>
        <itunes:title>Episode 476:  RPG Hacks 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-476-rpg-hacks-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-476-rpg-hacks-2-part-1/#comments</comments>        <pubDate>Sun, 04 Aug 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-476-rpg-hacks-2-part-1-76e5de1af8ea16d58cf3ecdc3c19416c</guid>
                                    <description><![CDATA[<p>This week we continue our tips and tricks for superior play.  Listen to these before you GM rule zero's them.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our tips and tricks for superior play.  Listen to these before you GM rule zero's them.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4a4a55/Episode_476_Gaming_on_the_Frontier_Podcast_RPG_Hacks_2_part1.mp3" length="82471494" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our tips and tricks for superior play.  Listen to these before you GM rule zero's them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3436</itunes:duration>
                <itunes:episode>194</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 476:  RPG Hacks 2 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 475:  Adding Fringeworthy to Forgotten Realms part 2</title>
        <itunes:title>Episode 475:  Adding Fringeworthy to Forgotten Realms part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-475-adding-fringeworthy-to-forgotten-realms-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-475-adding-fringeworthy-to-forgotten-realms-part-2/#comments</comments>        <pubDate>Sun, 28 Jul 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-475-adding-fringeworthy-to-forgotten-realms-part-2-8a286581200b4cab2aaeb27b822cf485</guid>
                                    <description><![CDATA[<p>This week we finish adding Fringeworthy to Forgotten Realms</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish adding Fringeworthy to Forgotten Realms</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/enpux9/Episode_475_Gaming_on_the_Frontier_Adding_Fringeworthy_to_Forgotten_Realms_part2.mp3" length="95714368" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish adding Fringeworthy to Forgotten Realms]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3988</itunes:duration>
                <itunes:episode>193</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 475:  Adding Fringeworthy to Forgotten Realms part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 474:  Adding Fringeworthy to Forgotten Realms part 1</title>
        <itunes:title>Episode 474:  Adding Fringeworthy to Forgotten Realms part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-474-adding-fringeworthy-to-forgotten-realms-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-474-adding-fringeworthy-to-forgotten-realms-part-1/#comments</comments>        <pubDate>Sun, 21 Jul 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-474-adding-fringeworthy-to-forgotten-realms-part-1-8e7bb7a45e0c58f3b9490471c6000db2</guid>
                                    <description><![CDATA[<p>This week we continue or series on Playing Fringeworthy in someone else's Intellectual Property by adding FW to Forgotten Realms.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue or series on Playing Fringeworthy in someone else's Intellectual Property by adding FW to Forgotten Realms.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bwqeas/Episode_474_Gaming_on_the_Frontier_Adding_Fringeworthy_to_Forgotten_Realms_part1.mp3" length="100605723" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue or series on Playing Fringeworthy in someone else's Intellectual Property by adding FW to Forgotten Realms.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4191</itunes:duration>
                <itunes:episode>192</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 474:  Adding Fringeworthy to Forgotten Realms part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 473:  Horrifying your players part 2</title>
        <itunes:title>Episode 473:  Horrifying your players part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-473-horrifying-your-players-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-473-horrifying-your-players-part-2/#comments</comments>        <pubDate>Sun, 14 Jul 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-473-horrifying-your-players-part-2-a1643540e9fe1a12d5e4eed9e24c3b02</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to present and execute a horror game.  How to deal with triggered players and avoid the situation, not the players, if possible.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to present and execute a horror game.  How to deal with triggered players and avoid the situation, not the players, if possible.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hnyum9/Episode_473_Gaming_on_the_Frontier_Podcast_Horrifying_your_players_part_1.mp3" length="107016754" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to present and execute a horror game.  How to deal with triggered players and avoid the situation, not the players, if possible.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4458</itunes:duration>
                <itunes:episode>191</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 473:  Horrifying your players part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 472: Horrifying your Players part 1</title>
        <itunes:title>Episode 472: Horrifying your Players part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-472-horrifying-your-players-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-472-horrifying-your-players-part-1/#comments</comments>        <pubDate>Sun, 07 Jul 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-472-horrifying-your-players-part-1-48f316358ef38fbeeb72307b21fcbdf2</guid>
                                    <description><![CDATA[<p>This week we begin an adult discussion of how to run a horror game, not an action horror like Aliens, but visceral, personal horror.  We will touch on trigger topics for lots of people so be warned and avoid if you think wise.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin an adult discussion of how to run a horror game, not an action horror like Aliens, but visceral, personal horror.  We will touch on trigger topics for lots of people so be warned and avoid if you think wise.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eu8m4k/Episode_472_Gaming_on_the_Frontier_Podcast_Horrifying_your_players_part_1.mp3" length="84436926" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin an adult discussion of how to run a horror game, not an action horror like Aliens, but visceral, personal horror.  We will touch on trigger topics for lots of people so be warned and avoid if you think wise.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3518</itunes:duration>
                <itunes:episode>190</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 472: Horrifying your Players part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 471:  RPG Hacks part 2</title>
        <itunes:title>Episode 471:  RPG Hacks part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-471-rpg-hacks-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-471-rpg-hacks-part-2/#comments</comments>        <pubDate>Sun, 30 Jun 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-471-rpg-hacks-part-2-30b98dea5fcc01ad5600ddb7e3a6dcd8</guid>
                                    <description><![CDATA[<p>More tips and tricks to amaze your GM and make her change her house rules.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>More tips and tricks to amaze your GM and make her change her house rules.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wyeqbf/Episode_471_Gaming_on_the_Frontier_RPG_HACKS_part2.mp3" length="81848887" type="audio/mpeg"/>
        <itunes:summary><![CDATA[More tips and tricks to amaze your GM and make her change her house rules.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3410</itunes:duration>
                <itunes:episode>189</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 471:  RPG Hacks part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 470: RPG Hacks part 1</title>
        <itunes:title>Episode 470: RPG Hacks part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-471-gaming-hacks-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-471-gaming-hacks-part-1/#comments</comments>        <pubDate>Sun, 23 Jun 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-471-gaming-hacks-part-1-5b083bcb3611a64d9ccf1f358fae3bb3</guid>
                                    <description><![CDATA[<p>Yes you can be a RPG master with this one weird trick.  Part 1</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Yes you can be a RPG master with this one weird trick.  Part 1</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hf39na/Episode_470_Gaming_on_the_Frontier_RPG_HACKS_part1.mp3" length="82049507" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Yes you can be a RPG master with this one weird trick.  Part 1]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3418</itunes:duration>
                <itunes:episode>188</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 470: RPG Hacks part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 469 Epic Level Gaming part 2</title>
        <itunes:title>Episode 469 Epic Level Gaming part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-469-epic-level-gaming-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-469-epic-level-gaming-part-2/#comments</comments>        <pubDate>Sun, 16 Jun 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-469-epic-level-gaming-part-2-a4cf7dbcabb73a9874d0ec0d9da0e981</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of what is Epic Level Gaming and how it differs from regular gaming and why that is AWESOME.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of what is Epic Level Gaming and how it differs from regular gaming and why that is AWESOME.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rxs5aa/Episode_469_Gaming_on_the_Frontier_Podcast_Epic_level_gaming_part2.mp3" length="85683240" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what is Epic Level Gaming and how it differs from regular gaming and why that is AWESOME.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3570</itunes:duration>
                <itunes:episode>187</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 469 Epic Level Gaming part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 468: Epic Level Gaming Part 1</title>
        <itunes:title>Episode 468: Epic Level Gaming Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-468-epic-level-gaming-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-468-epic-level-gaming-part-1/#comments</comments>        <pubDate>Sun, 09 Jun 2019 15:28:35 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-468-epic-level-gaming-part-1-717238b3442cd1c51c9a03ce6e08f84c</guid>
                                    <description><![CDATA[<p>This week we begin our discussion of what makes Epic Level play.  How does it differ from regular play and why that is awesome.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discussion of what makes Epic Level play.  How does it differ from regular play and why that is awesome.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7aneq3/Episode_468_Gaming_on_the_Frontier_podcast_Epic_level_gaming_part1.mp3" length="88045545" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of what makes Epic Level play.  How does it differ from regular play and why that is awesome.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3668</itunes:duration>
                <itunes:episode>186</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 468: Epic Level Gaming Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 467:  Starship Building part 2</title>
        <itunes:title>Episode 467:  Starship Building part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-467-starship-building-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-467-starship-building-part-2/#comments</comments>        <pubDate>Sun, 26 May 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-467-starship-building-part-2-95bdc9227959d56cf9ca685cc0f8f1c8</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to build a starship and what to do with it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to build a starship and what to do with it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qvkabh/Episode_467_Gaming_on_the_Frontier_Podcast_Shipbuilding_part2.mp3" length="116917325" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to build a starship and what to do with it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4871</itunes:duration>
                <itunes:episode>185</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 467:  Starship Building part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 466:  Spaceship Building part 1</title>
        <itunes:title>Episode 466:  Spaceship Building part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-466-spaceship-building-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-466-spaceship-building-part-1/#comments</comments>        <pubDate>Sun, 19 May 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-466-spaceship-building-part-1-4482a631fda157d026c650011bb2dfa3</guid>
                                    <description><![CDATA[<p>This week we begin our discussion of what goes into the design of a ship.  What role a ship should take in the game?  How important is it to the game?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discussion of what goes into the design of a ship.  What role a ship should take in the game?  How important is it to the game?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zjhkfn/Episode_466_Gaming_on_the_Frontier_Podcast_Shipbuilding_part1.mp3" length="73124995" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of what goes into the design of a ship.  What role a ship should take in the game?  How important is it to the game?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3046</itunes:duration>
                <itunes:episode>184</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 466:  Spaceship Building part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 465:  Fallout pen and paper actual play session 2 part 3</title>
        <itunes:title>Episode 465:  Fallout pen and paper actual play session 2 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-465-fallout-pen-and-paper-actual-play-session-2-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-465-fallout-pen-and-paper-actual-play-session-2-part-3/#comments</comments>        <pubDate>Sun, 12 May 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-465-fallout-pen-and-paper-actual-play-session-2-part-3-03ed328ee498cdca0a2eab7e76e05b08</guid>
                                    <description><![CDATA[<p>This is the 3rd and final episode of our second session of the tabletop version of Fallout the video game.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This is the 3rd and final episode of our second session of the tabletop version of Fallout the video game.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y8e3vm/Episode_465_Gaming_on_the_frontier_podcast_FAllout_PNP_session_2_part3.mp3" length="81571125" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is the 3rd and final episode of our second session of the tabletop version of Fallout the video game.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3398</itunes:duration>
                <itunes:episode>183</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/open-dirt-road.jpg" medium="image">
                            <media:title type="html">Episode 465:  Fallout pen and paper actual play session 2 part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 464 Fallout pen and paper session 2 Actual Play part 2</title>
        <itunes:title>Episode 464 Fallout pen and paper session 2 Actual Play part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-464-fallout-pen-and-paper-session-2-actual-play-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-464-fallout-pen-and-paper-session-2-actual-play-part-2/#comments</comments>        <pubDate>Sun, 12 May 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-464-fallout-pen-and-paper-session-2-actual-play-part-2-39d42f0f4b9e227456d8c66ce78e56e0</guid>
                                    <description><![CDATA[<p>This week we continue with parts 2 and 3 of the second session of Fallout pen and paper.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue with parts 2 and 3 of the second session of Fallout pen and paper.  </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kes7da/Episode_464_Gaming_on_the_frontier_podcast_FAllout_PNP_session_2_part2.mp3" length="65176034" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue with parts 2 and 3 of the second session of Fallout pen and paper.  ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2715</itunes:duration>
                <itunes:episode>182</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/open-dirt-road.jpg" medium="image">
                            <media:title type="html">Episode 464 Fallout pen and paper session 2 Actual Play part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 463: Fallout PNP Actual Play Session 2 part 1</title>
        <itunes:title>Episode 463: Fallout PNP Actual Play Session 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-463-fallout-pnp-actual-play-session-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-463-fallout-pnp-actual-play-session-2-part-1/#comments</comments>        <pubDate>Sun, 05 May 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-463-fallout-pnp-actual-play-session-2-part-1-68f7a31a94b0f118d171c0f25a814be2</guid>
                                    <description><![CDATA[<p>This week we start our second session of playing Fallout PNP or Fallout tabletop rpg.  There's just 2 sessions so enjoy</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our second session of playing Fallout PNP or Fallout tabletop rpg.  There's just 2 sessions so enjoy</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x67zed/Episode_463_Gaming_on_the_frontier_podcast_FAllout_PNP_session_2_part1.mp3" length="78680929" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our second session of playing Fallout PNP or Fallout tabletop rpg.  There's just 2 sessions so enjoy
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3278</itunes:duration>
                <itunes:episode>181</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/open-dirt-road.jpg" medium="image">
                            <media:title type="html">Episode 463: Fallout PNP Actual Play Session 2 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 462: Fallout PNP Actual Play session 1 part 2</title>
        <itunes:title>Episode 462: Fallout PNP Actual Play session 1 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-462-fallout-pnp-actual-play-session-1-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-462-fallout-pnp-actual-play-session-1-part-2/#comments</comments>        <pubDate>Wed, 01 May 2019 22:49:50 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-462-fallout-pnp-actual-play-session-1-part-2-62880e4cb5b5ba66db1a7831c6a32d4d</guid>
                                    <description><![CDATA[<p>Sorry about the delay, I got a bad cold and was under the weather.  Our next episode will drop at our normal time of Sunday.</p>
<p> </p>
<p>This week we finish the first session of Fallout paper and pencil (PNP) for Fallout tabletop rpg.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Sorry about the delay, I got a bad cold and was under the weather.  Our next episode will drop at our normal time of Sunday.</p>
<p> </p>
<p>This week we finish the first session of Fallout paper and pencil (PNP) for Fallout tabletop rpg.  </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jhntwy/Episode_462_Gaming_on_the_frontier_podcast_FAllout_PNP_session_1_part2.mp3" length="118622563" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry about the delay, I got a bad cold and was under the weather.  Our next episode will drop at our normal time of Sunday.
 
This week we finish the first session of Fallout paper and pencil (PNP) for Fallout tabletop rpg.  ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4942</itunes:duration>
                <itunes:episode>180</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/open-dirt-road.jpg" medium="image">
                            <media:title type="html">Episode 462: Fallout PNP Actual Play session 1 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 461: Fallout pen and paper actual play session 1 part 1</title>
        <itunes:title>Episode 461: Fallout pen and paper actual play session 1 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-461-fallout-pen-and-paper-actual-play-session-1-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-461-fallout-pen-and-paper-actual-play-session-1-part-1/#comments</comments>        <pubDate>Sun, 21 Apr 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-461-fallout-pen-and-paper-actual-play-session-1-part-1-6a4075335313247b983c664359010ebe</guid>
                                    <description><![CDATA[<p>This week we begin our actual play session of Fallout the pen and paper version of the computer game.  Join Trav, Dana, and Ken as they trek across the wasteland, trying to survive.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our actual play session of Fallout the pen and paper version of the computer game.  Join Trav, Dana, and Ken as they trek across the wasteland, trying to survive.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/djtr2b/Episode_461_Gaming_on_the_frontier_podcast_Fallout_PnP_Session1_part1.mp3" length="142697009" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our actual play session of Fallout the pen and paper version of the computer game.  Join Trav, Dana, and Ken as they trek across the wasteland, trying to survive.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5945</itunes:duration>
                <itunes:episode>179</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/open-dirt-road.jpg" medium="image">
                            <media:title type="html">Episode 461: Fallout pen and paper actual play session 1 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 460: Post Apocalyptic gaming part 3</title>
        <itunes:title>Episode 460: Post Apocalyptic gaming part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-460-post-apocalyptic-gaming-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-460-post-apocalyptic-gaming-part-3/#comments</comments>        <pubDate>Mon, 15 Apr 2019 07:42:22 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-460-post-apocalyptic-gaming-part-3-8acd2b15e863a0645c04e048be177e40</guid>
                                    <description><![CDATA[<p>This week we finish talking about the different kinds of games where you have to pick up the pieces.</p>
<p> </p>
<p>next week we have actual Fallout paper and pencil play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish talking about the different kinds of games where you have to pick up the pieces.</p>
<p> </p>
<p>next week we have actual Fallout paper and pencil play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7tb6d5/Episode_460_Gaming_on_the_Frontier_podcast_post_apocalyptic_gaming_part_3.mp3" length="92583869" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish talking about the different kinds of games where you have to pick up the pieces.
 
next week we have actual Fallout paper and pencil play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3857</itunes:duration>
                <itunes:episode>178</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 460: Post Apocalyptic gaming part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 459:  Apocalyptic gaming part 2</title>
        <itunes:title>Episode 459:  Apocalyptic gaming part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-459-apocalyptic-gaming-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-459-apocalyptic-gaming-part-2/#comments</comments>        <pubDate>Sun, 07 Apr 2019 22:05:21 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-459-apocalyptic-gaming-part-2-7d60d8dd0bff1c361d98220208a987fc</guid>
                                    <description><![CDATA[<p>This week we continue to discuss what makes an apocalyptic game and why play one.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to discuss what makes an apocalyptic game and why play one.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vpir5a/Episode_459_Gaming_on_the_Frontier_podcast_post_apocalyptic_gaming_part_one.mp3" length="84843727" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to discuss what makes an apocalyptic game and why play one.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3535</itunes:duration>
                <itunes:episode>177</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 459:  Apocalyptic gaming part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 458:  Post Apocalyptic gaming part 1</title>
        <itunes:title>Episode 458:  Post Apocalyptic gaming part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-458-post-apocalyptic-gaming-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-458-post-apocalyptic-gaming-part-1/#comments</comments>        <pubDate>Sun, 31 Mar 2019 21:32:20 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-458-post-apocalyptic-gaming-part-1-c17f346d2fba74ab5e89991abecdddde</guid>
                                    <description><![CDATA[<p>This week we begin to discuss what kind of post apocalyptic games there are and what makes a good one.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to discuss what kind of post apocalyptic games there are and what makes a good one.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gvjfqf/Episode_458_Gaming_on_the_Frontier_podcast_post_apocalyptic_gaming_part_one.mp3" length="86301355" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to discuss what kind of post apocalyptic games there are and what makes a good one.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3595</itunes:duration>
                <itunes:episode>176</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 458:  Post Apocalyptic gaming part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 457:  Superscience 3 part 3</title>
        <itunes:title>Episode 457:  Superscience 3 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-457-superscience-3-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-457-superscience-3-part-3/#comments</comments>        <pubDate>Sun, 24 Mar 2019 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-457-superscience-3-part-3-f63eeb921d9571eaa01d0ac04d7d1b28</guid>
                                    <description><![CDATA[<p>this week we finish our discussion of Superscience (yes really I think we are done).</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we finish our discussion of Superscience (yes really I think we are done).</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j4xua9/Episode_457_Gaming_on_the_Frontier_Podcast_Superscience_3_part3.mp3" length="54555667" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we finish our discussion of Superscience (yes really I think we are done).]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2273</itunes:duration>
                <itunes:episode>175</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 457:  Superscience 3 part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 456:  Superscience 3 part 2</title>
        <itunes:title>Episode 456:  Superscience 3 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-456-superscience-3-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-456-superscience-3-part-2/#comments</comments>        <pubDate>Sun, 17 Mar 2019 19:31:42 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-456-superscience-3-part-2-a94bf0571a079305ca05dd71d9a342d7</guid>
                                    <description><![CDATA[<p>This week we continue to talk about how you can implement superscience is your game and what effects it will have.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to talk about how you can implement superscience is your game and what effects it will have.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bhphip/Episode_456_Gaming_on_the_Frontier_Podcast_Superscience_3_part2.mp3" length="75881007" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to talk about how you can implement superscience is your game and what effects it will have.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3161</itunes:duration>
                <itunes:episode>174</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 456:  Superscience 3 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 455: Superscience 3 part 1</title>
        <itunes:title>Episode 455: Superscience 3 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-455-superscience-3-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-455-superscience-3-part-1/#comments</comments>        <pubDate>Sun, 10 Mar 2019 22:59:39 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-455-superscience-3-part-1-c90aa289bc28ad7372824c4aeb9e0350</guid>
                                    <description><![CDATA[<p>Wow, I didn't know that it would take 3 separate sessions to record this topic but we are on the home stretch.  This topic is so important for Science fiction as it is so easy to just treat it as a Mcguffin and miss the wide reaching effects of super high tech on all parts of a society.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Wow, I didn't know that it would take 3 separate sessions to record this topic but we are on the home stretch.  This topic is so important for Science fiction as it is so easy to just treat it as a Mcguffin and miss the wide reaching effects of super high tech on all parts of a society.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n87t4n/Episode_455_Gaming_on_the_Frontier_Podcast_Superscience_3_part1.mp3" length="88939497" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Wow, I didn't know that it would take 3 separate sessions to record this topic but we are on the home stretch.  This topic is so important for Science fiction as it is so easy to just treat it as a Mcguffin and miss the wide reaching effects of super high tech on all parts of a society.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3705</itunes:duration>
                <itunes:episode>173</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 455: Superscience 3 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 454:  Switching between Mechanics part 2</title>
        <itunes:title>Episode 454:  Switching between Mechanics part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-454-switching-between-mechanics-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-454-switching-between-mechanics-part-2/#comments</comments>        <pubDate>Sun, 03 Mar 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-454-switching-between-mechanics-part-2-b955932e4c0a427105bfc1c03bf015e0</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how to convert your existing campaign or game to a whole new system.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how to convert your existing campaign or game to a whole new system.  </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tkuvrg/Episode_454_Gaming_on_the_Frontier_Podcast_Switching_Between_Mechanics_Part2.mp3" length="70250476" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to convert your existing campaign or game to a whole new system.  ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2927</itunes:duration>
                <itunes:episode>172</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 454:  Switching between Mechanics part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 453:  Switching between Mechanics Part 1</title>
        <itunes:title>Episode 453:  Switching between Mechanics Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-453-switching-between-mechanics-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-453-switching-between-mechanics-part-1/#comments</comments>        <pubDate>Sun, 24 Feb 2019 17:17:40 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-453-switching-between-mechanics-part-1-5785f42eba4b261dca51bbf65ee5de68</guid>
                                    <description><![CDATA[<p>This week we begin discussing how to change your game from one game mechanic to another.  Sometimes it is as simple as adding a foreign mechanic or chart to your existing game.  Other times everything has to change (say D&D to Fate).  It isn't as simple as "just recreate your character using the new system's rules as there may be equipment, setting, and lore that relied on the previous system to resolve.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin discussing how to change your game from one game mechanic to another.  Sometimes it is as simple as adding a foreign mechanic or chart to your existing game.  Other times everything has to change (say D&D to Fate).  It isn't as simple as "just recreate your character using the new system's rules as there may be equipment, setting, and lore that relied on the previous system to resolve.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pz9r8d/Episode_453_Gaming_on_the_Frontier_Podcast_Switching_Between_Mechanics_Part1.mp3" length="75749358" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin discussing how to change your game from one game mechanic to another.  Sometimes it is as simple as adding a foreign mechanic or chart to your existing game.  Other times everything has to change (say D&D to Fate).  It isn't as simple as "just recreate your character using the new system's rules as there may be equipment, setting, and lore that relied on the previous system to resolve.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3156</itunes:duration>
                <itunes:episode>171</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 453:  Switching between Mechanics Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 452:  Superscience 2 part 2</title>
        <itunes:title>Episode 452:  Superscience 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-452-superscience-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-452-superscience-2-part-2/#comments</comments>        <pubDate>Sun, 17 Feb 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-452-superscience-2-part-2-d18b8545e05b832dec8354c375e21c63</guid>
                                    <description><![CDATA[<p>This week we conclude our second part of Superscience:  Tech with unbelievable precision.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we conclude our second part of Superscience:  Tech with unbelievable precision.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gavssy/Episode_452_Gaming_on_the_Frontier_Podcast_Superscience_2_part2.mp3" length="65178584" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our second part of Superscience:  Tech with unbelievable precision.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2715</itunes:duration>
                <itunes:episode>170</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 452:  Superscience 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 451:  Superscience 2 part 1</title>
        <itunes:title>Episode 451:  Superscience 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-451-superscience-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-451-superscience-2-part-1/#comments</comments>        <pubDate>Sun, 10 Feb 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-451-superscience-2-part-1-1176ea87f4d7e83f5fb3d0579ac05917</guid>
                                    <description><![CDATA[<p>Adding superscience to your game can really punch it up.  This level of god tech can change the entire game.  This week we begin to discuss</p>
<p>Instrumentality with precision beyond understanding.  Or "Can you really do that?"</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Adding superscience to your game can really punch it up.  This level of god tech can change the entire game.  This week we begin to discuss</p>
<p>Instrumentality with precision beyond understanding.  Or "Can you really do that?"</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p4xe39/Episode_451_Gaming_on_the_Frontier_Podcast_Superscience_2_part1.mp3" length="68509508" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Adding superscience to your game can really punch it up.  This level of god tech can change the entire game.  This week we begin to discuss
Instrumentality with precision beyond understanding.  Or "Can you really do that?"
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2854</itunes:duration>
                <itunes:episode>169</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 451:  Superscience 2 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 450: Time Travel Adventures part 2</title>
        <itunes:title>Episode 450: Time Travel Adventures part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-450-time-travel-adventures-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-450-time-travel-adventures-part-2/#comments</comments>        <pubDate>Sun, 03 Feb 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-450-time-travel-adventures-part-2-6870d75f36849771b1abc10e21b4cd03</guid>
                                    <description><![CDATA[<p>This week we finish, for now, our discussion of what you need to do to include time travel in your adventures.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish, for now, our discussion of what you need to do to include time travel in your adventures.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v6b2eq/Episode_450_Gaming_on_the_Frontier_Podcast_Time_Travel_Adventures_part2.mp3" length="82388732" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish, for now, our discussion of what you need to do to include time travel in your adventures.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3528</itunes:duration>
                <itunes:episode>168</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 450: Time Travel Adventures part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 449: Time Travel Adventures part 1</title>
        <itunes:title>Episode 449: Time Travel Adventures part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-449-time-travel-adventures-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-449-time-travel-adventures-part-1/#comments</comments>        <pubDate>Sun, 27 Jan 2019 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-449-time-travel-adventures-part-1-bea5d0b6df8031364eb83017eae7b9fd</guid>
                                    <description><![CDATA[<p>This week we start exploring what it takes to create a time travel Adventure and the weird twists and turns that can come from them.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start exploring what it takes to create a time travel Adventure and the weird twists and turns that can come from them.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6kevcg/Episode_449_Gaming_on_the_Frontier_Podcast_Time_Travel_Adventures_part1.mp3" length="80458682" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start exploring what it takes to create a time travel Adventure and the weird twists and turns that can come from them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3707</itunes:duration>
                <itunes:episode>167</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 449: Time Travel Adventures part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 448:  Superscience part 2</title>
        <itunes:title>Episode 448:  Superscience part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-448-superscience-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-448-superscience-part-2/#comments</comments>        <pubDate>Sun, 20 Jan 2019 22:59:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-448-superscience-part-2-713122c46c7a78d442ea76796fa3f4c0</guid>
                                    <description><![CDATA[<p>This week we continue to discuss what is superscience and how to recognize it so you can put it in your campaigns.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to discuss what is superscience and how to recognize it so you can put it in your campaigns.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9a9w5u/Episode_448_Gaming_on_the_Frontier_Superscience_part_2.mp3" length="70253597" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to discuss what is superscience and how to recognize it so you can put it in your campaigns.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2927</itunes:duration>
                <itunes:episode>166</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 448:  Superscience part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 447:  Superscience part 1</title>
        <itunes:title>Episode 447:  Superscience part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-447-superscience-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-447-superscience-part-1/#comments</comments>        <pubDate>Sun, 13 Jan 2019 18:53:42 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-447-superscience-part-1-0055b3d647378f6002048e10c3be49bd</guid>
                                    <description><![CDATA[<p>This week we begin our discussion of what superscience really looks like and what it would mean to your campaign.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discussion of what superscience really looks like and what it would mean to your campaign.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2ehu4m/Episode_447_Gaming_on_the_Frontier_Superscience_part_1.mp3" length="87246773" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of what superscience really looks like and what it would mean to your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3635</itunes:duration>
                <itunes:episode>165</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 447:  Superscience part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 446: Cryptids Part 2</title>
        <itunes:title>Episode 446: Cryptids Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-446-cryptids-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-446-cryptids-part-2/#comments</comments>        <pubDate>Sun, 06 Jan 2019 21:36:26 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-446-cryptids-part-2-5beebe19e7d1973903c18cf3d89a0690</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of adding Cryptids to your game world.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of adding Cryptids to your game world.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j9s32e/Episode_446_Gaming_on_the_Frontier_-_Cryptids_part_2.mp3" length="62854462" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of adding Cryptids to your game world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2618</itunes:duration>
                <itunes:episode>164</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 446: Cryptids Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 445:  Cryptids part 1</title>
        <itunes:title>Episode 445:  Cryptids part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-445-cryptids-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-445-cryptids-part-1/#comments</comments>        <pubDate>Mon, 31 Dec 2018 00:09:06 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-445-cryptids-part-1-7405225c739e670c4594436d19e00752</guid>
                                    <description><![CDATA[<p>This week we start our discussion of adding "real life" monsters to your campaign based on urban myths, folklore, and real science.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our discussion of adding "real life" monsters to your campaign based on urban myths, folklore, and real science.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5m3uy3/Episode_445_Gaming_on_the_Frontier_-_Cryptids_part_1.mp3" length="89506884" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of adding "real life" monsters to your campaign based on urban myths, folklore, and real science.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3729</itunes:duration>
                <itunes:episode>163</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 445:  Cryptids part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 444: 2018 Holiday Episode -  Iron GM</title>
        <itunes:title>Episode 444: 2018 Holiday Episode -  Iron GM</itunes:title>
        <link>https://tritacsystems.podbean.com/e/2018-holiday-episode-iron-gm/</link>
                    <comments>https://tritacsystems.podbean.com/e/2018-holiday-episode-iron-gm/#comments</comments>        <pubDate>Sun, 23 Dec 2018 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/2018-holiday-episode-iron-gm-92bb5574b68b4f37c31f2a773a789e10</guid>
                                    <description><![CDATA[<p>just to prove we deserve our gaming cred, we celebrate the holiday season by creating two adventures out of random stuff and Christmas provided by our absent former gm, John Reiher.  Sorry for the short episode, but we asked a lot of former hosts to participate but everyone was busy with family.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>just to prove we deserve our gaming cred, we celebrate the holiday season by creating two adventures out of random stuff and Christmas provided by our absent former gm, John Reiher.  Sorry for the short episode, but we asked a lot of former hosts to participate but everyone was busy with family.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/her3g4/episode_444_Gaming_on_the_frontier_2818_holiday_episode.mp3" length="52741959" type="audio/mpeg"/>
        <itunes:summary><![CDATA[just to prove we deserve our gaming cred, we celebrate the holiday season by creating two adventures out of random stuff and Christmas provided by our absent former gm, John Reiher.  Sorry for the short episode, but we asked a lot of former hosts to participate but everyone was busy with family.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2197</itunes:duration>
                <itunes:episode>162</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 444: 2018 Holiday Episode -  Iron GM</media:title></media:content>    </item>
    <item>
        <title>Episode 443:  Why Video Games make bad rpgs part 2</title>
        <itunes:title>Episode 443:  Why Video Games make bad rpgs part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-443-why-video-games-make-bad-rpgs-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-443-why-video-games-make-bad-rpgs-part-2/#comments</comments>        <pubDate>Sun, 16 Dec 2018 22:52:15 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-443-why-video-games-make-bad-rpgs-part-2-6886111f6ff7e45739f2b1864419a49d</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of why Video Games make such bad rpgs and how to improve them.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of why Video Games make such bad rpgs and how to improve them.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k9mgnf/Episode_443_Gaming_on_the_Frontier_Why_Video_Games_Make_Bad_RPGS_part2.mp3" length="111791504" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of why Video Games make such bad rpgs and how to improve them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4657</itunes:duration>
                <itunes:episode>161</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 443:  Why Video Games make bad rpgs part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 442:  Why do video games make such bad rpgs? part 1</title>
        <itunes:title>Episode 442:  Why do video games make such bad rpgs? part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-442-why-do-video-games-make-such-bad-rpgs-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-442-why-do-video-games-make-such-bad-rpgs-part-1/#comments</comments>        <pubDate>Tue, 11 Dec 2018 15:23:07 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-442-why-do-video-games-make-such-bad-rpgs-part-1-5618c1814c0e8bb2b488e5b7cfc8b332</guid>
                                    <description><![CDATA[<p>This week we ask the question:  Why do video games that propose to be rpgs do such a bad job at it?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we ask the question:  Why do video games that propose to be rpgs do such a bad job at it?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7yux4b/Episode_442_Gaming_on_the_Frontier_Why_Video_Games_Make_Bad_RPGS_part1.mp3" length="89370272" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we ask the question:  Why do video games that propose to be rpgs do such a bad job at it?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3723</itunes:duration>
                <itunes:episode>160</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 442:  Why do video games make such bad rpgs? part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 441:  Breaking Stereotypes Part 2</title>
        <itunes:title>Episode 441:  Breaking Stereotypes Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-441-breaking-stereotypes-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-441-breaking-stereotypes-part-2/#comments</comments>        <pubDate>Sun, 02 Dec 2018 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-441-breaking-stereotypes-part-2-e82c0cfc8cb046ba56834472a1a65883</guid>
                                    <description><![CDATA[<p>This week we send you out to make better, more interesting characters by breaking stereotypes when appropriate but also keep the stereotypes because there is a reason they exist</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we send you out to make better, more interesting characters by breaking stereotypes when appropriate but also keep the stereotypes because there is a reason they exist</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n5rzve/Episode_441_Gaming_on_the_Frontier_Breaking_Stereotypes_Part2.mp3" length="107389117" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we send you out to make better, more interesting characters by breaking stereotypes when appropriate but also keep the stereotypes because there is a reason they exist]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4474</itunes:duration>
                <itunes:episode>159</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 441:  Breaking Stereotypes Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 440:  Breaking Stereotypes part 1</title>
        <itunes:title>Episode 440:  Breaking Stereotypes part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-440-breaking-stereotypes-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-440-breaking-stereotypes-part-1/#comments</comments>        <pubDate>Sun, 25 Nov 2018 10:05:34 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-440-breaking-stereotypes-part-1-4b5f0499cc8c1739fdece7fc8c71e9cd</guid>
                                    <description><![CDATA[<p>This week we challenge you to give up your preconceived ideas of what a race or profession must be in a roleplaying game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we challenge you to give up your preconceived ideas of what a race or profession must be in a roleplaying game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/34agez/Episode_440_Gaming_on_the_Frontier_Breaking_Stereotypes_Part1.mp3" length="88445535" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we challenge you to give up your preconceived ideas of what a race or profession must be in a roleplaying game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3685</itunes:duration>
                <itunes:episode>158</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 440:  Breaking Stereotypes part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 439:  Real World Cults Part 2</title>
        <itunes:title>Episode 439:  Real World Cults Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-440-real-world-cults-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-440-real-world-cults-part-2/#comments</comments>        <pubDate>Sun, 18 Nov 2018 22:59:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-440-real-world-cults-part-2-7b1d4b3e02ad2b52f0c4b6c962d7d807</guid>
                                    <description><![CDATA[<p>This week we continue or discussion of Real World cults and what they can bring to your adventure.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue or discussion of Real World cults and what they can bring to your adventure.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zvrr5h/Episode_439_GOTF_Real_World_Cults_part2.mp3" length="51621827" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue or discussion of Real World cults and what they can bring to your adventure.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3226</itunes:duration>
                <itunes:episode>157</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 439:  Real World Cults Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 438:  Real World Cults part 1</title>
        <itunes:title>Episode 438:  Real World Cults part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-438-real-world-cults-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-438-real-world-cults-part-1/#comments</comments>        <pubDate>Sun, 11 Nov 2018 12:58:30 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-438-real-world-cults-part-1-617a40a3d3d738533a26487cd5b99e69</guid>
                                    <description><![CDATA[<p>I think we finally got the bugs ironed out just in time for our 10th season opener.</p>
<p>This week we discuss real world cults past and present and how they can be used for your gaming.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>I think we finally got the bugs ironed out just in time for our 10th season opener.</p>
<p>This week we discuss real world cults past and present and how they can be used for your gaming.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9pqsw2/Episode_438_GOTF_Real_World_Cults_part1.mp3" length="59312296" type="audio/mpeg"/>
        <itunes:summary><![CDATA[I think we finally got the bugs ironed out just in time for our 10th season opener.
This week we discuss real world cults past and present and how they can be used for your gaming.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3706</itunes:duration>
                <itunes:episode>156</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 438:  Real World Cults part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 437:  Adventuring in DragonLance part 2</title>
        <itunes:title>Episode 437:  Adventuring in DragonLance part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-437-adventuring-in-dragonlance-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-437-adventuring-in-dragonlance-part-2/#comments</comments>        <pubDate>Mon, 08 Oct 2018 23:27:34 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-437-adventuring-in-dragonlance-part-2-40202b692092f901c6bab9e68795da5c</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of invading the world of Dragonlance with characters from another game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of invading the world of Dragonlance with characters from another game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/979zb7/Episode_437_GOTF_Gaming_in_Dragonlance_part2.mp3" length="76204913" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of invading the world of Dragonlance with characters from another game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4762</itunes:duration>
                <itunes:episode>155</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 437:  Adventuring in DragonLance part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 436 - Adventuring in Dragonlance part 1</title>
        <itunes:title>Episode 436 - Adventuring in Dragonlance part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-436-adventuring-in-dragonlance-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-436-adventuring-in-dragonlance-part-1/#comments</comments>        <pubDate>Sun, 30 Sep 2018 20:27:39 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-436-adventuring-in-dragonlance-part-1-b5aa8b750c35280d56ba968651d59f78</guid>
                                    <description><![CDATA[<p>Hey, we are back.  Sorry about the dead air.</p>
<p> </p>
<p>This week we return to Adventuring in someone else's intellectual property with an exploration of Dragonlance, the AD&D property.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Hey, we are back.  Sorry about the dead air.</p>
<p> </p>
<p>This week we return to Adventuring in someone else's intellectual property with an exploration of Dragonlance, the AD&D property.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n9cth9/Episode_436_GOTF_Gaming_in_Dragonlance_part1.mp3" length="63983001" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hey, we are back.  Sorry about the dead air.
 
This week we return to Adventuring in someone else's intellectual property with an exploration of Dragonlance, the AD&D property.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3998</itunes:duration>
                <itunes:episode>154</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/SantaBrigade.jpg" medium="image">
                            <media:title type="html">Episode 436 - Adventuring in Dragonlance part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 435: Fringeworthy in Mario World! Part 3</title>
        <itunes:title>Episode 435: Fringeworthy in Mario World! Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-435-fringeworthy-in-mario-world-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-435-fringeworthy-in-mario-world-part-3/#comments</comments>        <pubDate>Sun, 17 Jun 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-435-fringeworthy-in-mario-world-part-3-3ccbf557fd2e3309c2d54906c515e24b</guid>
                                    <description><![CDATA[<p></p>
<p>We conclude our series on playing Fringeworthy in Mario World! We talk about what Earth Prime can get from the denizens of the Mushroom kingdom and other lands of Mario World, as well as the possibility of an all Mario World Fringeworthy team! It's Ridonkculous! </p>
<p>Next time on the Tri Tac Podcast: Running a Fringeworthy campaign centered around the Fringeborn. Yes, Fringe Kids!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We conclude our series on playing Fringeworthy in Mario World! We talk about what Earth Prime can get from the denizens of the Mushroom kingdom and other lands of Mario World, as well as the possibility of an all Mario World Fringeworthy team! It's Ridonkculous! </p>
<p>Next time on the Tri Tac Podcast: Running a Fringeworthy campaign centered around the Fringeborn. Yes, Fringe Kids!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vupgwx/MushroomKingdomEps435.mp3" length="58918342" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We conclude our series on playing Fringeworthy in Mario World! We talk about what Earth Prime can get from the denizens of the Mushroom kingdom and other lands of Mario World, as well as the possibility of an all Mario World Fringeworthy team! It's Ridonkculous! 
Next time on the Tri Tac Podcast: Running a Fringeworthy campaign centered around the Fringeborn. Yes, Fringe Kids!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3682</itunes:duration>
                <itunes:episode>146</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/New_Donk_City_Night.png" medium="image">
                            <media:title type="html">Episode 435: Fringeworthy in Mario World! Part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 434: Fringeworthy in Mario World! Part 2</title>
        <itunes:title>Episode 434: Fringeworthy in Mario World! Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-434-fringeworthy-in-mario-world-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-434-fringeworthy-in-mario-world-part-2/#comments</comments>        <pubDate>Sun, 10 Jun 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-434-fringeworthy-in-mario-world-part-2-f634d3feb95a218acaffb86e98e30920</guid>
                                    <description><![CDATA[<p></p>
<p>We continue with our series on Fringeworthy on Mario World. We recount Mario's origins, talk about Power Ups, and really get into it about Mario Kart Racing. We finish off with a stab at the cosmology of the Mario Universe!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We continue with our series on Fringeworthy on Mario World. We recount Mario's origins, talk about Power Ups, and really get into it about Mario Kart Racing. We finish off with a stab at the cosmology of the Mario Universe!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cak6ip/MushroomKingdomEps434.mp3" length="41096562" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We continue with our series on Fringeworthy on Mario World. We recount Mario's origins, talk about Power Ups, and really get into it about Mario Kart Racing. We finish off with a stab at the cosmology of the Mario Universe!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2568</itunes:duration>
                <itunes:episode>144</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/MarioKartRacing.jpg" medium="image">
                            <media:title type="html">Episode 434: Fringeworthy in Mario World! Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 433: Fringeworthy in Mario World! Part 1</title>
        <itunes:title>Episode 433: Fringeworthy in Mario World! Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-433-fringeworthy-in-mario-world-part-1-1527894679/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-433-fringeworthy-in-mario-world-part-1-1527894679/#comments</comments>        <pubDate>Sun, 03 Jun 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-433-fringeworthy-in-mario-world-part-1-1527894679-e9fee6fcedd08e8115d51367e1d998cb</guid>
                                    <description><![CDATA[<p></p>
<p>This week, we start a new series of Fringeworthy in a video game universe!</p>
<p>This time, it's the 800lb... Plumber! That's right, itsa Mario! </p>
<p>We delve into the world of Mario and the Mushroom Kingdom, and what to expect when you arrive in Bowsers Castle...</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>This week, we start a new series of Fringeworthy in a video game universe!</p>
<p>This time, it's the 800lb... Plumber! That's right, itsa Mario! </p>
<p>We delve into the world of Mario and the Mushroom Kingdom, and what to expect when you arrive in Bowsers Castle...</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rspykk/MarioWorldEps433.mp3" length="40421976" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
This week, we start a new series of Fringeworthy in a video game universe!
This time, it's the 800lb... Plumber! That's right, itsa Mario! 
We delve into the world of Mario and the Mushroom Kingdom, and what to expect when you arrive in Bowsers Castle...]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2526</itunes:duration>
                <itunes:episode>143</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Manutenzione-straordinaria-per-i-servizi-online-di-Super-Mario-Odyssey.jpg" medium="image">
                            <media:title type="html">Episode 433: Fringeworthy in Mario World! Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 432: Fringeworthy on the World of Greyhawk, Module 3</title>
        <itunes:title>Episode 432: Fringeworthy on the World of Greyhawk, Module 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-432-fringeworthy-on-the-world-of-greyhawk-module-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-432-fringeworthy-on-the-world-of-greyhawk-module-3/#comments</comments>        <pubDate>Sun, 27 May 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-432-fringeworthy-on-the-world-of-greyhawk-module-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We conclude our series on Fringeworthy in the World of Greyhawk. We discuss what UNIDA and TÆSS would find useful on this magic rich world. And we find out that Bruce doesn't like the Drow. The Drow LOLth in his general direction...</p>
<p>As promised, here is the link to the <a href='http://ghmaps.net/greyhawk-maps/online-map/'>online interactive map to Greyhawk</a>.</p>
<p>Next time on the Tri Tac Games Podcast, we are in need of a plumber... and mushrooms?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We conclude our series on Fringeworthy in the World of Greyhawk. We discuss what UNIDA and TÆSS would find useful on this magic rich world. And we find out that Bruce doesn't like the Drow. The Drow LOLth in his general direction...</p>
<p>As promised, here is the link to the <a href='http://ghmaps.net/greyhawk-maps/online-map/'>online interactive map to Greyhawk</a>.</p>
<p>Next time on the Tri Tac Games Podcast, we are in need of a plumber... and mushrooms?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5jq43d/GreyhawkEps432.mp3" length="35335413" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We conclude our series on Fringeworthy in the World of Greyhawk. We discuss what UNIDA and TÆSS would find useful on this magic rich world. And we find out that Bruce doesn't like the Drow. The Drow LOLth in his general direction...
As promised, here is the link to the online interactive map to Greyhawk.
Next time on the Tri Tac Games Podcast, we are in need of a plumber... and mushrooms?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2208</itunes:duration>
                <itunes:episode>141</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 432: Fringeworthy on the World of Greyhawk, Module 3</media:title></media:content>    </item>
    <item>
        <title>Episode 431: Fringeworthy on the World of Greyhawk, Module 2</title>
        <itunes:title>Episode 431: Fringeworthy on the World of Greyhawk, Module 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-431-fringeworthy-on-the-world-of-greyhawk-module-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-431-fringeworthy-on-the-world-of-greyhawk-module-2/#comments</comments>        <pubDate>Sun, 20 May 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-431-fringeworthy-on-the-world-of-greyhawk-module-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We continue our discussion of Fringeworthy in the World of Greyhawk. We continue our discussion of the races and cultures of Greyhawk, talk about it's connection to other planes of existence, and finish off with what the Fringeworthy can find to do in Greyhawk. And no Drow. Not a bit. Nope. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We continue our discussion of Fringeworthy in the World of Greyhawk. We continue our discussion of the races and cultures of Greyhawk, talk about it's connection to other planes of existence, and finish off with what the Fringeworthy can find to do in Greyhawk. And no Drow. Not a bit. Nope. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3mc523/GreyhawkEps431.mp3" length="41960066" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We continue our discussion of Fringeworthy in the World of Greyhawk. We continue our discussion of the races and cultures of Greyhawk, talk about it's connection to other planes of existence, and finish off with what the Fringeworthy can find to do in Greyhawk. And no Drow. Not a bit. Nope. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2622</itunes:duration>
                <itunes:episode>140</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/murlynd.jpg" medium="image">
                            <media:title type="html">Episode 431: Fringeworthy on the World of Greyhawk, Module 2</media:title></media:content>    </item>
    <item>
        <title>Episode 430: Fringeworthy on the World of Greyhawk, Module 1</title>
        <itunes:title>Episode 430: Fringeworthy on the World of Greyhawk, Module 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-430-fringeworthy-on-the-world-of-greyhawk-module-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-430-fringeworthy-on-the-world-of-greyhawk-module-1/#comments</comments>        <pubDate>Mon, 14 May 2018 11:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-430-fringeworthy-on-the-world-of-greyhawk-module-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>Welcome to the World of Greyhawk! You and your fellow teammembers are about to embark on an expedition to world of magic and danger! This is the first of three worlds of Dungeons & Dragons™️! </p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>Welcome to the World of Greyhawk! You and your fellow teammembers are about to embark on an expedition to world of magic and danger! This is the first of three worlds of Dungeons & Dragons™️! </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8f948w/GreyhawkEps430.mp3" length="42041150" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
Welcome to the World of Greyhawk! You and your fellow teammembers are about to embark on an expedition to world of magic and danger! This is the first of three worlds of Dungeons & Dragons™️! ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2627</itunes:duration>
                <itunes:episode>139</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/barrierpeaks_51.jpg" medium="image">
                            <media:title type="html">Episode 430: Fringeworthy on the World of Greyhawk, Module 1</media:title></media:content>    </item>
    <item>
        <title>Episode 429: Fringeworthy Other Worlds: Skyrim Cosmology, Part 3</title>
        <itunes:title>Episode 429: Fringeworthy Other Worlds: Skyrim Cosmology, Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-429-fringeworthy-other-worlds-skyrim-cosmology-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-429-fringeworthy-other-worlds-skyrim-cosmology-part-3/#comments</comments>        <pubDate>Sun, 06 May 2018 11:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-429-fringeworthy-other-worlds-skyrim-cosmology-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We conclude our series on the Cosmology of Skyrim with a discussion of various gods and their realms. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We conclude our series on the Cosmology of Skyrim with a discussion of various gods and their realms. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3fpu66/SkyrimCosmologyEps429.mp3" length="52427018" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We conclude our series on the Cosmology of Skyrim with a discussion of various gods and their realms. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3276</itunes:duration>
                <itunes:episode>138</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Paarthurnax-crushed.png" medium="image">
                            <media:title type="html">Episode 429: Fringeworthy Other Worlds: Skyrim Cosmology, Part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 428: Fringeworthy Other Worlds: Skyrim Cosmology, Part 2</title>
        <itunes:title>Episode 428: Fringeworthy Other Worlds: Skyrim Cosmology, Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-428-fringeworthy-other-worlds-skyrim-cosmology-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-428-fringeworthy-other-worlds-skyrim-cosmology-part-2/#comments</comments>        <pubDate>Mon, 30 Apr 2018 11:00:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-428-fringeworthy-other-worlds-skyrim-cosmology-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We continue our discussion of playing Fringeworthy in Skyrim. We delve into the aspects of the Gods of Skyrim and what it would be like to visit their planes of existence.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We continue our discussion of playing Fringeworthy in Skyrim. We delve into the aspects of the Gods of Skyrim and what it would be like to visit their planes of existence.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qpx38k/SkyrimCosmologyEps428.mp3" length="40940246" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We continue our discussion of playing Fringeworthy in Skyrim. We delve into the aspects of the Gods of Skyrim and what it would be like to visit their planes of existence.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2558</itunes:duration>
                <itunes:episode>137</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/5733ec4c546b2_8divinessmall_jpg_508be096fe389a0608ab06d54073d4ed.jpg" medium="image">
                            <media:title type="html">Episode 428: Fringeworthy Other Worlds: Skyrim Cosmology, Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 427: Fringeworthy Other Worlds: Skyrim Cosmology, Part 1</title>
        <itunes:title>Episode 427: Fringeworthy Other Worlds: Skyrim Cosmology, Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-427-fringeworthy-other-worlds-skyrim-cosmology-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-427-fringeworthy-other-worlds-skyrim-cosmology-part-1/#comments</comments>        <pubDate>Mon, 23 Apr 2018 11:00:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-427-fringeworthy-other-worlds-skyrim-cosmology-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We return to the world and worlds of Skyrim with Professor Pixie and her able assistant Trav. We delve into the setting's mythos and all those planets you think you see are actually infinite planes that are really gods! Take a shot of something strong and prepare yourself for our foray into a video game mythology!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We return to the world and worlds of Skyrim with Professor Pixie and her able assistant Trav. We delve into the setting's mythos and all those planets you think you see are actually infinite planes that are really gods! Take a shot of something strong and prepare yourself for our foray into a video game mythology!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/arrhsm/SkyrimCosmologyEps427.mp3" length="40681734" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We return to the world and worlds of Skyrim with Professor Pixie and her able assistant Trav. We delve into the setting's mythos and all those planets you think you see are actually infinite planes that are really gods! Take a shot of something strong and prepare yourself for our foray into a video game mythology!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2542</itunes:duration>
                <itunes:episode>133</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/the_elder_scrolls_cosmos_by_eucatastr0phic-d79eq2z.jpg" medium="image">
                            <media:title type="html">Episode 427: Fringeworthy Other Worlds: Skyrim Cosmology, Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 426: Californian Beachhead! Part 3</title>
        <itunes:title>Episode 426: Californian Beachhead! Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-426-californian-beachhead-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-426-californian-beachhead-part-3/#comments</comments>        <pubDate>Sun, 15 Apr 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-426-californian-beachhead-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We finish our show on Bruce's idea for a game set in the 1980's, California Beachhead! Old fogey warning, we still talk about stuff from our youthhood. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We finish our show on Bruce's idea for a game set in the 1980's, California Beachhead! Old fogey warning, we still talk about stuff from our youthhood. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hg3ktb/CaliforniaBeachheadEps426.mp3" length="40787477" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We finish our show on Bruce's idea for a game set in the 1980's, California Beachhead! Old fogey warning, we still talk about stuff from our youthhood. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2549</itunes:duration>
                <itunes:episode>132</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Pulp-O-Mizer_Cover_Image-4.jpg" medium="image">
                            <media:title type="html">Episode 426: Californian Beachhead! Part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 425: Californian Beachhead! Part 2</title>
        <itunes:title>Episode 425: Californian Beachhead! Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-425-californian-beachhead-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-425-californian-beachhead-part-2/#comments</comments>        <pubDate>Sun, 08 Apr 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-425-californian-beachhead-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We continue Bruce's game pitch for his idea California Beachhead. We pick back up where we left off, talking about the Kahunas and their gnarly powers! Old Fogey alert, we talk about the 1980's about how things were when we was young'ns!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We continue Bruce's game pitch for his idea <em>California Beachhead</em>. We pick back up where we left off, talking about the Kahunas and their gnarly powers! Old Fogey alert, we talk about the 1980's about how things were when we was young'ns!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qrxzgc/CaliforniaBeachheadEps425.mp3" length="43190120" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We continue Bruce's game pitch for his idea California Beachhead. We pick back up where we left off, talking about the Kahunas and their gnarly powers! Old Fogey alert, we talk about the 1980's about how things were when we was young'ns!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2699</itunes:duration>
                <itunes:episode>131</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Pulp-O-Mizer_Cover_Image-5.jpg" medium="image">
                            <media:title type="html">Episode 425: Californian Beachhead! Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 424: Californian Beachhead! Part 1</title>
        <itunes:title>Episode 424: Californian Beachhead! Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-424-californian-beachhead/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-424-californian-beachhead/#comments</comments>        <pubDate>Sun, 01 Apr 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-424-californian-beachhead-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>Kowabunga dudes and dudettes! We pitch a game idea straight out of the 1980's! The Californian beach culture of the 80's versus the Martians! Get your Scooby Gang together and find you a ripped Kahuna to lead you, as we hang ten on this epic episode! </p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>Kowabunga dudes and dudettes! We pitch a game idea straight out of the 1980's! The Californian beach culture of the 80's versus the Martians! Get your Scooby Gang together and find you a ripped Kahuna to lead you, as we hang ten on this epic episode! </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c68km4/CaliforniaBeachheadEps424.mp3" length="43782368" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
Kowabunga dudes and dudettes! We pitch a game idea straight out of the 1980's! The Californian beach culture of the 80's versus the Martians! Get your Scooby Gang together and find you a ripped Kahuna to lead you, as we hang ten on this epic episode! ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2736</itunes:duration>
                <itunes:episode>130</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Pulp-O-Mizer_Cover_Image-3.jpg" medium="image">
                            <media:title type="html">Episode 424: Californian Beachhead! Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 423: Fringeworthy in the World of Minecraft! Part 3</title>
        <itunes:title>Episode 423: Fringeworthy in the World of Minecraft! Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-423-fringeworthy-in-the-world-of-minecraft-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-423-fringeworthy-in-the-world-of-minecraft-part-3/#comments</comments>        <pubDate>Sun, 25 Mar 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-423-fringeworthy-in-the-world-of-minecraft-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We conclude our series on playing Fringeworthy in the world of the Minecraft video game. We talk about how you would deal with the ramifications of another Multiverse network, something that is part of the Minecraft game. Thanks for sticking with this series and just remember, in Minecraft, there's a mod for that! (Possible drinking game, everytime John mentions that.)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We conclude our series on playing Fringeworthy in the world of the Minecraft video game. We talk about how you would deal with the ramifications of another Multiverse network, something that is part of the Minecraft game. Thanks for sticking with this series and just remember, in Minecraft, there's a mod for that! (Possible drinking game, everytime John mentions that.)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9nw3ee/MinecraftEps423.mp3" length="46657927" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We conclude our series on playing Fringeworthy in the world of the Minecraft video game. We talk about how you would deal with the ramifications of another Multiverse network, something that is part of the Minecraft game. Thanks for sticking with this series and just remember, in Minecraft, there's a mod for that! (Possible drinking game, everytime John mentions that.)]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2916</itunes:duration>
                <itunes:episode>129</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/novaskin-minecraft-wallpaper-2.jpeg" medium="image">
                            <media:title type="html">Episode 423: Fringeworthy in the World of Minecraft! Part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 422: Fringeworthy in the World of Minecraft! Part 2</title>
        <itunes:title>Episode 422: Fringeworthy in the World of Minecraft! Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-422-fringeworthy-in-the-world-of-minecraft-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-422-fringeworthy-in-the-world-of-minecraft-part-1/#comments</comments>        <pubDate>Sun, 18 Mar 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-422-fringeworthy-in-the-world-of-minecraft-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We continue with our discussion about playing Fringeworthy in the world of Minecraft. We start out with a discussion of Magic in Minecraft, and end up talking about languages. Erm?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We continue with our discussion about playing Fringeworthy in the world of Minecraft. We start out with a discussion of Magic in Minecraft, and end up talking about languages. Erm?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8axsbj/MinecraftEps422.mp3" length="46386672" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We continue with our discussion about playing Fringeworthy in the world of Minecraft. We start out with a discussion of Magic in Minecraft, and end up talking about languages. Erm?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2899</itunes:duration>
                <itunes:episode>128</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/novaskin-minecraft-wallpaper.jpeg" medium="image">
                            <media:title type="html">Episode 422: Fringeworthy in the World of Minecraft! Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 421: Fringeworthy in the World of Minecraft! Part 1</title>
        <itunes:title>Episode 421: Fringeworthy in the World of Minecraft! Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-421-fringeworthy-in-the-world-of-minecraft-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-421-fringeworthy-in-the-world-of-minecraft-part-1/#comments</comments>        <pubDate>Sun, 11 Mar 2018 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-421-fringeworthy-in-the-world-of-minecraft-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>In our continuing series of Fringeworthy in other game worlds, we all become blockheads... Well, Minecraftians. What happens when your team of explorers discover a world where everything is made up of 1 cubic meter blocks? Where the physics are down right strange? When it's really dangerous not have a fire at night? Find out!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>In our continuing series of Fringeworthy in other game worlds, we all become blockheads... Well, Minecraftians. What happens when your team of explorers discover a world where everything is made up of 1 cubic meter blocks? Where the physics are down right strange? When it's really dangerous not have a fire at night? Find out!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/74h73s/MinecraftEps421.mp3" length="44758438" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
In our continuing series of Fringeworthy in other game worlds, we all become blockheads... Well, Minecraftians. What happens when your team of explorers discover a world where everything is made up of 1 cubic meter blocks? Where the physics are down right strange? When it's really dangerous not have a fire at night? Find out!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2797</itunes:duration>
                <itunes:episode>127</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/novaskin-minecraft-wallpaper-3.jpeg" medium="image">
                            <media:title type="html">Episode 421: Fringeworthy in the World of Minecraft! Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 420: Fringeworthy in the World of Skyrim! Part 3</title>
        <itunes:title>Episode 420: Fringeworthy in the World of Skyrim! Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-420-fringeworthy-in-the-world-of-skyrim-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-420-fringeworthy-in-the-world-of-skyrim-part-3/#comments</comments>        <pubDate>Sun, 04 Mar 2018 22:59:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-420-fringeworthy-in-the-world-of-skyrim-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We finish our series of Fringeworthy in the world of Skyrim. We conclude with working out how big the world is vs. the video game world and we work out what can be imported from Skyrim to the other Fringe cultures.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We finish our series of Fringeworthy in the world of Skyrim. We conclude with working out how big the world is vs. the video game world and we work out what can be imported from Skyrim to the other Fringe cultures.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6y4yrp/SkyrimEps420.mp3" length="53799383" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We finish our series of Fringeworthy in the world of Skyrim. We conclude with working out how big the world is vs. the video game world and we work out what can be imported from Skyrim to the other Fringe cultures.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3362</itunes:duration>
                <itunes:episode>126</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/SkyrimPotions.jpg" medium="image">
                            <media:title type="html">Episode 420: Fringeworthy in the World of Skyrim! Part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 419: Fringeworthy in the World of Skyrim! Part 2</title>
        <itunes:title>Episode 419: Fringeworthy in the World of Skyrim! Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-419-fringeworthy-in-the-world-of-skyrim-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-419-fringeworthy-in-the-world-of-skyrim-part-2/#comments</comments>        <pubDate>Sun, 25 Feb 2018 22:56:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-419-fringeworthy-in-the-world-of-skyrim-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We continue our exploration of Skyrim and how to integrate it into your Fringeworthy campaign. It's cold up in Saarthal, so bundle up.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We continue our exploration of Skyrim and how to integrate it into your Fringeworthy campaign. It's cold up in Saarthal, so bundle up.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cpusm6/SkyrimEps419.mp3" length="42302997" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We continue our exploration of Skyrim and how to integrate it into your Fringeworthy campaign. It's cold up in Saarthal, so bundle up.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2643</itunes:duration>
                <itunes:episode>125</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/Saarthal.png" medium="image">
                            <media:title type="html">Episode 419: Fringeworthy in the World of Skyrim! Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 418: Fringeworthy in the World of Skyrim! Part 1</title>
        <itunes:title>Episode 418: Fringeworthy in the World of Skyrim! Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-418-fringeworthy-in-the-world-of-skyrim-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-418-fringeworthy-in-the-world-of-skyrim-part-1/#comments</comments>        <pubDate>Sun, 18 Feb 2018 22:00:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-418-fringeworthy-in-the-world-of-skyrim-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>This week, we start our series about the world of Skyrim and what your UNIDA team of Fringeworthy explorers can expect if they discover this world. We cover the basics of the world and where in Skyrim your team would appear. </p>
<p>As mentioned in this episode, here's a link to a map of the <a href='https://www.imperial-library.info/sites/default/files/imagecache/node-gallery-display/gallery_files/cyrodiillargelowrescr7.jpg'>World of Nirn</a>.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>This week, we start our series about the world of Skyrim and what your UNIDA team of Fringeworthy explorers can expect if they discover this world. We cover the basics of the world and where in Skyrim your team would appear. </p>
<p>As mentioned in this episode, here's a link to a map of the <a href='https://www.imperial-library.info/sites/default/files/imagecache/node-gallery-display/gallery_files/cyrodiillargelowrescr7.jpg'>World of Nirn</a>.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/etv3ky/SkyrimEps418.mp3" length="44154557" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
This week, we start our series about the world of Skyrim and what your UNIDA team of Fringeworthy explorers can expect if they discover this world. We cover the basics of the world and where in Skyrim your team would appear. 
As mentioned in this episode, here's a link to a map of the World of Nirn.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2759</itunes:duration>
                <itunes:episode>124</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/SkyrimGoats.jpg" medium="image">
                            <media:title type="html">Episode 418: Fringeworthy in the World of Skyrim! Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 417:  Best Magic System  8 part 3</title>
        <itunes:title>Episode 417:  Best Magic System  8 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-417-best-magic-system-8-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-417-best-magic-system-8-part-3/#comments</comments>        <pubDate>Sun, 11 Feb 2018 23:17:38 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-417-best-magic-system-8-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish our design sessions of the Best New Magic System.  Thanks to the hosts for going on this journey with me.  Thanks for all the suggestions by fans.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our design sessions of the Best New Magic System.  Thanks to the hosts for going on this journey with me.  Thanks for all the suggestions by fans.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uaixme/Episode_417_TTG_Podcast_Best_Magic_System_8_part3.mp3" length="56965008" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our design sessions of the Best New Magic System.  Thanks to the hosts for going on this journey with me.  Thanks for all the suggestions by fans.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3560</itunes:duration>
                <itunes:episode>123</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 417:  Best Magic System  8 part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 416 Best Magic System 8 part 2</title>
        <itunes:title>Episode 416 Best Magic System 8 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-416-best-magic-system-8-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-416-best-magic-system-8-part-2/#comments</comments>        <pubDate>Mon, 05 Feb 2018 00:57:47 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-416-best-magic-system-8-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>We continue to fill in the blanks of what we didn't cover in the previous 7 sections</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue to fill in the blanks of what we didn't cover in the previous 7 sections</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xcaugh/Episode_416_TTG_Podcast_Best_Magic_System_8_part2.mp3" length="62958526" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to fill in the blanks of what we didn't cover in the previous 7 sections]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3934</itunes:duration>
                <itunes:episode>122</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 416 Best Magic System 8 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 415: Best New Magic System 8 part 1</title>
        <itunes:title>Episode 415: Best New Magic System 8 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-415-best-new-magic-system-8-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-415-best-new-magic-system-8-part-1/#comments</comments>        <pubDate>Mon, 29 Jan 2018 02:09:56 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-415-best-new-magic-system-8-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>We thought we were done but we had one more session of questions to cover.  Here is part 1.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We thought we were done but we had one more session of questions to cover.  Here is part 1.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ssg2g9/Episode_415_TTG_Podcast_Best_Magic_System_8_part1.mp3" length="53529367" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We thought we were done but we had one more session of questions to cover.  Here is part 1.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3345</itunes:duration>
                <itunes:episode>121</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 415: Best New Magic System 8 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 414: Xenoarchaeology In FTL: 2448 Part 3</title>
        <itunes:title>Episode 414: Xenoarchaeology In FTL: 2448 Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-411-xenoarchaeology-in-ftl-2448-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-411-xenoarchaeology-in-ftl-2448-part-3/#comments</comments>        <pubDate>Sun, 21 Jan 2018 22:59:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-411-xenoarchaeology-in-ftl-2448-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>This week we conclude our series on Xenoarchaeology in FTL:2448. We start with the Great Machines and the Not So Great Machines, various cultures and worlds, and end with Big Dumb Objects.</p>
<p>You can download the <a href='https://tritacsystems.podbean.com/mf/web/hnmh6t/Xenoarchaeology.pdf'>Xenoarchaeology PDF here</a>. Links to other sites will be forthcoming.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>This week we conclude our series on Xenoarchaeology in FTL:2448. We start with the Great Machines and the Not So Great Machines, various cultures and worlds, and end with Big Dumb Objects.</p>
<p>You can download the <a href='https://tritacsystems.podbean.com/mf/web/hnmh6t/Xenoarchaeology.pdf'>Xenoarchaeology PDF here</a>. Links to other sites will be forthcoming.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jy4stx/XenoarcheaologyEp413.mp3" length="48415651" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
This week we conclude our series on Xenoarchaeology in FTL:2448. We start with the Great Machines and the Not So Great Machines, various cultures and worlds, and end with Big Dumb Objects.
You can download the Xenoarchaeology PDF here. Links to other sites will be forthcoming.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3025</itunes:duration>
                <itunes:episode>120</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/quentin_mabille_matte_painting_lost.jpeg" medium="image">
                            <media:title type="html">Episode 414: Xenoarchaeology In FTL: 2448 Part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 412: Xenoarchaeology In FTL: 2448 Part 2</title>
        <itunes:title>Episode 412: Xenoarchaeology In FTL: 2448 Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-412-xenoarchaeology-in-ftl-2448-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-412-xenoarchaeology-in-ftl-2448-part-2/#comments</comments>        <pubDate>Sun, 14 Jan 2018 21:00:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-412-xenoarchaeology-in-ftl-2448-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>We continue our examination of Xenoarchaeology in the game FTL:2448. We talk about what you need to gather before you go on your mission, the types of ships that you'll encounter, and what to expect when you do your dig. Break out the camel hair brushes and trowels, as we dust off our finds for this episode!</p>
<p>Download the <a href='https://tritacsystems.podbean.com/mf/web/hnmh6t/Xenoarchaeology.pdf'>Xenoarchaeology Outline PDF here</a>.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>We continue our examination of Xenoarchaeology in the game FTL:2448. We talk about what you need to gather before you go on your mission, the types of ships that you'll encounter, and what to expect when you do your dig. Break out the camel hair brushes and trowels, as we dust off our finds for this episode!</p>
<p>Download the <a href='https://tritacsystems.podbean.com/mf/web/hnmh6t/Xenoarchaeology.pdf'>Xenoarchaeology Outline PDF here</a>.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5xm3tx/XenoarcheaologyEp412.mp3" length="42116170" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
We continue our examination of Xenoarchaeology in the game FTL:2448. We talk about what you need to gather before you go on your mission, the types of ships that you'll encounter, and what to expect when you do your dig. Break out the camel hair brushes and trowels, as we dust off our finds for this episode!
Download the Xenoarchaeology Outline PDF here.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2632</itunes:duration>
                <itunes:episode>119</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/2001-a-space-odyssey-original.jpg" medium="image">
                            <media:title type="html">Episode 412: Xenoarchaeology In FTL: 2448 Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 411: Xenoarchaeology In FTL: 2448 Part 1</title>
        <itunes:title>Episode 411: Xenoarchaeology In FTL: 2448 Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-411-xenoarchaeology-in-ftl-2448/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-411-xenoarchaeology-in-ftl-2448/#comments</comments>        <pubDate>Sun, 07 Jan 2018 21:00:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-411-xenoarchaeology-in-ftl-2448-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>In this episode, we start our three part series on Xenoarchaeology in FTL:2448 universe. We cover the types of people who go out into the galaxy and go looking for alien relics and hopefully not get killed by them. </p>
<p>Download the <a href='https://tritacsystems.podbean.com/mf/web/hnmh6t/Xenoarchaeology.pdf'>Xenoarchaeology Outline PDF here</a>.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>In this episode, we start our three part series on Xenoarchaeology in FTL:2448 universe. We cover the types of people who go out into the galaxy and go looking for alien relics and hopefully not get killed by them. </p>
<p>Download the <a href='https://tritacsystems.podbean.com/mf/web/hnmh6t/Xenoarchaeology.pdf'>Xenoarchaeology Outline PDF here</a>.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k8mziz/XenoarcheaologyEp411.mp3" length="84078018" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
In this episode, we start our three part series on Xenoarchaeology in FTL:2448 universe. We cover the types of people who go out into the galaxy and go looking for alien relics and hopefully not get killed by them. 
Download the Xenoarchaeology Outline PDF here.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2627</itunes:duration>
                <itunes:episode>118</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/quentin-mabille-01_orig.jpg" medium="image">
                            <media:title type="html">Episode 411: Xenoarchaeology In FTL: 2448 Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 410:  Long Lived and Time Travelers part 3</title>
        <itunes:title>Episode 410:  Long Lived and Time Travelers part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-410-long-lived-and-time-travelers-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-410-long-lived-and-time-travelers-part-3/#comments</comments>        <pubDate>Sun, 31 Dec 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-410-long-lived-and-time-travelers-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish our investigation of the world of woe that befalls the long lived (immortals) as well as the privations of time travel.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our investigation of the world of woe that befalls the long lived (immortals) as well as the privations of time travel.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b4tw89/Episode_410_ttg_podcast_long_lived_and_time_travel_part3.mp3" length="62768783" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our investigation of the world of woe that befalls the long lived (immortals) as well as the privations of time travel.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3923</itunes:duration>
                <itunes:episode>117</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 410:  Long Lived and Time Travelers part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 409: Santa in the Hardwired Hinterland!</title>
        <itunes:title>Episode 409: Santa in the Hardwired Hinterland!</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-409-santa-in-the-hardwired-hinterland/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-409-santa-in-the-hardwired-hinterland/#comments</comments>        <pubDate>Sun, 24 Dec 2017 21:01:00 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-409-santa-in-the-hardwired-hinterland-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p></p>
<p>This episode, we talk about what happens when Santa Claus makes an unexpected left hand turn and ends up in the skys of the Hardwired Hinterland! What does the jolly old elf do when he is literally in another universe? And what do the denizens of the Hardwired Hinterland do when presents "From Santa" start appearing?</p>
<p>Tune in for another fun episode of the Tri Tac Games Podcast as we do our Christmas episode!</p>
<p>New: <a href='https://discord.gg/2DvmhGn'>Tri Tac Games Discord Server</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p></p>
<p>This episode, we talk about what happens when Santa Claus makes an unexpected left hand turn and ends up in the skys of the Hardwired Hinterland! What does the jolly old elf do when he is literally in another universe? And what do the denizens of the Hardwired Hinterland do when presents "From Santa" start appearing?</p>
<p>Tune in for another fun episode of the Tri Tac Games Podcast as we do our Christmas episode!</p>
<p>New: <a href='https://discord.gg/2DvmhGn'>Tri Tac Games Discord Server</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qhqdik/TriTacXmas2017.mp3" length="77968282" type="audio/mpeg"/>
        <itunes:summary><![CDATA[
This episode, we talk about what happens when Santa Claus makes an unexpected left hand turn and ends up in the skys of the Hardwired Hinterland! What does the jolly old elf do when he is literally in another universe? And what do the denizens of the Hardwired Hinterland do when presents "From Santa" start appearing?
Tune in for another fun episode of the Tri Tac Games Podcast as we do our Christmas episode!
New: Tri Tac Games Discord Server]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4872</itunes:duration>
                <itunes:episode>116</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/SantaBrigade.jpg" medium="image">
                            <media:title type="html">Episode 409: Santa in the Hardwired Hinterland!</media:title></media:content>    </item>
    <item>
        <title>Episode 408: Long Lived and Time Travellers part 2</title>
        <itunes:title>Episode 408: Long Lived and Time Travellers part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-408-long-lived-and-time-travellers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-408-long-lived-and-time-travellers-part-2/#comments</comments>        <pubDate>Mon, 18 Dec 2017 23:39:38 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-408-long-lived-and-time-travellers-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish up with the immortals and move on to time travellers and their issues.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish up with the immortals and move on to time travellers and their issues.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kwu9pn/Episode_408_ttg_podcast_long_lived_and_time_travellers_part_2.mp3" length="57397590" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish up with the immortals and move on to time travellers and their issues.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3587</itunes:duration>
                <itunes:episode>115</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 408: Long Lived and Time Travellers part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 407: Long lived or Time Travellers part 1</title>
        <itunes:title>Episode 407: Long lived or Time Travellers part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-407-long-lived-or-time-travellers-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-407-long-lived-or-time-travellers-part-1/#comments</comments>        <pubDate>Sun, 10 Dec 2017 19:10:36 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-407-long-lived-or-time-travellers-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we look at the pluses and minues of being a long lived or immortal character.  We will also consider the life of the time traveller since they have many issues in common with immortal characters.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we look at the pluses and minues of being a long lived or immortal character.  We will also consider the life of the time traveller since they have many issues in common with immortal characters.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b6ydfr/Episode_407_ttg_2017_07_07_long_lived_and_time_travel_part1.mp3" length="57899130" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we look at the pluses and minues of being a long lived or immortal character.  We will also consider the life of the time traveller since they have many issues in common with immortal characters.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3618</itunes:duration>
                <itunes:episode>114</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 407: Long lived or Time Travellers part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 406:  Bureau 13 and the second world part 2</title>
        <itunes:title>Episode 406:  Bureau 13 and the second world part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-406-bureau-13-and-the-second-world-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-406-bureau-13-and-the-second-world-part-2/#comments</comments>        <pubDate>Sun, 03 Dec 2017 23:44:44 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-406-bureau-13-and-the-second-world-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we fnish our investigation of how Bureau 13 would deal with the second world addition to the B13 universe.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we fnish our investigation of how Bureau 13 would deal with the second world addition to the B13 universe.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8wak5s/Episode_406_TTG_Podcast_Bureau_13_and_the_Second_world_part_2.mp3" length="65910154" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we fnish our investigation of how Bureau 13 would deal with the second world addition to the B13 universe.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4119</itunes:duration>
                <itunes:episode>113</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 406:  Bureau 13 and the second world part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 405: Bureau 13 and the Second World part 1</title>
        <itunes:title>Episode 405: Bureau 13 and the Second World part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-405-bureau-13-and-the-second-world-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-405-bureau-13-and-the-second-world-part-1/#comments</comments>        <pubDate>Mon, 27 Nov 2017 01:39:10 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-405-bureau-13-and-the-second-world-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>So the question is "What does the Bureau make of the second world?"  how does it respond and what is it willing to tolerate?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>So the question is "What does the Bureau make of the second world?"  how does it respond and what is it willing to tolerate?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i7wetd/Episode_405_TTG_Podcast_Bureau_13_and_the_Second_world_part_1.mp3" length="67987829" type="audio/mpeg"/>
        <itunes:summary><![CDATA[So the question is "What does the Bureau make of the second world?"  how does it respond and what is it willing to tolerate?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4249</itunes:duration>
                <itunes:episode>112</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 405: Bureau 13 and the Second World part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 404:  Running a Bureau 13 Disinformation Campaign part 2</title>
        <itunes:title>Episode 404:  Running a Bureau 13 Disinformation Campaign part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-404-running-a-bureau-13-disinformation-campaign-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-404-running-a-bureau-13-disinformation-campaign-part-2/#comments</comments>        <pubDate>Sun, 19 Nov 2017 15:17:12 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-404-running-a-bureau-13-disinformation-campaign-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish our investigation of how to keep the supernatural secret in Bureau 13.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our investigation of how to keep the supernatural secret in Bureau 13.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3st99h/Episode_404_TTG_Podcast_Bureau_13_disinformation_techniques_part2.mp3" length="65797309" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our investigation of how to keep the supernatural secret in Bureau 13.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4112</itunes:duration>
                <itunes:episode>111</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 404:  Running a Bureau 13 Disinformation Campaign part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 403: Bureau 13 Disinformation Techniques part 1</title>
        <itunes:title>Episode 403: Bureau 13 Disinformation Techniques part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-403-bureau-13-disinformation-techniques-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-403-bureau-13-disinformation-techniques-part-1/#comments</comments>        <pubDate>Sun, 12 Nov 2017 22:33:10 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-403-bureau-13-disinformation-techniques-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>Ever wonder how to keep a secret - secret?  This week we discuss the many methods for hiding the supernatural and thwarting villans but not letting butter melt in our mouths.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Ever wonder how to keep a secret - secret?  This week we discuss the many methods for hiding the supernatural and thwarting villans but not letting butter melt in our mouths.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9abkn3/Episode_403_TTG_Podcast_Bureau_13_disinformation_techniques_part1.mp3" length="62097129" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Ever wonder how to keep a secret - secret?  This week we discuss the many methods for hiding the supernatural and thwarting villans but not letting butter melt in our mouths.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3881</itunes:duration>
                <itunes:episode>110</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 403: Bureau 13 Disinformation Techniques part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 402: Creating the Perfect Magic System 7 part 2</title>
        <itunes:title>Episode 402: Creating the Perfect Magic System 7 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-402-creating-the-perfect-magic-system-7-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-402-creating-the-perfect-magic-system-7-part-2/#comments</comments>        <pubDate>Mon, 06 Nov 2017 17:37:51 -0500</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-402-creating-the-perfect-magic-system-7-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish talking about artifacts.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish talking about artifacts.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/evfw7a/Episode_402_ttg_podcast_perfect_magic_system_12_part_2.mp3" length="49143739" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish talking about artifacts.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3071</itunes:duration>
                <itunes:episode>109</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 402: Creating the Perfect Magic System 7 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 401:  Creating the perfect magic system 7 part 1</title>
        <itunes:title>Episode 401:  Creating the perfect magic system 7 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-401-creating-the-perfect-magic-system-8-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-401-creating-the-perfect-magic-system-8-part-1/#comments</comments>        <pubDate>Sun, 29 Oct 2017 23:28:39 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-401-creating-the-perfect-magic-system-8-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we wrap up our major topic points of the magic system you want to play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we wrap up our major topic points of the magic system you want to play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/m96pbe/Episode_401_ttg_podcast_perfect_magic_system_12_part_1.mp3" length="56782355" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we wrap up our major topic points of the magic system you want to play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3548</itunes:duration>
                <itunes:episode>108</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 401:  Creating the perfect magic system 7 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 400 at last</title>
        <itunes:title>Episode 400 at last</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-400-at-last/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-400-at-last/#comments</comments>        <pubDate>Sun, 22 Oct 2017 21:47:04 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-400-at-last-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>Join us as we talk to Melody Natcher, head of Tri Tac Games about the futureof Tri Tac as well as reminisce about the history of the podcast itself.  Joined by Mark Kinney of All Games Considered and former host Peter Bryant, now of the MythWits.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Join us as we talk to Melody Natcher, head of Tri Tac Games about the futureof Tri Tac as well as reminisce about the history of the podcast itself.  Joined by Mark Kinney of All Games Considered and former host Peter Bryant, now of the MythWits.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4anea4/Episode_400_ttg_podcast.mp3" length="94758923" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Join us as we talk to Melody Natcher, head of Tri Tac Games about the futureof Tri Tac as well as reminisce about the history of the podcast itself.  Joined by Mark Kinney of All Games Considered and former host Peter Bryant, now of the MythWits.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5922</itunes:duration>
                <itunes:episode>107</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 400 at last</media:title></media:content>    </item>
    <item>
        <title>Episode 399:  Fringeworthy in the World of the Animorphs part 2</title>
        <itunes:title>Episode 399:  Fringeworthy in the World of the Animorphs part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-399-fringeworthy-in-the-world-of-the-animorphs-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-399-fringeworthy-in-the-world-of-the-animorphs-part-2/#comments</comments>        <pubDate>Sun, 15 Oct 2017 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-399-fringeworthy-in-the-world-of-the-animorphs-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of how it would be to discover the world of the Animorphs.  Be sure to listen next weed for our 400th episode.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of how it would be to discover the world of the Animorphs.  Be sure to listen next weed for our 400th episode.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fztpej/Episode_399_ttg_podcast_Animorphs_part2.mp3" length="68817906" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how it would be to discover the world of the Animorphs.  Be sure to listen next weed for our 400th episode.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4301</itunes:duration>
                <itunes:episode>106</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 399:  Fringeworthy in the World of the Animorphs part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 398: Fringeworthy in the Animorph world part 1</title>
        <itunes:title>Episode 398: Fringeworthy in the Animorph world part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-398-fringeworthy-in-the-animorph-world-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-398-fringeworthy-in-the-animorph-world-part-1/#comments</comments>        <pubDate>Wed, 11 Oct 2017 01:01:03 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-398-fringeworthy-in-the-animorph-world-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we begin our discussion of what awaits the Fringeworthy when they find a portal to the world of the Animorphs.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discussion of what awaits the Fringeworthy when they find a portal to the world of the Animorphs.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8vkqc5/Episode_398_ttg_podcast_Animorphs_part1.mp3" length="66420488" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of what awaits the Fringeworthy when they find a portal to the world of the Animorphs.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4151</itunes:duration>
                <itunes:episode>105</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 398: Fringeworthy in the Animorph world part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 397: Second World and Bureau 13 2 part 2</title>
        <itunes:title>Episode 397: Second World and Bureau 13 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-397-second-world-and-bureau-13-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-397-second-world-and-bureau-13-2-part-2/#comments</comments>        <pubDate>Sun, 01 Oct 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-397-second-world-and-bureau-13-2-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish our second pass at the Second world sourcebook that has been added to Bureau 13 canon.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our second pass at the Second world sourcebook that has been added to Bureau 13 canon.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7mwehp/Episode_397_ttg_podcast_second_world_and_bureau_13_2_part_2.mp3" length="68184697" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our second pass at the Second world sourcebook that has been added to Bureau 13 canon.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4261</itunes:duration>
                <itunes:episode>104</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 397: Second World and Bureau 13 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 396: Second world and Bureau 13 part 1</title>
        <itunes:title>Episode 396: Second world and Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-396-second-world-and-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-396-second-world-and-bureau-13-part-1/#comments</comments>        <pubDate>Sun, 24 Sep 2017 23:49:01 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-396-second-world-and-bureau-13-part-1-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we begin our discuassion of who or what in the Bureau 13 world knows of the second world and how that affects play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discuassion of who or what in the Bureau 13 world knows of the second world and how that affects play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q4ni8r/Episode_396_ttg_podcast_2nd_world_2_part1.mp3" length="62453616" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discuassion of who or what in the Bureau 13 world knows of the second world and how that affects play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3903</itunes:duration>
                <itunes:episode>103</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 396: Second world and Bureau 13 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 395: New Magic System 6 part 3</title>
        <itunes:title>Episode 395: New Magic System 6 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-395-new-magic-system-6-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-395-new-magic-system-6-part-3/#comments</comments>        <pubDate>Sun, 17 Sep 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-395-new-magic-system-6-part-3-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we finish up part 6 of our new magic design sessions.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish up part 6 of our new magic design sessions.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/avkhe7/Episode_395_ttg_podcast_new_magic_system_6_part_3.mp3" length="37346822" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish up part 6 of our new magic design sessions.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2334</itunes:duration>
                <itunes:episode>102</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 395: New Magic System 6 part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 394:  Best new magic system 6 part 2</title>
        <itunes:title>Episode 394:  Best new magic system 6 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-394-best-new-magic-system-6-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-394-best-new-magic-system-6-part-2/#comments</comments>        <pubDate>Sun, 10 Sep 2017 22:52:25 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-394-best-new-magic-system-6-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>this week we continue to examine what we think would be the best magic system.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>this week we continue to examine what we think would be the best magic system.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ptj6qk/Episode_394_ttg_podcast_Best_magic_system_6_part2.mp3" length="42945804" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we continue to examine what we think would be the best magic system.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2684</itunes:duration>
                <itunes:episode>101</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 394:  Best new magic system 6 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 393: Gencon 2017 part 2</title>
        <itunes:title>Episode 393: Gencon 2017 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-393-gencon-2017-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-393-gencon-2017-part-2/#comments</comments>        <pubDate>Mon, 04 Sep 2017 01:36:49 -0400</pubDate>
        <guid isPermaLink="false">tritacsystems.podbean.com/episode-393-gencon-2017-part-2-24b00f90dd1700f333f1ee8f1a4eedd1</guid>
                                    <description><![CDATA[<p>This week we discuss the successes and failures of the adventures run at gencon 2017</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss the successes and failures of the adventures run at gencon 2017</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/isjnrk/Episode_393_TTS_podcast_Gencon_2017_part2.mp3" length="59884023" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss the successes and failures of the adventures run at gencon 2017]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3742</itunes:duration>
                <itunes:episode>100</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 393: Gencon 2017 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 392: Gencon 2017 part 1</title>
        <itunes:title>Episode 392: Gencon 2017 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-392-gencon-2017-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-392-gencon-2017-part-1/#comments</comments>        <pubDate>Sun, 27 Aug 2017 21:45:08 -0400</pubDate>
        <guid isPermaLink="false">https://tritacsystems.podbean.com/e/episode-392-gencon-2017-part-1/</guid>
                                    <description><![CDATA[<p>Gencon 2017 for Tri Tac Games part 1</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Gencon 2017 for Tri Tac Games part 1</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/s8eiqg/Episode_392_TTS_podcast_Gencon_2017_part1.mp3" length="44065926" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Gencon 2017 for Tri Tac Games part 1
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2754</itunes:duration>
                <itunes:episode>99</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 392: Gencon 2017 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 391:  Best New Magic System 6 part 1</title>
        <itunes:title>Episode 391:  Best New Magic System 6 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-391-best-new-magic-system-6-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-391-best-new-magic-system-6-part-1/#comments</comments>        <pubDate>Sun, 20 Aug 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-391-best-new-magic-system-6-part-1/</guid>
                                    <description><![CDATA[<p>This week we continue to create the best magic system.  We discuss artifacts and what they do in the game.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to create the best magic system.  We discuss artifacts and what they do in the game.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qwce6h/Episode_391_tts_podcast_Best_Magic_sytem_6_part1.mp3" length="61220234" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to create the best magic system.  We discuss artifacts and what they do in the game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3826</itunes:duration>
                <itunes:episode>98</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 391:  Best New Magic System 6 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 390: Fringeworthy in the Supernatural world part 3</title>
        <itunes:title>Episode 390: Fringeworthy in the Supernatural world part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-390-fringeworthy-in-the-supernatural-world-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-390-fringeworthy-in-the-supernatural-world-part-3/#comments</comments>        <pubDate>Sun, 13 Aug 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-390-fringeworthy-in-the-supernatural-world-part-3/</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of what it would be for a fringeworthy team to arrive in the events of the Supernatural TV series.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of what it would be for a fringeworthy team to arrive in the events of the Supernatural TV series.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ds3xkw/Episode_390_TTS_podcast_FW_in_Supernatural_part3.mp3" length="52390437" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of what it would be for a fringeworthy team to arrive in the events of the Supernatural TV series.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3274</itunes:duration>
                <itunes:episode>97</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 390: Fringeworthy in the Supernatural world part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 389: Fringeworthy in the Supernatural world part 2</title>
        <itunes:title>Episode 389: Fringeworthy in the Supernatural world part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-389-fringeworthy-in-the-supernatural-world-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-389-fringeworthy-in-the-supernatural-world-part-2/#comments</comments>        <pubDate>Wed, 09 Aug 2017 19:08:55 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-389-fringeworthy-in-the-supernatural-world-part-2/</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iptbgw/Episode_389_TTS_podcast_FW_in_Supernatural_part2.mp3" length="47634062" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2977</itunes:duration>
                <itunes:episode>96</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 389: Fringeworthy in the Supernatural world part 2</media:title></media:content>    </item>
    <item>
        <title>Epsode 388:  Fringeworthy in Supernatural Part 1</title>
        <itunes:title>Epsode 388:  Fringeworthy in Supernatural Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/epsode-388-fringeworthy-in-supernatural-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/epsode-388-fringeworthy-in-supernatural-part-1/#comments</comments>        <pubDate>Mon, 31 Jul 2017 01:14:25 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/epsode-388-fringeworthy-in-supernatural-part-1/</guid>
                                    <description><![CDATA[<p>This week we begin our exploration of IDET visiting the earth of the Supernatural TV show.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our exploration of IDET visiting the earth of the Supernatural TV show.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/va6epi/Episode_388_TTS_podcast_FW_in_Supernatural_part1.mp3" length="45360782" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration of IDET visiting the earth of the Supernatural TV show.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2835</itunes:duration>
                <itunes:episode>95</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Epsode 388:  Fringeworthy in Supernatural Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 387: Best new magic system 5 part 2</title>
        <itunes:title>Episode 387: Best new magic system 5 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-387-best-new-magic-system-5-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-387-best-new-magic-system-5-part-2/#comments</comments>        <pubDate>Mon, 24 Jul 2017 02:01:16 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-387-best-new-magic-system-5-part-2/</guid>
                                    <description><![CDATA[<p>This week we finish part 5 of our design of the best new Magic system.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish part 5 of our design of the best new Magic system.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/d2h9bg/Episode_387_tts_podcast_Magic_system_5_part2.mp3" length="67029449" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish part 5 of our design of the best new Magic system.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4189</itunes:duration>
                <itunes:episode>94</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 387: Best new magic system 5 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 386: Best Magic System 5 part 1</title>
        <itunes:title>Episode 386: Best Magic System 5 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-386-best-magic-system-5-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-386-best-magic-system-5-part-1/#comments</comments>        <pubDate>Sun, 16 Jul 2017 22:56:48 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-386-best-magic-system-5-part-1/</guid>
                                    <description><![CDATA[<p>This week we move on to Artifacts and how the are used and appear the perfect magic system we are designing.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we move on to Artifacts and how the are used and appear the perfect magic system we are designing.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i7tszj/Episode_386_tts_podcast_Magic_System_5_part1.mp3" length="57266340" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we move on to Artifacts and how the are used and appear the perfect magic system we are designing.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3579</itunes:duration>
                <itunes:episode>93</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 386: Best Magic System 5 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 385: Fringeworthy in Final Fantasy part 3</title>
        <itunes:title>Episode 385: Fringeworthy in Final Fantasy part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-385-fringeworthy-in-final-fantasy-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-385-fringeworthy-in-final-fantasy-part-3/#comments</comments>        <pubDate>Sun, 09 Jul 2017 22:30:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-385-fringeworthy-in-final-fantasy-part-3/</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of what it would be like to be a fringeworthy team in the Final Fantasy world.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of what it would be like to be a fringeworthy team in the Final Fantasy world.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iiukmb/episode_385_tts_podcast_Fringeworthy_in_final_fantasy_part3.mp3" length="52986448" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of what it would be like to be a fringeworthy team in the Final Fantasy world.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3311</itunes:duration>
                <itunes:episode>92</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 385: Fringeworthy in Final Fantasy part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 384: Fringeworthy in Final Fantasy part 2</title>
        <itunes:title>Episode 384: Fringeworthy in Final Fantasy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-384-fringeworthy-in-final-fantasy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-384-fringeworthy-in-final-fantasy-part-2/#comments</comments>        <pubDate>Sun, 02 Jul 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-384-fringeworthy-in-final-fantasy-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue our exploration of what it would be like to be a Fringworthy team, entering the final fantasy world.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our exploration of what it would be like to be a Fringworthy team, entering the final fantasy world.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uwemd7/episode_384_tts_podcast_Fringeworthy_in_final_fantasy_part2.mp3" length="45255874" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our exploration of what it would be like to be a Fringworthy team, entering the final fantasy world.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2828</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 384: Fringeworthy in Final Fantasy part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 383: Fringeworthy in Final Fantasy part 1</title>
        <itunes:title>Episode 383: Fringeworthy in Final Fantasy part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-383-fringeworthy-in-final-fantasy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-383-fringeworthy-in-final-fantasy-part-1/#comments</comments>        <pubDate>Sun, 25 Jun 2017 23:16:51 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-383-fringeworthy-in-final-fantasy-part-1/</guid>
                                    <description><![CDATA[<p>This week we begin our exploration if what it would be like to be a Fringeworthy explorer in the Final Fantasy universe.</p>
<p> </p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our exploration if what it would be like to be a Fringeworthy explorer in the Final Fantasy universe.</p>
<p> </p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zqg4cy/episode_383_tts_podcast_Fringeworthy_in_final_fantasy_part1.mp3" length="46684042" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration if what it would be like to be a Fringeworthy explorer in the Final Fantasy universe.
 
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2917</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 383: Fringeworthy in Final Fantasy part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 382: Designing the Best Magic System 4 part 3</title>
        <itunes:title>Episode 382: Designing the Best Magic System 4 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-382-designing-the-best-magic-system-4-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-382-designing-the-best-magic-system-4-part-3/#comments</comments>        <pubDate>Sun, 18 Jun 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-382-designing-the-best-magic-system-4-part-3/</guid>
                                    <description><![CDATA[<p>This week we complete part 3 of our 4th design session for the Perfect Magic System.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we complete part 3 of our 4th design session for the Perfect Magic System.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r8g23r/Episode_382_tts_podcast_Magic_system_4_part3.mp3" length="49901484" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we complete part 3 of our 4th design session for the Perfect Magic System.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3118</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 382: Designing the Best Magic System 4 part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 381:  Best magic system 4 part 2</title>
        <itunes:title>Episode 381:  Best magic system 4 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-381-best-magic-system-4-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-381-best-magic-system-4-part-2/#comments</comments>        <pubDate>Sun, 11 Jun 2017 22:47:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-381-best-magic-system-4-part-2/</guid>
                                    <description><![CDATA[<p>This week we  continue our design of the perfect magic system.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we  continue our design of the perfect magic system.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xhg733/Episode_381_tts_podcast_Magic_system_4_part2.mp3" length="49525739" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we  continue our design of the perfect magic system.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3095</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 381:  Best magic system 4 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 380:  Best Magic System 4 part 1</title>
        <itunes:title>Episode 380:  Best Magic System 4 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-380-best-magic-system-4-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-380-best-magic-system-4-part-1/#comments</comments>        <pubDate>Sun, 04 Jun 2017 22:33:21 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-380-best-magic-system-4-part-1/</guid>
                                    <description><![CDATA[<p>This week we continue with our designing of the best magic system. </p>
<p> </p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue with our designing of the best magic system. </p>
<p> </p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i9hqwg/Episode_380_tts_podcast_Magic_system_4_part1.mp3" length="55798050" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue with our designing of the best magic system. 
 
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3487</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 380:  Best Magic System 4 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 379: Richard Tucholka Visionary</title>
        <itunes:title>Episode 379: Richard Tucholka Visionary</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-379-richard-tucholka-visionary/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-379-richard-tucholka-visionary/#comments</comments>        <pubDate>Sun, 28 May 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-379-richard-tucholka-visionary/</guid>
                                    <description><![CDATA[<p>There have been a number of memorial shows about the passing of Richard Tucholka of Tri Tac Games.  We, who worked closest with him for a lifetime decided to talk about how creative, revolutionary, and visionary Richard was in his life and career as our memorial to him.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>There have been a number of memorial shows about the passing of Richard Tucholka of Tri Tac Games.  We, who worked closest with him for a lifetime decided to talk about how creative, revolutionary, and visionary Richard was in his life and career as our memorial to him.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bvkrgu/Episode_379_TTG_podcast_Richard_Tucholka_Visionary.mp3" length="76208667" type="audio/mpeg"/>
        <itunes:summary><![CDATA[There have been a number of memorial shows about the passing of Richard Tucholka of Tri Tac Games.  We, who worked closest with him for a lifetime decided to talk about how creative, revolutionary, and visionary Richard was in his life and career as our memorial to him.
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4763</itunes:duration>
        <itunes:season>1</itunes:season>
        <itunes:episode>1</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 379: Richard Tucholka Visionary</media:title></media:content>    </item>
    <item>
        <title>Episode 378:  Second World Sourcebook and Fringeworthy part 3</title>
        <itunes:title>Episode 378:  Second World Sourcebook and Fringeworthy part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-378-second-world-sourcebook-and-fringeworthy-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-378-second-world-sourcebook-and-fringeworthy-part-3/#comments</comments>        <pubDate>Sun, 21 May 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-378-second-world-sourcebook-and-fringeworthy-part-3/</guid>
                                    <description><![CDATA[<p>When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Fringeworthy campaign.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Fringeworthy campaign.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ieimgj/Episode_378_tts_podcast_B13_2nd_World_part_3.mp3" length="50359165" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Fringeworthy campaign.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3147</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 378:  Second World Sourcebook and Fringeworthy part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 377:  Second World Sourcebook and Bureau 13 part 2</title>
        <itunes:title>Episode 377:  Second World Sourcebook and Bureau 13 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-377-second-world-sourcebook-and-bureau-13-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-377-second-world-sourcebook-and-bureau-13-part-2/#comments</comments>        <pubDate>Sun, 14 May 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-377-second-world-sourcebook-and-bureau-13-part-2/</guid>
                                    <description><![CDATA[<p>When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g3wywb/Episode_377_tts_podcast_B13_2nd_World_part_2.mp3" length="49687086" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3105</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 377:  Second World Sourcebook and Bureau 13 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 376:  Second World Sourcebook and Bureau 13 part 1</title>
        <itunes:title>Episode 376:  Second World Sourcebook and Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-376-second-world-sourcebook-and-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-376-second-world-sourcebook-and-bureau-13-part-1/#comments</comments>        <pubDate>Sun, 07 May 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-376-second-world-sourcebook-and-bureau-13-part-1/</guid>
                                    <description><![CDATA[<p>When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.</p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.</p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/aidyqh/Episode_376_tts_podcast_B13_2nd_World_part_1.mp3" length="48503427" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When we released the D20 Modern edition of Bureau 13, we included a number of NPC's from the Second World Sourcebook which was OGL.  Now we'll tell you how to use the entire OGL portion of the supplement in your Bureau 13 campaign.
 
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3031</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 376:  Second World Sourcebook and Bureau 13 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 375:  Ultimate Magic System 3 part 2</title>
        <itunes:title>Episode 375:  Ultimate Magic System 3 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-375-ultimate-magic-system-3-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-375-ultimate-magic-system-3-part-2/#comments</comments>        <pubDate>Sun, 30 Apr 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-375-ultimate-magic-system-3-part-2/</guid>
                                    <description><![CDATA[<p>We continue to create the perfect magic system. We ask the question "How do you acquire magic spells and cast them?". Listen in as we find out!</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue to create the perfect magic system. We ask the question "How do you acquire magic spells and cast them?". Listen in as we find out!</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7vchbm/Episode_375_tts_podcast_Ultimate_magic_system_3_part2.mp3" length="61537469" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to create the perfect magic system. We ask the question "How do you acquire magic spells and cast them?". Listen in as we find out!
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3846</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 375:  Ultimate Magic System 3 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 374:  Ultimate Magic System 3 part 1</title>
        <itunes:title>Episode 374:  Ultimate Magic System 3 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-374-ultimate-magic-system-3-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-374-ultimate-magic-system-3-part-1/#comments</comments>        <pubDate>Sun, 23 Apr 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-374-ultimate-magic-system-3-part-1/</guid>
                                    <description><![CDATA[<p>We continue our quest to create the perfect magic system. The question before us is, "Where do spells come from?", and we do our best answer that.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We continue our quest to create the perfect magic system. The question before us is, "Where do spells come from?", and we do our best answer that.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vbbe42/Episode_374_tts_podcast_Ultimate_magic_system_3_part1.mp3" length="60309087" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our quest to create the perfect magic system. The question before us is, "Where do spells come from?", and we do our best answer that.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3769</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 374:  Ultimate Magic System 3 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 373:  You're a Fringeworthy, Harry Potter part 3</title>
        <itunes:title>Episode 373:  You're a Fringeworthy, Harry Potter part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-373-youre-a-fringeworthy-harry-potter-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-373-youre-a-fringeworthy-harry-potter-part-3/#comments</comments>        <pubDate>Sun, 16 Apr 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-373-youre-a-fringeworthy-harry-potter-part-3/</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of what kind of trouble the Fringeworthy can get into as they step through the portals into the world of Harry Potter.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of what kind of trouble the Fringeworthy can get into as they step through the portals into the world of Harry Potter.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2hfut6/Episode_373_tts_podcast_FW_in_Harry_Potter_Universe_part3.mp3" length="58238953" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of what kind of trouble the Fringeworthy can get into as they step through the portals into the world of Harry Potter.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3639</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 373:  You&#039;re a Fringeworthy, Harry Potter part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 372: You're a Fringeworthy, Harry Potter part 2</title>
        <itunes:title>Episode 372: You're a Fringeworthy, Harry Potter part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-372-youre-a-fringeworthy-harry-potter-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-372-youre-a-fringeworthy-harry-potter-part-2/#comments</comments>        <pubDate>Sun, 09 Apr 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-372-youre-a-fringeworthy-harry-potter-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue to discuss what happens when the Fringe explorers first step into the Potterverse.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to discuss what happens when the Fringe explorers first step into the Potterverse.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i7nncd/Episode_372_tts_podcast_FW_in_Harry_Potter_Universe_part2.mp3" length="54027179" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to discuss what happens when the Fringe explorers first step into the Potterverse.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3376</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 372: You&#039;re a Fringeworthy, Harry Potter part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 371:  You're a Fringeworthy, Harry Potter part 1</title>
        <itunes:title>Episode 371:  You're a Fringeworthy, Harry Potter part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-371-playing-fringeworthy-in-the-harry-potter-universe-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-371-playing-fringeworthy-in-the-harry-potter-universe-part-1/#comments</comments>        <pubDate>Mon, 03 Apr 2017 20:13:20 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-371-playing-fringeworthy-in-the-harry-potter-universe-part-1/</guid>
                                    <description><![CDATA[<p>Sorry about the delay.  Apparently I thought there were other episodes scheduled before these and nobody told me we had dead air.</p>
<p>Anyways.  Welcome to the potterverse you fringeworthy explorers.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Sorry about the delay.  Apparently I thought there were other episodes scheduled before these and nobody told me we had dead air.</p>
<p>Anyways.  Welcome to the potterverse you fringeworthy explorers.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z5skjb/Episode_371_tts_podcast_FW_in_Harry_Potter_Universe_part1.mp3" length="51043364" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry about the delay.  Apparently I thought there were other episodes scheduled before these and nobody told me we had dead air.
Anyways.  Welcome to the potterverse you fringeworthy explorers.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3190</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 371:  You&#039;re a Fringeworthy, Harry Potter part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 370: New Magic System 2 part 2</title>
        <itunes:title>Episode 370: New Magic System 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-370-new-magic-system-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-370-new-magic-system-2-part-2/#comments</comments>        <pubDate>Sun, 19 Mar 2017 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-370-new-magic-system-2-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue part 2 of our second development session of the new magic system.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue part 2 of our second development session of the new magic system.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rq46sm/Episode_370_ttg_podcast_New_magic_system_2_part_2.mp3" length="60840727" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue part 2 of our second development session of the new magic system.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3802</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 370: New Magic System 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 369: New Magic System 2 part 1</title>
        <itunes:title>Episode 369: New Magic System 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-369-new-magic-system-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-369-new-magic-system-2-part-1/#comments</comments>        <pubDate>Sun, 12 Mar 2017 17:28:04 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-369-new-magic-system-2-part-1/</guid>
                                    <description><![CDATA[<p>This week we continue to develop our magic system that has all the aspects we like.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to develop our magic system that has all the aspects we like.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9rds9g/Episode_369_ttg_podcast_New_magic_system_2_part_1.mp3" length="63646068" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to develop our magic system that has all the aspects we like.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3977</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 369: New Magic System 2 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 368:  Fringeworthy in Spyro the Dragon &amp;amp; Crash Bandicoot World part 2</title>
        <itunes:title>Episode 368:  Fringeworthy in Spyro the Dragon &amp;amp; Crash Bandicoot World part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-368-fringeworthy-in-spiro-the-dragon-crash-bandercoot-world-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-368-fringeworthy-in-spiro-the-dragon-crash-bandercoot-world-part-2/#comments</comments>        <pubDate>Sun, 05 Mar 2017 22:51:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-368-fringeworthy-in-spiro-the-dragon-crash-bandercoot-world-part-2/</guid>
                                    <description><![CDATA[<p>This week we finish our just beginning discussion of how to incorporate Fringeworthy into Crash Bandicoot's crazy fantasy, high magic tech world.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our just beginning discussion of how to incorporate Fringeworthy into Crash Bandicoot's crazy fantasy, high magic tech world.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wuesgp/Episode_368_tts_podcast_Fringeworthy_in_Spiro_the_Dragon_part_2.mp3" length="52189308" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our just beginning discussion of how to incorporate Fringeworthy into Crash Bandicoot's crazy fantasy, high magic tech world.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3261</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 368:  Fringeworthy in Spyro the Dragon &amp;amp; Crash Bandicoot World part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 367:  Fringeworthy in Spyro the Dragon &amp;amp; Crash Bandicoot World part 1</title>
        <itunes:title>Episode 367:  Fringeworthy in Spyro the Dragon &amp;amp; Crash Bandicoot World part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-357-fringeworthy-in-spiro-the-dragon-crash-bandercoot-world-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-357-fringeworthy-in-spiro-the-dragon-crash-bandercoot-world-part-1/#comments</comments>        <pubDate>Sun, 26 Feb 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-357-fringeworthy-in-spiro-the-dragon-crash-bandercoot-world-part-1/</guid>
                                    <description><![CDATA[<p>This week we begin to talk about adding another great world to your Fringeworthy adventures and how to incorporate Spyro the Dragon into your game.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin to talk about adding another great world to your Fringeworthy adventures and how to incorporate Spyro the Dragon into your game.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pubdpx/Episode_367_tts_podcast_Fringeworthy_in_Spiro_the_Dragon_part_1.mp3" length="58938192" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to talk about adding another great world to your Fringeworthy adventures and how to incorporate Spyro the Dragon into your game.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3683</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 367:  Fringeworthy in Spyro the Dragon &amp;amp; Crash Bandicoot World part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 366: New Magic System 1 part 2</title>
        <itunes:title>Episode 366: New Magic System 1 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-366-new-magic-system-1-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-366-new-magic-system-1-part-2/#comments</comments>        <pubDate>Sun, 19 Feb 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-366-new-magic-system-1-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue with our questions that we are using the design the best magic system. We talk about other methods and the Mechanic, the person who uses magic items, but has no magical ability of their own.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue with our questions that we are using the design the best magic system. We talk about other methods and the Mechanic, the person who uses magic items, but has no magical ability of their own.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8s76nn/Episode_366_tts_podcast_New_Magic_sytstem_part2.mp3" length="54598924" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue with our questions that we are using the design the best magic system. We talk about other methods and the Mechanic, the person who uses magic items, but has no magical ability of their own.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3412</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 366: New Magic System 1 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 365:  New Magic System 1 part 1</title>
        <itunes:title>Episode 365:  New Magic System 1 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-365-new-magic-system-1-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-365-new-magic-system-1-part-1/#comments</comments>        <pubDate>Sun, 12 Feb 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-365-new-magic-system-1-part-1/</guid>
                                    <description><![CDATA[<p>This week we begin a new project:  Create the perfect magic system for a rpg.  We first explore how magic is done and the ramifications of the method to cast magic.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin a new project:  Create the perfect magic system for a rpg.  We first explore how magic is done and the ramifications of the method to cast magic.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mgm9tw/Episode_365_tts_podcast_New_Magic_sytstem_part1.mp3" length="57064883" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin a new project:  Create the perfect magic system for a rpg.  We first explore how magic is done and the ramifications of the method to cast magic.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3566</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 365:  New Magic System 1 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 364: Fringeworthy in Pokemon Actual Play 2 part 3</title>
        <itunes:title>Episode 364: Fringeworthy in Pokemon Actual Play 2 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-364-fringeworthy-in-pokemon-actual-play-2-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-364-fringeworthy-in-pokemon-actual-play-2-part-3/#comments</comments>        <pubDate>Sun, 05 Feb 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-364-fringeworthy-in-pokemon-actual-play-2-part-3/</guid>
                                    <description><![CDATA[<p>This week we finish making our alliance with Gengis Kahn of this alternate.  Then it's back to Pokemon world and exploring the jungle again.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish making our alliance with Gengis Kahn of this alternate.  Then it's back to Pokemon world and exploring the jungle again.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ii634s/Episode_364_tri_tac_podcast_pokemon_actual_play_2_part_3.mp3" length="65561976" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish making our alliance with Gengis Kahn of this alternate.  Then it's back to Pokemon world and exploring the jungle again.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4097</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 364: Fringeworthy in Pokemon Actual Play 2 part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 363:  Fringeworthy in Pokemon Actual Play 2 part 2</title>
        <itunes:title>Episode 363:  Fringeworthy in Pokemon Actual Play 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-364-fringeworthy-in-pokemon-actual-play-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-364-fringeworthy-in-pokemon-actual-play-2-part-2/#comments</comments>        <pubDate>Sun, 29 Jan 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-364-fringeworthy-in-pokemon-actual-play-2-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue exploring strang new worlds, leaving the pokemon world behind for now.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue exploring strang new worlds, leaving the pokemon world behind for now.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gt4947/Episode_363_tri_tac_podcast_pokemon_actual_play_2_part_2.mp3" length="58573698" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue exploring strang new worlds, leaving the pokemon world behind for now.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3660</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 363:  Fringeworthy in Pokemon Actual Play 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 362: Fringeworthy in Pokemon World Actual Play 2 part 1</title>
        <itunes:title>Episode 362: Fringeworthy in Pokemon World Actual Play 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-362-fringeworthy-in-pokemon-world-actual-play-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-362-fringeworthy-in-pokemon-world-actual-play-2-part-1/#comments</comments>        <pubDate>Sun, 22 Jan 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-362-fringeworthy-in-pokemon-world-actual-play-2-part-1/</guid>
                                    <description><![CDATA[<p>This week we start our second actual play session of fringeworthy on the pokemon world.  Our pokemon citizens have discovered a strange 25 foot ring and someone riding an enormous wolf creature coming out of it.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our second actual play session of fringeworthy on the pokemon world.  Our pokemon citizens have discovered a strange 25 foot ring and someone riding an enormous wolf creature coming out of it.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nrja8d/Episode_362_tri_tac_podcast_pokemon_actual_play_2_part_1.mp3" length="49740968" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our second actual play session of fringeworthy on the pokemon world.  Our pokemon citizens have discovered a strange 25 foot ring and someone riding an enormous wolf creature coming out of it.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3108</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 362: Fringeworthy in Pokemon World Actual Play 2 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 361:  Golarion in Fringeworthy part 3</title>
        <itunes:title>Episode 361:  Golarion in Fringeworthy part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-361-golarion-in-fringeworthy-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-361-golarion-in-fringeworthy-part-3/#comments</comments>        <pubDate>Sun, 15 Jan 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-361-golarion-in-fringeworthy-part-3/</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of How to use the Paizo Pathfinder property of Golarion in the Fringeworthy Universe.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of How to use the Paizo Pathfinder property of Golarion in the Fringeworthy Universe.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qd2she/Episode_361_tts_podcast_Golarion_part3.mp3" length="24009318" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of How to use the Paizo Pathfinder property of Golarion in the Fringeworthy Universe.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1500</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 361:  Golarion in Fringeworthy part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 360: Golarion in Fringeworthy part 2</title>
        <itunes:title>Episode 360: Golarion in Fringeworthy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-360-golarion-in-fringeworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-360-golarion-in-fringeworthy-part-2/#comments</comments>        <pubDate>Sun, 08 Jan 2017 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-360-golarion-in-fringeworthy-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue our discussion of how to play in the Pathfinder world of Golarion in the Fringeworthy game. We cover more of the species you might encounter and why UNIDA would want to contact the worl of Golarion.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our discussion of how to play in the Pathfinder world of Golarion in the Fringeworthy game. We cover more of the species you might encounter and why UNIDA would want to contact the worl of Golarion.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mz6ax7/Episode_360_tts_podcast_Golarion_part2.mp3" length="54363604" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of how to play in the Pathfinder world of Golarion in the Fringeworthy game. We cover more of the species you might encounter and why UNIDA would want to contact the worl of Golarion.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3397</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 360: Golarion in Fringeworthy part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 359: Golarion in Fringeworthy part 1</title>
        <itunes:title>Episode 359: Golarion in Fringeworthy part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-359-golarion-in-fringeworthy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-359-golarion-in-fringeworthy-part-1/#comments</comments>        <pubDate>Sat, 31 Dec 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-359-golarion-in-fringeworthy-part-1/</guid>
                                    <description><![CDATA[<p>This week we begin our discusion of how the Paizo Pathfinder property of Golarian fits into the Fringeworthy universe. Trav leads the discussion, as he is our resident Pathfinder expert.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin our discusion of how the Paizo Pathfinder property of Golarian fits into the Fringeworthy universe. Trav leads the discussion, as he is our resident Pathfinder expert.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xfiuqa/Episode_359_tts_podcast_Golarion_part1.mp3" length="57045230" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discusion of how the Paizo Pathfinder property of Golarian fits into the Fringeworthy universe. Trav leads the discussion, as he is our resident Pathfinder expert.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3565</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 359: Golarion in Fringeworthy part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 358: Santa versus the Mad Monk part 2</title>
        <itunes:title>Episode 358: Santa versus the Mad Monk part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-358-santa-verses-the-mad-monk-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-358-santa-verses-the-mad-monk-part-2/#comments</comments>        <pubDate>Sun, 25 Dec 2016 07:00:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-358-santa-verses-the-mad-monk-part-2/</guid>
                                    <description><![CDATA[<p>This week we conclude our preliminary campaign discussion of B13 Prime Santa moving out into the multi-verse.  When he visits British Empire Prime he is abducted by the Mad Monk himself. Can the Fringeworthy rescue him? What sort of problems will get in the way? And what about a certain consultuing detective? Adventure awaits!</p>
<p>Have a very Merry Christmas!</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we conclude our preliminary campaign discussion of B13 Prime Santa moving out into the multi-verse.  When he visits British Empire Prime he is abducted by the Mad Monk himself. Can the Fringeworthy rescue him? What sort of problems will get in the way? And what about a certain consultuing detective? Adventure awaits!</p>
<p>Have a very Merry Christmas!</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ssjutc/Episode_358_tts_podcast_xmas_part_2tts_2016-12-07_xmas_part2.mp3" length="65483812" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our preliminary campaign discussion of B13 Prime Santa moving out into the multi-verse.  When he visits British Empire Prime he is abducted by the Mad Monk himself. Can the Fringeworthy rescue him? What sort of problems will get in the way? And what about a certain consultuing detective? Adventure awaits!
Have a very Merry Christmas!
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4092</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 358: Santa versus the Mad Monk part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 357: B13 Santa brings toys for everyone</title>
        <itunes:title>Episode 357: B13 Santa brings toys for everyone</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-357-b13-santa-brings-toys-for-everyone/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-357-b13-santa-brings-toys-for-everyone/#comments</comments>        <pubDate>Sun, 18 Dec 2016 22:54:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-357-b13-santa-brings-toys-for-everyone/</guid>
                                    <description><![CDATA[<p>This week we begin a B13 adventure campaign where Santa of B13 Prime decides to spread his cheer to other alternate earths in the Multi-Verse.  And who are you gonna call? Fringeworthy! Your team becomes Santa's Little Helpers!</p>
<p>What could go wrong?</p>
<p></p>
<p><a href='http://househatke.tumblr.com/post/154119031973/oh-look-its-st-nicholas-day-hes-the-patron-of'>St. Nicholas</a> ©2016 Ben Hatke</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we begin a B13 adventure campaign where Santa of B13 Prime decides to spread his cheer to other alternate earths in the Multi-Verse.  And who are you gonna call? Fringeworthy! Your team becomes Santa's Little Helpers!</p>
<p>What could go wrong?</p>
<p></p>
<p><a href='http://househatke.tumblr.com/post/154119031973/oh-look-its-st-nicholas-day-hes-the-patron-of'>St. Nicholas</a> ©2016 Ben Hatke</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z26xez/Episode_357_tts_podcast_xmas_part_1.mp3" length="117549823" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin a B13 adventure campaign where Santa of B13 Prime decides to spread his cheer to other alternate earths in the Multi-Verse.  And who are you gonna call? Fringeworthy! Your team becomes Santa's Little Helpers!
What could go wrong?

St. Nicholas ©2016 Ben Hatke]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7346</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 357: B13 Santa brings toys for everyone</media:title></media:content>    </item>
    <item>
        <title>Episode 356: Heroic Play part 3</title>
        <itunes:title>Episode 356: Heroic Play part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-356-heroic-play-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-356-heroic-play-part-3/#comments</comments>        <pubDate>Sun, 11 Dec 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-356-heroic-play-part-3/</guid>
                                    <description><![CDATA[<p>This week we finish our discussion of heroic play with an emphasis on how heroic oriented organizations in rpgs can drive heroic play.  A little shorter but that's how it worked out in the segments.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our discussion of heroic play with an emphasis on how heroic oriented organizations in rpgs can drive heroic play.  A little shorter but that's how it worked out in the segments.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5ts8qz/Episode_356_tts_podcast_heroic_play_part3.mp3" length="42084383" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of heroic play with an emphasis on how heroic oriented organizations in rpgs can drive heroic play.  A little shorter but that's how it worked out in the segments.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2631</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 356: Heroic Play part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 355: Heroic Play part 2</title>
        <itunes:title>Episode 355: Heroic Play part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-355-heroic-play-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-355-heroic-play-part-2/#comments</comments>        <pubDate>Sun, 04 Dec 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-355-heroic-play-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue our discussion about Heroic Play and how rpg systems can encourage heroic play.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue our discussion about Heroic Play and how rpg systems can encourage heroic play.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yq8b72/Episode_355_tts_podcast_heroic_play_part2.mp3" length="50858600" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion about Heroic Play and how rpg systems can encourage heroic play.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3179</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 355: Heroic Play part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 354: Heroic Play part 1</title>
        <itunes:title>Episode 354: Heroic Play part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-354-heroic-play-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-354-heroic-play-part-1/#comments</comments>        <pubDate>Sun, 27 Nov 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-354-heroic-play-part-1/</guid>
                                    <description><![CDATA[<p>This week we start our discussion of what is heroic play and why isn't there more of it in rpg games.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we start our discussion of what is heroic play and why isn't there more of it in rpg games.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9vbr88/Episode_354_tts_podcast_heroic_play_part1.mp3" length="54991798" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of what is heroic play and why isn't there more of it in rpg games.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3437</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 354: Heroic Play part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 353: Fringeworthy in the Legend of Zelda game </title>
        <itunes:title>Episode 353: Fringeworthy in the Legend of Zelda game </itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-353-fringeworthy-in-the-legend-of-zelda-game/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-353-fringeworthy-in-the-legend-of-zelda-game/#comments</comments>        <pubDate>Sun, 20 Nov 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-353-fringeworthy-in-the-legend-of-zelda-game/</guid>
                                    <description><![CDATA[<p>This week we finish our exploration of how to play Fringeworthy in the Legend of Zelda game world and how it would affect that world.</p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we finish our exploration of how to play Fringeworthy in the Legend of Zelda game world and how it would affect that world.</p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kv83ah/Episode_353_tts_podcast_fringworthy_in_legend_of_zelda_part3.mp3" length="45823466" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of how to play Fringeworthy in the Legend of Zelda game world and how it would affect that world.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2864</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 353: Fringeworthy in the Legend of Zelda game </media:title></media:content>    </item>
    <item>
        <title>Episode 352: Fringeworthy in Legend of Zelda part 2</title>
        <itunes:title>Episode 352: Fringeworthy in Legend of Zelda part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-352-fringeworthy-in-legend-of-zelda-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-352-fringeworthy-in-legend-of-zelda-part-2/#comments</comments>        <pubDate>Sun, 13 Nov 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-352-fringeworthy-in-legend-of-zelda-part-2/</guid>
                                    <description><![CDATA[<p>This week we continue to explore how to play Fringeworthy in the video game world of Legend of Zelda</p>
<p> </p>
<p></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we continue to explore how to play Fringeworthy in the video game world of Legend of Zelda</p>
<p> </p>
<p></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/agfd2g/Episode_352_tts_podcast_fringworthy_in_legend_of_zelda_part2.mp3" length="53139422" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to explore how to play Fringeworthy in the video game world of Legend of Zelda
 
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3322</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 352: Fringeworthy in Legend of Zelda part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 351: Fringeworthy in Legend of Zelda part 1</title>
        <itunes:title>Episode 351: Fringeworthy in Legend of Zelda part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-351-fringeworthy-in-legend-of-zelda-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-351-fringeworthy-in-legend-of-zelda-part-1/#comments</comments>        <pubDate>Sun, 06 Nov 2016 23:47:26 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-351-fringeworthy-in-legend-of-zelda-part-1/</guid>
                                    <description><![CDATA[This week we begin our discovery of how to play Fringeworthy in the Legend of Zelda game world.


SaveSave]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discovery of how to play Fringeworthy in the Legend of Zelda game world.
<br>
<br>
SaveSave]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/esab9i/Episode_351_tts_podcast_zelda_part1.mp3" length="56223127" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discovery of how to play Fringeworthy in the Legend of Zelda game world.
SaveSave]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3514</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 351: Fringeworthy in Legend of Zelda part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 350: Fringeworthy Colonization part 2</title>
        <itunes:title>Episode 350: Fringeworthy Colonization part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-350-fringeworthy-colonization-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-350-fringeworthy-colonization-part-2/#comments</comments>        <pubDate>Sun, 30 Oct 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-350-fringeworthy-colonization-part-2/</guid>
                                    <description><![CDATA[This week we start our 8th Season and finish our exploration of colonization on the Fringepath.

]]></description>
                                                            <content:encoded><![CDATA[This week we start our 8th Season and finish our exploration of colonization on the Fringepath.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gdv9p8/Episode_350_tts_podcast_FW_colonization_part2.mp3" length="66238675" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our 8th Season and finish our exploration of colonization on the Fringepath.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4140</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 350: Fringeworthy Colonization part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 349:  Fringeworthy Colonization part 1</title>
        <itunes:title>Episode 349:  Fringeworthy Colonization part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-349-fringeworthy-colonization-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-349-fringeworthy-colonization-part-1/#comments</comments>        <pubDate>Mon, 24 Oct 2016 22:44:02 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-349-fringeworthy-colonization-part-1/</guid>
                                    <description><![CDATA[This week we start our exploration of the various types, means, and reasons for colonization of the Fringepaths.

]]></description>
                                                            <content:encoded><![CDATA[This week we start our exploration of the various types, means, and reasons for colonization of the Fringepaths.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7sqeca/Episode_349_tts_podcast_ida_colonization_part1.mp3" length="62365857" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our exploration of the various types, means, and reasons for colonization of the Fringepaths.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3898</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 349:  Fringeworthy Colonization part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 348:  Bureau 13 - Life with the Gods part 2</title>
        <itunes:title>Episode 348:  Bureau 13 - Life with the Gods part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-348-bureau-13-life-with-the-gods-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-348-bureau-13-life-with-the-gods-part-2/#comments</comments>        <pubDate>Sun, 16 Oct 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-348-bureau-13-life-with-the-gods-part-2/</guid>
                                    <description><![CDATA[This week we conclude our investigation of how ancient and thought dead gods operate in the modern world of Bureau 13.

]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our investigation of how ancient and thought dead gods operate in the modern world of Bureau 13.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9dhxv3/Episode_348_tts_podcast_life_w_the_gods_part_2_.mp3" length="76589428" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our investigation of how ancient and thought dead gods operate in the modern world of Bureau 13.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4787</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 348:  Bureau 13 - Life with the Gods part 2</media:title></media:content>    </item>
    <item>
        <title>Tri Tac Con on the Cob game schedule</title>
        <itunes:title>Tri Tac Con on the Cob game schedule</itunes:title>
        <link>https://tritacsystems.podbean.com/e/tri-tac-con-on-the-cob-game-schedule/</link>
                    <comments>https://tritacsystems.podbean.com/e/tri-tac-con-on-the-cob-game-schedule/#comments</comments>        <pubDate>Thu, 13 Oct 2016 21:59:52 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/tri-tac-con-on-the-cob-game-schedule/</guid>
                                    <description><![CDATA[If you are going to Con on the Cob in Akron, Nov 10th be sure to get into the Pokemon World game run by Trav and Pixie.]]></description>
                                                            <content:encoded><![CDATA[If you are going to Con on the Cob in Akron, Nov 10th be sure to get into the Pokemon World game run by Trav and Pixie.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/59umf8/con_on_the_cob_announcement_2016.mp3" length="2616005" type="audio/mpeg"/>
        <itunes:summary><![CDATA[If you are going to Con on the Cob in Akron, Nov 10th be sure to get into the Pokemon World game run by Trav and Pixie.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>163</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Tri Tac Con on the Cob game schedule</media:title></media:content>    </item>
    <item>
        <title>Episode 347:  Bureau 13 - Life with the Gods part 1</title>
        <itunes:title>Episode 347:  Bureau 13 - Life with the Gods part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-347-bureau-13-life-with-the-gods-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-347-bureau-13-life-with-the-gods-part-1/#comments</comments>        <pubDate>Sun, 09 Oct 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-347-bureau-13-life-with-the-gods-part-1/</guid>
                                    <description><![CDATA[This week we investigate how gods thought to be false or long dead operate in the Bureau 13 game.

]]></description>
                                                            <content:encoded><![CDATA[This week we investigate how gods thought to be false or long dead operate in the Bureau 13 game.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2nc4gx/Episode_347_tts_podcast_life_w_the_gods_part_1.mp3" length="62143087" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we investigate how gods thought to be false or long dead operate in the Bureau 13 game.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3884</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 347:  Bureau 13 - Life with the Gods part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 346:  Fringeworthy and the Prime Directive part 2</title>
        <itunes:title>Episode 346:  Fringeworthy and the Prime Directive part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-346-fringeworthy-and-the-prime-directive-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-346-fringeworthy-and-the-prime-directive-part-2/#comments</comments>        <pubDate>Sun, 02 Oct 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-346-fringeworthy-and-the-prime-directive-part-2/</guid>
                                    <description><![CDATA[We conclude our exploration of Fringeworthy and Star Trek's Prime Directive.

SaveSave]]></description>
                                                            <content:encoded><![CDATA[We conclude our exploration of Fringeworthy and Star Trek's Prime Directive.
<br>
SaveSave]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u2j89b/Episode_346_tts_podcast_Fringeworthy_and_the_Prime_Directive_part2.mp3" length="61048459" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We conclude our exploration of Fringeworthy and Star Trek's Prime Directive.
SaveSave]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3816</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 346:  Fringeworthy and the Prime Directive part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 345: Fringeworthy and the Prime Directive part 1</title>
        <itunes:title>Episode 345: Fringeworthy and the Prime Directive part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-345-fringeworthy-and-the-prime-directive-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-345-fringeworthy-and-the-prime-directive-part-1/#comments</comments>        <pubDate>Sun, 25 Sep 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-345-fringeworthy-and-the-prime-directive-part-1/</guid>
                                    <description><![CDATA[This week we begin our exploration of whether the Star Trek Prime Directive would work in Fringeworthy.  What would it take to make it work?  What are the challenges?

]]></description>
                                                            <content:encoded><![CDATA[This week we begin our exploration of whether the Star Trek Prime Directive would work in Fringeworthy.  What would it take to make it work?  What are the challenges?
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qcpk56/Episode_345_TTS_podcast_Fringeworthy_and_the_prime_directive_part1.mp3" length="64084095" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration of whether the Star Trek Prime Directive would work in Fringeworthy.  What would it take to make it work?  What are the challenges?
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4006</itunes:duration>
        <itunes:season>1</itunes:season>
        <itunes:episode>1</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TWMS_SAG_TWCMS_B8402.jpg" medium="image">
                            <media:title type="html">Episode 345: Fringeworthy and the Prime Directive part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 344: Robotech andFringeworthy part 2</title>
        <itunes:title>Episode 344: Robotech andFringeworthy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-344-robotech-andfringeworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-344-robotech-andfringeworthy-part-2/#comments</comments>        <pubDate>Sun, 18 Sep 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-344-robotech-andfringeworthy-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of how and when to explore the robotech timeline.

]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of how and when to explore the robotech timeline.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r7sxv3/Episode_344_tts_podcast_robotech_and_fringeworthy_part_2.mp3" length="64525062" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how and when to explore the robotech timeline.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4033</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 344: Robotech andFringeworthy part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 343:Robotech and Fringeworthy part 1</title>
        <itunes:title>Episode 343:Robotech and Fringeworthy part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-343robotech-and-fringeworthy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-343robotech-and-fringeworthy-part-1/#comments</comments>        <pubDate>Mon, 12 Sep 2016 22:45:53 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-343robotech-and-fringeworthy-part-1/</guid>
                                    <description><![CDATA[If you've ever wondered if you could explore the robotech universe, this is the episode for you.

]]></description>
                                                            <content:encoded><![CDATA[If you've ever wondered if you could explore the robotech universe, this is the episode for you.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qsgpyc/Episode_343_tts_podcast_robotech_and_fringeworthy_part_1.mp3" length="68361510" type="audio/mpeg"/>
        <itunes:summary><![CDATA[If you've ever wondered if you could explore the robotech universe, this is the episode for you.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4273</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 343:Robotech and Fringeworthy part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 342: Spaceships you want  part 2</title>
        <itunes:title>Episode 342: Spaceships you want  part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-342-spaceships-you-want-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-342-spaceships-you-want-part-2/#comments</comments>        <pubDate>Sun, 04 Sep 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-342-spaceships-you-want-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of what kinds of spaceships excite us and how they are used in campaigns.

]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of what kinds of spaceships excite us and how they are used in campaigns.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jmwngt/Episode_342_tts_podcast_spaceships_you_want_part_2.mp3" length="63487246" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what kinds of spaceships excite us and how they are used in campaigns.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3968</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 342: Spaceships you want  part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 341:  Spaceships you want part 1</title>
        <itunes:title>Episode 341:  Spaceships you want part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-341-spaceships-you-want-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-341-spaceships-you-want-part-1/#comments</comments>        <pubDate>Sun, 28 Aug 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-341-spaceships-you-want-part-1/</guid>
                                    <description><![CDATA[This week we start our discussion of what spaceships we think are cool and what makes sense for certain kinds of space campaigns.

]]></description>
                                                            <content:encoded><![CDATA[This week we start our discussion of what spaceships we think are cool and what makes sense for certain kinds of space campaigns.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e57yn2/Episode_341_tts_podcast_spaceships_you_want_part_1.mp3" length="64266739" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of what spaceships we think are cool and what makes sense for certain kinds of space campaigns.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4017</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 341:  Spaceships you want part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 340: Gencon 2016 report part 2</title>
        <itunes:title>Episode 340: Gencon 2016 report part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-340-gencon-2016-report-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-340-gencon-2016-report-part-2/#comments</comments>        <pubDate>Sun, 21 Aug 2016 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-340-gencon-2016-report-part-2/</guid>
                                    <description><![CDATA[This week we finish our Gencon 2016 report]]></description>
                                                            <content:encoded><![CDATA[This week we finish our Gencon 2016 report]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uvqi9x/episode_340_tts_podcast_gencon_2016_part_2.mp3" length="58783523" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our Gencon 2016 report]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3673</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 340: Gencon 2016 report part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 339: Gencon Report part 1</title>
        <itunes:title>Episode 339: Gencon Report part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-339-gencon-report-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-339-gencon-report-part-1/#comments</comments>        <pubDate>Sun, 14 Aug 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-339-gencon-report-part-1/</guid>
                                    <description><![CDATA[This week we talk about what Bruce saw and did at Gencon 2016]]></description>
                                                            <content:encoded><![CDATA[This week we talk about what Bruce saw and did at Gencon 2016]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bwdfb2/episode_339_tts_podcast_gencon_2016_part_1.mp3" length="58783523" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about what Bruce saw and did at Gencon 2016]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3673</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 339: Gencon Report part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 338::  Bureau 13 underwater adventures part 5</title>
        <itunes:title>Episode 338::  Bureau 13 underwater adventures part 5</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-338-bureau-13-underwater-adventures-part-5/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-338-bureau-13-underwater-adventures-part-5/#comments</comments>        <pubDate>Sun, 07 Aug 2016 23:57:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-338-bureau-13-underwater-adventures-part-5/</guid>
                                    <description><![CDATA[This week we finish our discussion of bureau 13 agents stalking the night fantastic under the ocean or up the creek.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of bureau 13 agents stalking the night fantastic under the ocean or up the creek.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dxk2qp/Episode_338_tts_podcast_b13_underwater_part5.mp3" length="47960909" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of bureau 13 agents stalking the night fantastic under the ocean or up the creek.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2997</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 338::  Bureau 13 underwater adventures part 5</media:title></media:content>    </item>
    <item>
        <title>Episode 337:  Bureau 13 underwater part 4</title>
        <itunes:title>Episode 337:  Bureau 13 underwater part 4</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-337-bureau-13-underwater-3-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-337-bureau-13-underwater-3-part-1/#comments</comments>        <pubDate>Tue, 02 Aug 2016 07:45:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-337-bureau-13-underwater-3-part-1/</guid>
                                    <description><![CDATA[This week we continue to talk about our X-team, Team Nemo, and other topic of underwater exploration and supernatural policing.]]></description>
                                                            <content:encoded><![CDATA[This week we continue to talk about our X-team, Team Nemo, and other topic of underwater exploration and supernatural policing.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mt3yt4/Episode_337_tts_podcast_b13_underwater_3_part1.mp3" length="46411942" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to talk about our X-team, Team Nemo, and other topic of underwater exploration and supernatural policing.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2900</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 337:  Bureau 13 underwater part 4</media:title></media:content>    </item>
    <item>
        <title>Episode 336: Bureau 13 underwater adventures part 3</title>
        <itunes:title>Episode 336: Bureau 13 underwater adventures part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-336-bureau-13-underwater-adventures-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-336-bureau-13-underwater-adventures-part-3/#comments</comments>        <pubDate>Sun, 24 Jul 2016 23:09:36 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-336-bureau-13-underwater-adventures-part-3/</guid>
                                    <description><![CDATA[We continue our bureau 13 underwater adventures by examining the tech necessary to have these kind of adventures long term.

]]></description>
                                                            <content:encoded><![CDATA[We continue our bureau 13 underwater adventures by examining the tech necessary to have these kind of adventures long term.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r5wwa2/Episode_336_tts_podcat_underwater_2.mp3" length="58106356" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our bureau 13 underwater adventures by examining the tech necessary to have these kind of adventures long term.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3632</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 336: Bureau 13 underwater adventures part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 335:  Fringeworthy in the Pokemon World Actual Play Session 2 part 2</title>
        <itunes:title>Episode 335:  Fringeworthy in the Pokemon World Actual Play Session 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-335-fringeworthy-in-the-pokemon-world-actual-play-session-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-335-fringeworthy-in-the-pokemon-world-actual-play-session-2-part-2/#comments</comments>        <pubDate>Sun, 17 Jul 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-335-fringeworthy-in-the-pokemon-world-actual-play-session-2-part-2/</guid>
                                    <description><![CDATA[This week we finish our second AP session and drag our abused bodies back to camp to plan on what to do about that portal.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our second AP session and drag our abused bodies back to camp to plan on what to do about that portal.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4qw8hd/Episode_335_tts_podcast_Fringeworthy_in_Pokemon_2_AP_part2.mp3" length="61138741" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our second AP session and drag our abused bodies back to camp to plan on what to do about that portal.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3821</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 335:  Fringeworthy in the Pokemon World Actual Play Session 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 334: Fringeworthy in the Pokemon world part 2 Actual Play part 1</title>
        <itunes:title>Episode 334: Fringeworthy in the Pokemon world part 2 Actual Play part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-334-fringeworthy-in-the-pokemon-world-part-2-actual-play-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-334-fringeworthy-in-the-pokemon-world-part-2-actual-play-part-1/#comments</comments>        <pubDate>Sun, 10 Jul 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-334-fringeworthy-in-the-pokemon-world-part-2-actual-play-part-1/</guid>
                                    <description><![CDATA[This week we return to our Fringeworthy Actual Play that took place in the Pokeon world.  We square off against an evolved pokemon and find something shimmering nearby.

]]></description>
                                                            <content:encoded><![CDATA[This week we return to our Fringeworthy Actual Play that took place in the Pokeon world.  We square off against an evolved pokemon and find something shimmering nearby.
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2j5gpp/Episode_334_tts_podcast_Fringeworthy_in_Pokemon_2_AP_part1.mp3" length="60772609" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to our Fringeworthy Actual Play that took place in the Pokeon world.  We square off against an evolved pokemon and find something shimmering nearby.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3798</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 334: Fringeworthy in the Pokemon world part 2 Actual Play part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 333: Bureau 13 adventures Underwater part 2</title>
        <itunes:title>Episode 333: Bureau 13 adventures Underwater part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-333-bureau-13-adventures-underwater-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-333-bureau-13-adventures-underwater-part-2/#comments</comments>        <pubDate>Sun, 03 Jul 2016 23:01:41 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-333-bureau-13-adventures-underwater-part-2/</guid>
                                    <description><![CDATA[This week we continue our discussion of adventuring underwater.  After this we will take a short break and then come back with more to finish this topic.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of adventuring underwater.  After this we will take a short break and then come back with more to finish this topic.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gscs96/Episode_333_tri_tac_games_podcast_underwater_b13_adventures_part2.mp3" length="55571532" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of adventuring underwater.  After this we will take a short break and then come back with more to finish this topic.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3473</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 333: Bureau 13 adventures Underwater part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 332:  Underwater Adventures for Bureau 13 part 1</title>
        <itunes:title>Episode 332:  Underwater Adventures for Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-332-underwater-adventures-for-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-332-underwater-adventures-for-bureau-13-part-1/#comments</comments>        <pubDate>Sun, 26 Jun 2016 22:16:04 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-332-underwater-adventures-for-bureau-13-part-1/</guid>
                                    <description><![CDATA[This week we start our investigation of how to run adventures that take place underwater.  What kind of threats are there? Where do they take place?  Does b13 have a right to intervene?]]></description>
                                                            <content:encoded><![CDATA[This week we start our investigation of how to run adventures that take place underwater.  What kind of threats are there? Where do they take place?  Does b13 have a right to intervene?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vpe6z7/Episode_332_tri_tac_games_podcast_underwater_b13_adventures_part1.mp3" length="52101636" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our investigation of how to run adventures that take place underwater.  What kind of threats are there? Where do they take place?  Does b13 have a right to intervene?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3256</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 332:  Underwater Adventures for Bureau 13 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 331:  Adventuring in Pokemon World with Fringeworthy part 2 Actual Play</title>
        <itunes:title>Episode 331:  Adventuring in Pokemon World with Fringeworthy part 2 Actual Play</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-331-adventuring-in-pokemon-world-with-fringeworthy-part-2-actual-play/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-331-adventuring-in-pokemon-world-with-fringeworthy-part-2-actual-play/#comments</comments>        <pubDate>Sun, 19 Jun 2016 22:41:36 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-331-adventuring-in-pokemon-world-with-fringeworthy-part-2-actual-play/</guid>
                                    <description><![CDATA[This week we continue our actual play in the Pokemon world with an encounter with a Fringeworthy Warp.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our actual play in the Pokemon world with an encounter with a Fringeworthy Warp.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/epgtkn/Episode_331_tts_podcast_Adventuring_in_Pokemon_World_w_Fringeworthy_AP_part2.mp3" length="30534097" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our actual play in the Pokemon world with an encounter with a Fringeworthy Warp.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1908</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 331:  Adventuring in Pokemon World with Fringeworthy part 2 Actual Play</media:title></media:content>    </item>
    <item>
        <title>Episode 330:  Actual Play Pokemon  World with Fringeworthy part 1</title>
        <itunes:title>Episode 330:  Actual Play Pokemon  World with Fringeworthy part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-330-actual-play-pokemon-world-with-fringeworthy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-330-actual-play-pokemon-world-with-fringeworthy-part-1/#comments</comments>        <pubDate>Sun, 12 Jun 2016 23:13:17 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-330-actual-play-pokemon-world-with-fringeworthy-part-1/</guid>
                                    <description><![CDATA[This week we start an actual play recording of characters from the Pokemon world encountering the Fringeworthy on their world.]]></description>
                                                            <content:encoded><![CDATA[This week we start an actual play recording of characters from the Pokemon world encountering the Fringeworthy on their world.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/saydrh/Episode_330_tts_podcast_Adventuring_in_Pokemon_World_w_Fringeworthy_AP_part1.mp3" length="56496048" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start an actual play recording of characters from the Pokemon world encountering the Fringeworthy on their world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3530</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 330:  Actual Play Pokemon  World with Fringeworthy part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 329: FTL 2448 part 2</title>
        <itunes:title>Episode 329: FTL 2448 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-329-ftl-2448-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-329-ftl-2448-part-2/#comments</comments>        <pubDate>Mon, 06 Jun 2016 00:35:25 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-329-ftl-2448-part-2/</guid>
                                    <description><![CDATA[This week we finish our basic discussion of the game concepts in Tri Tac's space game FTL 2448]]></description>
                                                            <content:encoded><![CDATA[This week we finish our basic discussion of the game concepts in Tri Tac's space game FTL 2448]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uydmyc/Episode_329_tts_podcast_FTL_2448_part_2.mp3" length="59929983" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our basic discussion of the game concepts in Tri Tac's space game FTL 2448]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3746</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 329: FTL 2448 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 328: FTL 2448 part 1 &amp;amp; Terry Williams Memorial</title>
        <itunes:title>Episode 328: FTL 2448 part 1 &amp;amp; Terry Williams Memorial</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-328-ftl-2448-part-1-terry-williams-memorial/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-328-ftl-2448-part-1-terry-williams-memorial/#comments</comments>        <pubDate>Mon, 30 May 2016 19:43:47 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-328-ftl-2448-part-1-terry-williams-memorial/</guid>
                                    <description><![CDATA[This week we regret the passing of a good friend, Terry Williams of Detroit.

We begin our discussion of the Tri Tac Games RPG FTL 2448

]]></description>
                                                            <content:encoded><![CDATA[This week we regret the passing of a good friend, Terry Williams of Detroit.
<br>
We begin our discussion of the Tri Tac Games RPG FTL 2448
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uecauf/Episode_328_FTL_2448_part_1.mp3" length="68553724" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we regret the passing of a good friend, Terry Williams of Detroit.
We begin our discussion of the Tri Tac Games RPG FTL 2448
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4284</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 328: FTL 2448 part 1 &amp;amp; Terry Williams Memorial</media:title></media:content>    </item>
    <item>
        <title>Episode 327: Bureau 13 in space part 3</title>
        <itunes:title>Episode 327: Bureau 13 in space part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-327-bureau-13-in-space-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-327-bureau-13-in-space-part-3/#comments</comments>        <pubDate>Sun, 22 May 2016 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-327-bureau-13-in-space-part-3/</guid>
                                    <description><![CDATA[This week we finish our discussion of Bureau 13 policing more than the US and taking it to the stars!]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of Bureau 13 policing more than the US and taking it to the stars!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5235b4/Episode_327_tts_podcast_b13_in_space_part_3.mp3" length="40006746" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of Bureau 13 policing more than the US and taking it to the stars!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2500</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 327: Bureau 13 in space part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 326:  Bureau 13 ins Space part 2</title>
        <itunes:title>Episode 326:  Bureau 13 ins Space part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-326-bureau-13-ins-space-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-326-bureau-13-ins-space-part-2/#comments</comments>        <pubDate>Sun, 15 May 2016 23:50:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-326-bureau-13-ins-space-part-2/</guid>
                                    <description><![CDATA[This week we continue our discussion of how Bureau 13 fights back against alien threats.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of how Bureau 13 fights back against alien threats.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eg4g9r/Episode_326_tts_podcast_b13_in_space_part_2.mp3" length="52987460" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of how Bureau 13 fights back against alien threats.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3311</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 326:  Bureau 13 ins Space part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 325: Bureau 13 in space part 1</title>
        <itunes:title>Episode 325: Bureau 13 in space part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-325-bureau-13-in-space-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-325-bureau-13-in-space-part-1/#comments</comments>        <pubDate>Sun, 08 May 2016 21:50:49 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-325-bureau-13-in-space-part-1/</guid>
                                    <description><![CDATA[Bureau 13 is usually played in the continental US., but supernatural threats come from any direction including up.  This week we begin our discussion of how Bureau 13 fights threats from any direction, terrestrial or otherwise.]]></description>
                                                            <content:encoded><![CDATA[Bureau 13 is usually played in the continental US., but supernatural threats come from any direction including up.  This week we begin our discussion of how Bureau 13 fights threats from any direction, terrestrial or otherwise.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xsm4n8/Episode_325_tts_podcast_b13_in_space_part_1.mp3" length="50623562" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Bureau 13 is usually played in the continental US., but supernatural threats come from any direction including up.  This week we begin our discussion of how Bureau 13 fights threats from any direction, terrestrial or otherwise.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3163</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 325: Bureau 13 in space part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 324: Weirdzone Void Pirates part 2</title>
        <itunes:title>Episode 324: Weirdzone Void Pirates part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-324-weirdzone-void-pirates-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-324-weirdzone-void-pirates-part-2/#comments</comments>        <pubDate>Sun, 01 May 2016 23:04:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-324-weirdzone-void-pirates-part-2/</guid>
                                    <description><![CDATA[Not everyone who gets trapped in the Weird Zone becomes a scavengers.  Sometimes they become Pirates and prey on the rest.]]></description>
                                                            <content:encoded><![CDATA[Not everyone who gets trapped in the Weird Zone becomes a scavengers.  Sometimes they become Pirates and prey on the rest.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ehjbrv/Episode_324_tts_podcast_void_pirates_part_2.mp3" length="64201516" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Not everyone who gets trapped in the Weird Zone becomes a scavengers.  Sometimes they become Pirates and prey on the rest.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4012</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 324: Weirdzone Void Pirates part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 323: Weird Zone - Void Pirates part 1</title>
        <itunes:title>Episode 323: Weird Zone - Void Pirates part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-323-hard-wired-hinterland-void-pirates-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-323-hard-wired-hinterland-void-pirates-part-1/#comments</comments>        <pubDate>Sun, 24 Apr 2016 21:33:36 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-323-hard-wired-hinterland-void-pirates-part-1/</guid>
                                    <description><![CDATA[Not everyone who gets trapped in the Weird Zone becomes a scavengers.  Sometimes they become Pirates and prey on the rest.]]></description>
                                                            <content:encoded><![CDATA[Not everyone who gets trapped in the Weird Zone becomes a scavengers.  Sometimes they become Pirates and prey on the rest.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kmxc5d/Episode_323_tts_podcast_void_pirates_part_1.mp3" length="61570476" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Not everyone who gets trapped in the Weird Zone becomes a scavengers.  Sometimes they become Pirates and prey on the rest.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3849</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 323: Weird Zone - Void Pirates part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 322:  Bureau 13 Family Teams part 3</title>
        <itunes:title>Episode 322:  Bureau 13 Family Teams part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-322-bureau-13-family-teams-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-322-bureau-13-family-teams-part-3/#comments</comments>        <pubDate>Sun, 17 Apr 2016 23:38:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-322-bureau-13-family-teams-part-3/</guid>
                                    <description><![CDATA[This week we conclude our discussion of family teams in Bureau 13]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our discussion of family teams in Bureau 13]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/785svk/Episode_322_tts_podcast_b13_family_teams_part3.mp3" length="64445615" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our discussion of family teams in Bureau 13]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4027</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 322:  Bureau 13 Family Teams part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 321: Bureau 13 Family Teams part 2</title>
        <itunes:title>Episode 321: Bureau 13 Family Teams part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-321-bureau-13-family-teams-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-321-bureau-13-family-teams-part-2/#comments</comments>        <pubDate>Sun, 10 Apr 2016 23:36:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-321-bureau-13-family-teams-part-2/</guid>
                                    <description><![CDATA[This week we continue our discussion of playing family teams in specifically Bureau 13 but this would be true in most rpgs.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of playing family teams in specifically Bureau 13 but this would be true in most rpgs.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/awjfqa/Episode_321_tts_podcast_b13_family_teams_part2.mp3" length="53910118" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of playing family teams in specifically Bureau 13 but this would be true in most rpgs.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3369</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 321: Bureau 13 Family Teams part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 320:  Bureau 13 Family Teams part 1</title>
        <itunes:title>Episode 320:  Bureau 13 Family Teams part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-320-bureau-13-family-teams-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-320-bureau-13-family-teams-part-1/#comments</comments>        <pubDate>Mon, 04 Apr 2016 19:44:17 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-320-bureau-13-family-teams-part-1/</guid>
                                    <description><![CDATA[This week we start or discussion of those brave souls who raise their children to become B13 agents.]]></description>
                                                            <content:encoded><![CDATA[This week we start or discussion of those brave souls who raise their children to become B13 agents.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8cy88b/Episode_320_tts_podcast_b13_family_teams_part1.mp3" length="48400982" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start or discussion of those brave souls who raise their children to become B13 agents.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3025</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 320:  Bureau 13 Family Teams part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 319: Hard Wired Hinterland Triangle Trade part 3</title>
        <itunes:title>Episode 319: Hard Wired Hinterland Triangle Trade part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-319-hard-wired-hinterland-triangle-trade-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-319-hard-wired-hinterland-triangle-trade-part-3/#comments</comments>        <pubDate>Sun, 27 Mar 2016 22:28:40 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-319-hard-wired-hinterland-triangle-trade-part-3/</guid>
                                    <description><![CDATA[This week we finish our discussion on how to create a profitable triangle trade route between the various locations in the Hard Wired Hinterland.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion on how to create a profitable triangle trade route between the various locations in the Hard Wired Hinterland.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2dbnbe/Episode_319_tts_podcast_HWH_triangle_trade_part3.mp3" length="61658690" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion on how to create a profitable triangle trade route between the various locations in the Hard Wired Hinterland.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3853</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 319: Hard Wired Hinterland Triangle Trade part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 318:  Hard Wired Hinterland:  Creating a Triangle Trade Route part 2</title>
        <itunes:title>Episode 318:  Hard Wired Hinterland:  Creating a Triangle Trade Route part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-318-hard-wired-hinterland-creating-a-triangle-trade-route-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-318-hard-wired-hinterland-creating-a-triangle-trade-route-part-2/#comments</comments>        <pubDate>Sun, 20 Mar 2016 23:48:56 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-318-hard-wired-hinterland-creating-a-triangle-trade-route-part-2/</guid>
                                    <description><![CDATA[Hard Wired Hinterland is full of very unique island at both differing cultural levels and differing technology.  This provides some interesting opportunities to set up trade between them with the player characters as beneficiaries.  We continue our discussion of what the major environs produce and need so we can plan our lucrative air cargo route.]]></description>
                                                            <content:encoded><![CDATA[Hard Wired Hinterland is full of very unique island at both differing cultural levels and differing technology.  This provides some interesting opportunities to set up trade between them with the player characters as beneficiaries.  We continue our discussion of what the major environs produce and need so we can plan our lucrative air cargo route.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dxud7a/Episode_318_tts_podcast_HWH_triangle_trade_part2.mp3" length="67968110" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hard Wired Hinterland is full of very unique island at both differing cultural levels and differing technology.  This provides some interesting opportunities to set up trade between them with the player characters as beneficiaries.  We continue our discussion of what the major environs produce and need so we can plan our lucrative air cargo route.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4247</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 318:  Hard Wired Hinterland:  Creating a Triangle Trade Route part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 317:  Hard Wired Hinterland:  Creating a Triangle Trade Route part 1</title>
        <itunes:title>Episode 317:  Hard Wired Hinterland:  Creating a Triangle Trade Route part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-317-hard-wired-hinterland-creating-a-triangle-trade-route-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-317-hard-wired-hinterland-creating-a-triangle-trade-route-part-1/#comments</comments>        <pubDate>Sun, 13 Mar 2016 22:12:57 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-317-hard-wired-hinterland-creating-a-triangle-trade-route-part-1/</guid>
                                    <description><![CDATA[Hard Wired Hinterland is full of very unique island at both differing cultural levels and differing technology.  This provides some interesting opportunities to set up trade between them with the player characters as beneficiaries.  We begin our discussion of what the major environs produce and need so we can plan our lucrative air cargo route.]]></description>
                                                            <content:encoded><![CDATA[Hard Wired Hinterland is full of very unique island at both differing cultural levels and differing technology.  This provides some interesting opportunities to set up trade between them with the player characters as beneficiaries.  We begin our discussion of what the major environs produce and need so we can plan our lucrative air cargo route.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qnpud7/Episode_317_tts_podcast_HWH_triangle_trade_part1.mp3" length="59974376" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hard Wired Hinterland is full of very unique island at both differing cultural levels and differing technology.  This provides some interesting opportunities to set up trade between them with the player characters as beneficiaries.  We begin our discussion of what the major environs produce and need so we can plan our lucrative air cargo route.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3748</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 317:  Hard Wired Hinterland:  Creating a Triangle Trade Route part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 316:  Fringeworthy Adventuring in the Star Trek Universe part 3</title>
        <itunes:title>Episode 316:  Fringeworthy Adventuring in the Star Trek Universe part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-316-fringeworthy-adventuring-in-the-star-trek-universe-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-316-fringeworthy-adventuring-in-the-star-trek-universe-part-3/#comments</comments>        <pubDate>Sun, 06 Mar 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-316-fringeworthy-adventuring-in-the-star-trek-universe-part-3/</guid>
                                    <description><![CDATA[This week we finish our exploration of how to play Fringeworthy in the Star Trek Universe.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our exploration of how to play Fringeworthy in the Star Trek Universe.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/evru8j/episode_316_tts_podcast_fw_in_star_trek_part3.mp3" length="59039777" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of how to play Fringeworthy in the Star Trek Universe.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3689</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 316:  Fringeworthy Adventuring in the Star Trek Universe part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 315:  Fringeworthy Adventuring in the Star Trek Universe part 2</title>
        <itunes:title>Episode 315:  Fringeworthy Adventuring in the Star Trek Universe part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-315-fringeworthy-adventuring-in-the-star-trek-universe-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-315-fringeworthy-adventuring-in-the-star-trek-universe-part-2/#comments</comments>        <pubDate>Sun, 28 Feb 2016 23:10:38 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-315-fringeworthy-adventuring-in-the-star-trek-universe-part-2/</guid>
                                    <description><![CDATA[This week we continue our discussion of how to play Fringeworthy in the Star Trek Universe.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of how to play Fringeworthy in the Star Trek Universe.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pfhts9/episode_315_tts_podcast_fw_in_star_trek_part2.mp3" length="45924218" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of how to play Fringeworthy in the Star Trek Universe.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2870</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 315:  Fringeworthy Adventuring in the Star Trek Universe part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 314:  Fringeworthy Adventuring in the Star Trek Universe part 1</title>
        <itunes:title>Episode 314:  Fringeworthy Adventuring in the Star Trek Universe part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-314-fringeworthy-adventuring-in-the-star-trek-universe-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-314-fringeworthy-adventuring-in-the-star-trek-universe-part-1/#comments</comments>        <pubDate>Sun, 21 Feb 2016 23:12:48 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-314-fringeworthy-adventuring-in-the-star-trek-universe-part-1/</guid>
                                    <description><![CDATA[This week we begin our exploration of what it would take to play Fringeworthy in the Star Trek Universe.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our exploration of what it would take to play Fringeworthy in the Star Trek Universe.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h2dq9x/episode_314_tts_podcast_fw_in_star_trek_part1.mp3" length="47565480" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration of what it would take to play Fringeworthy in the Star Trek Universe.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2972</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 314:  Fringeworthy Adventuring in the Star Trek Universe part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 313:  Campaign End part 2</title>
        <itunes:title>Episode 313:  Campaign End part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-313-campaign-end-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-313-campaign-end-part-2/#comments</comments>        <pubDate>Sun, 14 Feb 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-313-campaign-end-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of how to end a campaign in a way that is satisfying to the players and GM and maybe sets the stage for something new.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of how to end a campaign in a way that is satisfying to the players and GM and maybe sets the stage for something new.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3zrjqh/Episode_313_tts_podcast_campaign_end_part_2.mp3" length="54567625" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how to end a campaign in a way that is satisfying to the players and GM and maybe sets the stage for something new.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3410</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 313:  Campaign End part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 312:  Campaign End part 1</title>
        <itunes:title>Episode 312:  Campaign End part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-312-campaign-end-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-312-campaign-end-part-1/#comments</comments>        <pubDate>Sun, 07 Feb 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-312-campaign-end-part-1/</guid>
                                    <description><![CDATA[This week we start our discussion of how to end a campaign in a way that is satisfying to the players and GM and maybe sets the stage for something new.]]></description>
                                                            <content:encoded><![CDATA[This week we start our discussion of how to end a campaign in a way that is satisfying to the players and GM and maybe sets the stage for something new.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/euq8vm/Episode_312_tts_podcast_campaign_end_part_1.mp3" length="51191350" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of how to end a campaign in a way that is satisfying to the players and GM and maybe sets the stage for something new.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3199</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 312:  Campaign End part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 311:  Vampires in bureau 13 part 3</title>
        <itunes:title>Episode 311:  Vampires in bureau 13 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-311-vampires-in-bureau-13-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-311-vampires-in-bureau-13-part-3/#comments</comments>        <pubDate>Sun, 31 Jan 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-311-vampires-in-bureau-13-part-3/</guid>
                                    <description><![CDATA[This week we finish our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b75exc/Episode_311_tts_podcast_vampires_part3.mp3" length="51869280" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3241</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 311:  Vampires in bureau 13 part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 310: Vampires in Bureau 13 part 2</title>
        <itunes:title>Episode 310: Vampires in Bureau 13 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-310-vampires-in-bureau-13-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-310-vampires-in-bureau-13-part-2/#comments</comments>        <pubDate>Sun, 24 Jan 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-310-vampires-in-bureau-13-part-2/</guid>
                                    <description><![CDATA[This week we continue our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qdpr85/Episode_310_tts_podcast_vampires_part2.mp3" length="49165920" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3072</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 310: Vampires in Bureau 13 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 309: Vampires in Bureau 13 part 1</title>
        <itunes:title>Episode 309: Vampires in Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-307-vampires-in-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-307-vampires-in-bureau-13-part-1/#comments</comments>        <pubDate>Mon, 18 Jan 2016 02:31:25 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-307-vampires-in-bureau-13-part-1/</guid>
                                    <description><![CDATA[This week we begin our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.
]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5urmhq/Episode_309_tts_podcast_vampires_part1.mp3" length="58937806" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of the multitude of vampire types in bureau 13 and how to integrate them with each other and society.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3683</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 309: Vampires in Bureau 13 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 308:  Murderhoof a review part 2</title>
        <itunes:title>Episode 308:  Murderhoof a review part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-308-murderhoof-a-review-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-308-murderhoof-a-review-part-2/#comments</comments>        <pubDate>Sun, 10 Jan 2016 22:38:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-308-murderhoof-a-review-part-2/</guid>
                                    <description><![CDATA[This week we finish our review of Tri Tac games new product:  Murderhoof.  It is a parody science fantasy of the my little pony IP where the ponies are very bad indeed.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our review of Tri Tac games new product:  Murderhoof.  It is a parody science fantasy of the my little pony IP where the ponies are very bad indeed.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fvdi43/Episode_308_tts_podcast_murderhoof_part2.mp3" length="55589953" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review of Tri Tac games new product:  Murderhoof.  It is a parody science fantasy of the my little pony IP where the ponies are very bad indeed.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3474</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 308:  Murderhoof a review part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 307:  Murderhoof - a review part 1</title>
        <itunes:title>Episode 307:  Murderhoof - a review part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-307-murderhoof-a-review-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-307-murderhoof-a-review-part-1/#comments</comments>        <pubDate>Sun, 03 Jan 2016 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-307-murderhoof-a-review-part-1/</guid>
                                    <description><![CDATA[This week we start our review of Tri Tac's new game Murderhoof: an invasion of pretty, pretty ponies and terror.]]></description>
                                                            <content:encoded><![CDATA[This week we start our review of Tri Tac's new game Murderhoof: an invasion of pretty, pretty ponies and terror.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nq2fp3/Episode_307_tts_podcast_murderhoof_part1.mp3" length="50164425" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our review of Tri Tac's new game Murderhoof: an invasion of pretty, pretty ponies and terror.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3135</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 307:  Murderhoof - a review part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 306:  Adventuring in the Pokemon universe part 2</title>
        <itunes:title>Episode 306:  Adventuring in the Pokemon universe part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-306-adventuring-in-the-pokemon-universe-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-306-adventuring-in-the-pokemon-universe-part-2/#comments</comments>        <pubDate>Sun, 27 Dec 2015 22:56:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-306-adventuring-in-the-pokemon-universe-part-2/</guid>
                                    <description><![CDATA[This week we complete our discussion of the Pokemon Universe and how to adventure in it, especially with Fringeworthy explorers.]]></description>
                                                            <content:encoded><![CDATA[This week we complete our discussion of the Pokemon Universe and how to adventure in it, especially with Fringeworthy explorers.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iwxevc/Episode_306_tts_podcast_pokemon_part2.mp3" length="65856702" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we complete our discussion of the Pokemon Universe and how to adventure in it, especially with Fringeworthy explorers.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4116</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 306:  Adventuring in the Pokemon universe part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 305:  Playing in the Pokemon Universe</title>
        <itunes:title>Episode 305:  Playing in the Pokemon Universe</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-305-playing-in-the-pokemon-universe/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-305-playing-in-the-pokemon-universe/#comments</comments>        <pubDate>Sun, 20 Dec 2015 22:53:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-305-playing-in-the-pokemon-universe/</guid>
                                    <description><![CDATA[This week we welcome our new host Pixie and talk about adventuring in the Pokemon universe.]]></description>
                                                            <content:encoded><![CDATA[This week we welcome our new host Pixie and talk about adventuring in the Pokemon universe.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gqkuf6/Episode_305_tts_podcast_pokemon_part1.mp3" length="65310012" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we welcome our new host Pixie and talk about adventuring in the Pokemon universe.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4081</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 305:  Playing in the Pokemon Universe</media:title></media:content>    </item>
    <item>
        <title>Episode 304:  Iron Fringeworthy 2 part 2</title>
        <itunes:title>Episode 304:  Iron Fringeworthy 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-304-iron-fringeworthy-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-304-iron-fringeworthy-2-part-2/#comments</comments>        <pubDate>Sun, 13 Dec 2015 22:57:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-304-iron-fringeworthy-2-part-2/</guid>
                                    <description><![CDATA[We finish another session of make up a workable adventure in 30 minutes.  Listen as John, Trav, and Bruce try to outdo each other in adventure design.]]></description>
                                                            <content:encoded><![CDATA[We finish another session of make up a workable adventure in 30 minutes.  Listen as John, Trav, and Bruce try to outdo each other in adventure design.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j5shia/Episode_304_tts_podcast_iron_fringeworthy_2_part2.mp3" length="53748843" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish another session of make up a workable adventure in 30 minutes.  Listen as John, Trav, and Bruce try to outdo each other in adventure design.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3359</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 304:  Iron Fringeworthy 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 303:  Iron Fringeworthy 2 part 1</title>
        <itunes:title>Episode 303:  Iron Fringeworthy 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-303-iron-fringeworthy-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-303-iron-fringeworthy-2-part-1/#comments</comments>        <pubDate>Sun, 06 Dec 2015 19:57:28 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-303-iron-fringeworthy-2-part-1/</guid>
                                    <description><![CDATA[We have another session of make up a workable adventure in 30 minutes.  Listen as John, Trav, and Bruce try to outdo each other in adventure design.]]></description>
                                                            <content:encoded><![CDATA[We have another session of make up a workable adventure in 30 minutes.  Listen as John, Trav, and Bruce try to outdo each other in adventure design.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/faqrn8/Episode_303_tts_podcast_iron_fringeworthy_2_part1.mp3" length="42724333" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We have another session of make up a workable adventure in 30 minutes.  Listen as John, Trav, and Bruce try to outdo each other in adventure design.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2670</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 303:  Iron Fringeworthy 2 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 302:  The 300th Episode part 3 and Time Travel adventures in Bureau 13 part 2</title>
        <itunes:title>Episode 302:  The 300th Episode part 3 and Time Travel adventures in Bureau 13 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-302-the-300th-episode-part-3-and-time-travel-adventures-in-bureau-13-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-302-the-300th-episode-part-3-and-time-travel-adventures-in-bureau-13-part-2/#comments</comments>        <pubDate>Mon, 30 Nov 2015 00:08:33 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-302-the-300th-episode-part-3-and-time-travel-adventures-in-bureau-13-part-2/</guid>
                                    <description><![CDATA[This week we finish our 300th episode recording.  In addition to our retrospective of our podcast history we also recorded a standard episode on time travel adventures for Bureau 13.  This is that final part.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our 300th episode recording.  In addition to our retrospective of our podcast history we also recorded a standard episode on time travel adventures for Bureau 13.  This is that final part.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7f9mne/episode_302_tts_podcast_300th_part3.mp3" length="56514061" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our 300th episode recording.  In addition to our retrospective of our podcast history we also recorded a standard episode on time travel adventures for Bureau 13.  This is that final part.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3532</itunes:duration>
                                    </item>
    <item>
        <title>Episode 301:  Episode 300 part 2 and Time Travel part 1</title>
        <itunes:title>Episode 301:  Episode 300 part 2 and Time Travel part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-301-episode-300-part-2-and-time-travel-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-301-episode-300-part-2-and-time-travel-part-1/#comments</comments>        <pubDate>Sun, 22 Nov 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-301-episode-300-part-2-and-time-travel-part-1/</guid>
                                    <description><![CDATA[This week we continue celebrating our 300th episode by talking about what inspires us in our gaming.  Then we kick off our discussion of how to detect a time travel incursion in Bureau 13 (or any other game).]]></description>
                                                            <content:encoded><![CDATA[This week we continue celebrating our 300th episode by talking about what inspires us in our gaming.  Then we kick off our discussion of how to detect a time travel incursion in Bureau 13 (or any other game).]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u4twg3/episode_301_tts_podcast_300th_part2.mp3" length="66122524" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue celebrating our 300th episode by talking about what inspires us in our gaming.  Then we kick off our discussion of how to detect a time travel incursion in Bureau 13 (or any other game).]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4132</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 301:  Episode 300 part 2 and Time Travel part 1</media:title></media:content>    </item>
    <item>
        <title>episode 300:  We made it thrice, part 1</title>
        <itunes:title>episode 300:  We made it thrice, part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-300-we-made-it-thrice-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-300-we-made-it-thrice-part-1/#comments</comments>        <pubDate>Sun, 15 Nov 2015 22:58:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-300-we-made-it-thrice-part-1/</guid>
                                    <description><![CDATA[It's the Tri Tac Games Podcast 300th Episode!We finally made episode 300.  Its been a run of over 6 years.  We feel proud of our accomplishment and hope you also agree that we've brought to the awesome to you our listeners.  This week we being our look back and forward regarding the Tri Tac Games Podcast.
<a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a>]]></description>
                                                            <content:encoded><![CDATA[It's the Tri Tac Games Podcast 300th Episode!<br style="font-size:10pt;" />We finally made episode 300.  Its been a run of over 6 years.  We feel proud of our accomplishment and hope you also agree that we've brought to the awesome to you our listeners.  This week we being our look back and forward regarding the Tri Tac Games Podcast.<br>
<a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Fadmin.podbean.com%2Ftritacsystems%2Fepisode%2Fupdate%2Fid%2F5903734&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F65pryz%2F300Episodes.jpg&xm=h&xv=sa1.37.01&xuid=CUtr2G9_LaLW&description=300Episodes.jpg'></a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pnvsiq/episode_300_tts_podcast_300th_part1.mp3" length="57974828" type="audio/mpeg"/>
        <itunes:summary><![CDATA[It's the Tri Tac Games Podcast 300th Episode!We finally made episode 300.  Its been a run of over 6 years.  We feel proud of our accomplishment and hope you also agree that we've brought to the awesome to you our listeners.  This week we being our look back and forward regarding the Tri Tac Games Podcast.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3624</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">episode 300:  We made it thrice, part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 299:  Fringeworthy - The Victorians part 2</title>
        <itunes:title>Episode 299:  Fringeworthy - The Victorians part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-299-fringeworthy-the-victorians-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-299-fringeworthy-the-victorians-part-2/#comments</comments>        <pubDate>Sun, 08 Nov 2015 22:27:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-299-fringeworthy-the-victorians-part-2/</guid>
                                    <description><![CDATA[This week we finish our grand reveal of the much expanded race The Victorians which will be much more prominent in the Savage Worlds edition of Fringeworthy.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our grand reveal of the much expanded race The Victorians which will be much more prominent in the Savage Worlds edition of Fringeworthy.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zeg92n/Episode_299_tts_podcast_the_victorians_part2.mp3" length="58479221" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our grand reveal of the much expanded race The Victorians which will be much more prominent in the Savage Worlds edition of Fringeworthy.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3654</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 299:  Fringeworthy - The Victorians part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 298: Fringeworthy - The Victorians part 1</title>
        <itunes:title>Episode 298: Fringeworthy - The Victorians part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-298-fringeworthy-the-victorians-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-298-fringeworthy-the-victorians-part-1/#comments</comments>        <pubDate>Mon, 02 Nov 2015 22:27:30 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-298-fringeworthy-the-victorians-part-1/</guid>
                                    <description><![CDATA[This week we start our grand reveal of the much expanded race The Victorians which will be much more prominent in the Savage Worlds edition of Fringeworthy.]]></description>
                                                            <content:encoded><![CDATA[This week we start our grand reveal of the much expanded race The Victorians which will be much more prominent in the Savage Worlds edition of Fringeworthy.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6e7dz2/Episode_298_tts_podcast_the_victorians_part1.mp3" length="76541327" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our grand reveal of the much expanded race The Victorians which will be much more prominent in the Savage Worlds edition of Fringeworthy.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4783</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 298: Fringeworthy - The Victorians part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 297: Hard Wired Hinterland - Noram part 2</title>
        <itunes:title>Episode 297: Hard Wired Hinterland - Noram part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-297-hard-wired-hinterland-noram-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-297-hard-wired-hinterland-noram-part-2/#comments</comments>        <pubDate>Mon, 26 Oct 2015 12:20:14 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-297-hard-wired-hinterland-noram-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of why the killer robots at Noram haven't cut a path of destruction across the Hard Wired Hinterland]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of why the killer robots at Noram haven't cut a path of destruction across the Hard Wired Hinterland]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bgj6uk/epsisode_297_tts_podcast_noram_part_2.mp3" length="53160356" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of why the killer robots at Noram haven't cut a path of destruction across the Hard Wired Hinterland]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3322</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 297: Hard Wired Hinterland - Noram part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 296:  Hard Wired Hinterland - Noram part 1</title>
        <itunes:title>Episode 296:  Hard Wired Hinterland - Noram part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-296-hard-wired-hinterland-noram-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-296-hard-wired-hinterland-noram-part-1/#comments</comments>        <pubDate>Wed, 21 Oct 2015 08:36:28 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-296-hard-wired-hinterland-noram-part-1/</guid>
                                    <description><![CDATA[Sorry about the delay.  Our hosting site wouldn't let me upload for a few days.
This week we begin our investigation of why the Killer Robots of Noram haven't taken over the Hard Wired Hinterland.]]></description>
                                                            <content:encoded><![CDATA[Sorry about the delay.  Our hosting site wouldn't let me upload for a few days.<br>
This week we begin our investigation of why the Killer Robots of Noram haven't taken over the Hard Wired Hinterland.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y4m8qi/epsisode_296_tts_podcast_noram_part_1.mp3" length="54239527" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry about the delay.  Our hosting site wouldn't let me upload for a few days.This week we begin our investigation of why the Killer Robots of Noram haven't taken over the Hard Wired Hinterland.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3389</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 296:  Hard Wired Hinterland - Noram part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 295:  EZ Space - the review part 3</title>
        <itunes:title>Episode 295:  EZ Space - the review part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-295-ez-space-the-review-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-295-ez-space-the-review-part-3/#comments</comments>        <pubDate>Sun, 11 Oct 2015 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-295-ez-space-the-review-part-3/</guid>
                                    <description><![CDATA[This week we finish our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.
Though we ask a lot of hard hitting questions, we really like this game and are trying to help Richard improve the next version.
]]></description>
                                                            <content:encoded><![CDATA[This week we finish our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.<br>
Though we ask a lot of hard hitting questions, we really like this game and are trying to help Richard improve the next version.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wrvta7/episode_295_tts_podcast_ez_space_part3.mp3" length="38033995" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.Though we ask a lot of hard hitting questions, we really like this game and are trying to help Richard improve the next version.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2377</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 295:  EZ Space - the review part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 294: EZ Space part 2</title>
        <itunes:title>Episode 294: EZ Space part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-294-ez-space-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-294-ez-space-part-2/#comments</comments>        <pubDate>Sun, 04 Oct 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-294-ez-space-part-2/</guid>
                                    <description><![CDATA[This week we continue our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.
Though we ask a lot of hard hitting questions, we really like this game and are trying to help Richard improve the next version.
]]></description>
                                                            <content:encoded><![CDATA[This week we continue our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.<br>
Though we ask a lot of hard hitting questions, we really like this game and are trying to help Richard improve the next version.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/db7jsa/episode_294_tts_podcast_ez_space_part2.mp3" length="55927246" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.Though we ask a lot of hard hitting questions, we really like this game and are trying to help Richard improve the next version.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3496</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 294: EZ Space part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 293:  Ez Space part 1</title>
        <itunes:title>Episode 293:  Ez Space part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-293-ez-space-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-293-ez-space-part-1/#comments</comments>        <pubDate>Sun, 27 Sep 2015 23:33:32 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-293-ez-space-part-1/</guid>
                                    <description><![CDATA[This week we begin our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cwfxzh/episode_293_tts_podcast_ez_space_part1.mp3" length="60233479" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our review of Tri Tac's new game Ez Space.  An alternate history game where the future was a Heinlein and all the rest of the golden age science fiction writers imagined our foray out into space would be.  Lots of aliens, butt blasting rockets, colonies, etc.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3765</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 293:  Ez Space part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 292:  Fringeworthy - the Coptic Menace part 3</title>
        <itunes:title>Episode 292:  Fringeworthy - the Coptic Menace part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-292-fringeworthy-the-coptic-menace-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-292-fringeworthy-the-coptic-menace-part-3/#comments</comments>        <pubDate>Sun, 20 Sep 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-292-fringeworthy-the-coptic-menace-part-3/</guid>
                                    <description><![CDATA[This week we finish our in-depth discussion of the menace presented in Portals 4:  The Coptics.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our in-depth discussion of the menace presented in Portals 4:  The Coptics.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fxp5v8/episode_292_tts_podcast_coptics_part1.mp3" length="34547798" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our in-depth discussion of the menace presented in Portals 4:  The Coptics.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2160</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 292:  Fringeworthy - the Coptic Menace part 3</media:title></media:content>    </item>
    <item>
        <title>Fringeworthy Actual Play:  The Victorians:  When Mars Attacks!  part 1</title>
        <itunes:title>Fringeworthy Actual Play:  The Victorians:  When Mars Attacks!  part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-the-victorians-when-mars-attacks-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-the-victorians-when-mars-attacks-part-1/#comments</comments>        <pubDate>Sun, 20 Sep 2015 22:04:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-actual-play-the-victorians-when-mars-attacks-part-1/</guid>
                                    <description><![CDATA[Sorry if you've been following our Hindu/Arabian Nights adventure.  Too many files have gotten accidentally deleted.  I'll be glad to summarize if you contact me.
This begins our adventure where the Victorian Earth (+3 Prime) has been attacked by Martians much like H.G. Wells story, The War of the Worlds.  Her Majesty's Trans-Etheric Expeditionary Services (HMTEES) has contacted IDET (the Interdimensional Exploration Teams) asking them to pay back the favor where they saved Earth from being locked away forever from the Fringepaths by the Fringe Pirates in the Battle for Hatsumi Base.
Our team is just a small part of that response.
In this episode they use the advanced crystal key function Ghost Transfer to become immaterial and explore a Martian Cylinder landing site in the middle of Boston, Massachusetts.  At this point any information about the martian threat is critical information.
]]></description>
                                                            <content:encoded><![CDATA[Sorry if you've been following our Hindu/Arabian Nights adventure.  Too many files have gotten accidentally deleted.  I'll be glad to summarize if you contact me.<br>
This begins our adventure where the Victorian Earth (+3 Prime) has been attacked by Martians much like H.G. Wells story, The War of the Worlds.  Her Majesty's Trans-Etheric Expeditionary Services (HMTEES) has contacted IDET (the Interdimensional Exploration Teams) asking them to pay back the favor where they saved Earth from being locked away forever from the Fringepaths by the Fringe Pirates in the Battle for Hatsumi Base.<br>
Our team is just a small part of that response.<br>
In this episode they use the advanced crystal key function Ghost Transfer to become immaterial and explore a Martian Cylinder landing site in the middle of Boston, Massachusetts.  At this point any information about the martian threat is critical information.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ibxgps/fw_AP_VICTORIAN_MARTIAN_ATTACK1.mp3" length="40590696" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry if you've been following our Hindu/Arabian Nights adventure.  Too many files have gotten accidentally deleted.  I'll be glad to summarize if you contact me.This begins our adventure where the Victorian Earth (+3 Prime) has been attacked by Martians much like H.G. Wells story, The War of the Worlds.  Her Majesty's Trans-Etheric Expeditionary Services (HMTEES) has contacted IDET (the Interdimensional Exploration Teams) asking them to pay back the favor where they saved Earth from being locked away forever from the Fringepaths by the Fringe Pirates in the Battle for Hatsumi Base.Our team is just a small part of that response.In this episode they use the advanced crystal key function Ghost Transfer to become immaterial and explore a Martian Cylinder landing site in the middle of Boston, Massachusetts.  At this point any information about the martian threat is critical information.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11625</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Fringeworthy Actual Play:  The Victorians:  When Mars Attacks!  part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 291:  Fringworthy - the Coptic menace part 2</title>
        <itunes:title>Episode 291:  Fringworthy - the Coptic menace part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-291-fringworthy-the-coptic-menace-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-291-fringworthy-the-coptic-menace-part-2/#comments</comments>        <pubDate>Sun, 13 Sep 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-291-fringworthy-the-coptic-menace-part-2/</guid>
                                    <description><![CDATA[This week we follow up our examination of Portals 4 with a continued in-depth discussion of the menace presented there:  The Coptics.]]></description>
                                                            <content:encoded><![CDATA[This week we follow up our examination of Portals 4 with a continued in-depth discussion of the menace presented there:  The Coptics.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p4iau5/episode_291_tts_podcast_coptics_part1.mp3" length="50534235" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we follow up our examination of Portals 4 with a continued in-depth discussion of the menace presented there:  The Coptics.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3159</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 291:  Fringworthy - the Coptic menace part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 290:  Fringworthy - the Coptic menace part 1</title>
        <itunes:title>Episode 290:  Fringworthy - the Coptic menace part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-290-fringworthy-the-coptic-menace-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-290-fringworthy-the-coptic-menace-part-1/#comments</comments>        <pubDate>Sun, 06 Sep 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-290-fringworthy-the-coptic-menace-part-1/</guid>
                                    <description><![CDATA[This week we follow up our examination of Portals 4 with an in-depth discussion of the menace presented there:  The Coptics.]]></description>
                                                            <content:encoded><![CDATA[This week we follow up our examination of Portals 4 with an in-depth discussion of the menace presented there:  The Coptics.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jiqe43/episode_290_tts_podcast_coptics_part1.mp3" length="59507902" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we follow up our examination of Portals 4 with an in-depth discussion of the menace presented there:  The Coptics.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3720</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 290:  Fringworthy - the Coptic menace part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 289: Fringeworthy Portals 4 part 2</title>
        <itunes:title>Episode 289: Fringeworthy Portals 4 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-289-fringeworthy-portals-4-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-289-fringeworthy-portals-4-part-2/#comments</comments>        <pubDate>Sun, 30 Aug 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-289-fringeworthy-portals-4-part-2/</guid>
                                    <description><![CDATA[This week we finish our review of Tri Tac's latest Fringeworthy product:  Portals 4]]></description>
                                                            <content:encoded><![CDATA[This week we finish our review of Tri Tac's latest Fringeworthy product:  Portals 4]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wqnsjb/episode_289_tts_podcast_portals4_part2.mp3" length="52108687" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review of Tri Tac's latest Fringeworthy product:  Portals 4]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3257</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 289: Fringeworthy Portals 4 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 288: Fringeworthy Portals 4 - a review  part 1</title>
        <itunes:title>Episode 288: Fringeworthy Portals 4 - a review  part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-288-fringeworthy-portals-4-a-review/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-288-fringeworthy-portals-4-a-review/#comments</comments>        <pubDate>Sun, 23 Aug 2015 20:50:52 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-288-fringeworthy-portals-4-a-review/</guid>
                                    <description><![CDATA[This week we start our review of Tri Tac's latest Fringeworthy product:  Portals 4]]></description>
                                                            <content:encoded><![CDATA[This week we start our review of Tri Tac's latest Fringeworthy product:  Portals 4]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nfvm7x/episode_288_tts_podcast_portals4_part1.mp3" length="59752408" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our review of Tri Tac's latest Fringeworthy product:  Portals 4]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3735</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 288: Fringeworthy Portals 4 - a review  part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 287:  Fringe Pirates as good guys part 2</title>
        <itunes:title>Episode 287:  Fringe Pirates as good guys part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-287-fringe-pirates-as-good-guys-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-287-fringe-pirates-as-good-guys-part-2/#comments</comments>        <pubDate>Sun, 16 Aug 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-287-fringe-pirates-as-good-guys-part-2/</guid>
                                    <description><![CDATA[This week we finish our exporation of "Is it possible to have good Fringe pirates?]]></description>
                                                            <content:encoded><![CDATA[This week we finish our exporation of "Is it possible to have good Fringe pirates?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dc5uyg/Episode_287_tts_podcast_good_pirates_part2.mp3" length="44034970" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exporation of "Is it possible to have good Fringe pirates?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2752</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 287:  Fringe Pirates as good guys part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 286:  Gencon 2015</title>
        <itunes:title>Episode 286:  Gencon 2015</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-286-gencon-2015/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-286-gencon-2015/#comments</comments>        <pubDate>Sun, 09 Aug 2015 20:05:19 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-286-gencon-2015/</guid>
                                    <description><![CDATA[Trav and Bruce went to Gencon and had a great time with Steve Wollet.  We talk about what we saw and how Tri Tac Games were awesome there.]]></description>
                                                            <content:encoded><![CDATA[Trav and Bruce went to Gencon and had a great time with Steve Wollet.  We talk about what we saw and how Tri Tac Games were awesome there.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cpbrt8/episode_286_tts_podcast_gencon_2015.mp3" length="42168448" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Trav and Bruce went to Gencon and had a great time with Steve Wollet.  We talk about what we saw and how Tri Tac Games were awesome there.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2636</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 286:  Gencon 2015</media:title></media:content>    </item>
    <item>
        <title>Episode 285:  Fringeworthy, Good Pirates?</title>
        <itunes:title>Episode 285:  Fringeworthy, Good Pirates?</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-285-fringeworthy-good-pirates/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-285-fringeworthy-good-pirates/#comments</comments>        <pubDate>Sun, 02 Aug 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-285-fringeworthy-good-pirates/</guid>
                                    <description><![CDATA[This week we begin our exporation of "Is it possible to have good Fringe pirates?]]></description>
                                                            <content:encoded><![CDATA[This week we begin our exporation of "Is it possible to have good Fringe pirates?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uiyrsw/Episode_285_tts_podcast_good_pirates_part1.mp3" length="45146407" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exporation of "Is it possible to have good Fringe pirates?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2822</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 285:  Fringeworthy, Good Pirates?</media:title></media:content>    </item>
    <item>
        <title>Episode 284:  Fringeworthy Black Ops part 2</title>
        <itunes:title>Episode 284:  Fringeworthy Black Ops part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-284-fringeworthy-black-ops-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-284-fringeworthy-black-ops-part-2/#comments</comments>        <pubDate>Sun, 26 Jul 2015 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-284-fringeworthy-black-ops-part-2/</guid>
                                    <description><![CDATA[This week we finish probing the underworld of Fringeworthy exploration and interdimensional relations.
]]></description>
                                                            <content:encoded><![CDATA[This week we finish probing the underworld of Fringeworthy exploration and interdimensional relations.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pbrc4g/episode_284_tts_podcast_IDET_black_ops_part1monooutput.mp3" length="66822104" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish probing the underworld of Fringeworthy exploration and interdimensional relations.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4177</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 284:  Fringeworthy Black Ops part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 283:  Fringeworthy Black Ops part 1</title>
        <itunes:title>Episode 283:  Fringeworthy Black Ops part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-283-fringeworthy-black-ops-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-283-fringeworthy-black-ops-part-1/#comments</comments>        <pubDate>Sun, 19 Jul 2015 23:58:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-283-fringeworthy-black-ops-part-1/</guid>
                                    <description><![CDATA[This week we begin our exploration of that special group of Fringeworthy who do what needs to be done and seem to answer to no one.
]]></description>
                                                            <content:encoded><![CDATA[This week we begin our exploration of that special group of Fringeworthy who do what needs to be done and seem to answer to no one.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cwbpg5/episode_283_tts_podcast_IDET_black_ops_part1monooutput.mp3" length="59958044" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration of that special group of Fringeworthy who do what needs to be done and seem to answer to no one.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3748</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 283:  Fringeworthy Black Ops part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 282:  Adding Anime Tropes to your game part 3</title>
        <itunes:title>Episode 282:  Adding Anime Tropes to your game part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-281-adding-anime-tropes-to-your-game-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-281-adding-anime-tropes-to-your-game-part-3/#comments</comments>        <pubDate>Sun, 12 Jul 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-281-adding-anime-tropes-to-your-game-part-3/</guid>
                                    <description><![CDATA[This week we finish our exploration of how to bring the look and feel of anime into your rpg.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our exploration of how to bring the look and feel of anime into your rpg.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nhjmy4/episode_282_tts_podcast_anime_part3.mp3" length="55575324" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of how to bring the look and feel of anime into your rpg.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3474</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 282:  Adding Anime Tropes to your game part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 281:  Adding Anime Tropes to your game part 2</title>
        <itunes:title>Episode 281:  Adding Anime Tropes to your game part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-281-adding-anime-tropes-to-your-game-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-281-adding-anime-tropes-to-your-game-part-2/#comments</comments>        <pubDate>Sun, 05 Jul 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-281-adding-anime-tropes-to-your-game-part-2/</guid>
                                    <description><![CDATA[This week we continue our exploration of how to bring the look and feel of anime into your rpg.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our exploration of how to bring the look and feel of anime into your rpg.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yt82i9/episode_281_tts_podcast_anime_part2.mp3" length="48977003" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our exploration of how to bring the look and feel of anime into your rpg.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3062</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 281:  Adding Anime Tropes to your game part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 280:  Adding Anime Tropes to your game part 1</title>
        <itunes:title>Episode 280:  Adding Anime Tropes to your game part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-280-adding-anime-tropes-to-your-game-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-280-adding-anime-tropes-to-your-game-part-1/#comments</comments>        <pubDate>Sun, 28 Jun 2015 23:17:14 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-280-adding-anime-tropes-to-your-game-part-1/</guid>
                                    <description><![CDATA[This week we begin our exploration of how to bring the look and feel of anime into your rpg.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our exploration of how to bring the look and feel of anime into your rpg.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ex2hsb/episode_280_tts_podcast_anime_part1.mp3" length="50490433" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration of how to bring the look and feel of anime into your rpg.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3156</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 280:  Adding Anime Tropes to your game part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 279:  Courage part 3</title>
        <itunes:title>Episode 279:  Courage part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-279-courage-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-279-courage-part-3/#comments</comments>        <pubDate>Sun, 21 Jun 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-279-courage-part-3/</guid>
                                    <description><![CDATA[This week we finish our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vrb8sx/Episode_279_tts_podcast_courage_pt3.mp3" length="44817055" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2802</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 279:  Courage part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 278:  Courage part 2</title>
        <itunes:title>Episode 278:  Courage part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-278-courage-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-278-courage-part-2/#comments</comments>        <pubDate>Sun, 14 Jun 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-278-courage-part-2/</guid>
                                    <description><![CDATA[This week we continue our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zh3f7u/Episode_278_tts_podcast_courage_pt2.mp3" length="38133052" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2384</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 278:  Courage part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 277: Courage part 1</title>
        <itunes:title>Episode 277: Courage part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-277-courage-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-277-courage-part-1/#comments</comments>        <pubDate>Sun, 07 Jun 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-277-courage-part-1/</guid>
                                    <description><![CDATA[This week we begin our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j79hqc/Episode_277_tts_podcast_courage_pt1.mp3" length="56559618" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of how courage fits into Roleplaying games.  Can it actually work?  Do we want it to work?  What systems support it?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3535</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 277: Courage part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 276:  Beware the Huradicator part 2</title>
        <itunes:title>Episode 276:  Beware the Huradicator part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-276-beware-the-huradicator-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-276-beware-the-huradicator-part-2/#comments</comments>        <pubDate>Sun, 31 May 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-276-beware-the-huradicator-part-2/</guid>
                                    <description><![CDATA[This week we finish our review  of Tri Tac Games newest product:  Huradicator:  the machine wars!]]></description>
                                                            <content:encoded><![CDATA[This week we finish our review  of Tri Tac Games newest product:  Huradicator:  the machine wars!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f7a3ug/Episode_276_tts_podcast_huradicatorPart2.mp3" length="42591840" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our review  of Tri Tac Games newest product:  Huradicator:  the machine wars!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2661</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 276:  Beware the Huradicator part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 275:  Beware the Huradicator part 1</title>
        <itunes:title>Episode 275:  Beware the Huradicator part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-275-beware-the-huradicator-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-275-beware-the-huradicator-part-1/#comments</comments>        <pubDate>Sun, 24 May 2015 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-275-beware-the-huradicator-part-1/</guid>
                                    <description><![CDATA[This week we begin to review Tri Tac Games newest product:  Huradicator:  the machine wars!
]]></description>
                                                            <content:encoded><![CDATA[This week we begin to review Tri Tac Games newest product:  Huradicator:  the machine wars!<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/27cqiz/Episode_275_tts_podcast_huradicatorPart1.mp3" length="53072167" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin to review Tri Tac Games newest product:  Huradicator:  the machine wars!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3583</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 275:  Beware the Huradicator part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 274: Handling an interdimensional incursion part 2</title>
        <itunes:title>Episode 274: Handling an interdimensional incursion part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-264-handling-an-interdimensional-incursion-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-264-handling-an-interdimensional-incursion-part-2/#comments</comments>        <pubDate>Sun, 17 May 2015 23:59:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-264-handling-an-interdimensional-incursion-part-2/</guid>
                                    <description><![CDATA[This week we finish policing interdimensional incursions.  What causes them?  What evidence do they leave behind?  How does Bureau 13 know they are coming and send a team?]]></description>
                                                            <content:encoded><![CDATA[This week we finish policing interdimensional incursions.  What causes them?  What evidence do they leave behind?  How does Bureau 13 know they are coming and send a team?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jzuyfs/episode_274_tts_podcast_interdimensional_incursions_part2.mp3" length="62863613" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish policing interdimensional incursions.  What causes them?  What evidence do they leave behind?  How does Bureau 13 know they are coming and send a team?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3929</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 274: Handling an interdimensional incursion part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 273:  Bureau 13 - How do you detect an interdimensional Incursion part 1</title>
        <itunes:title>Episode 273:  Bureau 13 - How do you detect an interdimensional Incursion part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-273-bureau-13-how-do-you-detect-an-interdimensional-incursion-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-273-bureau-13-how-do-you-detect-an-interdimensional-incursion-part-1/#comments</comments>        <pubDate>Sun, 10 May 2015 22:12:58 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-273-bureau-13-how-do-you-detect-an-interdimensional-incursion-part-1/</guid>
                                    <description><![CDATA[This week we explore the notion of interdimensional incursions.  What causes them?  What evidence do they leave behind?  How does Bureau 13 know they are coming and send a team?]]></description>
                                                            <content:encoded><![CDATA[This week we explore the notion of interdimensional incursions.  What causes them?  What evidence do they leave behind?  How does Bureau 13 know they are coming and send a team?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vsdncu/episode_273_tts_podcast_interdimentional_incursions_part1.mp3" length="59242080" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore the notion of interdimensional incursions.  What causes them?  What evidence do they leave behind?  How does Bureau 13 know they are coming and send a team?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3702</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 273:  Bureau 13 - How do you detect an interdimensional Incursion part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 272:  Fun places that Ain't part 2</title>
        <itunes:title>Episode 272:  Fun places that Ain't part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-272-fun-places-that-aint-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-272-fun-places-that-aint-part-2/#comments</comments>        <pubDate>Mon, 04 May 2015 00:18:40 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-272-fun-places-that-aint-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9p6sqt/episode_272_tts_podcast_fun_places_that_aint_part2.mp3" length="61428007" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3840</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 272:  Fun places that Ain&#039;t part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 271:  Fun places to visit that ain't part 1</title>
        <itunes:title>Episode 271:  Fun places to visit that ain't part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-271-fun-places-to-visit-that-aint-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-271-fun-places-to-visit-that-aint-part-1/#comments</comments>        <pubDate>Sun, 26 Apr 2015 22:25:06 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-271-fun-places-to-visit-that-aint-part-1/</guid>
                                    <description><![CDATA[This week we begin our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dwfcma/episode_271_tts_podcast_fun_places_that_aint_part1.mp3" length="60886332" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of places whether real, imaginary or just unattainable that sound like great places to visit or explore but we find them very different when we actually experience them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3805</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 271:  Fun places to visit that ain&#039;t part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 270:  Mapping your game part 2</title>
        <itunes:title>Episode 270:  Mapping your game part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-270-mapping-your-game-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-270-mapping-your-game-part-2/#comments</comments>        <pubDate>Sun, 19 Apr 2015 21:16:45 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-270-mapping-your-game-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of how maps interact with the gm and players to produce a superior game.
Resources:  Groups:<a href='https://plus.google.com/u/0/communities/105897774940532146183'>Map-Making In Games</a><a href='https://plus.google.com/u/0/communities/101813627127281811598'>The Library of Gaming Maps</a><a href='http://www.cartographersguild.com/content.php'>Cartographer's Guild</a> Software and Map generators:<a href='http://www.hexographer.com/free-version/'>Hexographer</a> <a href='https://secure.profantasy.com'>Campaign Cartographer 3</a>  Real and Fictional Maps:<a href='http://mapco.net/stanford/stanford.htm'>Stanford's Map Of Central London 1897</a><a href='http://lcweb2.loc.gov/ammem/gmdhtml/gmdhome.html'>Library of Congress Map Collections</a><a href='http://www.projectrho.com/public_html/starmaps/'>3-D Starmaps</a><a href='http://rpgmapshare.com/?q=gallery'>RPG Map Share</a>]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of how maps interact with the gm and players to produce a superior game.<br>
Resources:  Groups:<a href='https://plus.google.com/u/0/communities/105897774940532146183'>Map-Making In Games</a><a href='https://plus.google.com/u/0/communities/101813627127281811598'>The Library of Gaming Maps</a><a href='http://www.cartographersguild.com/content.php'>Cartographer's Guild</a> Software and Map generators:<a href='http://www.hexographer.com/free-version/'>Hexographer</a> <a href='https://secure.profantasy.com'>Campaign Cartographer 3</a>  Real and Fictional Maps:<a href='http://mapco.net/stanford/stanford.htm'>Stanford's Map Of Central London 1897</a><a href='http://lcweb2.loc.gov/ammem/gmdhtml/gmdhome.html'>Library of Congress Map Collections</a><a href='http://www.projectrho.com/public_html/starmaps/'>3-D Starmaps</a><a href='http://rpgmapshare.com/?q=gallery'>RPG Map Share</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5sichv/episode_270_tts_podcast_mapping_your_game_part1.mp3" length="31989470" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of how maps interact with the gm and players to produce a superior game.Resources:  Groups:Map-Making In GamesThe Library of Gaming MapsCartographer's Guild Software and Map generators:Hexographer Campaign Cartographer 3  Real and Fictional Maps:Stanford's Map Of Central London 1897Library of Congress Map Collections3-D StarmapsRPG Map Share]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2000</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 270:  Mapping your game part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 269:  Mapping your game part 1</title>
        <itunes:title>Episode 269:  Mapping your game part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-269-mapping-your-game-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-269-mapping-your-game-part-1/#comments</comments>        <pubDate>Sun, 12 Apr 2015 23:29:14 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-269-mapping-your-game-part-1/</guid>
                                    <description><![CDATA[This week we explore how different maps can change how you think about your adventure and world.  How the information on a map however innocent can inform the player and change the direction of the adventure. 
Resources:  Groups:<a href='https://plus.google.com/u/0/communities/105897774940532146183'>Map-Making In Games</a><a href='https://plus.google.com/u/0/communities/101813627127281811598'>The Library of Gaming Maps</a><a href='http://www.cartographersguild.com/content.php'>Cartographer's Guild</a> Software and Map generators:<a href='http://www.hexographer.com/free-version/'>Hexographer</a> <a href='https://secure.profantasy.com'>Campaign Cartographer 3</a>  Real and Fictional Maps:<a href='http://mapco.net/stanford/stanford.htm'>Stanford's Map Of Central London 1897</a><a href='http://lcweb2.loc.gov/ammem/gmdhtml/gmdhome.html'>Library of Congress Map Collections</a><a href='http://www.projectrho.com/public_html/starmaps/'>3-D Starmaps</a><a href='http://rpgmapshare.com/?q=gallery'>RPG Map Share</a>]]></description>
                                                            <content:encoded><![CDATA[This week we explore how different maps can change how you think about your adventure and world.  How the information on a map however innocent can inform the player and change the direction of the adventure. <br>
Resources:  Groups:<a href='https://plus.google.com/u/0/communities/105897774940532146183'>Map-Making In Games</a><a href='https://plus.google.com/u/0/communities/101813627127281811598'>The Library of Gaming Maps</a><a href='http://www.cartographersguild.com/content.php'>Cartographer's Guild</a> Software and Map generators:<a href='http://www.hexographer.com/free-version/'>Hexographer</a> <a href='https://secure.profantasy.com'>Campaign Cartographer 3</a>  Real and Fictional Maps:<a href='http://mapco.net/stanford/stanford.htm'>Stanford's Map Of Central London 1897</a><a href='http://lcweb2.loc.gov/ammem/gmdhtml/gmdhome.html'>Library of Congress Map Collections</a><a href='http://www.projectrho.com/public_html/starmaps/'>3-D Starmaps</a><a href='http://rpgmapshare.com/?q=gallery'>RPG Map Share</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mcabr2/episode_269_tts_podcast_mapping_your_game_part1.mp3" length="58562897" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore how different maps can change how you think about your adventure and world.  How the information on a map however innocent can inform the player and change the direction of the adventure. Resources:  Groups:Map-Making In GamesThe Library of Gaming MapsCartographer's Guild Software and Map generators:Hexographer Campaign Cartographer 3  Real and Fictional Maps:Stanford's Map Of Central London 1897Library of Congress Map Collections3-D StarmapsRPG Map Share]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3661</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 269:  Mapping your game part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 268:  HardWired Hinterland: A Fiasco Playset part 2</title>
        <itunes:title>Episode 268:  HardWired Hinterland: A Fiasco Playset part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-268-hardwired-hinterland-a-fiasco-playset-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-268-hardwired-hinterland-a-fiasco-playset-part-2/#comments</comments>        <pubDate>Sat, 04 Apr 2015 20:26:16 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-268-hardwired-hinterland-a-fiasco-playset-part-2/</guid>
                                    <description><![CDATA[We continue to try to get to the Brass Monkey Ball.  And there will be blood.  Oh Yes.
Please visit the folks at Bully Pulpit games to check out <a href='http://www.bullypulpitgames.com/games/fiasco/'>Fiasco</a>!
You can get a free copy of the <a href='http://tritacgames.com/the_brass_monkey_ball_final.pdf'>Brass Monkey Ball from the Tri Tac Games webpage</a>! 
----more----
Final images from the game:

The Tilt Table result!

The Final Play!<a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D44846c18cfa7cde26f04a5c95109b10630e64b36%26action%3Dedit%26post%3D5574360%26signature%3Dab7a17760acba1fe32693b302e688f6b&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F4cnkaj%2FCopyofFiascoMatForOnlinePlay-7.png&xm=h&xv=sa1.35&description='></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D44846c18cfa7cde26f04a5c95109b10630e64b36%26action%3Dedit%26post%3D5574360%26signature%3Dab7a17760acba1fe32693b302e688f6b&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F4cnkaj%2FCopyofFiascoMatForOnlinePlay-7.png&xm=h&xv=sa1.35&description='></a>]]></description>
                                                            <content:encoded><![CDATA[We continue to try to get to the Brass Monkey Ball.  And there will be blood.  Oh Yes.<br>
Please visit the folks at Bully Pulpit games to check out <a href='http://www.bullypulpitgames.com/games/fiasco/'>Fiasco</a>!<br>
You can get a free copy of the <a href='http://tritacgames.com/the_brass_monkey_ball_final.pdf'>Brass Monkey Ball from the Tri Tac Games webpage</a>! <br>
----more----<br>
Final images from the game:<br>
<br>
The Tilt Table result!<br>
<br>
The Final Play!<a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D44846c18cfa7cde26f04a5c95109b10630e64b36%26action%3Dedit%26post%3D5574360%26signature%3Dab7a17760acba1fe32693b302e688f6b&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F4cnkaj%2FCopyofFiascoMatForOnlinePlay-7.png&xm=h&xv=sa1.35&description='></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D44846c18cfa7cde26f04a5c95109b10630e64b36%26action%3Dedit%26post%3D5574360%26signature%3Dab7a17760acba1fe32693b302e688f6b&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2F4cnkaj%2FCopyofFiascoMatForOnlinePlay-7.png&xm=h&xv=sa1.35&description='></a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8rseau/episode_268_tts_podcast_HardWired_hinterland_fiasco_playset_part2.mp3" length="76900828" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to try to get to the Brass Monkey Ball.  And there will be blood.  Oh Yes.Please visit the folks at Bully Pulpit games to check out Fiasco!You can get a free copy of the Brass Monkey Ball from the Tri Tac Games webpage! ----more----Final images from the game:The Tilt Table result!The Final Play!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4806</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 268:  HardWired Hinterland: A Fiasco Playset part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 267:  HardWired Hinterland Fiasco Playset part 1</title>
        <itunes:title>Episode 267:  HardWired Hinterland Fiasco Playset part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-267-hardwired-hinterland-fiasco-playset-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-267-hardwired-hinterland-fiasco-playset-part-1/#comments</comments>        <pubDate>Sun, 29 Mar 2015 18:42:23 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-267-hardwired-hinterland-fiasco-playset-part-1/</guid>
                                    <description><![CDATA[John Reiher designed a playset to be used with the Bullypulpit game Fiasco that draws from the HardWired Hinterland setting.  We all got together and decided to try it out.  We had a great time and we think it's entertaining.  Let us know if you agree.
On the technical side, we played an accelerated version of the game. Please visit the folks at Bully Pulpit games to check out <a href='http://www.bullypulpitgames.com/games/fiasco/'>Fiasco</a>!
You can get a free copy of the <a href='http://tritacgames.com/the_brass_monkey_ball_final.pdf'>Brass Monkey Ball from the Tri Tac Games webpage</a>! 
Sorry about some of the audio quality.  I was overloading my microphone and nobody told me so it is a little distorted.  
----more----Here are the screenshots of the play mats for the game:
All the players.
Our setup with all the relationships and other items assigned.
After the Tilt table.
The final reckoning. <a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D0438787f0c0a3d4c6eaf74eb00b2dd5d2e9b3745%26action%3Dedit%26post%3D5565110%26signature%3D74bbc1dc9e99595e94b7ca1d8085f61e&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Fzv9we7%2FCopyofFiascoMatForOnlinePlay-1.png&xm=h&xv=sa1.35&description=CopyofFiascoMatForOnlinePlay-1.png'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D0438787f0c0a3d4c6eaf74eb00b2dd5d2e9b3745%26action%3Dedit%26post%3D5565110%26signature%3D74bbc1dc9e99595e94b7ca1d8085f61e&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Fzv9we7%2FCopyofFiascoMatForOnlinePlay-1.png&xm=h&xv=sa1.35&description=CopyofFiascoMatForOnlinePlay-1.png'></a>]]></description>
                                                            <content:encoded><![CDATA[John Reiher designed a playset to be used with the Bullypulpit game Fiasco that draws from the HardWired Hinterland setting.  We all got together and decided to try it out.  We had a great time and we think it's entertaining.  Let us know if you agree.<br>
On the technical side, we played an accelerated version of the game. Please visit the folks at Bully Pulpit games to check out <a href='http://www.bullypulpitgames.com/games/fiasco/'>Fiasco</a>!<br>
You can get a free copy of the <a href='http://tritacgames.com/the_brass_monkey_ball_final.pdf'>Brass Monkey Ball from the Tri Tac Games webpage</a>! <br>
Sorry about some of the audio quality.  I was overloading my microphone and nobody told me so it is a little distorted.  <br>
----more----Here are the screenshots of the play mats for the game:<br>
All the players.<br>
Our setup with all the relationships and other items assigned.<br>
After the Tilt table.<br>
The final reckoning. <a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D0438787f0c0a3d4c6eaf74eb00b2dd5d2e9b3745%26action%3Dedit%26post%3D5565110%26signature%3D74bbc1dc9e99595e94b7ca1d8085f61e&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Fzv9we7%2FCopyofFiascoMatForOnlinePlay-1.png&xm=h&xv=sa1.35&description=CopyofFiascoMatForOnlinePlay-1.png'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3D0438787f0c0a3d4c6eaf74eb00b2dd5d2e9b3745%26action%3Dedit%26post%3D5565110%26signature%3D74bbc1dc9e99595e94b7ca1d8085f61e&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Fzv9we7%2FCopyofFiascoMatForOnlinePlay-1.png&xm=h&xv=sa1.35&description=CopyofFiascoMatForOnlinePlay-1.png'></a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gzmibk/episode_267_tts_podcast_hardwired_hinterland_fiasco_playset_part1.mp3" length="70707537" type="audio/mpeg"/>
        <itunes:summary><![CDATA[John Reiher designed a playset to be used with the Bullypulpit game Fiasco that draws from the HardWired Hinterland setting.  We all got together and decided to try it out.  We had a great time and we think it's entertaining.  Let us know if you agree.On the technical side, we played an accelerated version of the game. Please visit the folks at Bully Pulpit games to check out Fiasco!You can get a free copy of the Brass Monkey Ball from the Tri Tac Games webpage! Sorry about some of the audio quality.  I was overloading my microphone and nobody told me so it is a little distorted.  ----more----Here are the screenshots of the play mats for the game:All the players.Our setup with all the relationships and other items assigned.After the Tilt table.The final reckoning. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4419</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 267:  HardWired Hinterland Fiasco Playset part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 266:  Psionics Revealed in your game world part 2</title>
        <itunes:title>Episode 266:  Psionics Revealed in your game world part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-266-psionics-revealed-in-your-game-world-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-266-psionics-revealed-in-your-game-world-part-2/#comments</comments>        <pubDate>Sun, 22 Mar 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-266-psionics-revealed-in-your-game-world-part-2/</guid>
                                    <description><![CDATA[This week we finish our examination of what happens when the existence of psionics or esp power is revealed on Earth Prime in Fringeworthy.  This discussion is applicable for any world where these powers were suddenly revealed.  Does the government try to suppress?  Are they a threat to the common man?  To decency?  To privacy?  What new laws will be enacted?  Will people be put out their jobs?  All this and much much more.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our examination of what happens when the existence of psionics or esp power is revealed on Earth Prime in Fringeworthy.  This discussion is applicable for any world where these powers were suddenly revealed.  Does the government try to suppress?  Are they a threat to the common man?  To decency?  To privacy?  What new laws will be enacted?  Will people be put out their jobs?  All this and much much more.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b6ys5d/episode_266_tts_podcast_psionics_revealed_part2.mp3" length="66555112" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our examination of what happens when the existence of psionics or esp power is revealed on Earth Prime in Fringeworthy.  This discussion is applicable for any world where these powers were suddenly revealed.  Does the government try to suppress?  Are they a threat to the common man?  To decency?  To privacy?  What new laws will be enacted?  Will people be put out their jobs?  All this and much much more.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4159</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 266:  Psionics Revealed in your game world part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 265:  Psionics Revealed part 1</title>
        <itunes:title>Episode 265:  Psionics Revealed part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-265-psionics-revealed-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-265-psionics-revealed-part-1/#comments</comments>        <pubDate>Sun, 15 Mar 2015 21:48:10 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-265-psionics-revealed-part-1/</guid>
                                    <description><![CDATA[This week we examine what happened when the existence of psionics or esp power is revealed on Earth Prime in Fringeworthy.  This discussion is applicable for any world where these powers were suddenly revealed.  Does the government try to suppress?  Are they a threat to the common man?  To decency?  To privacy?  What new laws will be enacted?  Will people be put out their jobs?  All this and much much more.]]></description>
                                                            <content:encoded><![CDATA[This week we examine what happened when the existence of psionics or esp power is revealed on Earth Prime in Fringeworthy.  This discussion is applicable for any world where these powers were suddenly revealed.  Does the government try to suppress?  Are they a threat to the common man?  To decency?  To privacy?  What new laws will be enacted?  Will people be put out their jobs?  All this and much much more.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gyx9s4/episode_265_tts_podcast_psionics_revealed_part1.mp3" length="59988137" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we examine what happened when the existence of psionics or esp power is revealed on Earth Prime in Fringeworthy.  This discussion is applicable for any world where these powers were suddenly revealed.  Does the government try to suppress?  Are they a threat to the common man?  To decency?  To privacy?  What new laws will be enacted?  Will people be put out their jobs?  All this and much much more.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3749</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 265:  Psionics Revealed part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 264: Iron Fringeworthy</title>
        <itunes:title>Episode 264: Iron Fringeworthy</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-264-iron-fringeworthy/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-264-iron-fringeworthy/#comments</comments>        <pubDate>Sun, 08 Mar 2015 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-264-iron-fringeworthy/</guid>
                                    <description><![CDATA[This week we tried an experienent.  4 hosts did their best to create a playable fringeworthy adventure in 20 minutes based on 3 objects, persons, or places (set of 3) given to them by another host.  The results can be heard here and downloaded from the Fans of Fringworthy facebook page or email a host if you don't do facebook.  Hope you like them.

]]></description>
                                                            <content:encoded><![CDATA[This week we tried an experienent.  4 hosts did their best to create a playable fringeworthy adventure in 20 minutes based on 3 objects, persons, or places (set of 3) given to them by another host.  The results can be heard here and downloaded from the Fans of Fringworthy facebook page or email a host if you don't do facebook.  Hope you like them.<br>
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jkbxmv/episode_264_tts_podcast_iron_fw.mp3" length="73753205" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we tried an experienent.  4 hosts did their best to create a playable fringeworthy adventure in 20 minutes based on 3 objects, persons, or places (set of 3) given to them by another host.  The results can be heard here and downloaded from the Fans of Fringworthy facebook page or email a host if you don't do facebook.  Hope you like them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4609</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 264: Iron Fringeworthy</media:title></media:content>    </item>
    <item>
        <title>Episode 263: PC Goals part 2</title>
        <itunes:title>Episode 263: PC Goals part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-263-pc-goals-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-263-pc-goals-part-2/#comments</comments>        <pubDate>Sun, 01 Mar 2015 22:04:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-263-pc-goals-part-2/</guid>
                                    <description><![CDATA[A while back we did an episode called "What's on your character sheet?".  One of our fans, Dances with Ponies, suggested we expand the topic with Pc goals - goals that are imposed on the PC by others or by themselves.]]></description>
                                                            <content:encoded><![CDATA[A while back we did an episode called "What's on your character sheet?".  One of our fans, Dances with Ponies, suggested we expand the topic with Pc goals - goals that are imposed on the PC by others or by themselves.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jvra4q/episode_263_tts_podcast_pc_goals_part_2.mp3" length="69869027" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A while back we did an episode called "What's on your character sheet?".  One of our fans, Dances with Ponies, suggested we expand the topic with Pc goals - goals that are imposed on the PC by others or by themselves.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4366</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 263: PC Goals part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 262: Pc Goals part 1</title>
        <itunes:title>Episode 262: Pc Goals part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-262-pc-goals-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-262-pc-goals-part-1/#comments</comments>        <pubDate>Sun, 22 Feb 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-262-pc-goals-part-1/</guid>
                                    <description><![CDATA[A while back we did an episode called "What's on your character sheet?".  One of our fans, Dances with Ponies, suggested we expand the topic with Pc goals - goals that are imposed on the PC by others or by themselves.
]]></description>
                                                            <content:encoded><![CDATA[A while back we did an episode called "What's on your character sheet?".  One of our fans, Dances with Ponies, suggested we expand the topic with Pc goals - goals that are imposed on the PC by others or by themselves.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fx8wk6/episode_262_tts_podcast_pc_goals_part_1.mp3" length="71550978" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A while back we did an episode called "What's on your character sheet?".  One of our fans, Dances with Ponies, suggested we expand the topic with Pc goals - goals that are imposed on the PC by others or by themselves.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4471</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 262: Pc Goals part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 261:  Fringe Medicine part 3</title>
        <itunes:title>Episode 261:  Fringe Medicine part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-261-fringe-medicine-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-261-fringe-medicine-part-3/#comments</comments>        <pubDate>Sun, 15 Feb 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-261-fringe-medicine-part-3/</guid>
                                    <description><![CDATA[This week we conclude our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rfycan/episode_261_tts_podcast_fringemed_part3.mp3" length="62884093" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3930</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 261:  Fringe Medicine part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 260:  Fringe Medicine part 2</title>
        <itunes:title>Episode 260:  Fringe Medicine part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-260-fringe-medicine-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-260-fringe-medicine-part-2/#comments</comments>        <pubDate>Sun, 08 Feb 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-260-fringe-medicine-part-2/</guid>
                                    <description><![CDATA[This week we continue our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9swpqh/episode_260_tts_podcast_fringemed_part2.mp3" length="55859035" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3491</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 260:  Fringe Medicine part 2</media:title></media:content>    </item>
    <item>
        <title>Mythwits Season 2 episode 4:  Savage Fringeworthy?</title>
        <itunes:title>Mythwits Season 2 episode 4:  Savage Fringeworthy?</itunes:title>
        <link>https://tritacsystems.podbean.com/e/mythwits-season-2-episode-4-savage-fringeworthy/</link>
                    <comments>https://tritacsystems.podbean.com/e/mythwits-season-2-episode-4-savage-fringeworthy/#comments</comments>        <pubDate>Sun, 01 Feb 2015 23:28:22 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/mythwits-season-2-episode-4-savage-fringeworthy/</guid>
                                    <description><![CDATA[John Reiher was featured on the latest episode of Mythwits.  this is the audio only version.  If you would like to see the video version please use this link:
<a href='http://youtu.be/5YhtZlXDAHU'>http://youtu.be/5YhtZlXDAHU</a>
]]></description>
                                                            <content:encoded><![CDATA[John Reiher was featured on the latest episode of Mythwits.  this is the audio only version.  If you would like to see the video version please use this link:<br>
<a href='http://youtu.be/5YhtZlXDAHU'>http://youtu.be/5YhtZlXDAHU</a><br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bm8ic2/Mythwits_S2E04FromtheFringe.mp3" length="56188551" type="audio/mpeg"/>
        <itunes:summary><![CDATA[John Reiher was featured on the latest episode of Mythwits.  this is the audio only version.  If you would like to see the video version please use this link:http://youtu.be/5YhtZlXDAHU]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7023</itunes:duration>
                                    </item>
    <item>
        <title>Episode 259:  Fringe Medicine part 1</title>
        <itunes:title>Episode 259:  Fringe Medicine part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-259-fringe-medicine-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-259-fringe-medicine-part-1/#comments</comments>        <pubDate>Sun, 01 Feb 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-259-fringe-medicine-part-1/</guid>
                                    <description><![CDATA[This week we begin our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/idj8m4/episode_259_tts_podcast_fringemed_part1.mp3" length="55608761" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our exploration of how to improve the living conditions on primitive or post apocalyptic worlds using modern, superscience, or naturalistic techniques.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3475</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 259:  Fringe Medicine part 1</media:title></media:content>    </item>
    <item>
        <title>Sunday Skypers Fiasco Actual Play</title>
        <itunes:title>Sunday Skypers Fiasco Actual Play</itunes:title>
        <link>https://tritacsystems.podbean.com/e/sunday-skypers-fiasco-actual-play/</link>
                    <comments>https://tritacsystems.podbean.com/e/sunday-skypers-fiasco-actual-play/#comments</comments>        <pubDate>Sun, 01 Feb 2015 21:59:49 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/sunday-skypers-fiasco-actual-play/</guid>
                                    <description><![CDATA[Our good friends over at the Sunday Skypers played the Fiasco playset that John Reiher created for the HardWired Hinterland game.  Give it a listen.  It is sure to be hilarious.
]]></description>
                                                            <content:encoded><![CDATA[Our good friends over at the Sunday Skypers played the Fiasco playset that John Reiher created for the HardWired Hinterland game.  Give it a listen.  It is sure to be hilarious.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sjkraq/SundaySkypers-FIASCO.mp3" length="19226207" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Our good friends over at the Sunday Skypers played the Fiasco playset that John Reiher created for the HardWired Hinterland game.  Give it a listen.  It is sure to be hilarious.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3204</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Sunday Skypers Fiasco Actual Play</media:title></media:content>    </item>
    <item>
        <title>Episode 258: Hard Wired Hinterland, Cat Rulers?  part 2</title>
        <itunes:title>Episode 258: Hard Wired Hinterland, Cat Rulers?  part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-258-hard-wired-hinterland-cat-rulers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-258-hard-wired-hinterland-cat-rulers-part-2/#comments</comments>        <pubDate>Sun, 25 Jan 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-258-hard-wired-hinterland-cat-rulers-part-2/</guid>
                                    <description><![CDATA[This week we conclude our discussion of a world where most cats are sentient and many are human like.  They outnumber us, so why don't they rule us?]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our discussion of a world where most cats are sentient and many are human like.  They outnumber us, so why don't they rule us?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sjytwd/episode_258_tts_podcast_hwh_cat_rulers_part_2.mp3" length="57165575" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our discussion of a world where most cats are sentient and many are human like.  They outnumber us, so why don't they rule us?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3572</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 258: Hard Wired Hinterland, Cat Rulers?  part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 257: Hard Wired Hinterland:  Cat Rulers? part 1</title>
        <itunes:title>Episode 257: Hard Wired Hinterland:  Cat Rulers? part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-257-hard-wired-hinterland-cat-rulers-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-257-hard-wired-hinterland-cat-rulers-part-1/#comments</comments>        <pubDate>Sun, 18 Jan 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-257-hard-wired-hinterland-cat-rulers-part-1/</guid>
                                    <description><![CDATA[This week we begin our discussion of a world where most cats are sentient and many are human like.  They outnumber us, so why don't they rule us?]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion of a world where most cats are sentient and many are human like.  They outnumber us, so why don't they rule us?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tqjz8f/episode_257_tts_podcast_hwh_cat_rulers_part_1.mp3" length="60927710" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of a world where most cats are sentient and many are human like.  They outnumber us, so why don't they rule us?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3807</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 257: Hard Wired Hinterland:  Cat Rulers? part 1</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual Play  01/12/2015</title>
        <itunes:title>Hard Wired Hinterland Actual Play  01/12/2015</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-01122015/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-01122015/#comments</comments>        <pubDate>Tue, 13 Jan 2015 23:50:58 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-01122015/</guid>
                                    <description><![CDATA[Spurning their opportunity to hide out at a western farm, which worked so well for Prof Silas, they go on an endurance flight to try to eat up the next 2 weeks of time and ditch Jason back on Hinterpol for a sizable sum.
]]></description>
                                                            <content:encoded><![CDATA[Spurning their opportunity to hide out at a western farm, which worked so well for Prof Silas, they go on an endurance flight to try to eat up the next 2 weeks of time and ditch Jason back on Hinterpol for a sizable sum.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/587k2w/tts_podcast_ap_hwh_20150112.mp3" length="154592234" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Spurning their opportunity to hide out at a western farm, which worked so well for Prof Silas, they go on an endurance flight to try to eat up the next 2 weeks of time and ditch Jason back on Hinterpol for a sizable sum.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>9661</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual Play  01/12/2015</media:title></media:content>    </item>
    <item>
        <title>Episode 256: Fringeworthy Alternate Revenue Streams part 2</title>
        <itunes:title>Episode 256: Fringeworthy Alternate Revenue Streams part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-256-fringeworthy-alternate-revenue-streams-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-256-fringeworthy-alternate-revenue-streams-part-2/#comments</comments>        <pubDate>Sun, 11 Jan 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-256-fringeworthy-alternate-revenue-streams-part-2/</guid>
                                    <description><![CDATA[This week we continue our discussion of what revenue is available to run IDA.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of what revenue is available to run IDA.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e5hcpa/episode_256_fw_alternate_revenue_streams_pt1.mp3" length="65626407" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of what revenue is available to run IDA.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4101</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 256: Fringeworthy Alternate Revenue Streams part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 255:  Fringworthy Alternate Revenue streams part 1</title>
        <itunes:title>Episode 255:  Fringworthy Alternate Revenue streams part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-255-fringworthy-alternate-revenue-streams-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-255-fringworthy-alternate-revenue-streams-part-1/#comments</comments>        <pubDate>Sun, 04 Jan 2015 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-255-fringworthy-alternate-revenue-streams-part-1/</guid>
                                    <description><![CDATA[This week we begin our discussion of how much it took to build Hatsumi Base and how much it takes to keep it going.  This is followed by a more generalized discussion of what revenue is available to run IDA.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion of how much it took to build Hatsumi Base and how much it takes to keep it going.  This is followed by a more generalized discussion of what revenue is available to run IDA.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v9nr5g/episode_255_fw_alternate_revenue_streams_pt1.mp3" length="63726782" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of how much it took to build Hatsumi Base and how much it takes to keep it going.  This is followed by a more generalized discussion of what revenue is available to run IDA.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3982</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 255:  Fringworthy Alternate Revenue streams part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 254:  Solstice on Alts part 2</title>
        <itunes:title>Episode 254:  Solstice on Alts part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-254-solstice-on-alts-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-254-solstice-on-alts-part-2/#comments</comments>        <pubDate>Sun, 28 Dec 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-254-solstice-on-alts-part-2/</guid>
                                    <description><![CDATA[Welcome to the Christmas episode!  This week we finish our discussion of what the winter solstice would be like on various alternate earths where Christianity isn't the predominate religion.]]></description>
                                                            <content:encoded><![CDATA[Welcome to the Christmas episode!  This week we finish our discussion of what the winter solstice would be like on various alternate earths where Christianity isn't the predominate religion.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hj3f4s/episode_254_tts_podcast_solstice_on_alts_part2.mp3" length="53577814" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome to the Christmas episode!  This week we finish our discussion of what the winter solstice would be like on various alternate earths where Christianity isn't the predominate religion.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3348</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 254:  Solstice on Alts part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 253:  Solstice on Alts part 1</title>
        <itunes:title>Episode 253:  Solstice on Alts part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-253-solstice-on-alts-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-253-solstice-on-alts-part-1/#comments</comments>        <pubDate>Sun, 21 Dec 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-253-solstice-on-alts-part-1/</guid>
                                    <description><![CDATA[Welcome to the Christmas episode!  This week we start our discussion of what the winter solstice would be like on various alternate earths where christianity wasn't the predominate religion.]]></description>
                                                            <content:encoded><![CDATA[Welcome to the Christmas episode!  This week we start our discussion of what the winter solstice would be like on various alternate earths where christianity wasn't the predominate religion.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/usibgv/episode_253_tts_podcast_solstice_on_alts_part1.mp3" length="54904082" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome to the Christmas episode!  This week we start our discussion of what the winter solstice would be like on various alternate earths where christianity wasn't the predominate religion.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3431</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 253:  Solstice on Alts part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 252:  What's on your character sheet part 2</title>
        <itunes:title>Episode 252:  What's on your character sheet part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-252-whats-on-your-character-sheet-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-252-whats-on-your-character-sheet-part-2/#comments</comments>        <pubDate>Sun, 14 Dec 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-252-whats-on-your-character-sheet-part-2/</guid>
                                    <description><![CDATA[This week we start our discussion of what helps and hinders on your character sheet.  what needs to be right in front and what is better on the GM's screen instead.
]]></description>
                                                            <content:encoded><![CDATA[This week we start our discussion of what helps and hinders on your character sheet.  what needs to be right in front and what is better on the GM's screen instead.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gjixv8/Episode_252_CharacterSheet_part2.mp3" length="52185174" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of what helps and hinders on your character sheet.  what needs to be right in front and what is better on the GM's screen instead.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3261</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 252:  What&#039;s on your character sheet part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 251: What's on your character sheet part 1</title>
        <itunes:title>Episode 251: What's on your character sheet part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-251-whats-on-your-character-sheet-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-251-whats-on-your-character-sheet-part-1/#comments</comments>        <pubDate>Sun, 07 Dec 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-251-whats-on-your-character-sheet-part-1/</guid>
                                    <description><![CDATA[This week we start our discussion of what helps and hinders on your character sheet.  what needs to be right in front and what is better on the GM's screen instead.
]]></description>
                                                            <content:encoded><![CDATA[This week we start our discussion of what helps and hinders on your character sheet.  what needs to be right in front and what is better on the GM's screen instead.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/a4t58f/Episode_251_CharacterSheet_part1.mp3" length="60276111" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our discussion of what helps and hinders on your character sheet.  what needs to be right in front and what is better on the GM's screen instead.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3767</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 251: What&#039;s on your character sheet part 1</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual Play  12/02/2014</title>
        <itunes:title>Hard Wired Hinterland Actual Play  12/02/2014</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-12022014/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-12022014/#comments</comments>        <pubDate>Fri, 05 Dec 2014 17:43:07 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-12022014/</guid>
                                    <description><![CDATA[Dan has a showdown with the Wolfe Brothers at the Airport.
Ben Reiher agonizes about how to keep Jason from further harm after his surgery from gunshot wounds.
We use the Clockwork Drama cards which allow the players to significantly alter the events in the game.  They get 5 at the beginning of each session and can play 1 each during the session.

]]></description>
                                                            <content:encoded><![CDATA[Dan has a showdown with the Wolfe Brothers at the Airport.<br>
Ben Reiher agonizes about how to keep Jason from further harm after his surgery from gunshot wounds.<br>
We use the Clockwork Drama cards which allow the players to significantly alter the events in the game.  They get 5 at the beginning of each session and can play 1 each during the session.<br>
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zdc28n/tts_podcast_ap_hwh_2014_12_02.mp3" length="162210087" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Dan has a showdown with the Wolfe Brothers at the Airport.Ben Reiher agonizes about how to keep Jason from further harm after his surgery from gunshot wounds.We use the Clockwork Drama cards which allow the players to significantly alter the events in the game.  They get 5 at the beginning of each session and can play 1 each during the session.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>10138</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual Play  12/02/2014</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual Play  11/15/2014</title>
        <itunes:title>Hard Wired Hinterland Actual Play  11/15/2014</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-11152014/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-11152014/#comments</comments>        <pubDate>Thu, 04 Dec 2014 00:35:02 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-11152014/</guid>
                                    <description><![CDATA[Dan makes his way with Waco to the Six Gun Junction airport to confront the Wolfe Brothers who have been funding all the attacks against them
Ben and the rest have a tense night at the hospital as Jason is in surgery to repair his gunshot wounds and multiple gunman attacks continue.
In the middle of all this death, a new life blossoms.
]]></description>
                                                            <content:encoded><![CDATA[Dan makes his way with Waco to the Six Gun Junction airport to confront the Wolfe Brothers who have been funding all the attacks against them<br>
Ben and the rest have a tense night at the hospital as Jason is in surgery to repair his gunshot wounds and multiple gunman attacks continue.<br>
In the middle of all this death, a new life blossoms.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q32nx9/tts_podcast_ap_hwh_2014_11_15.mp3" length="183263945" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Dan makes his way with Waco to the Six Gun Junction airport to confront the Wolfe Brothers who have been funding all the attacks against themBen and the rest have a tense night at the hospital as Jason is in surgery to repair his gunshot wounds and multiple gunman attacks continue.In the middle of all this death, a new life blossoms.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11453</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual Play  11/15/2014</media:title></media:content>    </item>
    <item>
        <title>Episode 250:  Animation bible?</title>
        <itunes:title>Episode 250:  Animation bible?</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-250-animation-bible/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-250-animation-bible/#comments</comments>        <pubDate>Sun, 23 Nov 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-250-animation-bible/</guid>
                                    <description><![CDATA[
Wow!  250 episodes by my count of course.  The site says we have over 300 but I only count the ones that matter. [grin].
Anyways, one of our listeners wanted to know why we haven't created an animation bible so that our games could be made into an animated movie or tv series.  So we talk about that very possibility with the  hosts and Richard Tucholka, creator of the Tri Tac games.<a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3Df63b43c9e6e98b2362a13b64a9c8945bac2d9c6e%26action%3Dedit%26post%3D5354965%26signature%3D0f3b930fda4911aadef72c0667d426d2&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Ffzjx9p%2F250Episodes.png&xm=h&xv=sa1.35&description=250Episodes.png'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3Df63b43c9e6e98b2362a13b64a9c8945bac2d9c6e%26action%3Dedit%26post%3D5354965%26signature%3D0f3b930fda4911aadef72c0667d426d2&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Ffzjx9p%2F250Episodes.png&xm=h&xv=sa1.35&description=250Episodes.png'></a>]]></description>
                                                            <content:encoded><![CDATA[<br>
Wow!  250 episodes by my count of course.  The site says we have over 300 but I only count the ones that matter. [grin].<br>
Anyways, one of our listeners wanted to know why we haven't created an animation bible so that our games could be made into an animated movie or tv series.  So we talk about that very possibility with the  hosts and Richard Tucholka, creator of the Tri Tac games.<a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3Df63b43c9e6e98b2362a13b64a9c8945bac2d9c6e%26action%3Dedit%26post%3D5354965%26signature%3D0f3b930fda4911aadef72c0667d426d2&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Ffzjx9p%2F250Episodes.png&xm=h&xv=sa1.35&description=250Episodes.png'></a><a href='http://www.pinterest.com/pin/create/extension/?url=http%3A%2F%2Ftritacsystems.podbean.com%2Fadmin%2Fpost.php%3Ftoken%3Df63b43c9e6e98b2362a13b64a9c8945bac2d9c6e%26action%3Dedit%26post%3D5354965%26signature%3D0f3b930fda4911aadef72c0667d426d2&media=http%3A%2F%2Ftritacsystems.podbean.com%2Fmf%2Fweb%2Ffzjx9p%2F250Episodes.png&xm=h&xv=sa1.35&description=250Episodes.png'></a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x3ewdg/episode_250_tts_podcast_animation_bible.mp3" length="77646913" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Wow!  250 episodes by my count of course.  The site says we have over 300 but I only count the ones that matter. [grin].Anyways, one of our listeners wanted to know why we haven't created an animation bible so that our games could be made into an animated movie or tv series.  So we talk about that very possibility with the  hosts and Richard Tucholka, creator of the Tri Tac games.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4852</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 250:  Animation bible?</media:title></media:content>    </item>
    <item>
        <title>Episode 249: Fringeworthy Romana Universa part 3</title>
        <itunes:title>Episode 249: Fringeworthy Romana Universa part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-249-fringeworthy-romana-universa-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-249-fringeworthy-romana-universa-part-3/#comments</comments>        <pubDate>Sun, 16 Nov 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-249-fringeworthy-romana-universa-part-3/</guid>
                                    <description><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.  This week we finish our discussion of this fringeworthy race and member of the alien corp.
Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: <a href='https://en.wikipedia.org/wiki/Sugarcane'>Sugarcane</a>

]]></description>
                                                            <content:encoded><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.  This week we finish our discussion of this fringeworthy race and member of the alien corp.<br>
Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: <a href='https://en.wikipedia.org/wiki/Sugarcane'>Sugarcane</a><br>
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/d3mvfb/episode_249_tts_podcast_pax_romana_universalis_part3.mp3" length="46571648" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.  This week we finish our discussion of this fringeworthy race and member of the alien corp.Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: Sugarcane]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2910</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 249: Fringeworthy Romana Universa part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 248:  Fringeworthy Romana Universa Part 2</title>
        <itunes:title>Episode 248:  Fringeworthy Romana Universa Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-248-fringeworthy-romana-universa-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-248-fringeworthy-romana-universa-part-2/#comments</comments>        <pubDate>Sun, 09 Nov 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-248-fringeworthy-romana-universa-part-2/</guid>
                                    <description><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.  Part 2
Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: <a href='https://en.wikipedia.org/wiki/Sugarcane'>Sugarcane</a>]]></description>
                                                            <content:encoded><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.  Part 2<br>
Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: <a href='https://en.wikipedia.org/wiki/Sugarcane'>Sugarcane</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hjmqg5/episode_248_tts_podcast_pax_romana_universalis_part2.mp3" length="50225029" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.  Part 2Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: Sugarcane]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3139</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 248:  Fringeworthy Romana Universa Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 247:  Fringeworthy Romana Universa</title>
        <itunes:title>Episode 247:  Fringeworthy Romana Universa</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-247-fringeworthy-romana-universa/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-247-fringeworthy-romana-universa/#comments</comments>        <pubDate>Sun, 02 Nov 2014 22:55:00 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-247-fringeworthy-romana-universa/</guid>
                                    <description><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.
Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: <a href='https://en.wikipedia.org/wiki/Sugarcane'>Sugarcane</a>]]></description>
                                                            <content:encoded><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.<br>
Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: <a href='https://en.wikipedia.org/wiki/Sugarcane'>Sugarcane</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4dureg/episode_247_tts_podcast_pax_romana_universalis_part1.mp3" length="48025310" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Rome never fell and rules most of the known world in the 15th century Alternate Earth.Correction: John said that sugarcane is a new world crop, and that is wrong. It is a Southeast Asian crop that was introduced to Europe in our timeline in 800AD by Arab Traders. Here's the Wikipedia article on the subject: Sugarcane]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3001</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 247:  Fringeworthy Romana Universa</media:title></media:content>    </item>
    <item>
        <title>Episode 246: Playing the World of Darkness in Bureau 13 part 2</title>
        <itunes:title>Episode 246: Playing the World of Darkness in Bureau 13 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-246-playing-the-world-of-darkness-in-bureau-13-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-246-playing-the-world-of-darkness-in-bureau-13-part-2/#comments</comments>        <pubDate>Sun, 26 Oct 2014 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-246-playing-the-world-of-darkness-in-bureau-13-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of what it would take to bring the World of Darkness RPG into a Bureau 13 campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of what it would take to bring the World of Darkness RPG into a Bureau 13 campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/27dpbt/Episode_246_tts_podcast_wod_part2.mp3" length="53200898" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what it would take to bring the World of Darkness RPG into a Bureau 13 campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3325</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 246: Playing the World of Darkness in Bureau 13 part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 245: World of Darkness in Bureau 13 part 1</title>
        <itunes:title>Episode 245: World of Darkness in Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-245-world-of-darkness-in-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-245-world-of-darkness-in-bureau-13-part-1/#comments</comments>        <pubDate>Sun, 19 Oct 2014 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-245-world-of-darkness-in-bureau-13-part-1/</guid>
                                    <description><![CDATA[This week we begin our discussion of how to bring the monsters and mayhem of World of Darkness into a Bureau 13 campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion of how to bring the monsters and mayhem of World of Darkness into a Bureau 13 campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g9hc67/Episode_245_tts_podcast_wod_part1.mp3" length="51340980" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of how to bring the monsters and mayhem of World of Darkness into a Bureau 13 campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3208</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 245: World of Darkness in Bureau 13 part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 244: Listener Questions part 2</title>
        <itunes:title>Episode 244: Listener Questions part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-244-listener-questions-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-244-listener-questions-part-2/#comments</comments>        <pubDate>Sun, 12 Oct 2014 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-244-listener-questions-part-2/</guid>
                                    <description><![CDATA[This week we finish answering listener questions until we get some more.]]></description>
                                                            <content:encoded><![CDATA[This week we finish answering listener questions until we get some more.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mpac5s/episode_244_tts_podcast_listener_questions_part2.mp3" length="63671194" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish answering listener questions until we get some more.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3979</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 244: Listener Questions part 2</media:title></media:content>    </item>
    <item>
        <title>Tri Tac Games Update: Savage Worlds Fringeworthy Production Update</title>
        <itunes:title>Tri Tac Games Update: Savage Worlds Fringeworthy Production Update</itunes:title>
        <link>https://tritacsystems.podbean.com/e/tri-tac-games-update-savage-worlds-fringeworthy-production-update-1412570399/</link>
                    <comments>https://tritacsystems.podbean.com/e/tri-tac-games-update-savage-worlds-fringeworthy-production-update-1412570399/#comments</comments>        <pubDate>Mon, 06 Oct 2014 01:00:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/tri-tac-games-update-savage-worlds-fringeworthy-production-update-1412570399/</guid>
                                    <description><![CDATA[This week I talk about the recent changes made to the Savage Worlds Fringeworthy playtest rules. <ul style="font-family:Helvetica;"><li>Update Campaign Types for Portal Book 4: Talked to Richard Tucholka and at this time, I'm not going to make any radical changes to the Campaign Types. Just editing for content.</li>
<li>Add UN Budget Rules for Early Years: Added and they definitely need another set of eyes to review and comment on. </li>
<li>Update UNIDA description: Didn't get it done. Too much other stuff going on.</li>
<li>New: Added Freelancer Character class. A new class of mercenary drifters who work for themselves. </li>
</ul>
Things to do next week:<ul><li>Start on sandbox for Alt 0,2: Victorian 2 Earth/American Rebellion Earth</li>
<li>Create Archetypes for Fringeworthy</li>
<li>General Editing</li>
</ul>
Update again next Sunday!
Links: <a href='https://drive.google.com/folderview?id=0B8eDp5EP0eJYQjFubHNxNzNxSlE&usp=sharing'>Fringeworthy Google Drive Folder</a><a href='https://www.facebook.com/groups/223725554427386/'>Savage Fringeworthy Design Facebook Page</a>
Note: Updated this with a louder sound track for myself. I have pre-made openings and closings for this podcast, so I've made sure to adjust the volume for the informational part of this podcast.]]></description>
                                                            <content:encoded><![CDATA[This week I talk about the recent changes made to the Savage Worlds Fringeworthy playtest rules. <ul style="font-family:Helvetica;"><li>Update Campaign Types for Portal Book 4: Talked to Richard Tucholka and at this time, I'm not going to make any radical changes to the Campaign Types. Just editing for content.</li>
<li>Add UN Budget Rules for Early Years: Added and they definitely need another set of eyes to review and comment on. </li>
<li>Update UNIDA description: Didn't get it done. Too much other stuff going on.</li>
<li>New: Added Freelancer Character class. A new class of mercenary drifters who work for themselves. </li>
</ul>
Things to do next week:<ul><li>Start on sandbox for Alt 0,2: Victorian 2 Earth/American Rebellion Earth</li>
<li>Create Archetypes for Fringeworthy</li>
<li>General Editing</li>
</ul>
Update again next Sunday!<br>
Links: <a href='https://drive.google.com/folderview?id=0B8eDp5EP0eJYQjFubHNxNzNxSlE&usp=sharing'>Fringeworthy Google Drive Folder</a><a href='https://www.facebook.com/groups/223725554427386/'>Savage Fringeworthy Design Facebook Page</a><br>
Note: Updated this with a louder sound track for myself. I have pre-made openings and closings for this podcast, so I've made sure to adjust the volume for the informational part of this podcast.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2ju7hp/TriTacGamesUpdate3-10814.mp3" length="4462049" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week I talk about the recent changes made to the Savage Worlds Fringeworthy playtest rules. Update Campaign Types for Portal Book 4: Talked to Richard Tucholka and at this time, I'm not going to make any radical changes to the Campaign Types. Just editing for content.Add UN Budget Rules for Early Years: Added and they definitely need another set of eyes to review and comment on. Update UNIDA description: Didn't get it done. Too much other stuff going on.New: Added Freelancer Character class. A new class of mercenary drifters who work for themselves. Things to do next week:Start on sandbox for Alt 0,2: Victorian 2 Earth/American Rebellion EarthCreate Archetypes for FringeworthyGeneral EditingUpdate again next Sunday!Links: Fringeworthy Google Drive FolderSavage Fringeworthy Design Facebook PageNote: Updated this with a louder sound track for myself. I have pre-made openings and closings for this podcast, so I've made sure to adjust the volume for the informational part of this podcast.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>557</itunes:duration>
                                    </item>
    <item>
        <title>Episode 243: Listener Questions part 1</title>
        <itunes:title>Episode 243: Listener Questions part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-243-listener-questions-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-243-listener-questions-part-1/#comments</comments>        <pubDate>Mon, 06 Oct 2014 00:54:46 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-243-listener-questions-part-1/</guid>
                                    <description><![CDATA[This week we start answering questions posted on facebook, our podbean streaming site, and the tritagamers.com forums.
]]></description>
                                                            <content:encoded><![CDATA[This week we start answering questions posted on facebook, our podbean streaming site, and the tritagamers.com forums.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8imkhy/episode_243_tts_podcast_listener_questions_part1.mp3" length="52293509" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start answering questions posted on facebook, our podbean streaming site, and the tritagamers.com forums.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3120</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 243: Listener Questions part 1</media:title></media:content>    </item>
    <item>
        <title>Tri Tac Games Update: Savage Worlds Fringeworthy Production Update</title>
        <itunes:title>Tri Tac Games Update: Savage Worlds Fringeworthy Production Update</itunes:title>
        <link>https://tritacsystems.podbean.com/e/tri-tac-games-update-savage-worlds-fringeworthy-production-update/</link>
                    <comments>https://tritacsystems.podbean.com/e/tri-tac-games-update-savage-worlds-fringeworthy-production-update/#comments</comments>        <pubDate>Mon, 29 Sep 2014 01:00:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/tri-tac-games-update-savage-worlds-fringeworthy-production-update/</guid>
                                    <description><![CDATA[This week I talk about the recent changes made to the Savage Worlds Fringeworthy playtest rules. <a href='http://www.pinterest.com/pin/create/extension/'></a><a href='http://www.pinterest.com/pin/create/extension/'></a><ul><li>The first sandboxed world, The Junkyard pokiwol, has been created with adventure hooks.</li>
<li>The Fringeborn Character template has been added to the Character Creation section of the rules.</li>
<li>The Fringeborn Edge has been created.</li>
<li>Ported over the d20 Fringeworthy Campaign types and models.</li>
<li>Renamed the United Nations Space Agency to the World Aeronautics Exploration Agency, WAXA. This was added at the same time I added the United Nations Peacekeepers, Fringe Division.</li>
</ul>
Things to do for next week:<ul><li>Update the Campaign Types to take account of Portals Book 4. Events in that book will alter potential campaign types.</li>
<li>Add in Budget rules for IDE Teams due to the fact that the UN doesn't have much money. </li>
<li>Update the UNIDA description to make it clear that it's an affiliate organization to the UN, that's beholden to the Security Council.</li>
<li>Add in the new character type: The Freelancer. A Fringeworthy explorer who doesn't belong to UNIDA or TÆSS.</li>
</ul>
Update again next Sunday!
Links: <a href='https://drive.google.com/folderview?id=0B8eDp5EP0eJYQjFubHNxNzNxSlE&usp=sharing'>Fringeworthy Google Drive Folder</a><a href='https://www.facebook.com/groups/223725554427386/'>Savage Fringeworthy Design Facebook Page</a><a href='http://www.pinterest.com/pin/create/extension/'></a><a href='http://www.pinterest.com/pin/create/extension/'></a>]]></description>
                                                            <content:encoded><![CDATA[This week I talk about the recent changes made to the Savage Worlds Fringeworthy playtest rules. <a href='http://www.pinterest.com/pin/create/extension/'></a><a href='http://www.pinterest.com/pin/create/extension/'></a><ul><li>The first sandboxed world, The Junkyard pokiwol, has been created with adventure hooks.</li>
<li>The Fringeborn Character template has been added to the Character Creation section of the rules.</li>
<li>The Fringeborn Edge has been created.</li>
<li>Ported over the d20 Fringeworthy Campaign types and models.</li>
<li>Renamed the United Nations Space Agency to the World Aeronautics Exploration Agency, WAXA. This was added at the same time I added the United Nations Peacekeepers, Fringe Division.</li>
</ul>
Things to do for next week:<ul><li>Update the Campaign Types to take account of Portals Book 4. Events in that book will alter potential campaign types.</li>
<li>Add in Budget rules for IDE Teams due to the fact that the UN doesn't have much money. </li>
<li>Update the UNIDA description to make it clear that it's an affiliate organization to the UN, that's beholden to the Security Council.</li>
<li>Add in the new character type: The Freelancer. A Fringeworthy explorer who doesn't belong to UNIDA or TÆSS.</li>
</ul>
Update again next Sunday!<br>
Links: <a href='https://drive.google.com/folderview?id=0B8eDp5EP0eJYQjFubHNxNzNxSlE&usp=sharing'>Fringeworthy Google Drive Folder</a><a href='https://www.facebook.com/groups/223725554427386/'>Savage Fringeworthy Design Facebook Page</a><a href='http://www.pinterest.com/pin/create/extension/'></a><a href='http://www.pinterest.com/pin/create/extension/'></a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2g3q9t/TriTacGamesUpdate2-92814.mp3" length="8444574" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week I talk about the recent changes made to the Savage Worlds Fringeworthy playtest rules. The first sandboxed world, The Junkyard pokiwol, has been created with adventure hooks.The Fringeborn Character template has been added to the Character Creation section of the rules.The Fringeborn Edge has been created.Ported over the d20 Fringeworthy Campaign types and models.Renamed the United Nations Space Agency to the World Aeronautics Exploration Agency, WAXA. This was added at the same time I added the United Nations Peacekeepers, Fringe Division.Things to do for next week:Update the Campaign Types to take account of Portals Book 4. Events in that book will alter potential campaign types.Add in Budget rules for IDE Teams due to the fact that the UN doesn't have much money. Update the UNIDA description to make it clear that it's an affiliate organization to the UN, that's beholden to the Security Council.Add in the new character type: The Freelancer. A Fringeworthy explorer who doesn't belong to UNIDA or TÆSS.Update again next Sunday!Links: Fringeworthy Google Drive FolderSavage Fringeworthy Design Facebook Page]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1055</itunes:duration>
                                    </item>
    <item>
        <title>Episode 242: Idet to the Rescue part 2</title>
        <itunes:title>Episode 242: Idet to the Rescue part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-242-idet-to-the-rescue-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-242-idet-to-the-rescue-part-2/#comments</comments>        <pubDate>Sun, 28 Sep 2014 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-242-idet-to-the-rescue-part-2/</guid>
                                    <description><![CDATA[We finish our series:  adventuring during a disaster by considering what does IDET bring to the table if a global disaster hits the Earth?	]]></description>
                                                            <content:encoded><![CDATA[We finish our series:  adventuring during a disaster by considering what does IDET bring to the table if a global disaster hits the Earth?	]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b8t9kw/episode_242_tts_podcast_idet_to_the_rescue.mp3" length="58240650" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our series:  adventuring during a disaster by considering what does IDET bring to the table if a global disaster hits the Earth?	]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3640</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 242: Idet to the Rescue part 2</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual Play 2014-08-05</title>
        <itunes:title>Hard Wired Hinterland Actual Play 2014-08-05</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014-08-05/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014-08-05/#comments</comments>        <pubDate>Sun, 28 Sep 2014 01:01:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014-08-05/</guid>
                                    <description><![CDATA[Due to a computer failure I've not been able to record the sessions that followed this one.  So I will summarize the events that followed.
The Tinkerman Transport Company (TTC) flew to Six Gun Junction, the primary city of Little Texas.  
There they got in contact with Petrolux Oil Company that works the sole oil well in the Hinterlands to get some quality, high temperature oil as detailed in Tinkerman's notebook.  
They checked on the order for the finely tooled seat covers that the professor had left with Hempstead Fine Leather Goods and found it finished but warehoused, so they ordered it brought to the store for inspection.
They went to The Foundry to purchase some more weapons but found little to their liking since most weapons were designed to fit in well for the 1890's time period that Little Texas emulates.
A surprise visit from a stranger prompted Professor Silas to return to the Airport.  There he met the CEO of New Horizon's Construction Company who needed his expert assistance in developing a superior explosive to aid their bid for the first railroad that Little Texas has ever had. After seeing how much money this could be for TTC as well as a way to get NHCC to pay for the very expensive lubricants they wanted Petrolux to make for them, he agreed and travelled to their compound.  Turned out that they made their own explosives so the lab he needed was well equipped, but a number of workers seemed suspicious.  Silas confronted the head machinist Bingo and made an enemy for life.  That night someone tried to blow up Silas's hacienda.  Only the quick actions of his bodyguard Alpha saved his skin and allowed them to dispatch the assassin.  Sadly the Animal cat, Machen Meow, lost most of her litter of kittens, but she solaced herself by eating the eyeball she had ripped from the assassin's face during the battle.
Meanwhile the rest of the TTC had a wonderful evening at the Kickapoo casino.  Benjamin Reiher and Natasia made a little money at the black jack table.  Jason the Pig cleaned up at the poker tables.  Dan McCoy displayed his weapon prowess at the arcade and set up a special shootout exhibition for the next day.
The next morning as they were leaving their floor of the casino suites, they ran into two gunman.  Desperately trying to protect Jason, they ran to the fire escape but found a blaze of gunfire from the street right after they pushed Jason into the escape tube.  Throwing caution to the wind, Benjamin leaped down to the next floor and managed to grab Jason before he slid out of reach but suffered multiple gunshot wounds for his effort.  Dan and the casino guards arrived in time to chase off the kidnappers.  Dan pursued someone he thought was involved and almost caught him but only managed to grab his duster.  Fortunately the varmint's wallet was in the duster.  In the wallet was a decent amount of silver coin and a premium ticket for the Wild Bill Shootout Extravaganza that Dan had set up.  The ticket indicated that it was part of a group purchase.  Trouble at the shootout?
Dan hired a fast ride to Wild Bill's ranch and checked out the site for details on the competition and for possible ambush locations by the kidnappers.  The shootout was to take place in a ghost town set rife with clockwork mechanisms and pressure traps.  Wild Bill told him the competition against two of the greatest shooters Little Texas had ever known was the following:
1. Mechanized arcade bottle shootout2. Dollar toss shoot (any dollars hit are kept by the shooter - dollars are worth $35 US - up to 200 targets were tossed at a time but practically only 12 could be hit).3. Match Lighting - hit a number of Rube Goldberg contraptions that would ultimately light a match or light them directly with a bullet for extra points4. Wooden Indian Cigar Shootout - knock the lighted ash from the cigars held by wooden indians - Kickapoo approved.5. Ride by target shooting - hit targets that swing, jump, and bounce into view at a walk, canter, and then gallop down main street	-- second round side by side ride with opponent tied to each other with a leash as each fired at targets on opposing sides of the street.  Yanking on the leash was fair game.6  Follow the leader last minute challenge by Dan McCoy as each contestant had to hit targets picked by the leader (Dan and the other two contestants rotated as leader).7. Death Walk - can you survive the angry ghosts to get to the far end of Main Street
Until the final challenge, Dan was leading the competition, which gave him lots of crowd support.  Even his two competitors tipped their hats to him.
The death walk for Dan:
A ghastly undead bushwacker leaned over the edge of the general store and made Dan dance until Dan could hit him square between the eyes and put him to rest.
A rotting dance hall girl beckoned Dan to fire at a target inside the salon, when he did the entire brick top floor swung out periously over his body.  He could try to get where he would go through a glass window when it dropped or try to hit a small bullseye to stop it.  Dan tried for the target and missed.  Dan rolled back well enough that the bricks only bruised him under his undercover vest.
As he passed the cooper's shop, barrows smashed through the window and slammed right into him.  The crowd gasped because the barrows were supposed to fly right over Dan's head and give him a more targets to hit.  Mechanical error or foul play?  It had worked fine for the other two shooters who had already finished the Death Walk.  Dan suffered 3 wounds and was now missing targets that were worth a lot of points.
An electrical fence wire web rose up behind Dan and began to close.  Dan had to pick up his pace or get zapped like a heifer.  Just then a gauntlet of decaying and disintegrating townsfolk lined the street on both sides before him.  All looked lost, but Dan realized they were firing in a pattern that if solved would allow him to walk unscathed while shooting the targets on each one, time permitting since that electric threat closed every faster on Dan.  He rolled the dice and sussed the pattern, darting forward as slowly as he could to get the maximum number of targets.
At the end of the competitions it was:
Merry Burgess - 972Dan McCoy - 1103Cliff Levan - 1200
Cliff being the champion shooter of Little Texas was not surprised as his triumph, but everyone wondered what would have happened if there wasn't that tragic barrow accident that wounded Dan.  Beating Merry, a man of no little notoriety, was still unexpected,  Dan's sizable 2nd place purse would not be need to pay for drinks that night.
This campaign is now on hiatus due to work requirements.  Hopefully we will be back and recording in about a month.
If you've enjoyed this campaign, please Bruce Sheffer a message, flaming or otherwise, at our facebook groups, the tritac gamer's forum, the podcast site (tritacsystems.podbean.com) or just give the Tri Tac Podcast a glowing review on Itunes and mention our actual play episodes.
Thanks partners!
]]></description>
                                                            <content:encoded><![CDATA[Due to a computer failure I've not been able to record the sessions that followed this one.  So I will summarize the events that followed.<br>
The Tinkerman Transport Company (TTC) flew to Six Gun Junction, the primary city of Little Texas.  <br>
There they got in contact with Petrolux Oil Company that works the sole oil well in the Hinterlands to get some quality, high temperature oil as detailed in Tinkerman's notebook.  <br>
They checked on the order for the finely tooled seat covers that the professor had left with Hempstead Fine Leather Goods and found it finished but warehoused, so they ordered it brought to the store for inspection.<br>
They went to The Foundry to purchase some more weapons but found little to their liking since most weapons were designed to fit in well for the 1890's time period that Little Texas emulates.<br>
A surprise visit from a stranger prompted Professor Silas to return to the Airport.  There he met the CEO of New Horizon's Construction Company who needed his expert assistance in developing a superior explosive to aid their bid for the first railroad that Little Texas has ever had. After seeing how much money this could be for TTC as well as a way to get NHCC to pay for the very expensive lubricants they wanted Petrolux to make for them, he agreed and travelled to their compound.  Turned out that they made their own explosives so the lab he needed was well equipped, but a number of workers seemed suspicious.  Silas confronted the head machinist Bingo and made an enemy for life.  That night someone tried to blow up Silas's hacienda.  Only the quick actions of his bodyguard Alpha saved his skin and allowed them to dispatch the assassin.  Sadly the Animal cat, Machen Meow, lost most of her litter of kittens, but she solaced herself by eating the eyeball she had ripped from the assassin's face during the battle.<br>
Meanwhile the rest of the TTC had a wonderful evening at the Kickapoo casino.  Benjamin Reiher and Natasia made a little money at the black jack table.  Jason the Pig cleaned up at the poker tables.  Dan McCoy displayed his weapon prowess at the arcade and set up a special shootout exhibition for the next day.<br>
The next morning as they were leaving their floor of the casino suites, they ran into two gunman.  Desperately trying to protect Jason, they ran to the fire escape but found a blaze of gunfire from the street right after they pushed Jason into the escape tube.  Throwing caution to the wind, Benjamin leaped down to the next floor and managed to grab Jason before he slid out of reach but suffered multiple gunshot wounds for his effort.  Dan and the casino guards arrived in time to chase off the kidnappers.  Dan pursued someone he thought was involved and almost caught him but only managed to grab his duster.  Fortunately the varmint's wallet was in the duster.  In the wallet was a decent amount of silver coin and a premium ticket for the Wild Bill Shootout Extravaganza that Dan had set up.  The ticket indicated that it was part of a group purchase.  Trouble at the shootout?<br>
Dan hired a fast ride to Wild Bill's ranch and checked out the site for details on the competition and for possible ambush locations by the kidnappers.  The shootout was to take place in a ghost town set rife with clockwork mechanisms and pressure traps.  Wild Bill told him the competition against two of the greatest shooters Little Texas had ever known was the following:<br>
1. Mechanized arcade bottle shootout2. Dollar toss shoot (any dollars hit are kept by the shooter - dollars are worth $35 US - up to 200 targets were tossed at a time but practically only 12 could be hit).3. Match Lighting - hit a number of Rube Goldberg contraptions that would ultimately light a match or light them directly with a bullet for extra points4. Wooden Indian Cigar Shootout - knock the lighted ash from the cigars held by wooden indians - Kickapoo approved.5. Ride by target shooting - hit targets that swing, jump, and bounce into view at a walk, canter, and then gallop down main street	-- second round side by side ride with opponent tied to each other with a leash as each fired at targets on opposing sides of the street.  Yanking on the leash was fair game.6  Follow the leader last minute challenge by Dan McCoy as each contestant had to hit targets picked by the leader (Dan and the other two contestants rotated as leader).7. Death Walk - can you survive the angry ghosts to get to the far end of Main Street<br>
Until the final challenge, Dan was leading the competition, which gave him lots of crowd support.  Even his two competitors tipped their hats to him.<br>
The death walk for Dan:<br>
A ghastly undead bushwacker leaned over the edge of the general store and made Dan dance until Dan could hit him square between the eyes and put him to rest.<br>
A rotting dance hall girl beckoned Dan to fire at a target inside the salon, when he did the entire brick top floor swung out periously over his body.  He could try to get where he would go through a glass window when it dropped or try to hit a small bullseye to stop it.  Dan tried for the target and missed.  Dan rolled back well enough that the bricks only bruised him under his undercover vest.<br>
As he passed the cooper's shop, barrows smashed through the window and slammed right into him.  The crowd gasped because the barrows were supposed to fly right over Dan's head and give him a more targets to hit.  Mechanical error or foul play?  It had worked fine for the other two shooters who had already finished the Death Walk.  Dan suffered 3 wounds and was now missing targets that were worth a lot of points.<br>
An electrical fence wire web rose up behind Dan and began to close.  Dan had to pick up his pace or get zapped like a heifer.  Just then a gauntlet of decaying and disintegrating townsfolk lined the street on both sides before him.  All looked lost, but Dan realized they were firing in a pattern that if solved would allow him to walk unscathed while shooting the targets on each one, time permitting since that electric threat closed every faster on Dan.  He rolled the dice and sussed the pattern, darting forward as slowly as he could to get the maximum number of targets.<br>
At the end of the competitions it was:<br>
Merry Burgess - 972Dan McCoy - 1103Cliff Levan - 1200<br>
Cliff being the champion shooter of Little Texas was not surprised as his triumph, but everyone wondered what would have happened if there wasn't that tragic barrow accident that wounded Dan.  Beating Merry, a man of no little notoriety, was still unexpected,  Dan's sizable 2nd place purse would not be need to pay for drinks that night.<br>
This campaign is now on hiatus due to work requirements.  Hopefully we will be back and recording in about a month.<br>
If you've enjoyed this campaign, please Bruce Sheffer a message, flaming or otherwise, at our facebook groups, the tritac gamer's forum, the podcast site (tritacsystems.podbean.com) or just give the Tri Tac Podcast a glowing review on Itunes and mention our actual play episodes.<br>
Thanks partners!<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vqm3wx/tts_podcast_ap_hwh_2014_08_05.mp3" length="72990639" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Due to a computer failure I've not been able to record the sessions that followed this one.  So I will summarize the events that followed.The Tinkerman Transport Company (TTC) flew to Six Gun Junction, the primary city of Little Texas.  There they got in contact with Petrolux Oil Company that works the sole oil well in the Hinterlands to get some quality, high temperature oil as detailed in Tinkerman's notebook.  They checked on the order for the finely tooled seat covers that the professor had left with Hempstead Fine Leather Goods and found it finished but warehoused, so they ordered it brought to the store for inspection.They went to The Foundry to purchase some more weapons but found little to their liking since most weapons were designed to fit in well for the 1890's time period that Little Texas emulates.A surprise visit from a stranger prompted Professor Silas to return to the Airport.  There he met the CEO of New Horizon's Construction Company who needed his expert assistance in developing a superior explosive to aid their bid for the first railroad that Little Texas has ever had. After seeing how much money this could be for TTC as well as a way to get NHCC to pay for the very expensive lubricants they wanted Petrolux to make for them, he agreed and travelled to their compound.  Turned out that they made their own explosives so the lab he needed was well equipped, but a number of workers seemed suspicious.  Silas confronted the head machinist Bingo and made an enemy for life.  That night someone tried to blow up Silas's hacienda.  Only the quick actions of his bodyguard Alpha saved his skin and allowed them to dispatch the assassin.  Sadly the Animal cat, Machen Meow, lost most of her litter of kittens, but she solaced herself by eating the eyeball she had ripped from the assassin's face during the battle.Meanwhile the rest of the TTC had a wonderful evening at the Kickapoo casino.  Benjamin Reiher and Natasia made a little money at the black jack table.  Jason the Pig cleaned up at the poker tables.  Dan McCoy displayed his weapon prowess at the arcade and set up a special shootout exhibition for the next day.The next morning as they were leaving their floor of the casino suites, they ran into two gunman.  Desperately trying to protect Jason, they ran to the fire escape but found a blaze of gunfire from the street right after they pushed Jason into the escape tube.  Throwing caution to the wind, Benjamin leaped down to the next floor and managed to grab Jason before he slid out of reach but suffered multiple gunshot wounds for his effort.  Dan and the casino guards arrived in time to chase off the kidnappers.  Dan pursued someone he thought was involved and almost caught him but only managed to grab his duster.  Fortunately the varmint's wallet was in the duster.  In the wallet was a decent amount of silver coin and a premium ticket for the Wild Bill Shootout Extravaganza that Dan had set up.  The ticket indicated that it was part of a group purchase.  Trouble at the shootout?Dan hired a fast ride to Wild Bill's ranch and checked out the site for details on the competition and for possible ambush locations by the kidnappers.  The shootout was to take place in a ghost town set rife with clockwork mechanisms and pressure traps.  Wild Bill told him the competition against two of the greatest shooters Little Texas had ever known was the following:1. Mechanized arcade bottle shootout2. Dollar toss shoot (any dollars hit are kept by the shooter - dollars are worth $35 US - up to 200 targets were tossed at a time but practically only 12 could be hit).3. Match Lighting - hit a number of Rube Goldberg contraptions that would ultimately light a match or light them directly with a bullet for extra points4. Wooden Indian Cigar Shootout - knock the lighted ash from the cigars held by wooden indians - Kickapoo approved.5. Ride by target shooting - hit targets that swing, jump, and bounce into view at a walk, canter, an]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>9123</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual Play 2014-08-05</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual Play 2014-07-29</title>
        <itunes:title>Hard Wired Hinterland Actual Play 2014-07-29</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014-07-29/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014-07-29/#comments</comments>        <pubDate>Sat, 27 Sep 2014 23:38:42 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014-07-29/</guid>
                                    <description><![CDATA[My computer crashed that had these files so I'm just now putting them out.  These are the continuing adventures of the Tinkerman Transport Company, currently in Little Texas in the Hard Wired Hinterland.]]></description>
                                                            <content:encoded><![CDATA[My computer crashed that had these files so I'm just now putting them out.  These are the continuing adventures of the Tinkerman Transport Company, currently in Little Texas in the Hard Wired Hinterland.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/t4x2a3/tts_podcast_ap_hwh_2014_07_29.mp3" length="146206012" type="audio/mpeg"/>
        <itunes:summary><![CDATA[My computer crashed that had these files so I'm just now putting them out.  These are the continuing adventures of the Tinkerman Transport Company, currently in Little Texas in the Hard Wired Hinterland.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>9137</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual Play 2014-07-29</media:title></media:content>    </item>
    <item>
        <title>Tri Tac Games Update: Status of the Savage Worlds Fringeworthy Game</title>
        <itunes:title>Tri Tac Games Update: Status of the Savage Worlds Fringeworthy Game</itunes:title>
        <link>https://tritacsystems.podbean.com/e/tri-tac-games-update-status-of-the-savage-worlds-fringeworthy-game/</link>
                    <comments>https://tritacsystems.podbean.com/e/tri-tac-games-update-status-of-the-savage-worlds-fringeworthy-game/#comments</comments>        <pubDate>Mon, 22 Sep 2014 00:00:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/tri-tac-games-update-status-of-the-savage-worlds-fringeworthy-game/</guid>
                                    <description><![CDATA[An update on the status of the Savage Worlds Fringeworthy game. We talk about why it's late, what to expect in this new version of the game, and John Reiher apologizes for the delay in getting it out. We talk about the changes to the background and how things work in this game. And that we'll have both a player's guide version as well as a full GM's version.<a href='http://www.pinterest.com/pin/create/extension/'></a><a href='http://www.pinterest.com/pin/create/extension/'></a>
We encourage you to playtest the game, so visit the <a href='https://drive.google.com/folderview?id=0B8eDp5EP0eJYQjFubHNxNzNxSlE&usp=sharing'>Fringeworthy Google Drive Folder</a> to download the core rules for play testing. They will be updated on a regular basis so keep checking back as we progress.]]></description>
                                                            <content:encoded><![CDATA[An update on the status of the Savage Worlds Fringeworthy game. We talk about why it's late, what to expect in this new version of the game, and John Reiher apologizes for the delay in getting it out. We talk about the changes to the background and how things work in this game. And that we'll have both a player's guide version as well as a full GM's version.<a href='http://www.pinterest.com/pin/create/extension/'></a><a href='http://www.pinterest.com/pin/create/extension/'></a><br>
We encourage you to playtest the game, so visit the <a href='https://drive.google.com/folderview?id=0B8eDp5EP0eJYQjFubHNxNzNxSlE&usp=sharing'>Fringeworthy Google Drive Folder</a> to download the core rules for play testing. They will be updated on a regular basis so keep checking back as we progress.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h3tfxn/TriTacGamesUpdate164k.mp3" length="8587307" type="audio/mpeg"/>
        <itunes:summary><![CDATA[An update on the status of the Savage Worlds Fringeworthy game. We talk about why it's late, what to expect in this new version of the game, and John Reiher apologizes for the delay in getting it out. We talk about the changes to the background and how things work in this game. And that we'll have both a player's guide version as well as a full GM's version.We encourage you to playtest the game, so visit the Fringeworthy Google Drive Folder to download the core rules for play testing. They will be updated on a regular basis so keep checking back as we progress.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1072</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Tri Tac Games Update: Status of the Savage Worlds Fringeworthy Game</media:title></media:content>    </item>
    <item>
        <title>Episode 241:  Idet to the Rescue Part 1</title>
        <itunes:title>Episode 241:  Idet to the Rescue Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-241-idet-to-the-rescue-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-241-idet-to-the-rescue-part-1/#comments</comments>        <pubDate>Sun, 21 Sep 2014 23:55:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-241-idet-to-the-rescue-part-1/</guid>
                                    <description><![CDATA[We finish our series:  adventuring during a disaster by considering what does IDET bring to the table if a global disaster hits the Earth?]]></description>
                                                            <content:encoded><![CDATA[We finish our series:  adventuring during a disaster by considering what does IDET bring to the table if a global disaster hits the Earth?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/a9xp7y/episode_241_tts_podcast_idet_to_the_rescue.mp3" length="49402485" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our series:  adventuring during a disaster by considering what does IDET bring to the table if a global disaster hits the Earth?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3087</itunes:duration>
                                    </item>
    <item>
        <title>Episode 240: Politics part 2</title>
        <itunes:title>Episode 240: Politics part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-240-politics-part-2-1410755192/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-240-politics-part-2-1410755192/#comments</comments>        <pubDate>Mon, 15 Sep 2014 00:26:32 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-240-politics-part-2-1410755192/</guid>
                                    <description><![CDATA[This week we finish our discussion of adding politics to your game.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of adding politics to your game.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k45xzm/episode_240_Politics_part2.mp3" length="42089871" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of adding politics to your game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2630</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 240: Politics part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 239: Politics in Games part 1</title>
        <itunes:title>Episode 239: Politics in Games part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-239-politics-in-games-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-239-politics-in-games-part-1/#comments</comments>        <pubDate>Mon, 08 Sep 2014 23:44:28 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-239-politics-in-games-part-1/</guid>
                                    <description><![CDATA[This week we start our filibuster about politics in rpg games especially Fringeworthy.]]></description>
                                                            <content:encoded><![CDATA[This week we start our filibuster about politics in rpg games especially Fringeworthy.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mprecw/episode_239_politics_part1.mp3" length="44864284" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our filibuster about politics in rpg games especially Fringeworthy.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2804</itunes:duration>
                                    </item>
    <item>
        <title>Episode 238: 2014 Post Gencon Report part 2</title>
        <itunes:title>Episode 238: 2014 Post Gencon Report part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-237-2014-post-gencon-report-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-237-2014-post-gencon-report-part-2/#comments</comments>        <pubDate>Sun, 31 Aug 2014 01:19:34 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-237-2014-post-gencon-report-part-2/</guid>
                                    <description><![CDATA[Trav and Bruce relate the games that jazzed them at gencon as well as the indy night life.]]></description>
                                                            <content:encoded><![CDATA[Trav and Bruce relate the games that jazzed them at gencon as well as the indy night life.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/av2bf8/episode_238_tts_podcast_2014_post_gencon_part2.mp3" length="61810439" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Trav and Bruce relate the games that jazzed them at gencon as well as the indy night life.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3863</itunes:duration>
                                    </item>
    <item>
        <title>Episode 237:  2014 Post Gencon report part 1</title>
        <itunes:title>Episode 237:  2014 Post Gencon report part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-237-2014-post-gencon-report-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-237-2014-post-gencon-report-part-1/#comments</comments>        <pubDate>Sun, 24 Aug 2014 22:23:56 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-237-2014-post-gencon-report-part-1/</guid>
                                    <description><![CDATA[Trav and Bruce related how their game sessions at Gencon went.]]></description>
                                                            <content:encoded><![CDATA[Trav and Bruce related how their game sessions at Gencon went.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cdrx75/episode_237_tts_podcast_2014_post_gencon_part1.mp3" length="43513022" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Trav and Bruce related how their game sessions at Gencon went.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2719</itunes:duration>
                                    </item>
    <item>
        <title>Episode 236:  Splitting Up the Party and Party Discord part 2</title>
        <itunes:title>Episode 236:  Splitting Up the Party and Party Discord part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-235-splitting-up-the-party-and-party-discord-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-235-splitting-up-the-party-and-party-discord-part-2/#comments</comments>        <pubDate>Sun, 17 Aug 2014 23:11:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-235-splitting-up-the-party-and-party-discord-part-2/</guid>
                                    <description><![CDATA[We moving on to Party Discord]]></description>
                                                            <content:encoded><![CDATA[We moving on to Party Discord]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/s9uyxa/episode_236_tts_podcast_splitting_the_party_part2.mp3" length="40580203" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We moving on to Party Discord]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2536</itunes:duration>
                                    </item>
    <item>
        <title>Episode 235:  Splitting Up the Party and Party Discord</title>
        <itunes:title>Episode 235:  Splitting Up the Party and Party Discord</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-235-splitting-up-the-party-and-party-discord/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-235-splitting-up-the-party-and-party-discord/#comments</comments>        <pubDate>Sun, 10 Aug 2014 21:08:57 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-235-splitting-up-the-party-and-party-discord/</guid>
                                    <description><![CDATA[This week we discuss what to do when the party splits up during an adventure.  How to keep it from happening, How to mitigate the results.  When does it make sense to split the party.]]></description>
                                                            <content:encoded><![CDATA[This week we discuss what to do when the party splits up during an adventure.  How to keep it from happening, How to mitigate the results.  When does it make sense to split the party.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/26fpmw/episode_235_tts_podcast_splitting_the_party_part1.mp3" length="44229822" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss what to do when the party splits up during an adventure.  How to keep it from happening, How to mitigate the results.  When does it make sense to split the party.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2764</itunes:duration>
                                    </item>
    <item>
        <title>Episode 234: B13 Beyond Borders Pt 2</title>
        <itunes:title>Episode 234: B13 Beyond Borders Pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-234-b13-beyond-borders-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-234-b13-beyond-borders-pt-2/#comments</comments>        <pubDate>Mon, 04 Aug 2014 00:43:11 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-234-b13-beyond-borders-pt-2/</guid>
                                    <description><![CDATA[This week we finish up talking about how Bureau agents handle getting across borders to hunt down the nasties of the night.]]></description>
                                                            <content:encoded><![CDATA[This week we finish up talking about how Bureau agents handle getting across borders to hunt down the nasties of the night.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ket9xu/Episode234.mp3" length="51289607" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish up talking about how Bureau agents handle getting across borders to hunt down the nasties of the night.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3205</itunes:duration>
                                    </item>
    <item>
        <title>Fringeworthy Actual Play 2014-07-27</title>
        <itunes:title>Fringeworthy Actual Play 2014-07-27</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-07-27/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-07-27/#comments</comments>        <pubDate>Mon, 28 Jul 2014 23:32:42 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-07-27/</guid>
                                    <description><![CDATA[Sakura and Phillip hear many legends of the Great Dog of the Mountain and begin their search.  Too bad they almost burn down the mountain.]]></description>
                                                            <content:encoded><![CDATA[Sakura and Phillip hear many legends of the Great Dog of the Mountain and begin their search.  Too bad they almost burn down the mountain.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x67h4f/tts_podcast_ap_fw_2014_07_27.mp3" length="105153434" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sakura and Phillip hear many legends of the Great Dog of the Mountain and begin their search.  Too bad they almost burn down the mountain.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>12600</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Fringeworthy Actual Play 2014-07-27</media:title></media:content>    </item>
    <item>
        <title>Episode 233: B13 Beyond Borders</title>
        <itunes:title>Episode 233: B13 Beyond Borders</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-233-b13-beyond-borders/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-233-b13-beyond-borders/#comments</comments>        <pubDate>Mon, 28 Jul 2014 00:49:04 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-233-b13-beyond-borders/</guid>
                                    <description><![CDATA[This week the team talks about how Bureau agents handle getting across borders to hunt down the nasties of the night.]]></description>
                                                            <content:encoded><![CDATA[This week the team talks about how Bureau agents handle getting across borders to hunt down the nasties of the night.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/udfqze/Episode233.mp3" length="39870555" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week the team talks about how Bureau agents handle getting across borders to hunt down the nasties of the night.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2491</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 233: B13 Beyond Borders</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_07_21</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_07_21</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_21/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_21/#comments</comments>        <pubDate>Wed, 23 Jul 2014 00:45:23 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_21/</guid>
                                    <description><![CDATA[The mystery man's identity is revealed.  Officer dan throws down with the head of the Lizard Woods institute.  The monster is unleashed.]]></description>
                                                            <content:encoded><![CDATA[The mystery man's identity is revealed.  Officer dan throws down with the head of the Lizard Woods institute.  The monster is unleashed.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hqz8sg/tts_podcast_ap_hhh_2014_07_21.mp3" length="79515399" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The mystery man's identity is revealed.  Officer dan throws down with the head of the Lizard Woods institute.  The monster is unleashed.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>10800</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_07_21</media:title></media:content>    </item>
    <item>
        <title>Episode 232:  Fringe Weather</title>
        <itunes:title>Episode 232:  Fringe Weather</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-232-fringe/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-232-fringe/#comments</comments>        <pubDate>Sun, 20 Jul 2014 20:36:50 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-232-fringe/</guid>
                                    <description><![CDATA[Sorry about no episode last week.  Miscommunication in our team.
This week we discuss how Fringe Weather works and the very interesting possibility that it might be intentional.  If so, how could that affect your campaign.
]]></description>
                                                            <content:encoded><![CDATA[Sorry about no episode last week.  Miscommunication in our team.<br>
This week we discuss how Fringe Weather works and the very interesting possibility that it might be intentional.  If so, how could that affect your campaign.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z6uwyb/episode_232_tts_podcast_fringe_weather.mp3" length="54228660" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry about no episode last week.  Miscommunication in our team.This week we discuss how Fringe Weather works and the very interesting possibility that it might be intentional.  If so, how could that affect your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3120</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 232:  Fringe Weather</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_07_15</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_07_15</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_15/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_15/#comments</comments>        <pubDate>Sat, 19 Jul 2014 17:51:14 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_15/</guid>
                                    <description><![CDATA[After a big welcome home party, they must decide their next steps.  What is to be done about the smart dinos, if anything.]]></description>
                                                            <content:encoded><![CDATA[After a big welcome home party, they must decide their next steps.  What is to be done about the smart dinos, if anything.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uif4t9/tts_podcast_ap_HHH_2014_07_15.mp3" length="84940799" type="audio/mpeg"/>
        <itunes:summary><![CDATA[After a big welcome home party, they must decide their next steps.  What is to be done about the smart dinos, if anything.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>180</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_07_15</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_07_01</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_07_01</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_01/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_01/#comments</comments>        <pubDate>Sat, 19 Jul 2014 17:49:53 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_07_01/</guid>
                                    <description><![CDATA[Battle royal against dinos and the team makes it home.]]></description>
                                                            <content:encoded><![CDATA[Battle royal against dinos and the team makes it home.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ac8iys/tts_podcast_ap_HHH_2014_07_01.mp3" length="78916126" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Battle royal against dinos and the team makes it home.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>180</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_07_01</media:title></media:content>    </item>
    <item>
        <title>Episode 231:  Pangolisk  Elp!  Elp! part 2</title>
        <itunes:title>Episode 231:  Pangolisk  Elp!  Elp! part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-230-pangolisk-elp-elp-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-230-pangolisk-elp-elp-part-2/#comments</comments>        <pubDate>Sun, 06 Jul 2014 23:55:05 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-230-pangolisk-elp-elp-part-2/</guid>
                                    <description><![CDATA[We finish our discussion of the new Fringeworthy race, the Pangolisk	]]></description>
                                                            <content:encoded><![CDATA[We finish our discussion of the new Fringeworthy race, the Pangolisk	]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rfb2y3/episode_231_tts_podcast_Pangolisk_part2.mp3" length="37761904" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our discussion of the new Fringeworthy race, the Pangolisk	]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2360</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 231:  Pangolisk  Elp!  Elp! part 2</media:title></media:content>    </item>
    <item>
        <title>Fringeworthy Actual Play 2014-06-29</title>
        <itunes:title>Fringeworthy Actual Play 2014-06-29</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-06-29/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-06-29/#comments</comments>        <pubDate>Tue, 01 Jul 2014 17:10:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-06-29/</guid>
                                    <description><![CDATA[Sorry but we lost the episode between the last one.  But we get into Queen Lavanya's kingdom after a few false starts.]]></description>
                                                            <content:encoded><![CDATA[Sorry but we lost the episode between the last one.  But we get into Queen Lavanya's kingdom after a few false starts.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nt87fz/tts_podcast_ap_fw_2014_06_29.mp3" length="97808926" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry but we lost the episode between the last one.  But we get into Queen Lavanya's kingdom after a few false starts.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>12226</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Fringeworthy Actual Play 2014-06-29</media:title></media:content>    </item>
    <item>
        <title>Episode 230:  Pangolisk  Elp!  Elp!</title>
        <itunes:title>Episode 230:  Pangolisk  Elp!  Elp!</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-230-pangolisk-elp-elp/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-230-pangolisk-elp-elp/#comments</comments>        <pubDate>Mon, 30 Jun 2014 00:21:55 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-230-pangolisk-elp-elp/</guid>
                                    <description><![CDATA[This week we discuss one of the new Fringeworthy races:  The Pangolisk.  These engineered creatures are a cute as they were useful.]]></description>
                                                            <content:encoded><![CDATA[This week we discuss one of the new Fringeworthy races:  The Pangolisk.  These engineered creatures are a cute as they were useful.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/75nqej/episode_230_tts_podcast_Pangolisk_part1.mp3" length="53619275" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss one of the new Fringeworthy races:  The Pangolisk.  These engineered creatures are a cute as they were useful.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3351</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 230:  Pangolisk  Elp!  Elp!</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_06_24</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_06_24</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_24/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_24/#comments</comments>        <pubDate>Fri, 27 Jun 2014 15:12:16 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_24/</guid>
                                    <description><![CDATA[A flaming, electrified, dino battle royale.
The combined group is forced to flee the outpost and make a forced march back to the Carnegie Mellon compound
They discover a very useful location and a lot more questions.]]></description>
                                                            <content:encoded><![CDATA[A flaming, electrified, dino battle royale.<br>
The combined group is forced to flee the outpost and make a forced march back to the Carnegie Mellon compound<br>
They discover a very useful location and a lot more questions.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r9amy2/tts_podcast_ap_HHH_2014_06_24.mp3" length="73713161" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A flaming, electrified, dino battle royale.The combined group is forced to flee the outpost and make a forced march back to the Carnegie Mellon compoundThey discover a very useful location and a lot more questions.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>9214</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_06_24</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_06_17</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_06_17</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_17/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_17/#comments</comments>        <pubDate>Mon, 23 Jun 2014 17:38:45 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_17/</guid>
                                    <description><![CDATA[Tinkerman Transport inc, gets to Lizard Woods and the mystery of the bloody lab coat.
]]></description>
                                                            <content:encoded><![CDATA[Tinkerman Transport inc, gets to Lizard Woods and the mystery of the bloody lab coat.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ndmkhf/tts_podcast_ap_HHH_2014_06_17.mp3" length="96153808" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Tinkerman Transport inc, gets to Lizard Woods and the mystery of the bloody lab coat.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>336019</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_06_17</media:title></media:content>    </item>
    <item>
        <title>Episode 229:  Canon part 2</title>
        <itunes:title>Episode 229:  Canon part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-229-canon-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-229-canon-part-2/#comments</comments>        <pubDate>Sun, 22 Jun 2014 23:54:43 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-229-canon-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of playing with other's intellectual property.
]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of playing with other's intellectual property.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v324hq/episode_229_tts_podcast_canon_part2.mp3" length="48794772" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of playing with other's intellectual property.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3049</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 229:  Canon part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 228:  Living with Canon part 1</title>
        <itunes:title>Episode 228:  Living with Canon part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-228-living-with-canon-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-228-living-with-canon-part-1/#comments</comments>        <pubDate>Sun, 15 Jun 2014 23:33:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-228-living-with-canon-part-1/</guid>
                                    <description><![CDATA[This week Trav helps us to understand what makes up the canon of an intellectual property and what we can do with it.  When are we violating canon and where we are extending it.
]]></description>
                                                            <content:encoded><![CDATA[This week Trav helps us to understand what makes up the canon of an intellectual property and what we can do with it.  When are we violating canon and where we are extending it.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/27p8jv/episode_228_tts_podcast_canon_part1.mp3" length="44340163" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Trav helps us to understand what makes up the canon of an intellectual property and what we can do with it.  When are we violating canon and where we are extending it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2771</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 228:  Living with Canon part 1</media:title></media:content>    </item>
    <item>
        <title>episode 227: Star Platforms in Fringeworthy part 2</title>
        <itunes:title>episode 227: Star Platforms in Fringeworthy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-227-star-platforms-in-fringeworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-227-star-platforms-in-fringeworthy-part-2/#comments</comments>        <pubDate>Sun, 08 Jun 2014 23:55:16 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-227-star-platforms-in-fringeworthy-part-2/</guid>
                                    <description><![CDATA[as promised we return to a full blown delve into one of the most unknown areas of the Fringeworthy Game - star platforms.  We know they go to nearby stars, but WHY!!!!]]></description>
                                                            <content:encoded><![CDATA[as promised we return to a full blown delve into one of the most unknown areas of the Fringeworthy Game - star platforms.  We know they go to nearby stars, but WHY!!!!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4en2tv/episode_227_tts_podcast_star_platforms_part2.mp3" length="57491667" type="audio/mpeg"/>
        <itunes:summary><![CDATA[as promised we return to a full blown delve into one of the most unknown areas of the Fringeworthy Game - star platforms.  We know they go to nearby stars, but WHY!!!!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3593</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">episode 227: Star Platforms in Fringeworthy part 2</media:title></media:content>    </item>
    <item>
        <title>What's new Tri Tac Games 2014-05-28</title>
        <itunes:title>What's new Tri Tac Games 2014-05-28</itunes:title>
        <link>https://tritacsystems.podbean.com/e/whats-new-tri-tac-games-2014-05-28/</link>
                    <comments>https://tritacsystems.podbean.com/e/whats-new-tri-tac-games-2014-05-28/#comments</comments>        <pubDate>Sun, 08 Jun 2014 19:53:22 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/whats-new-tri-tac-games-2014-05-28/</guid>
                                    <description><![CDATA[More info on Origins including a new product that will premiere there.  Be sure to check out Trav's games at Gencon.]]></description>
                                                            <content:encoded><![CDATA[More info on Origins including a new product that will premiere there.  Be sure to check out Trav's games at Gencon.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4md9i8/tts_podcast_news_from_tritacgames_2014_05_28.mp3" length="11896918" type="audio/mpeg"/>
        <itunes:summary><![CDATA[More info on Origins including a new product that will premiere there.  Be sure to check out Trav's games at Gencon.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>720</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">What&#039;s new Tri Tac Games 2014-05-28</media:title></media:content>    </item>
    <item>
        <title>What's new Tri Tac Games 2014-05-14</title>
        <itunes:title>What's new Tri Tac Games 2014-05-14</itunes:title>
        <link>https://tritacsystems.podbean.com/e/whats-new-tri-tac-games-2014-05-14/</link>
                    <comments>https://tritacsystems.podbean.com/e/whats-new-tri-tac-games-2014-05-14/#comments</comments>        <pubDate>Sun, 08 Jun 2014 19:50:34 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/whats-new-tri-tac-games-2014-05-14/</guid>
                                    <description><![CDATA[News just in time for origins of what tri tac is doing there and at other conventions.]]></description>
                                                            <content:encoded><![CDATA[News just in time for origins of what tri tac is doing there and at other conventions.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z5w7qb/tts_podcast_whats_new_tritac_2014-05-14.mp3" length="23156320" type="audio/mpeg"/>
        <itunes:summary><![CDATA[News just in time for origins of what tri tac is doing there and at other conventions.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1320</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">What&#039;s new Tri Tac Games 2014-05-14</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_06_03</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_06_03</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_03/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_03/#comments</comments>        <pubDate>Wed, 04 Jun 2014 22:05:06 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_06_03/</guid>
                                    <description><![CDATA[Everyone survived the night.  Zak almost takes a dirt nap.]]></description>
                                                            <content:encoded><![CDATA[Everyone survived the night.  Zak almost takes a dirt nap.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/efxzu4/tts_podcast_ap_hhh_2014_06_03.mp3" length="161469752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Everyone survived the night.  Zak almost takes a dirt nap.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>10091</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_06_03</media:title></media:content>    </item>
    <item>
        <title>Fringeworthy Actual Play 2014-06-01</title>
        <itunes:title>Fringeworthy Actual Play 2014-06-01</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-06-01/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-06-01/#comments</comments>        <pubDate>Wed, 04 Jun 2014 22:03:19 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-actual-play-2014-06-01/</guid>
                                    <description><![CDATA[The battle for the kingdom comes to a close.]]></description>
                                                            <content:encoded><![CDATA[The battle for the kingdom comes to a close.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y4ktcj/tts_podcast_ap_fw_2014_06_01.mp3" length="219673912" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The battle for the kingdom comes to a close.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>13729</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Fringeworthy Actual Play 2014-06-01</media:title></media:content>    </item>
    <item>
        <title>episode 226:  Star Platforms in Fringeworthy part 1</title>
        <itunes:title>episode 226:  Star Platforms in Fringeworthy part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-226-star-platforms-in-fringeworthy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-226-star-platforms-in-fringeworthy-part-1/#comments</comments>        <pubDate>Mon, 02 Jun 2014 00:27:47 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-226-star-platforms-in-fringeworthy-part-1/</guid>
                                    <description><![CDATA[as promised we return to a full blown delve into one of the most unknown areas of the Fringeworthy Game - star platforms.  We know they go to nearby stars, but WHY!!!!

]]></description>
                                                            <content:encoded><![CDATA[as promised we return to a full blown delve into one of the most unknown areas of the Fringeworthy Game - star platforms.  We know they go to nearby stars, but WHY!!!!<br>
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5ge2qm/episode_226_tts_podcast_star_platforms_part1.mp3" length="59606541" type="audio/mpeg"/>
        <itunes:summary><![CDATA[as promised we return to a full blown delve into one of the most unknown areas of the Fringeworthy Game - star platforms.  We know they go to nearby stars, but WHY!!!!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3725</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">episode 226:  Star Platforms in Fringeworthy part 1</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_05_26</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_05_26</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_05_26/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_05_26/#comments</comments>        <pubDate>Thu, 29 May 2014 18:42:39 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_05_26/</guid>
                                    <description><![CDATA[Officer dan lays the smack down on butcher boy's henchman after he dreams that he gets the smack down himself.
The team finally gets to the big party they've been promised.  
Officer dan puts the team at risk by throwing down the gantlet to butcher boy.
]]></description>
                                                            <content:encoded><![CDATA[Officer dan lays the smack down on butcher boy's henchman after he dreams that he gets the smack down himself.<br>
The team finally gets to the big party they've been promised.  <br>
Officer dan puts the team at risk by throwing down the gantlet to butcher boy.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k72i6g/hhh_ap_2014_05_26.mp3" length="176184005" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Officer dan lays the smack down on butcher boy's henchman after he dreams that he gets the smack down himself.The team finally gets to the big party they've been promised.  Officer dan puts the team at risk by throwing down the gantlet to butcher boy.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11011</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_05_26</media:title></media:content>    </item>
    <item>
        <title>Episode 225: D&amp;amp;D 40th year Retrospective at Timegate 2014</title>
        <itunes:title>Episode 225: D&amp;amp;D 40th year Retrospective at Timegate 2014</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-224-dd-40th-year-retrospective-at-timegate-2014/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-224-dd-40th-year-retrospective-at-timegate-2014/#comments</comments>        <pubDate>Sun, 25 May 2014 18:01:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-224-dd-40th-year-retrospective-at-timegate-2014/</guid>
                                    <description><![CDATA[Join your host, Bruce Sheffer and other grey and not-so-grey beards as we talk about the years of D&D playing we've enjoyed.  Moderated by Ted Skirvin.  In order of appearance:  Ted Skirvin, Steve Brailsford, Adam Throne, Carter Maddox, Bruce Sheffer.
We'll be returning to our regular fare next week with an exploration of the Star Portals in Fringeworthy.]]></description>
                                                            <content:encoded><![CDATA[Join your host, Bruce Sheffer and other grey and not-so-grey beards as we talk about the years of D&D playing we've enjoyed.  Moderated by Ted Skirvin.  In order of appearance:  Ted Skirvin, Steve Brailsford, Adam Throne, Carter Maddox, Bruce Sheffer.<br>
We'll be returning to our regular fare next week with an exploration of the Star Portals in Fringeworthy.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8angpb/episode_224_tts_podcast_TIMEGAME_2014_D_AND_D_RETROSPECTIVE.mp3" length="54970119" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Join your host, Bruce Sheffer and other grey and not-so-grey beards as we talk about the years of D&D playing we've enjoyed.  Moderated by Ted Skirvin.  In order of appearance:  Ted Skirvin, Steve Brailsford, Adam Throne, Carter Maddox, Bruce Sheffer.We'll be returning to our regular fare next week with an exploration of the Star Portals in Fringeworthy.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3470</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 225: D&amp;amp;D 40th year Retrospective at Timegate 2014</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_05_22</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_05_22</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_05_22/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_05_22/#comments</comments>        <pubDate>Fri, 23 May 2014 12:23:03 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-2014_05_22/</guid>
                                    <description><![CDATA[we skipped last week's episode because it was a lot of busy work.  So we get right back into the game with a visit to Hinterpol, the only trans environ police and investigation agency.  Yes there will be grenades!]]></description>
                                                            <content:encoded><![CDATA[we skipped last week's episode because it was a lot of busy work.  So we get right back into the game with a visit to Hinterpol, the only trans environ police and investigation agency.  Yes there will be grenades!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sztabh/tts_podcast_ap_hhh_2014_05_22.mp3" length="202201546" type="audio/mpeg"/>
        <itunes:summary><![CDATA[we skipped last week's episode because it was a lot of busy work.  So we get right back into the game with a visit to Hinterpol, the only trans environ police and investigation agency.  Yes there will be grenades!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>12637</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_05_22</media:title></media:content>    </item>
    <item>
        <title>Episode 224: Live Play at Dragon*Con - Part 2</title>
        <itunes:title>Episode 224: Live Play at Dragon*Con - Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-223-live-play-at-dragoncon-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-223-live-play-at-dragoncon-part-2/#comments</comments>        <pubDate>Wed, 21 May 2014 23:02:44 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-223-live-play-at-dragoncon-part-2/</guid>
                                    <description><![CDATA[Bruce ran a game at Dragon*Con 2013 and Blix not only played in it, he recorded it!]]></description>
                                                            <content:encoded><![CDATA[Bruce ran a game at Dragon*Con 2013 and Blix not only played in it, he recorded it!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uxjyre/Episode223.mp3" length="73587078" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Bruce ran a game at Dragon*Con 2013 and Blix not only played in it, he recorded it!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6132</itunes:duration>
        <itunes:season>1</itunes:season>
        <itunes:episode>66</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 224: Live Play at Dragon*Con - Part 2</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 5/6/2014</title>
        <itunes:title>Hard Wired Hinterland Actual play 5/6/2014</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-562014/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-562014/#comments</comments>        <pubDate>Mon, 12 May 2014 23:49:22 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-562014/</guid>
                                    <description><![CDATA[This week I throw a lot of side quests at the crew but they avoid them all to get the band back together.
]]></description>
                                                            <content:encoded><![CDATA[This week I throw a lot of side quests at the crew but they avoid them all to get the band back together.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rae5y7/tts_podcast_ap_hhh_2014_05_06.mp3" length="89775959" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week I throw a lot of side quests at the crew but they avoid them all to get the band back together.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11221</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 5/6/2014</media:title></media:content>    </item>
    <item>
        <title>Episode 223: Live Play at Dragon*Con - Part 1</title>
        <itunes:title>Episode 223: Live Play at Dragon*Con - Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-223-live-play-at-dragoncon-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-223-live-play-at-dragoncon-part-1/#comments</comments>        <pubDate>Mon, 12 May 2014 06:25:45 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-223-live-play-at-dragoncon-part-1/</guid>
                                    <description><![CDATA[Bruce ran a game at Dragon*Con 2013 and Blix not only played in it, he recorded it!]]></description>
                                                            <content:encoded><![CDATA[Bruce ran a game at Dragon*Con 2013 and Blix not only played in it, he recorded it!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uxjyre/Episode223.mp3" length="73587078" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Bruce ran a game at Dragon*Con 2013 and Blix not only played in it, he recorded it!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6132</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 223: Live Play at Dragon*Con - Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 222: Westerns part 2</title>
        <itunes:title>Episode 222: Westerns part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-222-westerns-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-222-westerns-part-2/#comments</comments>        <pubDate>Sun, 04 May 2014 23:32:38 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-222-westerns-part-2/</guid>
                                    <description><![CDATA[We conclude our discussion of what makes a western and how to include western themed and flavored adventures in your campaign.
]]></description>
                                                            <content:encoded><![CDATA[We conclude our discussion of what makes a western and how to include western themed and flavored adventures in your campaign.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9ygeai/episode_222_tts_podcast_westerns_pt2.mp3" length="55784304" type="audio/mpeg"/>
        <itunes:summary>Gaming on the Frontier podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.</itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3486</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 222: Westerns part 2</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 4/29/2014</title>
        <itunes:title>Hard Wired Hinterland Actual play 4/29/2014</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-4292014/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-4292014/#comments</comments>        <pubDate>Thu, 01 May 2014 00:50:35 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-4292014/</guid>
                                    <description><![CDATA[Officer Dan gets an inkling of what is in the mysterious book he found on the body in his hotel room ]]></description>
                                                            <content:encoded><![CDATA[Officer Dan gets an inkling of what is in the mysterious book he found on the body in his hotel room ]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zm3ng6/tts_podcast_ap_hhh_2014_04_29.mp3" length="103607692" type="audio/mpeg"/>
        <itunes:summary>Gaming on the Frontier podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.</itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>12950</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 4/29/2014</media:title></media:content>    </item>
    <item>
        <title>Episode 221:  The western setting and Genre part 1</title>
        <itunes:title>Episode 221:  The western setting and Genre part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-221-the-western-setting-and-genre-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-221-the-western-setting-and-genre-part-1/#comments</comments>        <pubDate>Sun, 27 Apr 2014 23:46:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-221-the-western-setting-and-genre-part-1/</guid>
                                    <description><![CDATA[This week we begin our discussion of what makes a western and what works in a roleplaying game.
]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion of what makes a western and what works in a roleplaying game.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rxhq7e/episode_221_tts_podcast_westerns_pt1.mp3" length="59781665" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion of what makes a western and what works in a roleplaying game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3746</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 221:  The western setting and Genre part 1</media:title></media:content>    </item>
    <item>
        <title>Actual Play: Hard Wired Hinterland 2014_04_22</title>
        <itunes:title>Actual Play: Hard Wired Hinterland 2014_04_22</itunes:title>
        <link>https://tritacsystems.podbean.com/e/actual-play-hard-wired-hinterland-2014_04_22/</link>
                    <comments>https://tritacsystems.podbean.com/e/actual-play-hard-wired-hinterland-2014_04_22/#comments</comments>        <pubDate>Wed, 23 Apr 2014 22:49:03 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/actual-play-hard-wired-hinterland-2014_04_22/</guid>
                                    <description><![CDATA[We continue our adventures in the New Pittsburgh Environ of the Hard Wired Hinterland.  Ben Rieher and Natasha have turned blue from the spray of the bioreactor blowing up.  Dan and Silas are trying to beat the law in New Pittsburgh.  A might storm blows in.  And why do guys keep dying around Dan?]]></description>
                                                            <content:encoded><![CDATA[We continue our adventures in the New Pittsburgh Environ of the Hard Wired Hinterland.  Ben Rieher and Natasha have turned blue from the spray of the bioreactor blowing up.  Dan and Silas are trying to beat the law in New Pittsburgh.  A might storm blows in.  And why do guys keep dying around Dan?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/73tswh/tts_podcast_ap_hhh_2014_04_22.mp3" length="82980779" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our adventures in the New Pittsburgh Environ of the Hard Wired Hinterland.  Ben Rieher and Natasha have turned blue from the spray of the bioreactor blowing up.  Dan and Silas are trying to beat the law in New Pittsburgh.  A might storm blows in.  And why do guys keep dying around Dan?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>10372</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Actual Play: Hard Wired Hinterland 2014_04_22</media:title></media:content>    </item>
    <item>
        <title>Actual Play: Fringeworthy 2014_04_20</title>
        <itunes:title>Actual Play: Fringeworthy 2014_04_20</itunes:title>
        <link>https://tritacsystems.podbean.com/e/actual-play-fringeworthy-2014_04_20/</link>
                    <comments>https://tritacsystems.podbean.com/e/actual-play-fringeworthy-2014_04_20/#comments</comments>        <pubDate>Tue, 22 Apr 2014 19:09:52 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/actual-play-fringeworthy-2014_04_20/</guid>
                                    <description><![CDATA[We jump right into the middle of a Fringeworthy adventure in the late campaign model.  The explorers are on a world set in a fantasy India or Arabia with much court intrigue.]]></description>
                                                            <content:encoded><![CDATA[We jump right into the middle of a Fringeworthy adventure in the late campaign model.  The explorers are on a world set in a fantasy India or Arabia with much court intrigue.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fc3aps/tts_podcast_ap_fw_20140420.mp3" length="218870177" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We jump right into the middle of a Fringeworthy adventure in the late campaign model.  The explorers are on a world set in a fantasy India or Arabia with much court intrigue.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>13800</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Actual Play: Fringeworthy 2014_04_20</media:title></media:content>    </item>
    <item>
        <title>Actual Play: Hard Wired Hinterland 2014-04-17</title>
        <itunes:title>Actual Play: Hard Wired Hinterland 2014-04-17</itunes:title>
        <link>https://tritacsystems.podbean.com/e/actual-play-hard-wired-hinterland-2014-04-17/</link>
                    <comments>https://tritacsystems.podbean.com/e/actual-play-hard-wired-hinterland-2014-04-17/#comments</comments>        <pubDate>Tue, 22 Apr 2014 14:36:07 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/actual-play-hard-wired-hinterland-2014-04-17/</guid>
                                    <description><![CDATA[we continue our adventures in the Hard Wired Hinterland]]></description>
                                                            <content:encoded><![CDATA[we continue our adventures in the Hard Wired Hinterland]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gnjfmt/tts_podcast_ap_hhh_2014_04_17.mp3" length="123626474" type="audio/mpeg"/>
        <itunes:summary><![CDATA[we continue our adventures in the Hard Wired Hinterland]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7726</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Actual Play: Hard Wired Hinterland 2014-04-17</media:title></media:content>    </item>
    <item>
        <title>Episode 220: Tools for Better GMing - Part 2</title>
        <itunes:title>Episode 220: Tools for Better GMing - Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-220-tools-for-better-gming-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-220-tools-for-better-gming-part-2/#comments</comments>        <pubDate>Sun, 20 Apr 2014 23:00:10 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-220-tools-for-better-gming-part-2/</guid>
                                    <description><![CDATA[The team finishes their talk about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media.
Subscribe to our YouTube channel: <a href='http://www.youtube.com/user/TriTacGames'>Tri Tac Games</a>]]></description>
                                                            <content:encoded><![CDATA[The team finishes their talk about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media.<br>
Subscribe to our YouTube channel: <a href='http://www.youtube.com/user/TriTacGames'>Tri Tac Games</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wirue3/Ep219GMToolsPart2.mp3" length="58087995" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The team finishes their talk about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media.Subscribe to our YouTube channel: Tri Tac Games]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3638</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 220: Tools for Better GMing - Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 219: Tools for Better GMing Part 1</title>
        <itunes:title>Episode 219: Tools for Better GMing Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-219-tools-for-better-gming-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-219-tools-for-better-gming-part-1/#comments</comments>        <pubDate>Sun, 13 Apr 2014 23:08:02 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-219-tools-for-better-gming-part-1/</guid>
                                    <description><![CDATA[The team talks about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media.
Subscribe to our YouTube channel: <a href='http://www.youtube.com/user/TriTacGames'>Tri Tac Games!</a>]]></description>
                                                            <content:encoded><![CDATA[The team talks about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media.<br>
Subscribe to our YouTube channel: <a href='http://www.youtube.com/user/TriTacGames'>Tri Tac Games!</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5wvrb8/Ep219GMToolsPart1.mp3" length="59257289" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The team talks about how to make your game better using new resources. Everything from physical to virtual to multimedia to social media.Subscribe to our YouTube channel: Tri Tac Games!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3712</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 219: Tools for Better GMing Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 218:  Power Centers 2 part 3</title>
        <itunes:title>Episode 218:  Power Centers 2 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-218-power-centers-2-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-218-power-centers-2-part-3/#comments</comments>        <pubDate>Sun, 06 Apr 2014 23:55:39 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-218-power-centers-2-part-3/</guid>
                                    <description><![CDATA[This week we finish offering examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths.  Trav presents his power center:  the Kanedians.]]></description>
                                                            <content:encoded><![CDATA[This week we finish offering examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths.  Trav presents his power center:  the Kanedians.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3za7pq/episode_218_tts_podcast_power_centers_2_part3.mp3" length="53692000" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish offering examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths.  Trav presents his power center:  the Kanedians.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3300</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 218:  Power Centers 2 part 3</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 4/1/2014</title>
        <itunes:title>Hard Wired Hinterland Actual play 4/1/2014</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-412014/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-412014/#comments</comments>        <pubDate>Wed, 02 Apr 2014 11:01:24 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play-412014/</guid>
                                    <description><![CDATA[A bonus episode with a 3 hour session of Hardwired Hinterland.
Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.com
Our cast:
Officer Dan McCoy - mall cop turned pilotBen Reiher - army corp of engineersProfessor Silas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the island, Little KievNatasha - Ben's non-hero girlfriend

]]></description>
                                                            <content:encoded><![CDATA[A bonus episode with a 3 hour session of Hardwired Hinterland.<br>
Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.com<br>
Our cast:<br>
Officer Dan McCoy - mall cop turned pilotBen Reiher - army corp of engineersProfessor Silas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the island, Little KievNatasha - Ben's non-hero girlfriend<br>
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8k6v7m/tts_podcast_ap_hhh_2014_04_01.mp3" length="89968430" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A bonus episode with a 3 hour session of Hardwired Hinterland.Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.comOur cast:Officer Dan McCoy - mall cop turned pilotBen Reiher - army corp of engineersProfessor Silas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the island, Little KievNatasha - Ben's non-hero girlfriend]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11127</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 4/1/2014</media:title></media:content>    </item>
    <item>
        <title>Episode 217:  Power Centers 2 part 2</title>
        <itunes:title>Episode 217:  Power Centers 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-217-power-centers-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-217-power-centers-2-part-2/#comments</comments>        <pubDate>Sun, 30 Mar 2014 23:09:02 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-217-power-centers-2-part-2/</guid>
                                    <description><![CDATA[This week we continue to offer examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths.
]]></description>
                                                            <content:encoded><![CDATA[This week we continue to offer examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y9mphx/episode_217_tts_podcast_power_centers_2_part2.mp3" length="46574573" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to offer examples of civilizations or powerful groups your IDET explorers may run into on the Fringepaths.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2910</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 217:  Power Centers 2 part 2</media:title></media:content>    </item>
    <item>
        <title>Hard Wired Hinterland Actual play 2014_03_25</title>
        <itunes:title>Hard Wired Hinterland Actual play 2014_03_25</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play/</link>
                    <comments>https://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play/#comments</comments>        <pubDate>Sun, 30 Mar 2014 22:40:29 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hard-wired-hinterland-actual-play/</guid>
                                    <description><![CDATA[A bonus episode with a 3 hour session of Hard Wired Hinterland.  
Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.com
Our cast:
Officer Dan - mall cop turned pilotBen Reiher - army corp of engineersSilas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the island, Little KievNatasha - Ben's girlfriend who was abducted by wildmen and is about to be sacrificed to their god, a futuristic bio-reactor in the middle of the forest.
I know I'm dropping you right into this, but David, the player for Zach missed last session so he gets brought up to speed and so do you.
]]></description>
                                                            <content:encoded><![CDATA[A bonus episode with a 3 hour session of Hard Wired Hinterland.  <br>
Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.com<br>
Our cast:<br>
Officer Dan - mall cop turned pilotBen Reiher - army corp of engineersSilas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the island, Little KievNatasha - Ben's girlfriend who was abducted by wildmen and is about to be sacrificed to their god, a futuristic bio-reactor in the middle of the forest.<br>
I know I'm dropping you right into this, but David, the player for Zach missed last session so he gets brought up to speed and so do you.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/58xgf3/hhh_actual_play_2014_03_25.mp3" length="176325822" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A bonus episode with a 3 hour session of Hard Wired Hinterland.  Please see our previous podcast Tri Tac Games Podcast episodes on the Hardwired Hinterland game for more information on this great game setting or go to TriTacGames.comOur cast:Officer Dan - mall cop turned pilotBen Reiher - army corp of engineersSilas - weird science scientist and inventorZach - Historian who is pretty good with a rapierBig Sambo - intelligent polar bear who used to be the state executioner of the island, Little KievNatasha - Ben's girlfriend who was abducted by wildmen and is about to be sacrificed to their god, a futuristic bio-reactor in the middle of the forest.I know I'm dropping you right into this, but David, the player for Zach missed last session so he gets brought up to speed and so do you.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11020</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Hard Wired Hinterland Actual play 2014_03_25</media:title></media:content>    </item>
    <item>
        <title>Episode 216: Power Centers 2 part 1</title>
        <itunes:title>Episode 216: Power Centers 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-216-power-centers-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-216-power-centers-2-part-1/#comments</comments>        <pubDate>Mon, 24 Mar 2014 00:55:27 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-216-power-centers-2-part-1/</guid>
                                    <description><![CDATA[this week we return to our discussion about fringeworthy power centers:  other cultures on the Fringepaths that IDET may have to challenge.  Each host presents his example of a power center and how IDET will have to deal with it.]]></description>
                                                            <content:encoded><![CDATA[this week we return to our discussion about fringeworthy power centers:  other cultures on the Fringepaths that IDET may have to challenge.  Each host presents his example of a power center and how IDET will have to deal with it.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7wfnvi/episode_216_tts_podcast_power_centers_2_part1.mp3" length="59945088" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we return to our discussion about fringeworthy power centers:  other cultures on the Fringepaths that IDET may have to challenge.  Each host presents his example of a power center and how IDET will have to deal with it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3746</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 216: Power Centers 2 part 1</media:title></media:content>    </item>
    <item>
        <title>episode 215:  Cloisters part 2</title>
        <itunes:title>episode 215:  Cloisters part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-215-cloisters-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-215-cloisters-part-2/#comments</comments>        <pubDate>Sun, 16 Mar 2014 20:31:11 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-215-cloisters-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion/review of the new Tri Tac game, Cloisters.  A post apocalyptic setting for any game system.
We continue our discussion of the interesting survivors and how to deal with them.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion/review of the new Tri Tac game, Cloisters.  A post apocalyptic setting for any game system.<br>
We continue our discussion of the interesting survivors and how to deal with them.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2y74fw/episode_215_tts_podcast_cloisters_part1.mp3" length="68941241" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion/review of the new Tri Tac game, Cloisters.  A post apocalyptic setting for any game system.We continue our discussion of the interesting survivors and how to deal with them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4308</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">episode 215:  Cloisters part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 214:  The apocalypse has a prayer with Cloisters part 1</title>
        <itunes:title>Episode 214:  The apocalypse has a prayer with Cloisters part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-214-the-apocalypse-has-a-prayer-with-cloisters-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-214-the-apocalypse-has-a-prayer-with-cloisters-part-1/#comments</comments>        <pubDate>Sun, 09 Mar 2014 23:52:26 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-214-the-apocalypse-has-a-prayer-with-cloisters-part-1/</guid>
                                    <description><![CDATA[This week we look at Tri Tac's new post apocalypse game, Cloisters.
]]></description>
                                                            <content:encoded><![CDATA[This week we look at Tri Tac's new post apocalypse game, Cloisters.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5ad3mx/episode_214_tts_podcast_cloisters_part1.mp3" length="45067830" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we look at Tri Tac's new post apocalypse game, Cloisters.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2816</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 214:  The apocalypse has a prayer with Cloisters part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 213: Detecting Banes part 2</title>
        <itunes:title>Episode 213: Detecting Banes part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-213-detecting-banes-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-213-detecting-banes-part-2/#comments</comments>        <pubDate>Mon, 03 Mar 2014 22:47:31 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-213-detecting-banes-part-2/</guid>
                                    <description><![CDATA[This week we continue to examine specific examples of supernatural creatures, the medusa sisters and Evil ghosts, for what kinds of banes would hurt or banish them.  Finally we suggest example movies to use for bane detection and just good fun.

]]></description>
                                                            <content:encoded><![CDATA[This week we continue to examine specific examples of supernatural creatures, the medusa sisters and Evil ghosts, for what kinds of banes would hurt or banish them.  Finally we suggest example movies to use for bane detection and just good fun.<br>
<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hbdcit/episode_213_tts_podcast_bane_detection_part2.mp3" length="53742573" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to examine specific examples of supernatural creatures, the medusa sisters and Evil ghosts, for what kinds of banes would hurt or banish them.  Finally we suggest example movies to use for bane detection and just good fun.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3245</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 213: Detecting Banes part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 212:  Bane Detection in Bureau 13</title>
        <itunes:title>Episode 212:  Bane Detection in Bureau 13</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-212-bane-detection-in-bureau-13/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-212-bane-detection-in-bureau-13/#comments</comments>        <pubDate>Mon, 24 Feb 2014 02:21:40 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-212-bane-detection-in-bureau-13/</guid>
                                    <description><![CDATA[We've talked about banes before.  They are the special weaknesses that most supernatural creature have.  Knowing them and how to trigger them can spell the difference between defeating the supernatural threat and being lunch.    This week we begin our discussion on how to detect and deduce these weaknesses.]]></description>
                                                            <content:encoded><![CDATA[We've talked about banes before.  They are the special weaknesses that most supernatural creature have.  Knowing them and how to trigger them can spell the difference between defeating the supernatural threat and being lunch.    This week we begin our discussion on how to detect and deduce these weaknesses.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9d8a7u/episode_212_tts_podcast_bane_detection_part1.mp3" length="51936572" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've talked about banes before.  They are the special weaknesses that most supernatural creature have.  Knowing them and how to trigger them can spell the difference between defeating the supernatural threat and being lunch.    This week we begin our discussion on how to detect and deduce these weaknesses.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3246</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo144x144.jpg" medium="image">
                            <media:title type="html">Episode 212:  Bane Detection in Bureau 13</media:title></media:content>    </item>
    <item>
        <title>Episode 211:  Power Centers part 2</title>
        <itunes:title>Episode 211:  Power Centers part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-210-power-centers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-210-power-centers-part-2/#comments</comments>        <pubDate>Sun, 16 Feb 2014 22:55:03 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-210-power-centers-part-2/</guid>
                                    <description><![CDATA[This week we continue or discussion of how to handle first contact with competing exploration and expansion groups.
]]></description>
                                                            <content:encoded><![CDATA[This week we continue or discussion of how to handle first contact with competing exploration and expansion groups.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6gf6fs/episode_211_tts_podcast_power_centers_1b.mp3" length="51468039" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue or discussion of how to handle first contact with competing exploration and expansion groups.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3216</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 211:  Power Centers part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 210:  Power Centers part 1</title>
        <itunes:title>Episode 210:  Power Centers part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-209-power-centers-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-209-power-centers-part-1/#comments</comments>        <pubDate>Sun, 09 Feb 2014 22:55:08 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-209-power-centers-part-1/</guid>
                                    <description><![CDATA[This week we return to Fringeworthy, although the subject matter is true of all contact with another powerful group.
We explore what happens when you mean a competing exploration and perhaps imperialistic group that may be superior to your own in technology or tactics.
]]></description>
                                                            <content:encoded><![CDATA[This week we return to Fringeworthy, although the subject matter is true of all contact with another powerful group.<br>
We explore what happens when you mean a competing exploration and perhaps imperialistic group that may be superior to your own in technology or tactics.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7ajf5v/episode_210_tts_podcast_power_centers_1a.mp3" length="53810701" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to Fringeworthy, although the subject matter is true of all contact with another powerful group.We explore what happens when you mean a competing exploration and perhaps imperialistic group that may be superior to your own in technology or tactics.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3363</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 210:  Power Centers part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 209:  Resolutions</title>
        <itunes:title>Episode 209:  Resolutions</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-209-resolutions/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-209-resolutions/#comments</comments>        <pubDate>Sun, 02 Feb 2014 22:55:58 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-209-resolutions/</guid>
                                    <description><![CDATA[Wasn't it christmas just last week?  So now we have to make plans for the next year.  How can we make our gaming experience even more awesome than it is playing tri tac games products?]]></description>
                                                            <content:encoded><![CDATA[Wasn't it christmas just last week?  So now we have to make plans for the next year.  How can we make our gaming experience even more awesome than it is playing tri tac games products?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/w2x5/Episode_209_tts_podcast_resolutions.mp3" length="54980986" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Wasn't it christmas just last week?  So now we have to make plans for the next year.  How can we make our gaming experience even more awesome than it is playing tri tac games products?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3436</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 209:  Resolutions</media:title></media:content>    </item>
    <item>
        <title>Episode 208: 2013 Christmas Special Part 2</title>
        <itunes:title>Episode 208: 2013 Christmas Special Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-207-2013-christmas-special-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-207-2013-christmas-special-part-2/#comments</comments>        <pubDate>Sun, 26 Jan 2014 22:55:09 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-207-2013-christmas-special-part-2/</guid>
                                    <description><![CDATA[This week we present part 2 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.]]></description>
                                                            <content:encoded><![CDATA[This week we present part 2 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/27wwxf/Episode208.mp3" length="34861138" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we present part 2 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2841</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 208: 2013 Christmas Special Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 207: 2013 Christmas Special Part 1</title>
        <itunes:title>Episode 207: 2013 Christmas Special Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-207-2013-christmas-special-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-207-2013-christmas-special-part-1/#comments</comments>        <pubDate>Mon, 20 Jan 2014 00:24:45 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-207-2013-christmas-special-part-1/</guid>
                                    <description><![CDATA[This week we present part 1 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.]]></description>
                                                            <content:encoded><![CDATA[This week we present part 1 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/a7xx2q/xmaspt1.mp3" length="42862771" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we present part 1 of the 2013 Christmas episode. We talk about what it would be like to bring back the ultimate technology from the Fringepaths and how that would affect society.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3571</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 207: 2013 Christmas Special Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 206: You might be in over your head part 2</title>
        <itunes:title>Episode 206: You might be in over your head part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-206-you-might-be-in-over-your-head-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-206-you-might-be-in-over-your-head-part-2/#comments</comments>        <pubDate>Wed, 15 Jan 2014 18:27:52 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-206-you-might-be-in-over-your-head-part-2/</guid>
                                    <description><![CDATA[we finish our discussion how to tell if you are biting off more than you can chew and what to do about it.
]]></description>
                                                            <content:encoded><![CDATA[we finish our discussion how to tell if you are biting off more than you can chew and what to do about it.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/92dsdg/episode_206_tts_podcast_you_might_be_in_over_your_head_part2.mp3" length="39371883" type="audio/mpeg"/>
        <itunes:summary><![CDATA[we finish our discussion how to tell if you are biting off more than you can chew and what to do about it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2460</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 206: You might be in over your head part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 205:  You know you are in over your head when... part 1</title>
        <itunes:title>Episode 205:  You know you are in over your head when... part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-205-you-know-you-are-in-over-your-head-when-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-205-you-know-you-are-in-over-your-head-when-part-1/#comments</comments>        <pubDate>Mon, 06 Jan 2014 23:12:25 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-205-you-know-you-are-in-over-your-head-when-part-1/</guid>
                                    <description><![CDATA[Sorry about the missing episode.  We will have the Christmas episode as soon as Peter gets it done.  In the mean time please enjoy these two episode about how to know when you are in over your head and what to do about it.
]]></description>
                                                            <content:encoded><![CDATA[Sorry about the missing episode.  We will have the Christmas episode as soon as Peter gets it done.  In the mean time please enjoy these two episode about how to know when you are in over your head and what to do about it.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ar5var/episode_205_tts_podcast_you_might_be_in_over_your_head_part1.mp3" length="59203210" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry about the missing episode.  We will have the Christmas episode as soon as Peter gets it done.  In the mean time please enjoy these two episode about how to know when you are in over your head and what to do about it.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3700</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 205:  You know you are in over your head when... part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 204:  Norlanders Part 3</title>
        <itunes:title>Episode 204:  Norlanders Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-204-norlanders-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-204-norlanders-part-3/#comments</comments>        <pubDate>Mon, 23 Dec 2013 01:01:26 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-204-norlanders-part-3/</guid>
                                    <description><![CDATA[This week we conclude our visit with the Norlanders:  A viking culture that was the only one left after a plague eliminated all the rest of the cultures on the planet south of them.
Be watching next week for our Christmas episode!
]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our visit with the Norlanders:  A viking culture that was the only one left after a plague eliminated all the rest of the cultures on the planet south of them.<br>
Be watching next week for our Christmas episode!<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/86r4kv/episode_204_tts_podcast_norlanders_pt3.mp3" length="64888709" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our visit with the Norlanders:  A viking culture that was the only one left after a plague eliminated all the rest of the cultures on the planet south of them.Be watching next week for our Christmas episode!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4057</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 204:  Norlanders Part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 203: Norlanders part 2</title>
        <itunes:title>Episode 203: Norlanders part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-203-norlanders-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-203-norlanders-part-2/#comments</comments>        <pubDate>Tue, 17 Dec 2013 16:36:41 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-203-norlanders-part-2/</guid>
                                    <description><![CDATA[Your faithful editor had a back injury last week so I've not been able to edit the podcast as I would like.  So again a short episode with not much editing.  I'm better now and the episode on sunday should be back to the normal length and quality.]]></description>
                                                            <content:encoded><![CDATA[Your faithful editor had a back injury last week so I've not been able to edit the podcast as I would like.  So again a short episode with not much editing.  I'm better now and the episode on sunday should be back to the normal length and quality.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tzdwj3/episode_203_tts_podcast_norlanders_pt2.mp3" length="27889290" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Your faithful editor had a back injury last week so I've not been able to edit the podcast as I would like.  So again a short episode with not much editing.  I'm better now and the episode on sunday should be back to the normal length and quality.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1743</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 203: Norlanders part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 202:  Norlanders part 1</title>
        <itunes:title>Episode 202:  Norlanders part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-202-norlanders-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-202-norlanders-part-1/#comments</comments>        <pubDate>Mon, 09 Dec 2013 23:32:14 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-202-norlanders-part-1/</guid>
                                    <description><![CDATA[Sorry about the delay and the short episode.  I hurt my back this weekend and couldn't edit as much as I would like.  I'll make it up on the closing part.
This week we talk about another Fringeworthy player character race, the Norlanders.  They are the decendants of the northern tribes that were the only survivors of a world wide plague.  ]]></description>
                                                            <content:encoded><![CDATA[Sorry about the delay and the short episode.  I hurt my back this weekend and couldn't edit as much as I would like.  I'll make it up on the closing part.<br>
This week we talk about another Fringeworthy player character race, the Norlanders.  They are the decendants of the northern tribes that were the only survivors of a world wide plague.  ]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5ycy66/episode_202_tts_podcast_norlanders.mp3" length="32019981" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry about the delay and the short episode.  I hurt my back this weekend and couldn't edit as much as I would like.  I'll make it up on the closing part.This week we talk about another Fringeworthy player character race, the Norlanders.  They are the decendants of the northern tribes that were the only survivors of a world wide plague.  ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2001</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 202:  Norlanders part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 201: Wait til you see what's coming part 2</title>
        <itunes:title>Episode 201: Wait til you see what's coming part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-201-wait-til-you-see-whats-coming-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-201-wait-til-you-see-whats-coming-part-2/#comments</comments>        <pubDate>Sun, 01 Dec 2013 22:58:10 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-201-wait-til-you-see-whats-coming-part-2/</guid>
                                    <description><![CDATA[This week we finish our 200th episode with Richard Tucholka of Tri Tac Games.  Lots more secrets to be revealed!  Have fun.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our 200th episode with Richard Tucholka of Tri Tac Games.  Lots more secrets to be revealed!  Have fun.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gdes65/Episode_201_tts_podcast_wait_til_you_see_whats_coming.mp3" length="46791912" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our 200th episode with Richard Tucholka of Tri Tac Games.  Lots more secrets to be revealed!  Have fun.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2924</itunes:duration>
                                    </item>
    <item>
        <title>Episode 200:  Wait til you see what's coming part 1</title>
        <itunes:title>Episode 200:  Wait til you see what's coming part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-200-wait-til-you-see-whats-coming-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-200-wait-til-you-see-whats-coming-part-1/#comments</comments>        <pubDate>Sun, 24 Nov 2013 14:18:52 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-200-wait-til-you-see-whats-coming-part-1/</guid>
                                    <description><![CDATA[Amazing.  We've reached episode 200!!!!
Richard Tucholka joins us for a great reveal of what are Tri Tac Games plans for the next 2 years.
Be sure to listen to the end.  We ask Richard some questions about his games and get some surprising answers.
Update: A correction. AnCon is May 1-4, 2014 in Hudson, Ohio.
]]></description>
                                                            <content:encoded><![CDATA[Amazing.  We've reached episode 200!!!!<br>
Richard Tucholka joins us for a great reveal of what are Tri Tac Games plans for the next 2 years.<br>
Be sure to listen to the end.  We ask Richard some questions about his games and get some surprising answers.<br>
Update: A correction. AnCon is May 1-4, 2014 in Hudson, Ohio.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zwa6y/Episode_200_tts_podcast_wait_til_you_see_whats_coming.mp3" length="58611798" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Amazing.  We've reached episode 200!!!!Richard Tucholka joins us for a great reveal of what are Tri Tac Games plans for the next 2 years.Be sure to listen to the end.  We ask Richard some questions about his games and get some surprising answers.Update: A correction. AnCon is May 1-4, 2014 in Hudson, Ohio.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3603</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 200:  Wait til you see what&#039;s coming part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 199:  Tim Kask part 2</title>
        <itunes:title>Episode 199:  Tim Kask part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-199-tim-kask-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-199-tim-kask-part-2/#comments</comments>        <pubDate>Sun, 17 Nov 2013 22:55:58 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-199-tim-kask-part-2/</guid>
                                    <description><![CDATA[This week we finish our interview with industry insider, Tim Kask.  Sorry about the short length.  We don't always know how long an episode will end up when you start to edit. 
tune in next week for the 200th episode.  We will be revealing secrets that we have never published.  Stuff only whispered in the back of cars at 3 AM on the way back from cons.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our interview with industry insider, Tim Kask.  Sorry about the short length.  We don't always know how long an episode will end up when you start to edit. <br>
tune in next week for the 200th episode.  We will be revealing secrets that we have never published.  Stuff only whispered in the back of cars at 3 AM on the way back from cons.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8gaget/episode_199_tts_podcast_tim_kask_pt2.mp3" length="34590430" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our interview with industry insider, Tim Kask.  Sorry about the short length.  We don't always know how long an episode will end up when you start to edit. tune in next week for the 200th episode.  We will be revealing secrets that we have never published.  Stuff only whispered in the back of cars at 3 AM on the way back from cons.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2161</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 199:  Tim Kask part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 198: Tim Kask</title>
        <itunes:title>Episode 198: Tim Kask</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-198-tim-kask/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-198-tim-kask/#comments</comments>        <pubDate>Tue, 12 Nov 2013 11:56:15 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-198-tim-kask/</guid>
                                    <description><![CDATA[This week we have the worthy Tim Kask telling us about a great new set of products that would be great enhancements and adventures to your Tri Tac gaming, especially Fringeworthy and Weirdzone.
Tim was the first TSR employee, an editor of the gaming magazine Dragon, and a lead designer for many many products over the years.  Recently he has started a new company when he isn't writing for Gygax magazine and has produced the products mentioned above.
Listen carefully for a wealth of gaming anecdotes and great new products to enhance your gaming experience.
]]></description>
                                                            <content:encoded><![CDATA[This week we have the worthy Tim Kask telling us about a great new set of products that would be great enhancements and adventures to your Tri Tac gaming, especially Fringeworthy and Weirdzone.<br>
Tim was the first TSR employee, an editor of the gaming magazine Dragon, and a lead designer for many many products over the years.  Recently he has started a new company when he isn't writing for Gygax magazine and has produced the products mentioned above.<br>
Listen carefully for a wealth of gaming anecdotes and great new products to enhance your gaming experience.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q2vk2b/episode_198_tts_podcast_tim_kask_pt1.mp3" length="43705283" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we have the worthy Tim Kask telling us about a great new set of products that would be great enhancements and adventures to your Tri Tac gaming, especially Fringeworthy and Weirdzone.Tim was the first TSR employee, an editor of the gaming magazine Dragon, and a lead designer for many many products over the years.  Recently he has started a new company when he isn't writing for Gygax magazine and has produced the products mentioned above.Listen carefully for a wealth of gaming anecdotes and great new products to enhance your gaming experience.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2731</itunes:duration>
                                    </item>
    <item>
        <title>Episode 197: Cyberpunk part 3</title>
        <itunes:title>Episode 197: Cyberpunk part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-197-cyberpunk-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-197-cyberpunk-part-3/#comments</comments>        <pubDate>Mon, 04 Nov 2013 01:26:14 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-197-cyberpunk-part-3/</guid>
                                    <description><![CDATA[This week we finish our examination of the cyberpunk gaming genre with the aide of the inestimable Jay Libby!  ]]></description>
                                                            <content:encoded><![CDATA[This week we finish our examination of the cyberpunk gaming genre with the aide of the inestimable Jay Libby!  ]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3e55pe/Episode_197_tts_podcast_Cyberpunk_pt3.mp3" length="52853574" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our examination of the cyberpunk gaming genre with the aide of the inestimable Jay Libby!  ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3303</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 197: Cyberpunk part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 196:  Cyberpunk part 2</title>
        <itunes:title>Episode 196:  Cyberpunk part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-196-cyberpunk-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-196-cyberpunk-part-2/#comments</comments>        <pubDate>Tue, 29 Oct 2013 00:58:15 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-196-cyberpunk-part-2/</guid>
                                    <description><![CDATA[This week we continue with our guest Jay Libby of DillyGreenBean Games to find what is so awesome about cyberpunk.
]]></description>
                                                            <content:encoded><![CDATA[This week we continue with our guest Jay Libby of DillyGreenBean Games to find what is so awesome about cyberpunk.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ggdn7q/Episode_196_tts_podcast_Cyberpunk_pt2.mp3" length="43620856" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue with our guest Jay Libby of DillyGreenBean Games to find what is so awesome about cyberpunk.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2726</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 196:  Cyberpunk part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 195:  Cyberpunk part 1</title>
        <itunes:title>Episode 195:  Cyberpunk part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-195-cyberpunk-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-195-cyberpunk-part-1/#comments</comments>        <pubDate>Tue, 22 Oct 2013 02:24:44 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-195-cyberpunk-part-1/</guid>
                                    <description><![CDATA[This week we are joined by Jay Libby who helps us understand how Cyberpunk can be so much more than what it has been before.]]></description>
                                                            <content:encoded><![CDATA[This week we are joined by Jay Libby who helps us understand how Cyberpunk can be so much more than what it has been before.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/95hb4z/Episode_195_tts_podcast_Cyberpunk_pt1.mp3" length="48652248" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we are joined by Jay Libby who helps us understand how Cyberpunk can be so much more than what it has been before.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3040</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 195:  Cyberpunk part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 194:  SF Adventues in Fringeworthy part 2</title>
        <itunes:title>Episode 194:  SF Adventues in Fringeworthy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-193-sf-adventues-in-fringeworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-193-sf-adventues-in-fringeworthy-part-2/#comments</comments>        <pubDate>Mon, 14 Oct 2013 00:47:52 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-193-sf-adventues-in-fringeworthy-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion on how to run a SF adventure in Fringeworthy and not ruin your campaign.  We finish discussing types of SF adventures and what we think should be in a adventure worthy of the name SF.
]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion on how to run a SF adventure in Fringeworthy and not ruin your campaign.  We finish discussing types of SF adventures and what we think should be in a adventure worthy of the name SF.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qucc9t/Episode_194_tts_podcast_SF_adventures_part2.mp3" length="63735977" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion on how to run a SF adventure in Fringeworthy and not ruin your campaign.  We finish discussing types of SF adventures and what we think should be in a adventure worthy of the name SF.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3983</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 194:  SF Adventues in Fringeworthy part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 193:  SF Adventues in Fringeworthy part 1</title>
        <itunes:title>Episode 193:  SF Adventues in Fringeworthy part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-193-sf-adventues-in-fringeworthy-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-193-sf-adventues-in-fringeworthy-part-1/#comments</comments>        <pubDate>Sun, 06 Oct 2013 23:55:19 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-193-sf-adventues-in-fringeworthy-part-1/</guid>
                                    <description><![CDATA[This week we explore why making science fiction adventures is so much more challenging than fantasy or post apocalyptic.  We break down these type of adventures and show how to succeed with them.
]]></description>
                                                            <content:encoded><![CDATA[This week we explore why making science fiction adventures is so much more challenging than fantasy or post apocalyptic.  We break down these type of adventures and show how to succeed with them.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/aavzfb/Episode_193_tts_podcast_SF_adventures_part1.mp3" length="57724888" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore why making science fiction adventures is so much more challenging than fantasy or post apocalyptic.  We break down these type of adventures and show how to succeed with them.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3657</itunes:duration>
                                    </item>
    <item>
        <title>Episode 192:  New Gear</title>
        <itunes:title>Episode 192:  New Gear</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-192-new-gear/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-192-new-gear/#comments</comments>        <pubDate>Sun, 29 Sep 2013 22:55:14 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-192-new-gear/</guid>
                                    <description><![CDATA[This week we finish our return to packing for success as we review the new technologies that have emerged as real products or in development which could make a real tactical difference in your Fringeworthy, Bureau 13, or Hard Wired Hinterland game.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our return to packing for success as we review the new technologies that have emerged as real products or in development which could make a real tactical difference in your Fringeworthy, Bureau 13, or Hard Wired Hinterland game.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ejf4ku/episode_192_tts_podcast_new_gear_pt2.mp3" length="52363308" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our return to packing for success as we review the new technologies that have emerged as real products or in development which could make a real tactical difference in your Fringeworthy, Bureau 13, or Hard Wired Hinterland game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3274</itunes:duration>
                                    </item>
    <item>
        <title>Episode 191:  New gear for Fringworthy and Bureau 13 part 1</title>
        <itunes:title>Episode 191:  New gear for Fringworthy and Bureau 13 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-191-new-gear-for-fringworthy-and-bureau-13-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-191-new-gear-for-fringworthy-and-bureau-13-part-1/#comments</comments>        <pubDate>Sun, 22 Sep 2013 19:58:12 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-191-new-gear-for-fringworthy-and-bureau-13-part-1/</guid>
                                    <description><![CDATA[This week we return to packing for success and tell about all the new gear we think will make a big difference in your adventure that has been released in the past 2 years.]]></description>
                                                            <content:encoded><![CDATA[This week we return to packing for success and tell about all the new gear we think will make a big difference in your adventure that has been released in the past 2 years.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/prxxa7/episode_191_tts_podcast_new_gear_pt1.mp3" length="56691275" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to packing for success and tell about all the new gear we think will make a big difference in your adventure that has been released in the past 2 years.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3543</itunes:duration>
                                    </item>
    <item>
        <title>Episode 190: GenCon 2013</title>
        <itunes:title>Episode 190: GenCon 2013</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-190-gencon-2013/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-190-gencon-2013/#comments</comments>        <pubDate>Sun, 15 Sep 2013 23:27:37 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-190-gencon-2013/</guid>
                                    <description><![CDATA[Most of the crew when to GenCon and we took a little time out of our schedule to record an episode for you. We talk about all of the cool stuff we saw there and things we did and how you can make use of them in your games. This was a fun and light episode and yet full of good stuff!
We were joined by Stephen Wollett as a guest host.]]></description>
                                                            <content:encoded><![CDATA[Most of the crew when to GenCon and we took a little time out of our schedule to record an episode for you. We talk about all of the cool stuff we saw there and things we did and how you can make use of them in your games. This was a fun and light episode and yet full of good stuff!<br>
We were joined by Stephen Wollett as a guest host.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2k3b4a/Episode190.mp3" length="37562903" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Most of the crew when to GenCon and we took a little time out of our schedule to record an episode for you. We talk about all of the cool stuff we saw there and things we did and how you can make use of them in your games. This was a fun and light episode and yet full of good stuff!We were joined by Stephen Wollett as a guest host.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3130</itunes:duration>
                                    </item>
    <item>
        <title>Episode 189:  Bureau 13 Revelation part 3</title>
        <itunes:title>Episode 189:  Bureau 13 Revelation part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-189-bureau-13-revelation-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-189-bureau-13-revelation-part-3/#comments</comments>        <pubDate>Sun, 08 Sep 2013 23:45:39 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-189-bureau-13-revelation-part-3/</guid>
                                    <description><![CDATA[This week we end our prognostication of how the world would change if Bureau 13 went public and the supernatural with it.  This week we concentrate on the neutrals and enemies of the Bureau as listed in the main source book and also Bureau 13 Extreme.
]]></description>
                                                            <content:encoded><![CDATA[This week we end our prognostication of how the world would change if Bureau 13 went public and the supernatural with it.  This week we concentrate on the neutrals and enemies of the Bureau as listed in the main source book and also Bureau 13 Extreme.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8uryk6/episode_189_tts_podcast_Bureau_13_revelation_part3.mp3" length="79604634" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we end our prognostication of how the world would change if Bureau 13 went public and the supernatural with it.  This week we concentrate on the neutrals and enemies of the Bureau as listed in the main source book and also Bureau 13 Extreme.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4975</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 189:  Bureau 13 Revelation part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 188: Steam Punk part 2</title>
        <itunes:title>Episode 188: Steam Punk part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-188-steam-punk-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-188-steam-punk-part-2/#comments</comments>        <pubDate>Mon, 02 Sep 2013 22:55:39 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-188-steam-punk-part-2/</guid>
                                    <description><![CDATA[With Dragoncon among us, I didn't have time to edit this week's episode, so you get to listen to us with all our verbal mistakes.  Hope it isn't too much of a strain.  I'll be back in the saddle again for next week.  Until this please enjoy this podcast as we move on to running adventures with steam punk.
]]></description>
                                                            <content:encoded><![CDATA[With Dragoncon among us, I didn't have time to edit this week's episode, so you get to listen to us with all our verbal mistakes.  Hope it isn't too much of a strain.  I'll be back in the saddle again for next week.  Until this please enjoy this podcast as we move on to running adventures with steam punk.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ectxy4/Episode_188_tts_podcast_Steampunk_part2.mp3" length="38347883" type="audio/mpeg"/>
        <itunes:summary><![CDATA[With Dragoncon among us, I didn't have time to edit this week's episode, so you get to listen to us with all our verbal mistakes.  Hope it isn't too much of a strain.  I'll be back in the saddle again for next week.  Until this please enjoy this podcast as we move on to running adventures with steam punk.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2396</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 188: Steam Punk part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 187:  Steam Punk part 1</title>
        <itunes:title>Episode 187:  Steam Punk part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-187-steam-punk-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-187-steam-punk-part-1/#comments</comments>        <pubDate>Sun, 25 Aug 2013 23:55:39 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-187-steam-punk-part-1/</guid>
                                    <description><![CDATA[This week we take a break from Bureau 13 revelation to talk about a very hot setting right now:  Steam Punk.  How to create the look and feel of steam punk in whatever game you play.]]></description>
                                                            <content:encoded><![CDATA[This week we take a break from Bureau 13 revelation to talk about a very hot setting right now:  Steam Punk.  How to create the look and feel of steam punk in whatever game you play.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fmgdmq/Episode_187_tts_podcast_Steampunk_part1.mp3" length="49364451" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we take a break from Bureau 13 revelation to talk about a very hot setting right now:  Steam Punk.  How to create the look and feel of steam punk in whatever game you play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3085</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 187:  Steam Punk part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 186:  Bureau 13 Revelation part 2</title>
        <itunes:title>Episode 186:  Bureau 13 Revelation part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-186-bureau-13-revelation-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-186-bureau-13-revelation-part-2/#comments</comments>        <pubDate>Sun, 18 Aug 2013 23:55:33 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-186-bureau-13-revelation-part-2/</guid>
                                    <description><![CDATA[The Omega Event has happened.  Something so serious that Bureau 13 has to announce its existence to the world.  What happens afterward?  This week we continue to examine that sea change through the lens of the standard Bureau 13 npcs in the Friends, Enemies and In Betweens section of the 2008 bureau 13 edition.  We pick up where we left off with General McAdams.
Please note that we decided that if nothing really changed for a npc or npc group with the Revelation, then we would not include it in this podcast examination.  So we didn't forget your favorite npc, it was just business as usual.]]></description>
                                                            <content:encoded><![CDATA[The Omega Event has happened.  Something so serious that Bureau 13 has to announce its existence to the world.  What happens afterward?  This week we continue to examine that sea change through the lens of the standard Bureau 13 npcs in the Friends, Enemies and In Betweens section of the 2008 bureau 13 edition.  We pick up where we left off with General McAdams.<br>
Please note that we decided that if nothing really changed for a npc or npc group with the Revelation, then we would not include it in this podcast examination.  So we didn't forget your favorite npc, it was just business as usual.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zqx3v4/Episode_186_tts_podcast_b13_revelation_part2.mp3" length="63641937" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The Omega Event has happened.  Something so serious that Bureau 13 has to announce its existence to the world.  What happens afterward?  This week we continue to examine that sea change through the lens of the standard Bureau 13 npcs in the Friends, Enemies and In Betweens section of the 2008 bureau 13 edition.  We pick up where we left off with General McAdams.Please note that we decided that if nothing really changed for a npc or npc group with the Revelation, then we would not include it in this podcast examination.  So we didn't forget your favorite npc, it was just business as usual.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3977</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 186:  Bureau 13 Revelation part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 185:  Bureau 13 Revelation part 1</title>
        <itunes:title>Episode 185:  Bureau 13 Revelation part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-185-bureau-13-revelation-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-185-bureau-13-revelation-part-1/#comments</comments>        <pubDate>Mon, 12 Aug 2013 01:05:01 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-185-bureau-13-revelation-part-1/</guid>
                                    <description><![CDATA[The Omega Event has happened.  Something so serious that Bureau 13 has to announce its existence to the world.  What happens afterward?  This week we examine that sea change through the lens of the standard Bureau 13 npcs in the Friends, Enemies and In Betweens section of the 2008 bureau 13 edition.  
Please note that we decided that if nothing really changed for a npc or npc group with the Revelation, then we would not include it in this podcast examination.  So we didn't forget your favorite npc, it was just business as usual.
]]></description>
                                                            <content:encoded><![CDATA[The Omega Event has happened.  Something so serious that Bureau 13 has to announce its existence to the world.  What happens afterward?  This week we examine that sea change through the lens of the standard Bureau 13 npcs in the Friends, Enemies and In Betweens section of the 2008 bureau 13 edition.  <br>
Please note that we decided that if nothing really changed for a npc or npc group with the Revelation, then we would not include it in this podcast examination.  So we didn't forget your favorite npc, it was just business as usual.<br>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9rhiz8/Episode_185_tts_podcast_bureau_13_revealed_part_1.mp3" length="59936728" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The Omega Event has happened.  Something so serious that Bureau 13 has to announce its existence to the world.  What happens afterward?  This week we examine that sea change through the lens of the standard Bureau 13 npcs in the Friends, Enemies and In Betweens section of the 2008 bureau 13 edition.  Please note that we decided that if nothing really changed for a npc or npc group with the Revelation, then we would not include it in this podcast examination.  So we didn't forget your favorite npc, it was just business as usual.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3746</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 185:  Bureau 13 Revelation part 1</media:title></media:content>    </item>
    <item>
        <title>Announcement! Razor Coast at GenCon</title>
        <itunes:title>Announcement! Razor Coast at GenCon</itunes:title>
        <link>https://tritacsystems.podbean.com/e/announcement-razor-coast-at-gencon/</link>
                    <comments>https://tritacsystems.podbean.com/e/announcement-razor-coast-at-gencon/#comments</comments>        <pubDate>Wed, 07 Aug 2013 23:13:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/announcement-razor-coast-at-gencon/</guid>
                                    <description><![CDATA[This is a commercial for the fine folks of Iron GM. They are good buddies with us and we'll be hanging out with them at GenCon. It is going to be an amazing event. One not to be missed. If you go to GenCon and you don't play in this event you are going to miss the very definition of epic. This is one they will be talking about for years to come.
What is Razor Coast? Go to the <a href='http://studio187.com/conmen-podcast'>ConMen PodCast</a> and Listen to Episode 17 to find out!]]></description>
                                                            <content:encoded><![CDATA[This is a commercial for the fine folks of Iron GM. They are good buddies with us and we'll be hanging out with them at GenCon. It is going to be an amazing event. One not to be missed. If you go to GenCon and you don't play in this event you are going to miss the very definition of epic. This is one they will be talking about for years to come.<br>
What is Razor Coast? Go to the <a href='http://studio187.com/conmen-podcast'>ConMen PodCast</a> and Listen to Episode 17 to find out!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ve62s2/RazorCoastEvent.mp3" length="2880581" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is a commercial for the fine folks of Iron GM. They are good buddies with us and we'll be hanging out with them at GenCon. It is going to be an amazing event. One not to be missed. If you go to GenCon and you don't play in this event you are going to miss the very definition of epic. This is one they will be talking about for years to come.What is Razor Coast? Go to the ConMen PodCast and Listen to Episode 17 to find out!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>240</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Announcement! Razor Coast at GenCon</media:title></media:content>    </item>
    <item>
        <title>Episode 184:  Erde part 2</title>
        <itunes:title>Episode 184:  Erde part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-184-erde-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-184-erde-part-2/#comments</comments>        <pubDate>Sun, 04 Aug 2013 23:55:20 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-184-erde-part-2/</guid>
                                    <description><![CDATA[This week we finish our analysis of the world of Erde, a prime Fringeworthy commonwealth supporter. ]]></description>
                                                            <content:encoded><![CDATA[This week we finish our analysis of the world of Erde, a prime Fringeworthy commonwealth supporter. ]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rce5wd/episode_184_tts_podcast_erde_pt2.mp3" length="50310710" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our analysis of the world of Erde, a prime Fringeworthy commonwealth supporter. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3144</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 184:  Erde part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 183: Fringeworthy Prime World Erde part 1</title>
        <itunes:title>Episode 183: Fringeworthy Prime World Erde part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-183-fringeworthy-prime-world-erde-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-183-fringeworthy-prime-world-erde-part-1/#comments</comments>        <pubDate>Sun, 28 Jul 2013 20:04:04 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-183-fringeworthy-prime-world-erde-part-1/</guid>
                                    <description><![CDATA[this week we examine the Fringeworthy world called Erde which has a large population of 1st Century Germans who have been transplanted to a virgin glacial world where they can develop isolated from their normal enemies and cultural contacts.]]></description>
                                                            <content:encoded><![CDATA[this week we examine the Fringeworthy world called Erde which has a large population of 1st Century Germans who have been transplanted to a virgin glacial world where they can develop isolated from their normal enemies and cultural contacts.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z8qrs8/episode_183_tts_podcast_erde_pt1.mp3" length="60877972" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we examine the Fringeworthy world called Erde which has a large population of 1st Century Germans who have been transplanted to a virgin glacial world where they can develop isolated from their normal enemies and cultural contacts.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3804</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 183: Fringeworthy Prime World Erde part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 181 - GenCon Live Game - Part 1</title>
        <itunes:title>Episode 181 - GenCon Live Game - Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-181-gencon-live-game-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-181-gencon-live-game-part-1/#comments</comments>        <pubDate>Mon, 15 Jul 2013 00:05:32 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-181-gencon-live-game-part-1/</guid>
                                    <description><![CDATA[On this episode Peter Bryant is hijacking the show. This is a live recording from GenCon 2012. The adventure is Deutschland Uber Alles and is one of the plot points in the Savage Worlds edition of Fringeworthy. This is part one and part two will be up next week. If you like live role play sessions, you're in for a treat. If you don't, we'll see you in two weeks where we resume our regular broadcast.]]></description>
                                                            <content:encoded><![CDATA[On this episode Peter Bryant is hijacking the show. This is a live recording from GenCon 2012. The adventure is Deutschland Uber Alles and is one of the plot points in the Savage Worlds edition of Fringeworthy. This is part one and part two will be up next week. If you like live role play sessions, you're in for a treat. If you don't, we'll see you in two weeks where we resume our regular broadcast.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/urtnam/Episode181-DeutchlandUberAllas.mp3" length="74917183" type="audio/mpeg"/>
        <itunes:summary><![CDATA[On this episode Peter Bryant is hijacking the show. This is a live recording from GenCon 2012. The adventure is Deutschland Uber Alles and is one of the plot points in the Savage Worlds edition of Fringeworthy. This is part one and part two will be up next week. If you like live role play sessions, you're in for a treat. If you don't, we'll see you in two weeks where we resume our regular broadcast.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6243</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 181 - GenCon Live Game - Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 180: Insanity part 2</title>
        <itunes:title>Episode 180: Insanity part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-180-insanity-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-180-insanity-part-2/#comments</comments>        <pubDate>Sun, 07 Jul 2013 23:55:55 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-180-insanity-part-2/</guid>
                                    <description><![CDATA[This week we conclude our discussion on how to play characters who are a little or really, really insane.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our discussion on how to play characters who are a little or really, really insane.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3qmby/episode_180_tts_podcast_insanity_pt2.mp3" length="56821261" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our discussion on how to play characters who are a little or really, really insane.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3551</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 180: Insanity part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 179:  Insanity part 1</title>
        <itunes:title>Episode 179:  Insanity part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-179-insanity-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-179-insanity-part-1/#comments</comments>        <pubDate>Sat, 29 Jun 2013 13:37:55 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-179-insanity-part-1/</guid>
                                    <description><![CDATA[We continue our playing difficult characters with INSANITY (heh, heh).]]></description>
                                                            <content:encoded><![CDATA[We continue our playing difficult characters with INSANITY (heh, heh).]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uk2acp/episode_179_tts_podcast_insanity_pt1.mp3" length="58533221" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our playing difficult characters with INSANITY (heh, heh).]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3658</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 179:  Insanity part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 178: Fairytales part 2</title>
        <itunes:title>Episode 178: Fairytales part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-178-fairytales-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-178-fairytales-part-2/#comments</comments>        <pubDate>Sun, 23 Jun 2013 23:55:46 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-178-fairytales-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion on how to introduce fairytale adventures or fairytale elements into your games.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion on how to introduce fairytale adventures or fairytale elements into your games.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ht8uax/Episode_178_tts_podcast_Fairytales_pt2.mp3" length="46949065" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion on how to introduce fairytale adventures or fairytale elements into your games.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2934</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 178: Fairytales part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 177: Fairytales part 1</title>
        <itunes:title>Episode 177: Fairytales part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-177-fairytales-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-177-fairytales-part-1/#comments</comments>        <pubDate>Sun, 16 Jun 2013 23:55:29 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-177-fairytales-part-1/</guid>
                                    <description><![CDATA[This week we go deep into the dark woods, leaving a few bread crumbs, and talk about fairytales in your adventures.]]></description>
                                                            <content:encoded><![CDATA[This week we go deep into the dark woods, leaving a few bread crumbs, and talk about fairytales in your adventures.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/st3z3t/Episode_177_tts_podcast_fairytales_part_1.mp3" length="46477607" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we go deep into the dark woods, leaving a few bread crumbs, and talk about fairytales in your adventures.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2904</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 177: Fairytales part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 176: Hijacking Adventure part 2</title>
        <itunes:title>Episode 176: Hijacking Adventure part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-176-hijacking-adventure-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-176-hijacking-adventure-part-2/#comments</comments>        <pubDate>Sun, 09 Jun 2013 23:55:47 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-176-hijacking-adventure-part-2/</guid>
                                    <description><![CDATA[This week, Bruce continues to take a much deserved vacation and leave the helm to Peter and the gang.  They continue to discuss how to take off the rack adventures for other games and put them to use in Fringeworthy.]]></description>
                                                            <content:encoded><![CDATA[This week, Bruce continues to take a much deserved vacation and leave the helm to Peter and the gang.  They continue to discuss how to take off the rack adventures for other games and put them to use in Fringeworthy.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/khrmfw/episode_176_tts_podcast_Hijacking_Adventures_part2.mp3" length="50688545" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week, Bruce continues to take a much deserved vacation and leave the helm to Peter and the gang.  They continue to discuss how to take off the rack adventures for other games and put them to use in Fringeworthy.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3168</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 176: Hijacking Adventure part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 175: Hijacking Adventure part 1</title>
        <itunes:title>Episode 175: Hijacking Adventure part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-175-hijacking-adventure-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-175-hijacking-adventure-part-1/#comments</comments>        <pubDate>Sun, 02 Jun 2013 23:59:33 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-175-hijacking-adventure-part-1/</guid>
                                    <description><![CDATA[This week, Bruce takes a much deserved vacation and leaves the helm to Peter and the gang.  They discuss how to take off the rack adventures for other games and put them to use in Fringeworthy.]]></description>
                                                            <content:encoded><![CDATA[This week, Bruce takes a much deserved vacation and leaves the helm to Peter and the gang.  They discuss how to take off the rack adventures for other games and put them to use in Fringeworthy.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n9im8m/episode_175_tts_podcast_Hijacking_Adventures_part1.mp3" length="56758985" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week, Bruce takes a much deserved vacation and leaves the helm to Peter and the gang.  They discuss how to take off the rack adventures for other games and put them to use in Fringeworthy.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3547</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 175: Hijacking Adventure part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 174:  Weirdzone Part 2</title>
        <itunes:title>Episode 174:  Weirdzone Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-174-weirdzone-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-174-weirdzone-part-2/#comments</comments>        <pubDate>Tue, 28 May 2013 00:52:37 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-174-weirdzone-part-2/</guid>
                                    <description><![CDATA[thanks to our faithful listeners who discovered a problem with the second part of Weirdzone.  This should be a corrected file.  Please download it again and overwrite the original file.  If you just listen to it on the site, it will stream correctly.

This week we finish our first look at one of Tri Tac's new game of interdimensional hopping using your house.  We were very surprised at how fun and expandable this game is.  We hope you will give it a try at their website:  www.tritacgames.com]]></description>
                                                            <content:encoded><![CDATA[thanks to our faithful listeners who discovered a problem with the second part of Weirdzone.  This should be a corrected file.  Please download it again and overwrite the original file.  If you just listen to it on the site, it will stream correctly.

This week we finish our first look at one of Tri Tac's new game of interdimensional hopping using your house.  We were very surprised at how fun and expandable this game is.  We hope you will give it a try at their website:  www.tritacgames.com]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7wifbj/Episode_174_tts_podcast_weirdzone_part_2.mp3" length="50682276" type="audio/mpeg"/>
        <itunes:summary><![CDATA[thanks to our faithful listeners who discovered a problem with the second part of Weirdzone.  This should be a corrected file.  Please download it again and overwrite the original file.  If you just listen to it on the site, it will stream correctly.

This week we finish our first look at one of Tri Tac's new game of interdimensional hopping using your house.  We were very surprised at how fun and expandable this game is.  We hope you will give it a try at their website:  www.tritacgames.com]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3167</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 174:  Weirdzone Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 173: Weirdzone part 1</title>
        <itunes:title>Episode 173: Weirdzone part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-173-weirdzone-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-173-weirdzone-part-1/#comments</comments>        <pubDate>Sun, 19 May 2013 23:55:25 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-173-weirdzone-part-1/</guid>
                                    <description><![CDATA[<p>Last Gencon 2012, Tri Tac Games released their new game: Weirdzone (the day everything went to Hell).  We've mentioned it briefly before, but we wanted to get into it and see if it was worth playing.  Turns out it is another quality Tri Tac Product that is good as both a short or ongoing rpg.  We've got the skinny on how to play it and have the most fun, depending on your group and the tone of the games they like to play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Last Gencon 2012, Tri Tac Games released their new game: Weirdzone (the day everything went to Hell).  We've mentioned it briefly before, but we wanted to get into it and see if it was worth playing.  Turns out it is another quality Tri Tac Product that is good as both a short or ongoing rpg.  We've got the skinny on how to play it and have the most fun, depending on your group and the tone of the games they like to play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7g3n5s/Episode_173_tts_podcast_weirdzone_part_1.mp3" length="44705878" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Last Gencon 2012, Tri Tac Games released their new game: Weirdzone (the day everything went to Hell).  We've mentioned it briefly before, but we wanted to get into it and see if it was worth playing.  Turns out it is another quality Tri Tac Product that is good as both a short or ongoing rpg.  We've got the skinny on how to play it and have the most fun, depending on your group and the tone of the games they like to play.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2794</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 173: Weirdzone part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 172: Surviving the Zombie Holocaust, Part 2</title>
        <itunes:title>Episode 172: Surviving the Zombie Holocaust, Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-172-surviving-the-zombie-holocaust-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-172-surviving-the-zombie-holocaust-part-2/#comments</comments>        <pubDate>Mon, 13 May 2013 00:53:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-172-surviving-the-zombie-holocaust-part-2/</guid>
                                    <description><![CDATA[Welcome back to our second episode on surviving the Zombie Holocaust! This time around John and Bruce wheel out their ideas on the best places to hide from those nasty zombies, Amber takes us on a boat trip, Paul goes to jail, and then we go on a cruise on the Blood Boat with Bruce. Then we go spelunking and hiding out on various military bases.

So sit back, grab a beverage of your choice, some snacks... brains... and listen to the podcast!]]></description>
                                                            <content:encoded><![CDATA[Welcome back to our second episode on surviving the Zombie Holocaust! This time around John and Bruce wheel out their ideas on the best places to hide from those nasty zombies, Amber takes us on a boat trip, Paul goes to jail, and then we go on a cruise on the Blood Boat with Bruce. Then we go spelunking and hiding out on various military bases.

So sit back, grab a beverage of your choice, some snacks... brains... and listen to the podcast!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kt6b9z/Epsiode172_Zombiespt2.mp3" length="33981508" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome back to our second episode on surviving the Zombie Holocaust! This time around John and Bruce wheel out their ideas on the best places to hide from those nasty zombies, Amber takes us on a boat trip, Paul goes to jail, and then we go on a cruise on the Blood Boat with Bruce. Then we go spelunking and hiding out on various military bases.

So sit back, grab a beverage of your choice, some snacks... brains... and listen to the podcast!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4247</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 172: Surviving the Zombie Holocaust, Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 171: Colonies Part 5</title>
        <itunes:title>Episode 171: Colonies Part 5</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-171-colonies-part-5/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-171-colonies-part-5/#comments</comments>        <pubDate>Sun, 05 May 2013 23:55:44 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-171-colonies-part-5/</guid>
                                    <description><![CDATA[This week we conclude our series on setting up a colony in the Fringeworthy game.  We discuss why colonies would be established at the perimeter of IDET controlled space and what are the responsibilities of the Exploration teams to colony members.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our series on setting up a colony in the Fringeworthy game.  We discuss why colonies would be established at the perimeter of IDET controlled space and what are the responsibilities of the Exploration teams to colony members.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/a26na/Episode_171_tts_podcast_colonies_part_5.mp3" length="45346609" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our series on setting up a colony in the Fringeworthy game.  We discuss why colonies would be established at the perimeter of IDET controlled space and what are the responsibilities of the Exploration teams to colony members.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2834</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 171: Colonies Part 5</media:title></media:content>    </item>
    <item>
        <title>Episode 170: Colonies part 4</title>
        <itunes:title>Episode 170: Colonies part 4</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-170-colonies-part-4/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-170-colonies-part-4/#comments</comments>        <pubDate>Mon, 29 Apr 2013 22:52:45 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-170-colonies-part-4/</guid>
                                    <description><![CDATA[This week we return to our discussion on colonies.  Lots more material to cover.]]></description>
                                                            <content:encoded><![CDATA[This week we return to our discussion on colonies.  Lots more material to cover.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/knjgf/episode_170_tts_podcast_colonies_part_4.mp3" length="58266145" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to our discussion on colonies.  Lots more material to cover.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3641</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 170: Colonies part 4</media:title></media:content>    </item>
    <item>
        <title>Episode 169: Surviving the Zombie Holocaust, Part 1</title>
        <itunes:title>Episode 169: Surviving the Zombie Holocaust, Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-169-surviving-the-zombie-holocaust-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-169-surviving-the-zombie-holocaust-part-1/#comments</comments>        <pubDate>Mon, 22 Apr 2013 02:12:27 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-169-surviving-the-zombie-holocaust-part-1/</guid>
                                    <description><![CDATA[This time we visit the topic of surviving the Zombie Holocaust. What can you do to make sure that your loved ones don't end up as some zombie's brain pate on toast. In part one, our hosts, Amber, Trav, and Paul describe their ideal hideouts and boltholes to hide until the zombies die down. So sit back, get a snack... Brains!... and learn how to survive the Zombie Holocaust!]]></description>
                                                            <content:encoded><![CDATA[This time we visit the topic of surviving the Zombie Holocaust. What can you do to make sure that your loved ones don't end up as some zombie's brain pate on toast. In part one, our hosts, Amber, Trav, and Paul describe their ideal hideouts and boltholes to hide until the zombies die down. So sit back, get a snack... Brains!... and learn how to survive the Zombie Holocaust!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vjnypn/ZombiesHolocaustPt1.mp3" length="86286383" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This time we visit the topic of surviving the Zombie Holocaust. What can you do to make sure that your loved ones don't end up as some zombie's brain pate on toast. In part one, our hosts, Amber, Trav, and Paul describe their ideal hideouts and boltholes to hide until the zombies die down. So sit back, get a snack... Brains!... and learn how to survive the Zombie Holocaust!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2696</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 169: Surviving the Zombie Holocaust, Part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 168: Melee Weapons in the Modern Campaign - Part 2</title>
        <itunes:title>Episode 168: Melee Weapons in the Modern Campaign - Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-168-melee-weapons-in-the-modern-campaign-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-168-melee-weapons-in-the-modern-campaign-part-2/#comments</comments>        <pubDate>Tue, 16 Apr 2013 00:39:26 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-168-melee-weapons-in-the-modern-campaign-part-2/</guid>
                                    <description><![CDATA[We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight, part 2.]]></description>
                                                            <content:encoded><![CDATA[We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight, part 2.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wc77kh/Episode168.mp3" length="32953588" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight, part 2.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2746</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 168: Melee Weapons in the Modern Campaign - Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 167: Melee Weapons in the Modern Campaign</title>
        <itunes:title>Episode 167: Melee Weapons in the Modern Campaign</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-167-melee-weapons-in-the-modern-campaign/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-167-melee-weapons-in-the-modern-campaign/#comments</comments>        <pubDate>Mon, 08 Apr 2013 23:00:56 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-167-melee-weapons-in-the-modern-campaign/</guid>
                                    <description><![CDATA[We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight.]]></description>
                                                            <content:encoded><![CDATA[We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bxi39k/Episode167.mp3" length="34388295" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2865</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 167: Melee Weapons in the Modern Campaign</media:title></media:content>    </item>
    <item>
        <title>Episode 166:  Colonization part 3</title>
        <itunes:title>Episode 166:  Colonization part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-166-colonization-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-166-colonization-part-3/#comments</comments>        <pubDate>Mon, 01 Apr 2013 00:39:05 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-166-colonization-part-3/</guid>
                                    <description><![CDATA[This week we conclude the first part of the colonization series.  We wet our toes on the concept of true right and wrong and how clashes of culture can make that very hard to determine.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude the first part of the colonization series.  We wet our toes on the concept of true right and wrong and how clashes of culture can make that very hard to determine.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/87xnzk/Episode_166_tts_podcast_colonization_part_3.mp3" length="20486815" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude the first part of the colonization series.  We wet our toes on the concept of true right and wrong and how clashes of culture can make that very hard to determine.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2560</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 166:  Colonization part 3</media:title></media:content>    </item>
    <item>
        <title>Episode 165:  Bureau 13 - Unhideable Monsters</title>
        <itunes:title>Episode 165:  Bureau 13 - Unhideable Monsters</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-165-bureau-13-unhideable-monsters/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-165-bureau-13-unhideable-monsters/#comments</comments>        <pubDate>Sun, 24 Mar 2013 21:50:35 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-165-bureau-13-unhideable-monsters/</guid>
                                    <description><![CDATA[As a break from our discussion on Fringeworthy Colonization we look upon the plight of some Bureau 13 creatures that cannot be easily hidden in modern society.  Is there any hope for them or must the bureau 13 agent be forced to Coup de Grace!]]></description>
                                                            <content:encoded><![CDATA[As a break from our discussion on Fringeworthy Colonization we look upon the plight of some Bureau 13 creatures that cannot be easily hidden in modern society.  Is there any hope for them or must the bureau 13 agent be forced to Coup de Grace!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/beqksb/Episode_165_tts_podcast_unhideable_monsters.mp3" length="52915432" type="audio/mpeg"/>
        <itunes:summary><![CDATA[As a break from our discussion on Fringeworthy Colonization we look upon the plight of some Bureau 13 creatures that cannot be easily hidden in modern society.  Is there any hope for them or must the bureau 13 agent be forced to Coup de Grace!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3307</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 165:  Bureau 13 - Unhideable Monsters</media:title></media:content>    </item>
    <item>
        <title>Episode 164:  Colonization part 2</title>
        <itunes:title>Episode 164:  Colonization part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-164-colonization-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-164-colonization-part-2/#comments</comments>        <pubDate>Mon, 18 Mar 2013 23:33:38 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-164-colonization-part-2/</guid>
                                    <description><![CDATA[Sorry, but I've been slammed at work so I only have half an episode for you this week.  We continue to discuss how to set up a colony and its issues, before heading off the reservation again.]]></description>
                                                            <content:encoded><![CDATA[Sorry, but I've been slammed at work so I only have half an episode for you this week.  We continue to discuss how to set up a colony and its issues, before heading off the reservation again.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y7mza/Episode_164_tts_podcast_colonization_part_2.mp3" length="11783024" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry, but I've been slammed at work so I only have half an episode for you this week.  We continue to discuss how to set up a colony and its issues, before heading off the reservation again.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1472</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 164:  Colonization part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 163:  Colonization part 1</title>
        <itunes:title>Episode 163:  Colonization part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-163-colonization-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-163-colonization-part-1/#comments</comments>        <pubDate>Mon, 11 Mar 2013 02:08:03 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-163-colonization-part-1/</guid>
                                    <description><![CDATA[This week we start on colonization of other world in games.

The reference is to Brave New World if anyone was offended.]]></description>
                                                            <content:encoded><![CDATA[This week we start on colonization of other world in games.

The reference is to Brave New World if anyone was offended.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/m7famv/Episode_163_tts_podcast_colonization_part_1.mp3" length="27775396" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start on colonization of other world in games.

The reference is to Brave New World if anyone was offended.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3471</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 163:  Colonization part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 162: Superpowers in Fringworthy part 2</title>
        <itunes:title>Episode 162: Superpowers in Fringworthy part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-162-superpowers-in-fringworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-162-superpowers-in-fringworthy-part-2/#comments</comments>        <pubDate>Sun, 03 Mar 2013 22:55:38 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-162-superpowers-in-fringworthy-part-2/</guid>
                                    <description><![CDATA[This week we conclude our discussion of introducing super powered characters into a Fringeworthy campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our discussion of introducing super powered characters into a Fringeworthy campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7dhvaz/Episode_162_tts_podcast_superpowers_pt2.mp3" length="25792598" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our discussion of introducing super powered characters into a Fringeworthy campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3184</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 162: Superpowers in Fringworthy part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 161: Alien Love Part 2</title>
        <itunes:title>Episode 161: Alien Love Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-161-alien-love-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-161-alien-love-part-2/#comments</comments>        <pubDate>Sun, 24 Feb 2013 22:55:29 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-161-alien-love-part-2/</guid>
                                    <description><![CDATA[This week we conclude our probe of alien love or love between sentients that are not of the same species.  This is an explicit episode.  We will be covering adult topics, bodily functions, and sensitive situations.  Please listen to one of our non-explicit episodes if this could offend you.  Thanks for your support.  We will be returning to our non-explicit game coverage next week.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our probe of alien love or love between sentients that are not of the same species.  This is an explicit episode.  We will be covering adult topics, bodily functions, and sensitive situations.  Please listen to one of our non-explicit episodes if this could offend you.  Thanks for your support.  We will be returning to our non-explicit game coverage next week.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pq6n4u/episode_161_tts_podcast_alien_love_pt2.mp3" length="25417897" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our probe of alien love or love between sentients that are not of the same species.  This is an explicit episode.  We will be covering adult topics, bodily functions, and sensitive situations.  Please listen to one of our non-explicit episodes if this could offend you.  Thanks for your support.  We will be returning to our non-explicit game coverage next week.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3177</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 161: Alien Love Part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 160:  Alien Love part 1</title>
        <itunes:title>Episode 160:  Alien Love part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-160-alien-love-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-160-alien-love-part-1/#comments</comments>        <pubDate>Sun, 17 Feb 2013 22:55:08 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-160-alien-love-part-1/</guid>
                                    <description><![CDATA[This week we explore finding that special someone outside of our own species.  This is very common in Bureau 13 and Fringeworthy.  But the road to true love doesn't stop being rocky when you find that person.  How will your union work out in practice?  Will the plumbing work?  Will you be accepted by your family, society, government?  Will your mate even have the same rights and protections under the law as you enjoy?

This episode is an explicit podcast:  We will be discussing adult subjects and adult situations, not that we will be using profanity.  If you suspect that this could be shocking or a sensitive subject for you, please give it a pass.  We will be returning to our normal nonexplicit episodes in 2 weeks.]]></description>
                                                            <content:encoded><![CDATA[This week we explore finding that special someone outside of our own species.  This is very common in Bureau 13 and Fringeworthy.  But the road to true love doesn't stop being rocky when you find that person.  How will your union work out in practice?  Will the plumbing work?  Will you be accepted by your family, society, government?  Will your mate even have the same rights and protections under the law as you enjoy?

This episode is an explicit podcast:  We will be discussing adult subjects and adult situations, not that we will be using profanity.  If you suspect that this could be shocking or a sensitive subject for you, please give it a pass.  We will be returning to our normal nonexplicit episodes in 2 weeks.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vgg6x/episode_160_tts_podcast_alien_love_pt1.mp3" length="27296415" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore finding that special someone outside of our own species.  This is very common in Bureau 13 and Fringeworthy.  But the road to true love doesn't stop being rocky when you find that person.  How will your union work out in practice?  Will the plumbing work?  Will you be accepted by your family, society, government?  Will your mate even have the same rights and protections under the law as you enjoy?

This episode is an explicit podcast:  We will be discussing adult subjects and adult situations, not that we will be using profanity.  If you suspect that this could be shocking or a sensitive subject for you, please give it a pass.  We will be returning to our normal nonexplicit episodes in 2 weeks.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3412</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 160:  Alien Love part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 159: Superpowers part 1</title>
        <itunes:title>Episode 159: Superpowers part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-159-superpowers-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-159-superpowers-part-1/#comments</comments>        <pubDate>Sun, 10 Feb 2013 22:55:23 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-159-superpowers-part-1/</guid>
                                    <description><![CDATA[This week we explore the idea of adding superpowers to your game.  In Fringeworthy there is a world that grants all explorers superpowers while on that world.  Which offers the possiblity of them keeping them on other worlds as well.

Trav leads this exploration.  There is lots of comic book and movie superhero lore and fun.]]></description>
                                                            <content:encoded><![CDATA[This week we explore the idea of adding superpowers to your game.  In Fringeworthy there is a world that grants all explorers superpowers while on that world.  Which offers the possiblity of them keeping them on other worlds as well.

Trav leads this exploration.  There is lots of comic book and movie superhero lore and fun.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5jwchg/Episode_159_tts_podcast_superpowers_pt1.mp3" length="23849714" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore the idea of adding superpowers to your game.  In Fringeworthy there is a world that grants all explorers superpowers while on that world.  Which offers the possiblity of them keeping them on other worlds as well.

Trav leads this exploration.  There is lots of comic book and movie superhero lore and fun.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3412</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 159: Superpowers part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 158: Alternate Bureau 13 Adventures part 2</title>
        <itunes:title>Episode 158: Alternate Bureau 13 Adventures part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-158-alternate-bureau-13-adventures-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-158-alternate-bureau-13-adventures-part-2/#comments</comments>        <pubDate>Sun, 03 Feb 2013 22:55:26 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-158-alternate-bureau-13-adventures-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of different kinds of Bureau 13 adventures.  Not the same old find and kill the monster adventures.

This week we concentrate on more subtle changes.  Ultimately it depends on you the player and GM to be willing to step outside your comfort zone and try something truly different.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of different kinds of Bureau 13 adventures.  Not the same old find and kill the monster adventures.

This week we concentrate on more subtle changes.  Ultimately it depends on you the player and GM to be willing to step outside your comfort zone and try something truly different.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9838wa/Episode_158_tts_podcast_AlternateAdventuresinB13_pt2.mp3" length="26156013" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of different kinds of Bureau 13 adventures.  Not the same old find and kill the monster adventures.

This week we concentrate on more subtle changes.  Ultimately it depends on you the player and GM to be willing to step outside your comfort zone and try something truly different.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3269</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 158: Alternate Bureau 13 Adventures part 2</media:title></media:content>    </item>
    <item>
        <title>Episode 157:  Bureau 13 Alternate Adventures part 1</title>
        <itunes:title>Episode 157:  Bureau 13 Alternate Adventures part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-157-bureau-13-alternate-adventures-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-157-bureau-13-alternate-adventures-part-1/#comments</comments>        <pubDate>Sun, 27 Jan 2013 22:55:12 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-157-bureau-13-alternate-adventures-part-1/</guid>
                                    <description><![CDATA[This week we open a new book on Bureau 13 Adventures.  The adventures we've never run or experienced but would like to.

Each game has its genre tropes.  That can limit the game.  How can we break out of those expected adventures and run truly new adventures?]]></description>
                                                            <content:encoded><![CDATA[This week we open a new book on Bureau 13 Adventures.  The adventures we've never run or experienced but would like to.

Each game has its genre tropes.  That can limit the game.  How can we break out of those expected adventures and run truly new adventures?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x3s3u/Episode_157_tts_podcast_Alternate_Adventures_in_B13_pt1.mp3" length="30586172" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we open a new book on Bureau 13 Adventures.  The adventures we've never run or experienced but would like to.

Each game has its genre tropes.  That can limit the game.  How can we break out of those expected adventures and run truly new adventures?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3823</itunes:duration>
                                <media:content url="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog188378/TriTacLogo.jpg" medium="image">
                            <media:title type="html">Episode 157:  Bureau 13 Alternate Adventures part 1</media:title></media:content>    </item>
    <item>
        <title>Episode 156:  Bureau 13 at Carnage</title>
        <itunes:title>Episode 156:  Bureau 13 at Carnage</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-156-bureau-13-at-carnage/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-156-bureau-13-at-carnage/#comments</comments>        <pubDate>Sun, 20 Jan 2013 22:55:26 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-156-bureau-13-at-carnage/</guid>
                                    <description><![CDATA[Mike Larsen ran 2 Bureau 13 games at a convention in New England called Carnage recently.  He tells us all about the fun he had.

If any of our listeners are running any Tri Tac Games at any convention.  Please contact us about prize support.  We love to support game demos of our products.]]></description>
                                                            <content:encoded><![CDATA[Mike Larsen ran 2 Bureau 13 games at a convention in New England called Carnage recently.  He tells us all about the fun he had.

If any of our listeners are running any Tri Tac Games at any convention.  Please contact us about prize support.  We love to support game demos of our products.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hvrzcp/Episode_156_TTG_podcast_B13_at_carnage.mp3" length="8790854" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Mike Larsen ran 2 Bureau 13 games at a convention in New England called Carnage recently.  He tells us all about the fun he had.

If any of our listeners are running any Tri Tac Games at any convention.  Please contact us about prize support.  We love to support game demos of our products.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1098</itunes:duration>
                                    </item>
    <item>
        <title>Episode 155: Playing a Toon part 2</title>
        <itunes:title>Episode 155: Playing a Toon part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-155-playing-a-toon-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-155-playing-a-toon-part-2/#comments</comments>        <pubDate>Sun, 20 Jan 2013 22:55:08 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-155-playing-a-toon-part-2/</guid>
                                    <description><![CDATA[This week we finish our exploration of playing an animated character, either in an animated world or here in the real world.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our exploration of playing an animated character, either in an animated world or here in the real world.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7dtvnr/Episode_155_tts_podcast_toons_pt2.mp3" length="19932601" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our exploration of playing an animated character, either in an animated world or here in the real world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2491</itunes:duration>
                                    </item>
    <item>
        <title>Episode 154: Playing a Toon part 1</title>
        <itunes:title>Episode 154: Playing a Toon part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-154-playing-a-toon-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-154-playing-a-toon-part-1/#comments</comments>        <pubDate>Sun, 13 Jan 2013 22:55:20 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-154-playing-a-toon-part-1/</guid>
                                    <description><![CDATA[In the Fringeworthy Portal Maps there is a world where cartoon characters - toons are real.  We explore what their reality would be like and whether is would be possible for a  team of explorers to even visit them.  What are the rules of physics, psychology, even biology?

1.  Toons only injured by cutting weapons

 -- can be stunned for an action by

 bludgeoning objects

 exploding objects

 electrified objects

 burning objects

 crushing objects

 piercing?

2.  are empty inside

3.  Can inflate and become boyant

 or are jet propelled

4.  character of toon has nothing to do with appearance

5.  toons weigh what they look like they should weigh

6.  gravity doesn't make a toon fall unless the toon knows that she should fall (same for humans in toon world)

7.  Toons that are normally good will grow horns when they are doing bad things

8.  Toons have violent reactions to drugs and alcohol

9.  falling cannot kill a toon

 Turpentine/acetate/benzine can dissolve a tune

10.  If a toon has a body part that resembles an animal part, then that part will provide the function that it does for that animal (dumbo ears, owl eyes)

11.  Toon disguises always work initially on other toons

12.  Toons are gullible

13.  Can do impossible things but only when it is funny to do so.

14.  If you can make a toon laugh hard enough, you can kill a toon

15.  Objects with faces can talk and bite

16.  You can build a stable tower of any height, one object on top another.  It will remain stable until you almost reach the top (then you have to jump)

17.  If you are embarrassed, you can pull something out of hammer space to hit your victimizer with.

From cartoon laws:

Cartoon Law I

Any body suspended in space will remain in space until made aware of its situation.

Daffy Duck steps off a cliff, expecting further pastureland. He loiters in midair, soliloquizing flippantly, until he chances to look down. At this point, the familiar principle of 32 feet per second per second takes over.

Cartoon Law II

Any body in motion will tend to remain in motion until solid matter intervenes suddenly.

Whether shot from a cannon or in hot pursuit on foot, cartoon characters are so absolute in their momentum that only a telephone pole or an outsize boulder retards their forward motion absolutely. Sir Isaac Newton called this sudden termination of motion the stooge's surcease.

Cartoon Law III

Any body passing through solid matter will leave a perforation conforming to its perimeter.

Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.

Cartoon Law IV

The time required for an object to fall twenty stories is greater than or equal to the time it takes for whoever knocked it off the ledge to spiral down twenty flights to attempt to capture it unbroken.

Such an object is inevitably priceless, the attempt to capture it inevitably unsuccessful.

Cartoon Law V

All principles of gravity are negated by fear.

Psychic forces are sufficient in most bodies for a shock to propel them directly away from the earth's surface. A spooky noise or an adversary's signature sound will induce motion upward, usually to the cradle of a chandelier, a treetop, or the crest of a flagpole. The feet of a character who is running or the wheels of a speeding auto need never touch the ground, especially when in flight.

Cartoon Law VI

As speed increases, objects can be in several places at once.

This is particularly true of tooth-and-claw fights, in which a character's head may be glimpsed emerging from the cloud of altercation at several places simultaneously. This effect is common as well among bodies that are spinning or being throttled.

A wacky character has the option of self-replication only at manic high speeds and may ricochet off walls to achieve the velocity required.

Cartoon Law VII

Certain bodies can pass through solid walls painted to resemble tunnel entrances; others cannot.

This trompe l'oeil inconsistency has baffled generations, but at least it is known that whoever paints an entrance on a wall's surface to trick an opponent will be unable to pursue him into this theoretical space.

The painter is flattened against the wall when he attempts to follow into the painting. This is ultimately a problem of art, not of science.

Cartoon Law VIII

Any violent rearrangement of feline matter is impermanent.

Cartoon cats possess even more deaths than the traditional nine lives might comfortably afford. They can be decimated, spliced, splayed, accordion-pleated, spindled, or disassembled, but they cannot be destroyed. After a few moments of blinking self pity, they reinflate, elongate, snap back, or solidify.

Corollary:

A cat will assume the shape of its container.

Cartoon Law IX

Everything falls faster than an anvil.

Cartoon Law X

For every vengeance there is an equal and opposite revengeance.

This is the one law of animated cartoon motion that also applies to the physical world at large. For that reason, we need the relief of watching it happen to a duck instead.

Cartoon Law Amendment A

A sharp object will always propel a character upward.

When poked (usually in the buttocks) with a sharp object (usually a pin), a character will defy gravity by shooting straight up, with great velocity.

Cartoon Law Amendment B

The laws of object permanence are nullified for "cool" characters.

Characters who are intended to be "cool" can make previously nonexistent objects appear from behind their backs at will. For instance, the Road Runner can materialize signs to express himself without speaking.

Cartoon Law Amendment C

Explosive weapons cannot cause fatal injuries.

They merely turn characters temporarily black and smokey.

Cartoon Law Amendment D

Gravity is transmitted by slow-moving waves of large wavelengths.

Their operation can be wittnessed by observing the behavior of a canine suspended over a large vertical drop. Its feet will begin to fall first, causing its legs to stretch. As the wave reaches its torso, that part will begin to fall, causing the neck to strech. As the head begins to fall, tension is released and the canine will resume its regular proportions until such time as it strikes the ground.

Cartoon Law Amendment E

Dynamite is spontaneously generated in "C-spaces" (spaces in which cartoon laws hold).

The process is analogous to steady-state theories of the universe which postulated that the tensions involved in maintaining a space would cause the creation of hydrogen from nothing. Dynamite quanta are quite large (stick sized) and unstable (lit). Such quanta are attracted to psychic forces generated by feelings of distress in "cool" characters (see Amendment B, which may be a special case of this law), who are able to use said quanta to their advantage. One may imagine C-spaces where all matter and energy result from primal masses of dynamite exploding. A big bang indeed.]]></description>
                                                            <content:encoded><![CDATA[In the Fringeworthy Portal Maps there is a world where cartoon characters - toons are real.  We explore what their reality would be like and whether is would be possible for a  team of explorers to even visit them.  What are the rules of physics, psychology, even biology?

1.  Toons only injured by cutting weapons

 -- can be stunned for an action by

 bludgeoning objects

 exploding objects

 electrified objects

 burning objects

 crushing objects

 piercing?

2.  are empty inside

3.  Can inflate and become boyant

 or are jet propelled

4.  character of toon has nothing to do with appearance

5.  toons weigh what they look like they should weigh

6.  gravity doesn't make a toon fall unless the toon knows that she should fall (same for humans in toon world)

7.  Toons that are normally good will grow horns when they are doing bad things

8.  Toons have violent reactions to drugs and alcohol

9.  falling cannot kill a toon

 Turpentine/acetate/benzine can dissolve a tune

10.  If a toon has a body part that resembles an animal part, then that part will provide the function that it does for that animal (dumbo ears, owl eyes)

11.  Toon disguises always work initially on other toons

12.  Toons are gullible

13.  Can do impossible things but only when it is funny to do so.

14.  If you can make a toon laugh hard enough, you can kill a toon

15.  Objects with faces can talk and bite

16.  You can build a stable tower of any height, one object on top another.  It will remain stable until you almost reach the top (then you have to jump)

17.  If you are embarrassed, you can pull something out of hammer space to hit your victimizer with.

From cartoon laws:

Cartoon Law I

Any body suspended in space will remain in space until made aware of its situation.

Daffy Duck steps off a cliff, expecting further pastureland. He loiters in midair, soliloquizing flippantly, until he chances to look down. At this point, the familiar principle of 32 feet per second per second takes over.

Cartoon Law II

Any body in motion will tend to remain in motion until solid matter intervenes suddenly.

Whether shot from a cannon or in hot pursuit on foot, cartoon characters are so absolute in their momentum that only a telephone pole or an outsize boulder retards their forward motion absolutely. Sir Isaac Newton called this sudden termination of motion the stooge's surcease.

Cartoon Law III

Any body passing through solid matter will leave a perforation conforming to its perimeter.

Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.

Cartoon Law IV

The time required for an object to fall twenty stories is greater than or equal to the time it takes for whoever knocked it off the ledge to spiral down twenty flights to attempt to capture it unbroken.

Such an object is inevitably priceless, the attempt to capture it inevitably unsuccessful.

Cartoon Law V

All principles of gravity are negated by fear.

Psychic forces are sufficient in most bodies for a shock to propel them directly away from the earth's surface. A spooky noise or an adversary's signature sound will induce motion upward, usually to the cradle of a chandelier, a treetop, or the crest of a flagpole. The feet of a character who is running or the wheels of a speeding auto need never touch the ground, especially when in flight.

Cartoon Law VI

As speed increases, objects can be in several places at once.

This is particularly true of tooth-and-claw fights, in which a character's head may be glimpsed emerging from the cloud of altercation at several places simultaneously. This effect is common as well among bodies that are spinning or being throttled.

A wacky character has the option of self-replication only at manic high speeds and may ricochet off walls to achieve the velocity required.

Cartoon Law VII

Certain bodies can pass through solid walls painted to resemble tunnel entrances; others cannot.

This trompe l'oeil inconsistency has baffled generations, but at least it is known that whoever paints an entrance on a wall's surface to trick an opponent will be unable to pursue him into this theoretical space.

The painter is flattened against the wall when he attempts to follow into the painting. This is ultimately a problem of art, not of science.

Cartoon Law VIII

Any violent rearrangement of feline matter is impermanent.

Cartoon cats possess even more deaths than the traditional nine lives might comfortably afford. They can be decimated, spliced, splayed, accordion-pleated, spindled, or disassembled, but they cannot be destroyed. After a few moments of blinking self pity, they reinflate, elongate, snap back, or solidify.

Corollary:

A cat will assume the shape of its container.

Cartoon Law IX

Everything falls faster than an anvil.

Cartoon Law X

For every vengeance there is an equal and opposite revengeance.

This is the one law of animated cartoon motion that also applies to the physical world at large. For that reason, we need the relief of watching it happen to a duck instead.

Cartoon Law Amendment A

A sharp object will always propel a character upward.

When poked (usually in the buttocks) with a sharp object (usually a pin), a character will defy gravity by shooting straight up, with great velocity.

Cartoon Law Amendment B

The laws of object permanence are nullified for "cool" characters.

Characters who are intended to be "cool" can make previously nonexistent objects appear from behind their backs at will. For instance, the Road Runner can materialize signs to express himself without speaking.

Cartoon Law Amendment C

Explosive weapons cannot cause fatal injuries.

They merely turn characters temporarily black and smokey.

Cartoon Law Amendment D

Gravity is transmitted by slow-moving waves of large wavelengths.

Their operation can be wittnessed by observing the behavior of a canine suspended over a large vertical drop. Its feet will begin to fall first, causing its legs to stretch. As the wave reaches its torso, that part will begin to fall, causing the neck to strech. As the head begins to fall, tension is released and the canine will resume its regular proportions until such time as it strikes the ground.

Cartoon Law Amendment E

Dynamite is spontaneously generated in "C-spaces" (spaces in which cartoon laws hold).

The process is analogous to steady-state theories of the universe which postulated that the tensions involved in maintaining a space would cause the creation of hydrogen from nothing. Dynamite quanta are quite large (stick sized) and unstable (lit). Such quanta are attracted to psychic forces generated by feelings of distress in "cool" characters (see Amendment B, which may be a special case of this law), who are able to use said quanta to their advantage. One may imagine C-spaces where all matter and energy result from primal masses of dynamite exploding. A big bang indeed.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5znmcd/Episode_154_tts_podcast_toons_pt1.mp3" length="24219817" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In the Fringeworthy Portal Maps there is a world where cartoon characters - toons are real.  We explore what their reality would be like and whether is would be possible for a  team of explorers to even visit them.  What are the rules of physics, psychology, even biology?

1.  Toons only injured by cutting weapons

 -- can be stunned for an action by

 bludgeoning objects

 exploding objects

 electrified objects

 burning objects

 crushing objects

 piercing?

2.  are empty inside

3.  Can inflate and become boyant

 or are jet propelled

4.  character of toon has nothing to do with appearance

5.  toons weigh what they look like they should weigh

6.  gravity doesn't make a toon fall unless the toon knows that she should fall (same for humans in toon world)

7.  Toons that are normally good will grow horns when they are doing bad things

8.  Toons have violent reactions to drugs and alcohol

9.  falling cannot kill a toon

 Turpentine/acetate/benzine can dissolve a tune

10.  If a toon has a body part that resembles an animal part, then that part will provide the function that it does for that animal (dumbo ears, owl eyes)

11.  Toon disguises always work initially on other toons

12.  Toons are gullible

13.  Can do impossible things but only when it is funny to do so.

14.  If you can make a toon laugh hard enough, you can kill a toon

15.  Objects with faces can talk and bite

16.  You can build a stable tower of any height, one object on top another.  It will remain stable until you almost reach the top (then you have to jump)

17.  If you are embarrassed, you can pull something out of hammer space to hit your victimizer with.

From cartoon laws:

Cartoon Law I

Any body suspended in space will remain in space until made aware of its situation.

Daffy Duck steps off a cliff, expecting further pastureland. He loiters in midair, soliloquizing flippantly, until he chances to look down. At this point, the familiar principle of 32 feet per second per second takes over.

Cartoon Law II

Any body in motion will tend to remain in motion until solid matter intervenes suddenly.

Whether shot from a cannon or in hot pursuit on foot, cartoon characters are so absolute in their momentum that only a telephone pole or an outsize boulder retards their forward motion absolutely. Sir Isaac Newton called this sudden termination of motion the stooge's surcease.

Cartoon Law III

Any body passing through solid matter will leave a perforation conforming to its perimeter.

Also called the silhouette of passage, this phenomenon is the speciality of victims of directed-pressure explosions and of reckless cowards who are so eager to escape that they exit directly through the wall of a house, leaving a cookie-cutout-perfect hole. The threat of skunks or matrimony often catalyzes this reaction.

Cartoon Law IV

The time required for an object to fall twenty stories is greater than or equal to the time it takes for whoever knocked it off the ledge to spiral down twenty flights to attempt to capture it unbroken.

Such an object is inevitably priceless, the attempt to capture it inevitably unsuccessful.

Cartoon Law V

All principles of gravity are negated by fear.

Psychic forces are sufficient in most bodies for a shock to propel them directly away from the earth's surface. A spooky noise or an adversary's signature sound will induce motion upward, usually to the cradle of a chandelier, a treetop, or the crest of a flagpole. The feet of a character who is running or the wheels of a speeding auto need never touch the ground, especially when in flight.

Cartoon Law VI

As speed increases, objects can be in several places at once.

This is particularly true of tooth-and-claw fights, in which a character's head may be glimpsed emerging from the cloud of altercation at several places simultaneously. This effect is common as well among bodies that are sp]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3027</itunes:duration>
                                    </item>
    <item>
        <title>Episode 153: Take Back Earth Prime from the Mellor part 2</title>
        <itunes:title>Episode 153: Take Back Earth Prime from the Mellor part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-153-take-back-earth-prime-from-the-mellor-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-153-take-back-earth-prime-from-the-mellor-part-2/#comments</comments>        <pubDate>Mon, 07 Jan 2013 00:28:54 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-153-take-back-earth-prime-from-the-mellor-part-2/</guid>
                                    <description><![CDATA[This week we conclude our discussion on how to defeat the mellor invasion of Earth Prime.  We jump right into it after just a minute or so of review so you might want to listen to the first part again where we explained how quickly the mellor could create a massive assault force while undermining defense efforts with biological attacks and command replacement by mellor 4th columnists.

We concluded last time that after one month, there isn't any Earth Prime worth taking back.

We cover all the possible help you can get from the many worlds on the Fringepath that would be available in the middle campaign (-20 to + 20 nodes).    You, of course, may have many more worlds that your gm has added to your campaign that aren't part of our standard Fringe Map product.  We fully recommend that you use all the resources your GM will let you get your hands on.  The Mellor are that tough.

While we conclude that we will be continuing with a final, late campaign, example of EP taken over by the Coptics, Richard Tucholka has asked us to table that while he and Trav work out the details.  Sorry for the delay, but the final result will be awesome.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our discussion on how to defeat the mellor invasion of Earth Prime.  We jump right into it after just a minute or so of review so you might want to listen to the first part again where we explained how quickly the mellor could create a massive assault force while undermining defense efforts with biological attacks and command replacement by mellor 4th columnists.

We concluded last time that after one month, there isn't any Earth Prime worth taking back.

We cover all the possible help you can get from the many worlds on the Fringepath that would be available in the middle campaign (-20 to + 20 nodes).    You, of course, may have many more worlds that your gm has added to your campaign that aren't part of our standard Fringe Map product.  We fully recommend that you use all the resources your GM will let you get your hands on.  The Mellor are that tough.

While we conclude that we will be continuing with a final, late campaign, example of EP taken over by the Coptics, Richard Tucholka has asked us to table that while he and Trav work out the details.  Sorry for the delay, but the final result will be awesome.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rm94js/Episode_153_tts_podcast_take_back_Earth_Prime_from_Mellor_pt2.mp3" length="26463631" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our discussion on how to defeat the mellor invasion of Earth Prime.  We jump right into it after just a minute or so of review so you might want to listen to the first part again where we explained how quickly the mellor could create a massive assault force while undermining defense efforts with biological attacks and command replacement by mellor 4th columnists.

We concluded last time that after one month, there isn't any Earth Prime worth taking back.

We cover all the possible help you can get from the many worlds on the Fringepath that would be available in the middle campaign (-20 to + 20 nodes).    You, of course, may have many more worlds that your gm has added to your campaign that aren't part of our standard Fringe Map product.  We fully recommend that you use all the resources your GM will let you get your hands on.  The Mellor are that tough.

While we conclude that we will be continuing with a final, late campaign, example of EP taken over by the Coptics, Richard Tucholka has asked us to table that while he and Trav work out the details.  Sorry for the delay, but the final result will be awesome.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3307</itunes:duration>
                                    </item>
    <item>
        <title>Episode 152: 2012 Holiday Episode part 2</title>
        <itunes:title>Episode 152: 2012 Holiday Episode part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-152-2012-holiday-episode-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-152-2012-holiday-episode-part-2/#comments</comments>        <pubDate>Sun, 30 Dec 2012 22:55:30 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-152-2012-holiday-episode-part-2/</guid>
                                    <description><![CDATA[We finish our holiday podcast discussing what a world would be like if Santa Clause was as he is depicted in 20th century America and had the job of providing toys for all good girls and boys on Christmas.  Assuming that he didn't do everything with magic, it would be a very different world.]]></description>
                                                            <content:encoded><![CDATA[We finish our holiday podcast discussing what a world would be like if Santa Clause was as he is depicted in 20th century America and had the job of providing toys for all good girls and boys on Christmas.  Assuming that he didn't do everything with magic, it would be a very different world.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/smj5k7/Episode_152_tts_podcast_2012_holiday_episode_pt2.mp3" length="27641231" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish our holiday podcast discussing what a world would be like if Santa Clause was as he is depicted in 20th century America and had the job of providing toys for all good girls and boys on Christmas.  Assuming that he didn't do everything with magic, it would be a very different world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3457</itunes:duration>
                                    </item>
    <item>
        <title>Episode 151: Holiday traditions pt 1</title>
        <itunes:title>Episode 151: Holiday traditions pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-151-holiday-traditions-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-151-holiday-traditions-pt-1/#comments</comments>        <pubDate>Sun, 23 Dec 2012 22:49:59 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-151-holiday-traditions-pt-1/</guid>
                                    <description><![CDATA[This our famous holiday episode.  First we discuss what we would bring to the holiday feast if we had no limits.  This is both an in and out of game discussion.  Everything from T-rex to the dish of the day is game.

Then we hypothesize why there are so many mid winter traditions in our world.  We give examples and background if we have them.  Mid winter festivals and rituals are excellent additions to any rpg campaign (except dark sun, I suppose).

We will conclude next week with a discussion of what the world would be like if Santa was really in charge of giving all the boys and girls their holiday presents.

Happy Holiday for whatever reason you celebrate.  I hope it's the best one.]]></description>
                                                            <content:encoded><![CDATA[This our famous holiday episode.  First we discuss what we would bring to the holiday feast if we had no limits.  This is both an in and out of game discussion.  Everything from T-rex to the dish of the day is game.

Then we hypothesize why there are so many mid winter traditions in our world.  We give examples and background if we have them.  Mid winter festivals and rituals are excellent additions to any rpg campaign (except dark sun, I suppose).

We will conclude next week with a discussion of what the world would be like if Santa was really in charge of giving all the boys and girls their holiday presents.

Happy Holiday for whatever reason you celebrate.  I hope it's the best one.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/padavh/Episode_151_tts_podcast_2012_holiday_episode_pt1.mp3" length="27414279" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This our famous holiday episode.  First we discuss what we would bring to the holiday feast if we had no limits.  This is both an in and out of game discussion.  Everything from T-rex to the dish of the day is game.

Then we hypothesize why there are so many mid winter traditions in our world.  We give examples and background if we have them.  Mid winter festivals and rituals are excellent additions to any rpg campaign (except dark sun, I suppose).

We will conclude next week with a discussion of what the world would be like if Santa was really in charge of giving all the boys and girls their holiday presents.

Happy Holiday for whatever reason you celebrate.  I hope it's the best one.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3426</itunes:duration>
                                    </item>
    <item>
        <title>Episode 150:  Take Back Earth Prime from Mellor part 1</title>
        <itunes:title>Episode 150:  Take Back Earth Prime from Mellor part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-150-take-back-earth-prime-from-mellor-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-150-take-back-earth-prime-from-mellor-part-1/#comments</comments>        <pubDate>Mon, 17 Dec 2012 00:14:52 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-150-take-back-earth-prime-from-mellor-part-1/</guid>
                                    <description><![CDATA[This week we continue our exploration of taking back Earth Prime if taken over by an outside force.  We move into the middle campaign and sic the mellor on the Fringeworthy. 

This is the first time we've really detailed how to use the mellor to destroy a planet and we were all surprised to find out that in a modern setting, it only takes about a month.  Wow.

Jay Hailey returns as a host.  Welcome back Jay!

Next week is our holiday episode so you will have to wait until the end or just into the new year to find out how to eradicate those pesky homocidal shapechangers.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our exploration of taking back Earth Prime if taken over by an outside force.  We move into the middle campaign and sic the mellor on the Fringeworthy. 

This is the first time we've really detailed how to use the mellor to destroy a planet and we were all surprised to find out that in a modern setting, it only takes about a month.  Wow.

Jay Hailey returns as a host.  Welcome back Jay!

Next week is our holiday episode so you will have to wait until the end or just into the new year to find out how to eradicate those pesky homocidal shapechangers.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ce5z9/Episode_150_tts_podcast_take_back_Earth_Prime_from_Mellor_pt1.mp3" length="22360317" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our exploration of taking back Earth Prime if taken over by an outside force.  We move into the middle campaign and sic the mellor on the Fringeworthy. 

This is the first time we've really detailed how to use the mellor to destroy a planet and we were all surprised to find out that in a modern setting, it only takes about a month.  Wow.

Jay Hailey returns as a host.  Welcome back Jay!

Next week is our holiday episode so you will have to wait until the end or just into the new year to find out how to eradicate those pesky homocidal shapechangers.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2795</itunes:duration>
                                    </item>
    <item>
        <title>Episode 149: Take Back Earth Prime from Pirates</title>
        <itunes:title>Episode 149: Take Back Earth Prime from Pirates</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-149-take-back-earth-prime-from-pirates/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-149-take-back-earth-prime-from-pirates/#comments</comments>        <pubDate>Wed, 12 Dec 2012 00:48:08 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-149-take-back-earth-prime-from-pirates/</guid>
                                    <description><![CDATA[We return to our episode "We Lost EarthPrime" and examine the possibility that Earth Prime could be recovered if it was taken by Fringe Pirates.

We discuss the likely Fringe Pirate tactics, their long term plans, and what resources exist to mount against them to take back Earth Prime.]]></description>
                                                            <content:encoded><![CDATA[We return to our episode "We Lost EarthPrime" and examine the possibility that Earth Prime could be recovered if it was taken by Fringe Pirates.

We discuss the likely Fringe Pirate tactics, their long term plans, and what resources exist to mount against them to take back Earth Prime.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wsindn/episode_149_tts_podcast_battle_for_earth_from_fringe_pirates.mp3" length="29150273" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We return to our episode "We Lost EarthPrime" and examine the possibility that Earth Prime could be recovered if it was taken by Fringe Pirates.

We discuss the likely Fringe Pirate tactics, their long term plans, and what resources exist to mount against them to take back Earth Prime.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3643</itunes:duration>
                                    </item>
    <item>
        <title>Episode 148:  Playing the Monsters pt 2</title>
        <itunes:title>Episode 148:  Playing the Monsters pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-148-playing-the-monsters-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-148-playing-the-monsters-pt-2/#comments</comments>        <pubDate>Sun, 02 Dec 2012 22:55:12 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-148-playing-the-monsters-pt-2/</guid>
                                    <description><![CDATA[We conclude our discussion on how to best play the inhuman aspects of monsters in games, especially Bureau 13.]]></description>
                                                            <content:encoded><![CDATA[We conclude our discussion on how to best play the inhuman aspects of monsters in games, especially Bureau 13.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2u89di/Episode_148_tts_podcast_playing_the_monster_pt2.mp3" length="26251935" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We conclude our discussion on how to best play the inhuman aspects of monsters in games, especially Bureau 13.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3281</itunes:duration>
                                    </item>
    <item>
        <title>Episode 147:  Playing the Monsters</title>
        <itunes:title>Episode 147:  Playing the Monsters</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-147-playing-the-monsters/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-147-playing-the-monsters/#comments</comments>        <pubDate>Sun, 25 Nov 2012 22:55:04 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-147-playing-the-monsters/</guid>
                                    <description><![CDATA[This week we followup on a very early episode where we laid out the best supernatural creatures to add to a bureau 13 team.  In this segment we talk about making sure the monsters are played in all their inhumanity, not just a pc in a rubber suit.

Next week we conclude this episode.]]></description>
                                                            <content:encoded><![CDATA[This week we followup on a very early episode where we laid out the best supernatural creatures to add to a bureau 13 team.  In this segment we talk about making sure the monsters are played in all their inhumanity, not just a pc in a rubber suit.

Next week we conclude this episode.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iksf4v/Episode_147_tts_podcast_playing_the_monster_pt1.mp3" length="25787791" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we followup on a very early episode where we laid out the best supernatural creatures to add to a bureau 13 team.  In this segment we talk about making sure the monsters are played in all their inhumanity, not just a pc in a rubber suit.

Next week we conclude this episode.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3223</itunes:duration>
                                    </item>
    <item>
        <title>Episode 146:  We lost Earth!</title>
        <itunes:title>Episode 146:  We lost Earth!</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-146-we-lost-earth/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-146-we-lost-earth/#comments</comments>        <pubDate>Sun, 18 Nov 2012 22:55:26 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-146-we-lost-earth/</guid>
                                    <description><![CDATA[This week we take a sober look at what losing your planet means to your campaign.  While this can be a campaign ender, it can also provide the fresh start you might be looking for.

While we discuss this in the context of the interdimensional exploration game, Fringeworthy, this topic is germaine to almost any game and campaign.  What happens when the characters are cut off from all that they know and love?]]></description>
                                                            <content:encoded><![CDATA[This week we take a sober look at what losing your planet means to your campaign.  While this can be a campaign ender, it can also provide the fresh start you might be looking for.

While we discuss this in the context of the interdimensional exploration game, Fringeworthy, this topic is germaine to almost any game and campaign.  What happens when the characters are cut off from all that they know and love?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/is329w/Episode_146_tts_podcast_we_lost_earth.mp3" length="34923752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we take a sober look at what losing your planet means to your campaign.  While this can be a campaign ender, it can also provide the fresh start you might be looking for.

While we discuss this in the context of the interdimensional exploration game, Fringeworthy, this topic is germaine to almost any game and campaign.  What happens when the characters are cut off from all that they know and love?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4812</itunes:duration>
                                    </item>
    <item>
        <title>Episode 145: Bureau 13 Training Missions Part 2</title>
        <itunes:title>Episode 145: Bureau 13 Training Missions Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-145-bureau-13-training-missions-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-145-bureau-13-training-missions-part-2/#comments</comments>        <pubDate>Sun, 11 Nov 2012 22:55:40 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-145-bureau-13-training-missions-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of sample missions that can be used to evaluate your Bureau 13 team's effectiveness.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of sample missions that can be used to evaluate your Bureau 13 team's effectiveness.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j8gkja/Episode_145_tts_podcast_B13_training_Mission_pt_2.mp3" length="22417577" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of sample missions that can be used to evaluate your Bureau 13 team's effectiveness.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2802</itunes:duration>
                                    </item>
    <item>
        <title>Episode 144: Phobias pt 2</title>
        <itunes:title>Episode 144: Phobias pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-144-phobias-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-144-phobias-pt-2/#comments</comments>        <pubDate>Sun, 04 Nov 2012 22:55:40 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-144-phobias-pt-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of phobias, character or player and how they can and should affect your game.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of phobias, character or player and how they can and should affect your game.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zwecer/Episode_144_tts_podcast_phobias_part_2.mp3" length="24188888" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of phobias, character or player and how they can and should affect your game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3023</itunes:duration>
                                    </item>
    <item>
        <title>Episode 143: Halloween - Phobias part 1</title>
        <itunes:title>Episode 143: Halloween - Phobias part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-143-halloween-phobias-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-143-halloween-phobias-part-1/#comments</comments>        <pubDate>Mon, 29 Oct 2012 00:02:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-143-halloween-phobias-part-1/</guid>
                                    <description><![CDATA[This week Amber leads on a fearful run as we shudder and flee the subject of Phobias.  How can they be represented in your game?  What advantages are there to having such a crippling quality?  Find out this week and next.]]></description>
                                                            <content:encoded><![CDATA[This week Amber leads on a fearful run as we shudder and flee the subject of Phobias.  How can they be represented in your game?  What advantages are there to having such a crippling quality?  Find out this week and next.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g2zxi/episode_143_tts_podcast_halloween_phobias_part_1.mp3" length="28204849" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Amber leads on a fearful run as we shudder and flee the subject of Phobias.  How can they be represented in your game?  What advantages are there to having such a crippling quality?  Find out this week and next.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3525</itunes:duration>
                                    </item>
    <item>
        <title>Episode 142:  Third year Wrap-Up</title>
        <itunes:title>Episode 142:  Third year Wrap-Up</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-142-third-year-wrap-up/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-142-third-year-wrap-up/#comments</comments>        <pubDate>Mon, 22 Oct 2012 01:47:53 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-142-third-year-wrap-up/</guid>
                                    <description><![CDATA[That's right.  We've completed 3 years of your favorite podcast of interdimensional exploration and adventure.  This week we look back over all the episodes we've done.  We are joined by Richard Tucholka who give us a lot of insight into his newly released products, some Tri Tac Lore, and what is planned for next year.]]></description>
                                                            <content:encoded><![CDATA[That's right.  We've completed 3 years of your favorite podcast of interdimensional exploration and adventure.  This week we look back over all the episodes we've done.  We are joined by Richard Tucholka who give us a lot of insight into his newly released products, some Tri Tac Lore, and what is planned for next year.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qf7rg3/Episode_142_tts_pocast_2012-10-10_Year_3_wrapup.mp3" length="37645084" type="audio/mpeg"/>
        <itunes:summary><![CDATA[That's right.  We've completed 3 years of your favorite podcast of interdimensional exploration and adventure.  This week we look back over all the episodes we've done.  We are joined by Richard Tucholka who give us a lot of insight into his newly released products, some Tri Tac Lore, and what is planned for next year.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4705</itunes:duration>
                                    </item>
    <item>
        <title>Episode 141:  Bureau 13 Training Missions Part 1</title>
        <itunes:title>Episode 141:  Bureau 13 Training Missions Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-141-bureau-13-training-missions-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-141-bureau-13-training-missions-part-1/#comments</comments>        <pubDate>Sun, 14 Oct 2012 18:06:43 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-141-bureau-13-training-missions-part-1/</guid>
                                    <description><![CDATA[This week we begin our assignment of creating effective Bureau 13 training mission.  These are missions that are designed to evaluate some aspect of a Bureau 13 team's performance, perhaps to allow them to be given high security rating or more difficult missions.  The crucial aspect is that these are not "real" supernatural incidents, even though the supernatural may be part of the trapping of the mission or supernatural forces were used to in support of the scenario. 

Each host was tasked with creating a bureau 13 training mission.  In this episode Trav and Blix present theirs.

There will be a delay in the conclusion of this episode because next week is our 3rd year anniversary.  We have a special show for that.  The following week is a special Halloween episode.  So the 2nd part of this episode will drop the first Sunday in November.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our assignment of creating effective Bureau 13 training mission.  These are missions that are designed to evaluate some aspect of a Bureau 13 team's performance, perhaps to allow them to be given high security rating or more difficult missions.  The crucial aspect is that these are not "real" supernatural incidents, even though the supernatural may be part of the trapping of the mission or supernatural forces were used to in support of the scenario. 

Each host was tasked with creating a bureau 13 training mission.  In this episode Trav and Blix present theirs.

There will be a delay in the conclusion of this episode because next week is our 3rd year anniversary.  We have a special show for that.  The following week is a special Halloween episode.  So the 2nd part of this episode will drop the first Sunday in November.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3s6htx/episode_141_tts_podcast_b13_training_missions_pt_1.mp3" length="23454743" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our assignment of creating effective Bureau 13 training mission.  These are missions that are designed to evaluate some aspect of a Bureau 13 team's performance, perhaps to allow them to be given high security rating or more difficult missions.  The crucial aspect is that these are not "real" supernatural incidents, even though the supernatural may be part of the trapping of the mission or supernatural forces were used to in support of the scenario. 

Each host was tasked with creating a bureau 13 training mission.  In this episode Trav and Blix present theirs.

There will be a delay in the conclusion of this episode because next week is our 3rd year anniversary.  We have a special show for that.  The following week is a special Halloween episode.  So the 2nd part of this episode will drop the first Sunday in November.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2931</itunes:duration>
                                    </item>
    <item>
        <title>Tri Tac at Dragon*Con 2012</title>
        <itunes:title>Tri Tac at Dragon*Con 2012</itunes:title>
        <link>https://tritacsystems.podbean.com/e/tri-tac-at-dragoncon-2012/</link>
                    <comments>https://tritacsystems.podbean.com/e/tri-tac-at-dragoncon-2012/#comments</comments>        <pubDate>Mon, 08 Oct 2012 00:07:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/tri-tac-at-dragoncon-2012/</guid>
                                    <description><![CDATA[Bruce and Blix talk about our time running games at Dragon*Con 2012. This was originally a ConMen PodCast episode but it was so full of Tri Tac goodness we decided that you would like to hear it. When you get done with this episode make sure to check out the ConMen at <a href='conmenpodcast.com'>conmenpodcast.com</a> and look for us on <a href='http://itunes.apple.com/us/podcast/con-men-podcast/id519591820'>iTunes</a> and <a href='https://www.facebook.com/ConmenPodcast'>Facebook</a>.]]></description>
                                                            <content:encoded><![CDATA[Bruce and Blix talk about our time running games at Dragon*Con 2012. This was originally a ConMen PodCast episode but it was so full of Tri Tac goodness we decided that you would like to hear it. When you get done with this episode make sure to check out the ConMen at <a href='conmenpodcast.com'>conmenpodcast.com</a> and look for us on <a href='http://itunes.apple.com/us/podcast/con-men-podcast/id519591820'>iTunes</a> and <a href='https://www.facebook.com/ConmenPodcast'>Facebook</a>.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k9s7ct/DragonCon2012.mp3" length="47136362" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Bruce and Blix talk about our time running games at Dragon*Con 2012. This was originally a ConMen PodCast episode but it was so full of Tri Tac goodness we decided that you would like to hear it. When you get done with this episode make sure to check out the ConMen at conmenpodcast.com and look for us on iTunes and Facebook.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2946</itunes:duration>
                                    </item>
    <item>
        <title>Episode 140:  Hatsumi Base FD 0-2 part 2</title>
        <itunes:title>Episode 140:  Hatsumi Base FD 0-2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-140-hatsumi-base-fd-0-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-140-hatsumi-base-fd-0-2-part-2/#comments</comments>        <pubDate>Sun, 07 Oct 2012 23:55:24 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-140-hatsumi-base-fd-0-2-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of what was life like during the very early years after the discovery of the Fringe Portal in the antarctic.

We discussion the construction of Hatsumi base,  political ramifications of the portal discovery,  contact with intelligent aliens, and contamination of Earth Prime and other worlds by unthinking actions of the early explorers and the Victorians.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of what was life like during the very early years after the discovery of the Fringe Portal in the antarctic.

We discussion the construction of Hatsumi base,  political ramifications of the portal discovery,  contact with intelligent aliens, and contamination of Earth Prime and other worlds by unthinking actions of the early explorers and the Victorians.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y8g8ew/Episode_140_tts_podcast_hatsumi_base_FD_0_TO_2_pt_2.mp3" length="21569956" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of what was life like during the very early years after the discovery of the Fringe Portal in the antarctic.

We discussion the construction of Hatsumi base,  political ramifications of the portal discovery,  contact with intelligent aliens, and contamination of Earth Prime and other worlds by unthinking actions of the early explorers and the Victorians.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2696</itunes:duration>
                                    </item>
    <item>
        <title>Episode 139:  Hatsumi Base FD 0 - 2 part 1</title>
        <itunes:title>Episode 139:  Hatsumi Base FD 0 - 2 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-139-hatsumi-base-fd-0-2-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-139-hatsumi-base-fd-0-2-part-1/#comments</comments>        <pubDate>Sun, 30 Sep 2012 23:25:30 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-139-hatsumi-base-fd-0-2-part-1/</guid>
                                    <description><![CDATA[This week we return to our user questions.  What happened after the Fringe Portal was discovered in the Antarctic until the first expeditions ventured out onto the Fringepaths?

Turns out it was a political hotbed.  We discuss the initial construction of access to the portal as well as possible alternatives to Hatsumi base as a starting point for your campaign.

This is part one.  We will finish next week.  Please leave us comments and futher questions on our Facebook pages and especially a review at Itunes!]]></description>
                                                            <content:encoded><![CDATA[This week we return to our user questions.  What happened after the Fringe Portal was discovered in the Antarctic until the first expeditions ventured out onto the Fringepaths?

Turns out it was a political hotbed.  We discuss the initial construction of access to the portal as well as possible alternatives to Hatsumi base as a starting point for your campaign.

This is part one.  We will finish next week.  Please leave us comments and futher questions on our Facebook pages and especially a review at Itunes!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rpa7v/Episode_139_tts_podcast_hatsumi_base_FD_0_TO_2_pt1.mp3" length="28703474" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to our user questions.  What happened after the Fringe Portal was discovered in the Antarctic until the first expeditions ventured out onto the Fringepaths?

Turns out it was a political hotbed.  We discuss the initial construction of access to the portal as well as possible alternatives to Hatsumi base as a starting point for your campaign.

This is part one.  We will finish next week.  Please leave us comments and futher questions on our Facebook pages and especially a review at Itunes!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3587</itunes:duration>
                                    </item>
    <item>
        <title>Episode 138: Time to Die?</title>
        <itunes:title>Episode 138: Time to Die?</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-138-time-to-die/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-138-time-to-die/#comments</comments>        <pubDate>Sat, 22 Sep 2012 00:21:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-138-time-to-die/</guid>
                                    <description><![CDATA[This week we step back from the trenches and catch a load of shrapnel as we discuss Character Deaths:  When is it okay for a character to die.  What kind of deaths are meaningful.  What kind of campaigns support memorable character deaths. 

We have Erik Spahr from the TravCast visiting this week as well.]]></description>
                                                            <content:encoded><![CDATA[This week we step back from the trenches and catch a load of shrapnel as we discuss Character Deaths:  When is it okay for a character to die.  What kind of deaths are meaningful.  What kind of campaigns support memorable character deaths. 

We have Erik Spahr from the TravCast visiting this week as well.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/545f2p/Episode_138_tts_podcast_time_to_die.mp3" length="40639971" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we step back from the trenches and catch a load of shrapnel as we discuss Character Deaths:  When is it okay for a character to die.  What kind of deaths are meaningful.  What kind of campaigns support memorable character deaths. 

We have Erik Spahr from the TravCast visiting this week as well.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5079</itunes:duration>
                                    </item>
    <item>
        <title>Episode 137: Tangents, Backstories, and Side Quests</title>
        <itunes:title>Episode 137: Tangents, Backstories, and Side Quests</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-137-tangents-backstories-and-side-quests/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-137-tangents-backstories-and-side-quests/#comments</comments>        <pubDate>Sun, 16 Sep 2012 23:55:47 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-137-tangents-backstories-and-side-quests/</guid>
                                    <description><![CDATA[this week we are distracted by all the things that take us away from the main quest line.  What are these things and can we eat them?  "SQUIRREL!"]]></description>
                                                            <content:encoded><![CDATA[this week we are distracted by all the things that take us away from the main quest line.  What are these things and can we eat them?  "SQUIRREL!"]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/38de7m/episode_137_tts_podcast_tangents_backstories_and_sidequests.mp3" length="35333352" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we are distracted by all the things that take us away from the main quest line.  What are these things and can we eat them?  "SQUIRREL!"]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4416</itunes:duration>
                                    </item>
    <item>
        <title>Episode 136: Gencon 2012</title>
        <itunes:title>Episode 136: Gencon 2012</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-136-gencon-2012/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-136-gencon-2012/#comments</comments>        <pubDate>Sun, 09 Sep 2012 23:54:36 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-136-gencon-2012/</guid>
                                    <description><![CDATA[Almost Dead from Gencon 2012!  We recorded this about 2AM on Saturday right after Savage Saturday Nights. 

We ran 10 demos of Tri Tac Games this year, at least half using the Savage Worlds System, two using d20 Modern and even 2 using the original Tri Tac rules by Richard Tucholka, himself.

This was the first time all the podcast hosts were physically in the same room together.]]></description>
                                                            <content:encoded><![CDATA[Almost Dead from Gencon 2012!  We recorded this about 2AM on Saturday right after Savage Saturday Nights. 

We ran 10 demos of Tri Tac Games this year, at least half using the Savage Worlds System, two using d20 Modern and even 2 using the original Tri Tac rules by Richard Tucholka, himself.

This was the first time all the podcast hosts were physically in the same room together.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kaacu9/episode_136_tts_podcast_gencon.mp3" length="61555066" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Almost Dead from Gencon 2012!  We recorded this about 2AM on Saturday right after Savage Saturday Nights. 

We ran 10 demos of Tri Tac Games this year, at least half using the Savage Worlds System, two using d20 Modern and even 2 using the original Tri Tac rules by Richard Tucholka, himself.

This was the first time all the podcast hosts were physically in the same room together.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3847</itunes:duration>
                                    </item>
    <item>
        <title>HardWired Hinterland 1 Part 5</title>
        <itunes:title>HardWired Hinterland 1 Part 5</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hardwired-hinterland-1-part-5/</link>
                    <comments>https://tritacsystems.podbean.com/e/hardwired-hinterland-1-part-5/#comments</comments>        <pubDate>Sun, 09 Sep 2012 17:18:43 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hardwired-hinterland-1-part-5/</guid>
                                    <description><![CDATA[We continue to re-broadcast the John Reiher's SundaySkyper, Sunday Brunch episodes of HardWired Hinterland Actual Play.  In episode 5 we have a knock down, bone breaking, bare fist fight between one of our heroes and a great ape.  Who will break a bone first?  Will it end in a knockout or will it go to the bloody end?

The descriptions are realistic so you were warned.]]></description>
                                                            <content:encoded><![CDATA[We continue to re-broadcast the John Reiher's SundaySkyper, Sunday Brunch episodes of HardWired Hinterland Actual Play.  In episode 5 we have a knock down, bone breaking, bare fist fight between one of our heroes and a great ape.  Who will break a bone first?  Will it end in a knockout or will it go to the bloody end?

The descriptions are realistic so you were warned.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/r8avrk/SundayBrunch_HardwiredHinterland.mp3" length="82934098" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to re-broadcast the John Reiher's SundaySkyper, Sunday Brunch episodes of HardWired Hinterland Actual Play.  In episode 5 we have a knock down, bone breaking, bare fist fight between one of our heroes and a great ape.  Who will break a bone first?  Will it end in a knockout or will it go to the bloody end?

The descriptions are realistic so you were warned.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>10366</itunes:duration>
                                    </item>
    <item>
        <title>Episode 135: Fringeworthy, Bringing it all together part 3</title>
        <itunes:title>Episode 135: Fringeworthy, Bringing it all together part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-135-fringeworthy-bringing-it-all-together-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-135-fringeworthy-bringing-it-all-together-part-3/#comments</comments>        <pubDate>Sun, 02 Sep 2012 23:57:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-135-fringeworthy-bringing-it-all-together-part-3/</guid>
                                    <description><![CDATA[This week we finish our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.

This will be the end of our summer schedule.  Now that Dragoncon is behind us, we will be returning to our full hour long format after this.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.

This will be the end of our summer schedule.  Now that Dragoncon is behind us, we will be returning to our full hour long format after this.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tcdy9c/Episode_135_tts_podcast_Fringeworthy_bringing_it_all_together_pt3.mp3" length="40565992" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.

This will be the end of our summer schedule.  Now that Dragoncon is behind us, we will be returning to our full hour long format after this.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2535</itunes:duration>
                                    </item>
    <item>
        <title>Episode 134:  Fringeworthy Bringing it all together part 2</title>
        <itunes:title>Episode 134:  Fringeworthy Bringing it all together part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-134-fringeworthy-bringing-it-all-together-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-134-fringeworthy-bringing-it-all-together-part-2/#comments</comments>        <pubDate>Sun, 26 Aug 2012 23:55:47 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-134-fringeworthy-bringing-it-all-together-part-2/</guid>
                                    <description><![CDATA[This week we continue our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uxp3a2/Episode_134_tts_podcast_Fringeworthy_bringing_it_all_together_pt2.mp3" length="34388555" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2149</itunes:duration>
                                    </item>
    <item>
        <title>Episode 133: Fringeworthy Bringing it all together pt 1</title>
        <itunes:title>Episode 133: Fringeworthy Bringing it all together pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-133-fringeworthy-bringing-it-all-together-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-133-fringeworthy-bringing-it-all-together-pt-1/#comments</comments>        <pubDate>Sun, 19 Aug 2012 23:55:23 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-133-fringeworthy-bringing-it-all-together-pt-1/</guid>
                                    <description><![CDATA[This week we begin our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6bnw99/Episode_133_tts_podcast_Fringeworthy_bringing_it_all_together_pt1.mp3" length="30147105" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resources for fledgeling gms, especially new Fringeworthy GMs.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1884</itunes:duration>
                                    </item>
    <item>
        <title>Episode 132:  Winging It Part 3</title>
        <itunes:title>Episode 132:  Winging It Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-132-winging-it-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-132-winging-it-part-3/#comments</comments>        <pubDate>Sun, 12 Aug 2012 23:53:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-132-winging-it-part-3/</guid>
                                    <description><![CDATA[This week we conclude our series on Winging It - Handling unexpected events in your campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our series on Winging It - Handling unexpected events in your campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mqft5i/Episode_132_tts_podcast_Winging_it_pt3.mp3" length="36897564" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our series on Winging It - Handling unexpected events in your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2306</itunes:duration>
                                    </item>
    <item>
        <title>HardWired Hinterlands Actual Play 1 pt 4</title>
        <itunes:title>HardWired Hinterlands Actual Play 1 pt 4</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hardwired-hinterlands-actual-play-1-pt-4/</link>
                    <comments>https://tritacsystems.podbean.com/e/hardwired-hinterlands-actual-play-1-pt-4/#comments</comments>        <pubDate>Tue, 07 Aug 2012 15:01:23 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hardwired-hinterlands-actual-play-1-pt-4/</guid>
                                    <description><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 4th of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></description>
                                                            <content:encoded><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 4th of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6qbfxu/SundayBrunch_HardwiredHinterland_04.mp3" length="81642649" type="audio/mpeg"/>
        <itunes:summary><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 4th of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>10205</itunes:duration>
                                    </item>
    <item>
        <title>HardWired Hinterlands Actual Play 1 part 3</title>
        <itunes:title>HardWired Hinterlands Actual Play 1 part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hardwired-hinterlands-actual-play-1-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/hardwired-hinterlands-actual-play-1-part-3/#comments</comments>        <pubDate>Tue, 07 Aug 2012 14:54:16 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hardwired-hinterlands-actual-play-1-part-3/</guid>
                                    <description><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 3rd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></description>
                                                            <content:encoded><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 3rd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jw3biq/SundayBrunch_HardwiredHinterland_03.mp3" length="75663952" type="audio/mpeg"/>
        <itunes:summary><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 3rd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>9457</itunes:duration>
                                    </item>
    <item>
        <title>HardWired Hinterland Actual Play 1 part 2</title>
        <itunes:title>HardWired Hinterland Actual Play 1 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hardwired-hinterland-actual-play-1-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/hardwired-hinterland-actual-play-1-part-2/#comments</comments>        <pubDate>Tue, 07 Aug 2012 14:53:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hardwired-hinterland-actual-play-1-part-2/</guid>
                                    <description><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 2nd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></description>
                                                            <content:encoded><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 2nd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/whqwbm/SundaySkypersSundayBrunch_FunAndGamesAtEtaWongo_HWH_episode_2.mp3" length="72677472" type="audio/mpeg"/>
        <itunes:summary><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 2nd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>9084</itunes:duration>
                                    </item>
    <item>
        <title>HardWired Hinterland Actual Play 1 part 1</title>
        <itunes:title>HardWired Hinterland Actual Play 1 part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hardwired-hinterland-actual-play-1-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/hardwired-hinterland-actual-play-1-part-1/#comments</comments>        <pubDate>Tue, 07 Aug 2012 14:51:47 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hardwired-hinterland-actual-play-1-part-1/</guid>
                                    <description><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 1st of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></description>
                                                            <content:encoded><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 1st of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6i8csq/SundayBrunch_HardwiredHinterland_01a.mp3" length="182230634" type="audio/mpeg"/>
        <itunes:summary><![CDATA[John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 1st of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>15185</itunes:duration>
                                    </item>
    <item>
        <title>Episode 131:  Winging It pt 2</title>
        <itunes:title>Episode 131:  Winging It pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-131-winging-it-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-131-winging-it-pt-2/#comments</comments>        <pubDate>Sun, 05 Aug 2012 23:51:46 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-131-winging-it-pt-2/</guid>
                                    <description><![CDATA[This week we continue our series on Winging It - Handling unexpected events in your campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our series on Winging It - Handling unexpected events in your campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/46werv/Episode_131_tts_podcast_Winging_it_pt2.mp3" length="31939314" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our series on Winging It - Handling unexpected events in your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1996</itunes:duration>
                                    </item>
    <item>
        <title>Episode 130: Winging It Part 1</title>
        <itunes:title>Episode 130: Winging It Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-130-winging-it-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-130-winging-it-part-1/#comments</comments>        <pubDate>Sun, 29 Jul 2012 23:49:35 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-130-winging-it-part-1/</guid>
                                    <description><![CDATA[This week we begin our series on Winging It - Handling unexpected events in your campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our series on Winging It - Handling unexpected events in your campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z6b4wx/Episode_130_TTS_podcast_Winging_it_pt1.mp3" length="29325816" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our series on Winging It - Handling unexpected events in your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1832</itunes:duration>
                                    </item>
    <item>
        <title>Episode 129:  Troublesome Characters pt 3</title>
        <itunes:title>Episode 129:  Troublesome Characters pt 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-129-troublesome-characters-pt-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-129-troublesome-characters-pt-3/#comments</comments>        <pubDate>Sun, 22 Jul 2012 23:55:51 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-129-troublesome-characters-pt-3/</guid>
                                    <description><![CDATA[This week we finish our 3 part episode on Troublesome Characters, part of our "Saying Yes" series.  This week Bruce has Scratch, an urban tribal character who, while intensely communicative, is almost impossible to easily understand.  How to integrate someone who defys normal social conventions and appearances?  Listen and comment.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our 3 part episode on Troublesome Characters, part of our "Saying Yes" series.  This week Bruce has Scratch, an urban tribal character who, while intensely communicative, is almost impossible to easily understand.  How to integrate someone who defys normal social conventions and appearances?  Listen and comment.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9fn24i/Episode_129_tts_podcast_TroublesomeCharacters_pt3.mp3" length="36531014" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our 3 part episode on Troublesome Characters, part of our "Saying Yes" series.  This week Bruce has Scratch, an urban tribal character who, while intensely communicative, is almost impossible to easily understand.  How to integrate someone who defys normal social conventions and appearances?  Listen and comment.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2283</itunes:duration>
                                    </item>
    <item>
        <title>Episode 128: Troublesome Characters pt 2</title>
        <itunes:title>Episode 128: Troublesome Characters pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-128-troublesome-characters-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-128-troublesome-characters-pt-2/#comments</comments>        <pubDate>Sun, 15 Jul 2012 00:55:22 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-128-troublesome-characters-pt-2/</guid>
                                    <description><![CDATA[We continue with our xbox matchmaking.  No seriously we are talking again about characters that are worth playing but don't integrate well with other characters.  This week Robert (Trav) brings us a military jock who just can't stand scientists and brainy types - a tough mix with Fringeworthy adventurers and other games with strong tech aspects.]]></description>
                                                            <content:encoded><![CDATA[We continue with our xbox matchmaking.  No seriously we are talking again about characters that are worth playing but don't integrate well with other characters.  This week Robert (Trav) brings us a military jock who just can't stand scientists and brainy types - a tough mix with Fringeworthy adventurers and other games with strong tech aspects.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/t5pw7m/Episode_128_tts_podcast_TroublesomeCharacters_pt2.mp3" length="26296865" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue with our xbox matchmaking.  No seriously we are talking again about characters that are worth playing but don't integrate well with other characters.  This week Robert (Trav) brings us a military jock who just can't stand scientists and brainy types - a tough mix with Fringeworthy adventurers and other games with strong tech aspects.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1643</itunes:duration>
                                    </item>
    <item>
        <title>Episode 127:  Troublesome Characters pt 1</title>
        <itunes:title>Episode 127:  Troublesome Characters pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-127-troublesome-characters-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-127-troublesome-characters-pt-1/#comments</comments>        <pubDate>Sun, 08 Jul 2012 23:55:51 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-127-troublesome-characters-pt-1/</guid>
                                    <description><![CDATA[This week start our journey with some hard to handle characters.  Troublesome characters are those who don't fit well into a party but have something that makes them worth playing.  We start off with John's character:  the friendly sociopath.  Not to be topped, Peter follows with a cannibal.  That right.  Sweet dreams everyone.]]></description>
                                                            <content:encoded><![CDATA[This week start our journey with some hard to handle characters.  Troublesome characters are those who don't fit well into a party but have something that makes them worth playing.  We start off with John's character:  the friendly sociopath.  Not to be topped, Peter follows with a cannibal.  That right.  Sweet dreams everyone.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tf8k7y/Episode_127_tts_podcast_TroublesomeCharacters_pt1.mp3" length="42606887" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week start our journey with some hard to handle characters.  Troublesome characters are those who don't fit well into a party but have something that makes them worth playing.  We start off with John's character:  the friendly sociopath.  Not to be topped, Peter follows with a cannibal.  That right.  Sweet dreams everyone.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2662</itunes:duration>
                                    </item>
    <item>
        <title>Episode 126:  Player Questions pt 3</title>
        <itunes:title>Episode 126:  Player Questions pt 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-126-player-questions-pt-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-126-player-questions-pt-3/#comments</comments>        <pubDate>Sun, 01 Jul 2012 23:55:07 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-126-player-questions-pt-3/</guid>
                                    <description><![CDATA[This week we finish our latest batch of user questions.  We range all over the place including Bureau 13 for some Zombie and Vampire questions.  Hope you've enjoyed it.

Please leave us a positive review on Itunes or Facebook.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our latest batch of user questions.  We range all over the place including Bureau 13 for some Zombie and Vampire questions.  Hope you've enjoyed it.

Please leave us a positive review on Itunes or Facebook.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tzvn9g/episode_126_user_questions_pt3.mp3" length="40055246" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our latest batch of user questions.  We range all over the place including Bureau 13 for some Zombie and Vampire questions.  Hope you've enjoyed it.

Please leave us a positive review on Itunes or Facebook.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2503</itunes:duration>
                                    </item>
    <item>
        <title>Episode 125: Player Questions Pt 2</title>
        <itunes:title>Episode 125: Player Questions Pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-125-player-questions-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-125-player-questions-pt-2/#comments</comments>        <pubDate>Sun, 24 Jun 2012 23:55:37 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-125-player-questions-pt-2/</guid>
                                    <description><![CDATA[This week we continue with another short question on the Blizniz.  Then we discuss a big question about what Mellor Society and destiny might be after a cure for the mellor madness is found.]]></description>
                                                            <content:encoded><![CDATA[This week we continue with another short question on the Blizniz.  Then we discuss a big question about what Mellor Society and destiny might be after a cure for the mellor madness is found.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3enn6g/episode_125_user_questions_pt2.mp3" length="29714936" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue with another short question on the Blizniz.  Then we discuss a big question about what Mellor Society and destiny might be after a cure for the mellor madness is found.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1857</itunes:duration>
                                    </item>
    <item>
        <title>Episode 124: User questions pt 1</title>
        <itunes:title>Episode 124: User questions pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-124-user-questions-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-124-user-questions-pt-1/#comments</comments>        <pubDate>Mon, 18 Jun 2012 19:01:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-124-user-questions-pt-1/</guid>
                                    <description><![CDATA[More questions from our fans to answer.  We start off with a Fringeworthy question about the Blizniz, the elephantine race with the prehensile trunk.  The amount of discussion about this race has been amazing, but they are a very different race.  I love all the possibilities that each GM can try since there isn't a lot of canon about this race.]]></description>
                                                            <content:encoded><![CDATA[More questions from our fans to answer.  We start off with a Fringeworthy question about the Blizniz, the elephantine race with the prehensile trunk.  The amount of discussion about this race has been amazing, but they are a very different race.  I love all the possibilities that each GM can try since there isn't a lot of canon about this race.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iibhn5/episode_124_user_questions_pt1.mp3" length="34432023" type="audio/mpeg"/>
        <itunes:summary><![CDATA[More questions from our fans to answer.  We start off with a Fringeworthy question about the Blizniz, the elephantine race with the prehensile trunk.  The amount of discussion about this race has been amazing, but they are a very different race.  I love all the possibilities that each GM can try since there isn't a lot of canon about this race.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2152</itunes:duration>
                                    </item>
    <item>
        <title>Episode 123:  Mesopotamia and the Seven Deadly Sins part 2</title>
        <itunes:title>Episode 123:  Mesopotamia and the Seven Deadly Sins part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-123-mesopotamia-and-the-seven-deadly-sins-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-123-mesopotamia-and-the-seven-deadly-sins-part-2/#comments</comments>        <pubDate>Mon, 11 Jun 2012 00:09:34 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-123-mesopotamia-and-the-seven-deadly-sins-part-2/</guid>
                                    <description><![CDATA[This week we finish our great interview with Dr. Nik Palmer who has written two great modules, Caravan and Seven Deadly Sins, great for Fringeworthy and Bureau 13 respectively.

We hope you enjoyed this episode and will buy Dr Nik's adventures for your campaigns. 

We look forward to everyone showing up at Gencon to play in our game sessions.  Even if all of them are sold out, please show up with generic tickets.  We will try to add you.

Please stop by the Podcaster Meet and Greet and buy Trav a drink.  He will be there with the stunning Amber Roe on his arm.  He'll need one.

Please leave us a review on I-tunes.  Especially a good one.  That really increases the exposure of this podcast.

If you have any suggestions for the podcast or any topics you want covered, please leave a comment here or on any of our Facebook groups.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our great interview with Dr. Nik Palmer who has written two great modules, Caravan and Seven Deadly Sins, great for Fringeworthy and Bureau 13 respectively.

We hope you enjoyed this episode and will buy Dr Nik's adventures for your campaigns. 

We look forward to everyone showing up at Gencon to play in our game sessions.  Even if all of them are sold out, please show up with generic tickets.  We will try to add you.

Please stop by the Podcaster Meet and Greet and buy Trav a drink.  He will be there with the stunning Amber Roe on his arm.  He'll need one.

Please leave us a review on I-tunes.  Especially a good one.  That really increases the exposure of this podcast.

If you have any suggestions for the podcast or any topics you want covered, please leave a comment here or on any of our Facebook groups.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wa952u/Episode_123_Mesopotamia_and_the_Seven_Deadly_Sins_pt2.mp3" length="40509568" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our great interview with Dr. Nik Palmer who has written two great modules, Caravan and Seven Deadly Sins, great for Fringeworthy and Bureau 13 respectively.

We hope you enjoyed this episode and will buy Dr Nik's adventures for your campaigns. 

We look forward to everyone showing up at Gencon to play in our game sessions.  Even if all of them are sold out, please show up with generic tickets.  We will try to add you.

Please stop by the Podcaster Meet and Greet and buy Trav a drink.  He will be there with the stunning Amber Roe on his arm.  He'll need one.

Please leave us a review on I-tunes.  Especially a good one.  That really increases the exposure of this podcast.

If you have any suggestions for the podcast or any topics you want covered, please leave a comment here or on any of our Facebook groups.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2531</itunes:duration>
                                    </item>
    <item>
        <title>Episode 122:  Mesopotamia and the Seven Deadly Sins</title>
        <itunes:title>Episode 122:  Mesopotamia and the Seven Deadly Sins</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-122-mesopotamia-and-the-seven-deadly-sins/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-122-mesopotamia-and-the-seven-deadly-sins/#comments</comments>        <pubDate>Sun, 03 Jun 2012 19:55:02 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-122-mesopotamia-and-the-seven-deadly-sins/</guid>
                                    <description><![CDATA[This week we start our interview with Dr Nik Palmer, a long time RPG adventure writer who has just released 2 great products on Drive Thru RPG:  Mesopotamia and The Seven Deadly Sins

Mesopotamia is set in 3000 years BC in our historical past, but with all the mythology, magic, and mayhem intact.  Fringworthy fans know that many Fringworthy worlds go to times in the past.  This adventure path is a great fit for your Fringworthy Campaign.

The Seven Deadly Sins is an adventure path set in modern day so it is a great fit for Bureau 13 or your favorite modern supernatural RPG.  It is mature restricted on Drive Thru RPG so make sure your update your profile to show mature content or you won't be able to purchase it.

This is the beginning of our summer schedule so our episodes will be about 30 minutes long until after Dragon Con, where we return to our regular length.  Feel free to comment on this on Facebook.]]></description>
                                                            <content:encoded><![CDATA[This week we start our interview with Dr Nik Palmer, a long time RPG adventure writer who has just released 2 great products on Drive Thru RPG:  Mesopotamia and The Seven Deadly Sins

Mesopotamia is set in 3000 years BC in our historical past, but with all the mythology, magic, and mayhem intact.  Fringworthy fans know that many Fringworthy worlds go to times in the past.  This adventure path is a great fit for your Fringworthy Campaign.

The Seven Deadly Sins is an adventure path set in modern day so it is a great fit for Bureau 13 or your favorite modern supernatural RPG.  It is mature restricted on Drive Thru RPG so make sure your update your profile to show mature content or you won't be able to purchase it.

This is the beginning of our summer schedule so our episodes will be about 30 minutes long until after Dragon Con, where we return to our regular length.  Feel free to comment on this on Facebook.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4p8mvm/Episode_122_tts_podcast_dr_nik_palmer_pt1.mp3" length="35810870" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we start our interview with Dr Nik Palmer, a long time RPG adventure writer who has just released 2 great products on Drive Thru RPG:  Mesopotamia and The Seven Deadly Sins

Mesopotamia is set in 3000 years BC in our historical past, but with all the mythology, magic, and mayhem intact.  Fringworthy fans know that many Fringworthy worlds go to times in the past.  This adventure path is a great fit for your Fringworthy Campaign.

The Seven Deadly Sins is an adventure path set in modern day so it is a great fit for Bureau 13 or your favorite modern supernatural RPG.  It is mature restricted on Drive Thru RPG so make sure your update your profile to show mature content or you won't be able to purchase it.

This is the beginning of our summer schedule so our episodes will be about 30 minutes long until after Dragon Con, where we return to our regular length.  Feel free to comment on this on Facebook.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2238</itunes:duration>
                                    </item>
    <item>
        <title>Episode 121:  The Golden Horde Pt 2</title>
        <itunes:title>Episode 121:  The Golden Horde Pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-121-the-golden-horde-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-121-the-golden-horde-pt-2/#comments</comments>        <pubDate>Sun, 27 May 2012 23:55:06 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-121-the-golden-horde-pt-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of the Golden Horde, The Fringeworthy Alternate World where the dominant culture is descended from Gengis Khan, and what fun it would be to play one of the horde in your campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of the Golden Horde, The Fringeworthy Alternate World where the dominant culture is descended from Gengis Khan, and what fun it would be to play one of the horde in your campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5ayvve/Episode_121_tts_podcast_thegolden_horde_pt2.mp3" length="58849617" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of the Golden Horde, The Fringeworthy Alternate World where the dominant culture is descended from Gengis Khan, and what fun it would be to play one of the horde in your campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3678</itunes:duration>
                                    </item>
    <item>
        <title>Episode 120:  The Golden Horde Pt 1</title>
        <itunes:title>Episode 120:  The Golden Horde Pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-120-the-golden-horde-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-120-the-golden-horde-pt-1/#comments</comments>        <pubDate>Sun, 20 May 2012 23:55:32 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-120-the-golden-horde-pt-1/</guid>
                                    <description><![CDATA[This week we explore putting a member of a member of the Mongol Empire in your exploring party for Fringeworthy.  As one of the alternate earths in Fringeworthy goes to where the golden horde conquered the world, this is very possible.  We explore the beginnings of such a culture and how that culture would clash with that of a 21st century viewpoint.

Also we want to remind everyone to sign up for our game sessions at Gencon Indy 2012.  We are having a huge presence this year with lots of slots, but they go fast so be ready to register on May 20th.  Information can be found at the Gencon Indy site at <a href='https://registration.gencon.com/'>https://registration.gencon.com</a>

go to find events.

Search under keyword Fringeworthy, Bureau 13, or Hardwired Hinterland]]></description>
                                                            <content:encoded><![CDATA[This week we explore putting a member of a member of the Mongol Empire in your exploring party for Fringeworthy.  As one of the alternate earths in Fringeworthy goes to where the golden horde conquered the world, this is very possible.  We explore the beginnings of such a culture and how that culture would clash with that of a 21st century viewpoint.

Also we want to remind everyone to sign up for our game sessions at Gencon Indy 2012.  We are having a huge presence this year with lots of slots, but they go fast so be ready to register on May 20th.  Information can be found at the Gencon Indy site at <a href='https://registration.gencon.com/'>https://registration.gencon.com</a>

go to find events.

Search under keyword Fringeworthy, Bureau 13, or Hardwired Hinterland]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gmtxz/Episode_120_tts_podcast_the_golden_horde_pt1.mp3" length="60073401" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore putting a member of a member of the Mongol Empire in your exploring party for Fringeworthy.  As one of the alternate earths in Fringeworthy goes to where the golden horde conquered the world, this is very possible.  We explore the beginnings of such a culture and how that culture would clash with that of a 21st century viewpoint.

Also we want to remind everyone to sign up for our game sessions at Gencon Indy 2012.  We are having a huge presence this year with lots of slots, but they go fast so be ready to register on May 20th.  Information can be found at the Gencon Indy site at https://registration.gencon.com

go to find events.

Search under keyword Fringeworthy, Bureau 13, or Hardwired Hinterland]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3754</itunes:duration>
                                    </item>
    <item>
        <title>Episode 119: Player Questions Pt2</title>
        <itunes:title>Episode 119: Player Questions Pt2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-119-player-questions-pt2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-119-player-questions-pt2/#comments</comments>        <pubDate>Sun, 13 May 2012 23:55:39 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-119-player-questions-pt2/</guid>
                                    <description><![CDATA[We finish out our questions from Facebook session.  More Fringeworthy goodness, alternate histories, mellor, and what if's.

We just finished another question recording session but that won't drop for a few more weeks since I like to vary our content.  So keep sending in those questions.]]></description>
                                                            <content:encoded><![CDATA[We finish out our questions from Facebook session.  More Fringeworthy goodness, alternate histories, mellor, and what if's.

We just finished another question recording session but that won't drop for a few more weeks since I like to vary our content.  So keep sending in those questions.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u79b4m/Episode_119_tts_podcast_Player_questions_pt2.mp3" length="45526750" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We finish out our questions from Facebook session.  More Fringeworthy goodness, alternate histories, mellor, and what if's.

We just finished another question recording session but that won't drop for a few more weeks since I like to vary our content.  So keep sending in those questions.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2845</itunes:duration>
                                    </item>
    <item>
        <title>Episode 118 - Player Questions</title>
        <itunes:title>Episode 118 - Player Questions</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-118-player-questions/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-118-player-questions/#comments</comments>        <pubDate>Sun, 06 May 2012 13:21:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-118-player-questions/</guid>
                                    <description><![CDATA[This week we answer player questions about Fringeworthy.  We'd love to answer questions about any of our other games such as Bureau 13, Hardwired Hinterlands, FTL 2448, Incursion, WeirdZone, and even Duck Trooper and Beach Bunny Bimbos with Blasters.

However, we need you to send them in.  We are recording another questions session this Wednesday, so please send us your questions via facebook or comments on this site, or any of our user groups you can find by links on this site.]]></description>
                                                            <content:encoded><![CDATA[This week we answer player questions about Fringeworthy.  We'd love to answer questions about any of our other games such as Bureau 13, Hardwired Hinterlands, FTL 2448, Incursion, WeirdZone, and even Duck Trooper and Beach Bunny Bimbos with Blasters.

However, we need you to send them in.  We are recording another questions session this Wednesday, so please send us your questions via facebook or comments on this site, or any of our user groups you can find by links on this site.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rzvtm5/Episode_118_tts_podcast_Player_questions.mp3" length="52695168" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we answer player questions about Fringeworthy.  We'd love to answer questions about any of our other games such as Bureau 13, Hardwired Hinterlands, FTL 2448, Incursion, WeirdZone, and even Duck Trooper and Beach Bunny Bimbos with Blasters.

However, we need you to send them in.  We are recording another questions session this Wednesday, so please send us your questions via facebook or comments on this site, or any of our user groups you can find by links on this site.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3293</itunes:duration>
                                    </item>
    <item>
        <title>Episode 117: Promoting Your Podcast Pt 2</title>
        <itunes:title>Episode 117: Promoting Your Podcast Pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-117-promoting-your-podcast-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-117-promoting-your-podcast-pt-2/#comments</comments>        <pubDate>Sun, 29 Apr 2012 22:39:40 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-117-promoting-your-podcast-pt-2/</guid>
                                    <description><![CDATA[This week we continue our discussion with Mark Kinney of All Games Considered about how to promote your podcast or other media.  We recap our best advice on equipment for recording audio and then continue with promo's, forums, and convention demos.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion with Mark Kinney of All Games Considered about how to promote your podcast or other media.  We recap our best advice on equipment for recording audio and then continue with promo's, forums, and convention demos.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rejzh7/episode_117_tts_podcast_Promoting_your_podcast_pt2.mp3" length="55177845" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion with Mark Kinney of All Games Considered about how to promote your podcast or other media.  We recap our best advice on equipment for recording audio and then continue with promo's, forums, and convention demos.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3448</itunes:duration>
                                    </item>
    <item>
        <title>episode 116: Promoting your podcast</title>
        <itunes:title>episode 116: Promoting your podcast</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-116-promoting-your-podcast/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-116-promoting-your-podcast/#comments</comments>        <pubDate>Sun, 22 Apr 2012 22:25:56 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-116-promoting-your-podcast/</guid>
                                    <description><![CDATA[This week we are joined by Mark Kinney of All Games Considered as we pick his brain on how to best promote and publicize a podcast.  Mark has a wealth of experience with his own podcast as well as many industry contact.  We look forward to being his padawan learners.

This is part 1 of a 2 part session.  The last part to drop next Sunday.]]></description>
                                                            <content:encoded><![CDATA[This week we are joined by Mark Kinney of All Games Considered as we pick his brain on how to best promote and publicize a podcast.  Mark has a wealth of experience with his own podcast as well as many industry contact.  We look forward to being his padawan learners.

This is part 1 of a 2 part session.  The last part to drop next Sunday.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jyj3wa/episode_116_tts_podcast_Promoting_your_podcast_pt1.mp3" length="36976559" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we are joined by Mark Kinney of All Games Considered as we pick his brain on how to best promote and publicize a podcast.  Mark has a wealth of experience with his own podcast as well as many industry contact.  We look forward to being his padawan learners.

This is part 1 of a 2 part session.  The last part to drop next Sunday.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2311</itunes:duration>
                                    </item>
    <item>
        <title>Episode 115:  Fringeworthy - Late Campaign Forbidden Portals</title>
        <itunes:title>Episode 115:  Fringeworthy - Late Campaign Forbidden Portals</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-115-fringeworthy-late-campaign-forbidden-portals/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-115-fringeworthy-late-campaign-forbidden-portals/#comments</comments>        <pubDate>Mon, 16 Apr 2012 23:51:06 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-115-fringeworthy-late-campaign-forbidden-portals/</guid>
                                    <description><![CDATA[This week we continue our exploration of the late campaign and how it is different from the middle and early campaign.

We are joined by Fringeworthy creator, Richard Tucholka for more previously unknown Fringe Lore.

Specifically we discuss those portals to Alternate Earths and Other Places that are not explored until the late campaign.  What makes them different?  Why wait until the late campaign?  How does advanced crystal use allow us more options and strategies.

If you've wondered why play a mature Fringeworthy campaign, this episode will give you all the reasons you need.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our exploration of the late campaign and how it is different from the middle and early campaign.

We are joined by Fringeworthy creator, Richard Tucholka for more previously unknown Fringe Lore.

Specifically we discuss those portals to Alternate Earths and Other Places that are not explored until the late campaign.  What makes them different?  Why wait until the late campaign?  How does advanced crystal use allow us more options and strategies.

If you've wondered why play a mature Fringeworthy campaign, this episode will give you all the reasons you need.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4iarrw/episode_115_tts_podcast_Fringeworthy_late_Campaign_Portals.mp3" length="71941770" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our exploration of the late campaign and how it is different from the middle and early campaign.

We are joined by Fringeworthy creator, Richard Tucholka for more previously unknown Fringe Lore.

Specifically we discuss those portals to Alternate Earths and Other Places that are not explored until the late campaign.  What makes them different?  Why wait until the late campaign?  How does advanced crystal use allow us more options and strategies.

If you've wondered why play a mature Fringeworthy campaign, this episode will give you all the reasons you need.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4496</itunes:duration>
                                    </item>
    <item>
        <title>Episode 114: Mellor in the Late Campaign fixed</title>
        <itunes:title>Episode 114: Mellor in the Late Campaign fixed</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-114-mellor-in-the-late-campaign-fixed/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-114-mellor-in-the-late-campaign-fixed/#comments</comments>        <pubDate>Wed, 11 Apr 2012 19:16:28 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-114-mellor-in-the-late-campaign-fixed/</guid>
                                    <description><![CDATA[Sorry folks but when you edit 8 simultaneous tracks, you occasionally make a mistake.  I've removed the duplicated audo so this is the better version.]]></description>
                                                            <content:encoded><![CDATA[Sorry folks but when you edit 8 simultaneous tracks, you occasionally make a mistake.  I've removed the duplicated audo so this is the better version.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pwc4t/Episode_114_tts_podcast_Mellor_in_the_late_Fringeworthy_campaign.mp3" length="59089943" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry folks but when you edit 8 simultaneous tracks, you occasionally make a mistake.  I've removed the duplicated audo so this is the better version.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3693</itunes:duration>
                                    </item>
    <item>
        <title>Episode 114:  Mellor in the Late Fringeworthy Campaign</title>
        <itunes:title>Episode 114:  Mellor in the Late Fringeworthy Campaign</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-114-mellor-in-the-late-fringeworthy-campaign/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-114-mellor-in-the-late-fringeworthy-campaign/#comments</comments>        <pubDate>Sun, 08 Apr 2012 21:26:56 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-114-mellor-in-the-late-fringeworthy-campaign/</guid>
                                    <description><![CDATA[This week we return to the Mellor, those loveable homocidal shape changers who live to bite off your character's head.  How are encounters with them different in the late campaign?  Do they even have a place without nerfing them?  Can "cured" infected mellor be player characters?   We delve into roles that only experienced characters and players can pull off and what should be the cost of attempting a path of redemption.]]></description>
                                                            <content:encoded><![CDATA[This week we return to the Mellor, those loveable homocidal shape changers who live to bite off your character's head.  How are encounters with them different in the late campaign?  Do they even have a place without nerfing them?  Can "cured" infected mellor be player characters?   We delve into roles that only experienced characters and players can pull off and what should be the cost of attempting a path of redemption.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pwc4t/Episode_114_tts_podcast_Mellor_in_the_late_Fringeworthy_campaign.mp3" length="59089943" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to the Mellor, those loveable homocidal shape changers who live to bite off your character's head.  How are encounters with them different in the late campaign?  Do they even have a place without nerfing them?  Can "cured" infected mellor be player characters?   We delve into roles that only experienced characters and players can pull off and what should be the cost of attempting a path of redemption.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3693</itunes:duration>
                                    </item>
    <item>
        <title>Episode 113:  Subject Matter Expert NPC's</title>
        <itunes:title>Episode 113:  Subject Matter Expert NPC's</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-113-subject-matter-expert-npcs/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-113-subject-matter-expert-npcs/#comments</comments>        <pubDate>Sun, 01 Apr 2012 17:52:11 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-113-subject-matter-expert-npcs/</guid>
                                    <description><![CDATA[This week we try to wrangle those pesky uber npc characters that you have to have for one reason or another, but they try to steal the spotlight from the real stars:  your characters.  How to rein them in by design and practice.  Why have them at all?

Blix took the week off so we'll see him next week.  But Trav, John, and Bruce have plenty for you.]]></description>
                                                            <content:encoded><![CDATA[This week we try to wrangle those pesky uber npc characters that you have to have for one reason or another, but they try to steal the spotlight from the real stars:  your characters.  How to rein them in by design and practice.  Why have them at all?

Blix took the week off so we'll see him next week.  But Trav, John, and Bruce have plenty for you.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ud9xvk/episode_113_tts_podcast_Dealing_with_SMEs_in_your_game.mp3" length="50650511" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we try to wrangle those pesky uber npc characters that you have to have for one reason or another, but they try to steal the spotlight from the real stars:  your characters.  How to rein them in by design and practice.  Why have them at all?

Blix took the week off so we'll see him next week.  But Trav, John, and Bruce have plenty for you.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3165</itunes:duration>
                                    </item>
    <item>
        <title>Episode 112:  Fringeworthy Race - Blizniz</title>
        <itunes:title>Episode 112:  Fringeworthy Race - Blizniz</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-112-fringeworthy-race-blizniz/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-112-fringeworthy-race-blizniz/#comments</comments>        <pubDate>Mon, 26 Mar 2012 01:30:10 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-112-fringeworthy-race-blizniz/</guid>
                                    <description><![CDATA[This week we are joined again by Richard Tucholka and Melody Nacher.  We examine what we know and what could be about the elephantine race of beings called the Blizniz.  Richard reveals a lot of previously unpublished info about them.  We really go to the limits as to how they could be used in a Fringworthy campaign.]]></description>
                                                            <content:encoded><![CDATA[This week we are joined again by Richard Tucholka and Melody Nacher.  We examine what we know and what could be about the elephantine race of beings called the Blizniz.  Richard reveals a lot of previously unpublished info about them.  We really go to the limits as to how they could be used in a Fringworthy campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i55nrm/Episode_112_tts_podcast_blizniz.mp3" length="51318410" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we are joined again by Richard Tucholka and Melody Nacher.  We examine what we know and what could be about the elephantine race of beings called the Blizniz.  Richard reveals a lot of previously unpublished info about them.  We really go to the limits as to how they could be used in a Fringworthy campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3207</itunes:duration>
                                    </item>
    <item>
        <title>Episode 111:  Lightening Crystals in the Hard Wired Hinterland</title>
        <itunes:title>Episode 111:  Lightening Crystals in the Hard Wired Hinterland</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-111-lightening-crystals-in-the-hard-wired-hinterland/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-111-lightening-crystals-in-the-hard-wired-hinterland/#comments</comments>        <pubDate>Mon, 19 Mar 2012 00:11:29 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-111-lightening-crystals-in-the-hard-wired-hinterland/</guid>
                                    <description><![CDATA[High atop of might airship we scout for the best ways to expoit those wonderous devices:  The Lightening Crystals.  In the Hard Wired Hinterland you can use them to steal up to 90% of an object's weight.  From there it is a short leap to squirrel suits and Buck Rodgers jetpacks.

We are joined by Richard and Melody Tucholka who reveal upcoming projects and inside secrets to Tri Tac Games.]]></description>
                                                            <content:encoded><![CDATA[High atop of might airship we scout for the best ways to expoit those wonderous devices:  The Lightening Crystals.  In the Hard Wired Hinterland you can use them to steal up to 90% of an object's weight.  From there it is a short leap to squirrel suits and Buck Rodgers jetpacks.

We are joined by Richard and Melody Tucholka who reveal upcoming projects and inside secrets to Tri Tac Games.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ru69hy/episode_111_tts_podcast_hard_wired_hinterland_lightening_crystals.mp3" length="37830867" type="audio/mpeg"/>
        <itunes:summary><![CDATA[High atop of might airship we scout for the best ways to expoit those wonderous devices:  The Lightening Crystals.  In the Hard Wired Hinterland you can use them to steal up to 90% of an object's weight.  From there it is a short leap to squirrel suits and Buck Rodgers jetpacks.

We are joined by Richard and Melody Tucholka who reveal upcoming projects and inside secrets to Tri Tac Games.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2364</itunes:duration>
                                    </item>
    <item>
        <title>Episode 110:  Bureau 13 Adventures Best Practices</title>
        <itunes:title>Episode 110:  Bureau 13 Adventures Best Practices</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-110-bureau-13-adventures-best-practices/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-110-bureau-13-adventures-best-practices/#comments</comments>        <pubDate>Sun, 11 Mar 2012 22:18:03 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-110-bureau-13-adventures-best-practices/</guid>
                                    <description><![CDATA[This week we break down a bureau 13 adventure.  We go through it step by step so both the players and GM can see how to create an awesome adventure that pops!  If you follow these steps your adventure or players can't fail to succeed.  Creating supernatural investigation adventures isn't easy, but we make it simple.

Then we go over our plans for convention appearances in the next 6 months.]]></description>
                                                            <content:encoded><![CDATA[This week we break down a bureau 13 adventure.  We go through it step by step so both the players and GM can see how to create an awesome adventure that pops!  If you follow these steps your adventure or players can't fail to succeed.  Creating supernatural investigation adventures isn't easy, but we make it simple.

Then we go over our plans for convention appearances in the next 6 months.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vf69rg/Episode_110_tts_podcast_bureau_13_adventures_best_practices.mp3" length="69576539" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we break down a bureau 13 adventure.  We go through it step by step so both the players and GM can see how to create an awesome adventure that pops!  If you follow these steps your adventure or players can't fail to succeed.  Creating supernatural investigation adventures isn't easy, but we make it simple.

Then we go over our plans for convention appearances in the next 6 months.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4348</itunes:duration>
                                    </item>
    <item>
        <title>Episode 109: Adventuring During a Disaster 5</title>
        <itunes:title>Episode 109: Adventuring During a Disaster 5</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-109-adventuring-during-a-disaster-5/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-109-adventuring-during-a-disaster-5/#comments</comments>        <pubDate>Mon, 05 Mar 2012 08:29:04 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-109-adventuring-during-a-disaster-5/</guid>
                                    <description><![CDATA[This week we finish up our Adventuring During a Disaster series with part 5, diseases. We talk about diseases in general but we focus on Zombies! We invited guest host Ben Gerber of Troll in the Corner fame to talk with us about how to run a zombie outbreak in your game.

Thanks to Ben for being an awesome guest and when you're done listening to this episode, check out <a href='http://trollitc.com/'>Troll in the Corner</a>.

Also, please check out the <a href='http://www.kickstarter.com/projects/1452186107/universal-drama'>Ultimate Drama Deck</a> at Kickstarter. I've used it, it's really cool, and comes with the Blix seal of approval.]]></description>
                                                            <content:encoded><![CDATA[This week we finish up our Adventuring During a Disaster series with part 5, diseases. We talk about diseases in general but we focus on Zombies! We invited guest host Ben Gerber of Troll in the Corner fame to talk with us about how to run a zombie outbreak in your game.

Thanks to Ben for being an awesome guest and when you're done listening to this episode, check out <a href='http://trollitc.com/'>Troll in the Corner</a>.

Also, please check out the <a href='http://www.kickstarter.com/projects/1452186107/universal-drama'>Ultimate Drama Deck</a> at Kickstarter. I've used it, it's really cool, and comes with the Blix seal of approval.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nk42r4/Zombies.mp3" length="78099947" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish up our Adventuring During a Disaster series with part 5, diseases. We talk about diseases in general but we focus on Zombies! We invited guest host Ben Gerber of Troll in the Corner fame to talk with us about how to run a zombie outbreak in your game.

Thanks to Ben for being an awesome guest and when you're done listening to this episode, check out Troll in the Corner.

Also, please check out the Ultimate Drama Deck at Kickstarter. I've used it, it's really cool, and comes with the Blix seal of approval.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4881</itunes:duration>
                                    </item>
    <item>
        <title>Episode 108:  Bangor Maine Pt 3</title>
        <itunes:title>Episode 108:  Bangor Maine Pt 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-108-bangor-maine-pt-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-108-bangor-maine-pt-3/#comments</comments>        <pubDate>Sun, 26 Feb 2012 23:14:32 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-108-bangor-maine-pt-3/</guid>
                                    <description><![CDATA[This week we finish our discussion of Bureau 13's primary training, reliquery, and dangerous supernatural containment facility.  We concentrate on the last 2 parts this week.

What kinds of objects must be hidden away and destroyed?

What kind of creatures cannot be redeemed?  And what do you do if they cannot be contained?]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of Bureau 13's primary training, reliquery, and dangerous supernatural containment facility.  We concentrate on the last 2 parts this week.

What kinds of objects must be hidden away and destroyed?

What kind of creatures cannot be redeemed?  And what do you do if they cannot be contained?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ezwg2t/Episode_108_tts_podcast_Bangor_Maine_pt3.mp3" length="66161394" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of Bureau 13's primary training, reliquery, and dangerous supernatural containment facility.  We concentrate on the last 2 parts this week.

What kinds of objects must be hidden away and destroyed?

What kind of creatures cannot be redeemed?  And what do you do if they cannot be contained?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4135</itunes:duration>
                                    </item>
    <item>
        <title>Episode 107:  Bangor Maine Part 2</title>
        <itunes:title>Episode 107:  Bangor Maine Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-107-bangor-maine-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-107-bangor-maine-part-2/#comments</comments>        <pubDate>Sun, 19 Feb 2012 22:39:04 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-107-bangor-maine-part-2/</guid>
                                    <description><![CDATA[this week we continue our discussion of how the Bureau 13 training base in a pocket dimension could or should be designed.  We talk about the time compressed area and if it should be that way throughout.

Next week we finish up with the other two parts:  The reliquarium and the supernatural prison.]]></description>
                                                            <content:encoded><![CDATA[this week we continue our discussion of how the Bureau 13 training base in a pocket dimension could or should be designed.  We talk about the time compressed area and if it should be that way throughout.

Next week we finish up with the other two parts:  The reliquarium and the supernatural prison.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f6i27/episode_107_tts_podcast_Bangor_Maine_pt2.mp3" length="50365845" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we continue our discussion of how the Bureau 13 training base in a pocket dimension could or should be designed.  We talk about the time compressed area and if it should be that way throughout.

Next week we finish up with the other two parts:  The reliquarium and the supernatural prison.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3147</itunes:duration>
                                    </item>
    <item>
        <title>Episode 106 Bangor Maine pt 1 Fixed</title>
        <itunes:title>Episode 106 Bangor Maine pt 1 Fixed</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-106-bangor-maine-pt-1-fixed/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-106-bangor-maine-pt-1-fixed/#comments</comments>        <pubDate>Sun, 19 Feb 2012 22:36:52 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-106-bangor-maine-pt-1-fixed/</guid>
                                    <description><![CDATA[Sorry about that folks.  Due to some difficulty in the sound of one of the hosts I switched the track I got his voice and forgot to blank out the original track.  This has been fixed.  Please enjoy part 1 of Bureau 13 Bangor Maine training base.]]></description>
                                                            <content:encoded><![CDATA[Sorry about that folks.  Due to some difficulty in the sound of one of the hosts I switched the track I got his voice and forgot to blank out the original track.  This has been fixed.  Please enjoy part 1 of Bureau 13 Bangor Maine training base.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5ymmgy/episode_106_tts_podcast_Bangor_Maine_pt1.mp3" length="58491425" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sorry about that folks.  Due to some difficulty in the sound of one of the hosts I switched the track I got his voice and forgot to blank out the original track.  This has been fixed.  Please enjoy part 1 of Bureau 13 Bangor Maine training base.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3655</itunes:duration>
                                    </item>
    <item>
        <title>Episode 106: Bangor Maine Part 1</title>
        <itunes:title>Episode 106: Bangor Maine Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-106-bangor-maine-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-106-bangor-maine-part-1/#comments</comments>        <pubDate>Sun, 05 Feb 2012 20:29:41 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-106-bangor-maine-part-1/</guid>
                                    <description><![CDATA[To Bureau 13 fans, the location of Bangor Maine is shrouded in mystery.  Is it a top secret b13 base under a tool and die factory?  It is a extra-dimensional pocket?  Is it a prison for the damned and damning?

In bureau 13 all stories are true.

Come find out more about Bangor Maine in this week's episode.

This is the first appearance of our new host Amber Roe!]]></description>
                                                            <content:encoded><![CDATA[To Bureau 13 fans, the location of Bangor Maine is shrouded in mystery.  Is it a top secret b13 base under a tool and die factory?  It is a extra-dimensional pocket?  Is it a prison for the damned and damning?

In bureau 13 all stories are true.

Come find out more about Bangor Maine in this week's episode.

This is the first appearance of our new host Amber Roe!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5ymmgy/episode_106_tts_podcast_Bangor_Maine_pt1.mp3" length="58491425" type="audio/mpeg"/>
        <itunes:summary><![CDATA[To Bureau 13 fans, the location of Bangor Maine is shrouded in mystery.  Is it a top secret b13 base under a tool and die factory?  It is a extra-dimensional pocket?  Is it a prison for the damned and damning?

In bureau 13 all stories are true.

Come find out more about Bangor Maine in this week's episode.

This is the first appearance of our new host Amber Roe!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3655</itunes:duration>
                                    </item>
    <item>
        <title>Episode 105:  Tziel - Fringeworthy Race developed</title>
        <itunes:title>Episode 105:  Tziel - Fringeworthy Race developed</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-105-tziel-fringeworthy-race-developed/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-105-tziel-fringeworthy-race-developed/#comments</comments>        <pubDate>Mon, 30 Jan 2012 00:33:20 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-105-tziel-fringeworthy-race-developed/</guid>
                                    <description><![CDATA[This week we continue our series on the Fringeworthy Races with the Tziel, a lizard men like race.  Trav, John, and Bruce delve into their culture, biology, and birthing practices to bring them far above the easy cliche of the stalward native companion.

This was a lot of fun and a lot of surprises.  Thanks for all the questions.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our series on the Fringeworthy Races with the Tziel, a lizard men like race.  Trav, John, and Bruce delve into their culture, biology, and birthing practices to bring them far above the easy cliche of the stalward native companion.

This was a lot of fun and a lot of surprises.  Thanks for all the questions.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/umpbhz/Episode_105_tts_podcast_tziel.mp3" length="67651419" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our series on the Fringeworthy Races with the Tziel, a lizard men like race.  Trav, John, and Bruce delve into their culture, biology, and birthing practices to bring them far above the easy cliche of the stalward native companion.

This was a lot of fun and a lot of surprises.  Thanks for all the questions.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4228</itunes:duration>
                                    </item>
    <item>
        <title>Gencon Indy 2012 Game Sessions</title>
        <itunes:title>Gencon Indy 2012 Game Sessions</itunes:title>
        <link>https://tritacsystems.podbean.com/e/gencon-indy-2012-game-sessions/</link>
                    <comments>https://tritacsystems.podbean.com/e/gencon-indy-2012-game-sessions/#comments</comments>        <pubDate>Mon, 23 Jan 2012 00:47:01 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/gencon-indy-2012-game-sessions/</guid>
                                    <description><![CDATA[This is the second half of episode 104, but just in case you want to keep it separate, here's all the gencon 2012 sessions (except the b13 one John didn't get done) we will be running.  We will be posting a lot more info on these sessions, plus product art for the new releases as we get closer to Gencon.  Keep watching here and on our facebook pages.  Search for our groups: Fringeworthy RPG Fans, Bureau 13; Agents Everywhere, and Fans of the Tri Tac Podcast.]]></description>
                                                            <content:encoded><![CDATA[This is the second half of episode 104, but just in case you want to keep it separate, here's all the gencon 2012 sessions (except the b13 one John didn't get done) we will be running.  We will be posting a lot more info on these sessions, plus product art for the new releases as we get closer to Gencon.  Keep watching here and on our facebook pages.  Search for our groups: Fringeworthy RPG Fans, Bureau 13; Agents Everywhere, and Fans of the Tri Tac Podcast.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gytfyx/tts_podcast_gencon_indy_2012_tts_sessions.mp3" length="29234283" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is the second half of episode 104, but just in case you want to keep it separate, here's all the gencon 2012 sessions (except the b13 one John didn't get done) we will be running.  We will be posting a lot more info on these sessions, plus product art for the new releases as we get closer to Gencon.  Keep watching here and on our facebook pages.  Search for our groups: Fringeworthy RPG Fans, Bureau 13; Agents Everywhere, and Fans of the Tri Tac Podcast.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1827</itunes:duration>
                                    </item>
    <item>
        <title>Episode 104: Super Rich Characters Part 2 </title>
        <itunes:title>Episode 104: Super Rich Characters Part 2 </itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-104-super-rich-characters-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-104-super-rich-characters-part-2/#comments</comments>        <pubDate>Mon, 23 Jan 2012 00:41:07 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-104-super-rich-characters-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion about how to play Super Rich characters in your games, how they can transform a game, support the party, and generally bring the awesome.

Then we have a special segment where we detail most of the gencon 2012 sessions in Indianapolis.  Plus for no additional charge, we have an interview with Richard Tucholka detailing his new releases scheduled for Gencon, including the very first Canadian space rpg!

How can our prices be this low?  Then get this:  Richard Tucholka will personally be running 2 game sessions at Gencon.  Be one of the lucky ones to get into his game sessions.  They will knock your socks off!]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion about how to play Super Rich characters in your games, how they can transform a game, support the party, and generally bring the awesome.

Then we have a special segment where we detail most of the gencon 2012 sessions in Indianapolis.  Plus for no additional charge, we have an interview with Richard Tucholka detailing his new releases scheduled for Gencon, including the very first Canadian space rpg!

How can our prices be this low?  Then get this:  Richard Tucholka will personally be running 2 game sessions at Gencon.  Be one of the lucky ones to get into his game sessions.  They will knock your socks off!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/845csg/Episode_104_tts_podcast_super_rich_characters_pt2.mp3" length="62848232" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion about how to play Super Rich characters in your games, how they can transform a game, support the party, and generally bring the awesome.

Then we have a special segment where we detail most of the gencon 2012 sessions in Indianapolis.  Plus for no additional charge, we have an interview with Richard Tucholka detailing his new releases scheduled for Gencon, including the very first Canadian space rpg!

How can our prices be this low?  Then get this:  Richard Tucholka will personally be running 2 game sessions at Gencon.  Be one of the lucky ones to get into his game sessions.  They will knock your socks off!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3928</itunes:duration>
                                    </item>
    <item>
        <title>Episode 103:  Super Rich Characters part 1</title>
        <itunes:title>Episode 103:  Super Rich Characters part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-103-super-rich-characters-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-103-super-rich-characters-part-1/#comments</comments>        <pubDate>Mon, 16 Jan 2012 01:49:17 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-103-super-rich-characters-part-1/</guid>
                                    <description><![CDATA[This week we have Eric from the Travcast telling us how to run awesome super rich characters.  Next week we will conclude with answering a comment from our facebook page about this and how to implement super rich characters in your campaigns and game systems.]]></description>
                                                            <content:encoded><![CDATA[This week we have Eric from the Travcast telling us how to run awesome super rich characters.  Next week we will conclude with answering a comment from our facebook page about this and how to implement super rich characters in your campaigns and game systems.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/riqsee/episode_103_tts_podcast_super_rich_characters_pt1.mp3" length="53839122" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we have Eric from the Travcast telling us how to run awesome super rich characters.  Next week we will conclude with answering a comment from our facebook page about this and how to implement super rich characters in your campaigns and game systems.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3364</itunes:duration>
                                    </item>
    <item>
        <title>Episode 102:  Bureau 13 through the Ages Part 2</title>
        <itunes:title>Episode 102:  Bureau 13 through the Ages Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-102-bureau-13-through-the-ages-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-102-bureau-13-through-the-ages-part-2/#comments</comments>        <pubDate>Sat, 07 Jan 2012 23:55:04 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-102-bureau-13-through-the-ages-part-2/</guid>
                                    <description><![CDATA[This week we continue our exploration on how to run Bureau 13 in different eras in its history.  We go from the 1920's to the future.

One correction is there was 2 published artifically enhanced human pieces.  The Augumented Man, Hells Night by Richard Tucholka is the best reference.  The Battle Body Implants, Stalking the Steel City by Bruce Sheffer was not a complete adventure but was a character addition to Bureau 13 lore.

We will be doing more elaborate podcasts on these eras in the future.  Please feel free to contact us on what questions you have or areas you wish us to elaborate in those podcasts.]]></description>
                                                            <content:encoded><![CDATA[This week we continue our exploration on how to run Bureau 13 in different eras in its history.  We go from the 1920's to the future.

One correction is there was 2 published artifically enhanced human pieces.  The Augumented Man, Hells Night by Richard Tucholka is the best reference.  The Battle Body Implants, Stalking the Steel City by Bruce Sheffer was not a complete adventure but was a character addition to Bureau 13 lore.

We will be doing more elaborate podcasts on these eras in the future.  Please feel free to contact us on what questions you have or areas you wish us to elaborate in those podcasts.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/83ii/Episode_102_tts_podcast_Burea_13_through_the_ages_pt2.mp3" length="39732999" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our exploration on how to run Bureau 13 in different eras in its history.  We go from the 1920's to the future.

One correction is there was 2 published artifically enhanced human pieces.  The Augumented Man, Hells Night by Richard Tucholka is the best reference.  The Battle Body Implants, Stalking the Steel City by Bruce Sheffer was not a complete adventure but was a character addition to Bureau 13 lore.

We will be doing more elaborate podcasts on these eras in the future.  Please feel free to contact us on what questions you have or areas you wish us to elaborate in those podcasts.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2483</itunes:duration>
                                    </item>
    <item>
        <title>Episode 101: Bureau 13 through the ages part 1</title>
        <itunes:title>Episode 101: Bureau 13 through the ages part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-101-bureau-13-through-the-ages-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-101-bureau-13-through-the-ages-part-1/#comments</comments>        <pubDate>Mon, 02 Jan 2012 00:02:43 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-101-bureau-13-through-the-ages-part-1/</guid>
                                    <description><![CDATA[This week we travel back to the beginnings of Bureau 13 and discuss how running a campaign would be different depending on when it was run from post civil war to the future.

this is part 1.  We will be completing this discussion next week.]]></description>
                                                            <content:encoded><![CDATA[This week we travel back to the beginnings of Bureau 13 and discuss how running a campaign would be different depending on when it was run from post civil war to the future.

this is part 1.  We will be completing this discussion next week.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/isizw9/Episode_101_tts_podcast_Bureau_13_Through_the_ages_pt1.mp3" length="59297251" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we travel back to the beginnings of Bureau 13 and discuss how running a campaign would be different depending on when it was run from post civil war to the future.

this is part 1.  We will be completing this discussion next week.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3706</itunes:duration>
                                    </item>
    <item>
        <title>Episode 100: Everyone Getting Their Wish</title>
        <itunes:title>Episode 100: Everyone Getting Their Wish</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-100-everyone-getting-their-wish/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-100-everyone-getting-their-wish/#comments</comments>        <pubDate>Fri, 23 Dec 2011 23:56:57 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-100-everyone-getting-their-wish/</guid>
                                    <description><![CDATA[Welcome to our 100th episode and our 3rd Christmas special.

This week we pose the question:  Can everyone on the planet get their dearest wish fulfilled all at once (or at least on the same day)?

Then we continue into banter about what we think was our best episode so far and what we bring to the podcast community that the others don't.]]></description>
                                                            <content:encoded><![CDATA[Welcome to our 100th episode and our 3rd Christmas special.

This week we pose the question:  Can everyone on the planet get their dearest wish fulfilled all at once (or at least on the same day)?

Then we continue into banter about what we think was our best episode so far and what we bring to the podcast community that the others don't.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/a2q3vb/episode_100_tts_podcast_Christmas_everyone_getting_their_wish.mp3" length="113768199" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome to our 100th episode and our 3rd Christmas special.

This week we pose the question:  Can everyone on the planet get their dearest wish fulfilled all at once (or at least on the same day)?

Then we continue into banter about what we think was our best episode so far and what we bring to the podcast community that the others don't.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7110</itunes:duration>
                                    </item>
    <item>
        <title>Episode 99:  Bureau 13 Basic Equipment part 2</title>
        <itunes:title>Episode 99:  Bureau 13 Basic Equipment part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-99-bureau-13-basic-equipment-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-99-bureau-13-basic-equipment-part-2/#comments</comments>        <pubDate>Sun, 18 Dec 2011 23:36:56 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-99-bureau-13-basic-equipment-part-2/</guid>
                                    <description><![CDATA[Welcome back to our last double digit episode.  We continue to discuss the basic, essential equipment needed for every bureau 13 investigation. 

Be sure to listen next week for our Christmas Episode which is also our 100th episode.

Thanks for all the support.]]></description>
                                                            <content:encoded><![CDATA[Welcome back to our last double digit episode.  We continue to discuss the basic, essential equipment needed for every bureau 13 investigation. 

Be sure to listen next week for our Christmas Episode which is also our 100th episode.

Thanks for all the support.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/csdss2/episode_99_tts_podcast_b13_basic_equipment_pt2.mp3" length="43655128" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome back to our last double digit episode.  We continue to discuss the basic, essential equipment needed for every bureau 13 investigation. 

Be sure to listen next week for our Christmas Episode which is also our 100th episode.

Thanks for all the support.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2728</itunes:duration>
                                    </item>
    <item>
        <title>Episode 98: Basic Bureau 13 Equipment</title>
        <itunes:title>Episode 98: Basic Bureau 13 Equipment</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-98-basic-bureau-13-equipment/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-98-basic-bureau-13-equipment/#comments</comments>        <pubDate>Sun, 11 Dec 2011 23:21:05 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-98-basic-bureau-13-equipment/</guid>
                                    <description><![CDATA[This week we begin our coverage of basic Bureau 13 equipment loadouts.  What should be used and available in a modern supernatural espionage investigation? 

Blix is out but pops in for a second.

We have an audio issue this episode.  Sorry but this is the best we can do.  Future episodes will be much better.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our coverage of basic Bureau 13 equipment loadouts.  What should be used and available in a modern supernatural espionage investigation? 

Blix is out but pops in for a second.

We have an audio issue this episode.  Sorry but this is the best we can do.  Future episodes will be much better.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p8n3wp/episode_98_tts_podcast_b13_basic_equipment_pt1.mp3" length="59346988" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our coverage of basic Bureau 13 equipment loadouts.  What should be used and available in a modern supernatural espionage investigation? 

Blix is out but pops in for a second.

We have an audio issue this episode.  Sorry but this is the best we can do.  Future episodes will be much better.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3709</itunes:duration>
                                    </item>
    <item>
        <title>Episode 97:  Adventuring during a Disaster 4</title>
        <itunes:title>Episode 97:  Adventuring during a Disaster 4</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-97-adventuring-during-a-disaster-4/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-97-adventuring-during-a-disaster-4/#comments</comments>        <pubDate>Tue, 06 Dec 2011 23:51:06 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-97-adventuring-during-a-disaster-4/</guid>
                                    <description><![CDATA[This week we conclude our series on setting an adventure during a disaster.  We gush about floods and water damage.  Then we raise our eyes to the heavens as Death from Above descends on us.  Space catastrophes.

We may continue this series with a final episode on disasters caused by man seeking things he was not meant to know.  Let us know if you are interested.]]></description>
                                                            <content:encoded><![CDATA[This week we conclude our series on setting an adventure during a disaster.  We gush about floods and water damage.  Then we raise our eyes to the heavens as Death from Above descends on us.  Space catastrophes.

We may continue this series with a final episode on disasters caused by man seeking things he was not meant to know.  Let us know if you are interested.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/itdujg/Episode_97_TTS_podcast_Disasters_part_4.mp3" length="61703024" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we conclude our series on setting an adventure during a disaster.  We gush about floods and water damage.  Then we raise our eyes to the heavens as Death from Above descends on us.  Space catastrophes.

We may continue this series with a final episode on disasters caused by man seeking things he was not meant to know.  Let us know if you are interested.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3856</itunes:duration>
                                    </item>
    <item>
        <title>Episode 96: Hacking</title>
        <itunes:title>Episode 96: Hacking</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-96-hacking/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-96-hacking/#comments</comments>        <pubDate>Sun, 27 Nov 2011 22:55:11 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-96-hacking/</guid>
                                    <description><![CDATA[As promised, we take a break from our series on adventuring during a disaster and delve into Hacking and Hackers.  We define what hacking is, who is doing it, and why.]]></description>
                                                            <content:encoded><![CDATA[As promised, we take a break from our series on adventuring during a disaster and delve into Hacking and Hackers.  We define what hacking is, who is doing it, and why.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5gjsn6/Episode_96_TTS_Podcast_Hacking.mp3" length="61048918" type="audio/mpeg"/>
        <itunes:summary><![CDATA[As promised, we take a break from our series on adventuring during a disaster and delve into Hacking and Hackers.  We define what hacking is, who is doing it, and why.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3815</itunes:duration>
                                    </item>
    <item>
        <title>Episode 95:  Adventuring during a Natural Disaster part 3</title>
        <itunes:title>Episode 95:  Adventuring during a Natural Disaster part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-95-adventuring-during-a-natural-disaster-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-95-adventuring-during-a-natural-disaster-part-3/#comments</comments>        <pubDate>Mon, 21 Nov 2011 00:43:08 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-95-adventuring-during-a-natural-disaster-part-3/</guid>
                                    <description><![CDATA[This week we continue our discussion of setting your adventure during a disaster with the searing power of Fire!  Trav leads a hot discussion of how it will affect your game.  How it can be used to drive player actions and plot.  Blix provides excellent methods of using it in Savage Worlds campaigns.

Next week we'll take a break and give you something entirely different. 

Be sure to listen to our upcoming 100th episode and 3rd Chrismas special!]]></description>
                                                            <content:encoded><![CDATA[This week we continue our discussion of setting your adventure during a disaster with the searing power of Fire!  Trav leads a hot discussion of how it will affect your game.  How it can be used to drive player actions and plot.  Blix provides excellent methods of using it in Savage Worlds campaigns.

Next week we'll take a break and give you something entirely different. 

Be sure to listen to our upcoming 100th episode and 3rd Chrismas special!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/brbdpb/Episode_95_tts_podcast_disasters_pt3.mp3" length="40504970" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of setting your adventure during a disaster with the searing power of Fire!  Trav leads a hot discussion of how it will affect your game.  How it can be used to drive player actions and plot.  Blix provides excellent methods of using it in Savage Worlds campaigns.

Next week we'll take a break and give you something entirely different. 

Be sure to listen to our upcoming 100th episode and 3rd Chrismas special!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2531</itunes:duration>
                                    </item>
    <item>
        <title>Episode 94: Adventuring During Disasters pt 2</title>
        <itunes:title>Episode 94: Adventuring During Disasters pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-94-adventuring-during-disasters-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-94-adventuring-during-disasters-pt-2/#comments</comments>        <pubDate>Sun, 13 Nov 2011 19:40:45 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-94-adventuring-during-disasters-pt-2/</guid>
                                    <description><![CDATA[This is part of our continuing series on Adventuring during a disaster.

This week we dig in and Blix leads us on an exploration of tornadoes, hurricanes, and all matter of storms. 

Then John continues with the grand daddy of rock and roll, Earthquakes, tsunami, mudslides, and more.]]></description>
                                                            <content:encoded><![CDATA[This is part of our continuing series on Adventuring during a disaster.

This week we dig in and Blix leads us on an exploration of tornadoes, hurricanes, and all matter of storms. 

Then John continues with the grand daddy of rock and roll, Earthquakes, tsunami, mudslides, and more.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ewndty/Episode_94_tts_podcast_disasters_pt2.mp3" length="64051537" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is part of our continuing series on Adventuring during a disaster.

This week we dig in and Blix leads us on an exploration of tornadoes, hurricanes, and all matter of storms. 

Then John continues with the grand daddy of rock and roll, Earthquakes, tsunami, mudslides, and more.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4003</itunes:duration>
                                    </item>
    <item>
        <title>Episode 93: Adventuring during a Disaster part 1</title>
        <itunes:title>Episode 93: Adventuring during a Disaster part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-93-adventuring-during-a-disaster-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-93-adventuring-during-a-disaster-part-1/#comments</comments>        <pubDate>Sun, 06 Nov 2011 23:39:26 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-93-adventuring-during-a-disaster-part-1/</guid>
                                    <description><![CDATA[This week we begin our 3 part discussion on creating and running adventures whose settings and plot include a disaster.]]></description>
                                                            <content:encoded><![CDATA[This week we begin our 3 part discussion on creating and running adventures whose settings and plot include a disaster.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hawbqj/Episode_93_tts_podcast_Natural_Disasters_Pt1.mp3" length="69309463" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our 3 part discussion on creating and running adventures whose settings and plot include a disaster.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4331</itunes:duration>
                                    </item>
    <item>
        <title>Episode 92: Gaming in the 70's - Part 3</title>
        <itunes:title>Episode 92: Gaming in the 70's - Part 3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-92-gaming-in-the-70s-part-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-92-gaming-in-the-70s-part-3/#comments</comments>        <pubDate>Mon, 31 Oct 2011 01:18:39 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-92-gaming-in-the-70s-part-3/</guid>
                                    <description><![CDATA[This is it! We wrap up the Season 3 premiere with the third installment of gaming in the 70's. Hope you have enjoyed the ride. Stay cool fool and don't let no jive turkeys give you no slack sucka!]]></description>
                                                            <content:encoded><![CDATA[This is it! We wrap up the Season 3 premiere with the third installment of gaming in the 70's. Hope you have enjoyed the ride. Stay cool fool and don't let no jive turkeys give you no slack sucka!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tv9nge/70s-Part3.mp3" length="30112030" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is it! We wrap up the Season 3 premiere with the third installment of gaming in the 70's. Hope you have enjoyed the ride. Stay cool fool and don't let no jive turkeys give you no slack sucka!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1881</itunes:duration>
                                    </item>
    <item>
        <title>Episode 91: Gaming in the 70's - Part 2</title>
        <itunes:title>Episode 91: Gaming in the 70's - Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-91-gaming-in-the-70s-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-91-gaming-in-the-70s-part-2/#comments</comments>        <pubDate>Mon, 24 Oct 2011 01:15:55 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-91-gaming-in-the-70s-part-2/</guid>
                                    <description><![CDATA[Yo! This week we stay funky talkin' adventuring in the 70's. This is another funktastic episode filled with even more groovy goodness. Join our hosts as we continue to talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily sucka!

Next week, part 3, stay cool.

]]></description>
                                                            <content:encoded><![CDATA[Yo! This week we stay funky talkin' adventuring in the 70's. This is another funktastic episode filled with even more groovy goodness. Join our hosts as we continue to talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily sucka!

Next week, part 3, stay cool.

]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ga6hah/Episode91-70sPart2.mp3" length="49731884" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Yo! This week we stay funky talkin' adventuring in the 70's. This is another funktastic episode filled with even more groovy goodness. Join our hosts as we continue to talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily sucka!

Next week, part 3, stay cool.

]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3108</itunes:duration>
                                    </item>
    <item>
        <title>Episode 90: Gaming in the 70's - Part 1</title>
        <itunes:title>Episode 90: Gaming in the 70's - Part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-90-gaming-in-the-70s-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-90-gaming-in-the-70s-part-1/#comments</comments>        <pubDate>Mon, 17 Oct 2011 00:00:59 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-90-gaming-in-the-70s-part-1/</guid>
                                    <description><![CDATA[Awwww yeah! This week we are getting funky talkin' adventuring in the 70's. Shazam! This is a Dy-no-mite episode filled with groovy goodness. Join our hosts as we talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily. Dig!

Next week, part 2, stay cool.]]></description>
                                                            <content:encoded><![CDATA[Awwww yeah! This week we are getting funky talkin' adventuring in the 70's. Shazam! This is a Dy-no-mite episode filled with groovy goodness. Join our hosts as we talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily. Dig!

Next week, part 2, stay cool.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bsgazi/Episode90-70sPart1.mp3" length="57453281" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Awwww yeah! This week we are getting funky talkin' adventuring in the 70's. Shazam! This is a Dy-no-mite episode filled with groovy goodness. Join our hosts as we talk about what it's like for our characters in the 70's. We also hit the Fringeworthy and Bureau 13 aspects heavily. Dig!

Next week, part 2, stay cool.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3590</itunes:duration>
                                    </item>
    <item>
        <title>Episode 89: Being a Trader part 2</title>
        <itunes:title>Episode 89: Being a Trader part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-89-being-a-trader-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-89-being-a-trader-part-2/#comments</comments>        <pubDate>Mon, 10 Oct 2011 23:44:01 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-89-being-a-trader-part-2/</guid>
                                    <description><![CDATA[We continue our discussion of how and why to play the role of a trader in your favorite RPG.  We even discuss amazing low calorie hot sausage and why that's a good thing.

Next week we begin our discussion of gaming in the 70's with a special guest.

Please leave reviews for us on iTunes and leave comments for us on our Facebook page.

Links for this episode:

<a href='http://tritacgames.com/TTF/index.php/topic,43.0.html'>Pocket Stops: Wayang Kulit</a>

<a href='http://www.facebook.com/groups/100718710021980/'>Fans of the Tri Tac Podcast on Facebook!</a>]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion of how and why to play the role of a trader in your favorite RPG.  We even discuss amazing low calorie hot sausage and why that's a good thing.

Next week we begin our discussion of gaming in the 70's with a special guest.

Please leave reviews for us on iTunes and leave comments for us on our Facebook page.

Links for this episode:

<a href='http://tritacgames.com/TTF/index.php/topic,43.0.html'>Pocket Stops: Wayang Kulit</a>

<a href='http://www.facebook.com/groups/100718710021980/'>Fans of the Tri Tac Podcast on Facebook!</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4zcj5g/Episode_89_tts_podcast_being_atrader_pt2.mp3" length="50611223" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of how and why to play the role of a trader in your favorite RPG.  We even discuss amazing low calorie hot sausage and why that's a good thing.

Next week we begin our discussion of gaming in the 70's with a special guest.

Please leave reviews for us on iTunes and leave comments for us on our Facebook page.

Links for this episode:

Pocket Stops: Wayang Kulit

Fans of the Tri Tac Podcast on Facebook!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3180</itunes:duration>
                                    </item>
    <item>
        <title>Episode 88: Being a Trader pt 1</title>
        <itunes:title>Episode 88: Being a Trader pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-88-being-a-trader-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-88-being-a-trader-pt-1/#comments</comments>        <pubDate>Mon, 03 Oct 2011 10:56:33 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-88-being-a-trader-pt-1/</guid>
                                    <description><![CDATA[This week we begin our discussion on being a trader in your campaign.  What benefits there are to the role of a trader.  What are some of the better kinds for various purposes.  What are the dangers and pitfalls to avoid.

This week episode is 1/2 hour to complement episode 87 which was also just a 1/2 hour.  Next week we finish with a full hour long episode.

Links for this episode:

<a href='http://tritacgames.com/TTF/index.php/topic,77.msg177.html'>Pocket Stop: Simon Of Vandenburg's Essential Goods</a>]]></description>
                                                            <content:encoded><![CDATA[This week we begin our discussion on being a trader in your campaign.  What benefits there are to the role of a trader.  What are some of the better kinds for various purposes.  What are the dangers and pitfalls to avoid.

This week episode is 1/2 hour to complement episode 87 which was also just a 1/2 hour.  Next week we finish with a full hour long episode.

Links for this episode:

<a href='http://tritacgames.com/TTF/index.php/topic,77.msg177.html'>Pocket Stop: Simon Of Vandenburg's Essential Goods</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6ih92/Episode_88_tts_podcast_being_atrader_pt1.mp3" length="25450498" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin our discussion on being a trader in your campaign.  What benefits there are to the role of a trader.  What are some of the better kinds for various purposes.  What are the dangers and pitfalls to avoid.

This week episode is 1/2 hour to complement episode 87 which was also just a 1/2 hour.  Next week we finish with a full hour long episode.

Links for this episode:

Pocket Stop: Simon Of Vandenburg's Essential Goods]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1590</itunes:duration>
                                    </item>
    <item>
        <title>Episode 87: High and Low Tech Characters on the Same Team</title>
        <itunes:title>Episode 87: High and Low Tech Characters on the Same Team</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-87-high-and-low-tech-characters-on-the-same-team/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-87-high-and-low-tech-characters-on-the-same-team/#comments</comments>        <pubDate>Mon, 03 Oct 2011 02:38:16 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-87-high-and-low-tech-characters-on-the-same-team/</guid>
                                    <description><![CDATA[We continue our discussion of integrating a team with members from high and low tech cultures.  Then we go off the reservation and discuss the problems of culture shock on completing that integration.  We end up with a discussion of the lack of systems that handle this issue in a meaningful way.

This is only a 1/2 hour episode, but not to worry.  We will be releasing another episode this week so you get a full hour of Tri Tac Games Podcast goodness.]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion of integrating a team with members from high and low tech cultures.  Then we go off the reservation and discuss the problems of culture shock on completing that integration.  We end up with a discussion of the lack of systems that handle this issue in a meaningful way.

This is only a 1/2 hour episode, but not to worry.  We will be releasing another episode this week so you get a full hour of Tri Tac Games Podcast goodness.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v3t97f/episode_87_tts_podcast_high_and_low_tech_characters_on_the_same_team_pt2.mp3" length="31008937" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of integrating a team with members from high and low tech cultures.  Then we go off the reservation and discuss the problems of culture shock on completing that integration.  We end up with a discussion of the lack of systems that handle this issue in a meaningful way.

This is only a 1/2 hour episode, but not to worry.  We will be releasing another episode this week so you get a full hour of Tri Tac Games Podcast goodness.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1938</itunes:duration>
                                    </item>
    <item>
        <title>Episode 86: High and Low Tech Characters on the same team pt 1</title>
        <itunes:title>Episode 86: High and Low Tech Characters on the same team pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-86-high-and-low-tech-characters-on-the-same-team-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-86-high-and-low-tech-characters-on-the-same-team-pt-1/#comments</comments>        <pubDate>Mon, 26 Sep 2011 00:40:40 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-86-high-and-low-tech-characters-on-the-same-team-pt-1/</guid>
                                    <description><![CDATA[We return to our hour long format. 

This week we discuss how to integrate a group of technologically disparate members.  How well does that Roman centurion surf the web?  How well does that Krelvin handle plugging together the 8-track stereo?

How much is the user friendliness of our tech just a cultural norm?

We discuss how a gm can use various rpg systems to represent this "culture shock"]]></description>
                                                            <content:encoded><![CDATA[We return to our hour long format. 

This week we discuss how to integrate a group of technologically disparate members.  How well does that Roman centurion surf the web?  How well does that Krelvin handle plugging together the 8-track stereo?

How much is the user friendliness of our tech just a cultural norm?

We discuss how a gm can use various rpg systems to represent this "culture shock"]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iiship/episode_86_tts_podcast_high_and_low_tech_characters_on_the_same_team.mp3" length="56787406" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We return to our hour long format. 

This week we discuss how to integrate a group of technologically disparate members.  How well does that Roman centurion surf the web?  How well does that Krelvin handle plugging together the 8-track stereo?

How much is the user friendliness of our tech just a cultural norm?

We discuss how a gm can use various rpg systems to represent this "culture shock"]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3549</itunes:duration>
                                    </item>
    <item>
        <title>Episode 85: Mature Hardwired Hinterland Gaming Part 2</title>
        <itunes:title>Episode 85: Mature Hardwired Hinterland Gaming Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-85-mature-hardwired-hinterland-gaming-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-85-mature-hardwired-hinterland-gaming-part-2/#comments</comments>        <pubDate>Mon, 19 Sep 2011 01:11:33 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-85-mature-hardwired-hinterland-gaming-part-2/</guid>
                                    <description><![CDATA[this week we start off with a special post Dragoncon gaming segment where we discuss how our gaming sessions went at Dragoncon.  Bruce was able to run a Fringworthy adventure called Mellor Assault on Hatsumi Base, that Peter was also able to play.  Also Bruce ran a variant of the Pittsburgh Ripper senario for Bureau 13.

Then we finish our discussion of Mature gaming in the Hardwired Hinterland.

Please let us know how we are doing with the HardWired Hinterland so we can plan any further segments based on interest.]]></description>
                                                            <content:encoded><![CDATA[this week we start off with a special post Dragoncon gaming segment where we discuss how our gaming sessions went at Dragoncon.  Bruce was able to run a Fringworthy adventure called Mellor Assault on Hatsumi Base, that Peter was also able to play.  Also Bruce ran a variant of the Pittsburgh Ripper senario for Bureau 13.

Then we finish our discussion of Mature gaming in the Hardwired Hinterland.

Please let us know how we are doing with the HardWired Hinterland so we can plan any further segments based on interest.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/htbya3/Episode_85_tts_podcast_hinterland_3_pt2.mp3" length="44511945" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this week we start off with a special post Dragoncon gaming segment where we discuss how our gaming sessions went at Dragoncon.  Bruce was able to run a Fringworthy adventure called Mellor Assault on Hatsumi Base, that Peter was also able to play.  Also Bruce ran a variant of the Pittsburgh Ripper senario for Bureau 13.

Then we finish our discussion of Mature gaming in the Hardwired Hinterland.

Please let us know how we are doing with the HardWired Hinterland so we can plan any further segments based on interest.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2781</itunes:duration>
                                    </item>
    <item>
        <title>Episode 84:  Mature campaigning in the Hard Wired Hinterland</title>
        <itunes:title>Episode 84:  Mature campaigning in the Hard Wired Hinterland</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-84-mature-campaigning-in-the-hard-wired-hinterland/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-84-mature-campaigning-in-the-hard-wired-hinterland/#comments</comments>        <pubDate>Tue, 06 Sep 2011 18:32:04 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-84-mature-campaigning-in-the-hard-wired-hinterland/</guid>
                                    <description><![CDATA[This week we return to the Hard Wired Hinterland for a discussion on how to create a campaign that is set in a mature world, but also with fully developed and experienced characters.  How are characters different? What kind of adventures are more appropriate?

This episode concludes next Sunday and finishes our summer schedule.  We will be returning to our full hour schedule until the start of next summer.]]></description>
                                                            <content:encoded><![CDATA[This week we return to the Hard Wired Hinterland for a discussion on how to create a campaign that is set in a mature world, but also with fully developed and experienced characters.  How are characters different? What kind of adventures are more appropriate?

This episode concludes next Sunday and finishes our summer schedule.  We will be returning to our full hour schedule until the start of next summer.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j47x52/episode_84_tts_podcast_mature_hinterland_gaming.mp3" length="49870181" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we return to the Hard Wired Hinterland for a discussion on how to create a campaign that is set in a mature world, but also with fully developed and experienced characters.  How are characters different? What kind of adventures are more appropriate?

This episode concludes next Sunday and finishes our summer schedule.  We will be returning to our full hour schedule until the start of next summer.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3116</itunes:duration>
                                    </item>
    <item>
        <title>Episode 83: Swim Suit Edition Part 2</title>
        <itunes:title>Episode 83: Swim Suit Edition Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-83-swim-suit-edition-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-83-swim-suit-edition-part-2/#comments</comments>        <pubDate>Sun, 28 Aug 2011 23:55:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-83-swim-suit-edition-part-2/</guid>
                                    <description><![CDATA[We continue our discussion of adventures on the beach. 

A beach adventure is a good opportunity to have an adventure that doesn't involve weapon fire

Blix relates new ways to use a bikini top

Why sun tan lotion is your best friend

Please don't attempt to set yourself, your friends, or pets on fire.

Great opportunity for the great reveal of a previously unknown character trait or skill

Music bumpers on this and last week show are by

the Beach Boys "Fun Fun Fun" and "Lets Go Surfing"

Merrell Fankhouser's 2008 CD "Rockin' and Surfin' Vol. 3 "Pismo Beach"

As a bonus we have a "blue" segment which is more explicit and not more than R rated.  We talk about nude beaches, more gear options, sexual conduct and rape in adventures.  We didn't want to include it on our regular feed since this is a clean show, but we are making it available via the link following as long as nobody objects to the content.  Warning, this mostly unedited so we don't sound as good as usual.

click on the link below to listen or rt-click to save

<a href='http://tritacsystems.podbean.com/mf/web/ur628j/tts_2011_08_17_beach_episode_bluemonooutputfinal.mp3'>http://tritacsystems.podbean.com/mf/web/ur628j/tts_2011_08_17_beach_episode_bluemonooutputfinal.mp3</a>

The actual "clean" podcast is played by the control below.]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion of adventures on the beach. 

A beach adventure is a good opportunity to have an adventure that doesn't involve weapon fire

Blix relates new ways to use a bikini top

Why sun tan lotion is your best friend

Please don't attempt to set yourself, your friends, or pets on fire.

Great opportunity for the great reveal of a previously unknown character trait or skill

Music bumpers on this and last week show are by

the Beach Boys "Fun Fun Fun" and "Lets Go Surfing"

Merrell Fankhouser's 2008 CD "Rockin' and Surfin' Vol. 3 "Pismo Beach"

As a bonus we have a "blue" segment which is more explicit and not more than R rated.  We talk about nude beaches, more gear options, sexual conduct and rape in adventures.  We didn't want to include it on our regular feed since this is a clean show, but we are making it available via the link following as long as nobody objects to the content.  Warning, this mostly unedited so we don't sound as good as usual.

click on the link below to listen or rt-click to save

<a href='http://tritacsystems.podbean.com/mf/web/ur628j/tts_2011_08_17_beach_episode_bluemonooutputfinal.mp3'>http://tritacsystems.podbean.com/mf/web/ur628j/tts_2011_08_17_beach_episode_bluemonooutputfinal.mp3</a>

The actual "clean" podcast is played by the control below.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/teiziu/Episode_83_tts_podcast_swimsuit_edition_the_bottom.mp3" length="33465283" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of adventures on the beach. 

A beach adventure is a good opportunity to have an adventure that doesn't involve weapon fire

Blix relates new ways to use a bikini top

Why sun tan lotion is your best friend

Please don't attempt to set yourself, your friends, or pets on fire.

Great opportunity for the great reveal of a previously unknown character trait or skill

Music bumpers on this and last week show are by

the Beach Boys "Fun Fun Fun" and "Lets Go Surfing"

Merrell Fankhouser's 2008 CD "Rockin' and Surfin' Vol. 3 "Pismo Beach"

As a bonus we have a "blue" segment which is more explicit and not more than R rated.  We talk about nude beaches, more gear options, sexual conduct and rape in adventures.  We didn't want to include it on our regular feed since this is a clean show, but we are making it available via the link following as long as nobody objects to the content.  Warning, this mostly unedited so we don't sound as good as usual.

click on the link below to listen or rt-click to save

http://tritacsystems.podbean.com/mf/web/ur628j/tts_2011_08_17_beach_episode_bluemonooutputfinal.mp3

The actual "clean" podcast is played by the control below.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2091</itunes:duration>
                                    </item>
    <item>
        <title>Episode 82:  Swim Suit Edition</title>
        <itunes:title>Episode 82:  Swim Suit Edition</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-82-swim-suit-edition/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-82-swim-suit-edition/#comments</comments>        <pubDate>Sun, 21 Aug 2011 23:55:03 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-82-swim-suit-edition/</guid>
                                    <description><![CDATA[This week we take off for the beach.  Jay Libby joins us for a romp across the sands as we cast off our preconceptions on what an adventure should be and soak in the inspiring rays of the sun.  We scrunch our toes in the conundrum of whether our characters are ever off the job and can enjoy a golden afternoon with their worst enemy.

So belly up to the bar and order an unbrella drink on us

Show Notes:

What kind of adventures would be interesting if they occured on or near the beach?  

What adventures already exist from various sources that use a beach as a center piece?  
<ul>
	<li>beach bunny bimbos with blasters</li>
	<li>shadow over insmouth</li>
	<li>any D-day adventure</li>
	<li>pirates</li>
	<li>thunderball</li>
	<li>dr No</li>
	<li>sea hunt</li>
	<li>blood beach</li>
	<li>club paradise</li>
	<li>horror of party beach</li>
	<li>Thunder in paradise    </li>
</ul>
Beach associated locations:
<ul>
	<li>art gallery</li>
	<li>amusement park</li>
	<li>aquarium</li>
	<li>cannery</li>
	<li>marina</li>
	<li>outlet for storm drain</li>
	<li>aquatic arcology</li>
	<li>hotel strip</li>
	<li>hot dog stand  </li>
</ul>
Danger Island -- A Mock Horror Adventure for GURPS(tm) <a href='http://www-personal.umich.edu/~superman/JPK/APA-Best-of/Danger-Island.html'>http://www-personal.umich.edu/~superman/JPK/APA-Best-of/Danger-Island.html</a>  

What kind of equipment would you still be wearing, carrying if you were in a swimsuit at a beach?  What kind of contingencies would you set up?   
<ul>
	<li>shoulder bag with additional gear and/or 13th pocket.  This shoulder bag goes over the back with strap across chest which provides storage but wearer can swim and run normally - hands free</li>
	<li>submerged gear</li>
	<li>buried gear</li>
	<li>remote delivery gear</li>
	<li>remote control seeking vehicles (big tire not hover)  </li>
</ul>
swim suits: 
<ul>
	<li>string,</li>
	<li>athletic bikini,</li>
	<li>one piece,</li>
	<li>triathelon, wet suit  </li>
</ul>
string - any suit that is designed primary for legal modesty and to draw attention to body attributes.  Does not limit mobility except for modesty reasons.

athletic bikini - bare midriff with good support and good sand protection one piece - best support, skin coverage while still showing off body lines

triathelon - designed to be used in or out of water with thigh to neck skin coverage.  Provides support for additional equipment.  Maximum legal protection

Wet suit - maximum thermal protection.  best non-magical threat protection that doesn't raise too many eyebrows.  Hot out of water.  Limits mobility  

Why Sun tan lotion is your best friend
<ol>
	<li>Should not be used to protect skin in rpg - burns not fun</li>
	<li>Can be used to write message</li>
	<li>both a physical and social lubricant  </li>
	<li>bonus to wriggling out of bonds (escape artist) or grapple checks  </li>
	<li>bonus to sliding  </li>
	<li>bonus to chemical or burning material spray  </li>
	<li>can be used as a social ice breaker and then used to distract  </li>
	<li>minus to hide  </li>
</ol>
bureau 13: 
<ul>
	<li>watch (waterproof),</li>
	<li>cell phone (kirilean detector),</li>
	<li>c4 tennis shoes,</li>
	<li>bureau lighter,</li>
	<li>13th pocket</li>
</ul>
Fringeworthy: 
<ul>
	<li>comm link</li>
	<li>watch</li>
	<li>high tension cord</li>
	<li>knife</li>
</ul>
it is always good to keep some cord on you.  Can be worn as a belt or strap for bag.  

Do you ever assume you are off the clock?  Would you share a tray of umbrella drinks with Mathias Bolt for just one golden afternoon?  
<ol>
	<li>all off the clock - dress for show</li>
	<li>most off the clock - off dress for show but with good shoes,</li>
	<li>on the clock should wear triathelon suit and carry bag with additional equipment. </li>
</ol>
How does it change the threat level if the big bad is also in a swim suit (note Cthuthu in a swim suit is the ultimate no change in threat level)?   How does it inform the adventure and your tactics when you are in a highly visible, populated, and possibly congested area?

What impromptu equipment can you find on the beach?
<ul>
	<li>propane tanks for explosives</li>
	<li>tiki torches and fuel for splash weapons and flame thrower</li>
	<li>tiki torch holders make nasty spears</li>
	<li>rocks in towel makes a sling or a bunch makes a club</li>
	<li>kevlar covered rescue floats for shields</li>
	<li>electrical devices for shocking</li>
	<li>Life Guard med kit for first aid</li>
	<li>beach patrol atv for mobility, attacking and fleeing</li>
	<li>Jet Ski with tow rope for clotheslining aquatic foes - maybe grab and pull on land?</li>
</ul>
]]></description>
                                                            <content:encoded><![CDATA[This week we take off for the beach.  Jay Libby joins us for a romp across the sands as we cast off our preconceptions on what an adventure should be and soak in the inspiring rays of the sun.  We scrunch our toes in the conundrum of whether our characters are ever off the job and can enjoy a golden afternoon with their worst enemy.

So belly up to the bar and order an unbrella drink on us

Show Notes:

What kind of adventures would be interesting if they occured on or near the beach?  

What adventures already exist from various sources that use a beach as a center piece?  
<ul>
	<li>beach bunny bimbos with blasters</li>
	<li>shadow over insmouth</li>
	<li>any D-day adventure</li>
	<li>pirates</li>
	<li>thunderball</li>
	<li>dr No</li>
	<li>sea hunt</li>
	<li>blood beach</li>
	<li>club paradise</li>
	<li>horror of party beach</li>
	<li>Thunder in paradise    </li>
</ul>
Beach associated locations:
<ul>
	<li>art gallery</li>
	<li>amusement park</li>
	<li>aquarium</li>
	<li>cannery</li>
	<li>marina</li>
	<li>outlet for storm drain</li>
	<li>aquatic arcology</li>
	<li>hotel strip</li>
	<li>hot dog stand  </li>
</ul>
Danger Island -- A Mock Horror Adventure for GURPS(tm) <a href='http://www-personal.umich.edu/~superman/JPK/APA-Best-of/Danger-Island.html'>http://www-personal.umich.edu/~superman/JPK/APA-Best-of/Danger-Island.html</a>  

What kind of equipment would you still be wearing, carrying if you were in a swimsuit at a beach?  What kind of contingencies would you set up?   
<ul>
	<li>shoulder bag with additional gear and/or 13th pocket.  This shoulder bag goes over the back with strap across chest which provides storage but wearer can swim and run normally - hands free</li>
	<li>submerged gear</li>
	<li>buried gear</li>
	<li>remote delivery gear</li>
	<li>remote control seeking vehicles (big tire not hover)  </li>
</ul>
swim suits: 
<ul>
	<li>string,</li>
	<li>athletic bikini,</li>
	<li>one piece,</li>
	<li>triathelon, wet suit  </li>
</ul>
string - any suit that is designed primary for legal modesty and to draw attention to body attributes.  Does not limit mobility except for modesty reasons.

athletic bikini - bare midriff with good support and good sand protection one piece - best support, skin coverage while still showing off body lines

triathelon - designed to be used in or out of water with thigh to neck skin coverage.  Provides support for additional equipment.  Maximum legal protection

Wet suit - maximum thermal protection.  best non-magical threat protection that doesn't raise too many eyebrows.  Hot out of water.  Limits mobility  

Why Sun tan lotion is your best friend
<ol>
	<li>Should not be used to protect skin in rpg - burns not fun</li>
	<li>Can be used to write message</li>
	<li>both a physical and social lubricant  </li>
	<li>bonus to wriggling out of bonds (escape artist) or grapple checks  </li>
	<li>bonus to sliding  </li>
	<li>bonus to chemical or burning material spray  </li>
	<li>can be used as a social ice breaker and then used to distract  </li>
	<li>minus to hide  </li>
</ol>
bureau 13: 
<ul>
	<li>watch (waterproof),</li>
	<li>cell phone (kirilean detector),</li>
	<li>c4 tennis shoes,</li>
	<li>bureau lighter,</li>
	<li>13th pocket</li>
</ul>
Fringeworthy: 
<ul>
	<li>comm link</li>
	<li>watch</li>
	<li>high tension cord</li>
	<li>knife</li>
</ul>
it is always good to keep some cord on you.  Can be worn as a belt or strap for bag.  

Do you ever assume you are off the clock?  Would you share a tray of umbrella drinks with Mathias Bolt for just one golden afternoon?  
<ol>
	<li>all off the clock - dress for show</li>
	<li>most off the clock - off dress for show but with good shoes,</li>
	<li>on the clock should wear triathelon suit and carry bag with additional equipment. </li>
</ol>
How does it change the threat level if the big bad is also in a swim suit (note Cthuthu in a swim suit is the ultimate no change in threat level)?   How does it inform the adventure and your tactics when you are in a highly visible, populated, and possibly congested area?

What impromptu equipment can you find on the beach?
<ul>
	<li>propane tanks for explosives</li>
	<li>tiki torches and fuel for splash weapons and flame thrower</li>
	<li>tiki torch holders make nasty spears</li>
	<li>rocks in towel makes a sling or a bunch makes a club</li>
	<li>kevlar covered rescue floats for shields</li>
	<li>electrical devices for shocking</li>
	<li>Life Guard med kit for first aid</li>
	<li>beach patrol atv for mobility, attacking and fleeing</li>
	<li>Jet Ski with tow rope for clotheslining aquatic foes - maybe grab and pull on land?</li>
</ul>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cvt6zb/episode_82_tts_podcast_swimsuit_edition_the_top.mp3" length="38539308" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we take off for the beach.  Jay Libby joins us for a romp across the sands as we cast off our preconceptions on what an adventure should be and soak in the inspiring rays of the sun.  We scrunch our toes in the conundrum of whether our characters are ever off the job and can enjoy a golden afternoon with their worst enemy.

So belly up to the bar and order an unbrella drink on us

Show Notes:

What kind of adventures would be interesting if they occured on or near the beach?  

What adventures already exist from various sources that use a beach as a center piece?  

	beach bunny bimbos with blasters
	shadow over insmouth
	any D-day adventure
	pirates
	thunderball
	dr No
	sea hunt
	blood beach
	club paradise
	horror of party beach
	Thunder in paradise    

Beach associated locations:

	art gallery
	amusement park
	aquarium
	cannery
	marina
	outlet for storm drain
	aquatic arcology
	hotel strip
	hot dog stand  

Danger Island -- A Mock Horror Adventure for GURPS(tm) http://www-personal.umich.edu/~superman/JPK/APA-Best-of/Danger-Island.html  

What kind of equipment would you still be wearing, carrying if you were in a swimsuit at a beach?  What kind of contingencies would you set up?   

	shoulder bag with additional gear and/or 13th pocket.  This shoulder bag goes over the back with strap across chest which provides storage but wearer can swim and run normally - hands free
	submerged gear
	buried gear
	remote delivery gear
	remote control seeking vehicles (big tire not hover)  

swim suits: 

	string,
	athletic bikini,
	one piece,
	triathelon, wet suit  

string - any suit that is designed primary for legal modesty and to draw attention to body attributes.  Does not limit mobility except for modesty reasons.

athletic bikini - bare midriff with good support and good sand protection one piece - best support, skin coverage while still showing off body lines

triathelon - designed to be used in or out of water with thigh to neck skin coverage.  Provides support for additional equipment.  Maximum legal protection

Wet suit - maximum thermal protection.  best non-magical threat protection that doesn't raise too many eyebrows.  Hot out of water.  Limits mobility  

Why Sun tan lotion is your best friend

	Should not be used to protect skin in rpg - burns not fun
	Can be used to write message
	both a physical and social lubricant  
	bonus to wriggling out of bonds (escape artist) or grapple checks  
	bonus to sliding  
	bonus to chemical or burning material spray  
	can be used as a social ice breaker and then used to distract  
	minus to hide  

bureau 13: 

	watch (waterproof),
	cell phone (kirilean detector),
	c4 tennis shoes,
	bureau lighter,
	13th pocket

Fringeworthy: 

	comm link
	watch
	high tension cord
	knife

it is always good to keep some cord on you.  Can be worn as a belt or strap for bag.  

Do you ever assume you are off the clock?  Would you share a tray of umbrella drinks with Mathias Bolt for just one golden afternoon?  

	all off the clock - dress for show
	most off the clock - off dress for show but with good shoes,
	on the clock should wear triathelon suit and carry bag with additional equipment. 

How does it change the threat level if the big bad is also in a swim suit (note Cthuthu in a swim suit is the ultimate no change in threat level)?   How does it inform the adventure and your tactics when you are in a highly visible, populated, and possibly congested area?

What impromptu equipment can you find on the beach?

	propane tanks for explosives
	tiki torches and fuel for splash weapons and flame thrower
	tiki torch holders make nasty spears
	rocks in towel makes a sling or a bunch makes a club
	kevlar covered rescue floats for shields
	electrical devices for shocking
	Life Guard med kit for first aid
	beach patrol atv for mobility, attacking and fleeing
	Jet Ski with tow rope for clot]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2408</itunes:duration>
                                    </item>
    <item>
        <title>Episode 81: Fringe Born Part 2</title>
        <itunes:title>Episode 81: Fringe Born Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-81-fringe-born-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-81-fringe-born-part-2/#comments</comments>        <pubDate>Sun, 14 Aug 2011 23:55:01 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-81-fringe-born-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of the Fringe Born, those children who were born to explore the multitude of universes that are connected by the Fringe Paths.

We consider how to represent those years of the Fringe Academy.  What skills and feats would it represent.  How would training for teenagers differ from those of adults.

What would their senior project be like?]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of the Fringe Born, those children who were born to explore the multitude of universes that are connected by the Fringe Paths.

We consider how to represent those years of the Fringe Academy.  What skills and feats would it represent.  How would training for teenagers differ from those of adults.

What would their senior project be like?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x6b33b/Episode_81_tts_podcast_Fringe_born_pt2.mp3" length="73158449" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of the Fringe Born, those children who were born to explore the multitude of universes that are connected by the Fringe Paths.

We consider how to represent those years of the Fringe Academy.  What skills and feats would it represent.  How would training for teenagers differ from those of adults.

What would their senior project be like?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4572</itunes:duration>
                                    </item>
    <item>
        <title>Episode 80.5: Video Games as Fringeworthy - Part 2</title>
        <itunes:title>Episode 80.5: Video Games as Fringeworthy - Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-805-video-games-as-fringeworthy-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-805-video-games-as-fringeworthy-part-2/#comments</comments>        <pubDate>Mon, 08 Aug 2011 00:48:03 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-805-video-games-as-fringeworthy-part-2/</guid>
                                    <description><![CDATA[This week we continue to explore the concept of using existing video games as if they were in the Fringeworthy multi-verse. In part two we talk about using Bioshock, Portal, Outcast, Unreal, Knights of the Old Republic 2, World of Warcraft, Wolfenstein, and Doom 2.

Note: Fixed my technical issues and your King of Dementia Radio is back in this episode!]]></description>
                                                            <content:encoded><![CDATA[This week we continue to explore the concept of using existing video games as if they were in the Fringeworthy multi-verse. In part two we talk about using Bioshock, Portal, Outcast, Unreal, Knights of the Old Republic 2, World of Warcraft, Wolfenstein, and Doom 2.

Note: Fixed my technical issues and your King of Dementia Radio is back in this episode!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/42zuvx/VideoGames-Part2.mp3" length="30703427" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue to explore the concept of using existing video games as if they were in the Fringeworthy multi-verse. In part two we talk about using Bioshock, Portal, Outcast, Unreal, Knights of the Old Republic 2, World of Warcraft, Wolfenstein, and Doom 2.

Note: Fixed my technical issues and your King of Dementia Radio is back in this episode!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1918</itunes:duration>
                                    </item>
    <item>
        <title>Episode 80: Video Games as Fringeworthy</title>
        <itunes:title>Episode 80: Video Games as Fringeworthy</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-80-video-games-as-fringeworthy/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-80-video-games-as-fringeworthy/#comments</comments>        <pubDate>Sun, 31 Jul 2011 22:13:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-80-video-games-as-fringeworthy/</guid>
                                    <description><![CDATA[This week we explore the concept of using existing video games as if they were in the Fringeworthy multi-verse. In part one we talk about using Fallout 3, Second Life, and Myst.

Note: Trav is not in this episode due to technical difficulties. Time was running short so I didn't have time to crop him in, but rest assured your king of Dementia Radio will be injecting his wisdom in part two!]]></description>
                                                            <content:encoded><![CDATA[This week we explore the concept of using existing video games as if they were in the Fringeworthy multi-verse. In part one we talk about using Fallout 3, Second Life, and Myst.

Note: Trav is not in this episode due to technical difficulties. Time was running short so I didn't have time to crop him in, but rest assured your king of Dementia Radio will be injecting his wisdom in part two!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tvg7dj/VideoGames-Part1.mp3" length="32771069" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore the concept of using existing video games as if they were in the Fringeworthy multi-verse. In part one we talk about using Fallout 3, Second Life, and Myst.

Note: Trav is not in this episode due to technical difficulties. Time was running short so I didn't have time to crop him in, but rest assured your king of Dementia Radio will be injecting his wisdom in part two!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2048</itunes:duration>
                                    </item>
    <item>
        <title>Episode 79: Fringe Born pt 1</title>
        <itunes:title>Episode 79: Fringe Born pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-79-fringe-born-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-79-fringe-born-pt-1/#comments</comments>        <pubDate>Sun, 24 Jul 2011 19:58:57 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-79-fringe-born-pt-1/</guid>
                                    <description><![CDATA[This week we begin a big discussion for Fringeworthy about the Fringe Born.  Since Fringeworthy ability is limited to one in one hundred thousand, finding new Fringeworthy is a lengthy process. Some of those found will be children, and, as time goes on, the discovery that when a pregnant Fringeworthy woman passes through the dimensional portal, the unborn child becomes Fringeworthy.  What will their childhood like?  Do they become explorers? What's it like being born in the million watt media spotlight for the first of the Fringe Born? Tune in and find out on the Fringeworthy Podcast!

Sorry about the missing episode last Sunday.  I forgot to send the files to Blix who offered to edit the next episode. I had hoped to have an hour episode to make up for missing last week, but no such luck.  Perhaps next week.]]></description>
                                                            <content:encoded><![CDATA[This week we begin a big discussion for Fringeworthy about the Fringe Born.  Since Fringeworthy ability is limited to one in one hundred thousand, finding new Fringeworthy is a lengthy process. Some of those found will be children, and, as time goes on, the discovery that when a pregnant Fringeworthy woman passes through the dimensional portal, the unborn child becomes Fringeworthy.  What will their childhood like?  Do they become explorers? What's it like being born in the million watt media spotlight for the first of the Fringe Born? Tune in and find out on the Fringeworthy Podcast!

Sorry about the missing episode last Sunday.  I forgot to send the files to Blix who offered to edit the next episode. I had hoped to have an hour episode to make up for missing last week, but no such luck.  Perhaps next week.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c9avyz/Episode_79_tts_podcast_fringe_born_pt1.mp3" length="30766939" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we begin a big discussion for Fringeworthy about the Fringe Born.  Since Fringeworthy ability is limited to one in one hundred thousand, finding new Fringeworthy is a lengthy process. Some of those found will be children, and, as time goes on, the discovery that when a pregnant Fringeworthy woman passes through the dimensional portal, the unborn child becomes Fringeworthy.  What will their childhood like?  Do they become explorers? What's it like being born in the million watt media spotlight for the first of the Fringe Born? Tune in and find out on the Fringeworthy Podcast!

Sorry about the missing episode last Sunday.  I forgot to send the files to Blix who offered to edit the next episode. I had hoped to have an hour episode to make up for missing last week, but no such luck.  Perhaps next week.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1922</itunes:duration>
                                    </item>
    <item>
        <title>Episode 78: Solo Campaigns part 2</title>
        <itunes:title>Episode 78: Solo Campaigns part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-78-solo-campaigns-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-78-solo-campaigns-part-2/#comments</comments>        <pubDate>Sun, 10 Jul 2011 11:55:54 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-78-solo-campaigns-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of solo campaigns where there is just a single player and GM and the player only plays one character.  Success in this kind of campaign is fairly hard to achieve, yet many new players or GM's wishing to play a new game find themselve here.  We give our best tips for successful character creation, equipment selection, and adventure design.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of solo campaigns where there is just a single player and GM and the player only plays one character.  Success in this kind of campaign is fairly hard to achieve, yet many new players or GM's wishing to play a new game find themselve here.  We give our best tips for successful character creation, equipment selection, and adventure design.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b6y829/Episode_78_tts_podcast_solo_campaigns_pt_2.mp3" length="41009447" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of solo campaigns where there is just a single player and GM and the player only plays one character.  Success in this kind of campaign is fairly hard to achieve, yet many new players or GM's wishing to play a new game find themselve here.  We give our best tips for successful character creation, equipment selection, and adventure design.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2563</itunes:duration>
                                    </item>
    <item>
        <title>Episode 77: Solo Campaigns part 1</title>
        <itunes:title>Episode 77: Solo Campaigns part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-77-solo-campaigns-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-77-solo-campaigns-part-1/#comments</comments>        <pubDate>Mon, 04 Jul 2011 00:12:51 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-77-solo-campaigns-part-1/</guid>
                                    <description><![CDATA[This week we explore how to make a campaign successful if you only have a single player who only wants to run a single character.  This informs the campaign from character design to adventure creation.  Naturally you should also review our series:  Packing for Success that was published in the early days of this podcast.  While we concentrate on Fringeworthy, these issues will be similar no matter what game you are playing.]]></description>
                                                            <content:encoded><![CDATA[This week we explore how to make a campaign successful if you only have a single player who only wants to run a single character.  This informs the campaign from character design to adventure creation.  Naturally you should also review our series:  Packing for Success that was published in the early days of this podcast.  While we concentrate on Fringeworthy, these issues will be similar no matter what game you are playing.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c4zn9/Episode_77_TTS_podcast_solo_campaigns_pt_1.mp3" length="32608885" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore how to make a campaign successful if you only have a single player who only wants to run a single character.  This informs the campaign from character design to adventure creation.  Naturally you should also review our series:  Packing for Success that was published in the early days of this podcast.  While we concentrate on Fringeworthy, these issues will be similar no matter what game you are playing.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2038</itunes:duration>
                                    </item>
    <item>
        <title>Episode 76.5: Hard Wired Hinterland 2 part 2</title>
        <itunes:title>Episode 76.5: Hard Wired Hinterland 2 part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-765-hard-wired-hinterland-2-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-765-hard-wired-hinterland-2-part-2/#comments</comments>        <pubDate>Mon, 04 Jul 2011 00:12:49 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-765-hard-wired-hinterland-2-part-2/</guid>
                                    <description><![CDATA[This week we continue with John Reiher's notes on running a successful beginning or Day 0 campaign.  After editing it was a lot shorter than I expected so look for a new episode of the Tri Tac Games podcast also on the site.]]></description>
                                                            <content:encoded><![CDATA[This week we continue with John Reiher's notes on running a successful beginning or Day 0 campaign.  After editing it was a lot shorter than I expected so look for a new episode of the Tri Tac Games podcast also on the site.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7xdtb3/Episode_76_hard_wired_hinterland_2b.mp3" length="16825074" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue with John Reiher's notes on running a successful beginning or Day 0 campaign.  After editing it was a lot shorter than I expected so look for a new episode of the Tri Tac Games podcast also on the site.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1051</itunes:duration>
                                    </item>
    <item>
        <title>Episode 76: Hard Wired Hinterland 2</title>
        <itunes:title>Episode 76: Hard Wired Hinterland 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-76-hard-wired-hinterland-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-76-hard-wired-hinterland-2/#comments</comments>        <pubDate>Mon, 27 Jun 2011 00:00:03 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-76-hard-wired-hinterland-2/</guid>
                                    <description><![CDATA[This week we continue our introductory episodes on the recently published game Hard Wired Hinterland from Tri Tac Games.  John Reiher captains this episode as we cover his experiences in introducing new players to the game and some surprising differences between HH and other exploration RPGs.

Links for this episode

<a href='http://www.faterpg.com/'>FATE RPG</a>

<a href='http://www.peginc.com/'>Savage Worlds</a>]]></description>
                                                            <content:encoded><![CDATA[This week we continue our introductory episodes on the recently published game Hard Wired Hinterland from Tri Tac Games.  John Reiher captains this episode as we cover his experiences in introducing new players to the game and some surprising differences between HH and other exploration RPGs.

Links for this episode

<a href='http://www.faterpg.com/'>FATE RPG</a>

<a href='http://www.peginc.com/'>Savage Worlds</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qp2h72/Episode_76_hard_wired_hinterland_2.mp3" length="30517835" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our introductory episodes on the recently published game Hard Wired Hinterland from Tri Tac Games.  John Reiher captains this episode as we cover his experiences in introducing new players to the game and some surprising differences between HH and other exploration RPGs.

Links for this episode

FATE RPG

Savage Worlds]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1907</itunes:duration>
                                    </item>
    <item>
        <title>Episode 75: Making Great Adventures</title>
        <itunes:title>Episode 75: Making Great Adventures</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-75-making-great-adventures/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-75-making-great-adventures/#comments</comments>        <pubDate>Mon, 20 Jun 2011 00:23:43 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-75-making-great-adventures/</guid>
                                    <description><![CDATA[This week we come live From Balticon! This episode Blix hijacks the show once again to record live from a convention. His co-hosts include Scott Sigler, John Monahan, Chris Lester, and Travis Surber. We discuss ways to kick your adventures out of the mundane and into overdrive. All of my co-hosts have published works and are experienced gamers. This is a must not miss episode!

<a href='http://www.scottsigler.com/'>Scott Sigler</a>

<a href='http://mad4science.wordpress.com/'>John Monahan</a>

<a href='http://www.metamorcity.com/'>Chris Lester</a>

<a href='http://www.haintedholler.com/'>Travis Surber</a>  ]]></description>
                                                            <content:encoded><![CDATA[This week we come live From Balticon! This episode Blix hijacks the show once again to record live from a convention. His co-hosts include Scott Sigler, John Monahan, Chris Lester, and Travis Surber. We discuss ways to kick your adventures out of the mundane and into overdrive. All of my co-hosts have published works and are experienced gamers. This is a must not miss episode!

<a href='http://www.scottsigler.com/'>Scott Sigler</a>

<a href='http://mad4science.wordpress.com/'>John Monahan</a>

<a href='http://www.metamorcity.com/'>Chris Lester</a>

<a href='http://www.haintedholler.com/'>Travis Surber</a>  ]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tpqwwg/Episode75-Balticon.mp3" length="55261869" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we come live From Balticon! This episode Blix hijacks the show once again to record live from a convention. His co-hosts include Scott Sigler, John Monahan, Chris Lester, and Travis Surber. We discuss ways to kick your adventures out of the mundane and into overdrive. All of my co-hosts have published works and are experienced gamers. This is a must not miss episode!

Scott Sigler

John Monahan

Chris Lester

Travis Surber  ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3453</itunes:duration>
                                    </item>
    <item>
        <title>Episode 74: Hard Wired Hinterland Intro Campaign</title>
        <itunes:title>Episode 74: Hard Wired Hinterland Intro Campaign</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-74-hard-wired-hinterland-intro-campaign/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-74-hard-wired-hinterland-intro-campaign/#comments</comments>        <pubDate>Sun, 12 Jun 2011 23:55:56 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-74-hard-wired-hinterland-intro-campaign/</guid>
                                    <description><![CDATA[This week Bruce Sheffer presents his intro campaign for the Hard Wired Hinterland game.  He provides a series of adventures that leads to a great conclusion and forms a platform for continuing adventures.  Peter, John, and Trav help bring the awesome to this adventure arc for fledgling players and GM's in the Hard Wired Hinterland.]]></description>
                                                            <content:encoded><![CDATA[This week Bruce Sheffer presents his intro campaign for the Hard Wired Hinterland game.  He provides a series of adventures that leads to a great conclusion and forms a platform for continuing adventures.  Peter, John, and Trav help bring the awesome to this adventure arc for fledgling players and GM's in the Hard Wired Hinterland.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3ipbjx/Episode_74_TTS_podcast_hard_wired_hinterlands_intro_campaign.mp3" length="31760428" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Bruce Sheffer presents his intro campaign for the Hard Wired Hinterland game.  He provides a series of adventures that leads to a great conclusion and forms a platform for continuing adventures.  Peter, John, and Trav help bring the awesome to this adventure arc for fledgling players and GM's in the Hard Wired Hinterland.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1985</itunes:duration>
                                    </item>
    <item>
        <title>Episode 73: State of Fringeworthy Address</title>
        <itunes:title>Episode 73: State of Fringeworthy Address</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-73-state-of-fringeworthy-address/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-73-state-of-fringeworthy-address/#comments</comments>        <pubDate>Mon, 06 Jun 2011 00:15:20 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-73-state-of-fringeworthy-address/</guid>
                                    <description><![CDATA[The state of things for the Savage Worlds edition of Fringeworthy. Spoilers, contest announcement, and just straight up goodies. Come and get some! Under the break are the new Skills and Edges for Fringeworthy.


New Skills:
Craft (Agility, Smarts. or Spirit)

You are skilled at one of several crafts. Depending on the craft, this skill is based on Agility, Smarts, or Spirit. Some example craft focuses: Craft (Writing) Smarts, Craft (Carpentry) Agility, Craft (Painting) Spirit, or Craft (Demolitions) Smarts. You can use this skill to create something of value or for use by yourself or other people, or build an item for a specific purpose and quality. The GM decides how many rolls and how many successes you will need to complete the creation of the object and how long it will take. Depending on the number of successes you roll, the value or the quality of the item will increase or decrease. Raises count as extra successes. The GM can also set the difficulty for creating the item, starting with a target number of 4 and going up beyond that. 

For example: You decide to create a table using your Craft (Carpentry) d6 skill and then sell it. The GM decides that you need four successes on four rolls to build a table worth $50 and that it will take you a day to do build it. Every success above these 4 will increases the value by $10. For every each failure under four successes, the value drops by $10, and to zero dollars if you roll four failures in a row. Your target number is 4. You roll the following: 11, 1, 5, 9. You get 5 successes, increasing the value of the table by $10, for a total value of $60. Now you have to use either your Persuasion skill or Streetwise skill to sell that table. 

Performance (Spirit)

Performance is a catchall skill for the various types of entertainment. This skill must have a focus, such as Performance (Singing) or Performance (Newsreader). The skill can be taken multiple times for different focuses. You can use your Charisma bonus when rolling this skill. Use this skill to entertain, inform, or mimic another person.
New Edges:
Actor 

Requirements:Novice, Spirit d6

You are a natural entertainer. You thrill the audience and make strong men weep. You gain a +2 to the Performance skill. 

Fringeworthy

Requirements: Novice, Free to Player Characters.

You are Fringeworthy. You have the rare ability to use the Tehrmelern portals that lead to the Fringepaths. All player characters get this edge for free. It can be acquired by a other characters only by handling a crystal key over time. Although it will rarely come into play in regard to Earth born player characters, it should be noted that traveling the Fringepaths over an extended period of time imparts Fringe Vigor, slowing the aging process and even partially reversing the debilities of old age. Humans of 500 years or older are not unheard of on the 'Paths. In addition, you've now have a connection to the crystal keys that the Tehrmelern created to control the portals and with that connection, you can now call on different crystal key powers from these crystals. You've gained a new skill, Crystal Key Use, at d4, and two powers: Locate Portal and Find Fringeworthy. You have to take the New Power Edge to gain access to more crystal powers. You also receive an initial 10 Crystal Power Points to use these powers. You can gain more power points by taking the edge Power Points. Crystal Power Points regenerate at the same rate as normal Power Points. You can only use a single Tehrmelern crystal and command one crystal power at a time. Crystals are rated from 1-11. Types 8 to 11 have a defensive power. Types 9-11 have an offensive power. All crystals act as key at varying security levels for the portals and other Tehrmelern technology. (See Crystal Keys for more information.)

Handy Man

Requirements: Novice, Smarts d6

When it comes to working with your hands, you're second to none. You can make just about any object or device, given the right resources and sufficient time. You gain a +2 to the Repair skill and to all Craft skills.]]></description>
                                                            <content:encoded><![CDATA[The state of things for the Savage Worlds edition of Fringeworthy. Spoilers, contest announcement, and just straight up goodies. Come and get some! Under the break are the new Skills and Edges for Fringeworthy.


New Skills:
Craft (Agility, Smarts. or Spirit)

You are skilled at one of several crafts. Depending on the craft, this skill is based on Agility, Smarts, or Spirit. Some example craft focuses: Craft (Writing) Smarts, Craft (Carpentry) Agility, Craft (Painting) Spirit, or Craft (Demolitions) Smarts. You can use this skill to create something of value or for use by yourself or other people, or build an item for a specific purpose and quality. The GM decides how many rolls and how many successes you will need to complete the creation of the object and how long it will take. Depending on the number of successes you roll, the value or the quality of the item will increase or decrease. Raises count as extra successes. The GM can also set the difficulty for creating the item, starting with a target number of 4 and going up beyond that. 

For example: <em>You decide to create a table using your Craft (Carpentry) d6 skill and then sell it. The GM decides that you need four successes on four rolls to build a table worth $50 and that it will take you a day to do build it. Every success above these 4 will increases the value by $10. For every each failure under four successes, the value drops by $10, and to zero dollars if you roll four failures in a row. Your target number is 4. You roll the following: 11, 1, 5, 9. You get 5 successes, increasing the value of the table by $10, for a total value of $60. Now you have to use either your Persuasion skill or Streetwise skill to sell that table.</em> 

Performance (Spirit)

Performance is a catchall skill for the various types of entertainment. This skill must have a focus, such as Performance (Singing) or Performance (Newsreader). The skill can be taken multiple times for different focuses. You can use your Charisma bonus when rolling this skill. Use this skill to entertain, inform, or mimic another person.
New Edges:
Actor 

Requirements:Novice, Spirit d6

You are a natural entertainer. You thrill the audience and make strong men weep. You gain a +2 to the Performance skill. 

Fringeworthy

Requirements: Novice, Free to Player Characters.

You are Fringeworthy. You have the rare ability to use the Tehrmelern portals that lead to the Fringepaths. All player characters get this edge for free. It can be acquired by a other characters only by handling a crystal key over time. Although it will rarely come into play in regard to Earth born player characters, it should be noted that traveling the Fringepaths over an extended period of time imparts Fringe Vigor, slowing the aging process and even partially reversing the debilities of old age. Humans of 500 years or older are not unheard of on the 'Paths. In addition, you've now have a connection to the crystal keys that the Tehrmelern created to control the portals and with that connection, you can now call on different crystal key powers from these crystals. You've gained a new skill, Crystal Key Use, at d4, and two powers: Locate Portal and Find Fringeworthy. You have to take the New Power Edge to gain access to more crystal powers. You also receive an initial 10 Crystal Power Points to use these powers. You can gain more power points by taking the edge Power Points. Crystal Power Points regenerate at the same rate as normal Power Points. You can only use a single Tehrmelern crystal and command one crystal power at a time. Crystals are rated from 1-11. Types 8 to 11 have a defensive power. Types 9-11 have an offensive power. All crystals act as key at varying security levels for the portals and other Tehrmelern technology. (See Crystal Keys for more information.)

Handy Man

Requirements: Novice, Smarts d6

When it comes to working with your hands, you're second to none. You can make just about any object or device, given the right resources and sufficient time. You gain a +2 to the Repair skill and to all Craft skills.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2hz95q/Episode73.mp3" length="56311305" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The state of things for the Savage Worlds edition of Fringeworthy. Spoilers, contest announcement, and just straight up goodies. Come and get some! Under the break are the new Skills and Edges for Fringeworthy.


New Skills:
Craft (Agility, Smarts. or Spirit)

You are skilled at one of several crafts. Depending on the craft, this skill is based on Agility, Smarts, or Spirit. Some example craft focuses: Craft (Writing) Smarts, Craft (Carpentry) Agility, Craft (Painting) Spirit, or Craft (Demolitions) Smarts. You can use this skill to create something of value or for use by yourself or other people, or build an item for a specific purpose and quality. The GM decides how many rolls and how many successes you will need to complete the creation of the object and how long it will take. Depending on the number of successes you roll, the value or the quality of the item will increase or decrease. Raises count as extra successes. The GM can also set the difficulty for creating the item, starting with a target number of 4 and going up beyond that. 

For example: You decide to create a table using your Craft (Carpentry) d6 skill and then sell it. The GM decides that you need four successes on four rolls to build a table worth $50 and that it will take you a day to do build it. Every success above these 4 will increases the value by $10. For every each failure under four successes, the value drops by $10, and to zero dollars if you roll four failures in a row. Your target number is 4. You roll the following: 11, 1, 5, 9. You get 5 successes, increasing the value of the table by $10, for a total value of $60. Now you have to use either your Persuasion skill or Streetwise skill to sell that table. 

Performance (Spirit)

Performance is a catchall skill for the various types of entertainment. This skill must have a focus, such as Performance (Singing) or Performance (Newsreader). The skill can be taken multiple times for different focuses. You can use your Charisma bonus when rolling this skill. Use this skill to entertain, inform, or mimic another person.
New Edges:
Actor 

Requirements:Novice, Spirit d6

You are a natural entertainer. You thrill the audience and make strong men weep. You gain a +2 to the Performance skill. 

Fringeworthy

Requirements: Novice, Free to Player Characters.

You are Fringeworthy. You have the rare ability to use the Tehrmelern portals that lead to the Fringepaths. All player characters get this edge for free. It can be acquired by a other characters only by handling a crystal key over time. Although it will rarely come into play in regard to Earth born player characters, it should be noted that traveling the Fringepaths over an extended period of time imparts Fringe Vigor, slowing the aging process and even partially reversing the debilities of old age. Humans of 500 years or older are not unheard of on the 'Paths. In addition, you've now have a connection to the crystal keys that the Tehrmelern created to control the portals and with that connection, you can now call on different crystal key powers from these crystals. You've gained a new skill, Crystal Key Use, at d4, and two powers: Locate Portal and Find Fringeworthy. You have to take the New Power Edge to gain access to more crystal powers. You also receive an initial 10 Crystal Power Points to use these powers. You can gain more power points by taking the edge Power Points. Crystal Power Points regenerate at the same rate as normal Power Points. You can only use a single Tehrmelern crystal and command one crystal power at a time. Crystals are rated from 1-11. Types 8 to 11 have a defensive power. Types 9-11 have an offensive power. All crystals act as key at varying security levels for the portals and other Tehrmelern technology. (See Crystal Keys for more information.)

Handy Man

Requirements: Novice, Smarts d6

When it comes to working with your hands, you're second to none. You can make just about any object ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3519</itunes:duration>
                                    </item>
    <item>
        <title>Episode 72: Saying Yes</title>
        <itunes:title>Episode 72: Saying Yes</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-72-saying-yes/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-72-saying-yes/#comments</comments>        <pubDate>Mon, 30 May 2011 22:16:19 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-72-saying-yes/</guid>
                                    <description><![CDATA[This week we explore the concept of always trying to say yes to whatever another player might want to do in a game.  Whether GM or Player we should always support each other's most creative efforts.  However there are some dangers to avoid, and we talk about that too.

This starts our summer season where the episodes will intentionally be only 1/2 hour in length.  With all the conventions and family obligations of the summer months we can't get together as often to record as we can the rest of the year.  We hope we will be able to provide enough content to satisfy our loyal listeners.

Please let us know how we are doing.  Especially please comment on our various forums, web pages, and facebook with any questions about any game we produce.  We will answer them there and in a podcast as soon as possible.]]></description>
                                                            <content:encoded><![CDATA[This week we explore the concept of always trying to say yes to whatever another player might want to do in a game.  Whether GM or Player we should always support each other's most creative efforts.  However there are some dangers to avoid, and we talk about that too.

This starts our summer season where the episodes will intentionally be only 1/2 hour in length.  With all the conventions and family obligations of the summer months we can't get together as often to record as we can the rest of the year.  We hope we will be able to provide enough content to satisfy our loyal listeners.

Please let us know how we are doing.  Especially please comment on our various forums, web pages, and facebook with any questions about any game we produce.  We will answer them there and in a podcast as soon as possible.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ezjx7y/episode_72_tts_podcast_saying_yes.mp3" length="30387432" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore the concept of always trying to say yes to whatever another player might want to do in a game.  Whether GM or Player we should always support each other's most creative efforts.  However there are some dangers to avoid, and we talk about that too.

This starts our summer season where the episodes will intentionally be only 1/2 hour in length.  With all the conventions and family obligations of the summer months we can't get together as often to record as we can the rest of the year.  We hope we will be able to provide enough content to satisfy our loyal listeners.

Please let us know how we are doing.  Especially please comment on our various forums, web pages, and facebook with any questions about any game we produce.  We will answer them there and in a podcast as soon as possible.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1899</itunes:duration>
                                    </item>
    <item>
        <title>Episode 71:  Props part 2</title>
        <itunes:title>Episode 71:  Props part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-71-props-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-71-props-part-2/#comments</comments>        <pubDate>Sun, 22 May 2011 23:22:27 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-71-props-part-2/</guid>
                                    <description><![CDATA[This week we finish our discussion of props, sound, gaming environments, and a lot of other factors that can lift your gaming experience to new heights.]]></description>
                                                            <content:encoded><![CDATA[This week we finish our discussion of props, sound, gaming environments, and a lot of other factors that can lift your gaming experience to new heights.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fvuau7/Episode_71_tts_podcast_props_pt2.mp3" length="48482557" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we finish our discussion of props, sound, gaming environments, and a lot of other factors that can lift your gaming experience to new heights.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3030</itunes:duration>
                                    </item>
    <item>
        <title>Episode 70: Props pt 1</title>
        <itunes:title>Episode 70: Props pt 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-70-props-pt-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-70-props-pt-1/#comments</comments>        <pubDate>Mon, 16 May 2011 00:11:23 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-70-props-pt-1/</guid>
                                    <description><![CDATA[We have a lengthy interview with RPG dramatist Andre Krupa about using props, lighting, sound and more to make your adventures pop.  This week we have the first part with an hour long episode next week finishing it up.]]></description>
                                                            <content:encoded><![CDATA[We have a lengthy interview with RPG dramatist Andre Krupa about using props, lighting, sound and more to make your adventures pop.  This week we have the first part with an hour long episode next week finishing it up.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8tpskm/Episode_70_TTS_podcast_props_pt1.mp3" length="32839599" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We have a lengthy interview with RPG dramatist Andre Krupa about using props, lighting, sound and more to make your adventures pop.  This week we have the first part with an hour long episode next week finishing it up.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2052</itunes:duration>
                                    </item>
    <item>
        <title>Episode 69: The Big Bad pt 2</title>
        <itunes:title>Episode 69: The Big Bad pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-69-the-big-bad-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-69-the-big-bad-pt-2/#comments</comments>        <pubDate>Sun, 08 May 2011 23:55:55 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-69-the-big-bad-pt-2/</guid>
                                    <description><![CDATA[We continue our discussion of the big bad focusing on Tri Tac's much unappreciated gem: Beach Bunny Bimbo's with Blasters.  Also we discussion Stellar Games: Night Life, A.C.E and A.C.E Supers

Stellar Games products are available through Tri Tac Games.]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion of the big bad focusing on Tri Tac's much unappreciated gem: Beach Bunny Bimbo's with Blasters.  Also we discussion Stellar Games: Night Life, A.C.E and A.C.E Supers

Stellar Games products are available through Tri Tac Games.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8baxrg/Episode_69_tts_podcast_big_bad_2.mp3" length="45168977" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of the big bad focusing on Tri Tac's much unappreciated gem: Beach Bunny Bimbo's with Blasters.  Also we discussion Stellar Games: Night Life, A.C.E and A.C.E Supers

Stellar Games products are available through Tri Tac Games.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2823</itunes:duration>
                                    </item>
    <item>
        <title>Episode 68:  The Big Bad</title>
        <itunes:title>Episode 68:  The Big Bad</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-68-the-big-bad/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-68-the-big-bad/#comments</comments>        <pubDate>Mon, 02 May 2011 00:10:00 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-68-the-big-bad/</guid>
                                    <description><![CDATA[Who is the big bad of your game?  Does he/she/it make  the player gnash their teeth, froth at the mouths, and shake their fists?  What are some examples of good big bad antagonists that really drive the story and the characters?]]></description>
                                                            <content:encoded><![CDATA[Who is the big bad of your game?  Does he/she/it make  the player gnash their teeth, froth at the mouths, and shake their fists?  What are some examples of good big bad antagonists that really drive the story and the characters?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nngrh2/Episode_68_tts_podcast_the_big_bad_1.mp3" length="54402531" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Who is the big bad of your game?  Does he/she/it make  the player gnash their teeth, froth at the mouths, and shake their fists?  What are some examples of good big bad antagonists that really drive the story and the characters?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3400</itunes:duration>
                                    </item>
    <item>
        <title>Episode 67: Electrostatic Dome Crystal Use and Dimixi</title>
        <itunes:title>Episode 67: Electrostatic Dome Crystal Use and Dimixi</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-67-electrostatic-dome-crystal-use-and-dimixi/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-67-electrostatic-dome-crystal-use-and-dimixi/#comments</comments>        <pubDate>Mon, 25 Apr 2011 00:09:02 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-67-electrostatic-dome-crystal-use-and-dimixi/</guid>
                                    <description><![CDATA[As promised, we have a full episode with is actually two recording sessions.  First we discuss the Fringeworthy advanced crystal powers as part of a question from Eric of the Travcast.  He wanted to know how the protective electrostatic dome power worked. 

Then we follow that with a discussion of the Fringeworty Alien Corps race:  The Dimixi.  These spider-like creatures have many nuances that spring into view as we discuss them.  We hope you will include them in your Fringeworthy Game.

As a special treat.  Richard Tucholka took part in the Dimixi discussion.  It is always great to hear from him about how we've extended and possibly abused his games.  Even after 30 years, he still surprises us with background info nobody every recorded until now.]]></description>
                                                            <content:encoded><![CDATA[As promised, we have a full episode with is actually two recording sessions.  First we discuss the Fringeworthy advanced crystal powers as part of a question from Eric of the Travcast.  He wanted to know how the protective electrostatic dome power worked. 

Then we follow that with a discussion of the Fringeworty Alien Corps race:  The Dimixi.  These spider-like creatures have many nuances that spring into view as we discuss them.  We hope you will include them in your Fringeworthy Game.

As a special treat.  Richard Tucholka took part in the Dimixi discussion.  It is always great to hear from him about how we've extended and possibly abused his games.  Even after 30 years, he still surprises us with background info nobody every recorded until now.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z6r6qr/Episode_67_tts_podcast_electrostatic_dome_dimixi.mp3" length="57985277" type="audio/mpeg"/>
        <itunes:summary><![CDATA[As promised, we have a full episode with is actually two recording sessions.  First we discuss the Fringeworthy advanced crystal powers as part of a question from Eric of the Travcast.  He wanted to know how the protective electrostatic dome power worked. 

Then we follow that with a discussion of the Fringeworty Alien Corps race:  The Dimixi.  These spider-like creatures have many nuances that spring into view as we discuss them.  We hope you will include them in your Fringeworthy Game.

As a special treat.  Richard Tucholka took part in the Dimixi discussion.  It is always great to hear from him about how we've extended and possibly abused his games.  Even after 30 years, he still surprises us with background info nobody every recorded until now.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3624</itunes:duration>
                                    </item>
    <item>
        <title>Episode 66: Total Con Review pt 2</title>
        <itunes:title>Episode 66: Total Con Review pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-66-total-con-review-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-66-total-con-review-pt-2/#comments</comments>        <pubDate>Mon, 18 Apr 2011 19:15:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-66-total-con-review-pt-2/</guid>
                                    <description><![CDATA[We continue our review of the podcast Blix recorded on Interdimensional Gaming at TotalCon.]]></description>
                                                            <content:encoded><![CDATA[We continue our review of the podcast Blix recorded on Interdimensional Gaming at TotalCon.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kj6aec/Episode_66_TTS_podcast_total_con_review_pt2.mp3" length="27329225" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our review of the podcast Blix recorded on Interdimensional Gaming at TotalCon.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1708</itunes:duration>
                                    </item>
    <item>
        <title>Episode 65: Totalcon Podcast Review</title>
        <itunes:title>Episode 65: Totalcon Podcast Review</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-65-totalcon-podcast-review/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-65-totalcon-podcast-review/#comments</comments>        <pubDate>Sun, 10 Apr 2011 00:57:43 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-65-totalcon-podcast-review/</guid>
                                    <description><![CDATA[Thanks again to Blix's friends at Totalcon for giving us so much to think about.  We discuss their points and add our own perspectives.  They suggested great enhancements to the game which we shall be developing in the future.]]></description>
                                                            <content:encoded><![CDATA[Thanks again to Blix's friends at Totalcon for giving us so much to think about.  We discuss their points and add our own perspectives.  They suggested great enhancements to the game which we shall be developing in the future.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gsu43m/Episode_65_TTS_podcast_total_con_review.mp3" length="54180177" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Thanks again to Blix's friends at Totalcon for giving us so much to think about.  We discuss their points and add our own perspectives.  They suggested great enhancements to the game which we shall be developing in the future.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3386</itunes:duration>
                                    </item>
    <item>
        <title>Episode 64:  Fringeworthy Actual Play</title>
        <itunes:title>Episode 64:  Fringeworthy Actual Play</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-64-fringeworthy-actual-play/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-64-fringeworthy-actual-play/#comments</comments>        <pubDate>Mon, 04 Apr 2011 10:03:26 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-64-fringeworthy-actual-play/</guid>
                                    <description><![CDATA[The podcast gang and my regular Fringeworthy group recorded this last summer.  It includes John Reiher, Jay Hailey, John Altizer, Ken Arrondee, Erik Sheffer, and Bruce Sheffer as the GM.

We did have some mike dropout problems and for some reason skype recorder compressed JR and JH by 15% which had to be fixed.  However, overall I'm very pleased with this AP episode simply because it showed what I think are some of the best aspects of FW play.

Please comment on the episode and let me know specifically what you liked and didn't like about the adventure design.]]></description>
                                                            <content:encoded><![CDATA[The podcast gang and my regular Fringeworthy group recorded this last summer.  It includes John Reiher, Jay Hailey, John Altizer, Ken Arrondee, Erik Sheffer, and Bruce Sheffer as the GM.

We did have some mike dropout problems and for some reason skype recorder compressed JR and JH by 15% which had to be fixed.  However, overall I'm very pleased with this AP episode simply because it showed what I think are some of the best aspects of FW play.

Please comment on the episode and let me know specifically what you liked and didn't like about the adventure design.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/swumqq/Episode_64_tts_podcast_FW_actual_play.mp3" length="176814417" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The podcast gang and my regular Fringeworthy group recorded this last summer.  It includes John Reiher, Jay Hailey, John Altizer, Ken Arrondee, Erik Sheffer, and Bruce Sheffer as the GM.

We did have some mike dropout problems and for some reason skype recorder compressed JR and JH by 15% which had to be fixed.  However, overall I'm very pleased with this AP episode simply because it showed what I think are some of the best aspects of FW play.

Please comment on the episode and let me know specifically what you liked and didn't like about the adventure design.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11050</itunes:duration>
                                    </item>
    <item>
        <title>Episode 63: Live From TotalCon</title>
        <itunes:title>Episode 63: Live From TotalCon</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-63-live-from-totalcon/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-63-live-from-totalcon/#comments</comments>        <pubDate>Mon, 28 Mar 2011 00:30:16 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-63-live-from-totalcon/</guid>
                                    <description><![CDATA[This week Blix hijacks the show and takes it to TotalCon. Enjoy this live recording with Blix as your MC and his three guest hosts: Jay Libby, James Carpio, and John Sussenburger. The show was recorded live before an audience and tackles inter-dimensional gaming. Being that my co-hosts, who are all games designers, have never played Fringeworthy, we spoke about inter-dimensional gaming in a broad general sense. This was a lot of fun and I think you'll pull some good info and a lot of laughs from this episode. Enjoy!]]></description>
                                                            <content:encoded><![CDATA[This week Blix hijacks the show and takes it to TotalCon. Enjoy this live recording with Blix as your MC and his three guest hosts: Jay Libby, James Carpio, and John Sussenburger. The show was recorded live before an audience and tackles inter-dimensional gaming. Being that my co-hosts, who are all games designers, have never played Fringeworthy, we spoke about inter-dimensional gaming in a broad general sense. This was a lot of fun and I think you'll pull some good info and a lot of laughs from this episode. Enjoy!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hgrjjb/Episode_63_Live_From_Total_Con.mp3" length="36752497" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Blix hijacks the show and takes it to TotalCon. Enjoy this live recording with Blix as your MC and his three guest hosts: Jay Libby, James Carpio, and John Sussenburger. The show was recorded live before an audience and tackles inter-dimensional gaming. Being that my co-hosts, who are all games designers, have never played Fringeworthy, we spoke about inter-dimensional gaming in a broad general sense. This was a lot of fun and I think you'll pull some good info and a lot of laughs from this episode. Enjoy!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2297</itunes:duration>
                                    </item>
    <item>
        <title>Episode 62: Gender Issues with Jess Hartley pt 2</title>
        <itunes:title>Episode 62: Gender Issues with Jess Hartley pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-62-gender-issues-with-jess-hartley-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-62-gender-issues-with-jess-hartley-pt-2/#comments</comments>        <pubDate>Sun, 20 Mar 2011 23:58:48 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-62-gender-issues-with-jess-hartley-pt-2/</guid>
                                    <description><![CDATA[We conclude our inteview with Jess Hartley, rpg developer and blogger, about how gender does and doesn't affect adventure design and character development.  We had a great time.  Thanks again Jess for being such a great guest.]]></description>
                                                            <content:encoded><![CDATA[We conclude our inteview with Jess Hartley, rpg developer and blogger, about how gender does and doesn't affect adventure design and character development.  We had a great time.  Thanks again Jess for being such a great guest.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4zqw3m/Episode_62_tts_podcast_Jess_Hartley_pt2.mp3" length="44784872" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We conclude our inteview with Jess Hartley, rpg developer and blogger, about how gender does and doesn't affect adventure design and character development.  We had a great time.  Thanks again Jess for being such a great guest.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2798</itunes:duration>
                                    </item>
    <item>
        <title>Episode 61: Gender Issues with Jess Hartley</title>
        <itunes:title>Episode 61: Gender Issues with Jess Hartley</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-61-gender-issues-with-jess-hartley/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-61-gender-issues-with-jess-hartley/#comments</comments>        <pubDate>Sun, 13 Mar 2011 23:55:06 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-61-gender-issues-with-jess-hartley/</guid>
                                    <description><![CDATA[This week we are joined by RPG luminary Jess Hartley who sets us straight regarding how it is in gaming regarding gender roles and how to bring the awesome to our table.  Jess has extensive writing credits and is both a longtime LARPer and table top player.  This is part 1 of a 2 hour interview to be concluded next week.]]></description>
                                                            <content:encoded><![CDATA[This week we are joined by RPG luminary Jess Hartley who sets us straight regarding how it is in gaming regarding gender roles and how to bring the awesome to our table.  Jess has extensive writing credits and is both a longtime LARPer and table top player.  This is part 1 of a 2 hour interview to be concluded next week.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/aq3qi/Episode_61_tts_podcast_Jess_Hartley_pt1.mp3" length="60796470" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we are joined by RPG luminary Jess Hartley who sets us straight regarding how it is in gaming regarding gender roles and how to bring the awesome to our table.  Jess has extensive writing credits and is both a longtime LARPer and table top player.  This is part 1 of a 2 hour interview to be concluded next week.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3799</itunes:duration>
                                    </item>
    <item>
        <title>Episode 60:  Anti-heroes pt 2</title>
        <itunes:title>Episode 60:  Anti-heroes pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-60-anti-heroes-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-60-anti-heroes-pt-2/#comments</comments>        <pubDate>Sun, 06 Mar 2011 22:55:22 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-60-anti-heroes-pt-2/</guid>
                                    <description><![CDATA[We continue our discussion of anti-heroes.  This week we concern ourselves with GM difficulties and how they work in different campaigns.

This ran shorter than expected.  Next week we will have full hour of an special guest.]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion of anti-heroes.  This week we concern ourselves with GM difficulties and how they work in different campaigns.

This ran shorter than expected.  Next week we will have full hour of an special guest.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h5exc7/Episode_60_tts_podcast_Antiheroes_part2.mp3" length="33441042" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of anti-heroes.  This week we concern ourselves with GM difficulties and how they work in different campaigns.

This ran shorter than expected.  Next week we will have full hour of an special guest.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2090</itunes:duration>
                                    </item>
    <item>
        <title>Episode 59: Antiheroes part 1</title>
        <itunes:title>Episode 59: Antiheroes part 1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-59-antiheroes-part-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-59-antiheroes-part-1/#comments</comments>        <pubDate>Sun, 27 Feb 2011 23:51:30 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-59-antiheroes-part-1/</guid>
                                    <description><![CDATA[We explore what defines an antihero.  We look at how he or she interacts with other characters, with lots of examples from movies and other games.

This is part 1.  Part 2 concludes next week.]]></description>
                                                            <content:encoded><![CDATA[We explore what defines an antihero.  We look at how he or she interacts with other characters, with lots of examples from movies and other games.

This is part 1.  Part 2 concludes next week.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j9hpuj/Episode_59_tts_podcast_Antiheroes_part1.mp3" length="36816898" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We explore what defines an antihero.  We look at how he or she interacts with other characters, with lots of examples from movies and other games.

This is part 1.  Part 2 concludes next week.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2301</itunes:duration>
                                    </item>
    <item>
        <title>Episode 58: Bulletproof Cover Identities</title>
        <itunes:title>Episode 58: Bulletproof Cover Identities</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-58-bulletproof-cover-identities/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-58-bulletproof-cover-identities/#comments</comments>        <pubDate>Mon, 21 Feb 2011 23:36:18 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-58-bulletproof-cover-identities/</guid>
                                    <description><![CDATA[This week we examine how to build, maintain, and rescue a cover identity in an exploration or investigation game such as Fringeworthy, Bureau 13, Call of Cthulu, Shadowrun, Cyberpunk or others of the many genres that support this kind of play.]]></description>
                                                            <content:encoded><![CDATA[This week we examine how to build, maintain, and rescue a cover identity in an exploration or investigation game such as Fringeworthy, Bureau 13, Call of Cthulu, Shadowrun, Cyberpunk or others of the many genres that support this kind of play.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nhyrp4/Episode_58_TTS_podcast_Cover_Stories.mp3" length="51755595" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we examine how to build, maintain, and rescue a cover identity in an exploration or investigation game such as Fringeworthy, Bureau 13, Call of Cthulu, Shadowrun, Cyberpunk or others of the many genres that support this kind of play.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3234</itunes:duration>
                                    </item>
    <item>
        <title>Episode 57: Fringeworthy In Star Wars 2</title>
        <itunes:title>Episode 57: Fringeworthy In Star Wars 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-57-fringeworthy-in-star-wars-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-57-fringeworthy-in-star-wars-2/#comments</comments>        <pubDate>Sun, 13 Feb 2011 22:55:03 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-57-fringeworthy-in-star-wars-2/</guid>
                                    <description><![CDATA[We continue our discussion led by Jay on adding Fringeworthy to your Star Wars campaign.

Then we continue to a Bureau 13 segment where we show how you can use banes to even the playing field with the creatures you hunt without having to resort to supernatural team players such as Mages, Psionicists, or Vampires.]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion led by Jay on adding Fringeworthy to your Star Wars campaign.

Then we continue to a Bureau 13 segment where we show how you can use banes to even the playing field with the creatures you hunt without having to resort to supernatural team players such as Mages, Psionicists, or Vampires.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i9uiz6/Episode_57_TTS_podcast.mp3" length="59000082" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion led by Jay on adding Fringeworthy to your Star Wars campaign.

Then we continue to a Bureau 13 segment where we show how you can use banes to even the playing field with the creatures you hunt without having to resort to supernatural team players such as Mages, Psionicists, or Vampires.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3687</itunes:duration>
                                    </item>
    <item>
        <title>Episode 56: Fringeworthy in Star Wars</title>
        <itunes:title>Episode 56: Fringeworthy in Star Wars</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-56-fringeworthy-in-star-wars/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-56-fringeworthy-in-star-wars/#comments</comments>        <pubDate>Mon, 07 Feb 2011 00:28:11 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-56-fringeworthy-in-star-wars/</guid>
                                    <description><![CDATA[This is the first part of our exploration of adding Fringeworthy to Star Wars while keeping all that makes Star Wars awesome.]]></description>
                                                            <content:encoded><![CDATA[This is the first part of our exploration of adding Fringeworthy to Star Wars while keeping all that makes Star Wars awesome.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8dgpg6/Episode_56_tts_podcast_Star_Wars.mp3" length="44537022" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is the first part of our exploration of adding Fringeworthy to Star Wars while keeping all that makes Star Wars awesome.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2784</itunes:duration>
                                    </item>
    <item>
        <title>Episode 55: Super Tech</title>
        <itunes:title>Episode 55: Super Tech</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-55-super-tech/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-55-super-tech/#comments</comments>        <pubDate>Mon, 31 Jan 2011 01:47:18 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-55-super-tech/</guid>
                                    <description><![CDATA[This week we have a full Fringeworthy episode, but we are really talking non-game specific about what super tech is and how it might appear in your games.

This is another episode that was found hiding on my hard drive for nearly a year so the sound quality isn't to our current standards.  Please forgive.

Links for this episode:

<a href='http://www.amazon.com/Indistinguishable-Magic-Robert-L-Forward/dp/0671876864/'>Indistinguishable from Magic</a> by Robert L. Forward

<a href='http://en.wikipedia.org/wiki/Pierson%27s_Puppeteers#General_Products'>Puppeteer General Products hulls</a> by Larry Niven]]></description>
                                                            <content:encoded><![CDATA[This week we have a full Fringeworthy episode, but we are really talking non-game specific about what super tech is and how it might appear in your games.

This is another episode that was found hiding on my hard drive for nearly a year so the sound quality isn't to our current standards.  Please forgive.

Links for this episode:

<a href='http://www.amazon.com/Indistinguishable-Magic-Robert-L-Forward/dp/0671876864/'>Indistinguishable from Magic</a> by Robert L. Forward

<a href='http://en.wikipedia.org/wiki/Pierson%27s_Puppeteers#General_Products'>Puppeteer General Products hulls</a> by Larry Niven]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pthyek/episode_55_tts_podcast_super_tech.mp3" length="53575808" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we have a full Fringeworthy episode, but we are really talking non-game specific about what super tech is and how it might appear in your games.

This is another episode that was found hiding on my hard drive for nearly a year so the sound quality isn't to our current standards.  Please forgive.

Links for this episode:

Indistinguishable from Magic by Robert L. Forward

Puppeteer General Products hulls by Larry Niven]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3348</itunes:duration>
                                    </item>
    <item>
        <title>Episode 54: Bureau 13 Supernatural team members</title>
        <itunes:title>Episode 54: Bureau 13 Supernatural team members</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-54-bureau-13-supernatural-team-members/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-54-bureau-13-supernatural-team-members/#comments</comments>        <pubDate>Sun, 23 Jan 2011 22:55:15 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-54-bureau-13-supernatural-team-members/</guid>
                                    <description><![CDATA[This week we discuss the optimum Bureau 13 team composition.  How many supernatural creatures should be in it? Is there an advantage to mixed teams?]]></description>
                                                            <content:encoded><![CDATA[This week we discuss the optimum Bureau 13 team composition.  How many supernatural creatures should be in it? Is there an advantage to mixed teams?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4wi4zh/Episode_54_TTS_podcast_b13_supernatural_team_members.mp3" length="37285184" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss the optimum Bureau 13 team composition.  How many supernatural creatures should be in it? Is there an advantage to mixed teams?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2330</itunes:duration>
                                    </item>
    <item>
        <title>Fringeworthy Actual Play: Gutter Skypes episode 079</title>
        <itunes:title>Fringeworthy Actual Play: Gutter Skypes episode 079</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-gutter-skypes-episode-079/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-gutter-skypes-episode-079/#comments</comments>        <pubDate>Tue, 18 Jan 2011 11:25:53 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-actual-play-gutter-skypes-episode-079/</guid>
                                    <description><![CDATA[The Gutter Skypes finish their run of Fringeworthy Actual Play.  Thanks to all the gang, especially Mark Kinney of All Games Considered for being the GM.

They do go over the comments that they have collected during this run so you might find some illumination there.

The actual FW session starts at 01:11:10]]></description>
                                                            <content:encoded><![CDATA[The Gutter Skypes finish their run of Fringeworthy Actual Play.  Thanks to all the gang, especially Mark Kinney of All Games Considered for being the GM.

They do go over the comments that they have collected during this run so you might find some illumination there.

The actual FW session starts at 01:11:10]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jwm92h/79TheGutterSkypes-Session079.mp3" length="80507306" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The Gutter Skypes finish their run of Fringeworthy Actual Play.  Thanks to all the gang, especially Mark Kinney of All Games Considered for being the GM.

They do go over the comments that they have collected during this run so you might find some illumination there.

The actual FW session starts at 01:11:10]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11501</itunes:duration>
                                    </item>
    <item>
        <title>Episode 53:  Listener Questions</title>
        <itunes:title>Episode 53:  Listener Questions</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-53-listener-questions/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-53-listener-questions/#comments</comments>        <pubDate>Sun, 16 Jan 2011 22:55:55 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-53-listener-questions/</guid>
                                    <description><![CDATA[This week we talk about what a great show is the Fringeworthy Actual Play done by the Gutter Skypes.  We also talk about upcoming convention demos.  Then on to listener questions.  Trav's co-host on Dementia Radio has a lot of Fringeworthy questions for John and Bruce to tackle.  Sit back and we delve into the hidden reaches of the Fringeworthy:  The first and best transdimensional roleplaying game.]]></description>
                                                            <content:encoded><![CDATA[This week we talk about what a great show is the Fringeworthy Actual Play done by the Gutter Skypes.  We also talk about upcoming convention demos.  Then on to listener questions.  Trav's co-host on Dementia Radio has a lot of Fringeworthy questions for John and Bruce to tackle.  Sit back and we delve into the hidden reaches of the Fringeworthy:  The first and best transdimensional roleplaying game.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dras6/Episode_53_tts_podcast.mp3" length="54973881" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about what a great show is the Fringeworthy Actual Play done by the Gutter Skypes.  We also talk about upcoming convention demos.  Then on to listener questions.  Trav's co-host on Dementia Radio has a lot of Fringeworthy questions for John and Bruce to tackle.  Sit back and we delve into the hidden reaches of the Fringeworthy:  The first and best transdimensional roleplaying game.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3435</itunes:duration>
                                    </item>
    <item>
        <title>Gutter Skypes Fringeworthy Actual Play #5</title>
        <itunes:title>Gutter Skypes Fringeworthy Actual Play #5</itunes:title>
        <link>https://tritacsystems.podbean.com/e/gutter-skypes-fringeworthy-actual-play-5/</link>
                    <comments>https://tritacsystems.podbean.com/e/gutter-skypes-fringeworthy-actual-play-5/#comments</comments>        <pubDate>Tue, 11 Jan 2011 09:52:06 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/gutter-skypes-fringeworthy-actual-play-5/</guid>
                                    <description><![CDATA[this is the official link to the next episode of the Gutterskypes Fringeworthy actual play sessions.  Those of you who use Itunes have already gotten this as episode 52: sources of inspiration where Itunes is pulling down the wrong file.  A file that until now didn't even exist in our library (cue twilight zone music).  So the universe wants you to listen to this file, loyal fans :)]]></description>
                                                            <content:encoded><![CDATA[this is the official link to the next episode of the Gutterskypes Fringeworthy actual play sessions.  Those of you who use Itunes have already gotten this as episode 52: sources of inspiration where Itunes is pulling down the wrong file.  A file that until now didn't even exist in our library (cue twilight zone music).  So the universe wants you to listen to this file, loyal fans :)]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7xu8bt/The_Gutter_Skypes_076.mp3" length="81696768" type="audio/mpeg"/>
        <itunes:summary><![CDATA[this is the official link to the next episode of the Gutterskypes Fringeworthy actual play sessions.  Those of you who use Itunes have already gotten this as episode 52: sources of inspiration where Itunes is pulling down the wrong file.  A file that until now didn't even exist in our library (cue twilight zone music).  So the universe wants you to listen to this file, loyal fans :)]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11670</itunes:duration>
                                    </item>
    <item>
        <title>Episode 52: Inspiration - Really</title>
        <itunes:title>Episode 52: Inspiration - Really</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-52-inspiration-really/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-52-inspiration-really/#comments</comments>        <pubDate>Tue, 11 Jan 2011 09:27:04 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-52-inspiration-really/</guid>
                                    <description><![CDATA[Wow, Itunes has linked our episode 52 to the gutter skypes Fringeworthy Actual Play episode # 5 somehow so what you get on the Podbean site isn't what you get in Itunes.  So hopefully this one will actually link to the correct episode.]]></description>
                                                            <content:encoded><![CDATA[Wow, Itunes has linked our episode 52 to the gutter skypes Fringeworthy Actual Play episode # 5 somehow so what you get on the Podbean site isn't what you get in Itunes.  So hopefully this one will actually link to the correct episode.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mthr4p/episode_52_tts_inspiration.mp3" length="59530054" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Wow, Itunes has linked our episode 52 to the gutter skypes Fringeworthy Actual Play episode # 5 somehow so what you get on the Podbean site isn't what you get in Itunes.  So hopefully this one will actually link to the correct episode.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3720</itunes:duration>
                                    </item>
    <item>
        <title>Episode 52:  Sources of Inspiration</title>
        <itunes:title>Episode 52:  Sources of Inspiration</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-52-sources-of-inspiration/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-52-sources-of-inspiration/#comments</comments>        <pubDate>Mon, 10 Jan 2011 16:36:13 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-52-sources-of-inspiration/</guid>
                                    <description><![CDATA[When you look for sources of inspiration for your adventure design where do you turn?  Bruce, John, and Peter reveal their cache of thought provoking books, movies, comics, etc so you too can free your mind and make even more awesome adventures than you already do.

This is a blast from the past.  We did this last March and only now is it getting published.  Sorry about the sound quality.  We've made significant improvements since then.  Bruce got a brand new snowball mike for Christmas so that hum he used to have is gone.

Thanks to <a href='http://www.anim5.com/IDDFOS/TGS/index.html'>The Gutter Skypes</a> who are doing a great job on their <a href='http://www.anim5.com/IDDFOS/TGS/show_076/The_Gutter_Skypes_076.mp3'>Fringeworthy</a> actual play.  I hope you are listening to them as well.

Links:

Books:

<a href='http://en.wikipedia.org/wiki/Ken_MacLeod'>Ken_MacLeod</a>: <a href='http://en.wikipedia.org/wiki/The_Star_Fraction'>The Star Fraction</a>, <a href='http://en.wikipedia.org/wiki/Newton%27s_Wake:_A_Space_Opera'>Newton's Wake: A Space Opera</a>

<a href='http://en.wikipedia.org/wiki/The_Sword_of_Shannara'>Sword of Shannara</a>

<a href='http://en.wikipedia.org/wiki/The_Martian_Chronicles'>The Martian Chronicles</a>

<a href='http://en.wikipedia.org/wiki/Skylark_(series)'>The Skylark Series</a>

<a href='http://en.wikipedia.org/wiki/Thomas_Covenant'>Thomas Convenant, The Unbeliever</a>

TV:

<a href='http://en.wikipedia.org/wiki/The_Wild_Wild_West'>The Wild Wild West</a>

<a href='http://en.wikipedia.org/wiki/Briscoe_County,_Jr.'>Briscoe County Jr.</a>

<a href='http://en.wikipedia.org/wiki/Legend_(TV_series)'>Legend</a>

<a href='http://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series'>Star Trek: TOS</a>

<a href='http://en.wikipedia.org/wiki/The_Prisoner'>The Prisoner</a>

<a href='http://en.wikipedia.org/wiki/Thundarr_the_Barbarian'>Thundarr the Barbarian</a>

<a href='http://en.wikipedia.org/wiki/Kung_Fu_(TV_series)'>Kung Fu</a>

Movies:

<a href='http://en.wikipedia.org/wiki/Deep_Impact_(film)'>Deep Impact</a>

<a href='http://en.wikipedia.org/wiki/Damnation_Alley_(film)'>Damnation Alley</a>

<a href='http://en.wikipedia.org/wiki/Waterworld'>Waterworld</a>

<a href='http://en.wikipedia.org/wiki/Oblivion_(film)'>Oblivion</a>

<a href='http://en.wikipedia.org/wiki/Alien_(film)'>Alien</a>, <a href='http://en.wikipedia.org/wiki/Predator_(film)'>Predator</a>, <a href='http://en.wikipedia.org/wiki/Blade_Runner'>Bladerunner</a>, <a href='http://en.wikipedia.org/wiki/Alien_vs._Predator_(film)'>Alien versus Predator</a>

<a href='http://en.wikipedia.org/wiki/Jules_Verne'>Jules Verne</a>: <a href='http://en.wikipedia.org/wiki/The_Mysterious_Island_(1929_film)'>The Mysterious Island</a>, <a href='http://en.wikipedia.org/wiki/Journey_to_the_Center_of_the_Earth_(1959_film)'>Journey to the Center of the Earth</a> <a href='http://en.wikipedia.org/wiki/The_Mysterious_Island_(1929_film)'></a>

Comics:

<a href='http://en.wikipedia.org/wiki/Ministry_of_Space'>The Ministry of Space</a>

<a href='http://en.wikipedia.org/wiki/Marvel_Universe'>The Marvel Universe</a>

<a href='http://en.wikipedia.org/wiki/DC_Universe'>The DC Universe</a>

<a href='http://en.wikipedia.org/wiki/Wanted_(comics)'>Wanted</a>

<a href='http://en.wikipedia.org/wiki/Get_Fuzzy'>Get Fuzzy</a>

<a href='http://en.wikipedia.org/wiki/Brat_Pack_(comics)'>Brat Pack</a>

<a href='http://en.wikipedia.org/wiki/Heavy_Metal_(magazine)'>Heavy Metal</a>

<a href='http://en.wikipedia.org/wiki/Cerebus_the_Aardvark'>Cerebus The Aardvark</a>

<a href='http://en.wikipedia.org/wiki/The_Adventures_of_Tintin'>The Adventures of Tin Tin</a>]]></description>
                                                            <content:encoded><![CDATA[When you look for sources of inspiration for your adventure design where do you turn?  Bruce, John, and Peter reveal their cache of thought provoking books, movies, comics, etc so you too can free your mind and make even more awesome adventures than you already do.

This is a blast from the past.  We did this last March and only now is it getting published.  Sorry about the sound quality.  We've made significant improvements since then.  Bruce got a brand new snowball mike for Christmas so that hum he used to have is gone.

Thanks to <a href='http://www.anim5.com/IDDFOS/TGS/index.html'>The Gutter Skypes</a> who are doing a great job on their <a href='http://www.anim5.com/IDDFOS/TGS/show_076/The_Gutter_Skypes_076.mp3'>Fringeworthy</a> actual play.  I hope you are listening to them as well.

Links:

Books:

<a href='http://en.wikipedia.org/wiki/Ken_MacLeod'>Ken_MacLeod</a>: <a href='http://en.wikipedia.org/wiki/The_Star_Fraction'>The Star Fraction</a>, <a href='http://en.wikipedia.org/wiki/Newton%27s_Wake:_A_Space_Opera'>Newton's Wake: A Space Opera</a>

<a href='http://en.wikipedia.org/wiki/The_Sword_of_Shannara'>Sword of Shannara</a>

<a href='http://en.wikipedia.org/wiki/The_Martian_Chronicles'>The Martian Chronicles</a>

<a href='http://en.wikipedia.org/wiki/Skylark_(series)'>The Skylark Series</a>

<a href='http://en.wikipedia.org/wiki/Thomas_Covenant'>Thomas Convenant, The Unbeliever</a>

TV:

<a href='http://en.wikipedia.org/wiki/The_Wild_Wild_West'>The Wild Wild West</a>

<a href='http://en.wikipedia.org/wiki/Briscoe_County,_Jr.'>Briscoe County Jr.</a>

<a href='http://en.wikipedia.org/wiki/Legend_(TV_series)'>Legend</a>

<a href='http://en.wikipedia.org/wiki/Star_Trek:_The_Original_Series'>Star Trek: TOS</a>

<a href='http://en.wikipedia.org/wiki/The_Prisoner'>The Prisoner</a>

<a href='http://en.wikipedia.org/wiki/Thundarr_the_Barbarian'>Thundarr the Barbarian</a>

<a href='http://en.wikipedia.org/wiki/Kung_Fu_(TV_series)'>Kung Fu</a>

Movies:

<a href='http://en.wikipedia.org/wiki/Deep_Impact_(film)'>Deep Impact</a>

<a href='http://en.wikipedia.org/wiki/Damnation_Alley_(film)'>Damnation Alley</a>

<a href='http://en.wikipedia.org/wiki/Waterworld'>Waterworld</a>

<a href='http://en.wikipedia.org/wiki/Oblivion_(film)'>Oblivion</a>

<a href='http://en.wikipedia.org/wiki/Alien_(film)'>Alien</a>, <a href='http://en.wikipedia.org/wiki/Predator_(film)'>Predator</a>, <a href='http://en.wikipedia.org/wiki/Blade_Runner'>Bladerunner</a>, <a href='http://en.wikipedia.org/wiki/Alien_vs._Predator_(film)'>Alien versus Predator</a>

<a href='http://en.wikipedia.org/wiki/Jules_Verne'>Jules Verne</a>: <a href='http://en.wikipedia.org/wiki/The_Mysterious_Island_(1929_film)'>The Mysterious Island</a>, <a href='http://en.wikipedia.org/wiki/Journey_to_the_Center_of_the_Earth_(1959_film)'>Journey to the Center of the Earth</a> <a href='http://en.wikipedia.org/wiki/The_Mysterious_Island_(1929_film)'></a>

Comics:

<a href='http://en.wikipedia.org/wiki/Ministry_of_Space'>The Ministry of Space</a>

<a href='http://en.wikipedia.org/wiki/Marvel_Universe'>The Marvel Universe</a>

<a href='http://en.wikipedia.org/wiki/DC_Universe'>The DC Universe</a>

<a href='http://en.wikipedia.org/wiki/Wanted_(comics)'>Wanted</a>

<a href='http://en.wikipedia.org/wiki/Get_Fuzzy'>Get Fuzzy</a>

<a href='http://en.wikipedia.org/wiki/Brat_Pack_(comics)'>Brat Pack</a>

<a href='http://en.wikipedia.org/wiki/Heavy_Metal_(magazine)'>Heavy Metal</a>

<a href='http://en.wikipedia.org/wiki/Cerebus_the_Aardvark'>Cerebus The Aardvark</a>

<a href='http://en.wikipedia.org/wiki/The_Adventures_of_Tintin'>The Adventures of Tin Tin</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mthr4p/episode_52_tts_inspiration.mp3" length="59530054" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When you look for sources of inspiration for your adventure design where do you turn?  Bruce, John, and Peter reveal their cache of thought provoking books, movies, comics, etc so you too can free your mind and make even more awesome adventures than you already do.

This is a blast from the past.  We did this last March and only now is it getting published.  Sorry about the sound quality.  We've made significant improvements since then.  Bruce got a brand new snowball mike for Christmas so that hum he used to have is gone.

Thanks to The Gutter Skypes who are doing a great job on their Fringeworthy actual play.  I hope you are listening to them as well.

Links:

Books:

Ken_MacLeod: The Star Fraction, Newton's Wake: A Space Opera

Sword of Shannara

The Martian Chronicles

The Skylark Series

Thomas Convenant, The Unbeliever

TV:

The Wild Wild West

Briscoe County Jr.

Legend

Star Trek: TOS

The Prisoner

Thundarr the Barbarian

Kung Fu

Movies:

Deep Impact

Damnation Alley

Waterworld

Oblivion

Alien, Predator, Bladerunner, Alien versus Predator

Jules Verne: The Mysterious Island, Journey to the Center of the Earth 

Comics:

The Ministry of Space

The Marvel Universe

The DC Universe

Wanted

Get Fuzzy

Brat Pack

Heavy Metal

Cerebus The Aardvark

The Adventures of Tin Tin]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3720</itunes:duration>
                                    </item>
    <item>
        <title>Tri Tac Games at Conquest NW 2011!</title>
        <itunes:title>Tri Tac Games at Conquest NW 2011!</itunes:title>
        <link>https://tritacsystems.podbean.com/e/tri-tac-games-at-conquest-nw-2011/</link>
                    <comments>https://tritacsystems.podbean.com/e/tri-tac-games-at-conquest-nw-2011/#comments</comments>        <pubDate>Thu, 06 Jan 2011 18:53:19 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/tri-tac-games-at-conquest-nw-2011/</guid>
                                    <description><![CDATA[Hi folks! This is to let you know that I'm going to be running two Tri Tac Games at <a href='http://conquestnw.avalongamecon.com/index.html'>Conquest NW 2011</a>, on January 22. Conquest NW 2011 is being held at the Doubletree Hotel near the SeaTac Airport:

Doubletree Hotel SeaTac Airport
18740 International Blvd.
Seattle, WA 98188
Phone: (206) 246-8600

The first game is Fringeworthy using the Savage Worlds rules:

FR-266 9:00AM Victoria - Victorians
by John Reiher, Jr, Savage Worlds Fringeworthy, 4.5 hrs, 6 players, Game, Kids, Characters/Armies provided
You work for the United Nations InterDimensional Agency. You are part of the InterDimensional Exploration Team. You are on a survey of portals to other worlds and you find that a portal that was supposed to be locked down is open! When you pass through the portal you find a steam powered vehicle inside a cavern! You have to find out what's happening and where the owners of the strange vehicle went to.

The second is a Bureau 13 Savage Worlds adventure:

JR-278 4:30PM  The Legend of Hobbs House
by John Reiher, Jr, Savage Worlds Bureau 13, 4.5 hrs, 6 players, Game, Some gaming, Characters/Armies provided
Hobbs House is a well kept, old Victorian, nestled in what was once the posh section of Seattle in the 1910s, but the neighborhood fell into decline during the Great Depression. Hobbs House was once the home of one Doctor Capability Hobbs. Dr. Hobbs had become both a spiritualist and a scientist. A man who had peered deep into the world of the supernatural. And it peered back. Dr. Hobbs disappeared in 1915 and never returned. The Hobbs Trust kept up his house and maintained the yard… that is until the last recession, and sinking the Trust’s investments into a fund ran by a certain Bernie Madoff. And now the new owner wants to update it, but there are problems. Rumors of ghosts and demons abound in the neighborhood. And that’s where you come. You work for Bureau 13, and the supernatural is your business. And Hobbs House is calling you.

I hope to see all of our fans there!]]></description>
                                                            <content:encoded><![CDATA[Hi folks! This is to let you know that I'm going to be running two Tri Tac Games at <a href='http://conquestnw.avalongamecon.com/index.html'>Conquest NW 2011</a>, on January 22. Conquest NW 2011 is being held at the Doubletree Hotel near the SeaTac Airport:

Doubletree Hotel SeaTac Airport
18740 International Blvd.
Seattle, WA 98188
Phone: (206) 246-8600

The first game is Fringeworthy using the Savage Worlds rules:

FR-266 9:00AM Victoria - Victorians
by John Reiher, Jr, Savage Worlds Fringeworthy, 4.5 hrs, 6 players, Game, Kids, Characters/Armies provided
You work for the United Nations InterDimensional Agency. You are part of the InterDimensional Exploration Team. You are on a survey of portals to other worlds and you find that a portal that was supposed to be locked down is open! When you pass through the portal you find a steam powered vehicle inside a cavern! You have to find out what's happening and where the owners of the strange vehicle went to.

The second is a Bureau 13 Savage Worlds adventure:

JR-278 4:30PM  The Legend of Hobbs House
by John Reiher, Jr, Savage Worlds Bureau 13, 4.5 hrs, 6 players, Game, Some gaming, Characters/Armies provided
Hobbs House is a well kept, old Victorian, nestled in what was once the posh section of Seattle in the 1910s, but the neighborhood fell into decline during the Great Depression. Hobbs House was once the home of one Doctor Capability Hobbs. Dr. Hobbs had become both a spiritualist and a scientist. A man who had peered deep into the world of the supernatural. And it peered back. Dr. Hobbs disappeared in 1915 and never returned. The Hobbs Trust kept up his house and maintained the yard… that is until the last recession, and sinking the Trust’s investments into a fund ran by a certain Bernie Madoff. And now the new owner wants to update it, but there are problems. Rumors of ghosts and demons abound in the neighborhood. And that’s where you come. You work for Bureau 13, and the supernatural is your business. And Hobbs House is calling you.

I hope to see all of our fans there!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tevcj2/ConquestNW2011.mp3" length="3406284" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hi folks! This is to let you know that I'm going to be running two Tri Tac Games at Conquest NW 2011, on January 22. Conquest NW 2011 is being held at the Doubletree Hotel near the SeaTac Airport:

Doubletree Hotel SeaTac Airport
18740 International Blvd.
Seattle, WA 98188
Phone: (206) 246-8600

The first game is Fringeworthy using the Savage Worlds rules:

FR-266 9:00AM Victoria - Victorians
by John Reiher, Jr, Savage Worlds Fringeworthy, 4.5 hrs, 6 players, Game, Kids, Characters/Armies provided
You work for the United Nations InterDimensional Agency. You are part of the InterDimensional Exploration Team. You are on a survey of portals to other worlds and you find that a portal that was supposed to be locked down is open! When you pass through the portal you find a steam powered vehicle inside a cavern! You have to find out what's happening and where the owners of the strange vehicle went to.

The second is a Bureau 13 Savage Worlds adventure:

JR-278 4:30PM  The Legend of Hobbs House
by John Reiher, Jr, Savage Worlds Bureau 13, 4.5 hrs, 6 players, Game, Some gaming, Characters/Armies provided
Hobbs House is a well kept, old Victorian, nestled in what was once the posh section of Seattle in the 1910s, but the neighborhood fell into decline during the Great Depression. Hobbs House was once the home of one Doctor Capability Hobbs. Dr. Hobbs had become both a spiritualist and a scientist. A man who had peered deep into the world of the supernatural. And it peered back. Dr. Hobbs disappeared in 1915 and never returned. The Hobbs Trust kept up his house and maintained the yard… that is until the last recession, and sinking the Trust’s investments into a fund ran by a certain Bernie Madoff. And now the new owner wants to update it, but there are problems. Rumors of ghosts and demons abound in the neighborhood. And that’s where you come. You work for Bureau 13, and the supernatural is your business. And Hobbs House is calling you.

I hope to see all of our fans there!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>106</itunes:duration>
                                    </item>
    <item>
        <title>Episode 51: Pets on the Fringepath</title>
        <itunes:title>Episode 51: Pets on the Fringepath</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-51-pets-on-the-fringepath/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-51-pets-on-the-fringepath/#comments</comments>        <pubDate>Sun, 02 Jan 2011 22:12:40 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-51-pets-on-the-fringepath/</guid>
                                    <description><![CDATA[Hey there gamers! This week we delve into all of the subtle nuances of taking your pets on the pathways with you. This is a short and rather light episode but we have been very busy with the holidays and spending time with our families. Also, this was recorded before the changeover so you'll hear Bruce call it the Fringeworthy podcast. Rest assured, we are still the Tri Tac podcast but this is a Fringworthy only episode. Enjoy!]]></description>
                                                            <content:encoded><![CDATA[Hey there gamers! This week we delve into all of the subtle nuances of taking your pets on the pathways with you. This is a short and rather light episode but we have been very busy with the holidays and spending time with our families. Also, this was recorded before the changeover so you'll hear Bruce call it the Fringeworthy podcast. Rest assured, we are still the Tri Tac podcast but this is a Fringworthy only episode. Enjoy!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4y4ag2/Pets.mp3" length="21776971" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hey there gamers! This week we delve into all of the subtle nuances of taking your pets on the pathways with you. This is a short and rather light episode but we have been very busy with the holidays and spending time with our families. Also, this was recorded before the changeover so you'll hear Bruce call it the Fringeworthy podcast. Rest assured, we are still the Tri Tac podcast but this is a Fringworthy only episode. Enjoy!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1360</itunes:duration>
                                    </item>
    <item>
        <title>Tri Tac Games Christmas Episode 2010!</title>
        <itunes:title>Tri Tac Games Christmas Episode 2010!</itunes:title>
        <link>https://tritacsystems.podbean.com/e/tri-tac-games-christmas-episode-2010/</link>
                    <comments>https://tritacsystems.podbean.com/e/tri-tac-games-christmas-episode-2010/#comments</comments>        <pubDate>Sat, 25 Dec 2010 00:01:59 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/tri-tac-games-christmas-episode-2010/</guid>
                                    <description><![CDATA[Merry Christmas to all our fans!

In this episode we talk about how Christmas is observed and celebrated in our games:
<ul>
	<li>Fringeworthy</li>
	<li>Bureau 13: Stalking the Night Fantastic</li>
	<li>Incursion</li>
	<li>Hardwired Hinterland</li>
</ul>
It's been a great year and we're glad to have had you along for the ride. Here's to a another great year of podcasting and we here at the Tri Tac Games Podcast wish you and your loved ones a very Merry Christmas and Happy New Year!]]></description>
                                                            <content:encoded><![CDATA[Merry Christmas to all our fans!

In this episode we talk about how Christmas is observed and celebrated in our games:
<ul>
	<li>Fringeworthy</li>
	<li>Bureau 13: Stalking the Night Fantastic</li>
	<li>Incursion</li>
	<li>Hardwired Hinterland</li>
</ul>
It's been a great year and we're glad to have had you along for the ride. Here's to a another great year of podcasting and we here at the Tri Tac Games Podcast wish you and your loved ones a very Merry Christmas and Happy New Year!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h2kmgc/TTGChristmasShow2010.mp3" length="115405975" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Merry Christmas to all our fans!

In this episode we talk about how Christmas is observed and celebrated in our games:

	Fringeworthy
	Bureau 13: Stalking the Night Fantastic
	Incursion
	Hardwired Hinterland

It's been a great year and we're glad to have had you along for the ride. Here's to a another great year of podcasting and we here at the Tri Tac Games Podcast wish you and your loved ones a very Merry Christmas and Happy New Year!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3606</itunes:duration>
                                    </item>
    <item>
        <title>Episode 49: Virtual World Part 2 &amp; Fringeworthy in D&amp;D</title>
        <itunes:title>Episode 49: Virtual World Part 2 &amp; Fringeworthy in D&amp;D</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-49-virtual-world-part-2-fringeworthy-in-dd/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-49-virtual-world-part-2-fringeworthy-in-dd/#comments</comments>        <pubDate>Tue, 21 Dec 2010 00:08:35 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-49-virtual-world-part-2-fringeworthy-in-dd/</guid>
                                    <description><![CDATA[This week we have a two part episode.  We finish our discussion of using Virtual worlds in games.  Then we continue our series on Fringeworthy adventuring in other campaigns.  We explore how to add Fringeworthy to a D&D campaign and how it could change it.

Sorry about the delay again.  We try to drop these episodes at midnight Monday morning, but the holiday's have really cut into the editing time.  But we are getting closer.

Be sure to tune in next week for our special Christmas episode.]]></description>
                                                            <content:encoded><![CDATA[This week we have a two part episode.  We finish our discussion of using Virtual worlds in games.  Then we continue our series on Fringeworthy adventuring in other campaigns.  We explore how to add Fringeworthy to a D&D campaign and how it could change it.

Sorry about the delay again.  We try to drop these episodes at midnight Monday morning, but the holiday's have really cut into the editing time.  But we are getting closer.

Be sure to tune in next week for our special Christmas episode.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eh5ftz/Episode_49_Virtual_world_part_2.mp3" length="46603830" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we have a two part episode.  We finish our discussion of using Virtual worlds in games.  Then we continue our series on Fringeworthy adventuring in other campaigns.  We explore how to add Fringeworthy to a D&D campaign and how it could change it.

Sorry about the delay again.  We try to drop these episodes at midnight Monday morning, but the holiday's have really cut into the editing time.  But we are getting closer.

Be sure to tune in next week for our special Christmas episode.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2912</itunes:duration>
                                    </item>
    <item>
        <title>Episode 48:  Surviving the virtual world</title>
        <itunes:title>Episode 48:  Surviving the virtual world</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-48-surviving-the-virtual-world/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-48-surviving-the-virtual-world/#comments</comments>        <pubDate>Tue, 14 Dec 2010 00:28:25 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-48-surviving-the-virtual-world/</guid>
                                    <description><![CDATA[This week we explore what it is like to be in a virtual world, the many kinds that can exist in the various Tri Tac games.  What their purposes could be.  We discuss how to detect that you are in one

Sorry that this episode was delayed.  The holiday season has been hard on the editor's time.  Next week we will conclude this plus a bureau 13 segment.]]></description>
                                                            <content:encoded><![CDATA[This week we explore what it is like to be in a virtual world, the many kinds that can exist in the various Tri Tac games.  What their purposes could be.  We discuss how to detect that you are in one

Sorry that this episode was delayed.  The holiday season has been hard on the editor's time.  Next week we will conclude this plus a bureau 13 segment.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gsj8p/Episode_48_Virtual_world_part_1.mp3" length="56802870" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore what it is like to be in a virtual world, the many kinds that can exist in the various Tri Tac games.  What their purposes could be.  We discuss how to detect that you are in one

Sorry that this episode was delayed.  The holiday season has been hard on the editor's time.  Next week we will conclude this plus a bureau 13 segment.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3550</itunes:duration>
                                    </item>
    <item>
        <title>Episode 47: Incursion</title>
        <itunes:title>Episode 47: Incursion</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-47-incursion/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-47-incursion/#comments</comments>        <pubDate>Mon, 06 Dec 2010 23:15:56 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-47-incursion/</guid>
                                    <description><![CDATA[This week Trav and Jay double team to present another great Tri Tac Game called Incursion - A game of alien abduction and galactic exploration.

Don't worry.  We talk about Fringeworthy some and we'll have a lot more Fringeworthy content next week.]]></description>
                                                            <content:encoded><![CDATA[This week Trav and Jay double team to present another great Tri Tac Game called Incursion - A game of alien abduction and galactic exploration.

Don't worry.  We talk about Fringeworthy some and we'll have a lot more Fringeworthy content next week.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jqwzja/Episode_47_TTS_Incursion.mp3" length="42972183" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Trav and Jay double team to present another great Tri Tac Game called Incursion - A game of alien abduction and galactic exploration.

Don't worry.  We talk about Fringeworthy some and we'll have a lot more Fringeworthy content next week.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2685</itunes:duration>
                                    </item>
    <item>
        <title>Episode 46:  Adventuring in Rifts</title>
        <itunes:title>Episode 46:  Adventuring in Rifts</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-46-adventuring-in-rifts/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-46-adventuring-in-rifts/#comments</comments>        <pubDate>Sun, 28 Nov 2010 23:54:21 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-46-adventuring-in-rifts/</guid>
                                    <description><![CDATA[This week Trav tells us how to add Fringeworthy to a Rifts campaign (Palladium Games).]]></description>
                                                            <content:encoded><![CDATA[This week Trav tells us how to add Fringeworthy to a Rifts campaign (Palladium Games).]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gmz5f8/TTS_46_adventuring_in_rifts.mp3" length="51723412" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Trav tells us how to add Fringeworthy to a Rifts campaign (Palladium Games).]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3232</itunes:duration>
                                    </item>
    <item>
        <title>Episode 45: Adventuring in the Past - Europe</title>
        <itunes:title>Episode 45: Adventuring in the Past - Europe</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-45-adventuring-in-the-past-europe/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-45-adventuring-in-the-past-europe/#comments</comments>        <pubDate>Mon, 22 Nov 2010 00:11:38 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-45-adventuring-in-the-past-europe/</guid>
                                    <description><![CDATA[We return to our Fringeworthy series on adventuring in time shifted worlds.  This time we are adventuring in an Alternate earth that seems to be between the 7th and the 11th century.]]></description>
                                                            <content:encoded><![CDATA[We return to our Fringeworthy series on adventuring in time shifted worlds.  This time we are adventuring in an Alternate earth that seems to be between the 7th and the 11th century.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jj3/TTS_45_Adventuring_in_the_past_Europe.mp3" length="71145558" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We return to our Fringeworthy series on adventuring in time shifted worlds.  This time we are adventuring in an Alternate earth that seems to be between the 7th and the 11th century.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4446</itunes:duration>
                                    </item>
    <item>
        <title>Episode 44: Alien Corp and Hardwired Hinterland</title>
        <itunes:title>Episode 44: Alien Corp and Hardwired Hinterland</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-44-alien-corp-and-hardwired-hinterland/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-44-alien-corp-and-hardwired-hinterland/#comments</comments>        <pubDate>Tue, 16 Nov 2010 01:23:37 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-44-alien-corp-and-hardwired-hinterland/</guid>
                                    <description><![CDATA[This week in Fringeworthy we talk about the Alien Corp.  Who is in it.  Why and what unique opportunities for adventures it provides.

Also we look at Tri Tac's new game Hardwired Hinterland and why we think it is a great game.  Give it a try.]]></description>
                                                            <content:encoded><![CDATA[This week in Fringeworthy we talk about the Alien Corp.  Who is in it.  Why and what unique opportunities for adventures it provides.

Also we look at Tri Tac's new game Hardwired Hinterland and why we think it is a great game.  Give it a try.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xrftwn/TTS_episode_44.mp3" length="61209414" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week in Fringeworthy we talk about the Alien Corp.  Who is in it.  Why and what unique opportunities for adventures it provides.

Also we look at Tri Tac's new game Hardwired Hinterland and why we think it is a great game.  Give it a try.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3825</itunes:duration>
                                    </item>
    <item>
        <title>Fringeworthy Actual Play #4: Gutter Skypes #75</title>
        <itunes:title>Fringeworthy Actual Play #4: Gutter Skypes #75</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-4-gutter-skypes-75/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-actual-play-4-gutter-skypes-75/#comments</comments>        <pubDate>Tue, 09 Nov 2010 16:21:20 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-actual-play-4-gutter-skypes-75/</guid>
                                    <description><![CDATA[Once again our friends at the Gutter Skypes have braved the Fringepaths to explore a high tech alien world if the ASA, cranky computer systems, and a horde of small, grey, white bleeding life forms don't give them too much trouble.

<a href='http://www.anim5.com/IDDFOS/TGS/index.html'>http://www.anim5.com/IDDFOS/TGS/index.html</a>]]></description>
                                                            <content:encoded><![CDATA[Once again our friends at the Gutter Skypes have braved the Fringepaths to explore a high tech alien world if the ASA, cranky computer systems, and a horde of small, grey, white bleeding life forms don't give them too much trouble.

<a href='http://www.anim5.com/IDDFOS/TGS/index.html'>http://www.anim5.com/IDDFOS/TGS/index.html</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2ab6nj/75TheGutterSkypes-Session075.mp3" length="78612678" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Once again our friends at the Gutter Skypes have braved the Fringepaths to explore a high tech alien world if the ASA, cranky computer systems, and a horde of small, grey, white bleeding life forms don't give them too much trouble.

http://www.anim5.com/IDDFOS/TGS/index.html]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11230</itunes:duration>
                                    </item>
    <item>
        <title>Episode 43: Captain Oates Journal and B13 origin stories</title>
        <itunes:title>Episode 43: Captain Oates Journal and B13 origin stories</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-43-captain-oates-journal-and-b13-origin-stories/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-43-captain-oates-journal-and-b13-origin-stories/#comments</comments>        <pubDate>Sun, 07 Nov 2010 22:55:32 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-43-captain-oates-journal-and-b13-origin-stories/</guid>
                                    <description><![CDATA[We didn't skip episode 42.  The anniversary episode should have been episode 41 and the last one episode 42.

This week we cover the legendary journal of Captain Oates.  The very first Earth Prime fringe explorer.  He spent many years on the fringepath before returning to Earth and having a fatal accident before he could reach civilization.  Only his corpse and his journal survive.  We discuss how to use it to drive adventures, answer critical questions, but not require the GM to write a huge journal before starting her campaign.

Then on to Bureau 13 as we discuss how the adventure that introduced the character to the Bureau can drive character development and creation.  How it can affect team dynamics.  Remember:  Conflict is Good!]]></description>
                                                            <content:encoded><![CDATA[We didn't skip episode 42.  The anniversary episode should have been episode 41 and the last one episode 42.

This week we cover the legendary journal of Captain Oates.  The very first Earth Prime fringe explorer.  He spent many years on the fringepath before returning to Earth and having a fatal accident before he could reach civilization.  Only his corpse and his journal survive.  We discuss how to use it to drive adventures, answer critical questions, but not require the GM to write a huge journal before starting her campaign.

Then on to Bureau 13 as we discuss how the adventure that introduced the character to the Bureau can drive character development and creation.  How it can affect team dynamics.  Remember:  Conflict is Good!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2f9gci/Episode_43_tts_podcast.mp3" length="55238031" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We didn't skip episode 42.  The anniversary episode should have been episode 41 and the last one episode 42.

This week we cover the legendary journal of Captain Oates.  The very first Earth Prime fringe explorer.  He spent many years on the fringepath before returning to Earth and having a fatal accident before he could reach civilization.  Only his corpse and his journal survive.  We discuss how to use it to drive adventures, answer critical questions, but not require the GM to write a huge journal before starting her campaign.

Then on to Bureau 13 as we discuss how the adventure that introduced the character to the Bureau can drive character development and creation.  How it can affect team dynamics.  Remember:  Conflict is Good!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3452</itunes:duration>
                                    </item>
    <item>
        <title>Episode 41: Tri Tac Games Podcast #1</title>
        <itunes:title>Episode 41: Tri Tac Games Podcast #1</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-41-tri-tac-games-podcast-1/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-41-tri-tac-games-podcast-1/#comments</comments>        <pubDate>Tue, 02 Nov 2010 23:15:56 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-41-tri-tac-games-podcast-1/</guid>
                                    <description><![CDATA[We start our new format of Fringworthy and other Tri Tac Game products.  First we tell you how to find out important intel from the other side of the Fringeworthy portal without having to risk your all too tender flesh. 

Then we do an intro to Bureau 13, how it fits with Fringeworthy, and how it compares to other modern supernatural rpgs.]]></description>
                                                            <content:encoded><![CDATA[We start our new format of Fringworthy and other Tri Tac Game products.  First we tell you how to find out important intel from the other side of the Fringeworthy portal without having to risk your all too tender flesh. 

Then we do an intro to Bureau 13, how it fits with Fringeworthy, and how it compares to other modern supernatural rpgs.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/myxird/episode_41_tts_podcast.mp3" length="52260490" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We start our new format of Fringworthy and other Tri Tac Game products.  First we tell you how to find out important intel from the other side of the Fringeworthy portal without having to risk your all too tender flesh. 

Then we do an intro to Bureau 13, how it fits with Fringeworthy, and how it compares to other modern supernatural rpgs.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3266</itunes:duration>
                                    </item>
    <item>
        <title>Gutter Skypes Fringeworthy Actual Play #3</title>
        <itunes:title>Gutter Skypes Fringeworthy Actual Play #3</itunes:title>
        <link>https://tritacsystems.podbean.com/e/gutter-skypes-fringeworthy-actual-play-3/</link>
                    <comments>https://tritacsystems.podbean.com/e/gutter-skypes-fringeworthy-actual-play-3/#comments</comments>        <pubDate>Fri, 29 Oct 2010 11:49:30 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/gutter-skypes-fringeworthy-actual-play-3/</guid>
                                    <description><![CDATA[The gutter skypes are at it again.  This is their 3rd session of Fringeworthy and has nothing to do with the prior sessions except the same pc characters.  There is a lot of banter before the actual game, so you might want to skip ahead about an hour.]]></description>
                                                            <content:encoded><![CDATA[The gutter skypes are at it again.  This is their 3rd session of Fringeworthy and has nothing to do with the prior sessions except the same pc characters.  There is a lot of banter before the actual game, so you might want to skip ahead about an hour.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uw87az/The_Gutter_Skypes_072.mp3" length="102733824" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The gutter skypes are at it again.  This is their 3rd session of Fringeworthy and has nothing to do with the prior sessions except the same pc characters.  There is a lot of banter before the actual game, so you might want to skip ahead about an hour.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>14676</itunes:duration>
                                    </item>
    <item>
        <title>1 Year Anniversary</title>
        <itunes:title>1 Year Anniversary</itunes:title>
        <link>https://tritacsystems.podbean.com/e/1-year-anniversary/</link>
                    <comments>https://tritacsystems.podbean.com/e/1-year-anniversary/#comments</comments>        <pubDate>Mon, 25 Oct 2010 02:22:49 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/1-year-anniversary/</guid>
                                    <description><![CDATA[This is it folks, our one year episode. We talk about where the podcast came from, where it is now, and where it's going. We discuss our goals for the next year, our changes to format, and the future direction of Tri Tac Games. We also discuss the end of the Fringeworthy PodCast and the birth of the Tri Tac PodCast. This is an episode you don't want to miss!

No notes this week as we spend most of the time jibber jabing. ]]></description>
                                                            <content:encoded><![CDATA[This is it folks, our one year episode. We talk about where the podcast came from, where it is now, and where it's going. We discuss our goals for the next year, our changes to format, and the future direction of Tri Tac Games. We also discuss the end of the Fringeworthy PodCast and the birth of the Tri Tac PodCast. This is an episode you don't want to miss!

No notes this week as we spend most of the time jibber jabing. ]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7zfbzh/Anniversary.mp3" length="55278518" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is it folks, our one year episode. We talk about where the podcast came from, where it is now, and where it's going. We discuss our goals for the next year, our changes to format, and the future direction of Tri Tac Games. We also discuss the end of the Fringeworthy PodCast and the birth of the Tri Tac PodCast. This is an episode you don't want to miss!

No notes this week as we spend most of the time jibber jabing. ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3456</itunes:duration>
                                    </item>
    <item>
        <title>Episode 40: Making Memorable NPCs</title>
        <itunes:title>Episode 40: Making Memorable NPCs</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-40-making-memorable-npcs/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-40-making-memorable-npcs/#comments</comments>        <pubDate>Sat, 16 Oct 2010 23:52:09 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-40-making-memorable-npcs/</guid>
                                    <description><![CDATA[This week, we're talking about what it takes to make your NPCs, or Non-Player Characters, more memorable to your players. How to make them more than just 2D cutouts, and more like living and breathing people. Of course, some NPCs will always be stereotypes, like nightwatch guards, Minions #21 and #24, and other "background characters". We also talk about the pitfalls of recurring NPCs, NPCs the players will shoot on sight, and how to handle organizations that can act like a NPC. So, sit back, have a cup of tea or other favorite beverage, and listen to the podcast!]]></description>
                                                            <content:encoded><![CDATA[This week, we're talking about what it takes to make your NPCs, or Non-Player Characters, more memorable to your players. How to make them more than just 2D cutouts, and more like living and breathing people. Of course, some NPCs will always be stereotypes, like nightwatch guards, Minions #21 and #24, and other "background characters". We also talk about the pitfalls of recurring NPCs, NPCs the players will shoot on sight, and how to handle organizations that can act like a NPC. So, sit back, have a cup of tea or other favorite beverage, and listen to the podcast!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h2nuj/Episode_40_Making_Memorable_NPCs.mp3" length="137702426" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week, we're talking about what it takes to make your NPCs, or Non-Player Characters, more memorable to your players. How to make them more than just 2D cutouts, and more like living and breathing people. Of course, some NPCs will always be stereotypes, like nightwatch guards, Minions #21 and #24, and other "background characters". We also talk about the pitfalls of recurring NPCs, NPCs the players will shoot on sight, and how to handle organizations that can act like a NPC. So, sit back, have a cup of tea or other favorite beverage, and listen to the podcast!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4303</itunes:duration>
                                    </item>
    <item>
        <title>Episode 39b: Fringe Walkers part 2</title>
        <itunes:title>Episode 39b: Fringe Walkers part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-39b-fringe-walkers-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-39b-fringe-walkers-part-2/#comments</comments>        <pubDate>Sun, 10 Oct 2010 23:55:31 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-39b-fringe-walkers-part-2/</guid>
                                    <description><![CDATA[We continue our discussion of the various wandering races and groups that you might meet in interdimensional space.]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion of the various wandering races and groups that you might meet in interdimensional space.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/grdnm7/Episode_39b_Fringe_Walkers_FW_podcastmp3.mp3" length="48139412" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of the various wandering races and groups that you might meet in interdimensional space.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3008</itunes:duration>
                                    </item>
    <item>
        <title>Episode 39a: Fringe Walkers</title>
        <itunes:title>Episode 39a: Fringe Walkers</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-39a-fringe-walkers/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-39a-fringe-walkers/#comments</comments>        <pubDate>Sun, 03 Oct 2010 23:55:06 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-39a-fringe-walkers/</guid>
                                    <description><![CDATA[Where do they come from?  They won't say.  Where are they going?  They don't care.  Join us as we explore the many races of beings that live not on a world but in the very interdimensional spaces and roadways that connect the universes.

This is part 1 of a 2 part episode to be finished next week.

01:40 - The races of the Fringepaths and fringe weather.

02:20 - What is a fringe walker and where do they come from?

06:00 - Dalek on the Fringepath.

08:38 - Character concept of a fringe walker.

09:00 - Goin' walkabout and the 1000 portal stare.

10:40 - Fringe Gypsies; culture and evolution.

20:40 - Ways to use fringe walkers for non-regular players.

22:00 - Use fringe walkers to introduce new tech and concepts piecemeal.

23:40 - Don't forget to use the extended lifespan aspect (1:20).

24:45 - Survivors from the Common Wealth war.

26:20 - What races are we dealing with?

27:10 - Slargs, biological weapon to use against the mellor.

28:30 - The old men.

33:45 - More on Slargs... yum yum...

40:40 - Kegak, bane of the Fringepath. Comic material

53:13 - Brupians, they grow on you.

 

Lots and lots of great adventure and campaign ideas in this episode.

This could be our funniest episode ever but Jay Hailey gets the funniest podcaster award for this one!]]></description>
                                                            <content:encoded><![CDATA[Where do they come from?  They won't say.  Where are they going?  They don't care.  Join us as we explore the many races of beings that live not on a world but in the very interdimensional spaces and roadways that connect the universes.

This is part 1 of a 2 part episode to be finished next week.

01:40 - The races of the Fringepaths and fringe weather.

02:20 - What is a fringe walker and where do they come from?

06:00 - Dalek on the Fringepath.

08:38 - Character concept of a fringe walker.

09:00 - Goin' walkabout and the 1000 portal stare.

10:40 - Fringe Gypsies; culture and evolution.

20:40 - Ways to use fringe walkers for non-regular players.

22:00 - Use fringe walkers to introduce new tech and concepts piecemeal.

23:40 - Don't forget to use the extended lifespan aspect (1:20).

24:45 - Survivors from the Common Wealth war.

26:20 - What races are we dealing with?

27:10 - Slargs, biological weapon to use against the mellor.

28:30 - The old men.

33:45 - More on Slargs... yum yum...

40:40 - Kegak, bane of the Fringepath. Comic material

53:13 - Brupians, they grow on you.

 

Lots and lots of great adventure and campaign ideas in this episode.

This could be our funniest episode ever but Jay Hailey gets the funniest podcaster award for this one!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gtgi92/Episode_39a_FW_podcast_fringe_walkers.mp3" length="61688813" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Where do they come from?  They won't say.  Where are they going?  They don't care.  Join us as we explore the many races of beings that live not on a world but in the very interdimensional spaces and roadways that connect the universes.

This is part 1 of a 2 part episode to be finished next week.

01:40 - The races of the Fringepaths and fringe weather.

02:20 - What is a fringe walker and where do they come from?

06:00 - Dalek on the Fringepath.

08:38 - Character concept of a fringe walker.

09:00 - Goin' walkabout and the 1000 portal stare.

10:40 - Fringe Gypsies; culture and evolution.

20:40 - Ways to use fringe walkers for non-regular players.

22:00 - Use fringe walkers to introduce new tech and concepts piecemeal.

23:40 - Don't forget to use the extended lifespan aspect (1:20).

24:45 - Survivors from the Common Wealth war.

26:20 - What races are we dealing with?

27:10 - Slargs, biological weapon to use against the mellor.

28:30 - The old men.

33:45 - More on Slargs... yum yum...

40:40 - Kegak, bane of the Fringepath. Comic material

53:13 - Brupians, they grow on you.

 

Lots and lots of great adventure and campaign ideas in this episode.

This could be our funniest episode ever but Jay Hailey gets the funniest podcaster award for this one!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3855</itunes:duration>
                                    </item>
    <item>
        <title>Gutter Skypes 64: Fringworthy Actual Play session 2</title>
        <itunes:title>Gutter Skypes 64: Fringworthy Actual Play session 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/gutter-skypes-64-fringworthy-actual-play-session-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/gutter-skypes-64-fringworthy-actual-play-session-2/#comments</comments>        <pubDate>Sun, 03 Oct 2010 23:50:02 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/gutter-skypes-64-fringworthy-actual-play-session-2/</guid>
                                    <description><![CDATA[This is the second actual play episode for the Gutter Skype Fringeworthy game.  The actual Fringeworthy content doesn't start until 1:12:00.]]></description>
                                                            <content:encoded><![CDATA[This is the second actual play episode for the Gutter Skype Fringeworthy game.  The actual Fringeworthy content doesn't start until 1:12:00.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xsi7d3/The_Gutter_Skypes_064.mp3" length="84338688" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is the second actual play episode for the Gutter Skype Fringeworthy game.  The actual Fringeworthy content doesn't start until 1:12:00.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>12048</itunes:duration>
                                    </item>
    <item>
        <title>Gutter Skypes Actual Play session</title>
        <itunes:title>Gutter Skypes Actual Play session</itunes:title>
        <link>https://tritacsystems.podbean.com/e/gutter-skypes-actual-play-session/</link>
                    <comments>https://tritacsystems.podbean.com/e/gutter-skypes-actual-play-session/#comments</comments>        <pubDate>Tue, 28 Sep 2010 20:12:30 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/gutter-skypes-actual-play-session/</guid>
                                    <description><![CDATA[Our good friend Mark Kinney and the rest of the Gutter Skypes are running a playtest of Fringeworthy using the Micro 20 system.  I've skipped the character creation part, but you can find it on their site. 

<a href='http://www.anim5.com/IDDFOS/TGS/index.html'>http://www.anim5.com/IDDFOS/TGS/index.html</a>

Here is part one of their playtest.]]></description>
                                                            <content:encoded><![CDATA[Our good friend Mark Kinney and the rest of the Gutter Skypes are running a playtest of Fringeworthy using the Micro 20 system.  I've skipped the character creation part, but you can find it on their site. 

<a href='http://www.anim5.com/IDDFOS/TGS/index.html'>http://www.anim5.com/IDDFOS/TGS/index.html</a>

Here is part one of their playtest.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ecbkm/The_Gutter_Skypes_063.mp3" length="87091200" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Our good friend Mark Kinney and the rest of the Gutter Skypes are running a playtest of Fringeworthy using the Micro 20 system.  I've skipped the character creation part, but you can find it on their site. 

http://www.anim5.com/IDDFOS/TGS/index.html

Here is part one of their playtest.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>12441</itunes:duration>
                                    </item>
    <item>
        <title>Episode 38b: Fringeworthy in other campaigns - COC</title>
        <itunes:title>Episode 38b: Fringeworthy in other campaigns - COC</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-38b-fringeworthy-in-other-campaigns-coc/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-38b-fringeworthy-in-other-campaigns-coc/#comments</comments>        <pubDate>Sun, 26 Sep 2010 23:55:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-38b-fringeworthy-in-other-campaigns-coc/</guid>
                                    <description><![CDATA[This week we explore the possibility of adding Fringeworthy to a Call of Cthulu campaign.  Most of the specific points of what Fringeworthy adds to this game were covered as the general benefits in last weeks episode so please listen to that first before this one.

The point of Fringeworthy to another game campaign is not to change that game into Fringeworthy.  Instead we suggest ways of using Fringeworthy to enhance your already awesome game with new options, motivation, and abilities, without changing the game's genre, tone, or goals.

Of course, if you do find your current game stale, as Trav says, "Fringeworthy is a shot in the arm!"

Based on the amount of discussion on this topic, we will be review one game campaign or genre a week so expect a lot more in the future.

03:00 - Where the portals tend to be located.

03:40 - The Fringeworthy bring advanced healing.

04:20 - The city of R'lyeh.

06:64 - Inserting Bureau 13.

08:28 - Bigger guns! Awwww yeah, we got bigger guns. Aw nuts, here come bigger monsters.

09:25 - Shifting characters to another setting.

10:45 - Fringeworthy as pulp superheroes in the Call of Cthulhu setting.

13:50 - Staying on the world, cause it's still only 1 in 100,000.

15:10 - Transitioning from one system to another via Fringeworthy.

19:00 - Tell us about how you've done this and we'll talk about it on a future show.]]></description>
                                                            <content:encoded><![CDATA[This week we explore the possibility of adding Fringeworthy to a Call of Cthulu campaign.  Most of the specific points of what Fringeworthy adds to this game were covered as the general benefits in last weeks episode so please listen to that first before this one.

The point of Fringeworthy to another game campaign is not to change that game into Fringeworthy.  Instead we suggest ways of using Fringeworthy to enhance your already awesome game with new options, motivation, and abilities, without changing the game's genre, tone, or goals.

Of course, if you do find your current game stale, as Trav says, "Fringeworthy is a shot in the arm!"

Based on the amount of discussion on this topic, we will be review one game campaign or genre a week so expect a lot more in the future.

03:00 - Where the portals tend to be located.

03:40 - The Fringeworthy bring advanced healing.

04:20 - The city of R'lyeh.

06:64 - Inserting Bureau 13.

08:28 - Bigger guns! Awwww yeah, we got bigger guns. Aw nuts, here come bigger monsters.

09:25 - Shifting characters to another setting.

10:45 - Fringeworthy as pulp superheroes in the Call of Cthulhu setting.

13:50 - Staying on the world, cause it's still only 1 in 100,000.

15:10 - Transitioning from one system to another via Fringeworthy.

19:00 - Tell us about how you've done this and we'll talk about it on a future show.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qjm9ze/Episode_38b_FW_in_other_campaigns.mp3" length="24250537" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore the possibility of adding Fringeworthy to a Call of Cthulu campaign.  Most of the specific points of what Fringeworthy adds to this game were covered as the general benefits in last weeks episode so please listen to that first before this one.

The point of Fringeworthy to another game campaign is not to change that game into Fringeworthy.  Instead we suggest ways of using Fringeworthy to enhance your already awesome game with new options, motivation, and abilities, without changing the game's genre, tone, or goals.

Of course, if you do find your current game stale, as Trav says, "Fringeworthy is a shot in the arm!"

Based on the amount of discussion on this topic, we will be review one game campaign or genre a week so expect a lot more in the future.

03:00 - Where the portals tend to be located.

03:40 - The Fringeworthy bring advanced healing.

04:20 - The city of R'lyeh.

06:64 - Inserting Bureau 13.

08:28 - Bigger guns! Awwww yeah, we got bigger guns. Aw nuts, here come bigger monsters.

09:25 - Shifting characters to another setting.

10:45 - Fringeworthy as pulp superheroes in the Call of Cthulhu setting.

13:50 - Staying on the world, cause it's still only 1 in 100,000.

15:10 - Transitioning from one system to another via Fringeworthy.

19:00 - Tell us about how you've done this and we'll talk about it on a future show.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1515</itunes:duration>
                                    </item>
    <item>
        <title>Episode 38: Fringeworthy in other Game Worlds</title>
        <itunes:title>Episode 38: Fringeworthy in other Game Worlds</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-38-fringeworthy-in-other-game-worlds/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-38-fringeworthy-in-other-game-worlds/#comments</comments>        <pubDate>Mon, 20 Sep 2010 01:19:28 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-38-fringeworthy-in-other-game-worlds/</guid>
                                    <description><![CDATA[This week we explore adding Fringeworthy to another RPG game system campaign world.  How would you add Fringeworthy to your Call of Cthulu game?  Your superhero game?  Your D&D game?  And not derail your game or change your game's distinctive tone?

02:30 - The tone of the game.

06:10 - Things that the Fringeworthy can bring to your game. High altitude maps, drones, lost tech/knowledge, advanced weapons and tech.

17:25 - Prior to the Fringeworthy filter.

18:45 - Hazardous creature removal.

19:30 - Fringeworthy underwriters.

27:45 - Provide a tactical advantage by using a portal that's in a strategic location.

29:30 - Reintroduce lost medicine and materials to a post-holocaust world.

33:00 - How do you introduce the Fringeworthy to your campaign?

37:30 - How do you endear them to the players?

39:50 - The dangerous ideas the Fringeworthy bring with them.

41:45 - IDET arrives on a world where the fringe paths have already been discovered... and they need to be rescued.

Don't forget to check out the <a href='http://www.dementiaradio.org'>TravCast</a>, Tuesdays at 8-9pm EST. It's awesome radio and a hell of a lot of fun!]]></description>
                                                            <content:encoded><![CDATA[This week we explore adding Fringeworthy to another RPG game system campaign world.  How would you add Fringeworthy to your Call of Cthulu game?  Your superhero game?  Your D&D game?  And not derail your game or change your game's distinctive tone?

02:30 - The tone of the game.

06:10 - Things that the Fringeworthy can bring to your game. High altitude maps, drones, lost tech/knowledge, advanced weapons and tech.

17:25 - Prior to the Fringeworthy filter.

18:45 - Hazardous creature removal.

19:30 - Fringeworthy underwriters.

27:45 - Provide a tactical advantage by using a portal that's in a strategic location.

29:30 - Reintroduce lost medicine and materials to a post-holocaust world.

33:00 - How do you introduce the Fringeworthy to your campaign?

37:30 - How do you endear them to the players?

39:50 - The dangerous ideas the Fringeworthy bring with them.

41:45 - IDET arrives on a world where the fringe paths have already been discovered... and they need to be rescued.

Don't forget to check out the <a href='http://www.dementiaradio.org'>TravCast</a>, Tuesdays at 8-9pm EST. It's awesome radio and a hell of a lot of fun!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bkgtpi/Episode_38_FW_podcast_FW_in_other_games.mp3" length="48638456" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we explore adding Fringeworthy to another RPG game system campaign world.  How would you add Fringeworthy to your Call of Cthulu game?  Your superhero game?  Your D&D game?  And not derail your game or change your game's distinctive tone?

02:30 - The tone of the game.

06:10 - Things that the Fringeworthy can bring to your game. High altitude maps, drones, lost tech/knowledge, advanced weapons and tech.

17:25 - Prior to the Fringeworthy filter.

18:45 - Hazardous creature removal.

19:30 - Fringeworthy underwriters.

27:45 - Provide a tactical advantage by using a portal that's in a strategic location.

29:30 - Reintroduce lost medicine and materials to a post-holocaust world.

33:00 - How do you introduce the Fringeworthy to your campaign?

37:30 - How do you endear them to the players?

39:50 - The dangerous ideas the Fringeworthy bring with them.

41:45 - IDET arrives on a world where the fringe paths have already been discovered... and they need to be rescued.

Don't forget to check out the TravCast, Tuesdays at 8-9pm EST. It's awesome radio and a hell of a lot of fun!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3039</itunes:duration>
                                    </item>
    <item>
        <title>Episode 37: No Earth</title>
        <itunes:title>Episode 37: No Earth</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-37-no-earth/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-37-no-earth/#comments</comments>        <pubDate>Sun, 12 Sep 2010 23:55:20 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-37-no-earth/</guid>
                                    <description><![CDATA[What happens when there is no Earth for a prime or an alt.  What happens when the Earth is destroyed.  Our 5 hosts explore the possibilities on this week's Fringeworthy Podcast.
<p style="margin: 0in 0in 0pt;">02:35 – No Earth. What happens to a portal where the earth has been destroyed?</p>
<p style="margin: 0in 0in 0pt;">07:30 – Will the portal jump to another nearby planet?</p>
<p style="margin: 0in 0in 0pt;">09:15 – Random generated no Earth portal.</p>
<p style="margin: 0in 0in 0pt;">09:40 – Black hole destruction.</p>
<p style="margin: 0in 0in 0pt;">14:40 – Hatched Earth.</p>
<p style="margin: 0in 0in 0pt;">15:00 – Moon portal.</p>
<p style="margin: 0in 0in 0pt;">20:00 – The Earth is gone. What about the system? Where does the portal go?</p>
<p style="margin: 0in 0in 0pt;">24:00 – Could a node be cut out of the system?</p>
<p style="margin: 0in 0in 0pt;">33:00 – Fixing problem portals.</p>
<p style="margin: 0in 0in 0pt;">34:00 – When Earth’s collide. Crashing one Earth into another.</p>
<p style="margin: 0in 0in 0pt;">36:00 – Is Earth where humans live or the third rock from Sol?</p>
<p style="margin: 0in 0in 0pt;">42:46 – Is the portal rooted to the physical ground?</p>
<p style="margin: 0in 0in 0pt;">44:30 – Alternate astrophysical. Trav schools us!</p>
<p style="margin: 0in 0in 0pt;">49:20 – What do the Fringeworthy do on a “Lost Earth” adventure?</p>

We return to our normal 1 hour episodes.

Watch for more news of our expanded coverage of Tri Tac Games.]]></description>
                                                            <content:encoded><![CDATA[What happens when there is no Earth for a prime or an alt.  What happens when the Earth is destroyed.  Our 5 hosts explore the possibilities on this week's Fringeworthy Podcast.
<p style="margin: 0in 0in 0pt;">02:35 – No Earth. What happens to a portal where the earth has been destroyed?</p>
<p style="margin: 0in 0in 0pt;">07:30 – Will the portal jump to another nearby planet?</p>
<p style="margin: 0in 0in 0pt;">09:15 – Random generated no Earth portal.</p>
<p style="margin: 0in 0in 0pt;">09:40 – Black hole destruction.</p>
<p style="margin: 0in 0in 0pt;">14:40 – Hatched Earth.</p>
<p style="margin: 0in 0in 0pt;">15:00 – Moon portal.</p>
<p style="margin: 0in 0in 0pt;">20:00 – The Earth is gone. What about the system? Where does the portal go?</p>
<p style="margin: 0in 0in 0pt;">24:00 – Could a node be cut out of the system?</p>
<p style="margin: 0in 0in 0pt;">33:00 – Fixing problem portals.</p>
<p style="margin: 0in 0in 0pt;">34:00 – When Earth’s collide. Crashing one Earth into another.</p>
<p style="margin: 0in 0in 0pt;">36:00 – Is Earth where humans live or the third rock from Sol?</p>
<p style="margin: 0in 0in 0pt;">42:46 – Is the portal rooted to the physical ground?</p>
<p style="margin: 0in 0in 0pt;">44:30 – Alternate astrophysical. Trav schools us!</p>
<p style="margin: 0in 0in 0pt;">49:20 – What do the Fringeworthy do on a “Lost Earth” adventure?</p>

We return to our normal 1 hour episodes.

Watch for more news of our expanded coverage of Tri Tac Games.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z5cmj2/Episode_37_FW_podcast_no_earth.mp3" length="51184663" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What happens when there is no Earth for a prime or an alt.  What happens when the Earth is destroyed.  Our 5 hosts explore the possibilities on this week's Fringeworthy Podcast.
02:35 – No Earth. What happens to a portal where the earth has been destroyed?
07:30 – Will the portal jump to another nearby planet?
09:15 – Random generated no Earth portal.
09:40 – Black hole destruction.
14:40 – Hatched Earth.
15:00 – Moon portal.
20:00 – The Earth is gone. What about the system? Where does the portal go?
24:00 – Could a node be cut out of the system?
33:00 – Fixing problem portals.
34:00 – When Earth’s collide. Crashing one Earth into another.
36:00 – Is Earth where humans live or the third rock from Sol?
42:46 – Is the portal rooted to the physical ground?
44:30 – Alternate astrophysical. Trav schools us!
49:20 – What do the Fringeworthy do on a “Lost Earth” adventure?

We return to our normal 1 hour episodes.

Watch for more news of our expanded coverage of Tri Tac Games.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3199</itunes:duration>
                                    </item>
    <item>
        <title>Episode 36.5 Exploring Ancient Japan pt 2</title>
        <itunes:title>Episode 36.5 Exploring Ancient Japan pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-365-exploring-ancient-japan-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-365-exploring-ancient-japan-pt-2/#comments</comments>        <pubDate>Sun, 05 Sep 2010 23:55:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-365-exploring-ancient-japan-pt-2/</guid>
                                    <description><![CDATA[We continue to explore the possibility of adventuring in Japan in the 5th to 11th centuries.  We list a number of helpful reference books for this time.]]></description>
                                                            <content:encoded><![CDATA[We continue to explore the possibility of adventuring in Japan in the 5th to 11th centuries.  We list a number of helpful reference books for this time.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g6qin4/Episode_36_5_FW_podcast_Japan.mp3" length="26357052" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue to explore the possibility of adventuring in Japan in the 5th to 11th centuries.  We list a number of helpful reference books for this time.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1647</itunes:duration>
                                    </item>
    <item>
        <title>Episode 36:  Adventuring in Ancient Japan</title>
        <itunes:title>Episode 36:  Adventuring in Ancient Japan</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-36-adventuring-in-ancient-japan/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-36-adventuring-in-ancient-japan/#comments</comments>        <pubDate>Mon, 30 Aug 2010 00:22:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-36-adventuring-in-ancient-japan/</guid>
                                    <description><![CDATA[Adventuring in the past:  Japan from 5th to 11th century. 

Blix takes us on an journey to the beginnings of Japanese history and culture - before the samurai.  Here you will find powerful emperors, strong men of the mountains, ninja, and maybe a cappa or two.

02:20 - What no Samurai!?

02:40 - Shifting from tribes to cities.

04:19 - How to get along and fit in with the people of this time.

10:20 - Honor, Buddhism, and Bushido.

11:20 - The seat of power.

12:45 - The Golden Age of Japan.

14:25 - Ninjas and politics.]]></description>
                                                            <content:encoded><![CDATA[Adventuring in the past:  Japan from 5th to 11th century. 

Blix takes us on an journey to the beginnings of Japanese history and culture - before the samurai.  Here you will find powerful emperors, strong men of the mountains, ninja, and maybe a cappa or two.

02:20 - What no Samurai!?

02:40 - Shifting from tribes to cities.

04:19 - How to get along and fit in with the people of this time.

10:20 - Honor, Buddhism, and Bushido.

11:20 - The seat of power.

12:45 - The Golden Age of Japan.

14:25 - Ninjas and politics.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/duypma/Episode_36_FW_podcast_Japan.mp3" length="20094351" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Adventuring in the past:  Japan from 5th to 11th century. 

Blix takes us on an journey to the beginnings of Japanese history and culture - before the samurai.  Here you will find powerful emperors, strong men of the mountains, ninja, and maybe a cappa or two.

02:20 - What no Samurai!?

02:40 - Shifting from tribes to cities.

04:19 - How to get along and fit in with the people of this time.

10:20 - Honor, Buddhism, and Bushido.

11:20 - The seat of power.

12:45 - The Golden Age of Japan.

14:25 - Ninjas and politics.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1255</itunes:duration>
                                    </item>
    <item>
        <title>Episode 35.5: Game Demos and Listener Mail</title>
        <itunes:title>Episode 35.5: Game Demos and Listener Mail</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-355-game-demos-and-listener-mail/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-355-game-demos-and-listener-mail/#comments</comments>        <pubDate>Sun, 22 Aug 2010 23:55:27 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-355-game-demos-and-listener-mail/</guid>
                                    <description><![CDATA[We provide more information on our Dragon Con demos

plus we continue to answer reader mail on how to handle where your team members are met with prejudice and what happens when a team goes missing.

01:20 – Fringeworthy novel release at GenCon.

02:20 – DragonCon Fringe Worthy Savage Worlds event by Blix.

03:50 – ConClave FW d20 adventure by Trav!

04:50 – TriTacGamer Forums.

05:17 – Ideas for improving the role of women in your adventures in difficult areas for women.

13:00 – Minority groups in areas of bigotry.

15:15 – Time travel and ways to avoid paradox.

26:00 – Does IDET send teams to investigate a lost team?

32:00 – Killing off a team is a great idea… Bruce goes homicidal and we let him ;)

36:00 – Bruce hosts the Intro to PodCasting panel at GenCon.


It must have gotten cut but Bruce is also running events at DragonCon. He will be running d20 Fringe Worthy events.

We apologize for our audio quality on this one; the quality came out a little rough.]]></description>
                                                            <content:encoded><![CDATA[We provide more information on our Dragon Con demos

plus we continue to answer reader mail on how to handle where your team members are met with prejudice and what happens when a team goes missing.

01:20 – Fringeworthy novel release at GenCon.

02:20 – DragonCon Fringe Worthy Savage Worlds event by Blix.

03:50 – ConClave FW d20 adventure by Trav!

04:50 – TriTacGamer Forums.

05:17 – Ideas for improving the role of women in your adventures in difficult areas for women.

13:00 – Minority groups in areas of bigotry.

15:15 – Time travel and ways to avoid paradox.

26:00 – Does IDET send teams to investigate a lost team?

32:00 – Killing off a team is a great idea… Bruce goes homicidal and we let him ;)

36:00 – Bruce hosts the Intro to PodCasting panel at GenCon.


It must have gotten cut but Bruce is also running events at DragonCon. He will be running d20 Fringe Worthy events.

We apologize for our audio quality on this one; the quality came out a little rough.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cfer4/Episode_35_5_FW_podcast.mp3" length="36163628" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We provide more information on our Dragon Con demos

plus we continue to answer reader mail on how to handle where your team members are met with prejudice and what happens when a team goes missing.

01:20 – Fringeworthy novel release at GenCon.

02:20 – DragonCon Fringe Worthy Savage Worlds event by Blix.

03:50 – ConClave FW d20 adventure by Trav!

04:50 – TriTacGamer Forums.

05:17 – Ideas for improving the role of women in your adventures in difficult areas for women.

13:00 – Minority groups in areas of bigotry.

15:15 – Time travel and ways to avoid paradox.

26:00 – Does IDET send teams to investigate a lost team?

32:00 – Killing off a team is a great idea… Bruce goes homicidal and we let him ;)

36:00 – Bruce hosts the Intro to PodCasting panel at GenCon.


It must have gotten cut but Bruce is also running events at DragonCon. He will be running d20 Fringe Worthy events.

We apologize for our audio quality on this one; the quality came out a little rough.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2260</itunes:duration>
                                    </item>
    <item>
        <title>Episode 35: Upcoming Demos &amp; Reader Mail</title>
        <itunes:title>Episode 35: Upcoming Demos &amp; Reader Mail</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-35-upcoming-demos-reader-mail/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-35-upcoming-demos-reader-mail/#comments</comments>        <pubDate>Mon, 16 Aug 2010 01:10:48 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-35-upcoming-demos-reader-mail/</guid>
                                    <description><![CDATA[This week Bruce talks about his Fringeworthy demos at Gencon Game Fair in Indianapolis.  He and Blix discuss their upcoming demos at Dragon Con in Atlanta.  Also mentioned are new demos by John Reiher and Trav.

Then on to reader mail.

What are essential skills for a character and how to make sure they have them?

We will have more questions and answers next week.]]></description>
                                                            <content:encoded><![CDATA[This week Bruce talks about his Fringeworthy demos at Gencon Game Fair in Indianapolis.  He and Blix discuss their upcoming demos at Dragon Con in Atlanta.  Also mentioned are new demos by John Reiher and Trav.

Then on to reader mail.

What are essential skills for a character and how to make sure they have them?

We will have more questions and answers next week.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qb5cn/Episode_35_FW_podcast_Gencon_demos.mp3" length="26735305" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Bruce talks about his Fringeworthy demos at Gencon Game Fair in Indianapolis.  He and Blix discuss their upcoming demos at Dragon Con in Atlanta.  Also mentioned are new demos by John Reiher and Trav.

Then on to reader mail.

What are essential skills for a character and how to make sure they have them?

We will have more questions and answers next week.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1679</itunes:duration>
                                    </item>
    <item>
        <title>Episode 34: FW Demo postmortem</title>
        <itunes:title>Episode 34: FW Demo postmortem</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-34-fw-demo-postmortem/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-34-fw-demo-postmortem/#comments</comments>        <pubDate>Sun, 08 Aug 2010 23:55:18 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-34-fw-demo-postmortem/</guid>
                                    <description><![CDATA[John Reiher ran a demo and got a lot of feedback this time.  We discuss his design and execution for his demo and make suggestions for more successful demos.]]></description>
                                                            <content:encoded><![CDATA[John Reiher ran a demo and got a lot of feedback this time.  We discuss his design and execution for his demo and make suggestions for more successful demos.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dsar6g/Episode_34_FW_podcast_demo_postmortem.mp3" length="30877698" type="audio/mpeg"/>
        <itunes:summary><![CDATA[John Reiher ran a demo and got a lot of feedback this time.  We discuss his design and execution for his demo and make suggestions for more successful demos.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1929</itunes:duration>
                                    </item>
    <item>
        <title>Episode 33.5 Adventuring in the Past: Americas part 2</title>
        <itunes:title>Episode 33.5 Adventuring in the Past: Americas part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-335-adventuring-in-the-past-americas-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-335-adventuring-in-the-past-americas-part-2/#comments</comments>        <pubDate>Sat, 31 Jul 2010 23:55:08 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-335-adventuring-in-the-past-americas-part-2/</guid>
                                    <description><![CDATA[<p class="MsoNormal" style="margin: 0in 0in 0pt;">This week we continue our discussion of adventuring in the Native American cultures of North, South, and Central America in the 5th to 11th Centuries.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">We talk about how they conducted war and how the introduction of modern weapons might not have the expected effect.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:50 - Mesoamerican <a href='http://www.ballgame.org/'>ball games</a>.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">05:00 – You are a God King! Trading the “shiny” with the Mayans and the repercussions.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">12:45 – Other uses for gun powder.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">13:35 – What adventures can you run?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">14:40 – Holiest of Holy’s in Mesoamerica.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">15:50 – What would fringe pirates do here?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">17:00 – Where are the <a href='http://www.sacred-destinations.com/categories/mayan'>temples</a> and what do they look like?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">18:11 – Raiding Maya cities. Jay = Stupid Pirate, Bruce = Violent Pirate, John = Commercial Pirate</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">22:45 – Where to put portals and how the Maya would treat them.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">26:00 – We are Terhmellern. </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">29:30 – John’s wrap up.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal" style="margin: 0in 0in 0pt;">This week we continue our discussion of adventuring in the Native American cultures of North, South, and Central America in the 5th to 11th Centuries.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">We talk about how they conducted war and how the introduction of modern weapons might not have the expected effect.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:50 - Mesoamerican <a href='http://www.ballgame.org/'>ball games</a>.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">05:00 – You are a God King! Trading the “shiny” with the Mayans and the repercussions.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">12:45 – Other uses for gun powder.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">13:35 – What adventures can you run?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">14:40 – Holiest of Holy’s in Mesoamerica.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">15:50 – What would fringe pirates do here?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">17:00 – Where are the <a href='http://www.sacred-destinations.com/categories/mayan'>temples</a> and what do they look like?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">18:11 – Raiding Maya cities. Jay = Stupid Pirate, Bruce = Violent Pirate, John = Commercial Pirate</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">22:45 – Where to put portals and how the Maya would treat them.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">26:00 – We are Terhmellern. </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">29:30 – John’s wrap up.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eyjmrq/Episode_33_5_FW_Podcast_adventuring_in_the_past_americas_pt2.mp3" length="31392624" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we continue our discussion of adventuring in the Native American cultures of North, South, and Central America in the 5th to 11th Centuries.
 

We talk about how they conducted war and how the introduction of modern weapons might not have the expected effect.
 

01:50 - Mesoamerican ball games.
05:00 – You are a God King! Trading the “shiny” with the Mayans and the repercussions.
12:45 – Other uses for gun powder.
13:35 – What adventures can you run?
14:40 – Holiest of Holy’s in Mesoamerica.
15:50 – What would fringe pirates do here?
17:00 – Where are the temples and what do they look like?
18:11 – Raiding Maya cities. Jay = Stupid Pirate, Bruce = Violent Pirate, John = Commercial Pirate
22:45 – Where to put portals and how the Maya would treat them.
26:00 – We are Terhmellern. 
29:30 – John’s wrap up.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1962</itunes:duration>
                                    </item>
    <item>
        <title>Fringeworthy: The Ed Powers Story</title>
        <itunes:title>Fringeworthy: The Ed Powers Story</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-the-ed-powers-story/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-the-ed-powers-story/#comments</comments>        <pubDate>Thu, 29 Jul 2010 01:00:54 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-the-ed-powers-story/</guid>
                                    <description><![CDATA[A promo for the soon to be released Fringeworthy novel and an offer for a free proof edition at Gencon 2010.]]></description>
                                                            <content:encoded><![CDATA[A promo for the soon to be released Fringeworthy novel and an offer for a free proof edition at Gencon 2010.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/45ujn7/fringeworth_the_novel_promo.mp3" length="680565" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A promo for the soon to be released Fringeworthy novel and an offer for a free proof edition at Gencon 2010.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>42</itunes:duration>
                                    </item>
    <item>
        <title>Episode 33 Adventuring in the Past: Americas</title>
        <itunes:title>Episode 33 Adventuring in the Past: Americas</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-33-adventuring-in-the-past-americas/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-33-adventuring-in-the-past-americas/#comments</comments>        <pubDate>Sun, 25 Jul 2010 00:55:02 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-33-adventuring-in-the-past-americas/</guid>
                                    <description><![CDATA[Adventuring in the 5th to 11th centuries:  Americas

This week John Reiher takes us on a tour of ancient americas.  Mayans and Mixtecs and Mound Builders, Oh my!

1:49: Exploring the New World 5th to 11th Centuries

2:03: <a href='http://en.wikipedia.org/wiki/Mound_builder_(people)'>The Mound Builders</a>.

2:27: The <a href='http://en.wikipedia.org/wiki/Anasazi'>Anasazi</a>.

3:00: The Mound Builders: What we know about them.

4:00: The Mayans: <a href='http://en.wikipedia.org/wiki/Maya_civilization#Classic'>the Classic period</a>. They lived in city states, ruled by a <a href='http://en.wikipedia.org/wiki/Maya_civilization#Political_structures'>God king</a>.

5:02: <a href='http://en.wikipedia.org/wiki/Maya_warfare'>Combat with the Meso American peoples</a>: Combat is for the taking of prisoners.

5:45: Your place in Mayan society.

6:00: Where to find more information about the Mayan. <a href='http://en.wikipedia.org/wiki/List_of_Maya_sites'>Wikipedia</a>, <a href='http://en.wikipedia.org/wiki/Maya_civilization#Further_reading'>Books</a>, lots of them!

6:35: Mayans are not peace loving mathematician astronomers.

6:56: They developed their <a href='http://en.wikipedia.org/wiki/Maya_civilization#Writing_and_literacy'>own writing system</a>.

7:18: <a href='http://www.hulu.com/watch/63741/nova-cracking-the-maya-code'>Nova: Cracking the Mayan code. </a>

8:39: Dropping a Mellor into a Mayan society. It's a smorgasbord!

10:11: Mayan God Kings were the head of a personality cult. This may have helped lead to the <a href='http://en.wikipedia.org/wiki/Maya_collapse'>collapse of their cities</a>.

10:43: The <a href='http://en.wikipedia.org/wiki/Maya_peoples'>Mayans are still living in the Yucatan today</a>.

11:36: <a href='http://en.wikipedia.org/wiki/Spanish_conquest_of_Yucatán'>Missionaries converted the heathens</a>. Christianity co-ops the local traditions.

13:23: The Mayan state was a <a href='http://www.ancientworlds.net/aw/Article/427711'>caste system</a>.

14:00: How to work the caste system.

14:10: Dealing with the legend of <a href='http://en.wikipedia.org/wiki/Kukulcan'>Kukulcan</a>, <a href='http://en.wikipedia.org/wiki/Quetzalcoatl'>Queztacoatl</a>. <a href='http://en.wikipedia.org/wiki/Maya_religion'>Mayan religion</a> in general.

15:19: The Mayan culture is the <a href='http://en.wikipedia.org/wiki/Sacrifice_in_Maya_culture'>culture of personal sacrifice</a>.

15:47: The Mayans were into <a href='http://en.wikipedia.org/wiki/Maya_health_and_medicine#Use_of_mind-altering_substances'>all kinds of drugs</a>.

16:47:  <a href='http://en.wikipedia.org/wiki/Trepanning#Pre-Columbian_Mesoamerica'>Trepanning</a> for fun and profit.

18:09: <a href='http://en.wikipedia.org/wiki/Head_flattening'>Skull shaping by the Mayan</a>.

18:28: <a href='http://en.wikipedia.org/wiki/Maize'>Corn</a> came from Southern North America or Central America.

19:12: <a href='http://en.wikipedia.org/wiki/Trade_in_Maya_civilization'>Trade in Mayan Society</a>.

19:48: No beasts of burden to provide labor. <a href='http://www.amazon.com/Guns-Germs-Steel-Fates-Societies/dp/0393317552'>Guns, Germs, and Steel</a> – [Fringeworthy GM’s read this book!]

20:26: Mayans had a <a href='http://www.authenticmaya.com/maya_agriculture.htm'>very efficient agriculture</a> that was did in by drought.

20:52: <a href='http://en.wikipedia.org/wiki/Mixtec'>Mixtecs</a> and <a href='http://en.wikipedia.org/wiki/Chichimecs'>Chichimecs</a> invaded the Yucatan.

21:45: What kind of adventure to run in the Amazon.

22:04: Massive <a href='http://en.wikipedia.org/wiki/Pre-Columbian_era#South_America'>cultures in the Amazon</a> that were wiped out by plague.

23:23: Most fertile soil in the world: <a href='http://en.wikipedia.org/wiki/Terra_preta'>Terra preta</a>.

23:52: They would be friendly to foreigners.

24:22: Watch your step in the Mayans cities.

25:37: No Incas, but the <a href='http://en.wikipedia.org/wiki/Tiahuanaco '>Tiahuanaco</a> built massive structures in the Andes. <a href='http://en.wikipedia.org/wiki/Tiwanaku'>Tiwanaku</a> – Pre-Incan Peruvians.

25:58: <a href='http://en.wikipedia.org/wiki/Erich_von_Däniken'>Chariots of the Clods. </a>

27:02: Ancient Astronauts exist on some worlds.

27:18: The <a href='http://en.wikipedia.org/wiki/Nasca_lines'>Nasca lines are being drawn</a>. What were they for? Paths.

28:40: Having your PCs run into a Mayan raid on another Mayan city.

29:32: The different terrains that the Mayan lived in and their <a href='http://www2.fiu.edu/~mizrachs/white-roads.html'>roads</a>.

31:00: Fighting folks with obsidian swords.

32:01: Gas them with CS if you have the choice.

32:44: Flying over the Mayans.

33:36: Cortez didn't play by the rules.]]></description>
                                                            <content:encoded><![CDATA[Adventuring in the 5th to 11th centuries:  Americas

This week John Reiher takes us on a tour of ancient americas.  Mayans and Mixtecs and Mound Builders, Oh my!

1:49: Exploring the New World 5th to 11th Centuries

2:03: <a href='http://en.wikipedia.org/wiki/Mound_builder_(people)'>The Mound Builders</a>.

2:27: The <a href='http://en.wikipedia.org/wiki/Anasazi'>Anasazi</a>.

3:00: The Mound Builders: What we know about them.

4:00: The Mayans: <a href='http://en.wikipedia.org/wiki/Maya_civilization#Classic'>the Classic period</a>. They lived in city states, ruled by a <a href='http://en.wikipedia.org/wiki/Maya_civilization#Political_structures'>God king</a>.

5:02: <a href='http://en.wikipedia.org/wiki/Maya_warfare'>Combat with the Meso American peoples</a>: Combat is for the taking of prisoners.

5:45: Your place in Mayan society.

6:00: Where to find more information about the Mayan. <a href='http://en.wikipedia.org/wiki/List_of_Maya_sites'>Wikipedia</a>, <a href='http://en.wikipedia.org/wiki/Maya_civilization#Further_reading'>Books</a>, lots of them!

6:35: Mayans are not peace loving mathematician astronomers.

6:56: They developed their <a href='http://en.wikipedia.org/wiki/Maya_civilization#Writing_and_literacy'>own writing system</a>.

7:18: <a href='http://www.hulu.com/watch/63741/nova-cracking-the-maya-code'>Nova: Cracking the Mayan code. </a>

8:39: Dropping a Mellor into a Mayan society. It's a smorgasbord!

10:11: Mayan God Kings were the head of a personality cult. This may have helped lead to the <a href='http://en.wikipedia.org/wiki/Maya_collapse'>collapse of their cities</a>.

10:43: The <a href='http://en.wikipedia.org/wiki/Maya_peoples'>Mayans are still living in the Yucatan today</a>.

11:36: <a href='http://en.wikipedia.org/wiki/Spanish_conquest_of_Yucatán'>Missionaries converted the heathens</a>. Christianity co-ops the local traditions.

13:23: The Mayan state was a <a href='http://www.ancientworlds.net/aw/Article/427711'>caste system</a>.

14:00: How to work the caste system.

14:10: Dealing with the legend of <a href='http://en.wikipedia.org/wiki/Kukulcan'>Kukulcan</a>, <a href='http://en.wikipedia.org/wiki/Quetzalcoatl'>Queztacoatl</a>. <a href='http://en.wikipedia.org/wiki/Maya_religion'>Mayan religion</a> in general.

15:19: The Mayan culture is the <a href='http://en.wikipedia.org/wiki/Sacrifice_in_Maya_culture'>culture of personal sacrifice</a>.

15:47: The Mayans were into <a href='http://en.wikipedia.org/wiki/Maya_health_and_medicine#Use_of_mind-altering_substances'>all kinds of drugs</a>.

16:47:  <a href='http://en.wikipedia.org/wiki/Trepanning#Pre-Columbian_Mesoamerica'>Trepanning</a> for fun and profit.

18:09: <a href='http://en.wikipedia.org/wiki/Head_flattening'>Skull shaping by the Mayan</a>.

18:28: <a href='http://en.wikipedia.org/wiki/Maize'>Corn</a> came from Southern North America or Central America.

19:12: <a href='http://en.wikipedia.org/wiki/Trade_in_Maya_civilization'>Trade in Mayan Society</a>.

19:48: No beasts of burden to provide labor. <a href='http://www.amazon.com/Guns-Germs-Steel-Fates-Societies/dp/0393317552'>Guns, Germs, and Steel</a> – [Fringeworthy GM’s read this book!]

20:26: Mayans had a <a href='http://www.authenticmaya.com/maya_agriculture.htm'>very efficient agriculture</a> that was did in by drought.

20:52: <a href='http://en.wikipedia.org/wiki/Mixtec'>Mixtecs</a> and <a href='http://en.wikipedia.org/wiki/Chichimecs'>Chichimecs</a> invaded the Yucatan.

21:45: What kind of adventure to run in the Amazon.

22:04: Massive <a href='http://en.wikipedia.org/wiki/Pre-Columbian_era#South_America'>cultures in the Amazon</a> that were wiped out by plague.

23:23: Most fertile soil in the world: <a href='http://en.wikipedia.org/wiki/Terra_preta'>Terra preta</a>.

23:52: They would be friendly to foreigners.

24:22: Watch your step in the Mayans cities.

25:37: No Incas, but the <a href='http://en.wikipedia.org/wiki/Tiahuanaco '>Tiahuanaco</a> built massive structures in the Andes. <a href='http://en.wikipedia.org/wiki/Tiwanaku'>Tiwanaku</a> – Pre-Incan Peruvians.

25:58: <a href='http://en.wikipedia.org/wiki/Erich_von_Däniken'>Chariots of the Clods. </a>

27:02: Ancient Astronauts exist on some worlds.

27:18: The <a href='http://en.wikipedia.org/wiki/Nasca_lines'>Nasca lines are being drawn</a>. What were they for? Paths.

28:40: Having your PCs run into a Mayan raid on another Mayan city.

29:32: The different terrains that the Mayan lived in and their <a href='http://www2.fiu.edu/~mizrachs/white-roads.html'>roads</a>.

31:00: Fighting folks with obsidian swords.

32:01: Gas them with CS if you have the choice.

32:44: Flying over the Mayans.

33:36: Cortez didn't play by the rules.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g5ve5p/Episode_33_FW_podcast_adventuring_in_the_past_americas.mp3" length="34016990" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Adventuring in the 5th to 11th centuries:  Americas

This week John Reiher takes us on a tour of ancient americas.  Mayans and Mixtecs and Mound Builders, Oh my!

1:49: Exploring the New World 5th to 11th Centuries

2:03: The Mound Builders.

2:27: The Anasazi.

3:00: The Mound Builders: What we know about them.

4:00: The Mayans: the Classic period. They lived in city states, ruled by a God king.

5:02: Combat with the Meso American peoples: Combat is for the taking of prisoners.

5:45: Your place in Mayan society.

6:00: Where to find more information about the Mayan. Wikipedia, Books, lots of them!

6:35: Mayans are not peace loving mathematician astronomers.

6:56: They developed their own writing system.

7:18: Nova: Cracking the Mayan code. 

8:39: Dropping a Mellor into a Mayan society. It's a smorgasbord!

10:11: Mayan God Kings were the head of a personality cult. This may have helped lead to the collapse of their cities.

10:43: The Mayans are still living in the Yucatan today.

11:36: Missionaries converted the heathens. Christianity co-ops the local traditions.

13:23: The Mayan state was a caste system.

14:00: How to work the caste system.

14:10: Dealing with the legend of Kukulcan, Queztacoatl. Mayan religion in general.

15:19: The Mayan culture is the culture of personal sacrifice.

15:47: The Mayans were into all kinds of drugs.

16:47:  Trepanning for fun and profit.

18:09: Skull shaping by the Mayan.

18:28: Corn came from Southern North America or Central America.

19:12: Trade in Mayan Society.

19:48: No beasts of burden to provide labor. Guns, Germs, and Steel – [Fringeworthy GM’s read this book!]

20:26: Mayans had a very efficient agriculture that was did in by drought.

20:52: Mixtecs and Chichimecs invaded the Yucatan.

21:45: What kind of adventure to run in the Amazon.

22:04: Massive cultures in the Amazon that were wiped out by plague.

23:23: Most fertile soil in the world: Terra preta.

23:52: They would be friendly to foreigners.

24:22: Watch your step in the Mayans cities.

25:37: No Incas, but the Tiahuanaco built massive structures in the Andes. Tiwanaku – Pre-Incan Peruvians.

25:58: Chariots of the Clods. 

27:02: Ancient Astronauts exist on some worlds.

27:18: The Nasca lines are being drawn. What were they for? Paths.

28:40: Having your PCs run into a Mayan raid on another Mayan city.

29:32: The different terrains that the Mayan lived in and their roads.

31:00: Fighting folks with obsidian swords.

32:01: Gas them with CS if you have the choice.

32:44: Flying over the Mayans.

33:36: Cortez didn't play by the rules.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>127560</itunes:duration>
                                    </item>
    <item>
        <title>Episode 32.5 How big is BIG? Pt 2</title>
        <itunes:title>Episode 32.5 How big is BIG? Pt 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-325-how-big-is-big-pt-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-325-how-big-is-big-pt-2/#comments</comments>        <pubDate>Sun, 18 Jul 2010 23:55:28 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-325-how-big-is-big-pt-2/</guid>
                                    <description><![CDATA[Bruce and Blix continue their discussion of how taking the time to understand how objects of huge or micro scale can greatly affect an adventure.  They continue on and add the meta discussion of how big or small to  make your campaign as well.

<a href='http://www.youtube.com/watch?v=SSY42-QTfDM&NR=1'>http://www.youtube.com/watch?v=SSY42-QTfDM&NR=1</a>]]></description>
                                                            <content:encoded><![CDATA[Bruce and Blix continue their discussion of how taking the time to understand how objects of huge or micro scale can greatly affect an adventure.  They continue on and add the meta discussion of how big or small to  make your campaign as well.

<a href='http://www.youtube.com/watch?v=SSY42-QTfDM&NR=1'>http://www.youtube.com/watch?v=SSY42-QTfDM&NR=1</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hjywfd/Episode_32_5_FW_Podcast_How_big_is_big_pt2.mp3" length="29632180" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Bruce and Blix continue their discussion of how taking the time to understand how objects of huge or micro scale can greatly affect an adventure.  They continue on and add the meta discussion of how big or small to  make your campaign as well.

http://www.youtube.com/watch?v=SSY42-QTfDM&NR=1]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1855</itunes:duration>
                                    </item>
    <item>
        <title>Episode 32: How big is BIG?</title>
        <itunes:title>Episode 32: How big is BIG?</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-32-how-big-is-big/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-32-how-big-is-big/#comments</comments>        <pubDate>Sun, 11 Jul 2010 23:55:48 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-32-how-big-is-big/</guid>
                                    <description><![CDATA[This week Blix and Bruce discuss how differences in scale can radically change the nature of an adventure and any solutions to problems presented in the adventure.  Why this is important in a science fiction game.

01:20 – Dealing with super fast speeds in space.

<a href='http://en.wikipedia.org/wiki/Astronomical_unit'>Astronomical Unit</a>, <a href='http://en.wikipedia.org/wiki/Speed_of_light'>Speed of Light</a>

04:10 – Saving an entire society and dealing with large scale problems.

06:30 – Dealing with the small scale.

13:20 – The scope of the adventures and campaigns. Little game time requires a small scope. Lots of games time allows for bigger scope.

18:50 – Fringe Pirate example of story arcs.

24:20 – Running one adventure after another with no big arcs.

25:50 – Know your players. Only run scopes as big as their desires.]]></description>
                                                            <content:encoded><![CDATA[This week Blix and Bruce discuss how differences in scale can radically change the nature of an adventure and any solutions to problems presented in the adventure.  Why this is important in a science fiction game.

01:20 – Dealing with super fast speeds in space.

<a href='http://en.wikipedia.org/wiki/Astronomical_unit'>Astronomical Unit</a>, <a href='http://en.wikipedia.org/wiki/Speed_of_light'>Speed of Light</a>

04:10 – Saving an entire society and dealing with large scale problems.

06:30 – Dealing with the small scale.

13:20 – The scope of the adventures and campaigns. Little game time requires a small scope. Lots of games time allows for bigger scope.

18:50 – Fringe Pirate example of story arcs.

24:20 – Running one adventure after another with no big arcs.

25:50 – Know your players. Only run scopes as big as their desires.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/muqmvu/Episode_32_FW_Podcast_How_big_is_big_pt1.mp3" length="33343657" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week Blix and Bruce discuss how differences in scale can radically change the nature of an adventure and any solutions to problems presented in the adventure.  Why this is important in a science fiction game.

01:20 – Dealing with super fast speeds in space.

Astronomical Unit, Speed of Light

04:10 – Saving an entire society and dealing with large scale problems.

06:30 – Dealing with the small scale.

13:20 – The scope of the adventures and campaigns. Little game time requires a small scope. Lots of games time allows for bigger scope.

18:50 – Fringe Pirate example of story arcs.

24:20 – Running one adventure after another with no big arcs.

25:50 – Know your players. Only run scopes as big as their desires.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2080</itunes:duration>
                                    </item>
    <item>
        <title>Episode 31: Adventuring in the Past - Persia and India</title>
        <itunes:title>Episode 31: Adventuring in the Past - Persia and India</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-31-adventuring-in-the-past-persia-and-india/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-31-adventuring-in-the-past-persia-and-india/#comments</comments>        <pubDate>Sun, 04 Jul 2010 23:55:40 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-31-adventuring-in-the-past-persia-and-india/</guid>
                                    <description><![CDATA[We explore Persia and India from the 5th to the 11th century.  Hop a ride with sinbad and catch the belt of Vishnu.

This one is a little fact heavy but we have provided plenty of links to everything disscussed so you can listen without taking notes. You can look everything up from the notes page later on.


<p class="MsoNormal" style="margin: 0in 0in 0pt;">Persia</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:50 – Trade in Persia</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Abbasid'>Caliphate</a>, <a href='http://en.wikipedia.org/wiki/Sunni_Islam'>Sunni</a>, <a href='http://en.wikipedia.org/wiki/Shi%E2%80%99a'>Shi'ah</a>, <a href='http://en.wikipedia.org/wiki/Caliph'>Caliph</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">03:30 – Missions</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">04:20 – Historically accurate – the “real” ugly dirty past vs. “movie style” pristine romantic past.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Sinbad'>Sinbad</a>, <a href='http://en.wikipedia.org/wiki/Richard_Francis_Burton'>Richard Burton</a>, <a href='http://en.wikipedia.org/wiki/1001_Nights'>1001 Nights</a>,  <a href='http://en.wikipedia.org/wiki/Black_Death'>Black Plague</a>, <a href='http://en.wikipedia.org/wiki/Islamic_Golden_Age'>Islamic Golden Age</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">08:50 – Beware the religion bomb. See <a href='http://tritacsystems.podbean.com/?s=religion'>Episode 7</a> for more info.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">10:31 – Battles and Wars</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ottoman_empire'>Ottoman Empire</a>, <a href='http://en.wikipedia.org/wiki/Baghdad'>Bagdad</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">11:15 – Mellors in ancient Persia</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">12:00 – The effect of the crusades.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Saladin'>Saladin</a>, <a href='http://en.wikipedia.org/wiki/Crusaders'>Crusaders</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">India</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">16:00 – Dynasties of ancient India.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/India'>India</a>, <a href='http://en.wikipedia.org/wiki/History_of_Hinduism'>Hinduism</a>, <a href='http://en.wikipedia.org/wiki/Buddhism_in_India'>Buddhism</a>, <a href='http://en.wikipedia.org/wiki/Islam_in_India'>Islam</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">17:45 – The role of the caste systems.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Caste_system_in_India'>Caste System</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">22:00 – Cultural influences on India.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Alexander_the_Great'>Alexander the Great</a>, <a href='http://en.wikipedia.org/wiki/Khyber_Pass'>Khyber Pass</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">24:00 – Caste conflicts within the party and “on-world”.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">27:20 – How are outsiders treated during this time?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">29:45 – Adventure idea #1 - Plausible Deniability.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">31:30 – Adventure idea #2 – Temple of Doom.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Hashshashin'>Hashshashin</a>, <a href='http://en.wikipedia.org/wiki/Thuggees'>Thuggees</a>, <a href='http://www.imdb.com/title/tt0087469/'>Temple of Doom</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">32:15 – Crypto archeology in India.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Erich_von_D%C3%A4niken'>Erich von Däniken</a>, <a href='http://www.cryptoarchaeology.com/'>Crypto Archeology</a>, <a href='http://www.genesisveracity.com/Articles/Article10.htm'>Hinduism in the Ice Age</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">33:34 – Ancient Indian treasures.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">34:20 – Graphic novels featuring Indian mythology.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/India_Authentic_(comics)'>Deepak Chopra’s India Authentic</a>, <a href='http://en.wikipedia.org/wiki/Ramayan_3392_A.D.'>Ramayan 3392 A.D.</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">35:30 – Religious aspects of Hindu - Buddhism in game play.</p>

 

]]></description>
                                                            <content:encoded><![CDATA[We explore Persia and India from the 5th to the 11th century.  Hop a ride with sinbad and catch the belt of Vishnu.

This one is a little fact heavy but we have provided plenty of links to everything disscussed so you can listen without taking notes. You can look everything up from the notes page later on.


<p class="MsoNormal" style="margin: 0in 0in 0pt;">Persia</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:50 – Trade in Persia</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Abbasid'>Caliphate</a>, <a href='http://en.wikipedia.org/wiki/Sunni_Islam'>Sunni</a>, <a href='http://en.wikipedia.org/wiki/Shi%E2%80%99a'>Shi'ah</a>, <a href='http://en.wikipedia.org/wiki/Caliph'>Caliph</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">03:30 – Missions</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">04:20 – Historically accurate – the “real” ugly dirty past vs. “movie style” pristine romantic past.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Sinbad'>Sinbad</a>, <a href='http://en.wikipedia.org/wiki/Richard_Francis_Burton'>Richard Burton</a>, <a href='http://en.wikipedia.org/wiki/1001_Nights'>1001 Nights</a>,  <a href='http://en.wikipedia.org/wiki/Black_Death'>Black Plague</a>, <a href='http://en.wikipedia.org/wiki/Islamic_Golden_Age'>Islamic Golden Age</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">08:50 – Beware the religion bomb. See <a href='http://tritacsystems.podbean.com/?s=religion'>Episode 7</a> for more info.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">10:31 – Battles and Wars</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ottoman_empire'>Ottoman Empire</a>, <a href='http://en.wikipedia.org/wiki/Baghdad'>Bagdad</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">11:15 – Mellors in ancient Persia</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">12:00 – The effect of the crusades.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Saladin'>Saladin</a>, <a href='http://en.wikipedia.org/wiki/Crusaders'>Crusaders</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">India</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">16:00 – Dynasties of ancient India.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/India'>India</a>, <a href='http://en.wikipedia.org/wiki/History_of_Hinduism'>Hinduism</a>, <a href='http://en.wikipedia.org/wiki/Buddhism_in_India'>Buddhism</a>, <a href='http://en.wikipedia.org/wiki/Islam_in_India'>Islam</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">17:45 – The role of the caste systems.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Caste_system_in_India'>Caste System</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">22:00 – Cultural influences on India.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Alexander_the_Great'>Alexander the Great</a>, <a href='http://en.wikipedia.org/wiki/Khyber_Pass'>Khyber Pass</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">24:00 – Caste conflicts within the party and “on-world”.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">27:20 – How are outsiders treated during this time?</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">29:45 – Adventure idea #1 - Plausible Deniability.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">31:30 – Adventure idea #2 – Temple of Doom.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Hashshashin'>Hashshashin</a>, <a href='http://en.wikipedia.org/wiki/Thuggees'>Thuggees</a>, <a href='http://www.imdb.com/title/tt0087469/'>Temple of Doom</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">32:15 – Crypto archeology in India.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Erich_von_D%C3%A4niken'>Erich von Däniken</a>, <a href='http://www.cryptoarchaeology.com/'>Crypto Archeology</a>, <a href='http://www.genesisveracity.com/Articles/Article10.htm'>Hinduism in the Ice Age</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">33:34 – Ancient Indian treasures.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">34:20 – Graphic novels featuring Indian mythology.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/India_Authentic_(comics)'>Deepak Chopra’s India Authentic</a>, <a href='http://en.wikipedia.org/wiki/Ramayan_3392_A.D.'>Ramayan 3392 A.D.</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">35:30 – Religious aspects of Hindu - Buddhism in game play.</p>

 

]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/na6wr/Episode_31_fw_podcast_persia_india.mp3" length="38163145" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We explore Persia and India from the 5th to the 11th century.  Hop a ride with sinbad and catch the belt of Vishnu.

This one is a little fact heavy but we have provided plenty of links to everything disscussed so you can listen without taking notes. You can look everything up from the notes page later on.


Persia
01:50 – Trade in Persia
Caliphate, Sunni, Shi'ah, Caliph
03:30 – Missions
04:20 – Historically accurate – the “real” ugly dirty past vs. “movie style” pristine romantic past.
Sinbad, Richard Burton, 1001 Nights,  Black Plague, Islamic Golden Age
08:50 – Beware the religion bomb. See Episode 7 for more info.
10:31 – Battles and Wars
Ottoman Empire, Bagdad
11:15 – Mellors in ancient Persia
12:00 – The effect of the crusades.
Saladin, Crusaders
 
India
16:00 – Dynasties of ancient India.
India, Hinduism, Buddhism, Islam
17:45 – The role of the caste systems.
Caste System
22:00 – Cultural influences on India.
Alexander the Great, Khyber Pass
24:00 – Caste conflicts within the party and “on-world”.
27:20 – How are outsiders treated during this time?
29:45 – Adventure idea #1 - Plausible Deniability.
31:30 – Adventure idea #2 – Temple of Doom.
Hashshashin, Thuggees, Temple of Doom
32:15 – Crypto archeology in India.
Erich von Däniken, Crypto Archeology, Hinduism in the Ice Age
33:34 – Ancient Indian treasures.
34:20 – Graphic novels featuring Indian mythology.
Deepak Chopra’s India Authentic, Ramayan 3392 A.D.
35:30 – Religious aspects of Hindu - Buddhism in game play.

 

]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2381</itunes:duration>
                                    </item>
    <item>
        <title>Episode 30.5 Plots that Worked Part 2</title>
        <itunes:title>Episode 30.5 Plots that Worked Part 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-305-plots-that-worked-part-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-305-plots-that-worked-part-2/#comments</comments>        <pubDate>Sun, 27 Jun 2010 23:56:21 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-305-plots-that-worked-part-2/</guid>
                                    <description><![CDATA[We continue our discussion of what adventure and play technique bring the awesome.  This week we concentrate on teams pooling their skills and backgrounds to provide better solutions than trying to create uber characters.
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:20 – The role of the essential skills. Giving free skills, allowing automatic successes, including NPCs. Ways to handle failed essential checks.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">09:25 – Playing more than one character at a time.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">10:30 – Skill checks. Puzzles, the GM’s bane.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">16:40 – Knowing your PC’s and players.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">18:20 – Letting each character shine.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">21:20 – Make characters a real person!</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">26:20 – The 3x3 method.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">If you are listening to this on iTunes please give us a review. It helps promote the show and only takes a minute of your time. Thank you!</p>
]]></description>
                                                            <content:encoded><![CDATA[We continue our discussion of what adventure and play technique bring the awesome.  This week we concentrate on teams pooling their skills and backgrounds to provide better solutions than trying to create uber characters.
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:20 – The role of the essential skills. Giving free skills, allowing automatic successes, including NPCs. Ways to handle failed essential checks.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">09:25 – Playing more than one character at a time.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">10:30 – Skill checks. Puzzles, the GM’s bane.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">16:40 – Knowing your PC’s and players.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">18:20 – Letting each character shine.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">21:20 – Make characters a real person!</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">26:20 – The 3x3 method.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">If you are listening to this on iTunes please give us a review. It helps promote the show and only takes a minute of your time. Thank you!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dzcj35/Episode_30_5_PW_Podcast_plots_that_worked_2.mp3" length="30529120" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our discussion of what adventure and play technique bring the awesome.  This week we concentrate on teams pooling their skills and backgrounds to provide better solutions than trying to create uber characters.
01:20 – The role of the essential skills. Giving free skills, allowing automatic successes, including NPCs. Ways to handle failed essential checks.
09:25 – Playing more than one character at a time.
10:30 – Skill checks. Puzzles, the GM’s bane.
16:40 – Knowing your PC’s and players.
18:20 – Letting each character shine.
21:20 – Make characters a real person!
26:20 – The 3x3 method.
 
If you are listening to this on iTunes please give us a review. It helps promote the show and only takes a minute of your time. Thank you!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1908</itunes:duration>
                                    </item>
    <item>
        <title>Episode 30: Plots that worked</title>
        <itunes:title>Episode 30: Plots that worked</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-30-plots-that-worked/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-30-plots-that-worked/#comments</comments>        <pubDate>Sun, 20 Jun 2010 23:55:34 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-30-plots-that-worked/</guid>
                                    <description><![CDATA[Part 1 of our discussion of adventure design and play techniques that either worked well or were really terrible ideas.  We discuss good methods to motivate characters and how to make the game more fun for new and experienced players.  Sometimes both.

Note: We now move to our summer format we announced 2 weeks ago.  Our episodes will only be 1/2 hour long instead of about an hour .  Episodes that are split will have the rest published the next week.  We will be returning to our normal format in the fall after Dragoncon.  Hope to see you there.


02:00	GM’s entertain your players – Combat! Putting in a teaser, setting the mood, flashback combat scene, medias res.

08:00	Don’t use capture or blackmail to make the player’s friends with an NPC.

11:30	Players, surrender is sometimes an option.

12:50	Give the characters more tasks than they can possibly complete.

14:15	GMs, use the player’s comments to influence the adventure.

16:10	Big story arcs along with short story arcs.

20:12	Being funny, it’s harder than you think. Let it happen naturally.
]]></description>
                                                            <content:encoded><![CDATA[Part 1 of our discussion of adventure design and play techniques that either worked well or were really terrible ideas.  We discuss good methods to motivate characters and how to make the game more fun for new and experienced players.  Sometimes both.

Note: We now move to our summer format we announced 2 weeks ago.  Our episodes will only be 1/2 hour long instead of about an hour .  Episodes that are split will have the rest published the next week.  We will be returning to our normal format in the fall after Dragoncon.  Hope to see you there.


02:00	GM’s entertain your players – Combat! Putting in a teaser, setting the mood, flashback combat scene, medias res.

08:00	Don’t use capture or blackmail to make the player’s friends with an NPC.

11:30	Players, surrender is sometimes an option.

12:50	Give the characters more tasks than they can possibly complete.

14:15	GMs, use the player’s comments to influence the adventure.

16:10	Big story arcs along with short story arcs.

20:12	Being funny, it’s harder than you think. Let it happen naturally.
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nkef/Episode_30_FW_podcast_plots_that_worked_pt1.mp3" length="25384043" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Part 1 of our discussion of adventure design and play techniques that either worked well or were really terrible ideas.  We discuss good methods to motivate characters and how to make the game more fun for new and experienced players.  Sometimes both.

Note: We now move to our summer format we announced 2 weeks ago.  Our episodes will only be 1/2 hour long instead of about an hour .  Episodes that are split will have the rest published the next week.  We will be returning to our normal format in the fall after Dragoncon.  Hope to see you there.


02:00	GM’s entertain your players – Combat! Putting in a teaser, setting the mood, flashback combat scene, medias res.

08:00	Don’t use capture or blackmail to make the player’s friends with an NPC.

11:30	Players, surrender is sometimes an option.

12:50	Give the characters more tasks than they can possibly complete.

14:15	GMs, use the player’s comments to influence the adventure.

16:10	Big story arcs along with short story arcs.

20:12	Being funny, it’s harder than you think. Let it happen naturally.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1586</itunes:duration>
                                    </item>
    <item>
        <title>Episode 29: Adventuring in the past: Africa</title>
        <itunes:title>Episode 29: Adventuring in the past: Africa</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-29-adventuring-in-the-past-africa/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-29-adventuring-in-the-past-africa/#comments</comments>        <pubDate>Mon, 14 Jun 2010 23:55:31 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-29-adventuring-in-the-past-africa/</guid>
                                    <description><![CDATA[<p class="MsoNormal" style="margin: 0in 0in 0pt;">We continue our adventuring in the past series with a set of podcasts on the 5th to 11th centuries.  We start off with Africa, ramrodded by our good friend Trav.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://www.emayzine.com/lectures/africa3a.html'>Essay on Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Iron_Metallurgy_in_Africa'>Metallurgy in Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://www.openafrica.org/route/route-of-lost-kingdoms'>Route of Lost Kingdoms</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Kingdoms_in_pre-colonial_Africa'>Kingdoms in Pre-Colonial Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ancient_African_kingdoms'>Ancient African Kingdoms</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Swahili_language'>Swahili Language</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Black_Like_Me'>Black Like Me</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Category:African_folklore'>African Folklore</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ark_of_the_covenant#Ethiopian_Orthodox_Church'>Ark of the Covenant - Ethiopia</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ark_of_the_covenant#Southern_Africa'>Ark of the Covenant - Southern Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Tarzan_and_the_Lost_Empire'>Tarzan and the Lost Empire</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/File:RomanEmpire_117.svg'>Roman Empire</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal" style="margin: 0in 0in 0pt;">We continue our adventuring in the past series with a set of podcasts on the 5th to 11th centuries.  We start off with Africa, ramrodded by our good friend Trav.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://www.emayzine.com/lectures/africa3a.html'>Essay on Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Iron_Metallurgy_in_Africa'>Metallurgy in Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://www.openafrica.org/route/route-of-lost-kingdoms'>Route of Lost Kingdoms</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Kingdoms_in_pre-colonial_Africa'>Kingdoms in Pre-Colonial Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ancient_African_kingdoms'>Ancient African Kingdoms</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Swahili_language'>Swahili Language</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Black_Like_Me'>Black Like Me</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Category:African_folklore'>African Folklore</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ark_of_the_covenant#Ethiopian_Orthodox_Church'>Ark of the Covenant - Ethiopia</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Ark_of_the_covenant#Southern_Africa'>Ark of the Covenant - Southern Africa</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Tarzan_and_the_Lost_Empire'>Tarzan and the Lost Empire</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/File:RomanEmpire_117.svg'>Roman Empire</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/smefrk/Episode_29_fw_podcast_adventuring_into_the_past_africa.mp3" length="50704846" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We continue our adventuring in the past series with a set of podcasts on the 5th to 11th centuries.  We start off with Africa, ramrodded by our good friend Trav.
 
Essay on Africa
Metallurgy in Africa
Route of Lost Kingdoms
Kingdoms in Pre-Colonial Africa
Ancient African Kingdoms
Swahili Language
Black Like Me
African Folklore
Ark of the Covenant - Ethiopia
Ark of the Covenant - Southern Africa
Tarzan and the Lost Empire
Roman Empire]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3169</itunes:duration>
                                    </item>
    <item>
        <title>Episode 28: Time Travel</title>
        <itunes:title>Episode 28: Time Travel</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-28-time-travel/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-28-time-travel/#comments</comments>        <pubDate>Tue, 08 Jun 2010 14:40:44 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-28-time-travel/</guid>
                                    <description><![CDATA[So you want to time travel and the time shifted worlds aren't enough.  Okay.  We tell you what works, what doesn't and how to not wreck your campaign and avoid screwing over your players with time travel.    Players take note:  This is the hardest kind of adventure to write and run so if the gm hands it to you, drink the Kool-aide.  It's yummy!]]></description>
                                                            <content:encoded><![CDATA[So you want to time travel and the time shifted worlds aren't enough.  Okay.  We tell you what works, what doesn't and how to not wreck your campaign and avoid screwing over your players with time travel.    Players take note:  This is the hardest kind of adventure to write and run so if the gm hands it to you, drink the Kool-aide.  It's yummy!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u3zeur/Episode_28_FW_podcast_time_travel.mp3" length="55577832" type="audio/mpeg"/>
        <itunes:summary><![CDATA[So you want to time travel and the time shifted worlds aren't enough.  Okay.  We tell you what works, what doesn't and how to not wreck your campaign and avoid screwing over your players with time travel.    Players take note:  This is the hardest kind of adventure to write and run so if the gm hands it to you, drink the Kool-aide.  It's yummy!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3460</itunes:duration>
                                    </item>
    <item>
        <title>What's News</title>
        <itunes:title>What's News</itunes:title>
        <link>https://tritacsystems.podbean.com/e/whats-news/</link>
                    <comments>https://tritacsystems.podbean.com/e/whats-news/#comments</comments>        <pubDate>Mon, 07 Jun 2010 00:21:04 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/whats-news/</guid>
                                    <description><![CDATA[Hey fringers,

We were are a little bit behind this week but we threw together a short segment about what's going on with Fringeworthy. John and Blix talk about Savage Worlds, convention appearances, and our summer schedule. Enjoy! 

We also threw in a promo at the end of the PodCast for the new Scott Sigler novel Ancestor. Let's help him reach number one this month by pre-ordering his book! Go to www.scottsigler.com/ancestor right now and get your copy today!]]></description>
                                                            <content:encoded><![CDATA[Hey fringers,

We were are a little bit behind this week but we threw together a short segment about what's going on with Fringeworthy. John and Blix talk about Savage Worlds, convention appearances, and our summer schedule. Enjoy! 

We also threw in a promo at the end of the PodCast for the new Scott Sigler novel Ancestor. Let's help him reach number one this month by pre-ordering his book! Go to www.scottsigler.com/ancestor right now and get your copy today!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i8dzdg/Update.mp3" length="18727080" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hey fringers,

We were are a little bit behind this week but we threw together a short segment about what's going on with Fringeworthy. John and Blix talk about Savage Worlds, convention appearances, and our summer schedule. Enjoy! 

We also threw in a promo at the end of the PodCast for the new Scott Sigler novel Ancestor. Let's help him reach number one this month by pre-ordering his book! Go to www.scottsigler.com/ancestor right now and get your copy today!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1170</itunes:duration>
                                    </item>
    <item>
        <title>Episode 27: Failure</title>
        <itunes:title>Episode 27: Failure</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-27-failure/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-27-failure/#comments</comments>        <pubDate>Sun, 30 May 2010 23:55:34 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-27-failure/</guid>
                                    <description><![CDATA[This week we discuss how to handle failure in a campaign.  This is a companion piece to the Jay Hailey interview.]]></description>
                                                            <content:encoded><![CDATA[This week we discuss how to handle failure in a campaign.  This is a companion piece to the Jay Hailey interview.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5kbgvj/Episode_27_FW_podcast_failure.mp3" length="64613274" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how to handle failure in a campaign.  This is a companion piece to the Jay Hailey interview.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4038</itunes:duration>
                                    </item>
    <item>
        <title>Episode 26: Sea Vessels</title>
        <itunes:title>Episode 26: Sea Vessels</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-26-sea-vessels/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-26-sea-vessels/#comments</comments>        <pubDate>Mon, 24 May 2010 20:08:23 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-26-sea-vessels/</guid>
                                    <description><![CDATA[This episode we talk about sea vessels and all of the adventure aspects of using them. This is part of our on-going series about vehicles on the Fringepath. Enjoy maties!

Show notes to follow soon with lots-o-links.]]></description>
                                                            <content:encoded><![CDATA[This episode we talk about sea vessels and all of the adventure aspects of using them. This is part of our on-going series about vehicles on the Fringepath. Enjoy maties!

Show notes to follow soon with lots-o-links.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xykdb9/Sea_Vessels.mp3" length="30451568" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This episode we talk about sea vessels and all of the adventure aspects of using them. This is part of our on-going series about vehicles on the Fringepath. Enjoy maties!

Show notes to follow soon with lots-o-links.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3800</itunes:duration>
                                    </item>
    <item>
        <title>Episode 25.5: The Middle Campaign</title>
        <itunes:title>Episode 25.5: The Middle Campaign</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-255-the-middle-campaign/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-255-the-middle-campaign/#comments</comments>        <pubDate>Sun, 16 May 2010 23:47:10 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-255-the-middle-campaign/</guid>
                                    <description><![CDATA[In this episode we talk to Bruce about his new group running in the middle campaign. we then go on to discuss the middle campaign in general. We wrap it up with a little discussion about the upcoming Fringeworthy Savage Worlds edition.

This was originally part of the water vehicles episode but this bit ran fairly long. Sooooo, I stripped it out into it's own short episode. Think of this past week as two mini-episodes rather than one long one. The water vehicle episode will be posted in the next day or two.

Enjoy!

Oh, and post some comments dagonit!]]></description>
                                                            <content:encoded><![CDATA[In this episode we talk to Bruce about his new group running in the middle campaign. we then go on to discuss the middle campaign in general. We wrap it up with a little discussion about the upcoming Fringeworthy Savage Worlds edition.

This was originally part of the water vehicles episode but this bit ran fairly long. Sooooo, I stripped it out into it's own short episode. Think of this past week as two mini-episodes rather than one long one. The water vehicle episode will be posted in the next day or two.

Enjoy!

Oh, and post some comments dagonit!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fn3w3i/MiddleCampaign.mp3" length="8649250" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this episode we talk to Bruce about his new group running in the middle campaign. we then go on to discuss the middle campaign in general. We wrap it up with a little discussion about the upcoming Fringeworthy Savage Worlds edition.

This was originally part of the water vehicles episode but this bit ran fairly long. Sooooo, I stripped it out into it's own short episode. Think of this past week as two mini-episodes rather than one long one. The water vehicle episode will be posted in the next day or two.

Enjoy!

Oh, and post some comments dagonit!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>865</itunes:duration>
                                    </item>
    <item>
        <title>Episode 25: New Tri Tac Products</title>
        <itunes:title>Episode 25: New Tri Tac Products</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-25-new-tri-tac-products/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-25-new-tri-tac-products/#comments</comments>        <pubDate>Wed, 12 May 2010 11:28:27 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-25-new-tri-tac-products/</guid>
                                    <description><![CDATA[Got behind in the next podcast so I'm editing a recent interview with Richard Tucholka and his crew in Tri Tac Central (Michigan).  He talks about his recent releases of WeirdZone and HardWired Hinterland and his game in development ElfWinds.  I'll have the audio file posted soon.  Please be patient.  And I'm trying to get back on schedule for next Sunday's release as well.

Well, it is pretty obvious I didn't get it posted soon.  So this one will replace the one normally published this coming Sunday.  That gives me a week to finish up on the next topic:  Failure.  Ironic yes?]]></description>
                                                            <content:encoded><![CDATA[Got behind in the next podcast so I'm editing a recent interview with Richard Tucholka and his crew in Tri Tac Central (Michigan).  He talks about his recent releases of WeirdZone and HardWired Hinterland and his game in development ElfWinds.  I'll have the audio file posted soon.  Please be patient.  And I'm trying to get back on schedule for next Sunday's release as well.

Well, it is pretty obvious I didn't get it posted soon.  So this one will replace the one normally published this coming Sunday.  That gives me a week to finish up on the next topic:  Failure.  Ironic yes?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g4p367/Episode_25_FW_podcast.mp3" length="12622495" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Got behind in the next podcast so I'm editing a recent interview with Richard Tucholka and his crew in Tri Tac Central (Michigan).  He talks about his recent releases of WeirdZone and HardWired Hinterland and his game in development ElfWinds.  I'll have the audio file posted soon.  Please be patient.  And I'm trying to get back on schedule for next Sunday's release as well.

Well, it is pretty obvious I didn't get it posted soon.  So this one will replace the one normally published this coming Sunday.  That gives me a week to finish up on the next topic:  Failure.  Ironic yes?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>788</itunes:duration>
                                    </item>
    <item>
        <title>Episode 24: Jay Hailey Interview</title>
        <itunes:title>Episode 24: Jay Hailey Interview</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-24-jay-hailey-interview/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-24-jay-hailey-interview/#comments</comments>        <pubDate>Mon, 03 May 2010 02:14:20 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-24-jay-hailey-interview/</guid>
                                    <description><![CDATA[We are joined by Trav of the Trav cast for an interview of Jay Hailey.  Jay recently chronicled his attempt at running a variant Fringeworthy campaign with just one player.  He shares his successes and failures.

There is some really good ideas about running what he calls a Meta Campaign.]]></description>
                                                            <content:encoded><![CDATA[We are joined by Trav of the Trav cast for an interview of Jay Hailey.  Jay recently chronicled his attempt at running a variant Fringeworthy campaign with just one player.  He shares his successes and failures.

There is some really good ideas about running what he calls a Meta Campaign.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cxknxs/Episode_24_FW_podcast.mp3" length="38878691" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We are joined by Trav of the Trav cast for an interview of Jay Hailey.  Jay recently chronicled his attempt at running a variant Fringeworthy campaign with just one player.  He shares his successes and failures.

There is some really good ideas about running what he calls a Meta Campaign.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2429</itunes:duration>
                                    </item>
    <item>
        <title>Episode 23:  Air vehicles</title>
        <itunes:title>Episode 23:  Air vehicles</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-23-air-vehicles/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-23-air-vehicles/#comments</comments>        <pubDate>Sun, 25 Apr 2010 00:55:40 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-23-air-vehicles/</guid>
                                    <description><![CDATA[<p class="MsoNormal" style="margin: 0in 0in 0pt;">This week we turn our eyes skyward as wondrous vehicles fill the heavens with explorers no doubt.  Join us as we discuss the best vehicles for exploration and travel.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">0:00 types of vehicles --exploration --long distance --bad land or water access</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">3:30 surveillance -- <a href='http://en.wikipedia.org/wiki/Unmanned_aerial_vehicle'>drones </a>-- <a href='http://en.wikipedia.org/wiki/Balloon_(aircraft)'>balloons </a>-- limits of drones and how to surmount them.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">10:30 <a href='http://en.wikipedia.org/wiki/Powered_paragliding'>Powered Parasails</a> and <a href='http://en.wikipedia.org/wiki/Powered_hang_glider'>Powered Hang gliders</a>.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">16:30 The <a href='http://en.wikipedia.org/wiki/Jet_pack#Yves_Rossy.27s_jet_wingpack'>personal Jet wing</a> - <a href='http://en.wikipedia.org/wiki/Yves_Rossy'>Yves Rossy</a>: <a href='http://www.youtube.com/watch?v=P-oQ--U-WaQ'>Rocket Man</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">17:15 <a href='http://en.wikipedia.org/wiki/Jet_pack#History'>Jet packs historically</a>, earlier FW editions, and <a href='http://en.wikipedia.org/wiki/Jet_pack#Current_technology'>possible workable jet packs</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">24:45 When things go wrong - <a href='http://en.wikipedia.org/wiki/Ballistic_parachute'>Ballistic Parachute</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">25:40 <a href='http://en.wikipedia.org/wiki/Wing_suit'>Wing Suits </a>mention - we discussed these extensively in the <a href='http://tritacsystems.podbean.com/2010/03/07/episode-17-fringe-enabled-vehicles/'>Fringe Vehicles </a>podcast</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">28:30 <a href='http://en.wikipedia.org/wiki/Fixed-wing_aircraft'>Aircraft - Fixed Wing</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">32:45 Lighter than air ships</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Blimp'>Non-rigid</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Goodyear_Blimp'>Goodyear Blimp</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Semi-rigid_airship'>Semi-rigid</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">The current feasible limit for air ship cargo is 450 tons.  However there are no existing airships that can carry this amount.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://www.aerospace-technology.com/projects/cargolifter/Rigid'>Rigid</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">39:15 Supertech Airship</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Vacuum_airship'>Vaccuum lift airship</a></p>

<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Tarzan_at_the_Earth%27s_Core'>Tarzan at the Earth's Core</a>
41:30 Hot lift Airship <a href='http://en.wikipedia.org/wiki/Aerogel'>Aerogel</a>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">43:15 Airship in action in FW adventure</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">46:15 Why long range vehicles have to be big</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">48:30 What kinds of airplanes have proven durability <a href='http://en.wikipedia.org/wiki/Douglas_DC-3'>Douglas DC-3</a> <a href='http://en.wikipedia.org/wiki/C-130_Hercules'>C-130 Hercules</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">50:45 How to maintain aircraft - does it take a village? -- roll out airstrip</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">55:00 Some worlds just love airplanes --Thunderbirds --Crimson Skies -- Tale Spin --Bushwacking --Northern Exposure</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">59:15 <a href='http://en.wikipedia.org/wiki/Helicopter'>Helicopters</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:03:00 Blue Sky vehicles</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">--Mecha --Dragons --Dinotopia --Gor --Wind Whales of Ishmael --Banshees of Avatar --Brooms --Flying Carpets --Celestial Matters --Integral Trees --human powered flight</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal" style="margin: 0in 0in 0pt;">This week we turn our eyes skyward as wondrous vehicles fill the heavens with explorers no doubt.  Join us as we discuss the best vehicles for exploration and travel.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"> </p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">0:00 types of vehicles --exploration --long distance --bad land or water access</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">3:30 surveillance -- <a href='http://en.wikipedia.org/wiki/Unmanned_aerial_vehicle'>drones </a>-- <a href='http://en.wikipedia.org/wiki/Balloon_(aircraft)'>balloons </a>-- limits of drones and how to surmount them.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">10:30 <a href='http://en.wikipedia.org/wiki/Powered_paragliding'>Powered Parasails</a> and <a href='http://en.wikipedia.org/wiki/Powered_hang_glider'>Powered Hang gliders</a>.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">16:30 The <a href='http://en.wikipedia.org/wiki/Jet_pack#Yves_Rossy.27s_jet_wingpack'>personal Jet wing</a> - <a href='http://en.wikipedia.org/wiki/Yves_Rossy'>Yves Rossy</a>: <a href='http://www.youtube.com/watch?v=P-oQ--U-WaQ'>Rocket Man</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">17:15 <a href='http://en.wikipedia.org/wiki/Jet_pack#History'>Jet packs historically</a>, earlier FW editions, and <a href='http://en.wikipedia.org/wiki/Jet_pack#Current_technology'>possible workable jet packs</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">24:45 When things go wrong - <a href='http://en.wikipedia.org/wiki/Ballistic_parachute'>Ballistic Parachute</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">25:40 <a href='http://en.wikipedia.org/wiki/Wing_suit'>Wing Suits </a>mention - we discussed these extensively in the <a href='http://tritacsystems.podbean.com/2010/03/07/episode-17-fringe-enabled-vehicles/'>Fringe Vehicles </a>podcast</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">28:30 <a href='http://en.wikipedia.org/wiki/Fixed-wing_aircraft'>Aircraft - Fixed Wing</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">32:45 Lighter than air ships</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Blimp'>Non-rigid</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Goodyear_Blimp'>Goodyear Blimp</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Semi-rigid_airship'>Semi-rigid</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">The current feasible limit for air ship cargo is 450 tons.  However there are no existing airships that can carry this amount.</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://www.aerospace-technology.com/projects/cargolifter/Rigid'>Rigid</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">39:15 Supertech Airship</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Vacuum_airship'>Vaccuum lift airship</a></p>

<p class="MsoNormal" style="margin: 0in 0in 0pt;"><a href='http://en.wikipedia.org/wiki/Tarzan_at_the_Earth%27s_Core'>Tarzan at the Earth's Core</a>
41:30 Hot lift Airship <a href='http://en.wikipedia.org/wiki/Aerogel'>Aerogel</a>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">43:15 Airship in action in FW adventure</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">46:15 Why long range vehicles have to be big</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">48:30 What kinds of airplanes have proven durability <a href='http://en.wikipedia.org/wiki/Douglas_DC-3'>Douglas DC-3</a> <a href='http://en.wikipedia.org/wiki/C-130_Hercules'>C-130 Hercules</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">50:45 How to maintain aircraft - does it take a village? -- roll out airstrip</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">55:00 Some worlds just love airplanes --Thunderbirds --Crimson Skies -- Tale Spin --Bushwacking --Northern Exposure</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">59:15 <a href='http://en.wikipedia.org/wiki/Helicopter'>Helicopters</a></p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">01:03:00 Blue Sky vehicles</p>
<p class="MsoNormal" style="margin: 0in 0in 0pt;">--Mecha --Dragons --Dinotopia --Gor --Wind Whales of Ishmael --Banshees of Avatar --Brooms --Flying Carpets --Celestial Matters --Integral Trees --human powered flight</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bycsf4/Episode_23_FW_podcast.mp3" length="73176839" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we turn our eyes skyward as wondrous vehicles fill the heavens with explorers no doubt.  Join us as we discuss the best vehicles for exploration and travel.
 
0:00 types of vehicles --exploration --long distance --bad land or water access
3:30 surveillance -- drones -- balloons -- limits of drones and how to surmount them.
10:30 Powered Parasails and Powered Hang gliders.
16:30 The personal Jet wing - Yves Rossy: Rocket Man
17:15 Jet packs historically, earlier FW editions, and possible workable jet packs
24:45 When things go wrong - Ballistic Parachute
25:40 Wing Suits mention - we discussed these extensively in the Fringe Vehicles podcast
28:30 Aircraft - Fixed Wing
32:45 Lighter than air ships
Non-rigid
Goodyear Blimp
Semi-rigid
The current feasible limit for air ship cargo is 450 tons.  However there are no existing airships that can carry this amount.
Rigid
39:15 Supertech Airship
Vaccuum lift airship

Tarzan at the Earth's Core
41:30 Hot lift Airship Aerogel
43:15 Airship in action in FW adventure
46:15 Why long range vehicles have to be big
48:30 What kinds of airplanes have proven durability Douglas DC-3 C-130 Hercules
50:45 How to maintain aircraft - does it take a village? -- roll out airstrip
55:00 Some worlds just love airplanes --Thunderbirds --Crimson Skies -- Tale Spin --Bushwacking --Northern Exposure
59:15 Helicopters
01:03:00 Blue Sky vehicles
--Mecha --Dragons --Dinotopia --Gor --Wind Whales of Ishmael --Banshees of Avatar --Brooms --Flying Carpets --Celestial Matters --Integral Trees --human powered flight]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4574</itunes:duration>
                                    </item>
    <item>
        <title>HardWired Hinterland Promo</title>
        <itunes:title>HardWired Hinterland Promo</itunes:title>
        <link>https://tritacsystems.podbean.com/e/hardwired-hinterland-promo/</link>
                    <comments>https://tritacsystems.podbean.com/e/hardwired-hinterland-promo/#comments</comments>        <pubDate>Sun, 18 Apr 2010 23:56:58 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/hardwired-hinterland-promo/</guid>
                                    <description><![CDATA[here is a promo for Tri Tac Games latest RPG - Hard Wired Hinterland.  A wonderful place for pulpish action and high flying fun.]]></description>
                                                            <content:encoded><![CDATA[here is a promo for Tri Tac Games latest RPG - Hard Wired Hinterland.  A wonderful place for pulpish action and high flying fun.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9p9chh/hard_wired_hinterland_promo.mp3" length="633754" type="audio/mpeg"/>
        <itunes:summary><![CDATA[here is a promo for Tri Tac Games latest RPG - Hard Wired Hinterland.  A wonderful place for pulpish action and high flying fun.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>39</itunes:duration>
                                    </item>
    <item>
        <title>Fringeworthy Everywhere</title>
        <itunes:title>Fringeworthy Everywhere</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-everywhere/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-everywhere/#comments</comments>        <pubDate>Sun, 18 Apr 2010 23:55:29 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-everywhere/</guid>
                                    <description><![CDATA[In this short broadcast we discuss putting

01:15  <a href='http://www.facebook.com/group.php?gid=172378466582&ref=ts'>Fringeworthy Facebook Page</a>

02:11  Fringeworthy can be in any game or adventure you play

03:45  Fringeworthy tools in <a href='http://tritacgames.com/ModRes.htm'>Rogue 417</a>

06:00 Calling all listeners for podcast topics you want to hear

06:25 We need someone to post a review of Fringeworthy on the various rpg discussion sites.
<ul>
	<li><a href='http://www.rpg.net/'>RPGNet</a></li>
	<li><a href='http://www.indie-rpgs.com/'>The Forge</a></li>
</ul>
07:30 We will provide convention support for anyone who wants to demo any Tri Tac game, especially Fringeworthy.

15:45 Here is the list of tools we use to produce these podcasts.  Anyone who wants to produce their own Fringeworthy podcast or lend us a hand is welcome.
<ul>
	<li><a href='http://www.skype.com/'>Skype</a></li>
	<li><a href='http://www.ifree-recorder.com/'>iFree Skype Recorder</a></li>
	<li><a href='http://www.apple.com/ilife/garageband/'>Garage Band</a></li>
	<li><a href='http://audacity.sourceforge.net/'>Audacity</a></li>
</ul>
]]></description>
                                                            <content:encoded><![CDATA[In this short broadcast we discuss putting

01:15  <a href='http://www.facebook.com/group.php?gid=172378466582&ref=ts'>Fringeworthy Facebook Page</a>

02:11  Fringeworthy can be in any game or adventure you play

03:45  Fringeworthy tools in <a href='http://tritacgames.com/ModRes.htm'>Rogue 417</a>

06:00 Calling all listeners for podcast topics you want to hear

06:25 We need someone to post a review of Fringeworthy on the various rpg discussion sites.
<ul>
	<li><a href='http://www.rpg.net/'>RPGNet</a></li>
	<li><a href='http://www.indie-rpgs.com/'>The Forge</a></li>
</ul>
07:30 We will provide convention support for anyone who wants to demo any Tri Tac game, especially Fringeworthy.

15:45 Here is the list of tools we use to produce these podcasts.  Anyone who wants to produce their own Fringeworthy podcast or lend us a hand is welcome.
<ul>
	<li><a href='http://www.skype.com/'>Skype</a></li>
	<li><a href='http://www.ifree-recorder.com/'>iFree Skype Recorder</a></li>
	<li><a href='http://www.apple.com/ilife/garageband/'>Garage Band</a></li>
	<li><a href='http://audacity.sourceforge.net/'>Audacity</a></li>
</ul>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gtaki9/Fringeworthy_everywhere.mp3" length="18035484" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this short broadcast we discuss putting

01:15  Fringeworthy Facebook Page

02:11  Fringeworthy can be in any game or adventure you play

03:45  Fringeworthy tools in Rogue 417

06:00 Calling all listeners for podcast topics you want to hear

06:25 We need someone to post a review of Fringeworthy on the various rpg discussion sites.

	RPGNet
	The Forge

07:30 We will provide convention support for anyone who wants to demo any Tri Tac game, especially Fringeworthy.

15:45 Here is the list of tools we use to produce these podcasts.  Anyone who wants to produce their own Fringeworthy podcast or lend us a hand is welcome.

	Skype
	iFree Skype Recorder
	Garage Band
	Audacity
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1126</itunes:duration>
                                    </item>
    <item>
        <title>Episode 22 Compensation</title>
        <itunes:title>Episode 22 Compensation</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-22-compensation/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-22-compensation/#comments</comments>        <pubDate>Sun, 11 Apr 2010 23:55:23 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-22-compensation/</guid>
                                    <description><![CDATA[Being a fringeworthy explorer is a great honor but it gets old after the mellor are chewing at your boot.  We discuss monetary and intangible rewards that can be given to the characters to keep them and their players interested in the campaign.  Also we discuss how a detailed backstory or player created character motivations helps the gm and the other players to trigger events that interest the characters.

02:00 – Characters that are Fringeworthy but don’t travel the pathways.

03:15 – The early adventurers will be “drafted”.

04:50 – Money as a reward. The first to offer and the first to go.

09:30 – Fame as a reward. Invites, book deals, and super models!

11:30 – Endorsements. Pepsi and pizza logos on your IDET uniform.

16:00 – Spending money on charities and such to increase your fame.

17:40 – Altruism as its own reward.

19:00 – Land grants on other worlds.

21:45 – Connections as a reward.

25:30 – The player’s contribution to the game. These are things that help the GM reward the player.

29:40 – Character backgrounds as they contribute to the game.

34:30 – Knowledge & discovery as a reward.

36:45 – The power of the 3x3.

38:20 – Central Casting!

39:20 – Share character knowledge during character generation.

43:15 – Vacation.

48:10 – I do it for the chicks man!

NOTE: Going to a Con? Take us with you! If you contact us, we'll send you a bunch of special promotion CD for the podcast. Please give us at least 4 weeks of advanced notice so that we have time to get these put together and to get them out to you.]]></description>
                                                            <content:encoded><![CDATA[Being a fringeworthy explorer is a great honor but it gets old after the mellor are chewing at your boot.  We discuss monetary and intangible rewards that can be given to the characters to keep them and their players interested in the campaign.  Also we discuss how a detailed backstory or player created character motivations helps the gm and the other players to trigger events that interest the characters.

02:00 – Characters that are Fringeworthy but don’t travel the pathways.

03:15 – The early adventurers will be “drafted”.

04:50 – Money as a reward. The first to offer and the first to go.

09:30 – Fame as a reward. Invites, book deals, and super models!

11:30 – Endorsements. Pepsi and pizza logos on your IDET uniform.

16:00 – Spending money on charities and such to increase your fame.

17:40 – Altruism as its own reward.

19:00 – Land grants on other worlds.

21:45 – Connections as a reward.

25:30 – The player’s contribution to the game. These are things that help the GM reward the player.

29:40 – Character backgrounds as they contribute to the game.

34:30 – Knowledge & discovery as a reward.

36:45 – The power of the 3x3.

38:20 – Central Casting!

39:20 – Share character knowledge during character generation.

43:15 – Vacation.

48:10 – I do it for the chicks man!

NOTE: Going to a Con? Take us with you! If you contact us, we'll send you a bunch of special promotion CD for the podcast. Please give us at least 4 weeks of advanced notice so that we have time to get these put together and to get them out to you.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/76dy4v/Episode_22_FW_podcast.mp3" length="50676007" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Being a fringeworthy explorer is a great honor but it gets old after the mellor are chewing at your boot.  We discuss monetary and intangible rewards that can be given to the characters to keep them and their players interested in the campaign.  Also we discuss how a detailed backstory or player created character motivations helps the gm and the other players to trigger events that interest the characters.

02:00 – Characters that are Fringeworthy but don’t travel the pathways.

03:15 – The early adventurers will be “drafted”.

04:50 – Money as a reward. The first to offer and the first to go.

09:30 – Fame as a reward. Invites, book deals, and super models!

11:30 – Endorsements. Pepsi and pizza logos on your IDET uniform.

16:00 – Spending money on charities and such to increase your fame.

17:40 – Altruism as its own reward.

19:00 – Land grants on other worlds.

21:45 – Connections as a reward.

25:30 – The player’s contribution to the game. These are things that help the GM reward the player.

29:40 – Character backgrounds as they contribute to the game.

34:30 – Knowledge & discovery as a reward.

36:45 – The power of the 3x3.

38:20 – Central Casting!

39:20 – Share character knowledge during character generation.

43:15 – Vacation.

48:10 – I do it for the chicks man!

NOTE: Going to a Con? Take us with you! If you contact us, we'll send you a bunch of special promotion CD for the podcast. Please give us at least 4 weeks of advanced notice so that we have time to get these put together and to get them out to you.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3163</itunes:duration>
                                    </item>
    <item>
        <title>Episode 21 Land Vehicles</title>
        <itunes:title>Episode 21 Land Vehicles</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-21-land-vehicles/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-21-land-vehicles/#comments</comments>        <pubDate>Sun, 04 Apr 2010 23:55:14 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-21-land-vehicles/</guid>
                                    <description><![CDATA[This week we talk about all the different kinds of vehicles you can use for your land explorations from trucks to assault vehicles and more.

02:00 vehicles have to match the look of vehicles on the world or it will raise notice.

03:00 first recon use dirt bike

05:00 keeping motorcycles quiet (mufflers or electric engine)  Issues with air powered bikes?

<a href='http://www.engadget.com/2007/08/03/zero-motorcycles-cranks-out-whisper-quiet-electric-bike/'>http://www.engadget.com/2007/08/03/zero-motorcycles-cranks-out-whisper-quiet-electric-bike/</a>

<a href='http://www.youtube.com/watch?v=mIJ1MrYjB5c'>http://www.youtube.com/watch?v=mIJ1MrYjB5c</a>

<a href='http://www.youtube.com/watch#!v=FgQNRuAaRDk&feature=channel'>http://www.youtube.com/watch#!v=FgQNRuAaRDk&feature=channel</a>

<a href='http://www.youtube.com/watch#!v=gcZKL_vrw3g&feature=watch_response'>http://www.youtube.com/watch#!v=gcZKL_vrw3g&feature=watch_response</a>

<a href='http://www.youtube.com/watch?v=u8WkBaiEHc4'>http://www.youtube.com/watch?v=u8WkBaiEHc4</a>

07:50 electrifying your electric bike or securing your bike

08:46 Segway across the prairies?

<a href='http://www.segway.com/individual/models/x2.php'>http://www.segway.com/individual/models/x2.php</a>

<a href='http://www.youtube.com/watch?v=edmeLXXwTwU'>http://www.youtube.com/watch?v=edmeLXXwTwU</a>

 

09:31 Don't forget mountain bikes

<a href='http://mountainbike.about.com/od/buyersguideandreviews/f/suspension_size.htm'>http://mountainbike.about.com/od/buyersguideandreviews/f/suspension_size.htm</a>

10:30 Emergency boost from electric motor on standard mountain bike

<a href='http://www.youtube.com/watch?v=ka6-8Gdcg1g&NR=1'>http://www.youtube.com/watch?v=ka6-8Gdcg1g&NR=1</a>

12:00 ATV

12:20 6 wheeled bug <a href='http://www.youtube.com/watch?v=T0wOyY4pEnQ'>http://www.youtube.com/watch?v=T0wOyY4pEnQ</a>

15:00 using bugs as crawlers

18:50 Larger vehicles (2 wheels means double axle) (for transport, recon, mobile home base)

21:30 armor on vehicles

<a href='http://www.armorworks.com/'>http://www.armorworks.com/</a>

22:00 The one and only Landmaster

<a href='http://www.amphibiousvehicle.net/amphi/L/landmasterspecial/landmaster.html'>http://www.amphibiousvehicle.net/amphi/L/landmasterspecial/landmaster.html</a>

26:30 Exploration vehicles don't have to be commercially feasible so cost isn't a factor.

29:00 Tehrmelern vehicles

<a href='http://fx.worth1000.com/contests/24970/steampunk'>http://fx.worth1000.com/contests/24970/steampunk</a>

30:00 Attack or rescue vehicles

bradley troop carrier

<a href='http://science.howstuffworks.com/bradley.htm'>http://science.howstuffworks.com/bradley.htm</a>

moskovi

ATV

Desert Fast Attack Vehicles?

<a href='http://en.wikipedia.org/wiki/Desert_Patrol_Vehicle'>http://en.wikipedia.org/wiki/Desert_Patrol_Vehicle</a>

tumbler

<a href='http://en.wikipedia.org/wiki/Batman_Begins'>http://en.wikipedia.org/wiki/Batman_Begins</a>

hummer

<a href='http://www.youtube.com/watch#!v=skbgWRu96Qs&feature=related'>http://www.youtube.com/watch#!v=skbgWRu96Qs&feature=related</a>

combat tactical vehicle

<a href='http://en.wikipedia.org/wiki/Joint_Light_Tactical_Vehicle'>http://en.wikipedia.org/wiki/Joint_Light_Tactical_Vehicle</a>

<a href='http://www.youtube.com/watch?v=FTIfeWv-mQM'>http://www.youtube.com/watch?v=FTIfeWv-mQM</a>

Bullet point article on Wizard site for creating stats for vehicles.

<a href='http://www.wizards.com/default.asp?x=d20modern/fb/20040323a'>http://www.wizards.com/default.asp?x=d20modern/fb/20040323a</a>

39:00 specialty vehicles

bridge building vehicle

road laying vehicle

road train

DUKR (duck)

fire truck

water reclamation vehicle

43:45 antique vehicles can be found on time shifted alternates as new.

47:50 animal mounts still valid on worlds (not on fringe)

55:00 fuel substitutes for diesel engines.]]></description>
                                                            <content:encoded><![CDATA[This week we talk about all the different kinds of vehicles you can use for your land explorations from trucks to assault vehicles and more.

02:00 vehicles have to match the look of vehicles on the world or it will raise notice.

03:00 first recon use dirt bike

05:00 keeping motorcycles quiet (mufflers or electric engine)  Issues with air powered bikes?

<a href='http://www.engadget.com/2007/08/03/zero-motorcycles-cranks-out-whisper-quiet-electric-bike/'>http://www.engadget.com/2007/08/03/zero-motorcycles-cranks-out-whisper-quiet-electric-bike/</a>

<a href='http://www.youtube.com/watch?v=mIJ1MrYjB5c'>http://www.youtube.com/watch?v=mIJ1MrYjB5c</a>

<a href='http://www.youtube.com/watch#!v=FgQNRuAaRDk&feature=channel'>http://www.youtube.com/watch#!v=FgQNRuAaRDk&feature=channel</a>

<a href='http://www.youtube.com/watch#!v=gcZKL_vrw3g&feature=watch_response'>http://www.youtube.com/watch#!v=gcZKL_vrw3g&feature=watch_response</a>

<a href='http://www.youtube.com/watch?v=u8WkBaiEHc4'>http://www.youtube.com/watch?v=u8WkBaiEHc4</a>

07:50 electrifying your electric bike or securing your bike

08:46 Segway across the prairies?

<a href='http://www.segway.com/individual/models/x2.php'>http://www.segway.com/individual/models/x2.php</a>

<a href='http://www.youtube.com/watch?v=edmeLXXwTwU'>http://www.youtube.com/watch?v=edmeLXXwTwU</a>

 

09:31 Don't forget mountain bikes

<a href='http://mountainbike.about.com/od/buyersguideandreviews/f/suspension_size.htm'>http://mountainbike.about.com/od/buyersguideandreviews/f/suspension_size.htm</a>

10:30 Emergency boost from electric motor on standard mountain bike

<a href='http://www.youtube.com/watch?v=ka6-8Gdcg1g&NR=1'>http://www.youtube.com/watch?v=ka6-8Gdcg1g&NR=1</a>

12:00 ATV

12:20 6 wheeled bug <a href='http://www.youtube.com/watch?v=T0wOyY4pEnQ'>http://www.youtube.com/watch?v=T0wOyY4pEnQ</a>

15:00 using bugs as crawlers

18:50 Larger vehicles (2 wheels means double axle) (for transport, recon, mobile home base)

21:30 armor on vehicles

<a href='http://www.armorworks.com/'>http://www.armorworks.com/</a>

22:00 The one and only Landmaster

<a href='http://www.amphibiousvehicle.net/amphi/L/landmasterspecial/landmaster.html'>http://www.amphibiousvehicle.net/amphi/L/landmasterspecial/landmaster.html</a>

26:30 Exploration vehicles don't have to be commercially feasible so cost isn't a factor.

29:00 Tehrmelern vehicles

<a href='http://fx.worth1000.com/contests/24970/steampunk'>http://fx.worth1000.com/contests/24970/steampunk</a>

30:00 Attack or rescue vehicles

bradley troop carrier

<a href='http://science.howstuffworks.com/bradley.htm'>http://science.howstuffworks.com/bradley.htm</a>

moskovi

ATV

Desert Fast Attack Vehicles?

<a href='http://en.wikipedia.org/wiki/Desert_Patrol_Vehicle'>http://en.wikipedia.org/wiki/Desert_Patrol_Vehicle</a>

tumbler

<a href='http://en.wikipedia.org/wiki/Batman_Begins'>http://en.wikipedia.org/wiki/Batman_Begins</a>

hummer

<a href='http://www.youtube.com/watch#!v=skbgWRu96Qs&feature=related'>http://www.youtube.com/watch#!v=skbgWRu96Qs&feature=related</a>

combat tactical vehicle

<a href='http://en.wikipedia.org/wiki/Joint_Light_Tactical_Vehicle'>http://en.wikipedia.org/wiki/Joint_Light_Tactical_Vehicle</a>

<a href='http://www.youtube.com/watch?v=FTIfeWv-mQM'>http://www.youtube.com/watch?v=FTIfeWv-mQM</a>

Bullet point article on Wizard site for creating stats for vehicles.

<a href='http://www.wizards.com/default.asp?x=d20modern/fb/20040323a'>http://www.wizards.com/default.asp?x=d20modern/fb/20040323a</a>

39:00 specialty vehicles

bridge building vehicle

road laying vehicle

road train

DUKR (duck)

fire truck

water reclamation vehicle

43:45 antique vehicles can be found on time shifted alternates as new.

47:50 animal mounts still valid on worlds (not on fringe)

55:00 fuel substitutes for diesel engines.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jp2ksg/Episode_21_FW_podcast.mp3" length="60030769" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we talk about all the different kinds of vehicles you can use for your land explorations from trucks to assault vehicles and more.

02:00 vehicles have to match the look of vehicles on the world or it will raise notice.

03:00 first recon use dirt bike

05:00 keeping motorcycles quiet (mufflers or electric engine)  Issues with air powered bikes?

http://www.engadget.com/2007/08/03/zero-motorcycles-cranks-out-whisper-quiet-electric-bike/

http://www.youtube.com/watch?v=mIJ1MrYjB5c

http://www.youtube.com/watch#!v=FgQNRuAaRDk&feature=channel

http://www.youtube.com/watch#!v=gcZKL_vrw3g&feature=watch_response

http://www.youtube.com/watch?v=u8WkBaiEHc4

07:50 electrifying your electric bike or securing your bike

08:46 Segway across the prairies?

http://www.segway.com/individual/models/x2.php

http://www.youtube.com/watch?v=edmeLXXwTwU

 

09:31 Don't forget mountain bikes

http://mountainbike.about.com/od/buyersguideandreviews/f/suspension_size.htm

10:30 Emergency boost from electric motor on standard mountain bike

http://www.youtube.com/watch?v=ka6-8Gdcg1g&NR=1

12:00 ATV

12:20 6 wheeled bug http://www.youtube.com/watch?v=T0wOyY4pEnQ

15:00 using bugs as crawlers

18:50 Larger vehicles (2 wheels means double axle) (for transport, recon, mobile home base)

21:30 armor on vehicles

http://www.armorworks.com/

22:00 The one and only Landmaster

http://www.amphibiousvehicle.net/amphi/L/landmasterspecial/landmaster.html

26:30 Exploration vehicles don't have to be commercially feasible so cost isn't a factor.

29:00 Tehrmelern vehicles

http://fx.worth1000.com/contests/24970/steampunk

30:00 Attack or rescue vehicles

bradley troop carrier

http://science.howstuffworks.com/bradley.htm

moskovi

ATV

Desert Fast Attack Vehicles?

http://en.wikipedia.org/wiki/Desert_Patrol_Vehicle

tumbler

http://en.wikipedia.org/wiki/Batman_Begins

hummer

http://www.youtube.com/watch#!v=skbgWRu96Qs&feature=related

combat tactical vehicle

http://en.wikipedia.org/wiki/Joint_Light_Tactical_Vehicle

http://www.youtube.com/watch?v=FTIfeWv-mQM

Bullet point article on Wizard site for creating stats for vehicles.

http://www.wizards.com/default.asp?x=d20modern/fb/20040323a

39:00 specialty vehicles

bridge building vehicle

road laying vehicle

road train

DUKR (duck)

fire truck

water reclamation vehicle

43:45 antique vehicles can be found on time shifted alternates as new.

47:50 animal mounts still valid on worlds (not on fringe)

55:00 fuel substitutes for diesel engines.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3752</itunes:duration>
                                    </item>
    <item>
        <title>Episode 20: Fringe in Space</title>
        <itunes:title>Episode 20: Fringe in Space</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-20-fringe-in-space/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-20-fringe-in-space/#comments</comments>        <pubDate>Sun, 28 Mar 2010 08:00:38 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-20-fringe-in-space/</guid>
                                    <description><![CDATA[For this episode we talk about Fringe in Space! What takes to get into space, where you can go once you're there, and what sort of adventures you can have in space! Oh the places you can go to in space, and you can bike there with ease!

If you really want to get into the nitty gritty of space travel, we recommend the renown web site: <a href='http://www.projectrho.com/rocket/index.html'>The Atomic Rocket Page</a>! Put together by Winchell Chung, also renown as the man who first drew an <a href='http://www.projectrho.com/ogre.html'>Ogre Mk V</a> and the artist for that other Metagaming favorite, <a href='http://www.projectrho.com/warpwar.html'>Warpwar</a>.]]></description>
                                                            <content:encoded><![CDATA[For this episode we talk about Fringe in Space! What takes to get into space, where you can go once you're there, and what sort of adventures you can have in space! Oh the places you can go to in space, and you can bike there with ease!

If you really want to get into the nitty gritty of space travel, we recommend the renown web site: <a href='http://www.projectrho.com/rocket/index.html'>The Atomic Rocket Page</a>! Put together by Winchell Chung, also renown as the man who first drew an <a href='http://www.projectrho.com/ogre.html'>Ogre Mk V</a> and the artist for that other Metagaming favorite, <a href='http://www.projectrho.com/warpwar.html'>Warpwar</a>.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ppzk4v/FringeInSpace.mp3" length="59307073" type="audio/mpeg"/>
        <itunes:summary><![CDATA[For this episode we talk about Fringe in Space! What takes to get into space, where you can go once you're there, and what sort of adventures you can have in space! Oh the places you can go to in space, and you can bike there with ease!

If you really want to get into the nitty gritty of space travel, we recommend the renown web site: The Atomic Rocket Page! Put together by Winchell Chung, also renown as the man who first drew an Ogre Mk V and the artist for that other Metagaming favorite, Warpwar.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3706</itunes:duration>
                                    </item>
    <item>
        <title>Episode 19: Transhumanism</title>
        <itunes:title>Episode 19: Transhumanism</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-19-transhumanism/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-19-transhumanism/#comments</comments>        <pubDate>Sun, 21 Mar 2010 23:55:30 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-19-transhumanism/</guid>
                                    <description><![CDATA[Welcome to James P. Buchanan.  He is our guest this week, the best expert on transhumanism I know.

<a href='http://en.wikipedia.org/wiki/Transhumanism'>http://en.wikipedia.org/wiki/Transhumanism</a>]]></description>
                                                            <content:encoded><![CDATA[Welcome to James P. Buchanan.  He is our guest this week, the best expert on transhumanism I know.

<a href='http://en.wikipedia.org/wiki/Transhumanism'>http://en.wikipedia.org/wiki/Transhumanism</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/s5mh76/Episode_19_FW_podcast.mp3" length="47165568" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome to James P. Buchanan.  He is our guest this week, the best expert on transhumanism I know.

http://en.wikipedia.org/wiki/Transhumanism]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2947</itunes:duration>
                                    </item>
    <item>
        <title>Episode 18 Fringe Vehicles 2</title>
        <itunes:title>Episode 18 Fringe Vehicles 2</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-18-fringe-vehicles-2/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-18-fringe-vehicles-2/#comments</comments>        <pubDate>Sun, 14 Mar 2010 23:54:28 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-18-fringe-vehicles-2/</guid>
                                    <description><![CDATA[We showed you which vehicles could work with the standard technology of Earth Prime.  Now we go with the workhouse engine for most fringe exploration before we jump off to the really high tech with gravity powered vehicles, fringe trains, and the fringeworthy people mover.
<p class="MsoNormal">02:30 – Diesel Engines: The most common and useful type of fringe vehicle.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Diesel_engine'>http://en.wikipedia.org/wiki/Diesel_engine</a></p>
<p class="MsoNormal">12:50 – RV that can carry a car.</p>
<p class="MsoNormal"><a href='http://www.volkner-mobil.de/Home/english/home_en.html'>http://www.volkner-mobil.de/Home/english/home_en.html</a></p>
<p class="MsoNormal">13:10 – The diesel motorcycle.</p>
<p class="MsoNormal"><a href='http://www.dieselbike.net/'>http://www.dieselbike.net/</a></p>
<p class="MsoNormal">19:50 – Cable powered vehicles.</p>
<p class="MsoNormal">26:50 - Physics disclaimer.</p>
<p class="MsoNormal">27:50 – Gravity powered vehicle.</p>


<p class="MsoNormal"> 42:45 – Tehrmelern Fringe Trains. EXCLUSIVE SECRET REVEALED!!!!</p>
<p class="MsoNormal">As promised, to call a fringe train you need two different crystals.  Any two will do except you cannot use the black crystal which is only used for station to station travel on a prime.  However, as per the FW bible, calling the train is also a crystal use with a DL of 5.</p>
<p class="MsoNormal">55:30 – The Fringe Conveyer.</p>
<p class="MsoNormal">58:40 – Cat Bus</p>
<p class="MsoNormal"><a href='http://www.youtube.com/watch?v=Mc17T9XMoVk'>http://www.youtube.com/watch?v=Mc17T9XMoVk</a></p>
<p class="MsoNormal"></p>
<p class="MsoNormal">Challenge: Physics masters, what do you think of the gravity shear drive?</p>
]]></description>
                                                            <content:encoded><![CDATA[We showed you which vehicles could work with the standard technology of Earth Prime.  Now we go with the workhouse engine for most fringe exploration before we jump off to the really high tech with gravity powered vehicles, fringe trains, and the fringeworthy people mover.
<p class="MsoNormal">02:30 – Diesel Engines: The most common and useful type of fringe vehicle.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Diesel_engine'>http://en.wikipedia.org/wiki/Diesel_engine</a></p>
<p class="MsoNormal">12:50 – RV that can carry a car.</p>
<p class="MsoNormal"><a href='http://www.volkner-mobil.de/Home/english/home_en.html'>http://www.volkner-mobil.de/Home/english/home_en.html</a></p>
<p class="MsoNormal">13:10 – The diesel motorcycle.</p>
<p class="MsoNormal"><a href='http://www.dieselbike.net/'>http://www.dieselbike.net/</a></p>
<p class="MsoNormal">19:50 – Cable powered vehicles.</p>
<p class="MsoNormal">26:50 - Physics disclaimer.</p>
<p class="MsoNormal">27:50 – Gravity powered vehicle.</p>


<p class="MsoNormal"> 42:45 – Tehrmelern Fringe Trains. EXCLUSIVE SECRET REVEALED!!!!</p>
<p class="MsoNormal">As promised, to call a fringe train you need two different crystals.  Any two will do except you cannot use the black crystal which is only used for station to station travel on a prime.  However, as per the FW bible, calling the train is also a crystal use with a DL of 5.</p>
<p class="MsoNormal">55:30 – The Fringe Conveyer.</p>
<p class="MsoNormal">58:40 – Cat Bus</p>
<p class="MsoNormal"><a href='http://www.youtube.com/watch?v=Mc17T9XMoVk'>http://www.youtube.com/watch?v=Mc17T9XMoVk</a></p>
<p class="MsoNormal"></p>
<p class="MsoNormal">Challenge: Physics masters, what do you think of the gravity shear drive?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8feecj/FW_Podcast_episode_18_fring_vehicles_2.mp3" length="58654430" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We showed you which vehicles could work with the standard technology of Earth Prime.  Now we go with the workhouse engine for most fringe exploration before we jump off to the really high tech with gravity powered vehicles, fringe trains, and the fringeworthy people mover.
02:30 – Diesel Engines: The most common and useful type of fringe vehicle.
http://en.wikipedia.org/wiki/Diesel_engine
12:50 – RV that can carry a car.
http://www.volkner-mobil.de/Home/english/home_en.html
13:10 – The diesel motorcycle.
http://www.dieselbike.net/
19:50 – Cable powered vehicles.
26:50 - Physics disclaimer.
27:50 – Gravity powered vehicle.


 42:45 – Tehrmelern Fringe Trains. EXCLUSIVE SECRET REVEALED!!!!
As promised, to call a fringe train you need two different crystals.  Any two will do except you cannot use the black crystal which is only used for station to station travel on a prime.  However, as per the FW bible, calling the train is also a crystal use with a DL of 5.
55:30 – The Fringe Conveyer.
58:40 – Cat Bus
http://www.youtube.com/watch?v=Mc17T9XMoVk

Challenge: Physics masters, what do you think of the gravity shear drive?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3666</itunes:duration>
                                    </item>
    <item>
        <title>Episode 17: Fringe enabled vehicles</title>
        <itunes:title>Episode 17: Fringe enabled vehicles</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-17-fringe-enabled-vehicles/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-17-fringe-enabled-vehicles/#comments</comments>        <pubDate>Sun, 07 Mar 2010 22:55:33 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-17-fringe-enabled-vehicles/</guid>
                                    <description><![CDATA[This week we do part 1 of our study of what options for vehicles that actually can work on the Fringepaths. (Links will be added soon!)

1:09 Introduction: Fringe enabled vehicles. The problems and pitfalls.

2:09 In the beginning, we talk about the history of vehicles on the pathways.

2.31 Bicycles: Mountain, Touring bikes. Why bikes are easy to use on the pathways. You can carry much more and tow trailers. We mention Modular bikes and custom built bikes.

<a href='http://en.wikipedia.org/wiki/Touring_bicycle'>http://en.wikipedia.org/wiki/Touring_bicycle</a>

6:12 The Human Car.

<a href='http://www.humancar.com/'>http://www.humancar.com/</a>

8:00 Converting a railway car for the Fringe paths.

 

<a href='http://www.handcar.net/safety/'>http://www.handcar.net/safety/</a>

10:33 Walking, the ultimate travel method.

13:20 Flywheel storage vehicles. Traditional Flywheels. High Tech Flywheels. Gyrobuses, electric power.

<a href='http://www.accesstoenergy.com/view/atearchive/s76a3684.htm'>http://www.accesstoenergy.com/view/atearchive/s76a3684.htm</a>

19:03 Compressed Air vehicles. The Air Car. The City Car.

<a href='http://www.popularmechanics.com/automotive/new_cars/4217016.html'>http://www.popularmechanics.com/automotive/new_cars/4217016.html</a>

24:48 Wind Powered vehicle: The Wing Sail Car. Air Currents on the Fringe Path. Vento Mobile.

<a href='http://www.sciencedaily.com/releases/2008/08/080804123039.htm'>http://www.sciencedaily.com/releases/2008/08/080804123039.htm</a>

<a href='http://www.treehugger.com/files/2009/03/fastest-wind-powered-car-world-greenbird.php'>http://www.treehugger.com/files/2009/03/fastest-wind-powered-car-world-greenbird.php</a>

30:26 Time to travel doesn't matter, unless it does. Especially when you're being chased by Fringe Pirates.

33:36 Flying to the portal. Using a Sail Plane glider to travel. Or, get a flying squirrel suit and fly like Superman!

<a href='http://www.sciencebuzz.org/buzz_tags/human_gliding'>http://www.sciencebuzz.org/buzz_tags/human_gliding</a>

45:41 Steam Power! Victorians use steam power to travel the pathways. Steam buses, steam lorries. The Victorians use a custom built vehicles. You need to recycle the steam otherwise you run out of water. Steam car in a day. The Stanley Steamer.

<a href='http://www.the-nerds.org/Steam-Car-Day.html'>http://www.the-nerds.org/Steam-Car-Day.html</a>

54:24 Gas powered turbines. Limitations of using them on the pathways.

<a href='http://www.popsci.com/diy/article/2009-06/popsci%E2%80%99s-own-jet-powered-atv'>http://www.popsci.com/diy/article/2009-06/popsci%E2%80%99s-own-jet-powered-atv</a>]]></description>
                                                            <content:encoded><![CDATA[This week we do part 1 of our study of what options for vehicles that actually can work on the Fringepaths. (Links will be added soon!)

1:09 Introduction: Fringe enabled vehicles. The problems and pitfalls.

2:09 In the beginning, we talk about the history of vehicles on the pathways.

2.31 Bicycles: Mountain, Touring bikes. Why bikes are easy to use on the pathways. You can carry much more and tow trailers. We mention Modular bikes and custom built bikes.

<a href='http://en.wikipedia.org/wiki/Touring_bicycle'>http://en.wikipedia.org/wiki/Touring_bicycle</a>

6:12 The Human Car.

<a href='http://www.humancar.com/'>http://www.humancar.com/</a>

8:00 Converting a railway car for the Fringe paths.

 

<a href='http://www.handcar.net/safety/'>http://www.handcar.net/safety/</a>

10:33 Walking, the ultimate travel method.

13:20 Flywheel storage vehicles. Traditional Flywheels. High Tech Flywheels. Gyrobuses, electric power.

<a href='http://www.accesstoenergy.com/view/atearchive/s76a3684.htm'>http://www.accesstoenergy.com/view/atearchive/s76a3684.htm</a>

19:03 Compressed Air vehicles. The Air Car. The City Car.

<a href='http://www.popularmechanics.com/automotive/new_cars/4217016.html'>http://www.popularmechanics.com/automotive/new_cars/4217016.html</a>

24:48 Wind Powered vehicle: The Wing Sail Car. Air Currents on the Fringe Path. Vento Mobile.

<a href='http://www.sciencedaily.com/releases/2008/08/080804123039.htm'>http://www.sciencedaily.com/releases/2008/08/080804123039.htm</a>

<a href='http://www.treehugger.com/files/2009/03/fastest-wind-powered-car-world-greenbird.php'>http://www.treehugger.com/files/2009/03/fastest-wind-powered-car-world-greenbird.php</a>

30:26 Time to travel doesn't matter, unless it does. Especially when you're being chased by Fringe Pirates.

33:36 Flying to the portal. Using a Sail Plane glider to travel. Or, get a flying squirrel suit and fly like Superman!

<a href='http://www.sciencebuzz.org/buzz_tags/human_gliding'>http://www.sciencebuzz.org/buzz_tags/human_gliding</a>

45:41 Steam Power! Victorians use steam power to travel the pathways. Steam buses, steam lorries. The Victorians use a custom built vehicles. You need to recycle the steam otherwise you run out of water. Steam car in a day. The Stanley Steamer.

<a href='http://www.the-nerds.org/Steam-Car-Day.html'>http://www.the-nerds.org/Steam-Car-Day.html</a>

54:24 Gas powered turbines. Limitations of using them on the pathways.

<a href='http://www.popsci.com/diy/article/2009-06/popsci%E2%80%99s-own-jet-powered-atv'>http://www.popsci.com/diy/article/2009-06/popsci%E2%80%99s-own-jet-powered-atv</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tbb3m/Episode_17_FW_podcast_fringe_vehicles1.mp3" length="58012026" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we do part 1 of our study of what options for vehicles that actually can work on the Fringepaths. (Links will be added soon!)

1:09 Introduction: Fringe enabled vehicles. The problems and pitfalls.

2:09 In the beginning, we talk about the history of vehicles on the pathways.

2.31 Bicycles: Mountain, Touring bikes. Why bikes are easy to use on the pathways. You can carry much more and tow trailers. We mention Modular bikes and custom built bikes.

http://en.wikipedia.org/wiki/Touring_bicycle

6:12 The Human Car.

http://www.humancar.com/

8:00 Converting a railway car for the Fringe paths.

 

http://www.handcar.net/safety/

10:33 Walking, the ultimate travel method.

13:20 Flywheel storage vehicles. Traditional Flywheels. High Tech Flywheels. Gyrobuses, electric power.

http://www.accesstoenergy.com/view/atearchive/s76a3684.htm

19:03 Compressed Air vehicles. The Air Car. The City Car.

http://www.popularmechanics.com/automotive/new_cars/4217016.html

24:48 Wind Powered vehicle: The Wing Sail Car. Air Currents on the Fringe Path. Vento Mobile.

http://www.sciencedaily.com/releases/2008/08/080804123039.htm

http://www.treehugger.com/files/2009/03/fastest-wind-powered-car-world-greenbird.php

30:26 Time to travel doesn't matter, unless it does. Especially when you're being chased by Fringe Pirates.

33:36 Flying to the portal. Using a Sail Plane glider to travel. Or, get a flying squirrel suit and fly like Superman!

http://www.sciencebuzz.org/buzz_tags/human_gliding

45:41 Steam Power! Victorians use steam power to travel the pathways. Steam buses, steam lorries. The Victorians use a custom built vehicles. You need to recycle the steam otherwise you run out of water. Steam car in a day. The Stanley Steamer.

http://www.the-nerds.org/Steam-Car-Day.html

54:24 Gas powered turbines. Limitations of using them on the pathways.

http://www.popsci.com/diy/article/2009-06/popsci%E2%80%99s-own-jet-powered-atv]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3625</itunes:duration>
                                    </item>
    <item>
        <title>Episode 16: Mix Mash</title>
        <itunes:title>Episode 16: Mix Mash</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-16-mix-mash/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-16-mix-mash/#comments</comments>        <pubDate>Mon, 01 Mar 2010 00:19:27 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-16-mix-mash/</guid>
                                    <description><![CDATA[This week we mix it up. We had three segments that came up on three different shows. None of these segments were relative to the topic of the show and none of them were long enough to run as their own show.

Sooooo.... we decided to put them together into one "mix mash" show.

01:02 Topic 1: Listener Mail

Billion6 asks "Does IDET hire alien fringewalkers?"

12:00 Topic 2: Fringeworthy Bible

We talk about the little know Fringeworthy Bible. This is the ruleset that the designers have agreed to work under in order to keep the universe consistent.

15:45 Topic 3: Get Involved!

We talk about ways to get involved in the promotion of Fringeworthy and how we can help you with that.

That's it. We hope you like it. Tune in next week for another episode in our regular format.]]></description>
                                                            <content:encoded><![CDATA[This week we mix it up. We had three segments that came up on three different shows. None of these segments were relative to the topic of the show and none of them were long enough to run as their own show.

Sooooo.... we decided to put them together into one "mix mash" show.

01:02 Topic 1: Listener Mail

Billion6 asks "Does IDET hire alien fringewalkers?"

12:00 Topic 2: Fringeworthy Bible

We talk about the little know Fringeworthy Bible. This is the ruleset that the designers have agreed to work under in order to keep the universe consistent.

15:45 Topic 3: Get Involved!

We talk about ways to get involved in the promotion of Fringeworthy and how we can help you with that.

That's it. We hope you like it. Tune in next week for another episode in our regular format.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yz7yx/Episode16.mp3" length="22470899" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we mix it up. We had three segments that came up on three different shows. None of these segments were relative to the topic of the show and none of them were long enough to run as their own show.

Sooooo.... we decided to put them together into one "mix mash" show.

01:02 Topic 1: Listener Mail

Billion6 asks "Does IDET hire alien fringewalkers?"

12:00 Topic 2: Fringeworthy Bible

We talk about the little know Fringeworthy Bible. This is the ruleset that the designers have agreed to work under in order to keep the universe consistent.

15:45 Topic 3: Get Involved!

We talk about ways to get involved in the promotion of Fringeworthy and how we can help you with that.

That's it. We hope you like it. Tune in next week for another episode in our regular format.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2246</itunes:duration>
                                    </item>
    <item>
        <title>Episode 15: Protection - Packing for Success</title>
        <itunes:title>Episode 15: Protection - Packing for Success</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-15-protection-packing-for-success/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-15-protection-packing-for-success/#comments</comments>        <pubDate>Sun, 21 Feb 2010 22:59:48 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-15-protection-packing-for-success/</guid>
                                    <description><![CDATA[This week our hosts discuss how wearing the right protective gear can make all the difference in an encounter.  Straight armor and differences between systems is noted plus protective gear vrs hazards such as fire, noxious fumes, and nerve gas. 

We also discuss the best defense: a good offense - Weapons.  Each host lists his favorite weapon loadouts and why for both general exploration and mellor hunting.


<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:01:30 – Equipment as feats that you can buy.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:02:30 – How body armor works.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.neptunic.com/'>Chainmail shark suits.</a> <a href='http://www2.dupont.com/Kevlar/en_US/uses_apps/index.html'>Kevlar</a>. <a href='http://www.pinnaclearmor.com/body-armor/dragon-skin/'>Dragon Armor</a> </p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:10:35 – Armoring your vehicle.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.armoredcars.com/'>Armored Cars</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:14:00 – Other aspects of body armor.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:16:00 – Armor Proficiency.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:16:30 – Protection Against Gas</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.betterthanair.com/'>Personal oxygen</a>,  <a href='http://en.wikipedia.org/wiki/John_Varley_(author)'>John Varly</a>, <a href='http://en.wikipedia.org/wiki/Mustard_gas'>Mustard Gas</a>, <a href='http://en.wikipedia.org/wiki/Nerve_Gas'>Nerve Gas</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:24:20 – Favorite Weapons of John Reiher.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/AK47'>AK47</a>, <a href='http://en.wikipedia.org/wiki/Luger_P08_pistol'>Luger</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:26:05 – Favorite Weapons of Blix</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/Shotgun'>Shotgun</a>, <a href='https://ssl.perfora.net/www.atlasammo.com/sess/utn154b8361303d6c5/shopdata/index.shopscript'>Variable Rounds</a>, <a href='http://en.wikipedia.org/wiki/M1911_pistol'>M1911</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:28:15 – Favorite Weapons of Bruce Sheffer</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.everydaynodaysoff.com/2009/11/07/50-round-22-lr-drum-magazine/'>.22 Machine Gun</a>, <a href='http://world.guns.ru/smg/smg57-e.htm'>Calico</a></p>


<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:30:15 – Specialty hi-tech rounds.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/Electrothermal-chemical_technology'>Electro Chemical Weaponry</a> <a href='http://www.globalsecurity.org/military/systems/munitions/frangible.htm'>Frangible bullets</a>.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:35:00 – Blix talks assault weaponry.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/FN_P90'>FN P90</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:36:00 – What’s your weight load?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:37:10 – John talks about the GE XM-214 Mini-Gun</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:39:50 – What about explosives?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/Hand_grenade'>Grenades</a>, <a href='http://en.wikipedia.org/wiki/Piezo_ignition'>Pizio Electric</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:43:10 – 20mm and other big weaponry</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/20_mm_caliber'>20mm Rounds</a>, <a href='http://en.wikipedia.org/wiki/Maxim_gun'>Maxim Guns</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:46:00 – How would you defend your platform?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:54:00 – What melee weapon do you prefer?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">01:00:00 – What is your favorite Mellor hunting weapon?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">A few more links…</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.amazon.com/D20-Weapons-Locker-d20-Campaigns/dp/0786931329'>D20 Modern Weapons</a> <a href='http://rpg.drivethrustuff.com/'>Drive Thru RPG</a> <a href='http://rpg.drivethrustuff.com/product_info.php?products_id=1107&it=1'>Guns Guns Guns</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>



<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">Challenge: How do you equip you characters for combat? Send us your weapon load and we’ll post it in the show notes or talk about it on an upcoming show!</p>

 





 
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>
]]></description>
                                                            <content:encoded><![CDATA[This week our hosts discuss how wearing the right protective gear can make all the difference in an encounter.  Straight armor and differences between systems is noted plus protective gear vrs hazards such as fire, noxious fumes, and nerve gas. 

We also discuss the best defense: a good offense - Weapons.  Each host lists his favorite weapon loadouts and why for both general exploration and mellor hunting.


<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:01:30 – Equipment as feats that you can buy.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:02:30 – How body armor works.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.neptunic.com/'>Chainmail shark suits.</a> <a href='http://www2.dupont.com/Kevlar/en_US/uses_apps/index.html'>Kevlar</a>. <a href='http://www.pinnaclearmor.com/body-armor/dragon-skin/'>Dragon Armor</a> </p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:10:35 – Armoring your vehicle.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.armoredcars.com/'>Armored Cars</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:14:00 – Other aspects of body armor.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:16:00 – Armor Proficiency.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:16:30 – Protection Against Gas</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.betterthanair.com/'>Personal oxygen</a>,  <a href='http://en.wikipedia.org/wiki/John_Varley_(author)'>John Varly</a>, <a href='http://en.wikipedia.org/wiki/Mustard_gas'>Mustard Gas</a>, <a href='http://en.wikipedia.org/wiki/Nerve_Gas'>Nerve Gas</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:24:20 – Favorite Weapons of John Reiher.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/AK47'>AK47</a>, <a href='http://en.wikipedia.org/wiki/Luger_P08_pistol'>Luger</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:26:05 – Favorite Weapons of Blix</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/Shotgun'>Shotgun</a>, <a href='https://ssl.perfora.net/www.atlasammo.com/sess/utn154b8361303d6c5/shopdata/index.shopscript'>Variable Rounds</a>, <a href='http://en.wikipedia.org/wiki/M1911_pistol'>M1911</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:28:15 – Favorite Weapons of Bruce Sheffer</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.everydaynodaysoff.com/2009/11/07/50-round-22-lr-drum-magazine/'>.22 Machine Gun</a>, <a href='http://world.guns.ru/smg/smg57-e.htm'>Calico</a></p>


<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:30:15 – Specialty hi-tech rounds.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/Electrothermal-chemical_technology'>Electro Chemical Weaponry</a> <a href='http://www.globalsecurity.org/military/systems/munitions/frangible.htm'>Frangible bullets</a>.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:35:00 – Blix talks assault weaponry.</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/FN_P90'>FN P90</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:36:00 – What’s your weight load?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:37:10 – John talks about the GE XM-214 Mini-Gun</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:39:50 – What about explosives?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/Hand_grenade'>Grenades</a>, <a href='http://en.wikipedia.org/wiki/Piezo_ignition'>Pizio Electric</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:43:10 – 20mm and other big weaponry</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://en.wikipedia.org/wiki/20_mm_caliber'>20mm Rounds</a>, <a href='http://en.wikipedia.org/wiki/Maxim_gun'>Maxim Guns</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:46:00 – How would you defend your platform?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">00:54:00 – What melee weapon do you prefer?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">01:00:00 – What is your favorite Mellor hunting weapon?</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">A few more links…</p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"><a href='http://www.amazon.com/D20-Weapons-Locker-d20-Campaigns/dp/0786931329'>D20 Modern Weapons</a> <a href='http://rpg.drivethrustuff.com/'>Drive Thru RPG</a> <a href='http://rpg.drivethrustuff.com/product_info.php?products_id=1107&it=1'>Guns Guns Guns</a></p>
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>



<p class="MsoNormal" style="MARGIN: 0in 0in 0pt">Challenge: How do you equip you characters for combat? Send us your weapon load and we’ll post it in the show notes or talk about it on an upcoming show!</p>

 





 
<p class="MsoNormal" style="MARGIN: 0in 0in 0pt"> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ehccf/FW_Episode_15_protection.mp3" length="69119710" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week our hosts discuss how wearing the right protective gear can make all the difference in an encounter.  Straight armor and differences between systems is noted plus protective gear vrs hazards such as fire, noxious fumes, and nerve gas. 

We also discuss the best defense: a good offense - Weapons.  Each host lists his favorite weapon loadouts and why for both general exploration and mellor hunting.


00:01:30 – Equipment as feats that you can buy.
00:02:30 – How body armor works.
Chainmail shark suits. Kevlar. Dragon Armor 
00:10:35 – Armoring your vehicle.
Armored Cars
00:14:00 – Other aspects of body armor.
00:16:00 – Armor Proficiency.
00:16:30 – Protection Against Gas
Personal oxygen,  John Varly, Mustard Gas, Nerve Gas
00:24:20 – Favorite Weapons of John Reiher.
AK47, Luger
00:26:05 – Favorite Weapons of Blix
Shotgun, Variable Rounds, M1911
00:28:15 – Favorite Weapons of Bruce Sheffer
.22 Machine Gun, Calico


00:30:15 – Specialty hi-tech rounds.
Electro Chemical Weaponry Frangible bullets.
00:35:00 – Blix talks assault weaponry.
FN P90
00:36:00 – What’s your weight load?
00:37:10 – John talks about the GE XM-214 Mini-Gun
00:39:50 – What about explosives?
Grenades, Pizio Electric
00:43:10 – 20mm and other big weaponry
20mm Rounds, Maxim Guns
00:46:00 – How would you defend your platform?
00:54:00 – What melee weapon do you prefer?
01:00:00 – What is your favorite Mellor hunting weapon?
 
A few more links…
D20 Modern Weapons Drive Thru RPG Guns Guns Guns
 



Challenge: How do you equip you characters for combat? Send us your weapon load and we’ll post it in the show notes or talk about it on an upcoming show!

 





 
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4320</itunes:duration>
                                    </item>
    <item>
        <title>Episode 14: Magic and Psionics</title>
        <itunes:title>Episode 14: Magic and Psionics</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-14-magic-and-psionics/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-14-magic-and-psionics/#comments</comments>        <pubDate>Mon, 15 Feb 2010 02:32:36 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-14-magic-and-psionics/</guid>
                                    <description><![CDATA[Do you want magic and psionics in your SF game?  How does it work from universe to universe?  What happens when you bring Stormbringer to a non-magic world?  All this and more on the only Interdimensional exploration game:  Fringeworthy.

01:56 – Consequences of adding magic.

03:00 – Is magic appropriate for your game?

03:50 – What does the Fringeworthy Bible say about magic?

06:00 – The first question is… “Do you want magic in your Sci-fi game?”

06:40 – Psionics are part of the cannon.

08:00 – Magic changes from world to world.

11:00 – Sources of magic power.

19:25 – Worlds where magic creatures can’t live. What happens to a super natural creature on a world where magic doesn’t work.

26:20 – Cross dimensional nodes and node clusters.

30:00 – Magic items.

37:50 – How powerful do you allow your players to be? Also, wrangling in overpowered characters.

49:15 – Playing superheroes.


We are looking to do another Q&A show soon so please send us your questions.
]]></description>
                                                            <content:encoded><![CDATA[Do you want magic and psionics in your SF game?  How does it work from universe to universe?  What happens when you bring Stormbringer to a non-magic world?  All this and more on the only Interdimensional exploration game:  Fringeworthy.

01:56 – Consequences of adding magic.

03:00 – Is magic appropriate for your game?

03:50 – What does the Fringeworthy Bible say about magic?

06:00 – The first question is… “Do you want magic in your Sci-fi game?”

06:40 – Psionics are part of the cannon.

08:00 – Magic changes from world to world.

11:00 – Sources of magic power.

19:25 – Worlds where magic creatures can’t live. What happens to a super natural creature on a world where magic doesn’t work.

26:20 – Cross dimensional nodes and node clusters.

30:00 – Magic items.

37:50 – How powerful do you allow your players to be? Also, wrangling in overpowered characters.

49:15 – Playing superheroes.


We are looking to do another Q&A show soon so please send us your questions.
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/953nkz/Episode_14_FW_podcast.mp3" length="54637740" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Do you want magic and psionics in your SF game?  How does it work from universe to universe?  What happens when you bring Stormbringer to a non-magic world?  All this and more on the only Interdimensional exploration game:  Fringeworthy.

01:56 – Consequences of adding magic.

03:00 – Is magic appropriate for your game?

03:50 – What does the Fringeworthy Bible say about magic?

06:00 – The first question is… “Do you want magic in your Sci-fi game?”

06:40 – Psionics are part of the cannon.

08:00 – Magic changes from world to world.

11:00 – Sources of magic power.

19:25 – Worlds where magic creatures can’t live. What happens to a super natural creature on a world where magic doesn’t work.

26:20 – Cross dimensional nodes and node clusters.

30:00 – Magic items.

37:50 – How powerful do you allow your players to be? Also, wrangling in overpowered characters.

49:15 – Playing superheroes.


We are looking to do another Q&A show soon so please send us your questions.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3415</itunes:duration>
                                    </item>
    <item>
        <title>Episode 13: Less Than Lethal</title>
        <itunes:title>Episode 13: Less Than Lethal</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-13-less-than-lethal/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-13-less-than-lethal/#comments</comments>        <pubDate>Sun, 07 Feb 2010 10:50:02 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-13-less-than-lethal/</guid>
                                    <description><![CDATA[Less than Lethal.

This week we discuss less than lethal deterrants and attack methods.

<p class=MsoNormal>Some good basic less than lethal links (LTL): <a
href="http://www.aquafoam.com/papers/Bunker.pdf">USAF Summary</a>, <a
href="http://en.wikipedia.org/wiki/BZ_Gas">BZ Gas</a>, <a
href="http://en.wikipedia.org/wiki/Cs_gas">Cs Gas</a>, <a
href="http://en.wikipedia.org/wiki/Tear_gas">Tear Gas</a>, <a
href="http://en.wikipedia.org/wiki/Pepper_spray">Pepper Spray</a>, <a
href="http://www.tomahawklivetrap.com/products/19.html">Pole Capture</a>, <a
href="http://en.wikipedia.org/wiki/Electric_fence">Electric Fence</a>, <a
href="http://www.dazer.com/outdoor-rodent.jsp">Sound Deterrent</a>, <a
href="http://technabob.com/blog/2008/03/16/web-gun-catches-thieves-just-like-flies/">Net
Gun</a>, <a href='http://en.wikipedia.org/wiki/Bolas'>Bola</a>, <a
href="http://www.fas.org/man/dod-101/sys/land/mk3a2.htm">Concussion Grenade</a>,
<a href='http://www.wired.com/dangerroom/2009/02/foam-based-vehi/'>Sticky Foam</a>,
<a href='http://en.wikipedia.org/wiki/Tranquilliser_gun'>Dart Gun</a>, <a
href="http://www.globalsecurity.org/military/systems/munitions/xm84.htm">Flash
Bang</a>, <a
href="http://www.goodstuffgoodguys.com/browseproducts/CTS-92-Series-Sting-Ball-Grenades.html">Sting
Ball</a>, <a href='http://en.wikipedia.org/wiki/Water_cannon'>Water Cannon</a>,
<a href='http://defense-update.com/products/v/vortex-ring.htm'>Vortex Gun</a>, <a
href="http://www.atcsd.com/site/content/view/15/110/">LRAD</a>, <a
href="http://en.wikipedia.org/wiki/Smoke_grenade">Smoke Grenade</a>, <a
href="http://en.wikipedia.org/wiki/Stink_bomb">Stink Bombs</a>, <a
href="http://www.pepperammo.com/paintball-pepperammo.php">Pepper Ammo</a>, <a
href="http://www.taser.com/products/law/Pages/TASERXREP.aspx">Taser Rounds</a>, <a
href="http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade">EMP
Grenades</a></p>

<p class=MsoNormal> </p>

<p class=MsoNormal>00:01:30 – The purpose for using LTL.</p>

<p class=MsoNormal>00:02:20 – What kinds of things might cause an unattended conflict?</p>

<p class=MsoNormal>00:04:40 – Is it legal to carry a weapon in the USA?</p>

<p class=MsoNormal>00:05:50 – What do you think the ramifications of killing
someone are vs. using LTL?</p>

<p class=MsoNormal>00:07:40 – Characters who are opposed to killing.</p>

<p class=MsoNormal>00:08:40 – Fictional gas LTL weapons.</p>

<p class=MsoNormal>00:09:20 – Real world LTL gas weapons.</p>

<p class=MsoNormal>00:09:50 – LTL weapons to capture animals.</p>

<p class=MsoNormal>00:10:10 – Ability to take out guards/family to infiltrate
without killing.</p>

<p class=MsoNormal>00:11:00 – LTL on an unsuspecting mellor.</p>

<p class=MsoNormal>00:14:17 – The effectiveness of LTL in D20.</p>

<p class=MsoNormal>00:16:10 – Using LTL devices on animals.</p>

<p class=MsoNormal>00:32:40 – Using LTL devices on big animals.</p>

<p class=MsoNormal>00:34:10 – Fringe pirates who use LTL weapons.</p>

<p class=MsoNormal>00:36:15 – LTL for stampede control.</p>

<p class=MsoNormal>00:41:50 – LTL vs. Humans.</p>

<p class=MsoNormal>00:47:15 – SciFi Riot Foam.</p>

<p class=MsoNormal>00:48:40 – Esper/Psionic LTL
weapons.</p>

<p class=MsoNormal>00:49:30 – Weapons from Mystery Men.</p>

<p class=MsoNormal>00:50:50 – Thermal Guns.</p>

<p class=MsoNormal>00:52:15 – The “Brown Note” device.</p>

<p class=MsoNormal>00:52:50 – Magical LTL weapons.</p>

<p class=MsoNormal>00:54:00 – Stink Bombs, odor deterrent.</p>

<p class=MsoNormal>00:57:20 – Visual deterrent, plague disguise.</p>

<p class=MsoNormal>00:59:17 – Using a paintball gun with different ammo as a deterrent.</p>

<p class=MsoNormal>01:02:15 – Taser rounds for
firearms.</p>

<p class=MsoNormal>01:02:45 – Using the old standard rock salt.</p>

<p class=MsoNormal>01:03:10 – LTL for supernatural creatures</p>

<p class=MsoNormal>01:03:40 – Specialty bacterial weapons.</p>

<p class=MsoNormal>01:06:00 – Nano LTL weapons.</p>

<p class=MsoNormal>01:06:30 – EMP rounds.</p>

<p class=MsoNormal>01:09:10 – Lightning Gun.</p>

<p class=MsoNormal>01:13:00 – Information bomb vs. robots.</p>
]]></description>
                                                            <content:encoded><![CDATA[Less than Lethal.

This week we discuss less than lethal deterrants and attack methods.

<p class=MsoNormal>Some good basic less than lethal links (LTL): <a
href="http://www.aquafoam.com/papers/Bunker.pdf">USAF Summary</a>, <a
href="http://en.wikipedia.org/wiki/BZ_Gas">BZ Gas</a>, <a
href="http://en.wikipedia.org/wiki/Cs_gas">Cs Gas</a>, <a
href="http://en.wikipedia.org/wiki/Tear_gas">Tear Gas</a>, <a
href="http://en.wikipedia.org/wiki/Pepper_spray">Pepper Spray</a>, <a
href="http://www.tomahawklivetrap.com/products/19.html">Pole Capture</a>, <a
href="http://en.wikipedia.org/wiki/Electric_fence">Electric Fence</a>, <a
href="http://www.dazer.com/outdoor-rodent.jsp">Sound Deterrent</a>, <a
href="http://technabob.com/blog/2008/03/16/web-gun-catches-thieves-just-like-flies/">Net
Gun</a>, <a href='http://en.wikipedia.org/wiki/Bolas'>Bola</a>, <a
href="http://www.fas.org/man/dod-101/sys/land/mk3a2.htm">Concussion Grenade</a>,
<a href='http://www.wired.com/dangerroom/2009/02/foam-based-vehi/'>Sticky Foam</a>,
<a href='http://en.wikipedia.org/wiki/Tranquilliser_gun'>Dart Gun</a>, <a
href="http://www.globalsecurity.org/military/systems/munitions/xm84.htm">Flash
Bang</a>, <a
href="http://www.goodstuffgoodguys.com/browseproducts/CTS-92-Series-Sting-Ball-Grenades.html">Sting
Ball</a>, <a href='http://en.wikipedia.org/wiki/Water_cannon'>Water Cannon</a>,
<a href='http://defense-update.com/products/v/vortex-ring.htm'>Vortex Gun</a>, <a
href="http://www.atcsd.com/site/content/view/15/110/">LRAD</a>, <a
href="http://en.wikipedia.org/wiki/Smoke_grenade">Smoke Grenade</a>, <a
href="http://en.wikipedia.org/wiki/Stink_bomb">Stink Bombs</a>, <a
href="http://www.pepperammo.com/paintball-pepperammo.php">Pepper Ammo</a>, <a
href="http://www.taser.com/products/law/Pages/TASERXREP.aspx">Taser Rounds</a>, <a
href="http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade">EMP
Grenades</a></p>

<p class=MsoNormal> </p>

<p class=MsoNormal>00:01:30 – The purpose for using LTL.</p>

<p class=MsoNormal>00:02:20 – What kinds of things might cause an unattended conflict?</p>

<p class=MsoNormal>00:04:40 – Is it legal to carry a weapon in the USA?</p>

<p class=MsoNormal>00:05:50 – What do you think the ramifications of killing
someone are vs. using LTL?</p>

<p class=MsoNormal>00:07:40 – Characters who are opposed to killing.</p>

<p class=MsoNormal>00:08:40 – Fictional gas LTL weapons.</p>

<p class=MsoNormal>00:09:20 – Real world LTL gas weapons.</p>

<p class=MsoNormal>00:09:50 – LTL weapons to capture animals.</p>

<p class=MsoNormal>00:10:10 – Ability to take out guards/family to infiltrate
without killing.</p>

<p class=MsoNormal>00:11:00 – LTL on an unsuspecting mellor.</p>

<p class=MsoNormal>00:14:17 – The effectiveness of LTL in D20.</p>

<p class=MsoNormal>00:16:10 – Using LTL devices on animals.</p>

<p class=MsoNormal>00:32:40 – Using LTL devices on big animals.</p>

<p class=MsoNormal>00:34:10 – Fringe pirates who use LTL weapons.</p>

<p class=MsoNormal>00:36:15 – LTL for stampede control.</p>

<p class=MsoNormal>00:41:50 – LTL vs. Humans.</p>

<p class=MsoNormal>00:47:15 – SciFi Riot Foam.</p>

<p class=MsoNormal>00:48:40 – Esper/Psionic LTL
weapons.</p>

<p class=MsoNormal>00:49:30 – Weapons from Mystery Men.</p>

<p class=MsoNormal>00:50:50 – Thermal Guns.</p>

<p class=MsoNormal>00:52:15 – The “Brown Note” device.</p>

<p class=MsoNormal>00:52:50 – Magical LTL weapons.</p>

<p class=MsoNormal>00:54:00 – Stink Bombs, odor deterrent.</p>

<p class=MsoNormal>00:57:20 – Visual deterrent, plague disguise.</p>

<p class=MsoNormal>00:59:17 – Using a paintball gun with different ammo as a deterrent.</p>

<p class=MsoNormal>01:02:15 – Taser rounds for
firearms.</p>

<p class=MsoNormal>01:02:45 – Using the old standard rock salt.</p>

<p class=MsoNormal>01:03:10 – LTL for supernatural creatures</p>

<p class=MsoNormal>01:03:40 – Specialty bacterial weapons.</p>

<p class=MsoNormal>01:06:00 – Nano LTL weapons.</p>

<p class=MsoNormal>01:06:30 – EMP rounds.</p>

<p class=MsoNormal>01:09:10 – Lightning Gun.</p>

<p class=MsoNormal>01:13:00 – Information bomb vs. robots.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bgsze/Episode_13_FW_Podcast.mp3" length="76739941" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Less than Lethal.

This week we discuss less than lethal deterrants and attack methods.

Some good basic less than lethal links (LTL): USAF Summary, BZ Gas, Cs Gas, Tear Gas, Pepper Spray, Pole Capture, Electric Fence, Sound Deterrent, Net
Gun, Bola, Concussion Grenade,
Sticky Foam,
Dart Gun, Flash
Bang, Sting
Ball, Water Cannon,
Vortex Gun, LRAD, Smoke Grenade, Stink Bombs, Pepper Ammo, Taser Rounds, EMP
Grenades

 

00:01:30 – The purpose for using LTL.

00:02:20 – What kinds of things might cause an unattended conflict?

00:04:40 – Is it legal to carry a weapon in the USA?

00:05:50 – What do you think the ramifications of killing
someone are vs. using LTL?

00:07:40 – Characters who are opposed to killing.

00:08:40 – Fictional gas LTL weapons.

00:09:20 – Real world LTL gas weapons.

00:09:50 – LTL weapons to capture animals.

00:10:10 – Ability to take out guards/family to infiltrate
without killing.

00:11:00 – LTL on an unsuspecting mellor.

00:14:17 – The effectiveness of LTL in D20.

00:16:10 – Using LTL devices on animals.

00:32:40 – Using LTL devices on big animals.

00:34:10 – Fringe pirates who use LTL weapons.

00:36:15 – LTL for stampede control.

00:41:50 – LTL vs. Humans.

00:47:15 – SciFi Riot Foam.

00:48:40 – Esper/Psionic LTL
weapons.

00:49:30 – Weapons from Mystery Men.

00:50:50 – Thermal Guns.

00:52:15 – The “Brown Note” device.

00:52:50 – Magical LTL weapons.

00:54:00 – Stink Bombs, odor deterrent.

00:57:20 – Visual deterrent, plague disguise.

00:59:17 – Using a paintball gun with different ammo as a deterrent.

01:02:15 – Taser rounds for
firearms.

01:02:45 – Using the old standard rock salt.

01:03:10 – LTL for supernatural creatures

01:03:40 – Specialty bacterial weapons.

01:06:00 – Nano LTL weapons.

01:06:30 – EMP rounds.

01:09:10 – Lightning Gun.

01:13:00 – Information bomb vs. robots.
]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4796</itunes:duration>
                                    </item>
    <item>
        <title>The Marriage of Richard and Melody</title>
        <itunes:title>The Marriage of Richard and Melody</itunes:title>
        <link>https://tritacsystems.podbean.com/e/the-marriage-of-richard-and-melody/</link>
                    <comments>https://tritacsystems.podbean.com/e/the-marriage-of-richard-and-melody/#comments</comments>        <pubDate>Sun, 07 Feb 2010 00:45:22 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/the-marriage-of-richard-and-melody/</guid>
                                    <description><![CDATA[This is a special edition of the Fringeworthy PodCast. A short and sweet dedication to Richard Tucholka and his blushing new bride. Blix talks to John and Bruce about the wedding and he thought the fringers might be interested. Enjoy and congratulations to Richard and Melody from Bruce, John, and Blix, may you have the happiest of lives together!]]></description>
                                                            <content:encoded><![CDATA[This is a special edition of the Fringeworthy PodCast. A short and sweet dedication to Richard Tucholka and his blushing new bride. Blix talks to John and Bruce about the wedding and he thought the fringers might be interested. Enjoy and congratulations to Richard and Melody from Bruce, John, and Blix, may you have the happiest of lives together!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jewq4i/Richards_Wedding.mp3" length="3954157" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This is a special edition of the Fringeworthy PodCast. A short and sweet dedication to Richard Tucholka and his blushing new bride. Blix talks to John and Bruce about the wedding and he thought the fringers might be interested. Enjoy and congratulations to Richard and Melody from Bruce, John, and Blix, may you have the happiest of lives together!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>564</itunes:duration>
                                    </item>
    <item>
        <title>Episode 12: Adventuring in the Far Past</title>
        <itunes:title>Episode 12: Adventuring in the Far Past</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-12-adventuring-in-the-far-past/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-12-adventuring-in-the-far-past/#comments</comments>        <pubDate>Sun, 31 Jan 2010 23:00:47 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-12-adventuring-in-the-far-past/</guid>
                                    <description><![CDATA[<p class="MsoNormal">We visit the far past this week to the earliest days of man. “Me Ug. This friend Gug”. Right up to Ancient Rome and the dawn of civilization. We get a little technical but we throw in a lot of great adventure ideas along the way.</p>
<p class="MsoNormal">00:02:22 – The technical Fringe aspects of the time period, cause it’s not time travel.</p>
<p class="MsoNormal">00:03:40 – The Stone Age, old and new.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Paleolithic_age'>Paleolithic Age</a>, <a href='http://en.wikipedia.org/wiki/Neolithic_age'>Neolithic Age</a></p>
<p class="MsoNormal">00:09:27 – Adventures in the stone age.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Harry_Turtledove'>Harry Turtledove</a>, <a href='http://www.amazon.com/Between-Rivers-Harry-Turtledove/dp/0812545206'>Between the Rivers</a></p>
<p class="MsoNormal">00:23:20 – Early civilizations, the Bronze Age, and the first cities.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Bronze_age'>Bronze Age</a> <a href='https://faculty.washington.edu/modelski/WCITI2.html'>Earliest Cities</a>, <a href='http://en.wikipedia.org/wiki/Monoculture'>Monoculture</a>, <a href='http://en.wikipedia.org/wiki/Guns,_Germs,_and_Steel'>Guns, Germs, and Steel</a></p>
<p class="MsoNormal">00:30:00 – The Iron Age.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Iron_age'>Iron Age</a>, <a href='http://www.amazon.com/Coal-Human-History-Barbara-Freese/dp/0738204005'>Coal</a></p>
<p class="MsoNormal">00:36:20 – The first renaissance, cool ancient world tech, and the Library of Alexandria.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Antikythera_mechanism'>Antikythera Mechanism</a>, <a href='http://www.amazon.com/Rise-Fall-Alexandria-Birthplace-Modern/dp/0670037974'>The Rise and Fall of Alexandria</a>,</p>
<p class="MsoNormal">00:43:50 – Fringeworthy adventure ideas.</p>
<p class="MsoNormal">00:46:20 – Mesoamerica: Aztecs, Olmecs, and Mayans.</p>
<p class="MsoNormal"><a href='http://www.mexconnect.com/articles/1123-the-maya-civilization-cities-of-the-maya'>Mayan Cities</a>, <a href='http://www.mnsu.edu/emuseum/prehistory/latinamerica/meso/cultures/olmec.html'>Olmec Cities</a>, <a href='http://www.buzzle.com/editorials/12-1-2005-82836.asp'>Olmec Civilization</a>, <a href='http://en.wikipedia.org/wiki/Aztec'>Aztec</a></p>
<p class="MsoNormal">00:49:30 – The land of Atlantis.</p>
<p class="MsoNormal">00:52:00 – Other Fringeworthy adventure ideas. Cool ideas of things to do in the past.</p>
<p class="MsoNormal"><a href='http://coralcastle.com/'>Coral Castle</a></p>
<p class="MsoNormal">00:58:40 – Ancient medical practices.</p>
<p class="MsoNormal">01:01:00 – Show wrap up.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">We visit the far past this week to the earliest days of man. “Me Ug. This friend Gug”. Right up to Ancient Rome and the dawn of civilization. We get a little technical but we throw in a lot of great adventure ideas along the way.</p>
<p class="MsoNormal">00:02:22 – The technical Fringe aspects of the time period, cause it’s not time travel.</p>
<p class="MsoNormal">00:03:40 – The Stone Age, old and new.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Paleolithic_age'>Paleolithic Age</a>, <a href='http://en.wikipedia.org/wiki/Neolithic_age'>Neolithic Age</a></p>
<p class="MsoNormal">00:09:27 – Adventures in the stone age.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Harry_Turtledove'>Harry Turtledove</a>, <a href='http://www.amazon.com/Between-Rivers-Harry-Turtledove/dp/0812545206'>Between the Rivers</a></p>
<p class="MsoNormal">00:23:20 – Early civilizations, the Bronze Age, and the first cities.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Bronze_age'>Bronze Age</a> <a href='https://faculty.washington.edu/modelski/WCITI2.html'>Earliest Cities</a>, <a href='http://en.wikipedia.org/wiki/Monoculture'>Monoculture</a>, <a href='http://en.wikipedia.org/wiki/Guns,_Germs,_and_Steel'>Guns, Germs, and Steel</a></p>
<p class="MsoNormal">00:30:00 – The Iron Age.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Iron_age'>Iron Age</a>, <a href='http://www.amazon.com/Coal-Human-History-Barbara-Freese/dp/0738204005'>Coal</a></p>
<p class="MsoNormal">00:36:20 – The first renaissance, cool ancient world tech, and the Library of Alexandria.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Antikythera_mechanism'>Antikythera Mechanism</a>, <a href='http://www.amazon.com/Rise-Fall-Alexandria-Birthplace-Modern/dp/0670037974'>The Rise and Fall of Alexandria</a>,</p>
<p class="MsoNormal">00:43:50 – Fringeworthy adventure ideas.</p>
<p class="MsoNormal">00:46:20 – Mesoamerica: Aztecs, Olmecs, and Mayans.</p>
<p class="MsoNormal"><a href='http://www.mexconnect.com/articles/1123-the-maya-civilization-cities-of-the-maya'>Mayan Cities</a>, <a href='http://www.mnsu.edu/emuseum/prehistory/latinamerica/meso/cultures/olmec.html'>Olmec Cities</a>, <a href='http://www.buzzle.com/editorials/12-1-2005-82836.asp'>Olmec Civilization</a>, <a href='http://en.wikipedia.org/wiki/Aztec'>Aztec</a></p>
<p class="MsoNormal">00:49:30 – The land of Atlantis.</p>
<p class="MsoNormal">00:52:00 – Other Fringeworthy adventure ideas. Cool ideas of things to do in the past.</p>
<p class="MsoNormal"><a href='http://coralcastle.com/'>Coral Castle</a></p>
<p class="MsoNormal">00:58:40 – Ancient medical practices.</p>
<p class="MsoNormal">01:01:00 – Show wrap up.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7gqti/FW_Episode_12.mp3" length="61883582" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We visit the far past this week to the earliest days of man. “Me Ug. This friend Gug”. Right up to Ancient Rome and the dawn of civilization. We get a little technical but we throw in a lot of great adventure ideas along the way.
00:02:22 – The technical Fringe aspects of the time period, cause it’s not time travel.
00:03:40 – The Stone Age, old and new.
Paleolithic Age, Neolithic Age
00:09:27 – Adventures in the stone age.
Harry Turtledove, Between the Rivers
00:23:20 – Early civilizations, the Bronze Age, and the first cities.
Bronze Age Earliest Cities, Monoculture, Guns, Germs, and Steel
00:30:00 – The Iron Age.
Iron Age, Coal
00:36:20 – The first renaissance, cool ancient world tech, and the Library of Alexandria.
Antikythera Mechanism, The Rise and Fall of Alexandria,
00:43:50 – Fringeworthy adventure ideas.
00:46:20 – Mesoamerica: Aztecs, Olmecs, and Mayans.
Mayan Cities, Olmec Cities, Olmec Civilization, Aztec
00:49:30 – The land of Atlantis.
00:52:00 – Other Fringeworthy adventure ideas. Cool ideas of things to do in the past.
Coral Castle
00:58:40 – Ancient medical practices.
01:01:00 – Show wrap up.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3867</itunes:duration>
                                    </item>
    <item>
        <title>Episode 11:  Dinosaurs</title>
        <itunes:title>Episode 11:  Dinosaurs</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-11-dinosaurs/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-11-dinosaurs/#comments</comments>        <pubDate>Sun, 24 Jan 2010 22:50:51 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-11-dinosaurs/</guid>
                                    <description><![CDATA[RRRAAAAWWWWW!!!!!! This week your intrepid hosts sink their teeth into adding dinosaurs to your favorite interdimensional exploration game. We talk about how to run a dinosaur infested world, and more importantly, how to survive in one. 

<p class="MsoNormal">For all you need to know about dinosaurs <a href='http://en.wikipedia.org/wiki/Dinosaurs'>Wikipedia - Dinos</a>, <a href='http://en.wikipedia.org/wiki/Megafauna'>Wikipedia - Megafauna</a> <a href='http://dinobase.gly.bris.ac.uk/'>DinoBase</a>, <a href='http://www.nhm.ac.uk/nature-online/life/dinosaurs-other-extinct-creatures/index.html'>Natural History Museum</a> and <a href='http://www.dinoart.com/license/licensable_images.html'>Dino Art</a>.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">02:00 – The time shifted angle. What would be the attitude that dinosaurs would most likely take towards travelers.</p>
<p class="MsoNormal">11:25 – Capturing samples from past to study in the future.</p>
<p class="MsoNormal">12:20 – Hi-tech in the dino world.</p>
<p class="MsoNormal">15:00 – Intelligent dinosaurs.</p>
<p class="MsoNormal"><a href='http://www.youtube.com/watch?v=yWqs9s0jpZ0'>http://www.youtube.com/watch?v=yWqs9s0jpZ0</a></p>
<p class="MsoNormal">18:43 – Fringe dinos. Dinosaurs that have traveled the fringepath or were put there by the tehrmelern</p>
<p class="MsoNormal">19:45 – Tzel, dino race?</p>
<p class="MsoNormal">20:00 – Other planets like Venus & Mars having dinos.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/The_Sky_People'>Skypeople</a></p>
<p class="MsoNormal">22:45 – Hollow earth type world.</p>
<p class="MsoNormal">24:30 – How to kill a T-Rex.</p>
<p class="MsoNormal">26:20 – Megafauna. A little closer to our timeline but just as fun, cool, and nasty as dinos.</p>
<p class="MsoNormal">28:45 – Dinosaur environments.</p>
<p class="MsoNormal">30:00 – Dino-Plants! Feel free to make up stuff that didn’t actually exist.</p>
<p class="MsoNormal">31:00 – Alternate ecological. A modern world with evolved dinosaurs.</p>
<p class="MsoNormal">32:00 – Adventure ideas and wrap up.</p>
<p class="MsoNormal"> A short one this time but quite interesting, enjoy.</p>

]]></description>
                                                            <content:encoded><![CDATA[RRRAAAAWWWWW!!!!!! This week your intrepid hosts sink their teeth into adding dinosaurs to your favorite interdimensional exploration game. We talk about how to run a dinosaur infested world, and more importantly, how to survive in one. 

<p class="MsoNormal">For all you need to know about dinosaurs <a href='http://en.wikipedia.org/wiki/Dinosaurs'>Wikipedia - Dinos</a>, <a href='http://en.wikipedia.org/wiki/Megafauna'>Wikipedia - Megafauna</a> <a href='http://dinobase.gly.bris.ac.uk/'>DinoBase</a>, <a href='http://www.nhm.ac.uk/nature-online/life/dinosaurs-other-extinct-creatures/index.html'>Natural History Museum</a> and <a href='http://www.dinoart.com/license/licensable_images.html'>Dino Art</a>.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">02:00 – The time shifted angle. What would be the attitude that dinosaurs would most likely take towards travelers.</p>
<p class="MsoNormal">11:25 – Capturing samples from past to study in the future.</p>
<p class="MsoNormal">12:20 – Hi-tech in the dino world.</p>
<p class="MsoNormal">15:00 – Intelligent dinosaurs.</p>
<p class="MsoNormal"><a href='http://www.youtube.com/watch?v=yWqs9s0jpZ0'>http://www.youtube.com/watch?v=yWqs9s0jpZ0</a></p>
<p class="MsoNormal">18:43 – Fringe dinos. Dinosaurs that have traveled the fringepath or were put there by the tehrmelern</p>
<p class="MsoNormal">19:45 – Tzel, dino race?</p>
<p class="MsoNormal">20:00 – Other planets like Venus & Mars having dinos.</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/The_Sky_People'>Skypeople</a></p>
<p class="MsoNormal">22:45 – Hollow earth type world.</p>
<p class="MsoNormal">24:30 – How to kill a T-Rex.</p>
<p class="MsoNormal">26:20 – Megafauna. A little closer to our timeline but just as fun, cool, and nasty as dinos.</p>
<p class="MsoNormal">28:45 – Dinosaur environments.</p>
<p class="MsoNormal">30:00 – Dino-Plants! Feel free to make up stuff that didn’t actually exist.</p>
<p class="MsoNormal">31:00 – Alternate ecological. A modern world with evolved dinosaurs.</p>
<p class="MsoNormal">32:00 – Adventure ideas and wrap up.</p>
<p class="MsoNormal"> A short one this time but quite interesting, enjoy.</p>

]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/66cbq9/FW_Episode_11_Dinosaurs.mp3" length="32940535" type="audio/mpeg"/>
        <itunes:summary><![CDATA[RRRAAAAWWWWW!!!!!! This week your intrepid hosts sink their teeth into adding dinosaurs to your favorite interdimensional exploration game. We talk about how to run a dinosaur infested world, and more importantly, how to survive in one. 

For all you need to know about dinosaurs Wikipedia - Dinos, Wikipedia - Megafauna DinoBase, Natural History Museum and Dino Art.
 
02:00 – The time shifted angle. What would be the attitude that dinosaurs would most likely take towards travelers.
11:25 – Capturing samples from past to study in the future.
12:20 – Hi-tech in the dino world.
15:00 – Intelligent dinosaurs.
http://www.youtube.com/watch?v=yWqs9s0jpZ0
18:43 – Fringe dinos. Dinosaurs that have traveled the fringepath or were put there by the tehrmelern
19:45 – Tzel, dino race?
20:00 – Other planets like Venus & Mars having dinos.
Skypeople
22:45 – Hollow earth type world.
24:30 – How to kill a T-Rex.
26:20 – Megafauna. A little closer to our timeline but just as fun, cool, and nasty as dinos.
28:45 – Dinosaur environments.
30:00 – Dino-Plants! Feel free to make up stuff that didn’t actually exist.
31:00 – Alternate ecological. A modern world with evolved dinosaurs.
32:00 – Adventure ideas and wrap up.
 A short one this time but quite interesting, enjoy.

]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2058</itunes:duration>
                                    </item>
    <item>
        <title>Episode 10: Inside the Mellor</title>
        <itunes:title>Episode 10: Inside the Mellor</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-10-inside-the-mellor/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-10-inside-the-mellor/#comments</comments>        <pubDate>Sun, 17 Jan 2010 23:53:56 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-10-inside-the-mellor/</guid>
                                    <description><![CDATA[<p class="MsoNormal">This episode…. Mellors! We talk about the dreaded mushy monsters of the Fringepaths. You’ll find out why they are so nasty and how to use them most effectively. This is a great episode for player and game masters alike.</p>
<p class="MsoNormal">00:01:32 - Why mellors are so scary.</p>
<p class="MsoNormal">00:02:45 - How you should play a mellor.</p>
<p class="MsoNormal">00:05:35 - The mellor’s goals.</p>
<p class="MsoNormal">00:06:47 - How mellors can get onto the fringepath.</p>
<p class="MsoNormal">00:07:25 - Can an old mellor travel on the fringepaths in his natural form and why can’t mellor travel on the paths?</p>
<p class="MsoNormal">00:09:55 - Psionics vs. mellors.</p>
<p class="MsoNormal">00:11:25 - The purposes/jobs of the old mellors and how they were able to accomplish them.</p>
<p class="MsoNormal">00:15:25 - What mellors are like when they turn.</p>
<p class="MsoNormal">00:19:15 - Why are their different types of mellors?</p>
<p class="MsoNormal">00:23:00 - Mellor hierarchy.</p>
<p class="MsoNormal">00:25:45 - What happens when a party makes “contact” with mellors.</p>
<p class="MsoNormal">00:29:18 - How each type of mellor operate.</p>
<p class="MsoNormal">00:38:28 - All about the mellor’s shape change ability.</p>
<p class="MsoNormal">00:44:50 - How experienced a party should be before they run into mellors.</p>
<p class="MsoNormal">00:48:10 - Info for the game master on how to use the mellor.</p>
<p class="MsoNormal">00:50:45 - Mellor as other “monsters” like zombies, vampires, and demons.</p>
<p class="MsoNormal">00:53:10 - Mellors as conquers.</p>
<p class="MsoNormal">00:54:48 - Variant mellors. Mellors that are affected by the creatures they try to imitate (mental illness, were-mellors, etc.)</p>
<p class="MsoNormal">00:59:10 - Mellors aren’t the toughest things you can run into.</p>
<p class="MsoNormal">01:02:50 - Mellor’s natural enemies.</p>
<p class="MsoNormal">01:05:17 - Final thoughts on using mellors.</p>
<p class="MsoNormal">We’d like to invite you to please join the community. Ask questions and make comments! We love to hear from you and when we do, everyone benefits. We really like doing listener question shows so please ask away.</p>
<p class="MsoNormal">Also, please help support Fringeworthy by spreading the word. Post on your favorite gaming community web site or mailing list about this podcast. Thanks!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">This episode…. Mellors! We talk about the dreaded mushy monsters of the Fringepaths. You’ll find out why they are so nasty and how to use them most effectively. This is a great episode for player and game masters alike.</p>
<p class="MsoNormal">00:01:32 - Why mellors are so scary.</p>
<p class="MsoNormal">00:02:45 - How you should play a mellor.</p>
<p class="MsoNormal">00:05:35 - The mellor’s goals.</p>
<p class="MsoNormal">00:06:47 - How mellors can get onto the fringepath.</p>
<p class="MsoNormal">00:07:25 - Can an old mellor travel on the fringepaths in his natural form and why can’t mellor travel on the paths?</p>
<p class="MsoNormal">00:09:55 - Psionics vs. mellors.</p>
<p class="MsoNormal">00:11:25 - The purposes/jobs of the old mellors and how they were able to accomplish them.</p>
<p class="MsoNormal">00:15:25 - What mellors are like when they turn.</p>
<p class="MsoNormal">00:19:15 - Why are their different types of mellors?</p>
<p class="MsoNormal">00:23:00 - Mellor hierarchy.</p>
<p class="MsoNormal">00:25:45 - What happens when a party makes “contact” with mellors.</p>
<p class="MsoNormal">00:29:18 - How each type of mellor operate.</p>
<p class="MsoNormal">00:38:28 - All about the mellor’s shape change ability.</p>
<p class="MsoNormal">00:44:50 - How experienced a party should be before they run into mellors.</p>
<p class="MsoNormal">00:48:10 - Info for the game master on how to use the mellor.</p>
<p class="MsoNormal">00:50:45 - Mellor as other “monsters” like zombies, vampires, and demons.</p>
<p class="MsoNormal">00:53:10 - Mellors as conquers.</p>
<p class="MsoNormal">00:54:48 - Variant mellors. Mellors that are affected by the creatures they try to imitate (mental illness, were-mellors, etc.)</p>
<p class="MsoNormal">00:59:10 - Mellors aren’t the toughest things you can run into.</p>
<p class="MsoNormal">01:02:50 - Mellor’s natural enemies.</p>
<p class="MsoNormal">01:05:17 - Final thoughts on using mellors.</p>
<p class="MsoNormal">We’d like to invite you to please join the community. Ask questions and make comments! We love to hear from you and when we do, everyone benefits. We really like doing listener question shows so please ask away.</p>
<p class="MsoNormal">Also, please help support Fringeworthy by spreading the word. Post on your favorite gaming community web site or mailing list about this podcast. Thanks!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vpsc2m/FW_Episode_10.mp3" length="69624396" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This episode…. Mellors! We talk about the dreaded mushy monsters of the Fringepaths. You’ll find out why they are so nasty and how to use them most effectively. This is a great episode for player and game masters alike.
00:01:32 - Why mellors are so scary.
00:02:45 - How you should play a mellor.
00:05:35 - The mellor’s goals.
00:06:47 - How mellors can get onto the fringepath.
00:07:25 - Can an old mellor travel on the fringepaths in his natural form and why can’t mellor travel on the paths?
00:09:55 - Psionics vs. mellors.
00:11:25 - The purposes/jobs of the old mellors and how they were able to accomplish them.
00:15:25 - What mellors are like when they turn.
00:19:15 - Why are their different types of mellors?
00:23:00 - Mellor hierarchy.
00:25:45 - What happens when a party makes “contact” with mellors.
00:29:18 - How each type of mellor operate.
00:38:28 - All about the mellor’s shape change ability.
00:44:50 - How experienced a party should be before they run into mellors.
00:48:10 - Info for the game master on how to use the mellor.
00:50:45 - Mellor as other “monsters” like zombies, vampires, and demons.
00:53:10 - Mellors as conquers.
00:54:48 - Variant mellors. Mellors that are affected by the creatures they try to imitate (mental illness, were-mellors, etc.)
00:59:10 - Mellors aren’t the toughest things you can run into.
01:02:50 - Mellor’s natural enemies.
01:05:17 - Final thoughts on using mellors.
We’d like to invite you to please join the community. Ask questions and make comments! We love to hear from you and when we do, everyone benefits. We really like doing listener question shows so please ask away.
Also, please help support Fringeworthy by spreading the word. Post on your favorite gaming community web site or mailing list about this podcast. Thanks!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4351</itunes:duration>
                                    </item>
    <item>
        <title>Episode 9 Pirates</title>
        <itunes:title>Episode 9 Pirates</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-9-pirates/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-9-pirates/#comments</comments>        <pubDate>Mon, 11 Jan 2010 09:01:12 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-9-pirates/</guid>
                                    <description><![CDATA[<p class="MsoNormal">Episode 9: Pirates</p>
<p class="MsoNormal">Arrr, we be talking ‘bout pirates on this episode. That’s right maties, pirates. We be explorin’ the different types of pirates, how they be operatin’, and how to be integratin’ them into a Fringeworthy campaign. Get your tankard of rum and sharpen ye blade; we be settin’ sail for episode 9 laddie.</p>
<p class="MsoNormal">Ye be findin’ a treasure trove of information ‘bout pirates <a href='http://en.wikipedia.org/wiki/Pirate'>here</a> and <a href='http://www.piratesinfo.com/'>here</a>.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">01:20 – What be pirates?</p>
<p class="MsoNormal">02:32 – If’n we run into pirates, what should we be expectin’?</p>
<p class="MsoNormal">04:20 – What type of boats do pirates be usin’, and how many in ye crew?</p>
<p class="MsoNormal">05:00 – What type of base be these pirates havin’?</p>
<p class="MsoNormal">06:00 – What booty do pirates be takin’?</p>
<p class="MsoNormal">08:35 – What be privateers?</p>
<p class="MsoNormal">09:40 – Why gold & silver? Need ye ask!?</p>
<p class="MsoNormal">11:00 – How would a Fringeworthy team be getting’ around in a pirate world?</p>
<p class="MsoNormal">13:35 – How do ye get on pirate crew, laddie?</p>
<p class="MsoNormal">18:45 – What be a Fringeworthy team’s reaction when we be putin’ the other crew to the sword?</p>
<p class="MsoNormal">21:20 – Do pirate crew be makin’ fer good mercenaries? Arrr!</p>
<p class="MsoNormal">21:40 – What do you pay a drunken sailor?</p>
<p class="MsoNormal">24:40 – What does a Fringeworthy team be getting’ out of going into the pirate world?</p>
<p class="MsoNormal">26:50 – We be talkin’ about running into that scallywag Captain Nemo and dealing with submarines.</p>
<p class="MsoNormal">34:10 – What about female pirates? Ah, the fair lass of the sea.</p>
<p class="MsoNormal">36:50 – We be discussin’ the life of a pirate?</p>
<p class="MsoNormal">37:30 – The role of alcohol vs. water during these times. Arrrr, pass the rum laddie.</p>
<p class="MsoNormal">40:30 – The awesome parts of being a pirate.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">Episode 9: Pirates</p>
<p class="MsoNormal">Arrr, we be talking ‘bout pirates on this episode. That’s right maties, pirates. We be explorin’ the different types of pirates, how they be operatin’, and how to be integratin’ them into a Fringeworthy campaign. Get your tankard of rum and sharpen ye blade; we be settin’ sail for episode 9 laddie.</p>
<p class="MsoNormal">Ye be findin’ a treasure trove of information ‘bout pirates <a href='http://en.wikipedia.org/wiki/Pirate'>here</a> and <a href='http://www.piratesinfo.com/'>here</a>.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">01:20 – What be pirates?</p>
<p class="MsoNormal">02:32 – If’n we run into pirates, what should we be expectin’?</p>
<p class="MsoNormal">04:20 – What type of boats do pirates be usin’, and how many in ye crew?</p>
<p class="MsoNormal">05:00 – What type of base be these pirates havin’?</p>
<p class="MsoNormal">06:00 – What booty do pirates be takin’?</p>
<p class="MsoNormal">08:35 – What be privateers?</p>
<p class="MsoNormal">09:40 – Why gold & silver? Need ye ask!?</p>
<p class="MsoNormal">11:00 – How would a Fringeworthy team be getting’ around in a pirate world?</p>
<p class="MsoNormal">13:35 – How do ye get on pirate crew, laddie?</p>
<p class="MsoNormal">18:45 – What be a Fringeworthy team’s reaction when we be putin’ the other crew to the sword?</p>
<p class="MsoNormal">21:20 – Do pirate crew be makin’ fer good mercenaries? Arrr!</p>
<p class="MsoNormal">21:40 – What do you pay a drunken sailor?</p>
<p class="MsoNormal">24:40 – What does a Fringeworthy team be getting’ out of going into the pirate world?</p>
<p class="MsoNormal">26:50 – We be talkin’ about running into that scallywag Captain Nemo and dealing with submarines.</p>
<p class="MsoNormal">34:10 – What about female pirates? Ah, the fair lass of the sea.</p>
<p class="MsoNormal">36:50 – We be discussin’ the life of a pirate?</p>
<p class="MsoNormal">37:30 – The role of alcohol vs. water during these times. Arrrr, pass the rum laddie.</p>
<p class="MsoNormal">40:30 – The awesome parts of being a pirate.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ekyp3c/Fringeworthy_Podcast_Episode_9.mp3" length="43056820" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Episode 9: Pirates
Arrr, we be talking ‘bout pirates on this episode. That’s right maties, pirates. We be explorin’ the different types of pirates, how they be operatin’, and how to be integratin’ them into a Fringeworthy campaign. Get your tankard of rum and sharpen ye blade; we be settin’ sail for episode 9 laddie.
Ye be findin’ a treasure trove of information ‘bout pirates here and here.
 
01:20 – What be pirates?
02:32 – If’n we run into pirates, what should we be expectin’?
04:20 – What type of boats do pirates be usin’, and how many in ye crew?
05:00 – What type of base be these pirates havin’?
06:00 – What booty do pirates be takin’?
08:35 – What be privateers?
09:40 – Why gold & silver? Need ye ask!?
11:00 – How would a Fringeworthy team be getting’ around in a pirate world?
13:35 – How do ye get on pirate crew, laddie?
18:45 – What be a Fringeworthy team’s reaction when we be putin’ the other crew to the sword?
21:20 – Do pirate crew be makin’ fer good mercenaries? Arrr!
21:40 – What do you pay a drunken sailor?
24:40 – What does a Fringeworthy team be getting’ out of going into the pirate world?
26:50 – We be talkin’ about running into that scallywag Captain Nemo and dealing with submarines.
34:10 – What about female pirates? Ah, the fair lass of the sea.
36:50 – We be discussin’ the life of a pirate?
37:30 – The role of alcohol vs. water during these times. Arrrr, pass the rum laddie.
40:30 – The awesome parts of being a pirate.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2690</itunes:duration>
                                    </item>
    <item>
        <title>Year End Episode 2009</title>
        <itunes:title>Year End Episode 2009</itunes:title>
        <link>https://tritacsystems.podbean.com/e/year-end-episode-2009/</link>
                    <comments>https://tritacsystems.podbean.com/e/year-end-episode-2009/#comments</comments>        <pubDate>Mon, 04 Jan 2010 09:31:44 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/year-end-episode-2009/</guid>
                                    <description><![CDATA[<p class="MsoNormal">Happy New Year fringers! This is another special edition of Fringeworthy the PodCast. We decided to wrap up the year with an episode dedicated to your hosts. We thought you might like to know a little about us and our experiences with Fringeworthy. No real show notes this time around, it’s just us talking freeform. If you’d like to hear our personal thoughts and experiences about Fringeworthy then you are in for a treat. If not, see ya’ next week with a brand new episode in our classic format.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">…Should old acquaintance be forgot, and never brought to mind….</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal">Happy New Year everyone, thanks for listening!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">Happy New Year fringers! This is another special edition of Fringeworthy the PodCast. We decided to wrap up the year with an episode dedicated to your hosts. We thought you might like to know a little about us and our experiences with Fringeworthy. No real show notes this time around, it’s just us talking freeform. If you’d like to hear our personal thoughts and experiences about Fringeworthy then you are in for a treat. If not, see ya’ next week with a brand new episode in our classic format.</p>
<p class="MsoNormal"> </p>
<p class="MsoNormal"><em style="mso-bidi-font-style: normal;">…Should old acquaintance be forgot, and never brought to mind….</em></p>
<p class="MsoNormal"><em style="mso-bidi-font-style: normal;"> </em></p>
<p class="MsoNormal">Happy New Year everyone, thanks for listening!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/af38ev/Year_End_2009_Episode.mp3" length="18957481" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Happy New Year fringers! This is another special edition of Fringeworthy the PodCast. We decided to wrap up the year with an episode dedicated to your hosts. We thought you might like to know a little about us and our experiences with Fringeworthy. No real show notes this time around, it’s just us talking freeform. If you’d like to hear our personal thoughts and experiences about Fringeworthy then you are in for a treat. If not, see ya’ next week with a brand new episode in our classic format.
 
…Should old acquaintance be forgot, and never brought to mind….
 
Happy New Year everyone, thanks for listening!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2708</itunes:duration>
                                    </item>
    <item>
        <title>Episode 8.5 Mail: Team Roles</title>
        <itunes:title>Episode 8.5 Mail: Team Roles</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-85-mail-team-roles/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-85-mail-team-roles/#comments</comments>        <pubDate>Sun, 27 Dec 2009 22:44:06 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-85-mail-team-roles/</guid>
                                    <description><![CDATA[Episode 8.5 Listener Mail:  Team Roles

What kind of characters should be in a team?  What skills are essential?  We define the expected roles for basic Fringeworthy explorers and liken them to a popular television show.

This was the last question of our question and answer session but it took so much to answer it, we thought it deserved its own podcast release.]]></description>
                                                            <content:encoded><![CDATA[Episode 8.5 Listener Mail:  Team Roles

What kind of characters should be in a team?  What skills are essential?  We define the expected roles for basic Fringeworthy explorers and liken them to a popular television show.

This was the last question of our question and answer session but it took so much to answer it, we thought it deserved its own podcast release.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z664dk/FWEpisode8_5.mp3" length="31413312" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Episode 8.5 Listener Mail:  Team Roles

What kind of characters should be in a team?  What skills are essential?  We define the expected roles for basic Fringeworthy explorers and liken them to a popular television show.

This was the last question of our question and answer session but it took so much to answer it, we thought it deserved its own podcast release.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1963</itunes:duration>
                                    </item>
    <item>
        <title>Christmas Special: Richard Tucholka Interview</title>
        <itunes:title>Christmas Special: Richard Tucholka Interview</itunes:title>
        <link>https://tritacsystems.podbean.com/e/christmas-special-richard-tucholka-interview/</link>
                    <comments>https://tritacsystems.podbean.com/e/christmas-special-richard-tucholka-interview/#comments</comments>        <pubDate>Thu, 24 Dec 2009 23:01:18 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/christmas-special-richard-tucholka-interview/</guid>
                                    <description><![CDATA[<p class="MsoNormal">Christmas Special: Richard Tucholka Interview</p>
<p class="MsoNormal">Merry Christmas and Happy Holidays Fringeworthy fans! As our gift to you we present a very special edition of the Fringeworthy PodCast. This episode is an hour long interview with the creator of Fringeworthy; the one and only Richard Tucholka. Best wishes to you and yours. Enjoy!</p>
<p class="MsoNormal">01:42      When was Fringeworthy first published and what type of product launch did you do?</p>
<p class="MsoNormal">02:23      Where did the original idea for Fringeworthy come from?</p>
<p class="MsoNormal">04:00      Where did you get the idea for portals, pathways, and platforms?</p>
<p class="MsoNormal">06:46      Why were the portals placed where they were?</p>
<p class="MsoNormal">08:20      Who were the original playtesters and who was the original Ed Powers?</p>
<p class="MsoNormal">09:05      What was the make up of the original team?</p>
<p class="MsoNormal">10:05      What was the reason for wiping out electricity, magnetism, and nuclear material?</p>
<p class="MsoNormal">11:20      What happens if I go through the portal with a magnetic bottle full of anti-mater?</p>
<p class="MsoNormal">12:00      How is the platform powered? An insight into some fringe physics.</p>
<p class="MsoNormal">13:00      When you first designed Fringeworthy did you believe that the future will be as ideallic as it is in that edition?</p>
<p class="MsoNormal">13:50      Do you feel the new version is grittier and more reflective of the modern condition?</p>
<p class="MsoNormal">14:50      The original Fringeworthy seems kind of pulpish; what is the genre you are going for today?</p>
<p class="MsoNormal">17:15      Do you feel as though the Fringeworthy concept is more assessable now due to some of the modern media?</p>
<p class="MsoNormal">20:40      Why wasn’t Fringeworthy the primary choice as opposed to your other games in the early days?</p>
<p class="MsoNormal">22:35      Rich discusses his “three versions”.</p>
<p class="MsoNormal">22:05      How far has Fringeworthy changed from the original concept?</p>
<p class="MsoNormal">23:25      What effect do you see the new races having on the setting? *Secret Revealed*</p>
<p class="MsoNormal">24:45      Do the “Old Men” walk everywhere or do they know some secrets to get around easier?</p>
<p class="MsoNormal">26:05      How many countries is Fringeworthy played in?</p>
<p class="MsoNormal">27:20      Would you do translated versions of Fringeworthy?</p>
<p class="MsoNormal">29:10      What are your thoughts on bootlegged (torrented) editions?</p>
<p class="MsoNormal">33:57      What are your thoughts on doing a POD edition?</p>
<p class="MsoNormal">35:47      How does your fiancé Melody fit into the TriTac dynasty?</p>
<p class="MsoNormal">37:15      Melody joins the PodCast as part of the chat.</p>
<p class="MsoNormal">39:00      Wedding talk with Melody.</p>
<p class="MsoNormal">40:28      What is your local group like and is there a “type” for Fringeworthy players?</p>
<p class="MsoNormal">41:30      Does the Order of Leibowitz still exist?</p>
<p class="MsoNormal">42:30      Talk about the “Bureau 13 is Live” LARP book.</p>
<p class="MsoNormal">42:45      How did Fringeworthy drop off the map and what is being done now to spark it back to life?</p>
<p class="MsoNormal">46:35      Where is Fringeworthy going from here on out?</p>
<p class="MsoNormal">49:35      Final thoughts by Rich.</p>
<p class="MsoNormal">A special thanks to Richard for taking the time to join us.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">Christmas Special: Richard Tucholka Interview</p>
<p class="MsoNormal">Merry Christmas and Happy Holidays Fringeworthy fans! As our gift to you we present a very special edition of the Fringeworthy PodCast. This episode is an hour long interview with the creator of Fringeworthy; the one and only Richard Tucholka. Best wishes to you and yours. Enjoy!</p>
<p class="MsoNormal">01:42      When was Fringeworthy first published and what type of product launch did you do?</p>
<p class="MsoNormal">02:23      Where did the original idea for Fringeworthy come from?</p>
<p class="MsoNormal">04:00      Where did you get the idea for portals, pathways, and platforms?</p>
<p class="MsoNormal">06:46      Why were the portals placed where they were?</p>
<p class="MsoNormal">08:20      Who were the original playtesters and who was the original Ed Powers?</p>
<p class="MsoNormal">09:05      What was the make up of the original team?</p>
<p class="MsoNormal">10:05      What was the reason for wiping out electricity, magnetism, and nuclear material?</p>
<p class="MsoNormal">11:20      What happens if I go through the portal with a magnetic bottle full of anti-mater?</p>
<p class="MsoNormal">12:00      How is the platform powered? An insight into some fringe physics.</p>
<p class="MsoNormal">13:00      When you first designed Fringeworthy did you believe that the future will be as ideallic as it is in that edition?</p>
<p class="MsoNormal">13:50      Do you feel the new version is grittier and more reflective of the modern condition?</p>
<p class="MsoNormal">14:50      The original Fringeworthy seems kind of pulpish; what is the genre you are going for today?</p>
<p class="MsoNormal">17:15      Do you feel as though the Fringeworthy concept is more assessable now due to some of the modern media?</p>
<p class="MsoNormal">20:40      Why wasn’t Fringeworthy the primary choice as opposed to your other games in the early days?</p>
<p class="MsoNormal">22:35      Rich discusses his “three versions”.</p>
<p class="MsoNormal">22:05      How far has Fringeworthy changed from the original concept?</p>
<p class="MsoNormal">23:25      What effect do you see the new races having on the setting? *Secret Revealed*</p>
<p class="MsoNormal">24:45      Do the “Old Men” walk everywhere or do they know some secrets to get around easier?</p>
<p class="MsoNormal">26:05      How many countries is Fringeworthy played in?</p>
<p class="MsoNormal">27:20      Would you do translated versions of Fringeworthy?</p>
<p class="MsoNormal">29:10      What are your thoughts on bootlegged (torrented) editions?</p>
<p class="MsoNormal">33:57      What are your thoughts on doing a POD edition?</p>
<p class="MsoNormal">35:47      How does your fiancé Melody fit into the TriTac dynasty?</p>
<p class="MsoNormal">37:15      Melody joins the PodCast as part of the chat.</p>
<p class="MsoNormal">39:00      Wedding talk with Melody.</p>
<p class="MsoNormal">40:28      What is your local group like and is there a “type” for Fringeworthy players?</p>
<p class="MsoNormal">41:30      Does the Order of Leibowitz still exist?</p>
<p class="MsoNormal">42:30      Talk about the “Bureau 13 is Live” LARP book.</p>
<p class="MsoNormal">42:45      How did Fringeworthy drop off the map and what is being done now to spark it back to life?</p>
<p class="MsoNormal">46:35      Where is Fringeworthy going from here on out?</p>
<p class="MsoNormal">49:35      Final thoughts by Rich.</p>
<p class="MsoNormal">A special thanks to Richard for taking the time to join us.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tni598/TucholkaFringeworthyEpisode.mp3" length="50802439" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Christmas Special: Richard Tucholka Interview
Merry Christmas and Happy Holidays Fringeworthy fans! As our gift to you we present a very special edition of the Fringeworthy PodCast. This episode is an hour long interview with the creator of Fringeworthy; the one and only Richard Tucholka. Best wishes to you and yours. Enjoy!
01:42      When was Fringeworthy first published and what type of product launch did you do?
02:23      Where did the original idea for Fringeworthy come from?
04:00      Where did you get the idea for portals, pathways, and platforms?
06:46      Why were the portals placed where they were?
08:20      Who were the original playtesters and who was the original Ed Powers?
09:05      What was the make up of the original team?
10:05      What was the reason for wiping out electricity, magnetism, and nuclear material?
11:20      What happens if I go through the portal with a magnetic bottle full of anti-mater?
12:00      How is the platform powered? An insight into some fringe physics.
13:00      When you first designed Fringeworthy did you believe that the future will be as ideallic as it is in that edition?
13:50      Do you feel the new version is grittier and more reflective of the modern condition?
14:50      The original Fringeworthy seems kind of pulpish; what is the genre you are going for today?
17:15      Do you feel as though the Fringeworthy concept is more assessable now due to some of the modern media?
20:40      Why wasn’t Fringeworthy the primary choice as opposed to your other games in the early days?
22:35      Rich discusses his “three versions”.
22:05      How far has Fringeworthy changed from the original concept?
23:25      What effect do you see the new races having on the setting? *Secret Revealed*
24:45      Do the “Old Men” walk everywhere or do they know some secrets to get around easier?
26:05      How many countries is Fringeworthy played in?
27:20      Would you do translated versions of Fringeworthy?
29:10      What are your thoughts on bootlegged (torrented) editions?
33:57      What are your thoughts on doing a POD edition?
35:47      How does your fiancé Melody fit into the TriTac dynasty?
37:15      Melody joins the PodCast as part of the chat.
39:00      Wedding talk with Melody.
40:28      What is your local group like and is there a “type” for Fringeworthy players?
41:30      Does the Order of Leibowitz still exist?
42:30      Talk about the “Bureau 13 is Live” LARP book.
42:45      How did Fringeworthy drop off the map and what is being done now to spark it back to life?
46:35      Where is Fringeworthy going from here on out?
49:35      Final thoughts by Rich.
A special thanks to Richard for taking the time to join us.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3175</itunes:duration>
                                    </item>
    <item>
        <title>Episode 8: Packing For Success: Data Gathering</title>
        <itunes:title>Episode 8: Packing For Success: Data Gathering</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-8-packing-for-success-data-gathering/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-8-packing-for-success-data-gathering/#comments</comments>        <pubDate>Sun, 20 Dec 2009 23:37:02 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-8-packing-for-success-data-gathering/</guid>
                                    <description><![CDATA[<p class="MsoNormal">Episode 8: Packing for Success – Data Gathering</p>
<p class="MsoNormal">In this episode we talk about the equipment needed for a successful data collection. We cover everything from the very first survey, to the first person transit, to long term data gathering. We go over a bunch of equipment you’re going to want to bring and we discuss some of the techniques you’ll most likely use.</p>
<p class="MsoNormal">01:40     Remote Sensing Devices</p>
<p class="MsoNormal"><a href='http://www.rctoys.com/rc-toys-and-parts/VE-3CHEYE/RC-AIRPLANES-VORTEX-EXTREME.html'>Remote Control Planes</a>, <a href='http://www.minizepp.com/English_zepp.html'>Recon Balloons / Zeppelins</a>, <a href='http://en.wikipedia.org/wiki/Weather_balloon'>Weather Balloons</a>.</p>
<p class="MsoNormal">04:40     Optics and Sensors</p>
<p class="MsoNormal"><a href='http://www.brickhousesecurity.com/wireless-security-cameras.html'>IR Sensors on cameras</a>, Night Scope</p>
<p class="MsoNormal">07:20     Recording Equipment</p>
<p class="MsoNormal">Erdine Computer (IDET-LT-2013 Rugged Laptop)</p>
<p class="MsoNormal"> </p>

 
<p class="MsoNormal"><a href='http://www.camcorderinfo.com/content/Sony-DCR-DVD201-Camcorder-Review.htm'>DVD Burning Video recorders</a></p>
<p class="MsoNormal">09:30     Audio Data</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Parabolic_microphone'>Parabolic Microphone</a>, <a href='http://en.wikipedia.org/wiki/Laser_microphone'>Laser Bounce Microphones</a></p>
<p class="MsoNormal">11:10     Other Recorders</p>
<p class="MsoNormal">Radiation, Microwaves, Biological, Air Samples</p>
<p class="MsoNormal">15:10     The Role of Team 1 - Initial Data Gathering</p>
<p class="MsoNormal">Length of Stay, Initial Data Gathering, Path Breakers</p>
<p class="MsoNormal">21:15     Special Equipment for the First Portal Transit</p>
<p class="MsoNormal">Solar powered robot, wheel camera, <a href='http://en.wikipedia.org/wiki/Instant_film'>Self Developing Film</a>, <a href='http://en.wikipedia.org/wiki/Film_badge_dosimeter'>Radiation Badges</a>, <a href='http://www.answers.com/topic/chemical-and-biological-detection-technologies'>Biological Dection</a></p>
<p class="MsoNormal">24:20     Locating Entry Point</p>
<p class="MsoNormal">Astronomical packages, figuring out time of day, Portable Satellite Rocket System</p>
<p class="MsoNormal">30:00     Infiltration</p>
<p class="MsoNormal">History Books, Newspapers, Library, Trash (Garbology)</p>
<p class="MsoNormal">33:10     Stuff people Forget About</p>
<p class="MsoNormal">Pencil & Paper, Shortwave Radio, Charcoal & Paper for Rubbings, Linesmen Climbing Gear, Dragging Harness, Stainless Steel Vacuum Bottles, <a href='http://www.global-merchants.com/home/shaver.htm'>Gyroscopic Shaver</a>, Ziploc Sandwich Baggies, Titanium Scoop & Bottles, Mason Jars</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">Episode 8: Packing for Success – Data Gathering</p>
<p class="MsoNormal">In this episode we talk about the equipment needed for a successful data collection. We cover everything from the very first survey, to the first person transit, to long term data gathering. We go over a bunch of equipment you’re going to want to bring and we discuss some of the techniques you’ll most likely use.</p>
<p class="MsoNormal">01:40     Remote Sensing Devices</p>
<p class="MsoNormal"><a href='http://www.rctoys.com/rc-toys-and-parts/VE-3CHEYE/RC-AIRPLANES-VORTEX-EXTREME.html'>Remote Control Planes</a>, <a href='http://www.minizepp.com/English_zepp.html'>Recon Balloons / Zeppelins</a>, <a href='http://en.wikipedia.org/wiki/Weather_balloon'>Weather Balloons</a>.</p>
<p class="MsoNormal">04:40     Optics and Sensors</p>
<p class="MsoNormal"><a href='http://www.brickhousesecurity.com/wireless-security-cameras.html'>IR Sensors on cameras</a>, Night Scope</p>
<p class="MsoNormal">07:20     Recording Equipment</p>
<p class="MsoNormal">Erdine Computer (IDET-LT-2013 Rugged Laptop)</p>
<p class="MsoNormal"> </p>

 
<p class="MsoNormal"><a href='http://www.camcorderinfo.com/content/Sony-DCR-DVD201-Camcorder-Review.htm'>DVD Burning Video recorders</a></p>
<p class="MsoNormal">09:30     Audio Data</p>
<p class="MsoNormal"><a href='http://en.wikipedia.org/wiki/Parabolic_microphone'>Parabolic Microphone</a>, <a href='http://en.wikipedia.org/wiki/Laser_microphone'>Laser Bounce Microphones</a></p>
<p class="MsoNormal">11:10     Other Recorders</p>
<p class="MsoNormal">Radiation, Microwaves, Biological, Air Samples</p>
<p class="MsoNormal">15:10     The Role of Team 1 - Initial Data Gathering</p>
<p class="MsoNormal">Length of Stay, Initial Data Gathering, Path Breakers</p>
<p class="MsoNormal">21:15     Special Equipment for the First Portal Transit</p>
<p class="MsoNormal">Solar powered robot, wheel camera, <a href='http://en.wikipedia.org/wiki/Instant_film'>Self Developing Film</a>, <a href='http://en.wikipedia.org/wiki/Film_badge_dosimeter'>Radiation Badges</a>, <a href='http://www.answers.com/topic/chemical-and-biological-detection-technologies'>Biological Dection</a></p>
<p class="MsoNormal">24:20     Locating Entry Point</p>
<p class="MsoNormal">Astronomical packages, figuring out time of day, Portable Satellite Rocket System</p>
<p class="MsoNormal">30:00     Infiltration</p>
<p class="MsoNormal">History Books, Newspapers, Library, Trash (Garbology)</p>
<p class="MsoNormal">33:10     Stuff people Forget About</p>
<p class="MsoNormal">Pencil & Paper, Shortwave Radio, Charcoal & Paper for Rubbings, Linesmen Climbing Gear, Dragging Harness, Stainless Steel Vacuum Bottles, <a href='http://www.global-merchants.com/home/shaver.htm'>Gyroscopic Shaver</a>, Ziploc Sandwich Baggies, Titanium Scoop & Bottles, Mason Jars</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dy4tik/Fringeworthy_Podcast_Episode_8.mp3" length="37866184" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Episode 8: Packing for Success – Data Gathering
In this episode we talk about the equipment needed for a successful data collection. We cover everything from the very first survey, to the first person transit, to long term data gathering. We go over a bunch of equipment you’re going to want to bring and we discuss some of the techniques you’ll most likely use.
01:40     Remote Sensing Devices
Remote Control Planes, Recon Balloons / Zeppelins, Weather Balloons.
04:40     Optics and Sensors
IR Sensors on cameras, Night Scope
07:20     Recording Equipment
Erdine Computer (IDET-LT-2013 Rugged Laptop)
 

 
DVD Burning Video recorders
09:30     Audio Data
Parabolic Microphone, Laser Bounce Microphones
11:10     Other Recorders
Radiation, Microwaves, Biological, Air Samples
15:10     The Role of Team 1 - Initial Data Gathering
Length of Stay, Initial Data Gathering, Path Breakers
21:15     Special Equipment for the First Portal Transit
Solar powered robot, wheel camera, Self Developing Film, Radiation Badges, Biological Dection
24:20     Locating Entry Point
Astronomical packages, figuring out time of day, Portable Satellite Rocket System
30:00     Infiltration
History Books, Newspapers, Library, Trash (Garbology)
33:10     Stuff people Forget About
Pencil & Paper, Shortwave Radio, Charcoal & Paper for Rubbings, Linesmen Climbing Gear, Dragging Harness, Stainless Steel Vacuum Bottles, Gyroscopic Shaver, Ziploc Sandwich Baggies, Titanium Scoop & Bottles, Mason Jars]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2366</itunes:duration>
                                    </item>
    <item>
        <title>Episode 7.5 Questions and Answers</title>
        <itunes:title>Episode 7.5 Questions and Answers</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-75-questions-and-answers/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-75-questions-and-answers/#comments</comments>        <pubDate>Mon, 14 Dec 2009 12:21:19 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-75-questions-and-answers/</guid>
                                    <description><![CDATA[Another great episode create by You our wonderful listeners! 

News

01:15 <a href='http://www.facebook.com/group.php?gid=172378466582'>FW Group on FaceBook</a>

More questions from our forums. 

01:45 Are Mellor capable of duplicating non-carbon based life-forms?

14:05 Can Mellor become a Slarg?

20:15 How do you design your aliens?

29:00 What happens if you bring antimatter onto the Fringepaths and other safety violations?]]></description>
                                                            <content:encoded><![CDATA[Another great episode create by You our wonderful listeners! 

News

01:15 <a href='http://www.facebook.com/group.php?gid=172378466582'>FW Group on FaceBook</a>

More questions from our forums. 

01:45 Are Mellor capable of duplicating non-carbon based life-forms?

14:05 Can Mellor become a Slarg?

20:15 How do you design your aliens?

29:00 What happens if you bring antimatter onto the Fringepaths and other safety violations?]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yd2k3/Episode7_5FWPodcast.mp3" length="42741260" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Another great episode create by You our wonderful listeners! 

News

01:15 FW Group on FaceBook

More questions from our forums. 

01:45 Are Mellor capable of duplicating non-carbon based life-forms?

14:05 Can Mellor become a Slarg?

20:15 How do you design your aliens?

29:00 What happens if you bring antimatter onto the Fringepaths and other safety violations?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2671</itunes:duration>
                                    </item>
    <item>
        <title>Episode 7: Religion and Interdimensional Realities</title>
        <itunes:title>Episode 7: Religion and Interdimensional Realities</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-7-religion-and-interdimensional-realities/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-7-religion-and-interdimensional-realities/#comments</comments>        <pubDate>Mon, 07 Dec 2009 00:35:22 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-7-religion-and-interdimensional-realities/</guid>
                                    <description><![CDATA[<p>This week we discuss how religions, religious figures (including gods) and player characters mix together to produce a better game.</p>
<p>01:25 How is religion important to the character</p>
<p>04:27 What kinds of connection do pcs have with each other based on religion</p>
<p>08:00 Religion affecting character relations to other cultures</p>
<p>09:30 What happens if you find a world with a "real" god?</p>
<p>16:25 what would a god require?  How would she interact with her people</p>
<p>17:15 what types of interactions would pc's have with a god.  Is there an alternative?</p>
<p>21:25 Religious culture shock?</p>
<p>24:00 We are not trying to get you into trouble with your pastor</p>
<p>24:30 religion can be distant or not</p>
<p>29:50 Do you want your pc to be seen as a god?</p>
<p>40:00 What happens when the natives realize you aren't as divine as you proposed?</p>
<p>41:30 How does living in high tech cultures affect religious belief</p>
<p>45:00 discoveries on the fringepaths can create new extremist groups and/or new religions</p>
<p>48:00 don't be afraid to add religions to the worlds listed in the Fringe maps.  Just because it isn't in the manual doesn't mean it can't be added. </p>
<p>49:15 example of pc/npc religious interactions</p>
<p>52:00 This aspect can be offense to players.  Be honest with each other and make sure everyone is confortable.  The idea is to enrich the gameplay.  Not offend.</p>
<p>Beach Bunny Bimbos with Blasters RPG: <a href='http://tritacgames.com/bbbg.htm'></a>
</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This week we discuss how religions, religious figures (including gods) and player characters mix together to produce a better game.</p>
<p>01:25 How is religion important to the character</p>
<p>04:27 What kinds of connection do pcs have with each other based on religion</p>
<p>08:00 Religion affecting character relations to other cultures</p>
<p>09:30 What happens if you find a world with a "real" god?</p>
<p>16:25 what would a god require?  How would she interact with her people</p>
<p>17:15 what types of interactions would pc's have with a god.  Is there an alternative?</p>
<p>21:25 Religious culture shock?</p>
<p>24:00 We are not trying to get you into trouble with your pastor</p>
<p>24:30 religion can be distant or not</p>
<p>29:50 Do you want your pc to be seen as a god?</p>
<p>40:00 What happens when the natives realize you aren't as divine as you proposed?</p>
<p>41:30 How does living in high tech cultures affect religious belief</p>
<p>45:00 discoveries on the fringepaths can create new extremist groups and/or new religions</p>
<p>48:00 don't be afraid to add religions to the worlds listed in the Fringe maps.  Just because it isn't in the manual doesn't mean it can't be added. </p>
<p>49:15 example of pc/npc religious interactions</p>
<p>52:00 This aspect can be offense to players.  Be honest with each other and make sure everyone is confortable.  The idea is to enrich the gameplay.  Not offend.</p>
<p>Beach Bunny Bimbos with Blasters RPG: <a href='http://tritacgames.com/bbbg.htm'></a>
</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j8zfam/Fringeworthy_Podcast_Episode_7.mp3" length="53434746" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we discuss how religions, religious figures (including gods) and player characters mix together to produce a better game.
01:25 How is religion important to the character
04:27 What kinds of connection do pcs have with each other based on religion
08:00 Religion affecting character relations to other cultures
09:30 What happens if you find a world with a "real" god?
16:25 what would a god require?  How would she interact with her people
17:15 what types of interactions would pc's have with a god.  Is there an alternative?
21:25 Religious culture shock?
24:00 We are not trying to get you into trouble with your pastor
24:30 religion can be distant or not
29:50 Do you want your pc to be seen as a god?
40:00 What happens when the natives realize you aren't as divine as you proposed?
41:30 How does living in high tech cultures affect religious belief
45:00 discoveries on the fringepaths can create new extremist groups and/or new religions
48:00 don't be afraid to add religions to the worlds listed in the Fringe maps.  Just because it isn't in the manual doesn't mean it can't be added. 
49:15 example of pc/npc religious interactions
52:00 This aspect can be offense to players.  Be honest with each other and make sure everyone is confortable.  The idea is to enrich the gameplay.  Not offend.
Beach Bunny Bimbos with Blasters RPG: 

]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3339</itunes:duration>
                                    </item>
    <item>
        <title>Episode 6: Cool Equipment… er, Interpersonal Relationships at IDET?</title>
        <itunes:title>Episode 6: Cool Equipment… er, Interpersonal Relationships at IDET?</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-6-cool-equipment%e2%80%a6-er-interpersonal-relationships-at-idet/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-6-cool-equipment%e2%80%a6-er-interpersonal-relationships-at-idet/#comments</comments>        <pubDate>Mon, 30 Nov 2009 02:17:50 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-6-cool-equipment%e2%80%a6-er-interpersonal-relationships-at-idet/</guid>
                                    <description><![CDATA[<p class="MsoNormal">Well folks, if you think we stray from the topic from time to time, this is the big one. We started out talking about all the cool stuff you can find and what to do with it and somehow wound up talking about interpersonal relationships at IDET. I guess we’ll have to revisit this topic at some point but never fear, the discussion was actually a very good one. We go into a lot of what should be going on in your campaigns back at IDET. It’s a short episode but it’s packed with a lot of good stuff, enjoy!</p>
<p class="MsoNormal">01:51 What happens to the cool stuff you find on the pathways?</p>
<p class="MsoNormal">The team discusses what will IDET do with stuff the players turn in, and how do you encourage them to turn in the cool stuff they find and what happens when they don’t.</p>
<p class="MsoNormal">11:50 Mellor Sex Shop</p>
<p class="MsoNormal">Clean description but interesting sidetrack on weird stuff to find.</p>
<p class="MsoNormal">12:33 Drop message system</p>
<p class="MsoNormal">A way to leave messages on the platform for equipment drops for problem portals.</p>
<p class="MsoNormal">14:44 Team Interrelations</p>
<p class="MsoNormal">Ways to intermingle other IDET members with the party members to increase role playing plot points.</p>
<p class="MsoNormal">19:57 Repairing & Prototyping Parts</p>
<p class="MsoNormal">What to do about getting repair parts for rare/alien items.<a href='http://en.wikipedia.org/wiki/Cnc'> Auto-Lathe, CAD-CAM</a> and <a href='http://en.wikipedia.org/wiki/3D_Printing'>3D Printing</a>.</p>
<p class="MsoNormal">23:30 Security Guards</p>
<p class="MsoNormal">How the rotating security guards would most likely work.</p>
<p class="MsoNormal">24:33 Hanging with the Support Staff</p>
<p class="MsoNormal">The benefits of becoming friends with the support staff.</p>
<p class="MsoNormal">26:10 Team Advocate</p>
<p class="MsoNormal">The benefits of having a team advocate.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">Well folks, if you think we stray from the topic from time to time, this is the big one. We started out talking about all the cool stuff you can find and what to do with it and somehow wound up talking about interpersonal relationships at IDET. I guess we’ll have to revisit this topic at some point but never fear, the discussion was actually a very good one. We go into a lot of what should be going on in your campaigns back at IDET. It’s a short episode but it’s packed with a lot of good stuff, enjoy!</p>
<p class="MsoNormal">01:51 What happens to the cool stuff you find on the pathways?</p>
<p class="MsoNormal">The team discusses what will IDET do with stuff the players turn in, and how do you encourage them to turn in the cool stuff they find and what happens when they don’t.</p>
<p class="MsoNormal">11:50 Mellor Sex Shop</p>
<p class="MsoNormal">Clean description but interesting sidetrack on weird stuff to find.</p>
<p class="MsoNormal">12:33 Drop message system</p>
<p class="MsoNormal">A way to leave messages on the platform for equipment drops for problem portals.</p>
<p class="MsoNormal">14:44 Team Interrelations</p>
<p class="MsoNormal">Ways to intermingle other IDET members with the party members to increase role playing plot points.</p>
<p class="MsoNormal">19:57 Repairing & Prototyping Parts</p>
<p class="MsoNormal">What to do about getting repair parts for rare/alien items.<a href='http://en.wikipedia.org/wiki/Cnc'> Auto-Lathe, CAD-CAM</a> and <a href='http://en.wikipedia.org/wiki/3D_Printing'>3D Printing</a>.</p>
<p class="MsoNormal">23:30 Security Guards</p>
<p class="MsoNormal">How the rotating security guards would most likely work.</p>
<p class="MsoNormal">24:33 Hanging with the Support Staff</p>
<p class="MsoNormal">The benefits of becoming friends with the support staff.</p>
<p class="MsoNormal">26:10 Team Advocate</p>
<p class="MsoNormal">The benefits of having a team advocate.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/imi579/Episode_6_Fringeworthy_Podcast.mp3" length="28523859" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Well folks, if you think we stray from the topic from time to time, this is the big one. We started out talking about all the cool stuff you can find and what to do with it and somehow wound up talking about interpersonal relationships at IDET. I guess we’ll have to revisit this topic at some point but never fear, the discussion was actually a very good one. We go into a lot of what should be going on in your campaigns back at IDET. It’s a short episode but it’s packed with a lot of good stuff, enjoy!
01:51 What happens to the cool stuff you find on the pathways?
The team discusses what will IDET do with stuff the players turn in, and how do you encourage them to turn in the cool stuff they find and what happens when they don’t.
11:50 Mellor Sex Shop
Clean description but interesting sidetrack on weird stuff to find.
12:33 Drop message system
A way to leave messages on the platform for equipment drops for problem portals.
14:44 Team Interrelations
Ways to intermingle other IDET members with the party members to increase role playing plot points.
19:57 Repairing & Prototyping Parts
What to do about getting repair parts for rare/alien items. Auto-Lathe, CAD-CAM and 3D Printing.
23:30 Security Guards
How the rotating security guards would most likely work.
24:33 Hanging with the Support Staff
The benefits of becoming friends with the support staff.
26:10 Team Advocate
The benefits of having a team advocate.]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1783</itunes:duration>
                                    </item>
    <item>
        <title>Episode 5: Managing your campaign</title>
        <itunes:title>Episode 5: Managing your campaign</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-5-managing-your-campaign/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-5-managing-your-campaign/#comments</comments>        <pubDate>Mon, 23 Nov 2009 02:09:39 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-5-managing-your-campaign/</guid>
                                    <description><![CDATA[Another great episode where we talk about the upcoming new Savage Worlds versions of Fringeworthy and other games, the Fringeworthy Novel, and then we talk about managing your campaign and how to handle the "world" while the player characters are out there exploring and adventuring on the Fringepaths.

01:26  Savage Fringeworthy

05:50  Fringeworthy Novel

12:20  World Building - handling time

13:35  First mission timetables

16:30  Reasons for taking time off from exploring

18:20  Is this roleplayed out or just summarized by the players and GM and an amount of time determined.  Then the GM can decide what has happended in the world, fringe worlds, and other teams in the meantime.

19:30  training missions on Earth Prime 

23:00  Rare as Hen's teeth?  Some people won't want to be explorers even if fringeworthy

23:30  Will the early teams be mostly military because they can be ordered to serve?

25:15  Fringworthy will be rotated out of exploration teams to be used for Earth Prime FW search teams.

26:00  Finding more crystals to increase number of search teams and then more fringeworthy. 

29:00 The nitty and sometimes very gritty of searching for Fringeworthy and searching for new crystals.

31:40 Spending time as ambassadors and diplomats to aligned Fringe Worlds.

32:45 Will IDET let you vacation on the Fringepaths?

34:45 Personal or publicity tours on Earth Prime

38:25 How much is known of the fringepaths, mellor, and old commonwealth in the early days of exploration.

40:41 getting info from Fringe Pirates

42:00 Mission durations

48:45 Closing]]></description>
                                                            <content:encoded><![CDATA[Another great episode where we talk about the upcoming new Savage Worlds versions of Fringeworthy and other games, the Fringeworthy Novel, and then we talk about managing your campaign and how to handle the "world" while the player characters are out there exploring and adventuring on the Fringepaths.

01:26  Savage Fringeworthy

05:50  Fringeworthy Novel

12:20  World Building - handling time

13:35  First mission timetables

16:30  Reasons for taking time off from exploring

18:20  Is this roleplayed out or just summarized by the players and GM and an amount of time determined.  Then the GM can decide what has happended in the world, fringe worlds, and other teams in the meantime.

19:30  training missions on Earth Prime 

23:00  Rare as Hen's teeth?  Some people won't want to be explorers even if fringeworthy

23:30  Will the early teams be mostly military because they can be ordered to serve?

25:15  Fringworthy will be rotated out of exploration teams to be used for Earth Prime FW search teams.

26:00  Finding more crystals to increase number of search teams and then more fringeworthy. 

29:00 The nitty and sometimes very gritty of searching for Fringeworthy and searching for new crystals.

31:40 Spending time as ambassadors and diplomats to aligned Fringe Worlds.

32:45 Will IDET let you vacation on the Fringepaths?

34:45 Personal or publicity tours on Earth Prime

38:25 How much is known of the fringepaths, mellor, and old commonwealth in the early days of exploration.

40:41 getting info from Fringe Pirates

42:00 Mission durations

48:45 Closing]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/43v6w8/Fringeworthy_Podcast_episode_5.mp3" length="49110123" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Another great episode where we talk about the upcoming new Savage Worlds versions of Fringeworthy and other games, the Fringeworthy Novel, and then we talk about managing your campaign and how to handle the "world" while the player characters are out there exploring and adventuring on the Fringepaths.

01:26  Savage Fringeworthy

05:50  Fringeworthy Novel

12:20  World Building - handling time

13:35  First mission timetables

16:30  Reasons for taking time off from exploring

18:20  Is this roleplayed out or just summarized by the players and GM and an amount of time determined.  Then the GM can decide what has happended in the world, fringe worlds, and other teams in the meantime.

19:30  training missions on Earth Prime 

23:00  Rare as Hen's teeth?  Some people won't want to be explorers even if fringeworthy

23:30  Will the early teams be mostly military because they can be ordered to serve?

25:15  Fringworthy will be rotated out of exploration teams to be used for Earth Prime FW search teams.

26:00  Finding more crystals to increase number of search teams and then more fringeworthy. 

29:00 The nitty and sometimes very gritty of searching for Fringeworthy and searching for new crystals.

31:40 Spending time as ambassadors and diplomats to aligned Fringe Worlds.

32:45 Will IDET let you vacation on the Fringepaths?

34:45 Personal or publicity tours on Earth Prime

38:25 How much is known of the fringepaths, mellor, and old commonwealth in the early days of exploration.

40:41 getting info from Fringe Pirates

42:00 Mission durations

48:45 Closing]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3069</itunes:duration>
                                    </item>
    <item>
        <title>Reader Mail</title>
        <itunes:title>Reader Mail</itunes:title>
        <link>https://tritacsystems.podbean.com/e/reader-mail/</link>
                    <comments>https://tritacsystems.podbean.com/e/reader-mail/#comments</comments>        <pubDate>Mon, 16 Nov 2009 09:59:48 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/reader-mail/</guid>
                                    <description><![CDATA[<p class="MsoNormal" style="text-align: center;">Episode 4.5: Question and Answer Show</p>
<p class="MsoNormal">In this episode the guys answer fan mail. These questions are all over the place but Bruce, John, and Blix cover them in about as much detail as possible. This was a fun show to do, keep the questions coming!</p>
<p class="MsoNormal"> 01:35  What about using horses on the Fringepath?</p>
<p class="MsoNormal"><a href='http://www.arabianhorses.org/competitions/distance/distance_rides.asp'>Horse Range</a></p>
<p class="MsoNormal"><a href='http://www.horsebarn.com/content/horse-care/how-much-horse-eat-daily'>Feeding a Horse</a></p>
<p class="MsoNormal"> 12:20  Why do electrical charges discharge when passing through the portal?</p>
<p class="MsoNormal"> 17:00  How are fringe nodes laid out?</p>
<p class="MsoNormal"><a href='http://tritacsystems.podbean.com/mf/web/4qagrf/fwnode.jpg'></a></p>
<p class="MsoNormal"><a href='http://tritacsystems.podbean.com/mf/web/4qagrf/fwnode.jpg'>fwnode.jpg</a></p>
<p class="MsoNormal">This graphic has also been added to the links section</p>
<p class="MsoNormal"> 18:40  What is the criteria for placing portals on a world?</p>
<p class="MsoNormal"> 26:00  Can you move the ring station?</p>
<p class="MsoNormal"> 30:30  How alternate is alternate?</p>
<p class="MsoNormal"> 35:00  Why is Earth Prime the prime and not the alternate?</p>
<p class="MsoNormal"> 36:40  Why is it 47 miles between platforms?</p>
<p class="MsoNormal"> 37:30  How close can portals be to one another?</p>
<p class="MsoNormal"> 38:10  Are the different worlds placed randomly?</p>
<p class="MsoNormal"> 39:20  How does the gifted language work?</p>
<p class="MsoNormal"> 43:50  Is there a tehrmelern device that will make people Fringeworthy?</p>
<p class="MsoNormal"> 48:50  What can a Fringeworthy person bring through a portal?</p>
<p class="MsoNormal"> 53:25  Is it ethical to steal from one world to another?</p>
<p class="MsoNormal"> 54:32  Is it a good idea to make a movie into a Fringeworthy world?</p>
<p class="MsoNormal"> 56:30  Can portals be set to one-way?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal" style="text-align: center;">Episode 4.5: Question and Answer Show</p>
<p class="MsoNormal">In this episode the guys answer fan mail. These questions are all over the place but Bruce, John, and Blix cover them in about as much detail as possible. This was a fun show to do, keep the questions coming!</p>
<p class="MsoNormal"> 01:35  What about using horses on the Fringepath?</p>
<p class="MsoNormal"><a href='http://www.arabianhorses.org/competitions/distance/distance_rides.asp'>Horse Range</a></p>
<p class="MsoNormal"><a href='http://www.horsebarn.com/content/horse-care/how-much-horse-eat-daily'>Feeding a Horse</a></p>
<p class="MsoNormal"> 12:20  Why do electrical charges discharge when passing through the portal?</p>
<p class="MsoNormal"> 17:00  How are fringe nodes laid out?</p>
<p class="MsoNormal"><a href='http://tritacsystems.podbean.com/mf/web/4qagrf/fwnode.jpg'></a></p>
<p class="MsoNormal"><a href='http://tritacsystems.podbean.com/mf/web/4qagrf/fwnode.jpg'>fwnode.jpg</a></p>
<p class="MsoNormal">This graphic has also been added to the links section</p>
<p class="MsoNormal"> 18:40  What is the criteria for placing portals on a world?</p>
<p class="MsoNormal"> 26:00  Can you move the ring station?</p>
<p class="MsoNormal"> 30:30  How alternate is alternate?</p>
<p class="MsoNormal"> 35:00  Why is Earth Prime the prime and not the alternate?</p>
<p class="MsoNormal"> 36:40  Why is it 47 miles between platforms?</p>
<p class="MsoNormal"> 37:30  How close can portals be to one another?</p>
<p class="MsoNormal"> 38:10  Are the different worlds placed randomly?</p>
<p class="MsoNormal"> 39:20  How does the gifted language work?</p>
<p class="MsoNormal"> 43:50  Is there a tehrmelern device that will make people Fringeworthy?</p>
<p class="MsoNormal"> 48:50  What can a Fringeworthy person bring through a portal?</p>
<p class="MsoNormal"> 53:25  Is it ethical to steal from one world to another?</p>
<p class="MsoNormal"> 54:32  Is it a good idea to make a movie into a Fringeworthy world?</p>
<p class="MsoNormal"> 56:30  Can portals be set to one-way?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mgf7h4/Fringeworthy_Podcast_Episode_4_5_Mail.mp3" length="61239299" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Episode 4.5: Question and Answer Show
In this episode the guys answer fan mail. These questions are all over the place but Bruce, John, and Blix cover them in about as much detail as possible. This was a fun show to do, keep the questions coming!
 01:35  What about using horses on the Fringepath?
Horse Range
Feeding a Horse
 12:20  Why do electrical charges discharge when passing through the portal?
 17:00  How are fringe nodes laid out?

fwnode.jpg
This graphic has also been added to the links section
 18:40  What is the criteria for placing portals on a world?
 26:00  Can you move the ring station?
 30:30  How alternate is alternate?
 35:00  Why is Earth Prime the prime and not the alternate?
 36:40  Why is it 47 miles between platforms?
 37:30  How close can portals be to one another?
 38:10  Are the different worlds placed randomly?
 39:20  How does the gifted language work?
 43:50  Is there a tehrmelern device that will make people Fringeworthy?
 48:50  What can a Fringeworthy person bring through a portal?
 53:25  Is it ethical to steal from one world to another?
 54:32  Is it a good idea to make a movie into a Fringeworthy world?
 56:30  Can portals be set to one-way?]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3827</itunes:duration>
                                    </item>
    <item>
        <title>Episode 4: Packing for Success – Life Support &amp; Surviving First Contact</title>
        <itunes:title>Episode 4: Packing for Success – Life Support &amp; Surviving First Contact</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-4-packing-for-success-%e2%80%93-life-support-surviving-first-contact/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-4-packing-for-success-%e2%80%93-life-support-surviving-first-contact/#comments</comments>        <pubDate>Mon, 09 Nov 2009 09:16:43 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-4-packing-for-success-%e2%80%93-life-support-surviving-first-contact/</guid>
                                    <description><![CDATA[<p class="MsoNormal">This week we have a bit of news and then we talk about tips for survival.</p>
<p class="MsoNormal"> In Part I of the show is about what to bring for life support on worlds that have already had an initial survey. We discuss what kind of equipment is important for surviving potentially hostile environments and we list several key pieces of equipment that will help you to this end.</p>
<p class="MsoNormal"> In Part II of the show we discuss the art of first contact. We mainly go over concepts of do’s and don’ts but we also cover some of the major pitfalls that one should consider before even stepping through the ring.</p>
<p class="MsoNormal"> 01:24 More Fringeworthy <a href='http://www.peginc.com/'>Savage Worlds</a> News</p>
<p class="MsoNormal"> 04:40 Packing for Success Part I – Life Support: Keeping yourself healthy and sane</p>
<p class="MsoNormal"> 06:37 Oxygen Air Tank</p>
<p class="MsoNormal"> 08:40 <a href='http://en.wikipedia.org/wiki/Buoyancy_compensator_(diving)'>Buoyancy Compensator</a></p>
<p class="MsoNormal"> 10:40 Inspirational Texts</p>
<p class="MsoNormal"> 15:10 <a href='http://www.armynavydeals.com/asp/products_details.asp?SKU=2409&ST=2'>Mini Hammock</a></p>
<p class="MsoNormal"> 17:30 <a href='http://campingsurvival.com/aufistflstan.html'>Magnesium Fire Starter</a> & <a href='http://gadgets.boingboing.net/2008/01/28/capsule-fire-extingu.html'>Fire Extinguisher</a></p>
<p class="MsoNormal"> 19:00 <a href='http://www.amazon.com/gp/product/B002BDTW2G'>Gloves</a></p>
<p class="MsoNormal"> 20:43 <a href='http://en.wikipedia.org/wiki/Chainsaw'>Chainsaw</a></p>
<p class="MsoNormal"> 24:40 Blix Reviews – <a href='http://www.rpgbomb.com/'>RPGBomb.com</a></p>
<p class="MsoNormal"> 25:35 Packing for Success Part II – Surviving First Contact</p>
<p class="MsoNormal"> 31:56 Air Recon – Balloons & ROVs</p>
<p class="MsoNormal"> 35:00 Feel Out Culture First</p>
<p class="MsoNormal"> 45:30 Goal of First Contact</p>
<p class="MsoNormal"> 51:35 Mellor Caution!</p>
<p class="MsoNormal"> 55:10 Final Thoughts</p>
<p class="MsoNormal"> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="MsoNormal">This week we have a bit of news and then we talk about tips for survival.</p>
<p class="MsoNormal"> In Part I of the show is about what to bring for life support on worlds that have already had an initial survey. We discuss what kind of equipment is important for surviving potentially hostile environments and we list several key pieces of equipment that will help you to this end.</p>
<p class="MsoNormal"> In Part II of the show we discuss the art of first contact. We mainly go over concepts of do’s and don’ts but we also cover some of the major pitfalls that one should consider before even stepping through the ring.</p>
<p class="MsoNormal"> 01:24 More Fringeworthy <a href='http://www.peginc.com/'>Savage Worlds</a> News</p>
<p class="MsoNormal"> 04:40 Packing for Success Part I – Life Support: Keeping yourself healthy and sane</p>
<p class="MsoNormal"> 06:37 Oxygen Air Tank</p>
<p class="MsoNormal"> 08:40 <a href='http://en.wikipedia.org/wiki/Buoyancy_compensator_(diving)'>Buoyancy Compensator</a></p>
<p class="MsoNormal"> 10:40 Inspirational Texts</p>
<p class="MsoNormal"> 15:10 <a href='http://www.armynavydeals.com/asp/products_details.asp?SKU=2409&ST=2'>Mini Hammock</a></p>
<p class="MsoNormal"> 17:30 <a href='http://campingsurvival.com/aufistflstan.html'>Magnesium Fire Starter</a> & <a href='http://gadgets.boingboing.net/2008/01/28/capsule-fire-extingu.html'>Fire Extinguisher</a></p>
<p class="MsoNormal"> 19:00 <a href='http://www.amazon.com/gp/product/B002BDTW2G'>Gloves</a></p>
<p class="MsoNormal"> 20:43 <a href='http://en.wikipedia.org/wiki/Chainsaw'>Chainsaw</a></p>
<p class="MsoNormal"> 24:40 Blix Reviews – <a href='http://www.rpgbomb.com/'>RPGBomb.com</a></p>
<p class="MsoNormal"> 25:35 Packing for Success Part II – Surviving First Contact</p>
<p class="MsoNormal"> 31:56 Air Recon – Balloons & ROVs</p>
<p class="MsoNormal"> 35:00 Feel Out Culture First</p>
<p class="MsoNormal"> 45:30 Goal of First Contact</p>
<p class="MsoNormal"> 51:35 Mellor Caution!</p>
<p class="MsoNormal"> 55:10 Final Thoughts</p>
<p class="MsoNormal"> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cxfxcp/Fringeworthy_Podcast_episode_4.mp3" length="61539811" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This week we have a bit of news and then we talk about tips for survival.
 In Part I of the show is about what to bring for life support on worlds that have already had an initial survey. We discuss what kind of equipment is important for surviving potentially hostile environments and we list several key pieces of equipment that will help you to this end.
 In Part II of the show we discuss the art of first contact. We mainly go over concepts of do’s and don’ts but we also cover some of the major pitfalls that one should consider before even stepping through the ring.
 01:24 More Fringeworthy Savage Worlds News
 04:40 Packing for Success Part I – Life Support: Keeping yourself healthy and sane
 06:37 Oxygen Air Tank
 08:40 Buoyancy Compensator
 10:40 Inspirational Texts
 15:10 Mini Hammock
 17:30 Magnesium Fire Starter & Fire Extinguisher
 19:00 Gloves
 20:43 Chainsaw
 24:40 Blix Reviews – RPGBomb.com
 25:35 Packing for Success Part II – Surviving First Contact
 31:56 Air Recon – Balloons & ROVs
 35:00 Feel Out Culture First
 45:30 Goal of First Contact
 51:35 Mellor Caution!
 55:10 Final Thoughts
 ]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3846</itunes:duration>
                                    </item>
    <item>
        <title>Bonus Episode - Introduction</title>
        <itunes:title>Bonus Episode - Introduction</itunes:title>
        <link>https://tritacsystems.podbean.com/e/bonus-episode-introduction/</link>
                    <comments>https://tritacsystems.podbean.com/e/bonus-episode-introduction/#comments</comments>        <pubDate>Tue, 03 Nov 2009 09:20:25 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/bonus-episode-introduction/</guid>
                                    <description><![CDATA[We noticed that a number of visitors are from other countries and we wonder if they really know what Fringeworthy is all about. 

We've done this special introductory episode of the Fringeworthy Podcast to explain the basics of the game (but not game system) - what it is about in layman terms.  If you are very familiar with Fringeworthy then please use this to introduce new players to the game.

Included is an offer to run sample adventures over skype to encourage new players and to help train new adventure designers.

Please let us know if anything is unclear or if we beat the drum a little too hard.

Thanks and welcome to Fringeworthy!]]></description>
                                                            <content:encoded><![CDATA[We noticed that a number of visitors are from other countries and we wonder if they really know what Fringeworthy is all about. 

We've done this special introductory episode of the Fringeworthy Podcast to explain the basics of the game (but not game system) - what it is about in layman terms.  If you are very familiar with Fringeworthy then please use this to introduce new players to the game.

Included is an offer to run sample adventures over skype to encourage new players and to help train new adventure designers.

Please let us know if anything is unclear or if we beat the drum a little too hard.

Thanks and welcome to Fringeworthy!]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5xafp/SpecialEdition_Fringeworthy_Podcast.mp3" length="25259281" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We noticed that a number of visitors are from other countries and we wonder if they really know what Fringeworthy is all about. 

We've done this special introductory episode of the Fringeworthy Podcast to explain the basics of the game (but not game system) - what it is about in layman terms.  If you are very familiar with Fringeworthy then please use this to introduce new players to the game.

Included is an offer to run sample adventures over skype to encourage new players and to help train new adventure designers.

Please let us know if anything is unclear or if we beat the drum a little too hard.

Thanks and welcome to Fringeworthy!]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1578</itunes:duration>
                                    </item>
    <item>
        <title>Episode 3 : Near Future Adventures</title>
        <itunes:title>Episode 3 : Near Future Adventures</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-3-near-future-adventures/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-3-near-future-adventures/#comments</comments>        <pubDate>Mon, 02 Nov 2009 07:39:49 -0500</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-3-near-future-adventures/</guid>
                                    <description><![CDATA[We discuss exploring worlds so similar to our own that it could be a possible future.  In many cases these are worlds that have experience a disaster or catastrophe of some kind like nuclear war, plague, asteroid strike, or zombie apocalypse.

Players love near future worlds since they may have technology that can easily be adopted by Earth Prime.  We discuss how the GM can avoid that wrecking her campaign.

01:14 Savage Worlds Fringeworthy

03:42 World Building - Near Future Intro

05:22 <a href='http://en.wikipedia.org/wiki/Disaster#Risks_of_hypothetical_future_disasters'>Disasters in near future</a>

05:50 <a href='http://en.wikipedia.org/wiki/Radiation_damage'>Radiation issues</a>

08:40 Biological damage issues

15:24 <a href='http://en.wikipedia.org/wiki/Natural_disaster'>Natural disasters</a>

16:00 what kind of adventures are not good choices

19:15 Adventure hooks

23:30 <a href='http://military.discovery.com/tv/future-weapons/future-weapons.html'>futuristic weapons</a>

25:50 Why players love near future worlds

32:50 <a href='http://www.darkroastedblend.com/2008/01/retro-future-mind-boggling.html'>transportation </a>

37:00 <a href='http://en.wikipedia.org/wiki/Virtual_reality'>Virtual Reality</a>

43:16 <a href='http://www.projectrho.com/rocket/'>Space flight and colonization</a>

46:00 <a href='http://en.wikipedia.org/wiki/Multiverse'>Alternate physics worlds</a>

48:00 <a href='http://en.wikipedia.org/wiki/Unintended_consequence'>How new tech can wreck Earth Prime</a>

52:00 How to prevent this]]></description>
                                                            <content:encoded><![CDATA[We discuss exploring worlds so similar to our own that it could be a possible future.  In many cases these are worlds that have experience a disaster or catastrophe of some kind like nuclear war, plague, asteroid strike, or zombie apocalypse.

Players love near future worlds since they may have technology that can easily be adopted by Earth Prime.  We discuss how the GM can avoid that wrecking her campaign.

01:14 Savage Worlds Fringeworthy

03:42 World Building - Near Future Intro

05:22 <a href='http://en.wikipedia.org/wiki/Disaster#Risks_of_hypothetical_future_disasters'>Disasters in near future</a>

05:50 <a href='http://en.wikipedia.org/wiki/Radiation_damage'>Radiation issues</a>

08:40 Biological damage issues

15:24 <a href='http://en.wikipedia.org/wiki/Natural_disaster'>Natural disasters</a>

16:00 what kind of adventures are not good choices

19:15 Adventure hooks

23:30 <a href='http://military.discovery.com/tv/future-weapons/future-weapons.html'>futuristic weapons</a>

25:50 Why players love near future worlds

32:50 <a href='http://www.darkroastedblend.com/2008/01/retro-future-mind-boggling.html'>transportation </a>

37:00 <a href='http://en.wikipedia.org/wiki/Virtual_reality'>Virtual Reality</a>

43:16 <a href='http://www.projectrho.com/rocket/'>Space flight and colonization</a>

46:00 <a href='http://en.wikipedia.org/wiki/Multiverse'>Alternate physics worlds</a>

48:00 <a href='http://en.wikipedia.org/wiki/Unintended_consequence'>How new tech can wreck Earth Prime</a>

52:00 How to prevent this]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u58dfd/Fringeworthy_Podcast_episode_3.mp3" length="53267145" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We discuss exploring worlds so similar to our own that it could be a possible future.  In many cases these are worlds that have experience a disaster or catastrophe of some kind like nuclear war, plague, asteroid strike, or zombie apocalypse.

Players love near future worlds since they may have technology that can easily be adopted by Earth Prime.  We discuss how the GM can avoid that wrecking her campaign.

01:14 Savage Worlds Fringeworthy

03:42 World Building - Near Future Intro

05:22 Disasters in near future

05:50 Radiation issues

08:40 Biological damage issues

15:24 Natural disasters

16:00 what kind of adventures are not good choices

19:15 Adventure hooks

23:30 futuristic weapons

25:50 Why players love near future worlds

32:50 transportation 

37:00 Virtual Reality

43:16 Space flight and colonization

46:00 Alternate physics worlds

48:00 How new tech can wreck Earth Prime

52:00 How to prevent this]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3329</itunes:duration>
                                    </item>
    <item>
        <title>Episode 2: Communication Gear / Fringe Mail Service</title>
        <itunes:title>Episode 2: Communication Gear / Fringe Mail Service</itunes:title>
        <link>https://tritacsystems.podbean.com/e/episode-2-communication-gear-fringe-mail-service/</link>
                    <comments>https://tritacsystems.podbean.com/e/episode-2-communication-gear-fringe-mail-service/#comments</comments>        <pubDate>Sun, 25 Oct 2009 23:44:33 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/episode-2-communication-gear-fringe-mail-service/</guid>
                                    <description><![CDATA[In this week's podcast we talk about packing for success! What sort of communication gear should your IDET team take with them on the pathways? Then we segue to a fan requested topic: The Fringe Mail Service! We talk about what a Fringeworthy Postman would do and why would you want one?

This week we're listing each topic by its time stamp so you can skip to your favorite bit with ease!

01:05  Print on Demand (POD) progress

<a href='http://www.lulu.com'>www.lulu.com</a>

01:55 Savage Fringeworthy update

04:06 Packing for Success - Communication

04:30 <a href='http://en.wikipedia.org/wiki/Ham_radio'>Ham radio</a> and archaic <a href='http://en.wikipedia.org/wiki/Crystal_radio'>crystal radios</a>

07:00 sublingual comm units

08:29 homing beacons

09:12 portable wi-fi systems to control video and remote control

10:20 indelible inks and writing underwater

11:55 comm repeaters

12:25 vehicle mil-grade comm systems including datalink

13:35 keeping in touch with friends

16:00 creating custom/multi-capable equipment

21:15 Player Mail - Fringeworthy mail service?  Thanks James Buchanan!

22:55 Where do these mail carriers come from?

23:34 How soon could a service be established?

25:30 how far out will the service be provided?

26:11 who protects the mailmen?  What about Fringeweather?

27:45 what about the mellor? 

28:40 postman also highway rescue?

29:00 working with worlds to provide equipment dumps and servicing

32:00 working with fringe allies (victorians, heavies, etc)

33:30 summary

Sorry about the tapping.  That was me.  Also we are having a few problems with popping.  We will try our best to remedy this in future shows. - Bruce

<a href='http://www.podcastalley.com/'>My Podcast Alley feed!</a> {pca-36a00960aa3f2d6856aee47a420476b5}

Related links
<a href='http://en.wikipedia.org/wiki/Pony_Express'>Pony Express</a>

<a href='http://en.wikipedia.org/wiki/Mail#Early_postal_systems'>Early Postal Systems</a>]]></description>
                                                            <content:encoded><![CDATA[In this week's podcast we talk about packing for success! What sort of communication gear should your IDET team take with them on the pathways? Then we segue to a fan requested topic: The Fringe Mail Service! We talk about what a Fringeworthy Postman would do and why would you want one?

This week we're listing each topic by its time stamp so you can skip to your favorite bit with ease!

01:05  Print on Demand (POD) progress

<a href='http://www.lulu.com'>www.lulu.com</a>

01:55 Savage Fringeworthy update

04:06 Packing for Success - Communication

04:30 <a href='http://en.wikipedia.org/wiki/Ham_radio'>Ham radio</a> and archaic <a href='http://en.wikipedia.org/wiki/Crystal_radio'>crystal radios</a>

07:00 sublingual comm units

08:29 homing beacons

09:12 portable wi-fi systems to control video and remote control

10:20 indelible inks and writing underwater

11:55 comm repeaters

12:25 vehicle mil-grade comm systems including datalink

13:35 keeping in touch with friends

16:00 creating custom/multi-capable equipment

21:15 Player Mail - Fringeworthy mail service?  Thanks James Buchanan!

22:55 Where do these mail carriers come from?

23:34 How soon could a service be established?

25:30 how far out will the service be provided?

26:11 who protects the mailmen?  What about Fringeweather?

27:45 what about the mellor? 

28:40 postman also highway rescue?

29:00 working with worlds to provide equipment dumps and servicing

32:00 working with fringe allies (victorians, heavies, etc)

33:30 summary

Sorry about the tapping.  That was me.  Also we are having a few problems with popping.  We will try our best to remedy this in future shows. - Bruce

<a href='http://www.podcastalley.com/'>My Podcast Alley feed!</a> {pca-36a00960aa3f2d6856aee47a420476b5}

Related links
<a href='http://en.wikipedia.org/wiki/Pony_Express'>Pony Express</a>

<a href='http://en.wikipedia.org/wiki/Mail#Early_postal_systems'>Early Postal Systems</a>]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ua2ysa/Fringeworthy_episode_2.mp3" length="35906682" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this week's podcast we talk about packing for success! What sort of communication gear should your IDET team take with them on the pathways? Then we segue to a fan requested topic: The Fringe Mail Service! We talk about what a Fringeworthy Postman would do and why would you want one?

This week we're listing each topic by its time stamp so you can skip to your favorite bit with ease!

01:05  Print on Demand (POD) progress

www.lulu.com

01:55 Savage Fringeworthy update

04:06 Packing for Success - Communication

04:30 Ham radio and archaic crystal radios

07:00 sublingual comm units

08:29 homing beacons

09:12 portable wi-fi systems to control video and remote control

10:20 indelible inks and writing underwater

11:55 comm repeaters

12:25 vehicle mil-grade comm systems including datalink

13:35 keeping in touch with friends

16:00 creating custom/multi-capable equipment

21:15 Player Mail - Fringeworthy mail service?  Thanks James Buchanan!

22:55 Where do these mail carriers come from?

23:34 How soon could a service be established?

25:30 how far out will the service be provided?

26:11 who protects the mailmen?  What about Fringeweather?

27:45 what about the mellor? 

28:40 postman also highway rescue?

29:00 working with worlds to provide equipment dumps and servicing

32:00 working with fringe allies (victorians, heavies, etc)

33:30 summary

Sorry about the tapping.  That was me.  Also we are having a few problems with popping.  We will try our best to remedy this in future shows. - Bruce

My Podcast Alley feed! {pca-36a00960aa3f2d6856aee47a420476b5}

Related links
Pony Express

Early Postal Systems]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>true</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2244</itunes:duration>
                                    </item>
    <item>
        <title>Fringeworthy Episode 1 The adventure Begins</title>
        <itunes:title>Fringeworthy Episode 1 The adventure Begins</itunes:title>
        <link>https://tritacsystems.podbean.com/e/fringeworthy-episode-1-the-adventure-begins/</link>
                    <comments>https://tritacsystems.podbean.com/e/fringeworthy-episode-1-the-adventure-begins/#comments</comments>        <pubDate>Tue, 20 Oct 2009 14:40:14 -0400</pubDate>
        <guid isPermaLink="false">http://tritacsystems.podbean.com/e/fringeworthy-episode-1-the-adventure-begins/</guid>
                                    <description><![CDATA[Welcome to the Fringeworthy Podcast.

Fringeworthy is the very first game of interdimensional exploration and adventure and is still the best.  

Currently backed by the d20 Modern system but a Savage Worlds edition will follow soon.

You play randomly selected people in the near future who have the special quality that allows them to use the ancient portal discovered in Antarctica to access a network of interdimensional roadways and platforms rich with portals to other worlds, alternate earths, and wierd spaces.

Administered by the United Nations, you are drawn from every walk of life and given the best in exploration equipment.  You seek allies and technology in the other universes for the betterment of all, but especially to solve the problems on Earth that are rapidly becoming critical.

Each week your hosts, Bruce, John, and Blix will offer their best insights into running successful adventures in the near past, far past, near future, and far future on worlds almost identical to our own to completely alien landscapes.

Each of our hosts has had decades of experience with this game and is eager to make your game experience awesome.

Show notes for episode 1
<p class="MsoNormal">We have a discussion on the new d20 Modern version and where you can find additional gaming material. In addition we discuss where you can go to plug into the Fringworthy community. There’s a mention of Bruce’s interview on <a href='http://www.agcpodcast.info/'>All Games Considered</a>. We answer the question “What is Fringeworthy?” Bruce describes some of the awesome new material in the d20 Modern edition.</p>
<p class="MsoNormal"> </p>

Show Links
<p class="MsoNormal"><a href='http://www.wizards.com/default.asp?x=d20modern'>D20 Modern</a></p>
<p class="MsoNormal"><a href='http://www.tritacgames.com/'>Order Frigeworthy Now</a></p>
<p class="MsoNormal"><a href='http://tritacgames.com/GAMERS/'>Contacts and Forum</a></p>
<p class="MsoNormal"><a href='https://www.wizards.com/default.asp?x=d20/article/msrd'>MSRD</a></p>
<p class="MsoNormal"><a href='http://www.wizards.com/default.asp?x=d20/article/srd35'>SRD</a></p>
<p class="MsoNormal"><a href='http://www.agcpodcast.info/2009/05/agc-103-may-16-2009-4-years-and-over.html'>All Games Considered Interview</a></p>
]]></description>
                                                            <content:encoded><![CDATA[Welcome to the Fringeworthy Podcast.

Fringeworthy is the very first game of interdimensional exploration and adventure and is still the best.  

Currently backed by the d20 Modern system but a Savage Worlds edition will follow soon.

You play randomly selected people in the near future who have the special quality that allows them to use the ancient portal discovered in Antarctica to access a network of interdimensional roadways and platforms rich with portals to other worlds, alternate earths, and wierd spaces.

Administered by the United Nations, you are drawn from every walk of life and given the best in exploration equipment.  You seek allies and technology in the other universes for the betterment of all, but especially to solve the problems on Earth that are rapidly becoming critical.

Each week your hosts, Bruce, John, and Blix will offer their best insights into running successful adventures in the near past, far past, near future, and far future on worlds almost identical to our own to completely alien landscapes.

Each of our hosts has had decades of experience with this game and is eager to make your game experience awesome.

Show notes for episode 1
<p class="MsoNormal">We have a discussion on the new d20 Modern version and where you can find additional gaming material. In addition we discuss where you can go to plug into the Fringworthy community. There’s a mention of Bruce’s interview on <a href='http://www.agcpodcast.info/'>All Games Considered</a>. We answer the question “What is Fringeworthy?” Bruce describes some of the awesome new material in the d20 Modern edition.</p>
<p class="MsoNormal"> </p>

Show Links
<p class="MsoNormal"><a href='http://www.wizards.com/default.asp?x=d20modern'>D20 Modern</a></p>
<p class="MsoNormal"><a href='http://www.tritacgames.com/'>Order Frigeworthy Now</a></p>
<p class="MsoNormal"><a href='http://tritacgames.com/GAMERS/'>Contacts and Forum</a></p>
<p class="MsoNormal"><a href='https://www.wizards.com/default.asp?x=d20/article/msrd'>MSRD</a></p>
<p class="MsoNormal"><a href='http://www.wizards.com/default.asp?x=d20/article/srd35'>SRD</a></p>
<p class="MsoNormal"><a href='http://www.agcpodcast.info/2009/05/agc-103-may-16-2009-4-years-and-over.html'>All Games Considered Interview</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h5zvam/Fringeworthy_episode_1.mp3" length="46901098" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome to the Fringeworthy Podcast.

Fringeworthy is the very first game of interdimensional exploration and adventure and is still the best.  

Currently backed by the d20 Modern system but a Savage Worlds edition will follow soon.

You play randomly selected people in the near future who have the special quality that allows them to use the ancient portal discovered in Antarctica to access a network of interdimensional roadways and platforms rich with portals to other worlds, alternate earths, and wierd spaces.

Administered by the United Nations, you are drawn from every walk of life and given the best in exploration equipment.  You seek allies and technology in the other universes for the betterment of all, but especially to solve the problems on Earth that are rapidly becoming critical.

Each week your hosts, Bruce, John, and Blix will offer their best insights into running successful adventures in the near past, far past, near future, and far future on worlds almost identical to our own to completely alien landscapes.

Each of our hosts has had decades of experience with this game and is eager to make your game experience awesome.

Show notes for episode 1
We have a discussion on the new d20 Modern version and where you can find additional gaming material. In addition we discuss where you can go to plug into the Fringworthy community. There’s a mention of Bruce’s interview on All Games Considered. We answer the question “What is Fringeworthy?” Bruce describes some of the awesome new material in the d20 Modern edition.
 

Show Links
D20 Modern
Order Frigeworthy Now
Contacts and Forum
MSRD
SRD
All Games Considered Interview]]></itunes:summary>
        <itunes:author>Gaming on the Frontier Podcast Hosts</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2931</itunes:duration>
                                    </item>
</channel>
</rss>
