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    <title>10 Minute Design Chat</title>
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    <description>Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community.  

We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com.  
________________________________

Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/ 
Learn more about Board Game Bud at https://www.boardgamebud.com/ 
Follow us on Instagram: @tabletopapprentice (Chris) / @boardgamebud (Rob)</description>
    <pubDate>Wed, 07 Sep 2022 00:02:00 +0100</pubDate>
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    <category>Leisure:Games</category>
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          <itunes:summary>Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community.  

We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com.  
________________________________

Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/ 
Learn more about Board Game Bud at https://www.boardgamebud.com/ 
Follow us on Instagram: @tabletopapprentice (Chris) / @boardgamebud (Rob)</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
	<itunes:category text="Leisure">
		<itunes:category text="Games" />
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    <itunes:owner>
        <itunes:name>Chris Kingsnorth and Rob Sparks</itunes:name>
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    <item>
        <title>Episode 43: The Deck</title>
        <itunes:title>Episode 43: The Deck</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-43-the-deck/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-43-the-deck/#comments</comments>        <pubDate>Wed, 07 Sep 2022 00:02:00 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss the card deck. They discuss how it’s not just a pile of cards, and how altering the Size, Placement and Access attributes of a deck can change the feel, length and difficulty of your game.  </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss the card deck. They discuss how it’s not just a pile of cards, and how altering the Size, Placement and Access attributes of a deck can change the feel, length and difficulty of your game.  </em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss the card deck. They discuss how it’s not just a pile of cards, and how altering the Size, Placement and Access attributes of a deck can change the feel, length and difficulty of your game.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>975</itunes:duration>
                <itunes:episode>49</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Episode 42: Drawing a Card</title>
        <itunes:title>Episode 42: Drawing a Card</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-42-drawing-a-card/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-42-drawing-a-card/#comments</comments>        <pubDate>Wed, 17 Aug 2022 00:24:00 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss the ‘card draw’. Is this the simplest mechanism? Is it actually a sub-mechanism? They talk about the Trigger, Action, Destination breakdown of drawing cards and the simple changes you can make to each step that will change the feel of your game. </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss the ‘card draw’. Is this the simplest mechanism? Is it actually a sub-mechanism? They talk about the Trigger, Action, Destination breakdown of drawing cards and the simple changes you can make to each step that will change the feel of your game. </em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss the ‘card draw’. Is this the simplest mechanism? Is it actually a sub-mechanism? They talk about the Trigger, Action, Destination breakdown of drawing cards and the simple changes you can make to each step that will change the feel of your game.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>918</itunes:duration>
                <itunes:episode>48</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 41: Mechanism (Mechanics?) -Based Design</title>
        <itunes:title>Episode 41: Mechanism (Mechanics?) -Based Design</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-41-mechanism-mechanics-based-design/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-41-mechanism-mechanics-based-design/#comments</comments>        <pubDate>Wed, 06 Jul 2022 08:49:20 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.</p>
<p> </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
<p>We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.</em></p>
<p> </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
<p><em>We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </em></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/28cepe/Mechanisms_Editedaae9s.mp3" length="25592099" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss the functional units of a game, what to call them and how using them as a starting point for game design can be clever, but not always fun.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>847</itunes:duration>
                <itunes:episode>47</itunes:episode>
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            </item>
    <item>
        <title>Episode 40: Intellectual Property Games (with Omari Akil)</title>
        <itunes:title>Episode 40: Intellectual Property Games (with Omari Akil)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-40-intellectual-property-games-with-omari-akil/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-40-intellectual-property-games-with-omari-akil/#comments</comments>        <pubDate>Wed, 29 Jun 2022 06:41:31 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/a06ca46d-7038-39af-9720-1df7c85ebd15</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris welcome back Omari Akil to discuss designing games based on films, TV shows and other intellectual properties (IPs). Omari talks about the challenges of designing the Home Alone game, and how the creative constraints and time pressures of IP can be a double-edged sword.</p>
<p> </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris welcome back Omari Akil to discuss designing games based on films, TV shows and other intellectual properties (IPs). Omari talks about the challenges of designing the Home Alone game, and how the creative constraints and time pressures of IP can be a double-edged sword.</em></p>
<p> </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yq59tg/IP_Finala8jf4.mp3" length="39398200" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris welcome back Omari Akil to discuss designing games based on films, TV shows and other intellectual properties (IPs). Omari talks about the challenges of designing the Home Alone game, and how the creative constraints and time pressures of IP can be a double-edged sword.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>984</itunes:duration>
                <itunes:episode>45</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 39: Picking Up and Putting Down Game Design</title>
        <itunes:title>Episode 39: Picking Up and Putting Down Game Design</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-39-picking-up-and-putting-down-game-design/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-39-picking-up-and-putting-down-game-design/#comments</comments>        <pubDate>Wed, 22 Jun 2022 00:09:00 +0100</pubDate>
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                                    <description><![CDATA[<p>Welcome back! In this episode of 10 Minute Design Chat, Rob and Chris discuss what’s been going on over the past few months; new jobs, busy lives and new (totally genuine) sponsorship deals...</p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>Welcome back! In this episode of 10 Minute Design Chat, Rob and Chris discuss what’s been going on over the past few months; new jobs, busy lives and new (totally genuine) sponsorship deals...</em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:summary>Welcome back! In this episode of 10 Minute Design Chat, Rob and Chris discuss what’s been going on over the past few months; new jobs, busy lives and new (totally genuine) sponsorship deals...</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>816</itunes:duration>
                <itunes:episode>46</itunes:episode>
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            </item>
    <item>
        <title>Episode 38: Music (with Omari Akil)</title>
        <itunes:title>Episode 38: Music (with Omari Akil)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-38-music-with-omari-akil/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-38-music-with-omari-akil/#comments</comments>        <pubDate>Wed, 08 Dec 2021 22:28:59 +0000</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/44d97f90-de99-31e7-bb1d-d48c683eb758</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Omari Akil, musician and co-designer of Rap Godz, to discuss music as a theme and source of inspiration for game designs. </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Omari Akil, musician and co-designer of Rap Godz, to discuss music as a theme and source of inspiration for game designs. </em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
<p> </p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Omari Akil, musician and co-designer of Rap Godz, to discuss music as a theme and source of inspiration for game designs.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1005</itunes:duration>
                <itunes:episode>44</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 37: Party Games</title>
        <itunes:title>Episode 37: Party Games</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-37-party-games/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-37-party-games/#comments</comments>        <pubDate>Mon, 29 Nov 2021 00:26:00 +0000</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss party games! What makes something a party game? Is it the player count, the mechanics, the rowdiness of the participants or something else? </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss party games! What makes something a party game? Is it the player count, the mechanics, the rowdiness of the participants or something else? </em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss party games! What makes something a party game? Is it the player count, the mechanics, the rowdiness of the participants or something else?</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>746</itunes:duration>
                <itunes:episode>43</itunes:episode>
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    <item>
        <title>Episode 36: Becoming a Board Game Geek</title>
        <itunes:title>Episode 36: Becoming a Board Game Geek</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-36-becoming-a-board-game-geek/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-36-becoming-a-board-game-geek/#comments</comments>        <pubDate>Mon, 22 Nov 2021 00:12:00 +0000</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/458ed449-2b4f-3dea-8dae-d7f15892dede</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss their tabletop origin stories and how they ended up hosting a podcast together.</p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss their tabletop origin stories and how they ended up hosting a podcast together.</em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss their tabletop origin stories and how they ended up hosting a podcast together.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>813</itunes:duration>
                <itunes:episode>42</itunes:episode>
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    <item>
        <title>Episode 35: Abstract Games</title>
        <itunes:title>Episode 35: Abstract Games</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-35-abstract-games/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-35-abstract-games/#comments</comments>        <pubDate>Mon, 15 Nov 2021 15:00:06 +0000</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/f7b15906-2e7c-3ce7-adc5-db1fa997c456</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris try not to get too confused as they discuss abstraction in games, and how temporarily removing themes during development can liberate your designs.</p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris try not to get too confused as they discuss abstraction in games, and how temporarily removing themes during development can liberate your designs.</em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris try not to get too confused as they discuss abstraction in games, and how temporarily removing themes during development can liberate your designs.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>701</itunes:duration>
                <itunes:episode>41</itunes:episode>
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    <item>
        <title>Episode 34: Surprise!</title>
        <itunes:title>Episode 34: Surprise!</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-34-surprise/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-34-surprise/#comments</comments>        <pubDate>Mon, 25 Oct 2021 00:34:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/dc40eda8-0f9d-311c-a89a-0a0dbb132e30</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss surprises in games, and how you can incorporate the unexpected into your designs to create memorable moments. </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss surprises in games, and how you can incorporate the unexpected into your designs to create memorable moments. </em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>841</itunes:duration>
                <itunes:episode>40</itunes:episode>
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    <item>
        <title>Episode 33: The Life Cycle of a Game Idea</title>
        <itunes:title>Episode 33: The Life Cycle of a Game Idea</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-33-the-life-cycle-of-a-game-idea/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-33-the-life-cycle-of-a-game-idea/#comments</comments>        <pubDate>Mon, 11 Oct 2021 00:19:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/5065e7af-2e50-3297-be70-d0b1051b940f</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss the life cycle of a game design. How do ideas germinate, grow and reproduce? What happens when a design dies, and how is the demise of an idea an essential and positive part of the cycle?</p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss the life cycle of a game design. How do ideas germinate, grow and reproduce? What happens when a design dies, and how is the demise of an idea an essential and positive part of the cycle?</em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b6sdfm/EP_33_-_The_Lifecycle_of_a_game_idea_-_edited77emm.mp3" length="33569435" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss the life cycle of a game design. How do ideas germinate, grow and reproduce? What happens when a design dies, and how is the demise of an idea an essential and positive part of the cycle?</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
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                <itunes:episode>39</itunes:episode>
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    <item>
        <title>Episode 32: Urban Planning</title>
        <itunes:title>Episode 32: Urban Planning</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-32-urban-planning/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-32-urban-planning/#comments</comments>        <pubDate>Mon, 04 Oct 2021 06:09:38 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/23bb639a-626f-3fd1-9d29-bc671ec3b7f3</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss games that encourage players to plan and build towns, cities, hospitals, theme parks and more. They discuss the variable scale of ‘urban planning’ games and what aspects of the genre they find most engaging.</p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss games that encourage players to plan and build towns, cities, hospitals, theme parks and more. They discuss the variable scale of ‘urban planning’ games and what aspects of the genre they find most engaging.</em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
<p> </p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss games that encourage players to plan and build towns, cities, hospitals, theme parks and more. They discuss the variable scale of ‘urban planning’ games and what aspects of the genre they find most engaging.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>740</itunes:duration>
                <itunes:episode>38</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Episode 31: Toxic Productivity</title>
        <itunes:title>Episode 31: Toxic Productivity</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-31-toxic-productivity/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-31-toxic-productivity/#comments</comments>        <pubDate>Mon, 27 Sep 2021 00:07:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/4ebb3f69-f4ae-38b2-b75c-97135209883a</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss toxic productivity, why creative minds are prone to it, and how ‘brain breathers’ can help keep it at bay.</p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss toxic productivity, why creative minds are prone to it, and how ‘brain breathers’ can help keep it at bay.</em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! <a href='https://www.instagram.com/tabletopapprentice/'>@tabletopapprentice</a> (Chris) and <a href='https://www.instagram.com/boardgamebud/'>@boardgamebud</a> (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
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        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>762</itunes:duration>
                <itunes:episode>37</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 30: Exploration (with Gabe Barrett)</title>
        <itunes:title>Episode 30: Exploration (with Gabe Barrett)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-30-exploration-with-gabe-barrett/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-30-exploration-with-gabe-barrett/#comments</comments>        <pubDate>Mon, 23 Aug 2021 00:05:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/48a4b527-5513-3bdd-af50-53c3919ee7c2</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Gabe Barrett; game designer, publisher and host of the Board Game Design Chat podcast, to discuss exploration and discovery in games. How do you bring the excitement and wonder of an open world to the tabletop, and can you make ‘saving’ an analog game a fun and intuitive process? </p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Gabe Barrett; game designer, publisher and host of the Board Game Design Chat podcast, to discuss exploration and discovery in games. How do you bring the excitement and wonder of an open world to the tabletop, and can you make ‘saving’ an analog game a fun and intuitive process? </em></p>
<p>-Find show notes at <a href='https://linktr.ee/10MDChat'>https://linktr.ee/10MDChat</a> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/34g8vk/Exploration_with_Gade_Barrett_Edited63l0b.mp3" length="40565070" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Gabe Barrett; game designer, publisher and host of the Board Game Design Chat podcast, to discuss exploration and discovery in games. How do you bring the excitement and wonder of an open world to the tabletop, and can you make ‘saving’ an analog game a fun and intuitive process?</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1014</itunes:duration>
                <itunes:episode>36</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 29: Fantasy</title>
        <itunes:title>Episode 29: Fantasy</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-29-fantasy/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-29-fantasy/#comments</comments>        <pubDate>Mon, 16 Aug 2021 00:04:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/0d088674-ac1f-342e-9c46-96a41e286eb6</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss fantasy, one of the tabletop industry’s most tried-and-tested themes. They discuss how well-understood genres can flatten out your game’s learning curve, and how to jazz up fantasy games with a fresh twist. </p>
<p> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In this episode of <em>10 Minute Design Chat</em>, Rob and Chris discuss fantasy, one of the tabletop industry’s most tried-and-tested themes. They discuss how well-understood genres can flatten out your game’s learning curve, and how to jazz up fantasy games with a fresh twist. </p>
<p> </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j93uim/Fantasy_Edited8mkih.mp3" length="20602469" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this episode of 10 Minute Design Chat, Rob and Chris discuss fantasy, one of the tabletop industry’s most tried-and-tested themes. They discuss how well-understood genres can flatten out your game’s learning curve, and how to jazz up fantasy games with a fresh twist. 
 
-Find the 10 Minute Design Challenge at http://10minutedesignchallenge.co.uk/ 
-Learn more about Board Game Bud at https://www.boardgamebud.com/ 
-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  
-We’d love to hear your feedback and suggestions for the show; you can contact us any time at 10minutedesignchat@gmail.com.  ]]></itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>732</itunes:duration>
                <itunes:episode>35</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Weekly Design Challenge #5</title>
        <itunes:title>Weekly Design Challenge #5</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-5/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-5/#comments</comments>        <pubDate>Sat, 14 Aug 2021 01:25:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/8a55c131-926b-3b5e-a9f3-1e3693af7a9b</guid>
                                    <description><![CDATA[<p>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</em></p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b2x5mq/10MDC_Shorts_5_Chris_6ol8s.mp3" length="1734529" type="audio/mpeg"/>
        <itunes:summary>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!

Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>43</itunes:duration>
                <itunes:episode>31</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 28: Dinosaurs</title>
        <itunes:title>Episode 28: Dinosaurs</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-28-dinosaurs/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-28-dinosaurs/#comments</comments>        <pubDate>Mon, 09 Aug 2021 00:13:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/9d2ed69e-5a0a-3fc8-b059-df39c446fc9e</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss one of the tabletop community’s favourite themes; Dinosaurs! Whether it’s their evolution, conservation or destruction, these prehistoric creatures can provide a wealth of inspiration for your designs.</p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Read the show notes at: <a href='https://drive.google.com/drive/folders/1zbyl9PegeN-ZYgCzXFi7C8Ptcn6BZlLX?usp=sharing'>https://drive.google.com/drive/folders/1zbyl9PegeN-ZYgCzXFi7C8Ptcn6BZlLX?usp=sharing</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss one of the tabletop community’s favourite themes; Dinosaurs! Whether it’s their evolution, conservation or destruction, these prehistoric creatures can provide a wealth of inspiration for your designs.</em></p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Read the show notes at: <a href='https://drive.google.com/drive/folders/1zbyl9PegeN-ZYgCzXFi7C8Ptcn6BZlLX?usp=sharing'>https://drive.google.com/drive/folders/1zbyl9PegeN-ZYgCzXFi7C8Ptcn6BZlLX?usp=sharing</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v84ntw/Dinos_Edited_with_Jingles98ula.mp3" length="31111835" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss one of the tabletop community’s favourite themes; Dinosaurs! Whether it’s their evolution, conservation or destruction, these prehistoric creatures can provide a wealth of inspiration for your designs.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>777</itunes:duration>
                <itunes:episode>34</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Weekly Design Challenge #4</title>
        <itunes:title>Weekly Design Challenge #4</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-4/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-4/#comments</comments>        <pubDate>Sat, 07 Aug 2021 12:10:08 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/eb18c663-c6d8-3da5-a5aa-77c01a240dc4</guid>
                                    <description><![CDATA[<p>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</em></p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f2kdrd/10MDC_Shorts_4_Chris_7pguq.mp3" length="1734529" type="audio/mpeg"/>
        <itunes:summary>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!

Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>43</itunes:duration>
                <itunes:episode>30</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Weekly Design Challenge #3</title>
        <itunes:title>Weekly Design Challenge #3</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-3/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-3/#comments</comments>        <pubDate>Sat, 31 Jul 2021 01:23:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/9a6f2fdd-684a-34d2-a6d7-9c9c4c611cd4</guid>
                                    <description><![CDATA[<p>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</em></p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jsna9z/10MDC_Shorts_3_Chris_67gvv.mp3" length="1727215" type="audio/mpeg"/>
        <itunes:summary>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!

Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>43</itunes:duration>
                <itunes:episode>29</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 27: Attending a Convention</title>
        <itunes:title>Episode 27: Attending a Convention</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-27-attending-a-convention/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-27-attending-a-convention/#comments</comments>        <pubDate>Thu, 29 Jul 2021 01:02:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/d694a32f-871a-3195-846f-f38a811a6dd1</guid>
                                    <description><![CDATA[<p>In this special Thursday episode of 10 Minute Design Chat, Rob and Chris discuss how to prepare for a convention, how to get the most out of the event, and how to make the most of meeting other members of the tabletop community. </p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this special Thursday episode of 10 Minute Design Chat, Rob and Chris discuss how to prepare for a convention, how to get the most out of the event, and how to make the most of meeting other members of the tabletop community. </em></p>
<p>-Find the 10 Minute Design Challenge at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
<p>-Learn more about Board Game Bud at <a href='https://www.boardgamebud.com/'>https://www.boardgamebud.com/</a> </p>
<p>-Follow us on Instagram! @tabletopapprentice (Chris) and @boardgamebud (Rob)  </p>
<p>-We’d love to hear your feedback and suggestions for the show; you can contact us any time at <a href='mailto:10minutedesignchat@gmail.com'>10minutedesignchat@gmail.com</a>.  </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j6we4f/AC_Edited_with_Jinglesalne4.mp3" length="34120097" type="audio/mpeg"/>
        <itunes:summary>In this special Thursday episode of 10 Minute Design Chat, Rob and Chris discuss how to prepare for a convention, how to get the most out of the event, and how to make the most of meeting other members of the tabletop community.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>852</itunes:duration>
                <itunes:episode>33</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 26: Flora and Fauna</title>
        <itunes:title>Episode 26: Flora and Fauna</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-26-flora-and-fauna/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-26-flora-and-fauna/#comments</comments>        <pubDate>Mon, 26 Jul 2021 01:02:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/4f2c835b-ea9a-31a1-95f2-c28dace3ea8b</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss the natural world as a source of inspiration for game design. Whether you have a tiny seed or a towering redwood of a game, Earth is a treasure trove of thematic ideas just waiting to be uncovered! </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss the natural world as a source of inspiration for game design. Whether you have a tiny seed or a towering redwood of a game, Earth is a treasure trove of thematic ideas just waiting to be uncovered! </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wper4b/Flora_Fauna_Edited_with_Jingles_Compressed9m67s.mp3" length="32970709" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss the natural world as a source of inspiration for game design. Whether you have a tiny seed or a towering redwood of a game, Earth is a treasure trove of thematic ideas just waiting to be uncovered!</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>824</itunes:duration>
                <itunes:episode>32</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Weekly Design Challenge #2</title>
        <itunes:title>Weekly Design Challenge #2</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-2/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-2/#comments</comments>        <pubDate>Sat, 24 Jul 2021 01:22:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/8c9c30ef-3c8a-34a6-beb5-6a1e2ae84d27</guid>
                                    <description><![CDATA[<p>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</em></p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/29mgg4/10MDC_Shorts_2_Chris_8lcyt.mp3" length="1720946" type="audio/mpeg"/>
        <itunes:summary>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!

Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>42</itunes:duration>
                <itunes:episode>28</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 25: Food and Drink (with Jamey Stegmaier)</title>
        <itunes:title>Episode 25: Food and Drink (with Jamey Stegmaier)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-25-food-and-drink-with-jamey-stegmaier/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-25-food-and-drink-with-jamey-stegmaier/#comments</comments>        <pubDate>Mon, 19 Jul 2021 01:02:00 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris are joined by Jamey Stegmaier; game designer, publisher and baklava fan, to discuss games based on beverages and foodstuffs! They discuss the pros and cons of tying yourself to a theme, and how sometimes, you'll have to sacrifice thematic game elements in the pursuit of maximising fun.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris are joined by Jamey Stegmaier; game designer, publisher and baklava fan, to discuss games based on beverages and foodstuffs! They discuss the pros and cons of tying yourself to a theme, and how sometimes, you'll have to sacrifice thematic game elements in the pursuit of maximising fun.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jrp7em/Food_and_Drink_Chris_V2_No_Compressor61cef.mp3" length="37398986" type="audio/mpeg"/>
        <itunes:summary>In this episode, Rob and Chris are joined by Jamey Stegmaier; game designer, publisher and baklava fan, to discuss games based on beverages and foodstuffs! They discuss the pros and cons of tying yourself to a theme, and how sometimes, you'll have to sacrifice thematic game elements in the pursuit of maximising fun.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>934</itunes:duration>
                <itunes:episode>26</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Weekly Design Challenge #1</title>
        <itunes:title>Weekly Design Challenge #1</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-1/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/weekly-design-challenge-1/#comments</comments>        <pubDate>Sat, 17 Jul 2021 12:22:23 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/87397c1a-0f08-3666-8e26-715edaaeae8f</guid>
                                    <description><![CDATA[<p>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!</em></p>
<p>Generate more design ideas using the 10 Minute Design Challenge game idea generator at <a href='http://10minutedesignchallenge.co.uk/'>http://10minutedesignchallenge.co.uk/</a> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/us3t2d/10MDC_Shorts_1_Chris_a9whu.mp3" length="1700048" type="audio/mpeg"/>
        <itunes:summary>Flex your design muscles with this week's 10 Minute Design Challenge! In these extra-short episodes, we'll provide a game theme, component and mechanism; what ideas can you come up with in 10 minutes? We'd love to hear about your creations; just use the hashtag #10minutedesignchallenge to share them with the community!

Generate more design ideas using the 10 Minute Design Challenge game idea generator at http://10minutedesignchallenge.co.uk/</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>42</itunes:duration>
                <itunes:episode>27</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 24: Digital Tabletops</title>
        <itunes:title>Episode 24: Digital Tabletops</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-24-digital-tabletops/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-24-digital-tabletops/#comments</comments>        <pubDate>Mon, 12 Jul 2021 01:01:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/3a31b087-5b6b-3176-b7c9-fe158680b361</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss the pros and cons of using virtual game simulators as a design tool; why it’s worth giving them a try and some pitfalls to avoid.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss the pros and cons of using virtual game simulators as a design tool; why it’s worth giving them a try and some pitfalls to avoid.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q2ytuy/Digital_TT_Edited_with_Jingles7ks2y.mp3" length="29288488" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss the pros and cons of using virtual game simulators as a design tool; why it’s worth giving them a try and some pitfalls to avoid.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>732</itunes:duration>
                <itunes:episode>25</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 23: Sci-Fi</title>
        <itunes:title>Episode 23: Sci-Fi</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-23-sci-fi/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-23-sci-fi/#comments</comments>        <pubDate>Mon, 05 Jul 2021 01:02:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/376104e0-8804-3462-8c9a-00dc4bfc1481</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss Science Fiction, and their thoughts on blending this commonly-used theme with inspiration from other genres to create fresh, exciting game ideas. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss Science Fiction, and their thoughts on blending this commonly-used theme with inspiration from other genres to create fresh, exciting game ideas. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vx8k8g/Sci_Fi_Edited_with_Jingles9zp0d.mp3" length="27829811" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss Science Fiction, and their thoughts on blending this commonly-used theme with inspiration from other genres to create fresh, exciting game ideas.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>695</itunes:duration>
                <itunes:episode>24</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 22: Playtesting</title>
        <itunes:title>Episode 22: Playtesting</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-22-playtesting/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-22-playtesting/#comments</comments>        <pubDate>Mon, 28 Jun 2021 02:00:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/8e7a5662-d2a1-3e61-ba22-d236686e5dbb</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss a potentially painful but absolutely vital aspect of game design; playing your prototypes and gathering feedback. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss a potentially painful but absolutely vital aspect of game design; playing your prototypes and gathering feedback. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hq4q94/Playtesting_Edited_with_Jingles63b5p.mp3" length="30405484" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss a potentially painful but absolutely vital aspect of game design; playing your prototypes and gathering feedback.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>760</itunes:duration>
                <itunes:episode>23</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 21: Theme-First Design</title>
        <itunes:title>Episode 21: Theme-First Design</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-21-theme-first-design/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-21-theme-first-design/#comments</comments>        <pubDate>Mon, 21 Jun 2021 00:35:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/1522aa2b-3c69-3022-860a-6bad16d8d5b1</guid>
                                    <description><![CDATA[<p>In the first episode of the new season, Rob and Chris discuss how to design games based on a theme, and how this approach can both help and hinder the design process.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In the first episode of the new season, Rob and Chris discuss how to design games based on a theme, and how this approach can both help and hinder the design process.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tafy9d/Theme_Based_Design_Edited_with_Jingles9xckw.mp3" length="29430595" type="audio/mpeg"/>
        <itunes:summary>In the first episode of the new season, Rob and Chris discuss how to design games based on a theme, and how this approach can both help and hinder the design process.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>735</itunes:duration>
                <itunes:episode>22</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 20: Season One Recap</title>
        <itunes:title>Episode 20: Season One Recap</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-20-season-one-recap/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-20-season-one-recap/#comments</comments>        <pubDate>Mon, 07 Jun 2021 00:05:00 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris look back on Season One, discuss their favourite moments and reveal what’s coming up in Season Two!</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris look back on Season One, discuss their favourite moments and reveal what’s coming up in Season Two!</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uwcmxm/S1_Recap_Edited_with_Jingles7xo42.mp3" length="32606040" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris look back on Season One, discuss their favourite moments and reveal what’s coming up in Season Two!</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>815</itunes:duration>
                <itunes:episode>21</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 19: Game Systems (with Bez Shahriari)</title>
        <itunes:title>Episode 19: Game Systems (with Bez Shahriari)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-19-game-systems-with-bez-shahriari/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-19-game-systems-with-bez-shahriari/#comments</comments>        <pubDate>Mon, 31 May 2021 11:45:28 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/d5108ce3-b918-39e4-81f1-6dc94fff5947</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob(ot) and Chris are joined by Bez Shahriari, designer of the ELL Deck, Yogi and Kitty Cataclysm, to discuss game systems, and how rewarding it can be to make multiple games that use a common set of components.  </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob(ot) and Chris are joined by Bez Shahriari, designer of the ELL Deck, Yogi and Kitty Cataclysm, to discuss game systems, and how rewarding it can be to make multiple games that use a common set of components.  </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cbemr9/Game_Systems_Edited_with_Jinglesauqny.mp3" length="27021060" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob(ot) and Chris are joined by Bez Shahriari, designer of the ELL Deck, Yogi and Kitty Cataclysm, to discuss game systems, and how rewarding it can be to make multiple games that use a common set of components.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>675</itunes:duration>
                <itunes:episode>20</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 18: Designing Games for Kids (with Dr Max Davie)</title>
        <itunes:title>Episode 18: Designing Games for Kids (with Dr Max Davie)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-18-designing-games-for-kids-with-dr-max-davie/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-18-designing-games-for-kids-with-dr-max-davie/#comments</comments>        <pubDate>Mon, 24 May 2021 06:00:00 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/a4b70c92-b94c-3353-8a28-18383c6d1209</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Dr Max Davie; Dad, paediatrician and advocate for the power of play, to discuss designing (and modifying) games for children. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Dr Max Davie; Dad, paediatrician and advocate for the power of play, to discuss designing (and modifying) games for children. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wssv7r/Designing_for_kids_edited_with_jinglesacqmr.mp3" length="32960260" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris are joined by Dr Max Davie; Dad, paediatrician and advocate for the power of play, to discuss designing (and modifying) games for children.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>823</itunes:duration>
                <itunes:episode>19</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 17: Game Design as a Hobby (with Juan Maiolino)</title>
        <itunes:title>Episode 17: Game Design as a Hobby (with Juan Maiolino)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-17-game-design-as-a-hobby-with-juan-maiolino/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-17-game-design-as-a-hobby-with-juan-maiolino/#comments</comments>        <pubDate>Mon, 17 May 2021 08:49:52 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/2c882470-88a4-39f9-ac83-f41b59834162</guid>
                                    <description><![CDATA[<p>In this episode, Rob and Chris are joined by Juan Maiolino, Argentinian civil engineering student and hobby game designer, to discuss game design as a way to relax and spend time with friends. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris are joined by Juan Maiolino, Argentinian civil engineering student and hobby game designer, to discuss game design as a way to relax and spend time with friends. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8zzyts/Hobby_Edited_with_Jinglesb2lec.mp3" length="26617772" type="audio/mpeg"/>
        <itunes:summary>In this episode, Rob and Chris are joined by Juan Maiolino, Argentinian civil engineering student and hobby game designer, to discuss game design as a way to relax, challenge yourself and spend time with friends.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>665</itunes:duration>
                <itunes:episode>18</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 16: Mint Tins</title>
        <itunes:title>Episode 16: Mint Tins</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-16-mint-tins/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-16-mint-tins/#comments</comments>        <pubDate>Mon, 10 May 2021 06:07:29 +0100</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/db080a4f-cf42-3a7b-9d2b-78c8ca34a7f3</guid>
                                    <description><![CDATA[<p>In this episode, Rob and Chris discuss the versatility and durability of mint tins as a game component, and how size constraints can spark innovation in your game designs.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris discuss the versatility and durability of mint tins as a game component, and how size constraints can spark innovation in your game designs.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6tn9cg/Ep_16_Mint_tins_edited_with_jingles9702j.mp3" length="30019917" type="audio/mpeg"/>
        <itunes:summary>In this episode, Rob and Chris discuss the versatility and durability of mint tins as a game component, and how size constraints can spark innovation in your game designs.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>750</itunes:duration>
                <itunes:episode>17</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 15: Wellbeing (with Dr Gandalf)</title>
        <itunes:title>Episode 15: Wellbeing (with Dr Gandalf)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-15-wellbeing-with-dr-gandalf/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-15-wellbeing-with-dr-gandalf/#comments</comments>        <pubDate>Mon, 03 May 2021 08:31:34 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris are joined by Dr Gandalf, GP and board gaming wizard, to discuss the benefits of tabletop games for mindfulness and wellbeing. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In this episode, Rob and Chris are joined by Dr Gandalf, GP and board gaming wizard, to discuss the benefits of tabletop games for mindfulness and wellbeing. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode, Rob and Chris are joined by Dr Gandalf, GP and board gaming wizard, to discuss the benefits of tabletop games for mindfulness and wellbeing.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>683</itunes:duration>
                <itunes:episode>16</itunes:episode>
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    <item>
        <title>Episode 14: Timers</title>
        <itunes:title>Episode 14: Timers</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-14-timers/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-14-timers/#comments</comments>        <pubDate>Mon, 26 Apr 2021 04:44:42 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris discuss the inevitable passage of time, and how to incorporate timers of different types into your game designs.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris discuss the inevitable passage of time, and how to incorporate timers of different types into your game designs.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode, Chris and Rob discuss the inevitable passage of time, and how to incorporate timers of different types into your game designs.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>600</itunes:duration>
                <itunes:episode>15</itunes:episode>
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    <item>
        <title>Episode 13: Game Translation (with Maisy Hatchard)</title>
        <itunes:title>Episode 13: Game Translation (with Maisy Hatchard)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-13-game-translation-with-maisy-hatchard/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-13-game-translation-with-maisy-hatchard/#comments</comments>        <pubDate>Mon, 19 Apr 2021 04:11:27 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris are joined by Japanese translator, board game player and tea lover Maisy Hatchard to discuss the art of tabletop game translation.
</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris are joined by Japanese translator, board game player and tea lover Maisy Hatchard to discuss the art of tabletop game translation.<br>
</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode, Rob and Chris are joined by Japanese translator, board game player and tea lover Maisy Hatchard to discuss the art of tabletop game translation.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>746</itunes:duration>
                <itunes:episode>14</itunes:episode>
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    <item>
        <title>Episode 12: Graphic Design (with Rory Muldoon)</title>
        <itunes:title>Episode 12: Graphic Design (with Rory Muldoon)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-12-graphic-design-with-rory-muldoon/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-12-graphic-design-with-rory-muldoon/#comments</comments>        <pubDate>Mon, 12 Apr 2021 02:32:27 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris are joined by Rory Muldoon, triple threat graphic designer, artist and game designer, to discuss the vital importance of clear visual communication. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris are joined by Rory Muldoon, triple threat graphic designer, artist and game designer, to discuss the vital importance of clear visual communication. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode, Rob and Chris are joined by Rory Muldoon, triple threat graphic designer, artist and game designer, to discuss the vital importance of clear visual communication.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>839</itunes:duration>
                <itunes:episode>13</itunes:episode>
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            </item>
    <item>
        <title>Episode 11: Inspiration (with Bez Shahriari)</title>
        <itunes:title>Episode 11: Inspiration (with Bez Shahriari)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-11-inspiration-with-bez-shahriari/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-11-inspiration-with-bez-shahriari/#comments</comments>        <pubDate>Mon, 05 Apr 2021 11:14:55 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris are joined by Bez Shahriari, designer of the ELL Deck, Yogi and Kitty Cataclysm to discuss inspiration. What is it, where do you find it and how do you use it? </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice and @boardgamebud</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris are joined by Bez Shahriari, designer of the ELL Deck, Yogi and Kitty Cataclysm to discuss inspiration. What is it, where do you find it and how do you use it? </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice and @boardgamebud</p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode, Rob and Chris are joined by Bez Shahriari, designer of the ELL Deck, Yogi and Kitty Cataclysm to discuss inspiration. What is it, where do you find it and how do you use it?</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>793</itunes:duration>
                <itunes:episode>12</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Episode 10: Boards</title>
        <itunes:title>Episode 10: Boards</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-10-boards/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-10-boards/#comments</comments>        <pubDate>Mon, 29 Mar 2021 06:20:58 +0100</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss what constitutes a ‘board’ and how to use alternative gaming surfaces in your designs. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss what constitutes a ‘board’ and how to use alternative gaming surfaces in your designs. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g84i4a/Board_Edited_with_Jingles92u7l.mp3" length="23320031" type="audio/mpeg"/>
        <itunes:summary>In this episode, Rob and Chris discuss what constitutes a ‘board’ and how to use alternative gaming surfaces in your designs.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>582</itunes:duration>
                <itunes:episode>11</itunes:episode>
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    <item>
        <title>Episode 9: Sustainability (with Gemma Newton)</title>
        <itunes:title>Episode 9: Sustainability (with Gemma Newton)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-9-sustainability-with-gemma-newton/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-9-sustainability-with-gemma-newton/#comments</comments>        <pubDate>Mon, 22 Mar 2021 10:43:05 +0000</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris are joined by Gemma Newton; designer, publisher and sustainability advocate, to discuss steps that we can take to make our games better for the planet.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In this episode, Rob and Chris are joined by Gemma Newton; designer, publisher<em> </em>and sustainability advocate, to discuss steps that we can take to make our games better for the planet.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode, Rob and Chris are joined by Gemma Newton; designer, publisher and sustainability advocate, to discuss steps that we can take to make our games better for the planet.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>732</itunes:duration>
                <itunes:episode>10</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Episode 7: Accessibility</title>
        <itunes:title>Episode 7: Accessibility</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-7-accessibility/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-7-accessibility/#comments</comments>        <pubDate>Mon, 08 Mar 2021 05:49:24 +0000</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/2aa951d8-f034-3cb3-85ae-10d91afd0a6d</guid>
                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss why it is vital for designers and publishers to consider accessibility in their games. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss why it is vital for designers and publishers to consider accessibility in their games. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kk4pt7/Accessibilty_Edited_With_Jinglesb36i7.mp3" length="33523460" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss why it is vital for designers and publishers to consider accessibility in their games.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>838</itunes:duration>
                <itunes:episode>8</itunes:episode>
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    <item>
        <title>Episode 6: Tokens</title>
        <itunes:title>Episode 6: Tokens</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-6-tokens/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-6-tokens/#comments</comments>        <pubDate>Mon, 01 Mar 2021 11:17:29 +0000</pubDate>
        <guid isPermaLink="false">tenminutedesignchat.podbean.com/856a603d-91f1-314d-9ab0-061344ea74dc</guid>
                                    <description><![CDATA[<p>In this episode, Rob and Chris discuss tokens, and how you can use these shards of chipboard in new and interesting ways.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris discuss tokens, and how you can use these shards of chipboard in new and interesting ways.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qn2rcb/Ep6_Tokens_Edited_with_Jingles7xd71.mp3" length="24469419" type="audio/mpeg"/>
        <itunes:summary>In this episode, Rob and Chris discuss tokens, and how you can use these shards of chipboard in new and interesting ways.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>611</itunes:duration>
                <itunes:episode>7</itunes:episode>
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    <item>
        <title>Episode 5: Conventions (with Tom Parker)</title>
        <itunes:title>Episode 5: Conventions (with Tom Parker)</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-5-conventions-with-tom-parker/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-5-conventions-with-tom-parker/#comments</comments>        <pubDate>Mon, 22 Feb 2021 09:35:34 +0000</pubDate>
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                                    <description><![CDATA[<p>In this episode Rob and Chris are joined by Tom Parker, Managing Director of Board Game Bud, to discuss why tabletop conventions are a wonderful place to meet fellow gamers.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode Rob and Chris are joined by Tom Parker, Managing Director of Board Game Bud, to discuss why tabletop conventions are a wonderful place to meet fellow gamers.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5cpkhp/Conventions_ft_Tom_with_Jinglesbpdsg.mp3" length="23979362" type="audio/mpeg"/>
        <itunes:summary>In this episode Rob and Chris are joined by Tom Parker, Managing Director of Board Game Bud, to discuss why tabletop conventions are a wonderful place to meet fellow gamers.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>599</itunes:duration>
                <itunes:episode>6</itunes:episode>
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    <item>
        <title>Episode 4: Cards</title>
        <itunes:title>Episode 4: Cards</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-4-cards/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-4-cards/#comments</comments>        <pubDate>Mon, 15 Feb 2021 10:23:50 +0000</pubDate>
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                                    <description><![CDATA[<p>In this episode, Rob and Chris discuss the simplest and most flexible component in a game designer's prototyping kit; playing cards.  </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode, Rob and Chris discuss the simplest and most flexible component in a game designer's prototyping kit; playing cards.  </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/579bx3/Cards_with_jingles_83k98.mp3" length="24245811" type="audio/mpeg"/>
        <itunes:summary>In this episode, Rob and Chris discuss the simplest and most flexible component in a game designer's prototyping kit; playing cards.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>606</itunes:duration>
                <itunes:episode>5</itunes:episode>
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    <item>
        <title>Episode 3: Contests</title>
        <itunes:title>Episode 3: Contests</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-3-contests/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-3-contests/#comments</comments>        <pubDate>Mon, 08 Feb 2021 05:50:22 +0000</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss game design contests, and how deadlines can push you to finish your game.</p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss game design contests, and how deadlines can push you to finish your game.</em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ecs72w/EP4_Contests_Final_with_Jingles_6g6wh.mp3" length="22641893" type="audio/mpeg"/>
        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss game design contests, and how deadlines can push you to finish your game.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>566</itunes:duration>
                <itunes:episode>4</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Episode 2: Dice</title>
        <itunes:title>Episode 2: Dice</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-2-dice/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-2-dice/#comments</comments>        <pubDate>Fri, 29 Jan 2021 17:18:12 +0000</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss dice, and how you can use this well-known component in new and interesting ways. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss dice, and how you can use this well-known component in new and interesting ways. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
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        <itunes:summary>In this episode of 10 Minute Design Chat, Rob and Chris discuss dice, and how you can use this well-known component in new and interesting ways.</itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>575</itunes:duration>
                <itunes:episode>3</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Episode 1: Component-First Design</title>
        <itunes:title>Episode 1: Component-First Design</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/episode-1-component-first-design/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/episode-1-component-first-design/#comments</comments>        <pubDate>Fri, 29 Jan 2021 17:18:06 +0000</pubDate>
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                                    <description><![CDATA[<p>In this episode of 10 Minute Design Chat, Rob and Chris discuss component-first design, and how messing around with game pieces can be an unexpected source of inspiration. </p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><em>In this episode of 10 Minute Design Chat, Rob and Chris discuss component-first design, and how messing around with game pieces can be an unexpected source of inspiration. </em></p>
<p>-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk</p>
<p>-Find social links + show notes at linktr.ee/10MDChat</p>
<p>-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)</p>
]]></content:encoded>
                                    
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        <itunes:summary><![CDATA[In this episode of 10 Minute Design Chat, Rob and Chris discuss component-first design, and how messing around with game pieces can be an unexpected source of inspiration. 
-Find the 10 Minute Design Challenge at 10minutedesignchallenge.co.uk
-Find social links + show notes at linktr.ee/10MDChat
-Follow us on Instagram @tabletopapprentice (Chris) and @boardgamebud (Rob)]]></itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>613</itunes:duration>
                <itunes:episode>2</itunes:episode>
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        <title>Trailer: 10 Minute Design Chat with Chris Kingsnorth and Rob Sparks</title>
        <itunes:title>Trailer: 10 Minute Design Chat with Chris Kingsnorth and Rob Sparks</itunes:title>
        <link>https://tenminutedesignchat.podbean.com/e/trailer-10-minute-design-chat-with-chris-kingsnorth-and-rob-sparks/</link>
                    <comments>https://tenminutedesignchat.podbean.com/e/trailer-10-minute-design-chat-with-chris-kingsnorth-and-rob-sparks/#comments</comments>        <pubDate>Fri, 29 Jan 2021 17:17:59 +0000</pubDate>
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                                    <description><![CDATA[<p style="text-align:left;">Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community.</p>
<p style="text-align:left;">-Find social links + show notes at linktr.ee/10MDChat</p>
]]></description>
                                                            <content:encoded><![CDATA[<p style="text-align:left;"><em>Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community.</em></p>
<p style="text-align:left;">-Find social links + show notes at linktr.ee/10MDChat</p>
]]></content:encoded>
                                    
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        <itunes:summary><![CDATA[Have you ever thought about designing a tabletop game? Do you have 10 minutes to spare? Join Chris Kingsnorth, founder of 10minutedesignchallenge.co.uk, and Rob Sparks, Creative Director at Board Game Bud, for laid-back discussions about tabletop game design and the board game community.
-Find social links + show notes at linktr.ee/10MDChat]]></itunes:summary>
        <itunes:author>Chris Kingsnorth and Rob Sparks</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2400</itunes:duration>
                        <itunes:episodeType>trailer</itunes:episodeType>
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