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    <title>EventHubs Podcast</title>
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    <link>https://www.eventhubs.com/</link>
    <description>Fighting game news and discussion.</description>
    <pubDate>Mon, 29 May 2023 11:25:43 -0700</pubDate>
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    <language>en</language>
        <copyright>Copyright 2022. All rights reserved.</copyright>
    <category>Leisure:Video Games</category>
    <ttl>1440</ttl>
    <itunes:type>episodic</itunes:type>
          <itunes:summary>We discuss fighting game news, events, eSports, and more. Mostly Street Fighter centered, but you’ll also find the occasional Mortal Kombat, Super Smash Bros., Guilty Gear, or Dragon Ball FighterZ discussion.</itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
	<itunes:category text="Leisure">
		<itunes:category text="Video Games" />
	</itunes:category>
    <itunes:owner>
        <itunes:name>Jon Grey, John Guerrero</itunes:name>
            </itunes:owner>
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        <title>EventHubs Podcast</title>
        <link>https://www.eventhubs.com/</link>
        <width>144</width>
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    <item>
        <title>We played OVER 100 HOURS of Street Fighter 6 - TAKEAWAYS</title>
        <itunes:title>We played OVER 100 HOURS of Street Fighter 6 - TAKEAWAYS</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-played-over-100-hours-of-street-fighter-6-takeaways/</link>
                    <comments>https://eventhubs.podbean.com/e/we-played-over-100-hours-of-street-fighter-6-takeaways/#comments</comments>        <pubDate>Mon, 29 May 2023 11:25:43 -0700</pubDate>
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        <enclosure url="https://mcdn.podbean.com/mf/web/4fikpc/SF6_OB_Biggest_Takeaways_Audio88t0e.mp3" length="73897541" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3078</itunes:duration>
                <itunes:episode>244</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How to pick the right controls for you in Street Fighter 6</title>
        <itunes:title>How to pick the right controls for you in Street Fighter 6</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-to-pick-the-right-controls-for-you-in-street-fighter-6/</link>
                    <comments>https://eventhubs.podbean.com/e/how-to-pick-the-right-controls-for-you-in-street-fighter-6/#comments</comments>        <pubDate>Thu, 11 May 2023 14:22:24 -0700</pubDate>
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                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dqc4aq/How_to_pick_the_right_control_scheme_for_you_in_Street_Fighter_6a2f01.mp3" length="12678533" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>528</itunes:duration>
                <itunes:episode>243</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>5 Reasons we’re extra excited for Street Fighter 6</title>
        <itunes:title>5 Reasons we’re extra excited for Street Fighter 6</itunes:title>
        <link>https://eventhubs.podbean.com/e/5-reasons-we-re-extra-excited-for-street-fighter-6/</link>
                    <comments>https://eventhubs.podbean.com/e/5-reasons-we-re-extra-excited-for-street-fighter-6/#comments</comments>        <pubDate>Wed, 03 May 2023 11:01:54 -0700</pubDate>
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        <enclosure url="https://mcdn.podbean.com/mf/web/vp36um/5_reasons_we_re_extra_excited_for_Street_Fighter_6_boqsw.mp3" length="12290885" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>511</itunes:duration>
                <itunes:episode>242</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 Mysteries - 4 Big Questions that Need Answers!</title>
        <itunes:title>Street Fighter 6 Mysteries - 4 Big Questions that Need Answers!</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-mysteries-4-big-questions-that-need-answers/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-mysteries-4-big-questions-that-need-answers/#comments</comments>        <pubDate>Wed, 26 Apr 2023 12:24:30 -0700</pubDate>
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                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j6kbmb/Four_big_story_questions_going_into_Street_Fighter_6_Audio8j84w.mp3" length="12835781" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>534</itunes:duration>
                <itunes:episode>241</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Final Tier List for Street Fighter 5</title>
        <itunes:title>Final Tier List for Street Fighter 5</itunes:title>
        <link>https://eventhubs.podbean.com/e/final-tier-list-for-street-fighter-5/</link>
                    <comments>https://eventhubs.podbean.com/e/final-tier-list-for-street-fighter-5/#comments</comments>        <pubDate>Mon, 17 Apr 2023 14:35:04 -0700</pubDate>
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                                    <description><![CDATA[]]></description>
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        <enclosure url="https://mcdn.podbean.com/mf/web/qcmzye/Final_Street_Fighter_5_Tier_List_EventHubs_Audio63evd.mp3" length="156853644" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6535</itunes:duration>
                <itunes:episode>240</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 2 vs. Street Fighter 5: Which is the better fighting game?</title>
        <itunes:title>Street Fighter 2 vs. Street Fighter 5: Which is the better fighting game?</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-2-vs-street-fighter-5-which-is-the-better-fighting-game/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-2-vs-street-fighter-5-which-is-the-better-fighting-game/#comments</comments>        <pubDate>Mon, 10 Apr 2023 11:52:18 -0700</pubDate>
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                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/trjxq4/Episode_229_Audio9sezy.mp3" length="35663238" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1485</itunes:duration>
                <itunes:episode>239</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Reacting to Street Fighter 6’s newest characters, Cammy, Lily, and Zangief</title>
        <itunes:title>Reacting to Street Fighter 6’s newest characters, Cammy, Lily, and Zangief</itunes:title>
        <link>https://eventhubs.podbean.com/e/reacting-to-street-fighter-6-s-newest-characters-cammy-lily-and-zangief/</link>
                    <comments>https://eventhubs.podbean.com/e/reacting-to-street-fighter-6-s-newest-characters-cammy-lily-and-zangief/#comments</comments>        <pubDate>Tue, 04 Apr 2023 16:09:15 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/653d3ca4-e568-39b0-85f9-8d5516226444</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hry6jt/Episode_231_Audio6e305.mp3" length="48103686" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2004</itunes:duration>
                <itunes:episode>238</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 3 vs. Street Fighter 4: Which is the better fighting game?</title>
        <itunes:title>Street Fighter 3 vs. Street Fighter 4: Which is the better fighting game?</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-3-vs-street-fighte-4-which-is-the-better-fighting-game/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-3-vs-street-fighte-4-which-is-the-better-fighting-game/#comments</comments>        <pubDate>Mon, 13 Feb 2023 15:40:54 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ed13b94b-8eac-3733-8ebf-72c389f717ed</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6ufc5r/Episode_226_SF3_vs_SF4_Audioaif1h.mp3" length="62965642" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2623</itunes:duration>
                <itunes:episode>237</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Tekken 8 Nina trailer and new mechanics REACTIONS</title>
        <itunes:title>Tekken 8 Nina trailer and new mechanics REACTIONS</itunes:title>
        <link>https://eventhubs.podbean.com/e/tekken-8-nina-trailer-and-new-mechanics-reactions/</link>
                    <comments>https://eventhubs.podbean.com/e/tekken-8-nina-trailer-and-new-mechanics-reactions/#comments</comments>        <pubDate>Sun, 05 Feb 2023 13:04:49 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/4937d8c4-5ae4-34b1-8c34-eee9daa0c981</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bpcshi/Episode_225_Audio7bssr.mp3" length="26860229" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1118</itunes:duration>
                <itunes:episode>236</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Rating new Street Fighter 6 characters JP, Blanka, Dhalsim and Dee Jay</title>
        <itunes:title>Rating new Street Fighter 6 characters JP, Blanka, Dhalsim and Dee Jay</itunes:title>
        <link>https://eventhubs.podbean.com/e/rating-new-street-fighter-6-characters-jp-blanka-dhalsim-and-dee-jay/</link>
                    <comments>https://eventhubs.podbean.com/e/rating-new-street-fighter-6-characters-jp-blanka-dhalsim-and-dee-jay/#comments</comments>        <pubDate>Thu, 26 Jan 2023 13:19:22 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/bac88280-b34f-3b79-9f8a-7b2e922f0d6c</guid>
                                    <description><![CDATA[<p>We've got three separate gameplay reveal trailers for <a href='https://www.eventhubs.com/moves/sf6/'>Street Fighter 6</a> in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.</p>
<p>Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 2 we get to JP, Blanka, Dhalsim, and Dee Jay.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've got three separate gameplay reveal trailers for <a href='https://www.eventhubs.com/moves/sf6/'>Street Fighter 6</a> in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.</p>
<p>Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 2 we get to JP, Blanka, Dhalsim, and Dee Jay.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cmwbrv/Episode_224_Audioa5atl.mp3" length="41312070" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've got three separate gameplay reveal trailers for Street Fighter 6 in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.
Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 2 we get to JP, Blanka, Dhalsim, and Dee Jay.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1721</itunes:duration>
                <itunes:episode>235</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Rating new Street Fighter 6 characters Marisa and Manon</title>
        <itunes:title>Rating new Street Fighter 6 characters Marisa and Manon</itunes:title>
        <link>https://eventhubs.podbean.com/e/rating-new-street-fighter-6-characters-marisa-and-manon/</link>
                    <comments>https://eventhubs.podbean.com/e/rating-new-street-fighter-6-characters-marisa-and-manon/#comments</comments>        <pubDate>Thu, 26 Jan 2023 13:18:24 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/de1027ab-4119-35ba-b783-568abfc163a2</guid>
                                    <description><![CDATA[<p>We've got three separate gameplay reveal trailers for <a href='https://www.eventhubs.com/moves/sf6/'>Street Fighter 6</a> in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.</p>
<p>Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 1 we get to Manon and Marisa, with the other four in part 2.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've got three separate gameplay reveal trailers for <a href='https://www.eventhubs.com/moves/sf6/'>Street Fighter 6</a> in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.</p>
<p>Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 1 we get to Manon and Marisa, with the other four in part 2.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sdn592/Episode_223_Audio7ceis.mp3" length="40510263" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've got three separate gameplay reveal trailers for Street Fighter 6 in recent days, with Capcom's development team running sets. Although it hasn't been officially confirmed, this is likely their Battle Balance squad on the controls.
Manon, Marisa, JP, Blanka, Dhalsim and Dee Jay have all gotten the full gameplay showcase now, and we assign letter grades in terms of how we think these characters are coming out of the gate. We also breakdown their gameplay and how we think their moves will work in the latest game. Here in part 1 we get to Manon and Marisa, with the other four in part 2.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1687</itunes:duration>
                <itunes:episode>234</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>New info on Street Fighter 6’s release date</title>
        <itunes:title>New info on Street Fighter 6’s release date</itunes:title>
        <link>https://eventhubs.podbean.com/e/new-info-on-street-fighter-6-s-release-date/</link>
                    <comments>https://eventhubs.podbean.com/e/new-info-on-street-fighter-6-s-release-date/#comments</comments>        <pubDate>Tue, 29 Nov 2022 16:41:56 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/af1bb560-b258-3b64-a6e8-765840a22e08</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x8hm8f/Street_Fighter_6_s_release_date_New_info_Audio8oaab.mp3" length="19573835" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>815</itunes:duration>
                <itunes:episode>233</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 Interview with JM Crofts</title>
        <itunes:title>Street Fighter 6 Interview with JM Crofts</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-interview-with-jm-crofts/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-interview-with-jm-crofts/#comments</comments>        <pubDate>Fri, 04 Nov 2022 19:44:20 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/107fcbbf-fff0-3bd2-b09d-c9bc26ca7939</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nbnmux/JM_Crofts_Interview_Audio8l9hy.mp3" length="48107148" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2004</itunes:duration>
                <itunes:episode>232</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 beta tier list discussion</title>
        <itunes:title>Street Fighter 6 beta tier list discussion</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-beta-tier-list-discussion/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-beta-tier-list-discussion/#comments</comments>        <pubDate>Thu, 03 Nov 2022 14:12:47 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f9d204c9-8241-333a-946d-14c7871bb035</guid>
                                    <description><![CDATA[<p>Four of the EventHubs staff (all of who got to spend time playing Street Fighter 6's closed beta test) offer their opinions on ordering the eight yet playable characters in tier lists.</p>
<p>We offer all four of our lists, then put together a cumulative list at the end of our discussion.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Four of the EventHubs staff (all of who got to spend time playing Street Fighter 6's closed beta test) offer their opinions on ordering the eight yet playable characters in tier lists.</p>
<p>We offer all four of our lists, then put together a cumulative list at the end of our discussion.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ga9bjp/SF6_Beta_Tier_List_Audio7cym6.mp3" length="73854341" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Four of the EventHubs staff (all of who got to spend time playing Street Fighter 6's closed beta test) offer their opinions on ordering the eight yet playable characters in tier lists.
We offer all four of our lists, then put together a cumulative list at the end of our discussion.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3076</itunes:duration>
                <itunes:episode>231</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6’s appeal to casual players is incredible (With special guest King Jae!)</title>
        <itunes:title>Street Fighter 6’s appeal to casual players is incredible (With special guest King Jae!)</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-s-appeal-to-casual-players-is-incredible-with-special-guest-king-jae/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-s-appeal-to-casual-players-is-incredible-with-special-guest-king-jae/#comments</comments>        <pubDate>Wed, 12 Oct 2022 15:22:03 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/4045453d-2bb6-3c33-a977-94979da28bbd</guid>
                                    <description><![CDATA[<p>We welcome content creator and player King Jae to Talk and Block to discuss Street Fighter 6's appeal to more casual audiences. We also discuss a little Tekken, the potential of good character customization modes, and more.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We welcome content creator and player King Jae to Talk and Block to discuss Street Fighter 6's appeal to more casual audiences. We also discuss a little Tekken, the potential of good character customization modes, and more.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/s5zpgk/King_Jae_Discussion_Full_Audioa0fii.mp3" length="64568065" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We welcome content creator and player King Jae to Talk and Block to discuss Street Fighter 6's appeal to more casual audiences. We also discuss a little Tekken, the potential of good character customization modes, and more.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2690</itunes:duration>
                <itunes:episode>230</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 has more exciting single player content than ever</title>
        <itunes:title>Street Fighter 6 has more exciting single player content than ever</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-has-more-exciting-single-player-content-than-ever/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-has-more-exciting-single-player-content-than-ever/#comments</comments>        <pubDate>Thu, 22 Sep 2022 18:31:01 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/9c81010a-24e4-3240-8780-7c147d0045e6</guid>
                                    <description><![CDATA[<p>Capcom showcased a ton more World Tour Mode as well as Battle Hub! They also revealed a new Extreme Battle mode... which reminds us a bit of Super Smash Bros.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom showcased a ton more World Tour Mode as well as Battle Hub! They also revealed a new Extreme Battle mode... which reminds us a bit of Super Smash Bros.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fkffjk/Street_Fighter_6_New_Modes_Reactions_Audiob2idv.mp3" length="26579141" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom showcased a ton more World Tour Mode as well as Battle Hub! They also revealed a new Extreme Battle mode... which reminds us a bit of Super Smash Bros.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1107</itunes:duration>
                <itunes:episode>229</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 Full launch roster revealed!</title>
        <itunes:title>Street Fighter 6 Full launch roster revealed!</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-full-launch-roster-revealed/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-full-launch-roster-revealed/#comments</comments>        <pubDate>Tue, 20 Sep 2022 13:21:41 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/9784a913-3e64-39e4-ae4c-35494c7c1cdd</guid>
                                    <description><![CDATA[<p>One day after Capcom shows us 4 new Street Fighter 6 characters, they tell us the rest of the roster! DreamKing joins to help react and analyze this exciting news!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>One day after Capcom shows us 4 new Street Fighter 6 characters, they tell us the rest of the roster! DreamKing joins to help react and analyze this exciting news!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e3tnvs/Street_Fighter_6_launch_roster_revealed_Audio6zmg0.mp3" length="25123013" type="audio/mpeg"/>
        <itunes:summary><![CDATA[One day after Capcom shows us 4 new Street Fighter 6 characters, they tell us the rest of the roster! DreamKing joins to help react and analyze this exciting news!]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1046</itunes:duration>
                <itunes:episode>228</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Ken, Honda, Dhalsim, Blanka revealed for Street Fighter 6</title>
        <itunes:title>Ken, Honda, Dhalsim, Blanka revealed for Street Fighter 6</itunes:title>
        <link>https://eventhubs.podbean.com/e/ken-honda-dhalsim-blanka-revealed-for-street-fighter-6/</link>
                    <comments>https://eventhubs.podbean.com/e/ken-honda-dhalsim-blanka-revealed-for-street-fighter-6/#comments</comments>        <pubDate>Thu, 15 Sep 2022 13:32:43 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/be951e42-5bd4-306d-8dbd-7d4278986616</guid>
                                    <description><![CDATA[<p>Capcom hit the Street Fighter community with loads of exciting new Street Fighter 6 content today at Tokyo Game Show as a whopping <a href='https://www.eventhubs.com/news/2022/sep/15/ken-dhalsim-blanka-honda-sf6/'>four new characters were revealed</a> for the game's roster.</p>
<p>All four are classic World Warriors as Blanka, E. Honda, Dhalsim, and Ken Masters bring the current revealed roster count to 11. We've taken a close look at the footage for all four and have some reactions, speculations, and more to share with you.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom hit the Street Fighter community with loads of exciting new Street Fighter 6 content today at Tokyo Game Show as a whopping <a href='https://www.eventhubs.com/news/2022/sep/15/ken-dhalsim-blanka-honda-sf6/'>four new characters were revealed</a> for the game's roster.</p>
<p>All four are classic World Warriors as Blanka, E. Honda, Dhalsim, and Ken Masters bring the current revealed roster count to 11. We've taken a close look at the footage for all four and have some reactions, speculations, and more to share with you.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/brnvsn/Honda_Ken_Sim_Blanka_Reactions_Audioawymm.mp3" length="37881414" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom hit the Street Fighter community with loads of exciting new Street Fighter 6 content today at Tokyo Game Show as a whopping four new characters were revealed for the game's roster.
All four are classic World Warriors as Blanka, E. Honda, Dhalsim, and Ken Masters bring the current revealed roster count to 11. We've taken a close look at the footage for all four and have some reactions, speculations, and more to share with you.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1578</itunes:duration>
                <itunes:episode>227</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 questions answered Part 2: Drive Impact, Drive Rush, and Drive System balance</title>
        <itunes:title>Street Fighter 6 questions answered Part 2: Drive Impact, Drive Rush, and Drive System balance</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-questions-answered-part-2-drive-impact-drive-rush-and-drive-system-balance/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-questions-answered-part-2-drive-impact-drive-rush-and-drive-system-balance/#comments</comments>        <pubDate>Sun, 11 Sep 2022 07:55:33 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/78da0cc2-71ab-39a5-9d80-5ccf4e41ce64</guid>
                                    <description><![CDATA[<p>Having gotten a full session of hands on time with Street Fighter 6, (playing with the likes of competitors like PG|Punk and Justin Wong) Catalyst has a ton of new insight into how the game's fights, feel, and flow.</p>
<p>As two seasoned players, we sat down to simply talk about some of the particulars in more detail. During this part of our discussion, I have a few questions (based on some fears) about how Street Fighter 6's Drive System appears to work. Catalyst's first response to my saying I'm a bit fearful of Drive Impact: You should be.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Having gotten a full session of hands on time with Street Fighter 6, (playing with the likes of competitors like PG|Punk and Justin Wong) Catalyst has a ton of new insight into how the game's fights, feel, and flow.</p>
<p>As two seasoned players, we sat down to simply talk about some of the particulars in more detail. During this part of our discussion, I have a few questions (based on some fears) about how Street Fighter 6's Drive System appears to work. Catalyst's first response to my saying I'm a bit fearful of Drive Impact: You should be.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i3uu8x/Street_Fighter_6_QUESTIONS_ANSWERED_Drive_Impact_Drive_Rush_and_Drive_System_balancebavgy.mp3" length="13700933" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Having gotten a full session of hands on time with Street Fighter 6, (playing with the likes of competitors like PG|Punk and Justin Wong) Catalyst has a ton of new insight into how the game's fights, feel, and flow.
As two seasoned players, we sat down to simply talk about some of the particulars in more detail. During this part of our discussion, I have a few questions (based on some fears) about how Street Fighter 6's Drive System appears to work. Catalyst's first response to my saying I'm a bit fearful of Drive Impact: You should be.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>570</itunes:duration>
                <itunes:episode>226</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 questions answered Part 1: Damage output, flow/feel, and comparisons to Street Fighter 5</title>
        <itunes:title>Street Fighter 6 questions answered Part 1: Damage output, flow/feel, and comparisons to Street Fighter 5</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-questions-answered-part-1-damage-output-flowfeel-and-comparisons-to-street-fighter-5/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-questions-answered-part-1-damage-output-flowfeel-and-comparisons-to-street-fighter-5/#comments</comments>        <pubDate>Mon, 05 Sep 2022 11:04:31 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f2cd09b8-6577-3032-87b0-fa3c3bd8d5da</guid>
                                    <description><![CDATA[<p>Catalyst got hands on time with Street Fighter 6 at Evo, and so I have some questions for him about the game. This time we talk about basic feel and flow, how many touches it takes to win a round, and how similar/not SF6 seems to Street Fighter 5.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Catalyst got hands on time with Street Fighter 6 at Evo, and so I have some questions for him about the game. This time we talk about basic feel and flow, how many touches it takes to win a round, and how similar/not SF6 seems to Street Fighter 5.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tes999/Street_Fighter_6_Hands_on_Impressions_Part_16sufn.mp3" length="16152965" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Catalyst got hands on time with Street Fighter 6 at Evo, and so I have some questions for him about the game. This time we talk about basic feel and flow, how many touches it takes to win a round, and how similar/not SF6 seems to Street Fighter 5.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>672</itunes:duration>
                <itunes:episode>225</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Should Hit Boxes be banned in competitive fighting game tournaments?</title>
        <itunes:title>Should Hit Boxes be banned in competitive fighting game tournaments?</itunes:title>
        <link>https://eventhubs.podbean.com/e/should-hit-boxes-be-banned-in-competitive-fighting-game-tournaments/</link>
                    <comments>https://eventhubs.podbean.com/e/should-hit-boxes-be-banned-in-competitive-fighting-game-tournaments/#comments</comments>        <pubDate>Thu, 01 Sep 2022 15:44:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/c6703062-e21e-3b39-b960-1e4b63d5a6e0</guid>
                                    <description><![CDATA[<p>Despite having been around for the last 10 years or so, Hit Box controllers are a hot and controversial topic in the FGC right now. Should they be banned from competitive play? Are they the way of the future? We offer our thoughts.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Despite having been around for the last 10 years or so, Hit Box controllers are a hot and controversial topic in the FGC right now. Should they be banned from competitive play? Are they the way of the future? We offer our thoughts.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3xu9er/Should_Hitboxes_be_Banned_Audiobl5ai.mp3" length="31708998" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Despite having been around for the last 10 years or so, Hit Box controllers are a hot and controversial topic in the FGC right now. Should they be banned from competitive play? Are they the way of the future? We offer our thoughts.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1320</itunes:duration>
                <itunes:episode>224</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Reaction to new Street Fighter 5 costumes at SDCC 2022</title>
        <itunes:title>Reaction to new Street Fighter 5 costumes at SDCC 2022</itunes:title>
        <link>https://eventhubs.podbean.com/e/reaction-to-new-street-fighter-5-costumes-at-sdcc-2022/</link>
                    <comments>https://eventhubs.podbean.com/e/reaction-to-new-street-fighter-5-costumes-at-sdcc-2022/#comments</comments>        <pubDate>Fri, 22 Jul 2022 17:06:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/437a8813-152a-3280-938f-86e480f8d00d</guid>
                                    <description><![CDATA[<p>We react to the new Street Fighter 6 costumes shown off for Ryu, Chun, Luke, Jamie, and Guile at San Diego Comicon. There also may have been a slight slip up revealing who is coming to SF6 next...</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We react to the new Street Fighter 6 costumes shown off for Ryu, Chun, Luke, Jamie, and Guile at San Diego Comicon. There also may have been a slight slip up revealing who is coming to SF6 next...</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5yshny/Reaction_new_street_fighter_6_costumes_SDCC_Audioa410s.mp3" length="19260485" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We react to the new Street Fighter 6 costumes shown off for Ryu, Chun, Luke, Jamie, and Guile at San Diego Comicon. There also may have been a slight slip up revealing who is coming to SF6 next...]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>802</itunes:duration>
                <itunes:episode>223</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Doing Things Differently</title>
        <itunes:title>Doing Things Differently</itunes:title>
        <link>https://eventhubs.podbean.com/e/doing-things-differently/</link>
                    <comments>https://eventhubs.podbean.com/e/doing-things-differently/#comments</comments>        <pubDate>Sun, 17 Jul 2022 09:47:52 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/d386edcf-f0d6-362d-8b62-ffe7c152abcf</guid>
                                    <description><![CDATA[<p>Hey team,
We're changing our approach to podcasting and reducing the frequency in which we produce Talk and Block episodes. We will still be doing them and uploading as audio files, but not necessarily on a weekly basis. Moving forward Catalyst and I will be doing our TB discussion format for reaction videos to major reveals and occasional discussions segments for when the format makes most sense. We're turning our media focus more toward producing other YouTube content such as video essays, of few of which are already out. We'd very much love it if you'd give our YouTube channel a look as most of the content there can be listened to in the same way a podcast discussion is. We recently uploaded videos on Street Fighter 6's Jamie as well as on the 5 strongest attacks in all of Street Fighter. Thank you so much for regularly listening to us over the last few years as this has been an exciting season of new experiences. </p>
<p> </p>
<p>Our YouTube Channel: https://www.youtube.com/channel/UCYQtO_2n2eCETVWJDyO1prA</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Hey team,<br>
We're changing our approach to podcasting and reducing the frequency in which we produce Talk and Block episodes. We will still be doing them and uploading as audio files, but not necessarily on a weekly basis. Moving forward Catalyst and I will be doing our TB discussion format for reaction videos to major reveals and occasional discussions segments for when the format makes most sense. We're turning our media focus more toward producing other YouTube content such as video essays, of few of which are already out. We'd very much love it if you'd give our YouTube channel a look as most of the content there can be listened to in the same way a podcast discussion is. We recently uploaded videos on Street Fighter 6's Jamie as well as on the 5 strongest attacks in all of Street Fighter. Thank you so much for regularly listening to us over the last few years as this has been an exciting season of new experiences. </p>
<p> </p>
<p>Our YouTube Channel: https://www.youtube.com/channel/UCYQtO_2n2eCETVWJDyO1prA</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fhgafi/Doing_Things_Differently8u7yu.mp3" length="1500676" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hey team,We're changing our approach to podcasting and reducing the frequency in which we produce Talk and Block episodes. We will still be doing them and uploading as audio files, but not necessarily on a weekly basis. Moving forward Catalyst and I will be doing our TB discussion format for reaction videos to major reveals and occasional discussions segments for when the format makes most sense. We're turning our media focus more toward producing other YouTube content such as video essays, of few of which are already out. We'd very much love it if you'd give our YouTube channel a look as most of the content there can be listened to in the same way a podcast discussion is. We recently uploaded videos on Street Fighter 6's Jamie as well as on the 5 strongest attacks in all of Street Fighter. Thank you so much for regularly listening to us over the last few years as this has been an exciting season of new experiences. 
 
Our YouTube Channel: https://www.youtube.com/channel/UCYQtO_2n2eCETVWJDyO1prA]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>62</itunes:duration>
                <itunes:episode>222</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Top 5 best Street Fighter games of all time plus two hated characters Catalyst thinks should return in Street Fighter 6</title>
        <itunes:title>Top 5 best Street Fighter games of all time plus two hated characters Catalyst thinks should return in Street Fighter 6</itunes:title>
        <link>https://eventhubs.podbean.com/e/top-5-best-street-fighter-games-of-all-time-plus-two-hated-characters-catalyst-thinks-should-return-in-street-fighter-6/</link>
                    <comments>https://eventhubs.podbean.com/e/top-5-best-street-fighter-games-of-all-time-plus-two-hated-characters-catalyst-thinks-should-return-in-street-fighter-6/#comments</comments>        <pubDate>Fri, 08 Jul 2022 10:23:10 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/d15bc498-cd53-38dd-89b5-66937a1f853c</guid>
                                    <description><![CDATA[<p>What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games. Plus Catalyst shares the two hated characters he thinks should still be in Street Fighter 6. </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games. Plus Catalyst shares the two hated characters he thinks should still be in Street Fighter 6. </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/irm6s7/Episode_212_Audio8lv6r.mp3" length="34040646" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games. Plus Catalyst shares the two hated characters he thinks should still be in Street Fighter 6. 
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1418</itunes:duration>
                <itunes:episode>221</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Five worst Street Fighter games ever?</title>
        <itunes:title>Five worst Street Fighter games ever?</itunes:title>
        <link>https://eventhubs.podbean.com/e/five-best-street-fighter-games-ever-plus-two-hated-characters-that-catalyst-wants-to-return-in-street-fighter-6/</link>
                    <comments>https://eventhubs.podbean.com/e/five-best-street-fighter-games-ever-plus-two-hated-characters-that-catalyst-wants-to-return-in-street-fighter-6/#comments</comments>        <pubDate>Fri, 08 Jul 2022 10:20:51 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/2014097d-434f-3c5b-8d0f-110d0c5e1c85</guid>
                                    <description><![CDATA[<p>What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ast6m8/Episode_211_Audiobju6w.mp3" length="23834501" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What are the five worst Street Fighter games of all time? We're focusing only on the main series, but are discerning between versions of games.
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>992</itunes:duration>
                <itunes:episode>220</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6’s approach to the global parry mechanic may actually improve over Street Fighter 3’s</title>
        <itunes:title>Street Fighter 6’s approach to the global parry mechanic may actually improve over Street Fighter 3’s</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-s-approach-to-the-global-parry-mechanic-may-actually-improve-over-street-fighter-3-s/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-s-approach-to-the-global-parry-mechanic-may-actually-improve-over-street-fighter-3-s/#comments</comments>        <pubDate>Fri, 24 Jun 2022 12:27:27 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/42db8467-135d-337e-9220-dffeb1f063e1</guid>
                                    <description><![CDATA[<p>Street Fighter 6 is bringing back one of the franchise's most important mechanics, the parry, but aiming to do so in a way that makes it less intimidating and more intuitive to newcomers. We explore how Capcom could potentially refine and make better the mechanic that helped define Third Strike as one of the greatest fighting games of all time.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 6 is bringing back one of the franchise's most important mechanics, the parry, but aiming to do so in a way that makes it less intimidating and more intuitive to newcomers. We explore how Capcom could potentially refine and make better the mechanic that helped define Third Strike as one of the greatest fighting games of all time.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ftju9e/Episode_210_Audiobpbrr.mp3" length="34063095" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 6 is bringing back one of the franchise's most important mechanics, the parry, but aiming to do so in a way that makes it less intimidating and more intuitive to newcomers. We explore how Capcom could potentially refine and make better the mechanic that helped define Third Strike as one of the greatest fighting games of all time.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1419</itunes:duration>
                <itunes:episode>219</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>6 important things you need to know about Street Fighter 6 and is SF6 appealing perfectly to new and returning players?</title>
        <itunes:title>6 important things you need to know about Street Fighter 6 and is SF6 appealing perfectly to new and returning players?</itunes:title>
        <link>https://eventhubs.podbean.com/e/6-important-things-you-need-to-know-about-street-fighter-6-and-is-sf6-appealing-perfectly-to-new-and-returning-players/</link>
                    <comments>https://eventhubs.podbean.com/e/6-important-things-you-need-to-know-about-street-fighter-6-and-is-sf6-appealing-perfectly-to-new-and-returning-players/#comments</comments>        <pubDate>Fri, 17 Jun 2022 11:10:40 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/1956037a-08cb-333b-bdf2-86b940a6c9ce</guid>
                                    <description><![CDATA[<p>From core mechanics to general flow and feel, we discuss 6 important things players can expect from Street Fighter 6, also, almost all of the reactions from those who have played are positive thus far. Has Capcom found the perfect balance of accessibility and dynamic core gameplay? </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>From core mechanics to general flow and feel, we discuss 6 important things players can expect from Street Fighter 6, also, almost all of the reactions from those who have played are positive thus far. Has Capcom found the perfect balance of accessibility and dynamic core gameplay? </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wsvw6x/209_Audioaq676.mp3" length="63460996" type="audio/mpeg"/>
        <itunes:summary><![CDATA[From core mechanics to general flow and feel, we discuss 6 important things players can expect from Street Fighter 6, also, almost all of the reactions from those who have played are positive thus far. Has Capcom found the perfect balance of accessibility and dynamic core gameplay? ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2643</itunes:duration>
                <itunes:episode>218</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How Street Fighter 6’s Drive mechanic looks to impact gameplay</title>
        <itunes:title>How Street Fighter 6’s Drive mechanic looks to impact gameplay</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-street-fighter-6-s-drive-mechanic-looks-to-impact-gameplay/</link>
                    <comments>https://eventhubs.podbean.com/e/how-street-fighter-6-s-drive-mechanic-looks-to-impact-gameplay/#comments</comments>        <pubDate>Fri, 10 Jun 2022 13:42:12 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/902cd3cd-0e8b-3f89-a146-fdfada8859da</guid>
                                    <description><![CDATA[<p>Street Fighter 6's Drive mechanic has been revealed and detailed and... it thankfully doesn't look like a comeback mechanic, at least not as powerful of one as we've seen in recent Street Fighter games. we discuss how it looks like it will impact gameplay, possible problems that could pop up, and more</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 6's Drive mechanic has been revealed and detailed and... it thankfully doesn't look like a comeback mechanic, at least not as powerful of one as we've seen in recent Street Fighter games. we discuss how it looks like it will impact gameplay, possible problems that could pop up, and more</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/52h4x9/Episode_208_Audiobmf69.mp3" length="61797508" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 6's Drive mechanic has been revealed and detailed and... it thankfully doesn't look like a comeback mechanic, at least not as powerful of one as we've seen in recent Street Fighter games. we discuss how it looks like it will impact gameplay, possible problems that could pop up, and more]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2574</itunes:duration>
                <itunes:episode>217</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Hidden characters across Street Fighter history, Street Fighter5 review in 2022, and who is most likely to win SF6’s tournament?</title>
        <itunes:title>Hidden characters across Street Fighter history, Street Fighter5 review in 2022, and who is most likely to win SF6’s tournament?</itunes:title>
        <link>https://eventhubs.podbean.com/e/hidden-characters-across-street-fighter-history-street-fighter5-review-in-2022-and-who-is-most-likely-to-win-sf6-s-tournament/</link>
                    <comments>https://eventhubs.podbean.com/e/hidden-characters-across-street-fighter-history-street-fighter5-review-in-2022-and-who-is-most-likely-to-win-sf6-s-tournament/#comments</comments>        <pubDate>Fri, 03 Jun 2022 07:39:20 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/4170fa1d-ba7f-380c-b69d-1831ec17e133</guid>
                                    <description><![CDATA[<p>We missed last week due to illness but we're back with a peace offering of three segments this week. First off we talk about all the hidden and secret characters in Street Fighter over the years, then do a review of Street Fighter 5 to see if it's worth getting here in 2022, and finally which characters stand the best chance at winning the Street Fighter 6 tournament (if there is one).</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We missed last week due to illness but we're back with a peace offering of three segments this week. First off we talk about all the hidden and secret characters in Street Fighter over the years, then do a review of Street Fighter 5 to see if it's worth getting here in 2022, and finally which characters stand the best chance at winning the Street Fighter 6 tournament (if there is one).</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/59pyrp/206_Audio71seg.mp3" length="69163397" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We missed last week due to illness but we're back with a peace offering of three segments this week. First off we talk about all the hidden and secret characters in Street Fighter over the years, then do a review of Street Fighter 5 to see if it's worth getting here in 2022, and finally which characters stand the best chance at winning the Street Fighter 6 tournament (if there is one).]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2881</itunes:duration>
                <itunes:episode>216</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Ranking Street Fighter’s boss characters and assigning D&amp;D alignments to all SF5 characters</title>
        <itunes:title>Ranking Street Fighter’s boss characters and assigning D&amp;D alignments to all SF5 characters</itunes:title>
        <link>https://eventhubs.podbean.com/e/ranking-street-fighter-s-boss-characters-and-assigning-dd-alignments-to-all-sf5-characters/</link>
                    <comments>https://eventhubs.podbean.com/e/ranking-street-fighter-s-boss-characters-and-assigning-dd-alignments-to-all-sf5-characters/#comments</comments>        <pubDate>Fri, 20 May 2022 14:19:50 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/6a4e5677-118a-372f-9eed-5890c8d82fc2</guid>
                                    <description><![CDATA[<p>Who is the best boss in all of Street Fighter? We're ranking the franchise's six big baddies from worst to best. Also, Catalyst organizes the roster of Street Fighter 5 into Dungeons and Dragons alignments. See who's chaotic good and who's lawful evil.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Who is the best boss in all of Street Fighter? We're ranking the franchise's six big baddies from worst to best. Also, Catalyst organizes the roster of Street Fighter 5 into Dungeons and Dragons alignments. See who's chaotic good and who's lawful evil.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9vzmdw/Episode_204_Audio86wyz.mp3" length="59133508" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Who is the best boss in all of Street Fighter? We're ranking the franchise's six big baddies from worst to best. Also, Catalyst organizes the roster of Street Fighter 5 into Dungeons and Dragons alignments. See who's chaotic good and who's lawful evil.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2463</itunes:duration>
                <itunes:episode>215</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>The 3.5 banned Street Fighter characters and ranking the entire SF5 roster from easiest to most difficult to play</title>
        <itunes:title>The 3.5 banned Street Fighter characters and ranking the entire SF5 roster from easiest to most difficult to play</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-35-banned-street-fighter-characters-and-ranking-the-entire-sf5-roster-from-easiest-to-most-difficult-to-play/</link>
                    <comments>https://eventhubs.podbean.com/e/the-35-banned-street-fighter-characters-and-ranking-the-entire-sf5-roster-from-easiest-to-most-difficult-to-play/#comments</comments>        <pubDate>Fri, 13 May 2022 14:34:21 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/9e0827dd-aa2d-3a53-86d0-904a814208d2</guid>
                                    <description><![CDATA[<p>We're taking a look at the history of Street Fighter characters that've been widely banned from tournaments, which has happened about 3 and a half times over the year. Plus Catalyst ranks the entire Street Fighter 5 roster based on how easy or difficult each character is to play.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're taking a look at the history of Street Fighter characters that've been widely banned from tournaments, which has happened about 3 and a half times over the year. Plus Catalyst ranks the entire Street Fighter 5 roster based on how easy or difficult each character is to play.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vd9582/203_Audio7qnhc.mp3" length="55224197" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're taking a look at the history of Street Fighter characters that've been widely banned from tournaments, which has happened about 3 and a half times over the year. Plus Catalyst ranks the entire Street Fighter 5 roster based on how easy or difficult each character is to play.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2300</itunes:duration>
                <itunes:episode>214</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the best new characters in each Street Fighter; Crazy characters: Dark Phoenix in Marvel vs. Capcom 3</title>
        <itunes:title>Who are the best new characters in each Street Fighter; Crazy characters: Dark Phoenix in Marvel vs. Capcom 3</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-best-new-characters-in-each-street-fighter-crazy-characters-dark-phoenix-in-marvel-vs-capcom-3/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-best-new-characters-in-each-street-fighter-crazy-characters-dark-phoenix-in-marvel-vs-capcom-3/#comments</comments>        <pubDate>Sat, 07 May 2022 06:36:57 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ca799175-96a0-3a53-a2a2-8ee47f892be9</guid>
                                    <description><![CDATA[<p>Who are the most successful newcomers in each Street Fighter chapter? Plus Catalyst continues his crazy characters series with Marvel vs. Capcom 3's Dark Phoenix.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Who are the most successful newcomers in each Street Fighter chapter? Plus Catalyst continues his crazy characters series with Marvel vs. Capcom 3's Dark Phoenix.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qbym6y/Episode_202_Audio625z6.mp3" length="62692612" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Who are the most successful newcomers in each Street Fighter chapter? Plus Catalyst continues his crazy characters series with Marvel vs. Capcom 3's Dark Phoenix.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2611</itunes:duration>
                <itunes:episode>213</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6 needs a Drunken Fist character; odd-numbered Street Fighter games are cursed</title>
        <itunes:title>Street Fighter 6 needs a Drunken Fist character; odd-numbered Street Fighter games are cursed</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-needs-a-drunken-fist-character-odd-numbered-street-fighter-games-are-cursed/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-needs-a-drunken-fist-character-odd-numbered-street-fighter-games-are-cursed/#comments</comments>        <pubDate>Fri, 22 Apr 2022 13:59:35 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/698b5f8f-d659-39df-ab53-458c36dcf794</guid>
                                    <description><![CDATA[<p>Street Fighter 6 could be the first franchise entry to feature a Drunken Fist style fighter and we have the perfect, never before playable character to fill the spot. Plus Catalyst considers the curse of the odd numbered Street Fighter entries.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 6 could be the first franchise entry to feature a Drunken Fist style fighter and we have the perfect, never before playable character to fill the spot. Plus Catalyst considers the curse of the odd numbered Street Fighter entries.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9ndkwk/Episode_200_Audio84peg.mp3" length="41837382" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 6 could be the first franchise entry to feature a Drunken Fist style fighter and we have the perfect, never before playable character to fill the spot. Plus Catalyst considers the curse of the odd numbered Street Fighter entries.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1742</itunes:duration>
                <itunes:episode>212</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter characters that the Definitive Update has made more fun to play, and the horrors of Vanilla SF4 Sagat</title>
        <itunes:title>Street Fighter characters that the Definitive Update has made more fun to play, and the horrors of Vanilla SF4 Sagat</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-characters-that-the-definitive-update-has-made-more-fun-to-play-and-the-horrors-of-vanilla-sf4-sagat/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-characters-that-the-definitive-update-has-made-more-fun-to-play-and-the-horrors-of-vanilla-sf4-sagat/#comments</comments>        <pubDate>Fri, 15 Apr 2022 12:20:10 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/be0138f7-cdc4-3917-95af-9111521e3029</guid>
                                    <description><![CDATA[<p>Certain Street Fighter characters have become widely unappealing for players to use simply because their ability to implement go to strategies just doesn't come across as fun. We identify 5 such characters in SF5 that seem to have "glown up" thanks to the Definitive Update. Plus, Catalyst takes us on a blast from the past to recall the nightmare that was Vanilla Street Fighter 4 Sagat.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Certain Street Fighter characters have become widely unappealing for players to use simply because their ability to implement go to strategies just doesn't come across as fun. We identify 5 such characters in SF5 that seem to have "glown up" thanks to the Definitive Update. Plus, Catalyst takes us on a blast from the past to recall the nightmare that was Vanilla Street Fighter 4 Sagat.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5pigms/Episode_199_Audio8ztbz.mp3" length="64646404" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Certain Street Fighter characters have become widely unappealing for players to use simply because their ability to implement go to strategies just doesn't come across as fun. We identify 5 such characters in SF5 that seem to have "glown up" thanks to the Definitive Update. Plus, Catalyst takes us on a blast from the past to recall the nightmare that was Vanilla Street Fighter 4 Sagat.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2693</itunes:duration>
                <itunes:episode>211</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Was Luke ’nerfed into top 1?’ And 5 big things fans should expect from Street Fighter 6</title>
        <itunes:title>Was Luke ’nerfed into top 1?’ And 5 big things fans should expect from Street Fighter 6</itunes:title>
        <link>https://eventhubs.podbean.com/e/was-luke-nerfed-into-top-1-and-5-big-things-fans-should-expect-from-street-fighter-6/</link>
                    <comments>https://eventhubs.podbean.com/e/was-luke-nerfed-into-top-1-and-5-big-things-fans-should-expect-from-street-fighter-6/#comments</comments>        <pubDate>Fri, 08 Apr 2022 12:19:59 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/422cc0c9-f3d3-37bd-a2c6-4c4518e69b5c</guid>
                                    <description><![CDATA[<p>Is Luke an overpowered problem in Street Fighter 5 this season? We discuss this potential as the community begins expressing worry. Plus, Catalyst hits us with 5 big things fans should expect from Street Fighter 6.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Is Luke an overpowered problem in Street Fighter 5 this season? We discuss this potential as the community begins expressing worry. Plus, Catalyst hits us with 5 big things fans should expect from Street Fighter 6.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8fhvsc/Episode_198_Audiob537i.mp3" length="56260997" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Is Luke an overpowered problem in Street Fighter 5 this season? We discuss this potential as the community begins expressing worry. Plus, Catalyst hits us with 5 big things fans should expect from Street Fighter 6.
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2343</itunes:duration>
                <itunes:episode>210</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Discussing the 5 biggest losers and winners of Street Fighter 5’s definitive update</title>
        <itunes:title>Discussing the 5 biggest losers and winners of Street Fighter 5’s definitive update</itunes:title>
        <link>https://eventhubs.podbean.com/e/discussing-the-5-biggest-losers-and-winners-of-street-fighter-5-s-definitive-update/</link>
                    <comments>https://eventhubs.podbean.com/e/discussing-the-5-biggest-losers-and-winners-of-street-fighter-5-s-definitive-update/#comments</comments>        <pubDate>Thu, 31 Mar 2022 19:59:34 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/3b6284df-e46f-3be1-954f-962e0c918977</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xnaa83/Episode_197_Audio8syw3.mp3" length="74901509" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3120</itunes:duration>
                <itunes:episode>209</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>10 characters who won’t look good in SF6’s hyper-realistic visual style and Catalyst’s top 6 SF5 players of all time</title>
        <itunes:title>10 characters who won’t look good in SF6’s hyper-realistic visual style and Catalyst’s top 6 SF5 players of all time</itunes:title>
        <link>https://eventhubs.podbean.com/e/10-characters-who-won-t-look-good-in-sf6-s-hyper-realistic-visual-style-and-catalyst-s-top-5-sf5-players-of-all-time/</link>
                    <comments>https://eventhubs.podbean.com/e/10-characters-who-won-t-look-good-in-sf6-s-hyper-realistic-visual-style-and-catalyst-s-top-5-sf5-players-of-all-time/#comments</comments>        <pubDate>Thu, 24 Mar 2022 12:54:03 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/2c490d19-198d-3d67-97b5-5e23a822745d</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cy93ek/Episode_196_Audio8z6j9.mp3" length="72871109" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3036</itunes:duration>
                <itunes:episode>208</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are Capcom’s target audiences for Street Fighter 6 and how might pursuing them affect the game’s development? Plus Catalyst lists off his 10 most interesting characters going into Street Fighter 6</title>
        <itunes:title>Who are Capcom’s target audiences for Street Fighter 6 and how might pursuing them affect the game’s development? Plus Catalyst lists off his 10 most interesting characters going into Street Fighter 6</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-capcoms-target-audiences-for-streetfighter-6and-how-might-pursuing-them-affectthe-game-sdevelopment-plus-catalyst-lists-off-his-10mostinter/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-capcoms-target-audiences-for-streetfighter-6and-how-might-pursuing-them-affectthe-game-sdevelopment-plus-catalyst-lists-off-his-10mostinter/#comments</comments>        <pubDate>Fri, 18 Mar 2022 10:55:47 -0700</pubDate>
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                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
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        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2466</itunes:duration>
                <itunes:episode>207</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>When will more Street Fighter 6 news come and a closer look at where Capcom failed and succeeded in recent character balance</title>
        <itunes:title>When will more Street Fighter 6 news come and a closer look at where Capcom failed and succeeded in recent character balance</itunes:title>
        <link>https://eventhubs.podbean.com/e/when-will-more-street-fighter-6-news-come-and-a-closer-look-at-where-capcom-failed-and-succeeded-in-recent-character-balance/</link>
                    <comments>https://eventhubs.podbean.com/e/when-will-more-street-fighter-6-news-come-and-a-closer-look-at-where-capcom-failed-and-succeeded-in-recent-character-balance/#comments</comments>        <pubDate>Fri, 11 Mar 2022 10:53:21 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/cb2c6d1b-31aa-323a-b33e-84502deb62c8</guid>
                                    <description><![CDATA[<p>More Street Fighter 6 information is coming Summer of 2022... but when exactly is that? We've hammered down four particular windows where we think news is most likely. Plus Catalyst takes a closer look at where Capcom failed and succeeded in recent character balance to give us an idea of where things are headed in Street Fighter 6.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>More Street Fighter 6 information is coming Summer of 2022... but when exactly is that? We've hammered down four particular windows where we think news is most likely. Plus Catalyst takes a closer look at where Capcom failed and succeeded in recent character balance to give us an idea of where things are headed in Street Fighter 6.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gvuu9a/Episode_194_Audio8f3ay.mp3" length="52214597" type="audio/mpeg"/>
        <itunes:summary><![CDATA[More Street Fighter 6 information is coming Summer of 2022... but when exactly is that? We've hammered down four particular windows where we think news is most likely. Plus Catalyst takes a closer look at where Capcom failed and succeeded in recent character balance to give us an idea of where things are headed in Street Fighter 6.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2175</itunes:duration>
                <itunes:episode>206</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>10 characters fans don’t want in Street Fighter 6 and one killer feature it absolutely should have</title>
        <itunes:title>10 characters fans don’t want in Street Fighter 6 and one killer feature it absolutely should have</itunes:title>
        <link>https://eventhubs.podbean.com/e/10-characters-fans-don-t-want-in-street-fighter-6-and-one-killer-feature-it-absolutely-should-have/</link>
                    <comments>https://eventhubs.podbean.com/e/10-characters-fans-don-t-want-in-street-fighter-6-and-one-killer-feature-it-absolutely-should-have/#comments</comments>        <pubDate>Fri, 04 Mar 2022 14:27:11 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/a6be91c8-576b-303a-ba82-9f701501ce32</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bw4vyi/Episode_193_Audio9jntu.mp3" length="66182597" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2757</itunes:duration>
                <itunes:episode>205</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Why the Street Fighter 6 teaser felt underwhelming and 4 differences to expect in SF6</title>
        <itunes:title>Why the Street Fighter 6 teaser felt underwhelming and 4 differences to expect in SF6</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-the-street-fighter-6-teaser-felt-underwhelming-and-4-differences-to-expect-in-sf6/</link>
                    <comments>https://eventhubs.podbean.com/e/why-the-street-fighter-6-teaser-felt-underwhelming-and-4-differences-to-expect-in-sf6/#comments</comments>        <pubDate>Fri, 25 Feb 2022 19:39:27 -0800</pubDate>
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                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k4csqh/Episode_192_Audio80hjf.mp3" length="47175174" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1965</itunes:duration>
                <itunes:episode>204</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Our Street Fighter 6 launch roster wish list</title>
        <itunes:title>Our Street Fighter 6 launch roster wish list</itunes:title>
        <link>https://eventhubs.podbean.com/e/our-street-fighter-6-launch-roster-wish-list/</link>
                    <comments>https://eventhubs.podbean.com/e/our-street-fighter-6-launch-roster-wish-list/#comments</comments>        <pubDate>Fri, 18 Feb 2022 21:27:01 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/8422e689-b836-3330-a657-59104443860d</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mtzzbm/street_fighter_6_launch_roster_wish_list_audio9h82l.mp3" length="56271365" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2344</itunes:duration>
                <itunes:episode>203</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Should Street Fighter 6 have Third Strike’s global parry mechanic and 5 major issues SF6 must avoid at launch</title>
        <itunes:title>Should Street Fighter 6 have Third Strike’s global parry mechanic and 5 major issues SF6 must avoid at launch</itunes:title>
        <link>https://eventhubs.podbean.com/e/should-street-fighter-6-have-third-strike-s-global-parry-mechanic-and-5-major-issues-sf6-must-avoid-at-launch/</link>
                    <comments>https://eventhubs.podbean.com/e/should-street-fighter-6-have-third-strike-s-global-parry-mechanic-and-5-major-issues-sf6-must-avoid-at-launch/#comments</comments>        <pubDate>Fri, 11 Feb 2022 07:01:00 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/0bad6e5c-8ec9-338d-a08a-aca1133930d3</guid>
                                    <description><![CDATA[<p>Street Fighter 3: Third Strike is often regarded as one of the best fighting games of all time, so should Street Fighter 6 borrow the global parry mechanic 3S is so widely known for? Plus Catalyst lists off 5 major issues Street Fighter 6 must avoid at launch.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 3: Third Strike is often regarded as one of the best fighting games of all time, so should Street Fighter 6 borrow the global parry mechanic 3S is so widely known for? Plus Catalyst lists off 5 major issues Street Fighter 6 must avoid at launch.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/56axhy/Episode_190_Audio7ike4.mp3" length="58954372" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 3: Third Strike is often regarded as one of the best fighting games of all time, so should Street Fighter 6 borrow the global parry mechanic 3S is so widely known for? Plus Catalyst lists off 5 major issues Street Fighter 6 must avoid at launch.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2456</itunes:duration>
                <itunes:episode>202</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Marvel vs. Capcom has been claimed by the fans; 8 characters that should die during Street Fighter 6’s story</title>
        <itunes:title>Marvel vs. Capcom has been claimed by the fans; 8 characters that should die during Street Fighter 6’s story</itunes:title>
        <link>https://eventhubs.podbean.com/e/marvel-vs-capcom-has-been-claimed-by-the-fans-8-characters-that-should-die-during-street-fighter-6-s-story/</link>
                    <comments>https://eventhubs.podbean.com/e/marvel-vs-capcom-has-been-claimed-by-the-fans-8-characters-that-should-die-during-street-fighter-6-s-story/#comments</comments>        <pubDate>Fri, 04 Feb 2022 13:29:58 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ec35c78e-d6cb-3faa-b7c6-15e3f48b495a</guid>
                                    <description><![CDATA[<p>The developmental side of Marvel vs. Capcom hasn't showed many signs of life in recent times, but the culture the franchise inspired seems to have quite literally decided to take over in an intriguing, exciting, and quite beautiful way. Plus, Catalyst lists the eight characters he thinks need to die during Street Fighter 6's story.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The developmental side of Marvel vs. Capcom hasn't showed many signs of life in recent times, but the culture the franchise inspired seems to have quite literally decided to take over in an intriguing, exciting, and quite beautiful way. Plus, Catalyst lists the eight characters he thinks need to die during Street Fighter 6's story.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z67rq9/Episode_189_Audio9o3fs.mp3" length="53577413" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The developmental side of Marvel vs. Capcom hasn't showed many signs of life in recent times, but the culture the franchise inspired seems to have quite literally decided to take over in an intriguing, exciting, and quite beautiful way. Plus, Catalyst lists the eight characters he thinks need to die during Street Fighter 6's story.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2232</itunes:duration>
                <itunes:episode>201</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What does Street Fighter 5 need most from its final scheduled balance update, and should older SF titles get re-balanced?</title>
        <itunes:title>What does Street Fighter 5 need most from its final scheduled balance update, and should older SF titles get re-balanced?</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-does-street-fighter-5-need-most-from-its-final-scheduled-balance-update-and-should-older-sf-titles-get-re-balanced/</link>
                    <comments>https://eventhubs.podbean.com/e/what-does-street-fighter-5-need-most-from-its-final-scheduled-balance-update-and-should-older-sf-titles-get-re-balanced/#comments</comments>        <pubDate>Fri, 28 Jan 2022 09:59:52 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/baf0908f-356f-35e1-b507-21370ca3b343</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rj26rq/Episode_188_Audio91vf4.mp3" length="77001029" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3208</itunes:duration>
                <itunes:episode>200</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How high on Street Fighter 5’s tier list is Luke? Plus a Street Fighter 6 update and what else could be in store for 35th anniversary</title>
        <itunes:title>How high on Street Fighter 5’s tier list is Luke? Plus a Street Fighter 6 update and what else could be in store for 35th anniversary</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-high-on-street-fighter-5-s-tier-list-is-luke-plus-a-street-fighter-6-update-and-what-else-could-be-in-store-for-35th-anniversary/</link>
                    <comments>https://eventhubs.podbean.com/e/how-high-on-street-fighter-5-s-tier-list-is-luke-plus-a-street-fighter-6-update-and-what-else-could-be-in-store-for-35th-anniversary/#comments</comments>        <pubDate>Fri, 14 Jan 2022 12:13:04 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/c24b476f-12a6-31c2-9d6b-bb6642c6725a</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gdb3ty/Episode_187_Audio7kzny.mp3" length="47387142" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1974</itunes:duration>
                <itunes:episode>199</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 5 story-only characters who should be in Street Fighter 6, and 3 ways Capcom should fix their netcode</title>
        <itunes:title>Street Fighter 5 story-only characters who should be in Street Fighter 6, and 3 ways Capcom should fix their netcode</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-5-story-only-characters-who-should-be-in-street-fighter-6-and-3-ways-capcom-should-fix-their-netcode/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-5-story-only-characters-who-should-be-in-street-fighter-6-and-3-ways-capcom-should-fix-their-netcode/#comments</comments>        <pubDate>Fri, 07 Jan 2022 11:57:23 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/05b0af2d-847b-3b1d-b69b-55b6f2c32642</guid>
                                    <description><![CDATA[<p>Of the many characters who appeared in Street Fighter 5's story modes but not its main roster, we've chosen five who we think should get a shot at being playable in Street Fighter 6. Also, Catalyst takes us through three specific issues with Street Fighter 5's netcode he'd like to see fixed.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Of the many characters who appeared in Street Fighter 5's story modes but not its main roster, we've chosen five who we think should get a shot at being playable in Street Fighter 6. Also, Catalyst takes us through three specific issues with Street Fighter 5's netcode he'd like to see fixed.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/reak78/Episode_186_Audio6xfo4.mp3" length="65438980" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Of the many characters who appeared in Street Fighter 5's story modes but not its main roster, we've chosen five who we think should get a shot at being playable in Street Fighter 6. Also, Catalyst takes us through three specific issues with Street Fighter 5's netcode he'd like to see fixed.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2726</itunes:duration>
                <itunes:episode>198</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Should USF4 get rollback netcode and 10 characters who should definitely NOT be on SF6’s launch roster</title>
        <itunes:title>Should USF4 get rollback netcode and 10 characters who should definitely NOT be on SF6’s launch roster</itunes:title>
        <link>https://eventhubs.podbean.com/e/should-usf4-get-rollback-netcode-and-10-characters-who-should-definitely-not-be-on-sf6-s-launch-roster/</link>
                    <comments>https://eventhubs.podbean.com/e/should-usf4-get-rollback-netcode-and-10-characters-who-should-definitely-not-be-on-sf6-s-launch-roster/#comments</comments>        <pubDate>Sat, 01 Jan 2022 07:36:01 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f4620a46-32b0-3649-907c-bb7160a6772b</guid>
                                    <description><![CDATA[]]></description>
                                                            <content:encoded><![CDATA[]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hk7q93/Episode_185_Audio6qbha.mp3" length="65271940" type="audio/mpeg"/>
        <itunes:summary><![CDATA[]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2719</itunes:duration>
                <itunes:episode>197</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Do certain Street Fighter characters HAVE to be base roster members? Plus the 5 best story threads in Street Fighter 5</title>
        <itunes:title>Do certain Street Fighter characters HAVE to be base roster members? Plus the 5 best story threads in Street Fighter 5</itunes:title>
        <link>https://eventhubs.podbean.com/e/do-certain-street-fighter-characters-have-to-be-base-roster-members-plus-the-5-best-story-threads-in-street-fighter-5/</link>
                    <comments>https://eventhubs.podbean.com/e/do-certain-street-fighter-characters-have-to-be-base-roster-members-plus-the-5-best-story-threads-in-street-fighter-5/#comments</comments>        <pubDate>Fri, 17 Dec 2021 12:04:04 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/a4265d4d-fd55-371e-930c-50b2d14bdd17</guid>
                                    <description><![CDATA[<p>Are certain Street Fighter characters non-negotiable musts for appearing on base rosters, or can anyone be DLC? We delve into the concept of community expectations on this front, plus Catalyst counts out the five best character story threads in Street Fighter 5.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Are certain Street Fighter characters non-negotiable musts for appearing on base rosters, or can anyone be DLC? We delve into the concept of community expectations on this front, plus Catalyst counts out the five best character story threads in Street Fighter 5.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hfmjdk/Episode_183_Audiobpo1a.mp3" length="58720515" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Are certain Street Fighter characters non-negotiable musts for appearing on base rosters, or can anyone be DLC? We delve into the concept of community expectations on this front, plus Catalyst counts out the five best character story threads in Street Fighter 5.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2446</itunes:duration>
                <itunes:episode>196</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How many times has M. Bison actually died and what your online Street Fighter 5 rank says about how you‘ll perform in tournament</title>
        <itunes:title>How many times has M. Bison actually died and what your online Street Fighter 5 rank says about how you‘ll perform in tournament</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-many-times-has-m-bison-actually-died-and-what-your-online-street-fighter-5-rank-says-about-how-you-ll-perform-in-tournament/</link>
                    <comments>https://eventhubs.podbean.com/e/how-many-times-has-m-bison-actually-died-and-what-your-online-street-fighter-5-rank-says-about-how-you-ll-perform-in-tournament/#comments</comments>        <pubDate>Fri, 10 Dec 2021 12:38:51 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/69fb559c-32a0-3864-9e57-06c409208eb6</guid>
                                    <description><![CDATA[<p>Will Street Fighter's biggest baddest villain be back in Street Fighter 6? We take a look at the history of M. Bison to note how many times he's died and come back to try to assess whether or not he'll likely do so in the next franchise entry. Plus, what does your online rank say about how you'll place in tournament? </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Will Street Fighter's biggest baddest villain be back in Street Fighter 6? We take a look at the history of M. Bison to note how many times he's died and come back to try to assess whether or not he'll likely do so in the next franchise entry. Plus, what does your online rank say about how you'll place in tournament? </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h2se4i/Episode_182_Audio6np3r.mp3" length="55498949" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Will Street Fighter's biggest baddest villain be back in Street Fighter 6? We take a look at the history of M. Bison to note how many times he's died and come back to try to assess whether or not he'll likely do so in the next franchise entry. Plus, what does your online rank say about how you'll place in tournament? ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2312</itunes:duration>
                <itunes:episode>195</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>5 big questions answered about Luke and the big opportunity Capcom missed with him</title>
        <itunes:title>5 big questions answered about Luke and the big opportunity Capcom missed with him</itunes:title>
        <link>https://eventhubs.podbean.com/e/5-big-questions-answered-about-luke-and-the-big-opportunity-capcom-missed-with-him/</link>
                    <comments>https://eventhubs.podbean.com/e/5-big-questions-answered-about-luke-and-the-big-opportunity-capcom-missed-with-him/#comments</comments>        <pubDate>Fri, 03 Dec 2021 15:30:35 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/79c24348-0db0-3fdb-a46e-db4e90c65964</guid>
                                    <description><![CDATA[<p>Luke is officially out in Street Fighter 5 and so we're joined by DreamKing this week to analyze the game's 45th and final character. We analyze if he's good, if he's fun, what his style seems to be and more, and then we break down the aspect of Luke that failed to meet expectations: his story. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Luke is officially out in Street Fighter 5 and so we're joined by DreamKing this week to analyze the game's 45th and final character. We analyze if he's good, if he's fun, what his style seems to be and more, and then we break down the aspect of Luke that failed to meet expectations: his story. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sfajhv/Episode_181_Audio5zzn4.mp3" length="70364933" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Luke is officially out in Street Fighter 5 and so we're joined by DreamKing this week to analyze the game's 45th and final character. We analyze if he's good, if he's fun, what his style seems to be and more, and then we break down the aspect of Luke that failed to meet expectations: his story. ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2931</itunes:duration>
                <itunes:episode>194</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Luke reactions and how he‘s changing Street Fighter, new things we‘ve learned about Street Fighter 6</title>
        <itunes:title>Luke reactions and how he‘s changing Street Fighter, new things we‘ve learned about Street Fighter 6</itunes:title>
        <link>https://eventhubs.podbean.com/e/luke-reactions-and-how-he-s-changing-street-fighter-new-things-we-ve-learned-about-street-fighter-6/</link>
                    <comments>https://eventhubs.podbean.com/e/luke-reactions-and-how-he-s-changing-street-fighter-new-things-we-ve-learned-about-street-fighter-6/#comments</comments>        <pubDate>Fri, 26 Nov 2021 10:02:31 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ce093105-3512-351c-8dcf-616b453b93b4</guid>
                                    <description><![CDATA[<p>If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD <a href='https://www.manscaped.com/'>https://www.manscaped.com/</a></p>
<p>We got a full showcase of Luke in Street Fighter 5 revealing more of his story, how he functions, and likely some insight into what Capcom will be doing with Street Fighter 6. We recap and expand on what we saw with this final newcomer, and then Catalyst dives into what we've learned about SF6.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD <a href='https://www.manscaped.com/'>https://www.manscaped.com/</a></p>
<p>We got a full showcase of Luke in Street Fighter 5 revealing more of his story, how he functions, and likely some insight into what Capcom will be doing with Street Fighter 6. We recap and expand on what we saw with this final newcomer, and then Catalyst dives into what we've learned about SF6.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pyw7zy/Episode_180_Audio6wwio.mp3" length="58265475" type="audio/mpeg"/>
        <itunes:summary><![CDATA[If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD https://www.manscaped.com/
We got a full showcase of Luke in Street Fighter 5 revealing more of his story, how he functions, and likely some insight into what Capcom will be doing with Street Fighter 6. We recap and expand on what we saw with this final newcomer, and then Catalyst dives into what we've learned about SF6.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2427</itunes:duration>
                <itunes:episode>193</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What attending an offline fighting game major is like in 2021</title>
        <itunes:title>What attending an offline fighting game major is like in 2021</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-attending-an-offline-fighting-game-major-is-like-in-2021/</link>
                    <comments>https://eventhubs.podbean.com/e/what-attending-an-offline-fighting-game-major-is-like-in-2021/#comments</comments>        <pubDate>Fri, 19 Nov 2021 12:43:26 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/e047d470-6f49-3a2d-a396-b30adc215b49</guid>
                                    <description><![CDATA[<p>Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! #ad #manscapedpod</p>
<p>I was fortunate enough to make it out to RBK this past weekend and attend one of the very first in person FGC events of the last 2 years. Let me tell you what it was like attending an offline major in 2021.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! #ad #manscapedpod</p>
<p>I was fortunate enough to make it out to RBK this past weekend and attend one of the very first in person FGC events of the last 2 years. Let me tell you what it was like attending an offline major in 2021.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pkdm7p/Episode_178_Audio8s4vm.mp3" length="33511308" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! #ad #manscapedpod
I was fortunate enough to make it out to RBK this past weekend and attend one of the very first in person FGC events of the last 2 years. Let me tell you what it was like attending an offline major in 2021.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1396</itunes:duration>
                <itunes:episode>192</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 4 vs. Street Fighter 5 - which is the better fighting game? Plus which characters actually won the Street Fighter tournaments canonically?</title>
        <itunes:title>Street Fighter 4 vs. Street Fighter 5 - which is the better fighting game? Plus which characters actually won the Street Fighter tournaments canonically?</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-4-vs-street-fighter-5-which-is-the-better-fighting-game-plus-which-characters-actually-won-the-street-fighter-tournaments-canonically/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-4-vs-street-fighter-5-which-is-the-better-fighting-game-plus-which-characters-actually-won-the-street-fighter-tournaments-canonically/#comments</comments>        <pubDate>Thu, 11 Nov 2021 12:13:40 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/0a04155f-27bf-3363-ac96-d996311e47b7</guid>
                                    <description><![CDATA[<p>If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD <a href='https://www.manscaped.com/'>https://www.manscaped.com/</a></p>
<p> </p>
<p>Which game is better? Street Fighter 4 or Street Fighter 5? We pit these two together across five categories to see which comes out on top, and then Catalyst takes us to Lore-ville as he covers the actual tournament winners according to Street Fighter canon.</p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD <a href='https://www.manscaped.com/'>https://www.manscaped.com/</a></p>
<p> </p>
<p>Which game is better? Street Fighter 4 or Street Fighter 5? We pit these two together across five categories to see which comes out on top, and then Catalyst takes us to Lore-ville as he covers the actual tournament winners according to Street Fighter canon.</p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2vua9p/Episode_178_Audio6icst.mp3" length="76555205" type="audio/mpeg"/>
        <itunes:summary><![CDATA[If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD https://www.manscaped.com/
 
Which game is better? Street Fighter 4 or Street Fighter 5? We pit these two together across five categories to see which comes out on top, and then Catalyst takes us to Lore-ville as he covers the actual tournament winners according to Street Fighter canon.
 
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3189</itunes:duration>
                <itunes:episode>191</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Considering what Street Fighter 6‘s mechanic could be, and 5 old Street Fighter things Catalyst HATED and hopes never come back</title>
        <itunes:title>Considering what Street Fighter 6‘s mechanic could be, and 5 old Street Fighter things Catalyst HATED and hopes never come back</itunes:title>
        <link>https://eventhubs.podbean.com/e/considering-what-street-fighter-6-s-mechanic-could-be-and-5-old-street-fighter-things-catalyst-hated-and-hopes-never-come-back/</link>
                    <comments>https://eventhubs.podbean.com/e/considering-what-street-fighter-6-s-mechanic-could-be-and-5-old-street-fighter-things-catalyst-hated-and-hopes-never-come-back/#comments</comments>        <pubDate>Fri, 05 Nov 2021 13:16:22 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/c848498f-a612-321c-b31c-de185bf16ef5</guid>
                                    <description><![CDATA[<p>If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD <a href='https://www.manscaped.com/'>https://www.manscaped.com/</a></p>
<p> </p>
<p>Mechanics are a major part of what give fighting games their unique identities, and with Street Fighter 6 somewhere out there in the not too distant future, we consider a particular mechanic that might be especially refreshing for the franchise. Plus Catalyst has seen it all in his day, and remembers five things the Street Fighter franchise has done that he hopes never ever come back. </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD <a href='https://www.manscaped.com/'>https://www.manscaped.com/</a></p>
<p> </p>
<p>Mechanics are a major part of what give fighting games their unique identities, and with Street Fighter 6 somewhere out there in the not too distant future, we consider a particular mechanic that might be especially refreshing for the franchise. Plus Catalyst has seen it all in his day, and remembers five things the Street Fighter franchise has done that he hopes never ever come back. </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hnfbds/Episode_177_Audio9f4ye.mp3" length="52913867" type="audio/mpeg"/>
        <itunes:summary><![CDATA[If you'd like 20% and free shipping then go to @Manscaped and use the code EHUBSPOD https://www.manscaped.com/
 
Mechanics are a major part of what give fighting games their unique identities, and with Street Fighter 6 somewhere out there in the not too distant future, we consider a particular mechanic that might be especially refreshing for the franchise. Plus Catalyst has seen it all in his day, and remembers five things the Street Fighter franchise has done that he hopes never ever come back. ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2204</itunes:duration>
                <itunes:episode>190</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>EventHubs Street Fighter 5 Season 5 tier list part 2</title>
        <itunes:title>EventHubs Street Fighter 5 Season 5 tier list part 2</itunes:title>
        <link>https://eventhubs.podbean.com/e/eventhubs-street-fighter-5-season-5-tier-list-part-2/</link>
                    <comments>https://eventhubs.podbean.com/e/eventhubs-street-fighter-5-season-5-tier-list-part-2/#comments</comments>        <pubDate>Sat, 30 Oct 2021 09:01:47 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f6e5c7a5-8ef4-3c06-aed3-36232e4b4dab</guid>
                                    <description><![CDATA[<p>Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! <a href='https://www.youtube.com/hashtag/ad'>#ad</a> <a href='https://www.youtube.com/hashtag/manscapedpod'>#manscapedpod</a> <a href='https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbDk2azF6QzZta0k4MVV4Tkg2OU9IaGdiOTk3UXxBQ3Jtc0tsUl9YUjUxN19XU0lKZXhkcnUzcVpTcVQyTmdEZ2RoWmdjU2pYMTRzdHM4aWdMUnBiSHJObzhvb1lUdThHaEx5Z015dFQ3OElDTWhQTFJraWc4VFRpb29CS1VPcm1WMll0NnA5b2hXdDNLTG45OGlfYw&q=https%3A%2F%2Fwww.manscaped.com%2F'>https://www.manscaped.com/</a></p>
<p> </p>
<p>We're back with the second half of our Street Fighter 5 Season 5 tier list as Catalyst and I share our picks for the top half of the game's 44 character roster.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! <a href='https://www.youtube.com/hashtag/ad'>#ad</a> <a href='https://www.youtube.com/hashtag/manscapedpod'>#manscapedpod</a> <a href='https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqbDk2azF6QzZta0k4MVV4Tkg2OU9IaGdiOTk3UXxBQ3Jtc0tsUl9YUjUxN19XU0lKZXhkcnUzcVpTcVQyTmdEZ2RoWmdjU2pYMTRzdHM4aWdMUnBiSHJObzhvb1lUdThHaEx5Z015dFQ3OElDTWhQTFJraWc4VFRpb29CS1VPcm1WMll0NnA5b2hXdDNLTG45OGlfYw&q=https%3A%2F%2Fwww.manscaped.com%2F'>https://www.manscaped.com/</a></p>
<p> </p>
<p>We're back with the second half of our Street Fighter 5 Season 5 tier list as Catalyst and I share our picks for the top half of the game's 44 character roster.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jimmf5/Season_5_SF5_tier_list_part_2_Audio6j2nh.mp3" length="113132933" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Get 20% OFF @manscaped + Free Shipping with promo code EHUBSPOD at MANSCAPED.com! #ad #manscapedpod https://www.manscaped.com/
 
We're back with the second half of our Street Fighter 5 Season 5 tier list as Catalyst and I share our picks for the top half of the game's 44 character roster.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4713</itunes:duration>
                <itunes:episode>189</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 5 Season 5 EventHubs Tier List Part 1 of 2</title>
        <itunes:title>Street Fighter 5 Season 5 EventHubs Tier List Part 1 of 2</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-5-season-5-eventhubs-tier-list-part-1-of-2/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-5-season-5-eventhubs-tier-list-part-1-of-2/#comments</comments>        <pubDate>Fri, 22 Oct 2021 16:30:02 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/b580ec71-8ac8-3fe6-8a38-1056bb1ea8b1</guid>
                                    <description><![CDATA[<p>Here's the first half of our tier list discussion for Street Fighter 5 here in the throes of Season 5.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Here's the first half of our tier list discussion for Street Fighter 5 here in the throes of Season 5.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f2rczi/Season_5_SF5_tier_list_part_1_Audio6tanh.mp3" length="111859979" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Here's the first half of our tier list discussion for Street Fighter 5 here in the throes of Season 5.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4660</itunes:duration>
                <itunes:episode>188</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Remembering the 5 biggest blunders of Street Fighter 5 and will Street Fighter 6 be best on PC?</title>
        <itunes:title>Remembering the 5 biggest blunders of Street Fighter 5 and will Street Fighter 6 be best on PC?</itunes:title>
        <link>https://eventhubs.podbean.com/e/remembering-the-5-biggest-blunders-of-street-fighter-5-and-will-street-fighter-6-be-best-on-pc/</link>
                    <comments>https://eventhubs.podbean.com/e/remembering-the-5-biggest-blunders-of-street-fighter-5-and-will-street-fighter-6-be-best-on-pc/#comments</comments>        <pubDate>Fri, 15 Oct 2021 12:28:44 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/0ecdbbf4-7d47-34ee-9160-543b800eccf8</guid>
                                    <description><![CDATA[<p>We recently spoke about Street Fighter 4's biggest blunders, but now it's Street Fighter 5's turn. What were the five most egregious errors Capcom made over SF5's life thus far? Plus, Catalyst considers what playing Street Fighter 6 on PC vs. on consoles might look like, and which route will likely be better.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We recently spoke about Street Fighter 4's biggest blunders, but now it's Street Fighter 5's turn. What were the five most egregious errors Capcom made over SF5's life thus far? Plus, Catalyst considers what playing Street Fighter 6 on PC vs. on consoles might look like, and which route will likely be better.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k9y2z3/Episode_175_Audio8jelb.mp3" length="65815684" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We recently spoke about Street Fighter 4's biggest blunders, but now it's Street Fighter 5's turn. What were the five most egregious errors Capcom made over SF5's life thus far? Plus, Catalyst considers what playing Street Fighter 6 on PC vs. on consoles might look like, and which route will likely be better.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2742</itunes:duration>
                <itunes:episode>187</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Five killer features we want in Street Fighter 6 and will Nick All-Star Brawl survive long-term?</title>
        <itunes:title>Five killer features we want in Street Fighter 6 and will Nick All-Star Brawl survive long-term?</itunes:title>
        <link>https://eventhubs.podbean.com/e/five-killer-features-we-want-in-street-fighter-6-and-will-nick-all-star-brawl-survive-long-term/</link>
                    <comments>https://eventhubs.podbean.com/e/five-killer-features-we-want-in-street-fighter-6-and-will-nick-all-star-brawl-survive-long-term/#comments</comments>        <pubDate>Fri, 08 Oct 2021 12:46:23 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/76647797-44f7-3286-af66-7e24c01e7f7b</guid>
                                    <description><![CDATA[<p>As the community is more and more turning its eyes to the horizon in wonder of when Street Fighter 6 might be announced, Catalyst offers five things he feels will make the game shine if it has them at launch. Plus Adaptive Trigger joins to talk about the brand new Nickelodeon All-Star Brawl and whether or not it looks like it'll stand the test of time.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>As the community is more and more turning its eyes to the horizon in wonder of when Street Fighter 6 might be announced, Catalyst offers five things he feels will make the game shine if it has them at launch. Plus Adaptive Trigger joins to talk about the brand new Nickelodeon All-Star Brawl and whether or not it looks like it'll stand the test of time.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rsix9j/Episode_174_Audio6lp6z.mp3" length="69594827" type="audio/mpeg"/>
        <itunes:summary><![CDATA[As the community is more and more turning its eyes to the horizon in wonder of when Street Fighter 6 might be announced, Catalyst offers five things he feels will make the game shine if it has them at launch. Plus Adaptive Trigger joins to talk about the brand new Nickelodeon All-Star Brawl and whether or not it looks like it'll stand the test of time.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2899</itunes:duration>
                <itunes:episode>186</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 4‘s 5 biggest blunders and 4 problems that led to Street Fighter Alpha</title>
        <itunes:title>Street Fighter 4‘s 5 biggest blunders and 4 problems that led to Street Fighter Alpha</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-4-s-5-biggest-blunders-and-4-problems-that-led-to-street-fighter-alpha/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-4-s-5-biggest-blunders-and-4-problems-that-led-to-street-fighter-alpha/#comments</comments>        <pubDate>Fri, 01 Oct 2021 19:19:41 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/a0546583-6b65-37f3-a048-c0c77f9fbcf4</guid>
                                    <description><![CDATA[<p>Street Fighter 4 was amazing and awesome and the best and all that, but also had a few terrible moments in its life. We look at the five worst blunders during SF4's life, and then dig into the problematic patch that led Capcom to the creation of Street Fighter Alpha.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 4 was amazing and awesome and the best and all that, but also had a few terrible moments in its life. We look at the five worst blunders during SF4's life, and then dig into the problematic patch that led Capcom to the creation of Street Fighter Alpha.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/28fiqg/Episode_173_Audioavzeq.mp3" length="59543044" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 4 was amazing and awesome and the best and all that, but also had a few terrible moments in its life. We look at the five worst blunders during SF4's life, and then dig into the problematic patch that led Capcom to the creation of Street Fighter Alpha.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2480</itunes:duration>
                <itunes:episode>185</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Which Street Fighter has the best music and predicting Street Fighter 6‘s story threads</title>
        <itunes:title>Which Street Fighter has the best music and predicting Street Fighter 6‘s story threads</itunes:title>
        <link>https://eventhubs.podbean.com/e/which-street-fighter-has-the-best-music-and-predicting-street-fighter-6-s-story-threads/</link>
                    <comments>https://eventhubs.podbean.com/e/which-street-fighter-has-the-best-music-and-predicting-street-fighter-6-s-story-threads/#comments</comments>        <pubDate>Sun, 19 Sep 2021 12:09:57 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/972a80ee-e615-3938-91a3-e2fbce3ad043</guid>
                                    <description><![CDATA[<p>Which Street Fighter games have the best music? I went back and listened to a ton of OSTs to order the numbered SF entries from least to most inspired/inspiring themes. Catalyst, on the other hand, spent hours researching Street Fighter lore to explore some of the most interesting potential directions Capcom could take with Street Fighter 6's story.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Which Street Fighter games have the best music? I went back and listened to a ton of OSTs to order the numbered SF entries from least to most inspired/inspiring themes. Catalyst, on the other hand, spent hours researching Street Fighter lore to explore some of the most interesting potential directions Capcom could take with Street Fighter 6's story.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jd3i8b/Episode_172_Audio7a09t.mp3" length="63774916" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Which Street Fighter games have the best music? I went back and listened to a ton of OSTs to order the numbered SF entries from least to most inspired/inspiring themes. Catalyst, on the other hand, spent hours researching Street Fighter lore to explore some of the most interesting potential directions Capcom could take with Street Fighter 6's story.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2657</itunes:duration>
                <itunes:episode>184</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Ranking Street Fighter 5‘s newcomers, and Filipinoman kicked Catalyst‘s </title>
        <itunes:title>Ranking Street Fighter 5‘s newcomers, and Filipinoman kicked Catalyst‘s </itunes:title>
        <link>https://eventhubs.podbean.com/e/ranking-street-fighter-5-s-newcomers-and-filipinoman-kicked-catalyst-s/</link>
                    <comments>https://eventhubs.podbean.com/e/ranking-street-fighter-5-s-newcomers-and-filipinoman-kicked-catalyst-s/#comments</comments>        <pubDate>Fri, 10 Sep 2021 17:40:43 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/1fcb4472-33c8-3166-8950-0c3b3253af19</guid>
                                    <description><![CDATA[<p>When Capcom adds a new character into the Street Fighter franchise, the newcomer has the potential to enhance both the immediate game and the franchise as a whole.</p>
<p>Last week we ranked Street Fighter 4's newcomers to see who wound up being a good call and who fell flat, and we've given the same treatment to Street Fighter 5's 12 fresh faces (Luke will eventually be the 13th) on this week's podcast.</p>
<p>Also, Catalyst gets his ass kicked by Filipinoman's Rose in Capcom's first new Fight Money online tournament and he has some words detailing his overall experience.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>When Capcom adds a new character into the Street Fighter franchise, the newcomer has the potential to enhance both the immediate game and the franchise as a whole.</p>
<p>Last week we ranked Street Fighter 4's newcomers to see who wound up being a good call and who fell flat, and we've given the same treatment to Street Fighter 5's 12 fresh faces (Luke will eventually be the 13th) on this week's podcast.</p>
<p>Also, Catalyst gets his ass kicked by Filipinoman's Rose in Capcom's first new Fight Money online tournament and he has some words detailing his overall experience.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/28cf7a/Episode_171_Audiob5aro.mp3" length="50436470" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When Capcom adds a new character into the Street Fighter franchise, the newcomer has the potential to enhance both the immediate game and the franchise as a whole.
Last week we ranked Street Fighter 4's newcomers to see who wound up being a good call and who fell flat, and we've given the same treatment to Street Fighter 5's 12 fresh faces (Luke will eventually be the 13th) on this week's podcast.
Also, Catalyst gets his ass kicked by Filipinoman's Rose in Capcom's first new Fight Money online tournament and he has some words detailing his overall experience.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2101</itunes:duration>
                <itunes:episode>183</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Ranking Street Fighter 4‘s newcomers, and the benefits of casual encounters... in Street Fighter</title>
        <itunes:title>Ranking Street Fighter 4‘s newcomers, and the benefits of casual encounters... in Street Fighter</itunes:title>
        <link>https://eventhubs.podbean.com/e/ranking-street-fighter-4-s-newcomers-and-the-benefits-of-casual-encounters-in-street-fighter/</link>
                    <comments>https://eventhubs.podbean.com/e/ranking-street-fighter-4-s-newcomers-and-the-benefits-of-casual-encounters-in-street-fighter/#comments</comments>        <pubDate>Fri, 03 Sep 2021 12:04:49 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/103a0c12-9750-3f25-b21b-c3393df6a131</guid>
                                    <description><![CDATA[<p>Street Fighter 4 brought 11 newcomers that had never been playable in a Street Fighter game prior into the mix, and we rank them in order of general success. Plus, Catalyst explores the benefits of more casual Street Fighter encounters.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 4 brought 11 newcomers that had never been playable in a Street Fighter game prior into the mix, and we rank them in order of general success. Plus, Catalyst explores the benefits of more casual Street Fighter encounters.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9w3i3w/Episode_170_Audio7rjua.mp3" length="60432964" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 4 brought 11 newcomers that had never been playable in a Street Fighter game prior into the mix, and we rank them in order of general success. Plus, Catalyst explores the benefits of more casual Street Fighter encounters.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2517</itunes:duration>
                <itunes:episode>182</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>The secret behind Vega's slide and 4 reasons why easy characters shouldn't be top tier</title>
        <itunes:title>The secret behind Vega's slide and 4 reasons why easy characters shouldn't be top tier</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-secret-behind-vegas-slide-and-4-reasons-why-easy-characters-shouldnt-be-top-tier/</link>
                    <comments>https://eventhubs.podbean.com/e/the-secret-behind-vegas-slide-and-4-reasons-why-easy-characters-shouldnt-be-top-tier/#comments</comments>        <pubDate>Fri, 27 Aug 2021 06:09:23 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/8d7c3d24-6f3e-3557-b5de-4c79783a2d3b</guid>
                                    <description><![CDATA[<p>Why Vega's slide still hits you despite you thinking you're ready for it (there's a bigger takeaway that will help you beyond the Vega match) and Catalyst explains in detail why easy characters being top tier hurts fighting games.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Why Vega's slide still hits you despite you thinking you're ready for it (there's a bigger takeaway that will help you beyond the Vega match) and Catalyst explains in detail why easy characters being top tier hurts fighting games.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fkkigh/Episode_169avt6i.mp3" length="42635718" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Why Vega's slide still hits you despite you thinking you're ready for it (there's a bigger takeaway that will help you beyond the Vega match) and Catalyst explains in detail why easy characters being top tier hurts fighting games.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1776</itunes:duration>
                <itunes:episode>181</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Six things we want for Street Fighter 6 at launch, 5 tips for both Oro and Akira, and is Oro's Tengu Stone a robbery V-Trigger?</title>
        <itunes:title>Six things we want for Street Fighter 6 at launch, 5 tips for both Oro and Akira, and is Oro's Tengu Stone a robbery V-Trigger?</itunes:title>
        <link>https://eventhubs.podbean.com/e/six-things-we-want-for-street-fighter-6-at-launch-5-tips-for-both-oro-and-akira-and-is-oros-tengu-stone-a-robbery-v-trigger/</link>
                    <comments>https://eventhubs.podbean.com/e/six-things-we-want-for-street-fighter-6-at-launch-5-tips-for-both-oro-and-akira-and-is-oros-tengu-stone-a-robbery-v-trigger/#comments</comments>        <pubDate>Fri, 20 Aug 2021 12:27:03 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/c536f4db-812f-3f21-8d8b-7d29ee4b9dda</guid>
                                    <description><![CDATA[<p>Plain and simple to make sure we do it right this time, we list off six important things Street Fighter 6 needs to have at launch. Plus, Akira and Oro are now in Street Fighter 5, Dreamking joins us to talk about Oro's Tengu Stone V-Trigger, an attack that one of us thinks might be an overpowered regression for the game, and finally, Catalyst lists off 5 helpful tips for playing with both Oro and Akira.</p>
<p>
Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Plain and simple to make sure we do it right this time, we list off six important things Street Fighter 6 needs to have at launch. Plus, Akira and Oro are now in Street Fighter 5, Dreamking joins us to talk about Oro's Tengu Stone V-Trigger, an attack that one of us thinks might be an overpowered regression for the game, and finally, Catalyst lists off 5 helpful tips for playing with both Oro and Akira.</p>
<p><br>
Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6a46hg/Episode_1688hsof.mp3" length="83697029" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Plain and simple to make sure we do it right this time, we list off six important things Street Fighter 6 needs to have at launch. Plus, Akira and Oro are now in Street Fighter 5, Dreamking joins us to talk about Oro's Tengu Stone V-Trigger, an attack that one of us thinks might be an overpowered regression for the game, and finally, Catalyst lists off 5 helpful tips for playing with both Oro and Akira.
Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3487</itunes:duration>
                <itunes:episode>180</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Will Luke be a successful story-driving character in Street Fighter 6? Plus predicting Street Fighter 6's launch roster</title>
        <itunes:title>Will Luke be a successful story-driving character in Street Fighter 6? Plus predicting Street Fighter 6's launch roster</itunes:title>
        <link>https://eventhubs.podbean.com/e/will-luke-be-a-successful-story-driving-character-in-street-fighter-6-plus-predicting-street-fighter-6s-launch-roster/</link>
                    <comments>https://eventhubs.podbean.com/e/will-luke-be-a-successful-story-driving-character-in-street-fighter-6-plus-predicting-street-fighter-6s-launch-roster/#comments</comments>        <pubDate>Sat, 14 Aug 2021 08:12:12 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/7ec9cb07-bb3a-364e-9216-86b9a3de3f1c</guid>
                                    <description><![CDATA[<p>It seems Capcom is setting Luke up to be the protagonist of Street Fighter 6. We discuss what makes for a successful new center-stage Street Fighter character and what doesn't as we consider Luke's potential. Then Catalyst goes through who he feels would be the best candidates for Street Fighter 6's launch roster and why.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>It seems Capcom is setting Luke up to be the protagonist of Street Fighter 6. We discuss what makes for a successful new center-stage Street Fighter character and what doesn't as we consider Luke's potential. Then Catalyst goes through who he feels would be the best candidates for Street Fighter 6's launch roster and why.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h2f2am/Episode_167_Audio9t09f.mp3" length="57527044" type="audio/mpeg"/>
        <itunes:summary><![CDATA[It seems Capcom is setting Luke up to be the protagonist of Street Fighter 6. We discuss what makes for a successful new center-stage Street Fighter character and what doesn't as we consider Luke's potential. Then Catalyst goes through who he feels would be the best candidates for Street Fighter 6's launch roster and why.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2396</itunes:duration>
                <itunes:episode>179</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Luke revealed for Street Fighter 5, Oro is Yoda, and Akira might be the best of the final three</title>
        <itunes:title>Luke revealed for Street Fighter 5, Oro is Yoda, and Akira might be the best of the final three</itunes:title>
        <link>https://eventhubs.podbean.com/e/luke-revealed-for-street-fighter-5-oro-is-yoda-and-akira-might-be-the-best-of-the-final-three/</link>
                    <comments>https://eventhubs.podbean.com/e/luke-revealed-for-street-fighter-5-oro-is-yoda-and-akira-might-be-the-best-of-the-final-three/#comments</comments>        <pubDate>Mon, 09 Aug 2021 01:55:06 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/bdf35eeb-3787-3b5a-ab68-a09bdc30d824</guid>
                                    <description><![CDATA[<p>Capcom hit us with their Summer Update showcasing Oro, Akira, and the brand new character Luke. We discuss how strong Oro and Akira look as well as how they'll play, and talk about the mysteries currently surrounding Luke.</p>
<p> </p>
<p>Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom hit us with their Summer Update showcasing Oro, Akira, and the brand new character Luke. We discuss how strong Oro and Akira look as well as how they'll play, and talk about the mysteries currently surrounding Luke.</p>
<p> </p>
<p>Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7ktvmi/Episode_166_Audio84psa.mp3" length="66064516" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom hit us with their Summer Update showcasing Oro, Akira, and the brand new character Luke. We discuss how strong Oro and Akira look as well as how they'll play, and talk about the mysteries currently surrounding Luke.
 
Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2752</itunes:duration>
                <itunes:episode>178</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How to level up out of Silver rank, how good of a game is SF5, and best SF5 DLC characters</title>
        <itunes:title>How to level up out of Silver rank, how good of a game is SF5, and best SF5 DLC characters</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-to-level-up-out-of-silver-rank-how-good-of-a-game-is-sf5-and-best-sf5-dlc-characters/</link>
                    <comments>https://eventhubs.podbean.com/e/how-to-level-up-out-of-silver-rank-how-good-of-a-game-is-sf5-and-best-sf5-dlc-characters/#comments</comments>        <pubDate>Fri, 23 Jul 2021 12:40:26 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/df566298-d7d5-3d92-bac6-23435d8d1600</guid>
                                    <description><![CDATA[<p>It's time to get out that rank you've been stuck in as we cover three crucial and often overlooked tips that will help you level up from Bronze to Grandmaster, plus Catalyst asks how good is Street Fighter 5 now and what does that mean for Street Fighter 6? And finally, who are the top 5 best DLC characters in SF5 to date.</p>
<p>Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>It's time to get out that rank you've been stuck in as we cover three crucial and often overlooked tips that will help you level up from Bronze to Grandmaster, plus Catalyst asks how good is Street Fighter 5 now and what does that mean for Street Fighter 6? And finally, who are the top 5 best DLC characters in SF5 to date.</p>
<p>Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2r527p/Episode_165_Audio7wg0b.mp3" length="75293765" type="audio/mpeg"/>
        <itunes:summary><![CDATA[It's time to get out that rank you've been stuck in as we cover three crucial and often overlooked tips that will help you level up from Bronze to Grandmaster, plus Catalyst asks how good is Street Fighter 5 now and what does that mean for Street Fighter 6? And finally, who are the top 5 best DLC characters in SF5 to date.
Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3137</itunes:duration>
                <itunes:episode>177</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>DLC wish list for Nickelodeon's All Star Brawl, Capcom's big SF5 balance problem, and why people rage quit</title>
        <itunes:title>DLC wish list for Nickelodeon's All Star Brawl, Capcom's big SF5 balance problem, and why people rage quit</itunes:title>
        <link>https://eventhubs.podbean.com/e/dlc-wish-list-for-nickelodeons-all-star-brawl-capcoms-big-sf5-balance-problem-and-why-people-rage-quit/</link>
                    <comments>https://eventhubs.podbean.com/e/dlc-wish-list-for-nickelodeons-all-star-brawl-capcoms-big-sf5-balance-problem-and-why-people-rage-quit/#comments</comments>        <pubDate>Fri, 16 Jul 2021 19:34:25 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/e69f8ecb-d403-398b-8b83-ce161fe0463d</guid>
                                    <description><![CDATA[<p>Nintendo revealed an exciting new Nickelodeon Toons-based fighting game this week, we list off a handful of characters we'd love to see join the roster and duke it out, plus recent tournament results show us why three particular Street Fighter 5 characters need a few emergency nerfs and we tackle the question of why people rage quit from a more psychological perspective.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Nintendo revealed an exciting new Nickelodeon Toons-based fighting game this week, we list off a handful of characters we'd love to see join the roster and duke it out, plus recent tournament results show us why three particular Street Fighter 5 characters need a few emergency nerfs and we tackle the question of why people rage quit from a more psychological perspective.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mw3838/Episode_164_Audiob2rbs.mp3" length="72959813" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Nintendo revealed an exciting new Nickelodeon Toons-based fighting game this week, we list off a handful of characters we'd love to see join the roster and duke it out, plus recent tournament results show us why three particular Street Fighter 5 characters need a few emergency nerfs and we tackle the question of why people rage quit from a more psychological perspective.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3040</itunes:duration>
                <itunes:episode>176</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Strive the 'SF5' of Guilty Gears? Plus the worst DLC characters in SF5 and the biggest lag offenders online</title>
        <itunes:title>Is Strive the 'SF5' of Guilty Gears? Plus the worst DLC characters in SF5 and the biggest lag offenders online</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-strive-the-sf5-of-guilty-gears-plus-the-worst-dlc-characters-in-sf5-and-the-biggest-lag-offenders-online/</link>
                    <comments>https://eventhubs.podbean.com/e/is-strive-the-sf5-of-guilty-gears-plus-the-worst-dlc-characters-in-sf5-and-the-biggest-lag-offenders-online/#comments</comments>        <pubDate>Fri, 09 Jul 2021 12:19:58 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/d55f1eb2-979a-3e72-a411-8b152a0a0651</guid>
                                    <description><![CDATA[<p>Who are the worst DLC additions to Street Fighter 5? How bout the characters who tend to take advantage of lag the most? We talk about both, but not before MajinTenshinhan joins to tell us why Strive is the Street Fighter 5 of Guilty Gear games.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Who are the worst DLC additions to Street Fighter 5? How bout the characters who tend to take advantage of lag the most? We talk about both, but not before MajinTenshinhan joins to tell us why Strive is the Street Fighter 5 of Guilty Gear games.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nhrbhi/Episode_163_Audio8twrm.mp3" length="117576772" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Who are the worst DLC additions to Street Fighter 5? How bout the characters who tend to take advantage of lag the most? We talk about both, but not before MajinTenshinhan joins to tell us why Strive is the Street Fighter 5 of Guilty Gear games.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4899</itunes:duration>
                <itunes:episode>175</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>The 9 scummiest characters to lose to and why Lucia is a secret top 10 in Street Fighter 5 now</title>
        <itunes:title>The 9 scummiest characters to lose to and why Lucia is a secret top 10 in Street Fighter 5 now</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-9-scummiest-characters-to-lose-to-and-why-lucia-is-a-secret-top-10-in-street-fighter-5-now/</link>
                    <comments>https://eventhubs.podbean.com/e/the-9-scummiest-characters-to-lose-to-and-why-lucia-is-a-secret-top-10-in-street-fighter-5-now/#comments</comments>        <pubDate>Fri, 02 Jul 2021 21:26:55 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/01269e9b-b1e3-34fa-ab68-4eee1cb1c5dc</guid>
                                    <description><![CDATA[<p>You know those characters that just suck to lose to? Well we talk about 9 of them on today's episode. Plus why I think Lucia is secretly a top 10 character in Street Fighter 5 all on this week's episode of the EventHubs Podcast.</p>
<p> </p>
<p>Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>You know those characters that just suck to lose to? Well we talk about 9 of them on today's episode. Plus why I think Lucia is secretly a top 10 character in Street Fighter 5 all on this week's episode of the EventHubs Podcast.</p>
<p> </p>
<p>Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iwb28f/Episode_162_Audio8ozm5.mp3" length="82092869" type="audio/mpeg"/>
        <itunes:summary><![CDATA[You know those characters that just suck to lose to? Well we talk about 9 of them on today's episode. Plus why I think Lucia is secretly a top 10 character in Street Fighter 5 all on this week's episode of the EventHubs Podcast.
 
Better on YouTube! - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3420</itunes:duration>
                <itunes:episode>174</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>When will Street Fighter 6 be revealed and released, 3 things the FGC has sworn by that turned out wrong, and 10 worst costumes in SF5</title>
        <itunes:title>When will Street Fighter 6 be revealed and released, 3 things the FGC has sworn by that turned out wrong, and 10 worst costumes in SF5</itunes:title>
        <link>https://eventhubs.podbean.com/e/when-will-street-fighter-6-be-revealed-and-released-3-things-the-fgc-has-sworn-by-that-turned-out-wrong-and-10-worst-costumes-in-sf5/</link>
                    <comments>https://eventhubs.podbean.com/e/when-will-street-fighter-6-be-revealed-and-released-3-things-the-fgc-has-sworn-by-that-turned-out-wrong-and-10-worst-costumes-in-sf5/#comments</comments>        <pubDate>Fri, 25 Jun 2021 11:01:26 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/624ffab1-5504-3f00-a0e1-457f6886ae27</guid>
                                    <description><![CDATA[<p>When's Street Fighter 6? We think we have a decent idea in terms of both when it might be announced and when it'll actually see a release. Plus Catalyst recalls foolish things the FGC said would never happen... that happened, and we list off the 10 worst alternate costumes in all of Street Fighter 5.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>When's Street Fighter 6? We think we have a decent idea in terms of both when it might be announced and when it'll actually see a release. Plus Catalyst recalls foolish things the FGC said would never happen... that happened, and we list off the 10 worst alternate costumes in all of Street Fighter 5.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kyvhdf/Episode_161_Audio9la13.mp3" length="78023429" type="audio/mpeg"/>
        <itunes:summary><![CDATA[When's Street Fighter 6? We think we have a decent idea in terms of both when it might be announced and when it'll actually see a release. Plus Catalyst recalls foolish things the FGC said would never happen... that happened, and we list off the 10 worst alternate costumes in all of Street Fighter 5.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3251</itunes:duration>
                <itunes:episode>173</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter should get more yearly balance updates, 4 reasons you're losing, and top 10 best costumes</title>
        <itunes:title>Street Fighter should get more yearly balance updates, 4 reasons you're losing, and top 10 best costumes</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-should-get-more-yearly-balance-updates-4-reasons-youre-losing-and-top-10-best-costumes/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-should-get-more-yearly-balance-updates-4-reasons-youre-losing-and-top-10-best-costumes/#comments</comments>        <pubDate>Fri, 18 Jun 2021 13:06:01 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/391be611-89c0-3dd9-9b9f-3b6af578bf9b</guid>
                                    <description><![CDATA[<p>It's 2021, modern Street Fighter games should be getting balance updates more than once or twice a year! Plus four reasons why you're losing in Street Fighter 5 and the top 10 best alternate costumes in SF5.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>It's 2021, modern Street Fighter games should be getting balance updates more than once or twice a year! Plus four reasons why you're losing in Street Fighter 5 and the top 10 best alternate costumes in SF5.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pcxhb9/Episode_160_Audio65ggw.mp3" length="98136774" type="audio/mpeg"/>
        <itunes:summary><![CDATA[It's 2021, modern Street Fighter games should be getting balance updates more than once or twice a year! Plus four reasons why you're losing in Street Fighter 5 and the top 10 best alternate costumes in SF5.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4089</itunes:duration>
                <itunes:episode>172</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Has SF5 evolved into a better game than SF4? 6 characters to get easy wins with, and most frustrating online tactics</title>
        <itunes:title>Has SF5 evolved into a better game than SF4? 6 characters to get easy wins with, and most frustrating online tactics</itunes:title>
        <link>https://eventhubs.podbean.com/e/has-sf5-evolved-into-a-better-game-than-sf4-6-characters-to-get-easy-wins-with-and-most-frustrating-online-tactics/</link>
                    <comments>https://eventhubs.podbean.com/e/has-sf5-evolved-into-a-better-game-than-sf4-6-characters-to-get-easy-wins-with-and-most-frustrating-online-tactics/#comments</comments>        <pubDate>Fri, 11 Jun 2021 11:20:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/674fa00b-7cfb-3ec3-bb54-21a7c235db50</guid>
                                    <description><![CDATA[<p>Die hard Street Fighter 4 fans, like myself, probably had a fairly intense emotional reaction to the question posed in the headline, but Street Fighter 5 has reached a point that makes it worth asking. Plus Catalyst lists off 6 characters you can score easy wins with and we cover 5 of the most frustrating online tactics.</p>
<p> </p>
<p>WATCH VIDEO VERSIONS ON YOUTUBE - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
<p> </p>
<p>Timestamps</p>
<p>00:00 - Intro, thanks for 2k subs</p>
<p>05:06 - Has SF5 evolved beyond SF4?</p>
<p>28:23 - 6 easy win characters</p>
<p>57:00 - 5 frustrating online tactics</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Die hard Street Fighter 4 fans, like myself, probably had a fairly intense emotional reaction to the question posed in the headline, but Street Fighter 5 has reached a point that makes it worth asking. Plus Catalyst lists off 6 characters you can score easy wins with and we cover 5 of the most frustrating online tactics.</p>
<p> </p>
<p>WATCH VIDEO VERSIONS ON YOUTUBE - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos</p>
<p> </p>
<p>Timestamps</p>
<p>00:00 - Intro, thanks for 2k subs</p>
<p>05:06 - Has SF5 evolved beyond SF4?</p>
<p>28:23 - 6 easy win characters</p>
<p>57:00 - 5 frustrating online tactics</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6mzczm/Episode_159_Audio7um87.mp3" length="105021702" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Die hard Street Fighter 4 fans, like myself, probably had a fairly intense emotional reaction to the question posed in the headline, but Street Fighter 5 has reached a point that makes it worth asking. Plus Catalyst lists off 6 characters you can score easy wins with and we cover 5 of the most frustrating online tactics.
 
WATCH VIDEO VERSIONS ON YOUTUBE - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew/videos
 
Timestamps
00:00 - Intro, thanks for 2k subs
05:06 - Has SF5 evolved beyond SF4?
28:23 - 6 easy win characters
57:00 - 5 frustrating online tactics]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4376</itunes:duration>
                <itunes:episode>171</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why Street Fighter 4 is more beloved than Street Fighter 5 and 5 mistakes that cause you to throw away rounds</title>
        <itunes:title>Why Street Fighter 4 is more beloved than Street Fighter 5 and 5 mistakes that cause you to throw away rounds</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-street-fighter-4-is-more-beloved-than-street-fighter-5-and-5-mistakes-that-cause-you-to-throw-away-rounds/</link>
                    <comments>https://eventhubs.podbean.com/e/why-street-fighter-4-is-more-beloved-than-street-fighter-5-and-5-mistakes-that-cause-you-to-throw-away-rounds/#comments</comments>        <pubDate>Fri, 04 Jun 2021 13:29:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/46b4bdbe-9fc7-3b1c-a548-366dba3c1fb2</guid>
                                    <description><![CDATA[<p>Though Street Fighter 5 has been growing on people in more recent times, fans still seem to love Street Fighter 4 more. We talk about why that probably is, and then cover five mistakes you're making that're throwing away rounds</p>
<p> </p>
<p>We're now on YouTube with video segments of the podcast! Check us out here - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Though Street Fighter 5 has been growing on people in more recent times, fans still seem to love Street Fighter 4 more. We talk about why that probably is, and then cover five mistakes you're making that're throwing away rounds</p>
<p> </p>
<p>We're now on YouTube with video segments of the podcast! Check us out here - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ystr5a/Episode_158_Audio952cm.mp3" length="56265029" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Though Street Fighter 5 has been growing on people in more recent times, fans still seem to love Street Fighter 4 more. We talk about why that probably is, and then cover five mistakes you're making that're throwing away rounds
 
We're now on YouTube with video segments of the podcast! Check us out here - https://www.youtube.com/channel/UCFutWL8D_dki_S5Rzb5Vcew]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2344</itunes:duration>
                <itunes:episode>170</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>'Dead' characters who clearly aren't dead; should grapplers be kept out of top tier in Street Fighter?</title>
        <itunes:title>'Dead' characters who clearly aren't dead; should grapplers be kept out of top tier in Street Fighter?</itunes:title>
        <link>https://eventhubs.podbean.com/e/dead-characters-who-clearly-arent-dead-should-grapplers-be-kept-out-of-top-tier-in-street-fighter/</link>
                    <comments>https://eventhubs.podbean.com/e/dead-characters-who-clearly-arent-dead-should-grapplers-be-kept-out-of-top-tier-in-street-fighter/#comments</comments>        <pubDate>Fri, 28 May 2021 06:25:36 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f1f4c1a3-b392-3077-b251-b47f923f2e24</guid>
                                    <description><![CDATA[<p>Rumors of certain Street Fighter characters deaths have been greatly exaggerated as we're now seeing the likes of Dhalsim, R. Mika, and Sagat performing well in tournament. Plus, we get into a naturally controversial concept as we make an argument for why grappling type characters shouldn't be top tiers in Street Fighter.</p>
<p> </p>
<p>Timestamps</p>
<p>00:00 - Intro and "dead" characters who turned out to be just fine</p>
<p>20:36 - The pitfalls of grapplers being top tier in Street Fighter games</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Rumors of certain Street Fighter characters deaths have been greatly exaggerated as we're now seeing the likes of Dhalsim, R. Mika, and Sagat performing well in tournament. Plus, we get into a naturally controversial concept as we make an argument for why grappling type characters shouldn't be top tiers in Street Fighter.</p>
<p> </p>
<p>Timestamps</p>
<p>00:00 - Intro and "dead" characters who turned out to be just fine</p>
<p>20:36 - The pitfalls of grapplers being top tier in Street Fighter games</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/new2zf/Episode_157_Audio9vmid.mp3" length="59359297" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Rumors of certain Street Fighter characters deaths have been greatly exaggerated as we're now seeing the likes of Dhalsim, R. Mika, and Sagat performing well in tournament. Plus, we get into a naturally controversial concept as we make an argument for why grappling type characters shouldn't be top tiers in Street Fighter.
 
Timestamps
00:00 - Intro and "dead" characters who turned out to be just fine
20:36 - The pitfalls of grapplers being top tier in Street Fighter games]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2473</itunes:duration>
                <itunes:episode>169</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the biggest winners and losers of Street Fighter 5's sudden mid season balance patch?</title>
        <itunes:title>Who are the biggest winners and losers of Street Fighter 5's sudden mid season balance patch?</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-biggest-winners-and-losers-of-street-fighter-5s-sudden-mid-season-balance-patch/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-biggest-winners-and-losers-of-street-fighter-5s-sudden-mid-season-balance-patch/#comments</comments>        <pubDate>Thu, 20 May 2021 21:47:09 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/d3ef3ce7-e7ea-393e-b301-83fa4a9d752c</guid>
                                    <description><![CDATA[<p>Capcom releases a surprise mid season patch for Street Fighter 5. Who are the biggest winners, the biggest losers, and has Cammy been properly attended to?</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom releases a surprise mid season patch for Street Fighter 5. Who are the biggest winners, the biggest losers, and has Cammy been properly attended to?</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/urgw4m/Episode_156_Audio6do50.mp3" length="117322186" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom releases a surprise mid season patch for Street Fighter 5. Who are the biggest winners, the biggest losers, and has Cammy been properly attended to?
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4888</itunes:duration>
                <itunes:episode>168</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Four Street Fighter 5 mistakes we want to see fixed in SF6, how to land more jump-ins</title>
        <itunes:title>Four Street Fighter 5 mistakes we want to see fixed in SF6, how to land more jump-ins</itunes:title>
        <link>https://eventhubs.podbean.com/e/four-street-fighter-5-mistakes-we-want-to-see-fixed-in-sf6-how-to-land-more-jump-ins/</link>
                    <comments>https://eventhubs.podbean.com/e/four-street-fighter-5-mistakes-we-want-to-see-fixed-in-sf6-how-to-land-more-jump-ins/#comments</comments>        <pubDate>Fri, 14 May 2021 16:16:37 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/244eef18-e2db-37c1-a480-9dcf0b60d3d9</guid>
                                    <description><![CDATA[<p>News Flash! Street Fighter 5 had a lot of issues, so today we're talking about some of the biggest ones we don't want to see in Street Fighter 6. Also, we discuss how to learn to jump in at the right time so you can stop feeling like a dumb, stupid idiot who jumps too much.</p>
<p>Timestamps
01:55 - Four improvements we want to see in Street Fighter 6 that SF5 got wrong
33:46 - How to know when to jump in</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>News Flash! Street Fighter 5 had a lot of issues, so today we're talking about some of the biggest ones we don't want to see in Street Fighter 6. Also, we discuss how to learn to jump in at the right time so you can stop feeling like a dumb, stupid idiot who jumps too much.</p>
<p>Timestamps<br>
01:55 - Four improvements we want to see in Street Fighter 6 that SF5 got wrong<br>
33:46 - How to know when to jump in</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q66tn4/Episode_155_Audio73lky.mp3" length="58356832" type="audio/mpeg"/>
        <itunes:summary><![CDATA[News Flash! Street Fighter 5 had a lot of issues, so today we're talking about some of the biggest ones we don't want to see in Street Fighter 6. Also, we discuss how to learn to jump in at the right time so you can stop feeling like a dumb, stupid idiot who jumps too much.
Timestamps01:55 - Four improvements we want to see in Street Fighter 6 that SF5 got wrong33:46 - How to know when to jump in]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3472</itunes:duration>
                <itunes:episode>167</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>6 simple rules for improving consistency in Street Fighter 5, plus more whining about Cammy after she wins another CPT event</title>
        <itunes:title>6 simple rules for improving consistency in Street Fighter 5, plus more whining about Cammy after she wins another CPT event</itunes:title>
        <link>https://eventhubs.podbean.com/e/6-simple-rules-for-improving-consistency-in-street-fighter-5-plus-more-whining-about-cammy-after-she-wins-another-cpt-event/</link>
                    <comments>https://eventhubs.podbean.com/e/6-simple-rules-for-improving-consistency-in-street-fighter-5-plus-more-whining-about-cammy-after-she-wins-another-cpt-event/#comments</comments>        <pubDate>Wed, 05 May 2021 21:07:22 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/9c36e96c-85ca-38ff-b010-823c369bda30</guid>
                                    <description><![CDATA[<p>We've come up with six simple but helpful tips to help you become more consistent in Street Fighter 5 plus Cammy won another CPT event and we objectively consider her abilities</p>
<p>Timestamps
03:44 - Tip 1
10:15 - Tip 2
16:00 - Tip 3
23:15 - Tip 4
29:40 - Tip 5
40:00 - Tip 6
49:45 - Cammy 2/2 at CPT events</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've come up with six simple but helpful tips to help you become more consistent in Street Fighter 5 plus Cammy won another CPT event and we objectively consider her abilities</p>
<p>Timestamps<br>
03:44 - Tip 1<br>
10:15 - Tip 2<br>
16:00 - Tip 3<br>
23:15 - Tip 4<br>
29:40 - Tip 5<br>
40:00 - Tip 6<br>
49:45 - Cammy 2/2 at CPT events</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iw2akg/Episode_154_Audio73yl7.mp3" length="93186636" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've come up with six simple but helpful tips to help you become more consistent in Street Fighter 5 plus Cammy won another CPT event and we objectively consider her abilities
Timestamps03:44 - Tip 110:15 - Tip 216:00 - Tip 323:15 - Tip 429:40 - Tip 540:00 - Tip 649:45 - Cammy 2/2 at CPT events]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>8899</itunes:duration>
                <itunes:episode>166</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Mortal Kombat 2021 film review, and who are the worst characters in Street Fighter 5 right now?</title>
        <itunes:title>Mortal Kombat 2021 film review, and who are the worst characters in Street Fighter 5 right now?</itunes:title>
        <link>https://eventhubs.podbean.com/e/mortal-kombat-2021-film-review-and-who-are-the-worst-characters-in-street-fighter-5-right-now/</link>
                    <comments>https://eventhubs.podbean.com/e/mortal-kombat-2021-film-review-and-who-are-the-worst-characters-in-street-fighter-5-right-now/#comments</comments>        <pubDate>Wed, 28 Apr 2021 21:02:08 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/8e6677f8-9b66-3929-bb71-520aba88b53f</guid>
                                    <description><![CDATA[<p>We watched the new Mortal Kombat movie and have some thoughts. Our own Justin "Adaptive Trigger" Gordon joins to help us review and react, and then Catalyst and I share our three worst characters in Street Fighter 5 Season 5.</p>
<p>Timestamps 
03:13 - Initial reactions
08:00 - The Fighting
12:44 - The Characters
30:54 - The Story
42:55 - Final Thoughts
56:00 - Worst characters in SF5</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We watched the new Mortal Kombat movie and have some thoughts. Our own Justin "Adaptive Trigger" Gordon joins to help us review and react, and then Catalyst and I share our three worst characters in Street Fighter 5 Season 5.</p>
<p>Timestamps <br>
03:13 - Initial reactions<br>
08:00 - The Fighting<br>
12:44 - The Characters<br>
30:54 - The Story<br>
42:55 - Final Thoughts<br>
56:00 - Worst characters in SF5</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jvhguu/Episode_153_Audioaxvb8.mp3" length="125794571" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We watched the new Mortal Kombat movie and have some thoughts. Our own Justin "Adaptive Trigger" Gordon joins to help us review and react, and then Catalyst and I share our three worst characters in Street Fighter 5 Season 5.
Timestamps 03:13 - Initial reactions08:00 - The Fighting12:44 - The Characters30:54 - The Story42:55 - Final Thoughts56:00 - Worst characters in SF5]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5241</itunes:duration>
                <itunes:episode>165</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6, time travel, and where we might be headed; Japan isn't using much V-Shift in the CPT; and Rose's biggest fan talks Rose</title>
        <itunes:title>Street Fighter 6, time travel, and where we might be headed; Japan isn't using much V-Shift in the CPT; and Rose's biggest fan talks Rose</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6-time-travel-and-where-we-might-be-headed-japan-isnt-using-much-v-shift-in-the-cpt-and-roses-biggest-fan-talks-rose/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6-time-travel-and-where-we-might-be-headed-japan-isnt-using-much-v-shift-in-the-cpt-and-roses-biggest-fan-talks-rose/#comments</comments>        <pubDate>Wed, 21 Apr 2021 21:29:57 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f62406fc-0299-328b-acb5-815d63f65fe0</guid>
                                    <description><![CDATA[<p>Capcom seems to be making massive changes to their Street Fighter storytelling and potentially setting big things up for Street Fighter 6, Japan didn't use a ton of V-Shift during the CPT but we definitely saw a new pace of play, and the biggest Rose fan in the world talks about Rose. </p>
<p>Timestamps</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=225s'>03:45</a>​ - SF6 may have been teased in Rose's Story Mode</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=1274s'>21:14</a>​ - V-Shift usage and notable meta changes at CPT Japan 1</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=2227s'>37:07</a>​ - Cammy too easy to win with?</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=2610s'>43:30</a>​ - Jon's (and John's) early reactions to Rose</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom seems to be making massive changes to their Street Fighter storytelling and potentially setting big things up for Street Fighter 6, Japan didn't use a ton of V-Shift during the CPT but we definitely saw a new pace of play, and the biggest Rose fan in the world talks about Rose. </p>
<p>Timestamps</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=225s'>03:45</a>​ - SF6 may have been teased in Rose's Story Mode</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=1274s'>21:14</a>​ - V-Shift usage and notable meta changes at CPT Japan 1</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=2227s'>37:07</a>​ - Cammy too easy to win with?</p>
<p><a href='https://www.youtube.com/watch?v=wPA3d3CGi2o&t=2610s'>43:30</a>​ - Jon's (and John's) early reactions to Rose</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/472gxz/Episode_152_Audio9gs2m.mp3" length="115169675" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom seems to be making massive changes to their Street Fighter storytelling and potentially setting big things up for Street Fighter 6, Japan didn't use a ton of V-Shift during the CPT but we definitely saw a new pace of play, and the biggest Rose fan in the world talks about Rose. 
Timestamps
03:45​ - SF6 may have been teased in Rose's Story Mode
21:14​ - V-Shift usage and notable meta changes at CPT Japan 1
37:07​ - Cammy too easy to win with?
43:30​ - Jon's (and John's) early reactions to Rose]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3598</itunes:duration>
                <itunes:episode>164</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Six characters worth giving a second chance to now that Street Fighter 5's meta has shifted</title>
        <itunes:title>Six characters worth giving a second chance to now that Street Fighter 5's meta has shifted</itunes:title>
        <link>https://eventhubs.podbean.com/e/six-characters-worth-giving-a-second-chance-to-now-that-street-fighter-5s-meta-has-shifted/</link>
                    <comments>https://eventhubs.podbean.com/e/six-characters-worth-giving-a-second-chance-to-now-that-street-fighter-5s-meta-has-shifted/#comments</comments>        <pubDate>Wed, 14 Apr 2021 15:12:06 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/e2b0b906-1aee-3685-b60e-921862c76680</guid>
                                    <description><![CDATA[<p>We've got a handful of Street Fighter 5 characters that are just more fun to play and explore now that the game's meta has shifted. Find out who they are and exactly why you should consider giving them a second chance.</p>
<p>Timestamps
01:47 - Setting the stage: The shift in meta means new ways to approach the game
06:00 - Necalli: old main, new approach
21:27 - Ed has reached new heights
26:25 - Ryu is Ryu again (the satisfaction of mental warfare)
38:25 - Cody's rough edges are less rough
43:42 - You can play Honda with just one button
51:08 - Gill is being heavily underrated</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've got a handful of Street Fighter 5 characters that are just more fun to play and explore now that the game's meta has shifted. Find out who they are and exactly why you should consider giving them a second chance.</p>
<p>Timestamps<br>
01:47 - Setting the stage: The shift in meta means new ways to approach the game<br>
06:00 - Necalli: old main, new approach<br>
21:27 - Ed has reached new heights<br>
26:25 - Ryu is Ryu again (the satisfaction of mental warfare)<br>
38:25 - Cody's rough edges are less rough<br>
43:42 - You can play Honda with just one button<br>
51:08 - Gill is being heavily underrated</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vj9b9v/Episode_1518cv3b.mp3" length="73610037" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've got a handful of Street Fighter 5 characters that are just more fun to play and explore now that the game's meta has shifted. Find out who they are and exactly why you should consider giving them a second chance.
Timestamps01:47 - Setting the stage: The shift in meta means new ways to approach the game06:00 - Necalli: old main, new approach21:27 - Ed has reached new heights26:25 - Ryu is Ryu again (the satisfaction of mental warfare)38:25 - Cody's rough edges are less rough43:42 - You can play Honda with just one button51:08 - Gill is being heavily underrated]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3872</itunes:duration>
                <itunes:episode>163</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Our thoughts, reactions, hopes, and fears following the Spring Update and all of the wild stuff Capcom showed during the Street Fighter 5 stream</title>
        <itunes:title>Our thoughts, reactions, hopes, and fears following the Spring Update and all of the wild stuff Capcom showed during the Street Fighter 5 stream</itunes:title>
        <link>https://eventhubs.podbean.com/e/our-thoughts-reactions-hopes-and-fears-following-the-spring-update-and-all-of-the-wild-stuff-capcom-showed-during-the-street-fighter-5-stream/</link>
                    <comments>https://eventhubs.podbean.com/e/our-thoughts-reactions-hopes-and-fears-following-the-spring-update-and-all-of-the-wild-stuff-capcom-showed-during-the-street-fighter-5-stream/#comments</comments>        <pubDate>Wed, 07 Apr 2021 14:50:10 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/36c4f0e4-aeb4-31d0-9593-370e87bf0aac</guid>
                                    <description><![CDATA[<p>Just as promised, Capcom showed off a ton of exciting new Street Fighter 5 content during Tuesday's Spring Update stream. We got new footage of Rose, Oro, and even a look at Akira, and so Catalyst and I offer up our thoughts, reactions, hopes, and worries about the coming chapters of Season 5.

Timestamps</p>
<p>01:10 - Have we entered something of a new era for Street Fighter 5?
18:08 - Rose is probably gonna be pretty darn good in this game
38:48 - Oro, probably a character for a specific type of player, a sum of all parts
55:48 - Akira might be cool, hopefully developers refine her a decent bit before she drops
01:02:10 - What kinds of players are going to play Rose, what kinds of players are going to play Oro?
01:05:25 - Big ups to Capcom's team </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Just as promised, Capcom showed off a ton of exciting new Street Fighter 5 content during Tuesday's Spring Update stream. We got new footage of Rose, Oro, and even a look at Akira, and so Catalyst and I offer up our thoughts, reactions, hopes, and worries about the coming chapters of Season 5.<br>
<br>
Timestamps</p>
<p>01:10 - Have we entered something of a new era for Street Fighter 5?<br>
18:08 - Rose is probably gonna be pretty darn good in this game<br>
38:48 - Oro, probably a character for a specific type of player, a sum of all parts<br>
55:48 - Akira might be cool, hopefully developers refine her a decent bit before she drops<br>
01:02:10 - What kinds of players are going to play Rose, what kinds of players are going to play Oro?<br>
01:05:25 - Big ups to Capcom's team </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z5kcdd/Episode_150aka3o.mp3" length="78472163" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Just as promised, Capcom showed off a ton of exciting new Street Fighter 5 content during Tuesday's Spring Update stream. We got new footage of Rose, Oro, and even a look at Akira, and so Catalyst and I offer up our thoughts, reactions, hopes, and worries about the coming chapters of Season 5.Timestamps
01:10 - Have we entered something of a new era for Street Fighter 5?18:08 - Rose is probably gonna be pretty darn good in this game38:48 - Oro, probably a character for a specific type of player, a sum of all parts55:48 - Akira might be cool, hopefully developers refine her a decent bit before she drops01:02:10 - What kinds of players are going to play Rose, what kinds of players are going to play Oro?01:05:25 - Big ups to Capcom's team ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4090</itunes:duration>
                <itunes:episode>162</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Tips to help you play Street Fighter 5 from the fresh perspective it deserves and build effective strategies</title>
        <itunes:title>Tips to help you play Street Fighter 5 from the fresh perspective it deserves and build effective strategies</itunes:title>
        <link>https://eventhubs.podbean.com/e/tips-to-help-you-play-street-fighter-5-from-the-fresh-perspective-it-deserves-and-build-effective-strategies/</link>
                    <comments>https://eventhubs.podbean.com/e/tips-to-help-you-play-street-fighter-5-from-the-fresh-perspective-it-deserves-and-build-effective-strategies/#comments</comments>        <pubDate>Wed, 31 Mar 2021 14:35:26 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f9045d53-e797-321f-8fd8-2344dc245b79</guid>
                                    <description><![CDATA[<p>As we delve further into Street Fighter 5's current evolution we've started to note the kinds of strategies and approaches that've become more effective. Catalyst and I have a handful of hopefully helpful hints and tips.</p>
<p>Timestamps
04:35 - Capcom's Spring Update is en route
10:28 - Identifying the general evolution so we can hone in on specific approaches
16:16 - Explore strategies beyond rushdown and pressure-based approaches
25:40 - Consider saving your V-Gauge to maintain advantage and offset robbery potential
35:23 - Study your characters' V-Shift scenarios, both offensively and defensively, in training
44:06 - The best SF5 defense might no longer be having a good offense
51:28 - Why you might wanna look out for Chun-Li
57:25 - Should we be afraid of Sakura?
1:01:07 - Poison didn't fall as far as people think</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>As we delve further into Street Fighter 5's current evolution we've started to note the kinds of strategies and approaches that've become more effective. Catalyst and I have a handful of hopefully helpful hints and tips.</p>
<p>Timestamps<br>
04:35 - Capcom's Spring Update is en route<br>
10:28 - Identifying the general evolution so we can hone in on specific approaches<br>
16:16 - Explore strategies beyond rushdown and pressure-based approaches<br>
25:40 - Consider saving your V-Gauge to maintain advantage and offset robbery potential<br>
35:23 - Study your characters' V-Shift scenarios, both offensively and defensively, in training<br>
44:06 - The best SF5 defense might no longer be having a good offense<br>
51:28 - Why you might wanna look out for Chun-Li<br>
57:25 - Should we be afraid of Sakura?<br>
1:01:07 - Poison didn't fall as far as people think</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rt3rhz/Episode_1496m8t6.mp3" length="75138565" type="audio/mpeg"/>
        <itunes:summary><![CDATA[As we delve further into Street Fighter 5's current evolution we've started to note the kinds of strategies and approaches that've become more effective. Catalyst and I have a handful of hopefully helpful hints and tips.
Timestamps04:35 - Capcom's Spring Update is en route10:28 - Identifying the general evolution so we can hone in on specific approaches16:16 - Explore strategies beyond rushdown and pressure-based approaches25:40 - Consider saving your V-Gauge to maintain advantage and offset robbery potential35:23 - Study your characters' V-Shift scenarios, both offensively and defensively, in training44:06 - The best SF5 defense might no longer be having a good offense51:28 - Why you might wanna look out for Chun-Li57:25 - Should we be afraid of Sakura?1:01:07 - Poison didn't fall as far as people think]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3897</itunes:duration>
                <itunes:episode>161</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How V-Shift might be the perfect answer to the problems that have ailed Street Fighter 5</title>
        <itunes:title>How V-Shift might be the perfect answer to the problems that have ailed Street Fighter 5</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-v-shift-might-be-the-perfect-answer-to-the-problems-that-have-ailed-street-fighter-5/</link>
                    <comments>https://eventhubs.podbean.com/e/how-v-shift-might-be-the-perfect-answer-to-the-problems-that-have-ailed-street-fighter-5/#comments</comments>        <pubDate>Wed, 24 Mar 2021 16:21:45 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/131a1c10-b0c2-3d55-95ef-c719825e183f</guid>
                                    <description><![CDATA[<p>V-Shift is taking clearer and clearer form as we've begun digging into the heart of Street Fighter 5's updated meta, and while different types of characters may benefit from this new mechanic in various ways, we may have come upon the common thread that illuminates what kinds of abilities and styles are going to be most effective here in Season 5.</p>
<p>Timestamps
01:05 - Intro (Favorite colors, lovers' quarrel, and shrinking genitalia)
04:53 - V-Shift benefits different types of characters
08:30 - Does V-Shift fix the problems SF5 has had?
15:40 - Has the community has been doubting V-Shift and Capcom too much?
23:28 - V-Shift buffs neutral
33:27 - SF5 more fun/rewarding now?
45:54 - "Super controversial" Guile
57:00 - Why is Cammy, a rush down character, top tier with V-Shift?
1:08:48 - Closing thoughts</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>V-Shift is taking clearer and clearer form as we've begun digging into the heart of Street Fighter 5's updated meta, and while different types of characters may benefit from this new mechanic in various ways, we may have come upon the common thread that illuminates what kinds of abilities and styles are going to be most effective here in Season 5.</p>
<p>Timestamps<br>
01:05 - Intro (Favorite colors, lovers' quarrel, and shrinking genitalia)<br>
04:53 - V-Shift benefits different types of characters<br>
08:30 - Does V-Shift fix the problems SF5 has had?<br>
15:40 - Has the community has been doubting V-Shift and Capcom too much?<br>
23:28 - V-Shift buffs neutral<br>
33:27 - SF5 more fun/rewarding now?<br>
45:54 - "Super controversial" Guile<br>
57:00 - Why is Cammy, a rush down character, top tier with V-Shift?<br>
1:08:48 - Closing thoughts</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6ia6cu/Episode_148b4vol.mp3" length="83727959" type="audio/mpeg"/>
        <itunes:summary><![CDATA[V-Shift is taking clearer and clearer form as we've begun digging into the heart of Street Fighter 5's updated meta, and while different types of characters may benefit from this new mechanic in various ways, we may have come upon the common thread that illuminates what kinds of abilities and styles are going to be most effective here in Season 5.
Timestamps01:05 - Intro (Favorite colors, lovers' quarrel, and shrinking genitalia)04:53 - V-Shift benefits different types of characters08:30 - Does V-Shift fix the problems SF5 has had?15:40 - Has the community has been doubting V-Shift and Capcom too much?23:28 - V-Shift buffs neutral33:27 - SF5 more fun/rewarding now?45:54 - "Super controversial" Guile57:00 - Why is Cammy, a rush down character, top tier with V-Shift?1:08:48 - Closing thoughts]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4335</itunes:duration>
                <itunes:episode>160</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Exploring how Street Fighter 5's more 'under the radar' characters have changed in Season 5, Japan's crazy tier lists, &amp; effects of V-Shift 3 weeks in</title>
        <itunes:title>Exploring how Street Fighter 5's more 'under the radar' characters have changed in Season 5, Japan's crazy tier lists, &amp; effects of V-Shift 3 weeks in</itunes:title>
        <link>https://eventhubs.podbean.com/e/exploring-how-street-fighter-5s-more-under-the-radar-characters-have-changed-in-season-5-japans-crazy-tier-lists-effects-of-v-shift-3-weeks-in/</link>
                    <comments>https://eventhubs.podbean.com/e/exploring-how-street-fighter-5s-more-under-the-radar-characters-have-changed-in-season-5-japans-crazy-tier-lists-effects-of-v-shift-3-weeks-in/#comments</comments>        <pubDate>Wed, 17 Mar 2021 14:10:34 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/86001051-6ca1-386a-adfa-88792602bbbe</guid>
                                    <description><![CDATA[<p>We've spoken about the majority of Street Fighter 5's roster in terms of how these characters have evolved here in Season 5, but 14 more under the radar characters have yet to get their time in the spotlight. We explore changes there, offer our week three thoughts on the new V-Shift meta, and hit the mail bag.</p>
<p>Timestamps
00:30 - Intro and some words regarding yesterday's shootings in Georgia
03:50 - Mailbag: Who should I try if I want to transition away from shotos?
10:24 - Notable takeaways and observations about V-Shift 3 weeks in
33:40 - Bye bye Birdie?
36:30 - Necalli is... still Necalli
39:54 - Ibuki still decent, but kinda needs new tech
44:05 - Lucia is better at what she's already good at, but maybe didn't get what she needed?
48:42 - Chun one of the big winners of Season 5?
52:07 - F.A.N.G the forever wallflower
56:15 - Kolin got hit harder than we thought
1:00:16 - Juri REALLY wants you to use V-Skill and V-Trigger 2
1:09:05 - Blanka is Ibuki lite
1:12:40 - Falke is better and DEFINITELY worth exploring
1:18:17 - Cody is better and MIGHT be worth exploring
1:24:26 - Ken probably isn't a ton better, but he's got some "healthy" changes
1:29:54 - Zeku is still good, but for pros only... NO SCRUBS ALLOWED
1:35:16 - Look out for Sakura this season</p>
<p>
 </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've spoken about the majority of Street Fighter 5's roster in terms of how these characters have evolved here in Season 5, but 14 more under the radar characters have yet to get their time in the spotlight. We explore changes there, offer our week three thoughts on the new V-Shift meta, and hit the mail bag.</p>
<p>Timestamps<br>
00:30 - Intro and some words regarding yesterday's shootings in Georgia<br>
03:50 - Mailbag: Who should I try if I want to transition away from shotos?<br>
10:24 - Notable takeaways and observations about V-Shift 3 weeks in<br>
33:40 - Bye bye Birdie?<br>
36:30 - Necalli is... still Necalli<br>
39:54 - Ibuki still decent, but kinda needs new tech<br>
44:05 - Lucia is better at what she's already good at, but maybe didn't get what she needed?<br>
48:42 - Chun one of the big winners of Season 5?<br>
52:07 - F.A.N.G the forever wallflower<br>
56:15 - Kolin got hit harder than we thought<br>
1:00:16 - Juri REALLY wants you to use V-Skill and V-Trigger 2<br>
1:09:05 - Blanka is Ibuki lite<br>
1:12:40 - Falke is better and DEFINITELY worth exploring<br>
1:18:17 - Cody is better and MIGHT be worth exploring<br>
1:24:26 - Ken probably isn't a ton better, but he's got some "healthy" changes<br>
1:29:54 - Zeku is still good, but for pros only... NO SCRUBS ALLOWED<br>
1:35:16 - Look out for Sakura this season</p>
<p><br>
 </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p73pvs/Episode_14769nm2.mp3" length="118092647" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've spoken about the majority of Street Fighter 5's roster in terms of how these characters have evolved here in Season 5, but 14 more under the radar characters have yet to get their time in the spotlight. We explore changes there, offer our week three thoughts on the new V-Shift meta, and hit the mail bag.
Timestamps00:30 - Intro and some words regarding yesterday's shootings in Georgia03:50 - Mailbag: Who should I try if I want to transition away from shotos?10:24 - Notable takeaways and observations about V-Shift 3 weeks in33:40 - Bye bye Birdie?36:30 - Necalli is... still Necalli39:54 - Ibuki still decent, but kinda needs new tech44:05 - Lucia is better at what she's already good at, but maybe didn't get what she needed?48:42 - Chun one of the big winners of Season 5?52:07 - F.A.N.G the forever wallflower56:15 - Kolin got hit harder than we thought1:00:16 - Juri REALLY wants you to use V-Skill and V-Trigger 21:09:05 - Blanka is Ibuki lite1:12:40 - Falke is better and DEFINITELY worth exploring1:18:17 - Cody is better and MIGHT be worth exploring1:24:26 - Ken probably isn't a ton better, but he's got some "healthy" changes1:29:54 - Zeku is still good, but for pros only... NO SCRUBS ALLOWED1:35:16 - Look out for Sakura this season
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5972</itunes:duration>
                <itunes:episode>159</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Characters that Capcom may have gone too far, not far enough, or just the right amount with in Street Fighter 5's evolving V-Shift meta</title>
        <itunes:title>Characters that Capcom may have gone too far, not far enough, or just the right amount with in Street Fighter 5's evolving V-Shift meta</itunes:title>
        <link>https://eventhubs.podbean.com/e/characters-that-capcom-may-have-gone-too-far-not-far-enough-or-just-the-right-amount-with-in-street-fighter-5s-evolving-v-shift-meta/</link>
                    <comments>https://eventhubs.podbean.com/e/characters-that-capcom-may-have-gone-too-far-not-far-enough-or-just-the-right-amount-with-in-street-fighter-5s-evolving-v-shift-meta/#comments</comments>        <pubDate>Wed, 10 Mar 2021 14:39:39 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/dda937d0-74ab-3bcf-b676-d39f8bf49a67</guid>
                                    <description><![CDATA[<p>We've talked top tiers getting nerfed, we've talked lower tiers getting buffed, but this week Catalyst and I have researched a few more Street Fighter 5 characters that have particularly interesting Season 5 trajectories in front of them. Some may have been heavily over nerfed, some perhaps buffed too much, we get into all the dirty details.</p>
<p>Timestamps
00:45 - Cryptic messages about the podcast, watching CFN, and Ryu's objectively best costume
08:41 - Did Capcom balance G correctly?
21:55 - Capcom may have murdered Guile
35:54 - Poison got hit hard... but maybe not too hard? (Has this become a more traditional zoner's game?)
44:55 - Did Capcom over-nerf Dhalsim out of fear of V-Shift?
57:36 - R(IP) Mika
1:00:53 - Abigail might be the most nerfed character via V-Shift
1:04:01 - Laura... you should be scared
1:09:30 - Sagat is better, maybe the new Guile, maybe just meh?
1:14:05 - Karin is... still Karin
1:17:32 - Kage: lots of buffs that might not add up to much</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've talked top tiers getting nerfed, we've talked lower tiers getting buffed, but this week Catalyst and I have researched a few more Street Fighter 5 characters that have particularly interesting Season 5 trajectories in front of them. Some may have been heavily over nerfed, some perhaps buffed too much, we get into all the dirty details.</p>
<p>Timestamps<br>
00:45 - Cryptic messages about the podcast, watching CFN, and Ryu's objectively best costume<br>
08:41 - Did Capcom balance G correctly?<br>
21:55 - Capcom may have murdered Guile<br>
35:54 - Poison got hit hard... but maybe not too hard? (Has this become a more traditional zoner's game?)<br>
44:55 - Did Capcom over-nerf Dhalsim out of fear of V-Shift?<br>
57:36 - R(IP) Mika<br>
1:00:53 - Abigail might be the most nerfed character via V-Shift<br>
1:04:01 - Laura... you should be scared<br>
1:09:30 - Sagat is better, maybe the new Guile, maybe just meh?<br>
1:14:05 - Karin is... still Karin<br>
1:17:32 - Kage: lots of buffs that might not add up to much</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/47bqz5/Episode_1468ivku.mp3" length="98456688" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've talked top tiers getting nerfed, we've talked lower tiers getting buffed, but this week Catalyst and I have researched a few more Street Fighter 5 characters that have particularly interesting Season 5 trajectories in front of them. Some may have been heavily over nerfed, some perhaps buffed too much, we get into all the dirty details.
Timestamps00:45 - Cryptic messages about the podcast, watching CFN, and Ryu's objectively best costume08:41 - Did Capcom balance G correctly?21:55 - Capcom may have murdered Guile35:54 - Poison got hit hard... but maybe not too hard? (Has this become a more traditional zoner's game?)44:55 - Did Capcom over-nerf Dhalsim out of fear of V-Shift?57:36 - R(IP) Mika1:00:53 - Abigail might be the most nerfed character via V-Shift1:04:01 - Laura... you should be scared1:09:30 - Sagat is better, maybe the new Guile, maybe just meh?1:14:05 - Karin is... still Karin1:17:32 - Kage: lots of buffs that might not add up to much]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4924</itunes:duration>
                <itunes:episode>158</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Have the losers risen up? How might buffs and V-Shift affect Street Fighter 5's Ryu, Alex, and others in Season 5</title>
        <itunes:title>Have the losers risen up? How might buffs and V-Shift affect Street Fighter 5's Ryu, Alex, and others in Season 5</itunes:title>
        <link>https://eventhubs.podbean.com/e/have-the-losers-risen-up-how-might-buffs-and-v-shift-affect-street-fighter-5s-ryu-alex-and-others-in-season-5/</link>
                    <comments>https://eventhubs.podbean.com/e/have-the-losers-risen-up-how-might-buffs-and-v-shift-affect-street-fighter-5s-ryu-alex-and-others-in-season-5/#comments</comments>        <pubDate>Wed, 03 Mar 2021 15:44:43 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/3107e395-638b-3185-82c2-0c1559765c55</guid>
                                    <description><![CDATA[<p>Last week we looked at how some of the strongest characters of Street Fighter 5's fourth season may have fallen down the tier lists here with the kick off of Season 5, and now we're looking to see which of the world warriors seem to be gaining the most potential ground thanks to re-balance and V-Shift.</p>
<p>Timestamps
00:30 - Welcome Nick, Pineapple 7up and Caramel Pepsi
03:50 - How much better is Alex?
20:34 - How much better is Ryu?
36:13 - Menat's less conspicuous super buff?
48:53 - How much better is Ed?
1:00:28 - How much better is Gill?
1:08:26 - Is Nash better or worse?
1:13:40 - How much better is Honda?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Last week we looked at how some of the strongest characters of Street Fighter 5's fourth season may have fallen down the tier lists here with the kick off of Season 5, and now we're looking to see which of the world warriors seem to be gaining the most potential ground thanks to re-balance and V-Shift.</p>
<p>Timestamps<br>
00:30 - Welcome Nick, Pineapple 7up and Caramel Pepsi<br>
03:50 - How much better is Alex?<br>
20:34 - How much better is Ryu?<br>
36:13 - Menat's less conspicuous super buff?<br>
48:53 - How much better is Ed?<br>
1:00:28 - How much better is Gill?<br>
1:08:26 - Is Nash better or worse?<br>
1:13:40 - How much better is Honda?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mk7sit/Episode_14598fan.mp3" length="94098447" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Last week we looked at how some of the strongest characters of Street Fighter 5's fourth season may have fallen down the tier lists here with the kick off of Season 5, and now we're looking to see which of the world warriors seem to be gaining the most potential ground thanks to re-balance and V-Shift.
Timestamps00:30 - Welcome Nick, Pineapple 7up and Caramel Pepsi03:50 - How much better is Alex?20:34 - How much better is Ryu?36:13 - Menat's less conspicuous super buff?48:53 - How much better is Ed?1:00:28 - How much better is Gill?1:08:26 - Is Nash better or worse?1:13:40 - How much better is Honda?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4803</itunes:duration>
                <itunes:episode>157</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Have the mighty fallen? We discuss how nerfs and V-Shift might affect Street Fighter 5's Seth, Akuma, Urien, M. Bison, and Rashid in Season 5</title>
        <itunes:title>Have the mighty fallen? We discuss how nerfs and V-Shift might affect Street Fighter 5's Seth, Akuma, Urien, M. Bison, and Rashid in Season 5</itunes:title>
        <link>https://eventhubs.podbean.com/e/have-the-mighty-fallen-we-discuss-how-nerfs-and-v-shift-might-affect-street-fighter-5s-seth-akuma-urien-m-bison-and-rashid-in-season-5/</link>
                    <comments>https://eventhubs.podbean.com/e/have-the-mighty-fallen-we-discuss-how-nerfs-and-v-shift-might-affect-street-fighter-5s-seth-akuma-urien-m-bison-and-rashid-in-season-5/#comments</comments>        <pubDate>Wed, 24 Feb 2021 16:02:07 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/06257ecd-a46b-39c2-94ce-7eb00020a7e9</guid>
                                    <description><![CDATA[<p>We've been intensely exploring Street Fighter 5's latest transformation since its launch, and have some new revelations about how V-Shift will affect the meta. We also discuss how effective we feel the nerfs to five of the game's strongest characters will be, plus Dakota "DarkHorse" Hills joins us to talk about his experiences with Guilty Gear Strive's addictive beta, and even offers a quality of life tip to help make traversing the awful lobby system a little less hellacious.</p>
<p>Timestamps
00:58 - DarkHorse's Guilty Gear Strive beta impressions, netcode = fantastic
03:15 - GGS online vs. SF5 online
06:14 - The game feels "hefty" while you play; comparisons to previous GG titles
12:40 - Strive is simpler, but is it trading fun for simplicity, or can you have both?
15:18 - That damn lobby system... but also one quality of life tip to make finding matches easier
21:48 - Shifts in Street Fighter 5's meta thanks to V-Shift
38:02 - M. Bison: what's changed?
49:48 - Akuma: what's changed?
01:02:05 - Urien: what's changed?
01:12:25 - Rashid: what's changed?
01:18:55 - Seth: what's changed?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've been intensely exploring Street Fighter 5's latest transformation since its launch, and have some new revelations about how V-Shift will affect the meta. We also discuss how effective we feel the nerfs to five of the game's strongest characters will be, plus Dakota "DarkHorse" Hills joins us to talk about his experiences with Guilty Gear Strive's addictive beta, and even offers a quality of life tip to help make traversing the awful lobby system a little less hellacious.</p>
<p>Timestamps<br>
00:58 - DarkHorse's Guilty Gear Strive beta impressions, netcode = fantastic<br>
03:15 - GGS online vs. SF5 online<br>
06:14 - The game feels "hefty" while you play; comparisons to previous GG titles<br>
12:40 - Strive is simpler, but is it trading fun for simplicity, or can you have both?<br>
15:18 - That damn lobby system... but also one quality of life tip to make finding matches easier<br>
21:48 - Shifts in Street Fighter 5's meta thanks to V-Shift<br>
38:02 - M. Bison: what's changed?<br>
49:48 - Akuma: what's changed?<br>
01:02:05 - Urien: what's changed?<br>
01:12:25 - Rashid: what's changed?<br>
01:18:55 - Seth: what's changed?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/djd2af/Episode_1447g7h5.mp3" length="105846752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've been intensely exploring Street Fighter 5's latest transformation since its launch, and have some new revelations about how V-Shift will affect the meta. We also discuss how effective we feel the nerfs to five of the game's strongest characters will be, plus Dakota "DarkHorse" Hills joins us to talk about his experiences with Guilty Gear Strive's addictive beta, and even offers a quality of life tip to help make traversing the awful lobby system a little less hellacious.
Timestamps00:58 - DarkHorse's Guilty Gear Strive beta impressions, netcode = fantastic03:15 - GGS online vs. SF5 online06:14 - The game feels "hefty" while you play; comparisons to previous GG titles12:40 - Strive is simpler, but is it trading fun for simplicity, or can you have both?15:18 - That damn lobby system... but also one quality of life tip to make finding matches easier21:48 - Shifts in Street Fighter 5's meta thanks to V-Shift38:02 - M. Bison: what's changed?49:48 - Akuma: what's changed?01:02:05 - Urien: what's changed?01:12:25 - Rashid: what's changed?01:18:55 - Seth: what's changed?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5311</itunes:duration>
                <itunes:episode>156</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How intensely and in what ways will V-Shift impact Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta</title>
        <itunes:title>How intensely and in what ways will V-Shift impact Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-intensely-and-in-what-ways-will-v-shift-impact-street-fighter-5s-gameplay-plus-the-good-and-the-bad-of-guilty-gear-strives-latest-beta/</link>
                    <comments>https://eventhubs.podbean.com/e/how-intensely-and-in-what-ways-will-v-shift-impact-street-fighter-5s-gameplay-plus-the-good-and-the-bad-of-guilty-gear-strives-latest-beta/#comments</comments>        <pubDate>Wed, 17 Feb 2021 16:10:13 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/644c175c-eeea-3cfe-ac46-206d6ad72750</guid>
                                    <description><![CDATA[<p>Welcome back to the EventHubs Podcast, where the talk is 100% fighting games most of the time. On this week's episode DreamKing and MajinTenshinhan join to discuss the mostly good and somewhat bad experiences they've had with the latest Guilty Gear Strive beta. Then we delve into speculation-ville as the four of us offer our eight cents on how and how heavily Street Fighter 5's new V-Shift mechanic will be changing the game's meta.</p>
<p>Timestamps</p>
<p>00:58 - Guilty Gear Strive beta impressions, netcode
13:23 - Thoughts on gameplay
21:04 - Thoughts on graphics and visuals
24:19 - The lobby system of death...
31:12 - Bare bones tutorial?
36:50 - Last Strive launch character likely to be revealed very soon
38:57 - V-Shift is en route to SF5, how it works and initial thoughts
45:13 - Extra good for zoners? Less committal buttons? STILL bad for Alex
54:19 - Will there be enough (or any) risk attached to V-Shift?
59:38 - This might make certain characters invalid... unless they get new moves
1:03:04 - Will it bring more reactive skill to neutral?
1:09:18 - Fear that V-Shift might simply hurt lower tiers and help top tiers
1:17:39 - The updated game balance and developer decisions are going to be a very crucial factors
1:22:35 - Closing thoughts</p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Welcome back to the EventHubs Podcast, where the talk is 100% fighting games most of the time. On this week's episode DreamKing and MajinTenshinhan join to discuss the mostly good and somewhat bad experiences they've had with the latest Guilty Gear Strive beta. Then we delve into speculation-ville as the four of us offer our eight cents on how and how heavily Street Fighter 5's new V-Shift mechanic will be changing the game's meta.</p>
<p>Timestamps</p>
<p>00:58 - Guilty Gear Strive beta impressions, netcode<br>
13:23 - Thoughts on gameplay<br>
21:04 - Thoughts on graphics and visuals<br>
24:19 - The lobby system of death...<br>
31:12 - Bare bones tutorial?<br>
36:50 - Last Strive launch character likely to be revealed very soon<br>
38:57 - V-Shift is en route to SF5, how it works and initial thoughts<br>
45:13 - Extra good for zoners? Less committal buttons? STILL bad for Alex<br>
54:19 - Will there be enough (or any) risk attached to V-Shift?<br>
59:38 - This might make certain characters invalid... unless they get new moves<br>
1:03:04 - Will it bring more reactive skill to neutral?<br>
1:09:18 - Fear that V-Shift might simply hurt lower tiers and help top tiers<br>
1:17:39 - The updated game balance and developer decisions are going to be a very crucial factors<br>
1:22:35 - Closing thoughts</p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ncbsqp/Episode_143bofck.mp3" length="103910135" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome back to the EventHubs Podcast, where the talk is 100% fighting games most of the time. On this week's episode DreamKing and MajinTenshinhan join to discuss the mostly good and somewhat bad experiences they've had with the latest Guilty Gear Strive beta. Then we delve into speculation-ville as the four of us offer our eight cents on how and how heavily Street Fighter 5's new V-Shift mechanic will be changing the game's meta.
Timestamps
00:58 - Guilty Gear Strive beta impressions, netcode13:23 - Thoughts on gameplay21:04 - Thoughts on graphics and visuals24:19 - The lobby system of death...31:12 - Bare bones tutorial?36:50 - Last Strive launch character likely to be revealed very soon38:57 - V-Shift is en route to SF5, how it works and initial thoughts45:13 - Extra good for zoners? Less committal buttons? STILL bad for Alex54:19 - Will there be enough (or any) risk attached to V-Shift?59:38 - This might make certain characters invalid... unless they get new moves1:03:04 - Will it bring more reactive skill to neutral?1:09:18 - Fear that V-Shift might simply hurt lower tiers and help top tiers1:17:39 - The updated game balance and developer decisions are going to be a very crucial factors1:22:35 - Closing thoughts
 
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5319</itunes:duration>
                <itunes:episode>155</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>From Dan to Rose, V-Shifts to a possible guard crush mechanic, here are our reactions and biggest takeaways from the Street Fighter 5 Winter Update</title>
        <itunes:title>From Dan to Rose, V-Shifts to a possible guard crush mechanic, here are our reactions and biggest takeaways from the Street Fighter 5 Winter Update</itunes:title>
        <link>https://eventhubs.podbean.com/e/from-dan-to-rose-v-shifts-to-a-possible-guard-crush-mechanic-here-are-our-reactions-and-biggest-takeaways-from-the-street-fighter-5-winter-update/</link>
                    <comments>https://eventhubs.podbean.com/e/from-dan-to-rose-v-shifts-to-a-possible-guard-crush-mechanic-here-are-our-reactions-and-biggest-takeaways-from-the-street-fighter-5-winter-update/#comments</comments>        <pubDate>Thu, 11 Feb 2021 15:36:21 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/931cbd66-de93-36b8-ad8c-7e5add142f8b</guid>
                                    <description><![CDATA[<p>Capcom hit us with their Winter Update and it was absolutely jam packed with a ton of intriguing new Street Fighter 5 content. From the V-Shift mechanic to new characters, we react to and offer our thoughts and speculations about where SF5 will go in the coming days. All of that plus I have a few words to say about a recent Poison article that didn't exactly go over so well.</p>
<p>Timestamps
00:58 - Immediate reactions to the Winter Update
02:58 - Reactions and thoughts on V-Shift
14:30 - Did today's presentation inspire the community?
17:30 - Reactions to Eleven
21:57 - Did we spot a guard crush mechanic?
26:50 - Reactions and thoughts on Rose
34:42 - Reactions and thoughts on Dan
41:50 - Brief glimpse at Oro, immediate community reactions, and six months prediction
48:48 - About the "Poison is fun" article</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom hit us with their Winter Update and it was absolutely jam packed with a ton of intriguing new Street Fighter 5 content. From the V-Shift mechanic to new characters, we react to and offer our thoughts and speculations about where SF5 will go in the coming days. All of that plus I have a few words to say about a recent Poison article that didn't exactly go over so well.</p>
<p>Timestamps<br>
00:58 - Immediate reactions to the Winter Update<br>
02:58 - Reactions and thoughts on V-Shift<br>
14:30 - Did today's presentation inspire the community?<br>
17:30 - Reactions to Eleven<br>
21:57 - Did we spot a guard crush mechanic?<br>
26:50 - Reactions and thoughts on Rose<br>
34:42 - Reactions and thoughts on Dan<br>
41:50 - Brief glimpse at Oro, immediate community reactions, and six months prediction<br>
48:48 - About the "Poison is fun" article</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y3z8ju/Episode_14266pit.mp3" length="66533591" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom hit us with their Winter Update and it was absolutely jam packed with a ton of intriguing new Street Fighter 5 content. From the V-Shift mechanic to new characters, we react to and offer our thoughts and speculations about where SF5 will go in the coming days. All of that plus I have a few words to say about a recent Poison article that didn't exactly go over so well.
Timestamps00:58 - Immediate reactions to the Winter Update02:58 - Reactions and thoughts on V-Shift14:30 - Did today's presentation inspire the community?17:30 - Reactions to Eleven21:57 - Did we spot a guard crush mechanic?26:50 - Reactions and thoughts on Rose34:42 - Reactions and thoughts on Dan41:50 - Brief glimpse at Oro, immediate community reactions, and six months prediction48:48 - About the "Poison is fun" article]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3345</itunes:duration>
                <itunes:episode>154</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What does Street Fighter 5 need in the Winter update in order to stay relevant and finish out strong?</title>
        <itunes:title>What does Street Fighter 5 need in the Winter update in order to stay relevant and finish out strong?</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-does-street-fighter-5-need-in-the-winter-update-in-order-to-stay-relevant-and-finish-out-strong/</link>
                    <comments>https://eventhubs.podbean.com/e/what-does-street-fighter-5-need-in-the-winter-update-in-order-to-stay-relevant-and-finish-out-strong/#comments</comments>        <pubDate>Wed, 03 Feb 2021 15:53:30 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ead56486-d94e-3b7a-91e9-76da78be419c</guid>
                                    <description><![CDATA[<p>We're nearing the first major content drop for Street Fighter 5's fifth season and developers are planning to share information on battle mechanics next week, Catalyst and I discuss what we think might be coming down the pike. Then, with more and more sightings of #when'sSF6?, we get into some conversation about what the community needs to see in this update in order for SF5 to stay relevant and engaging for at least another year and a half.</p>
<p>Timestamps
01:58 - Capcom's new communication is working, but still has room to grow
14:13 - Two ways to approach fixing the low tiers
21:11 - SF5: A good experience "if you play the right character"
31:36 - An increase in #WhensSF6?
35:25 - What needs to happen for SF5 to have a strong final chapter?
42:24 - How likely are these things to happen?
46:18 - Secret hints in today's message and image?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're nearing the first major content drop for Street Fighter 5's fifth season and developers are planning to share information on battle mechanics next week, Catalyst and I discuss what we think might be coming down the pike. Then, with more and more sightings of #when'sSF6?, we get into some conversation about what the community needs to see in this update in order for SF5 to stay relevant and engaging for at least another year and a half.</p>
<p>Timestamps<br>
01:58 - Capcom's new communication is working, but still has room to grow<br>
14:13 - Two ways to approach fixing the low tiers<br>
21:11 - SF5: A good experience "if you play the right character"<br>
31:36 - An increase in #WhensSF6?<br>
35:25 - What needs to happen for SF5 to have a strong final chapter?<br>
42:24 - How likely are these things to happen?<br>
46:18 - Secret hints in today's message and image?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tayv45/Episode_141bu35m.mp3" length="68700330" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're nearing the first major content drop for Street Fighter 5's fifth season and developers are planning to share information on battle mechanics next week, Catalyst and I discuss what we think might be coming down the pike. Then, with more and more sightings of #when'sSF6?, we get into some conversation about what the community needs to see in this update in order for SF5 to stay relevant and engaging for at least another year and a half.
Timestamps01:58 - Capcom's new communication is working, but still has room to grow14:13 - Two ways to approach fixing the low tiers21:11 - SF5: A good experience "if you play the right character"31:36 - An increase in #WhensSF6?35:25 - What needs to happen for SF5 to have a strong final chapter?42:24 - How likely are these things to happen?46:18 - Secret hints in today's message and image?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3538</itunes:duration>
                <itunes:episode>153</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How we'd change Street Fighter 5 to make it more fun and buff low tiers</title>
        <itunes:title>How we'd change Street Fighter 5 to make it more fun and buff low tiers</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-wed-change-street-fighter-5-to-make-it-more-fun-and-buff-low-tiers/</link>
                    <comments>https://eventhubs.podbean.com/e/how-wed-change-street-fighter-5-to-make-it-more-fun-and-buff-low-tiers/#comments</comments>        <pubDate>Wed, 27 Jan 2021 14:31:11 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/b2df6f4d-065f-383d-b5d4-c2f3368078d4</guid>
                                    <description><![CDATA[<p>How do we help the low tiers and make Street Fighter 5 more fun to play? Catalyst and I share and argue about a few theories. </p>
<p>Timestamps
01:28 - NRS sets a good example for character balancing
04:00 - Online play (LAG) needs to be considered when balancing characters
11:00 - How does life look through the eyes of low vs. high tiers?
15:00 - Encouraging lower tier exploration
21:15 - Dangers of cheapening the game experience
29:12 - Certain characters styles that shouldn't be the best (Grapplers, Trolls, others?)
34:59 - Catalyst's change: Fireballs
44:30 - Raptor's change: heavy normal neutral
52:07 - How would we specifically change things here?
1:03:12 - Why this would help the lower tiers</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How do we help the low tiers and make Street Fighter 5 more fun to play? Catalyst and I share and argue about a few theories. </p>
<p>Timestamps<br>
01:28 - NRS sets a good example for character balancing<br>
04:00 - Online play (LAG) needs to be considered when balancing characters<br>
11:00 - How does life look through the eyes of low vs. high tiers?<br>
15:00 - Encouraging lower tier exploration<br>
21:15 - Dangers of cheapening the game experience<br>
29:12 - Certain characters styles that shouldn't be the best (Grapplers, Trolls, others?)<br>
34:59 - Catalyst's change: Fireballs<br>
44:30 - Raptor's change: heavy normal neutral<br>
52:07 - How would we specifically change things here?<br>
1:03:12 - Why this would help the lower tiers</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yvpev6/Episode_1409prl5.mp3" length="79519153" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How do we help the low tiers and make Street Fighter 5 more fun to play? Catalyst and I share and argue about a few theories. 
Timestamps01:28 - NRS sets a good example for character balancing04:00 - Online play (LAG) needs to be considered when balancing characters11:00 - How does life look through the eyes of low vs. high tiers?15:00 - Encouraging lower tier exploration21:15 - Dangers of cheapening the game experience29:12 - Certain characters styles that shouldn't be the best (Grapplers, Trolls, others?)34:59 - Catalyst's change: Fireballs44:30 - Raptor's change: heavy normal neutral52:07 - How would we specifically change things here?1:03:12 - Why this would help the lower tiers]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4114</itunes:duration>
                <itunes:episode>152</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is NetherRealm Studios being overly sensitive? Street Fighter 6 may not appear as soon as we'd hoped</title>
        <itunes:title>Is NetherRealm Studios being overly sensitive? Street Fighter 6 may not appear as soon as we'd hoped</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-netherrealm-studios-being-overly-sensitive-street-fighter-6-may-not-appear-as-soon-as-wed-hoped/</link>
                    <comments>https://eventhubs.podbean.com/e/is-netherrealm-studios-being-overly-sensitive-street-fighter-6-may-not-appear-as-soon-as-wed-hoped/#comments</comments>        <pubDate>Wed, 20 Jan 2021 12:52:35 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/cbf974a6-5e14-31b6-91ae-07c50aab7383</guid>
                                    <description><![CDATA[<p>NetherRealm Studios disqualifies a player from one of their online Pro Kompetition events for playfully criticizing Mortal Kombat 11, Street Fighter 5 still needs heavy work in the department of balancing offense and defense, and Street Fighter 6 might be farther off than we'd hoped.</p>
<p>Timestamps
01:18 - The NRS ban situation
06:47 - No communication on the subject is a bad look
10:19 - Closer look at the rules
16:55 - Legitimacy of policing criticisms at your own events
23:48 - V-Reversals suck in SF5 (emotional reaction to imbalance between defense and offense)
29:13 - How immensely would you need to buff V-Reversals to balance SF5's offense right now?
32:48 - Where should our expectations be concerning balance on this level?
44:09 - Street Fighter 6 is probably delayed, when should we expect to see it?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>NetherRealm Studios disqualifies a player from one of their online Pro Kompetition events for playfully criticizing Mortal Kombat 11, Street Fighter 5 still needs heavy work in the department of balancing offense and defense, and Street Fighter 6 might be farther off than we'd hoped.</p>
<p>Timestamps<br>
01:18 - The NRS ban situation<br>
06:47 - No communication on the subject is a bad look<br>
10:19 - Closer look at the rules<br>
16:55 - Legitimacy of policing criticisms at your own events<br>
23:48 - V-Reversals suck in SF5 (emotional reaction to imbalance between defense and offense)<br>
29:13 - How immensely would you need to buff V-Reversals to balance SF5's offense right now?<br>
32:48 - Where should our expectations be concerning balance on this level?<br>
44:09 - Street Fighter 6 is probably delayed, when should we expect to see it?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fmr5x4/Episode_1399o47l.mp3" length="71093071" type="audio/mpeg"/>
        <itunes:summary><![CDATA[NetherRealm Studios disqualifies a player from one of their online Pro Kompetition events for playfully criticizing Mortal Kombat 11, Street Fighter 5 still needs heavy work in the department of balancing offense and defense, and Street Fighter 6 might be farther off than we'd hoped.
Timestamps01:18 - The NRS ban situation06:47 - No communication on the subject is a bad look10:19 - Closer look at the rules16:55 - Legitimacy of policing criticisms at your own events23:48 - V-Reversals suck in SF5 (emotional reaction to imbalance between defense and offense)29:13 - How immensely would you need to buff V-Reversals to balance SF5's offense right now?32:48 - Where should our expectations be concerning balance on this level?44:09 - Street Fighter 6 is probably delayed, when should we expect to see it?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3656</itunes:duration>
                <itunes:episode>151</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Out of touch mistake or next level communication by Capcom? Our thoughts on Akuma's apparent tatsu nerf; King of Fighters 15 trailer analysis</title>
        <itunes:title>Out of touch mistake or next level communication by Capcom? Our thoughts on Akuma's apparent tatsu nerf; King of Fighters 15 trailer analysis</itunes:title>
        <link>https://eventhubs.podbean.com/e/out-of-touch-mistake-or-next-level-communication-by-capcom-our-thoughts-on-akumas-apparent-tatsu-nerf-king-of-fighters-15-trailer-analysis/</link>
                    <comments>https://eventhubs.podbean.com/e/out-of-touch-mistake-or-next-level-communication-by-capcom-our-thoughts-on-akumas-apparent-tatsu-nerf-king-of-fighters-15-trailer-analysis/#comments</comments>        <pubDate>Wed, 13 Jan 2021 17:10:19 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/9329c110-f05c-31c5-a0ae-8fc52c89e238</guid>
                                    <description><![CDATA[<p>For the first time ever we're talking about Akuma in Street Fighter 5 as Catalyst explains why it would be a travesty if he isn't properly balanced. Now very recently Capcom showed some footage of what looked like a substantial nerf to the character's bread and butter combo, but this nerf did not come to fruition in Tuesday's update leaving us to wonder whether Capcom is making basic mistakes or getting into next level hinting. Plus analysis, reaction, and speculation from the King of Fighters 15 trailer.</p>
<p>Timestamps</p>
<p>01:15 - It would be a travesty if Akuma isn't properly nerfed
10:00 - "Ultra Street Fighter 4 had the best balance of any SF game thus far" Comparing Akuma to other characters and games
16:54 - The mysterious Tatsu nerf - out of touch mistake or next level communication strategy?
30:27 - Message to Capcom
35:30 - King of Fighters 15 trailer analysis/reactions: graphics
45:44 - Character charisma and personality
49:18 - SNK hasn't gone overly PC to avoid cancel culture... thank goodness
58:07 - How to prep for KOF15
01:01:09 - Roster talk
 </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>For the first time ever we're talking about Akuma in Street Fighter 5 as Catalyst explains why it would be a travesty if he isn't properly balanced. Now very recently Capcom showed some footage of what looked like a substantial nerf to the character's bread and butter combo, but this nerf did not come to fruition in Tuesday's update leaving us to wonder whether Capcom is making basic mistakes or getting into next level hinting. Plus analysis, reaction, and speculation from the King of Fighters 15 trailer.</p>
<p>Timestamps</p>
<p>01:15 - It would be a travesty if Akuma isn't properly nerfed<br>
10:00 - "Ultra Street Fighter 4 had the best balance of any SF game thus far" Comparing Akuma to other characters and games<br>
16:54 - The mysterious Tatsu nerf - out of touch mistake or next level communication strategy?<br>
30:27 - Message to Capcom<br>
35:30 - King of Fighters 15 trailer analysis/reactions: graphics<br>
45:44 - Character charisma and personality<br>
49:18 - SNK hasn't gone overly PC to avoid cancel culture... thank goodness<br>
58:07 - How to prep for KOF15<br>
01:01:09 - Roster talk<br>
 </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zijd6t/Episode_138ajl8p.mp3" length="83034716" type="audio/mpeg"/>
        <itunes:summary><![CDATA[For the first time ever we're talking about Akuma in Street Fighter 5 as Catalyst explains why it would be a travesty if he isn't properly balanced. Now very recently Capcom showed some footage of what looked like a substantial nerf to the character's bread and butter combo, but this nerf did not come to fruition in Tuesday's update leaving us to wonder whether Capcom is making basic mistakes or getting into next level hinting. Plus analysis, reaction, and speculation from the King of Fighters 15 trailer.
Timestamps
01:15 - It would be a travesty if Akuma isn't properly nerfed10:00 - "Ultra Street Fighter 4 had the best balance of any SF game thus far" Comparing Akuma to other characters and games16:54 - The mysterious Tatsu nerf - out of touch mistake or next level communication strategy?30:27 - Message to Capcom35:30 - King of Fighters 15 trailer analysis/reactions: graphics45:44 - Character charisma and personality49:18 - SNK hasn't gone overly PC to avoid cancel culture... thank goodness58:07 - How to prep for KOF1501:01:09 - Roster talk 
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4329</itunes:duration>
                <itunes:episode>150</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>The dangers of artificially closing the skill gap in fighting games</title>
        <itunes:title>The dangers of artificially closing the skill gap in fighting games</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-dangers-of-artificially-closing-the-skill-gap-in-fighting-games/</link>
                    <comments>https://eventhubs.podbean.com/e/the-dangers-of-artificially-closing-the-skill-gap-in-fighting-games/#comments</comments>        <pubDate>Wed, 06 Jan 2021 16:27:39 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/b0e5ddd0-50c1-3987-8a78-bbfe0bca10f9</guid>
                                    <description><![CDATA[<p>Accessibility has become a major talking point in the FGC especially over the last few years and is a concept that needs to be approached extremely carefully by developers, we dig into the details of the most important do's and don'ts of this particularly hot topic . Plus Capcom releases a new video content usage policy and we examine how using big data is a must for our genre moving forward.</p>
<p>Timestamps</p>
<p>01:58 - Capcom's new video content policy
09:42 - Accessibility in fighting games - necessary, but dangerous
17:30 - The foundations of competition
24:40 - Ono's 2020 statement that makes me wary
31:58 - Legit ways to make fighters accessible
38:21 - Modern technology and big data can make fighting games better than ever</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Accessibility has become a major talking point in the FGC especially over the last few years and is a concept that needs to be approached extremely carefully by developers, we dig into the details of the most important do's and don'ts of this particularly hot topic . Plus Capcom releases a new video content usage policy and we examine how using big data is a must for our genre moving forward.</p>
<p>Timestamps</p>
<p>01:58 - Capcom's new video content policy<br>
09:42 - Accessibility in fighting games - necessary, but dangerous<br>
17:30 - The foundations of competition<br>
24:40 - Ono's 2020 statement that makes me wary<br>
31:58 - Legit ways to make fighters accessible<br>
38:21 - Modern technology and big data can make fighting games better than ever</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/84pawx/Episode_137804rf.mp3" length="65114777" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Accessibility has become a major talking point in the FGC especially over the last few years and is a concept that needs to be approached extremely carefully by developers, we dig into the details of the most important do's and don'ts of this particularly hot topic . Plus Capcom releases a new video content usage policy and we examine how using big data is a must for our genre moving forward.
Timestamps
01:58 - Capcom's new video content policy09:42 - Accessibility in fighting games - necessary, but dangerous17:30 - The foundations of competition24:40 - Ono's 2020 statement that makes me wary31:58 - Legit ways to make fighters accessible38:21 - Modern technology and big data can make fighting games better than ever
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3376</itunes:duration>
                <itunes:episode>149</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Predicting the top 5 losers of Street Fighter 5's next balance patch</title>
        <itunes:title>Predicting the top 5 losers of Street Fighter 5's next balance patch</itunes:title>
        <link>https://eventhubs.podbean.com/e/predicting-the-top-5-losers-of-street-fighter-5s-next-balance-patch/</link>
                    <comments>https://eventhubs.podbean.com/e/predicting-the-top-5-losers-of-street-fighter-5s-next-balance-patch/#comments</comments>        <pubDate>Wed, 30 Dec 2020 17:14:45 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ae07bb96-f8a0-36be-8ed2-3dd7a2faf6af</guid>
                                    <description><![CDATA[<p>On last week's episode we each gave our top five lists in terms of which Street Fighter 5 characters will be the biggest winners of the upcoming balance patch, now we're running down our top 5 potential losers.</p>
<p>Timestamps
02:47 - Jon's #5 pick
15:27 - John's #5 pick
21:57 - #4 pick for both
31:01 - Picks #3 and #2 for both
48:27 - #1 pick for both
59:20 - Raptor's Recommendation</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>On last week's episode we each gave our top five lists in terms of which Street Fighter 5 characters will be the biggest winners of the upcoming balance patch, now we're running down our top 5 potential losers.</p>
<p>Timestamps<br>
02:47 - Jon's #5 pick<br>
15:27 - John's #5 pick<br>
21:57 - #4 pick for both<br>
31:01 - Picks #3 and #2 for both<br>
48:27 - #1 pick for both<br>
59:20 - Raptor's Recommendation</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3b7y58/Episode_1368gmjj.mp3" length="73595139" type="audio/mpeg"/>
        <itunes:summary><![CDATA[On last week's episode we each gave our top five lists in terms of which Street Fighter 5 characters will be the biggest winners of the upcoming balance patch, now we're running down our top 5 potential losers.
Timestamps02:47 - Jon's #5 pick15:27 - John's #5 pick21:57 - #4 pick for both31:01 - Picks #3 and #2 for both48:27 - #1 pick for both59:20 - Raptor's Recommendation]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3814</itunes:duration>
                <itunes:episode>148</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Predicting the top 5 winners of Street Fighter 5's next major balance patch</title>
        <itunes:title>Predicting the top 5 winners of Street Fighter 5's next major balance patch</itunes:title>
        <link>https://eventhubs.podbean.com/e/predicting-the-top-5-winners-of-street-fighter-5s-next-major-balance-patch/</link>
                    <comments>https://eventhubs.podbean.com/e/predicting-the-top-5-winners-of-street-fighter-5s-next-major-balance-patch/#comments</comments>        <pubDate>Wed, 23 Dec 2020 15:04:33 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/6c9e09c9-f2f8-3e6e-a3f2-6059615a6b72</guid>
                                    <description><![CDATA[<p>The roster of Street Fighter 5 will be going through potentially big changes fairly soon as the next yearly balance patch should be dropping in February with Dan, and Catalyst and I have each compiled lists of the top five characters who we think are likeliest to get the most substantial buffs. </p>
<p>Timestamps</p>
<p>02:20 - Setting the stage
06:44 - John's #5 AND Jon's #5
15:21 - John's #4 (which is Jon's #2)
25:54 - Jon's #4
34:13 - John's #3
38:51 - Jon's #3
50:15 - John's #2 (which is Jon's #1)
56:42 - John's #1</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The roster of Street Fighter 5 will be going through potentially big changes fairly soon as the next yearly balance patch should be dropping in February with Dan, and Catalyst and I have each compiled lists of the top five characters who we think are likeliest to get the most substantial buffs. </p>
<p>Timestamps</p>
<p>02:20 - Setting the stage<br>
06:44 - John's #5 AND Jon's #5<br>
15:21 - John's #4 (which is Jon's #2)<br>
25:54 - Jon's #4<br>
34:13 - John's #3<br>
38:51 - Jon's #3<br>
50:15 - John's #2 (which is Jon's #1)<br>
56:42 - John's #1</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3empxb/Episode_13561vdo.mp3" length="75550121" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The roster of Street Fighter 5 will be going through potentially big changes fairly soon as the next yearly balance patch should be dropping in February with Dan, and Catalyst and I have each compiled lists of the top five characters who we think are likeliest to get the most substantial buffs. 
Timestamps
02:20 - Setting the stage06:44 - John's #5 AND Jon's #515:21 - John's #4 (which is Jon's #2)25:54 - Jon's #434:13 - John's #338:51 - Jon's #350:15 - John's #2 (which is Jon's #1)56:42 - John's #1
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3873</itunes:duration>
                <itunes:episode>147</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Will this Thursday's SFL announcement be Dan? What are the biggest lessons learned from Street Fighter 3 and Street Fighter 5?</title>
        <itunes:title>Will this Thursday's SFL announcement be Dan? What are the biggest lessons learned from Street Fighter 3 and Street Fighter 5?</itunes:title>
        <link>https://eventhubs.podbean.com/e/will-this-thursdays-sfl-announcement-be-dan-what-are-the-biggest-lessons-learned-from-street-fighter-3-and-street-fighter-5/</link>
                    <comments>https://eventhubs.podbean.com/e/will-this-thursdays-sfl-announcement-be-dan-what-are-the-biggest-lessons-learned-from-street-fighter-3-and-street-fighter-5/#comments</comments>        <pubDate>Wed, 16 Dec 2020 17:46:48 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/3d95eda4-8914-3c9b-8349-a2a033f58a0d</guid>
                                    <description><![CDATA[<p>Capcom has promised a special announcement this Thursday at Street Fighter League, but will it be Dan and/or Season 5 related? We're not exactly convinced yet. Plus Catalyst takes a look back over the trying days of Street Fighter 3 to highlight the crucial lessons learned about what a fighting game's success or failure seems to hinge on, and I speak from a more emotional standpoint about the biggest overarching takeaway I hope Capcom has gotten from Street Fighter 5 with.</p>
<p>Timestamps
00:52 - A special announcement of "something" is coming
09:40 - How past lessons of SF3 are impacting fighting games to this very day
12:04 - People legit felt SF3 was boring
14:20 - When the market gets over saturated
19:38 - A warning about passing judgement too quickly
24:25 - Capcom needs to learn how to better manage their relationship with fans
31:58 - The alienating effects of leaving fans too far out in the cold
36:15 - What happens if things don't change?
44:04 - Have we seen any progress yet?
52:15 - Raptor's Recommendation: Wim Hof</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom has promised a special announcement this Thursday at Street Fighter League, but will it be Dan and/or Season 5 related? We're not exactly convinced yet. Plus Catalyst takes a look back over the trying days of Street Fighter 3 to highlight the crucial lessons learned about what a fighting game's success or failure seems to hinge on, and I speak from a more emotional standpoint about the biggest overarching takeaway I hope Capcom has gotten from Street Fighter 5 with.</p>
<p>Timestamps<br>
00:52 - A special announcement of "something" is coming<br>
09:40 - How past lessons of SF3 are impacting fighting games to this very day<br>
12:04 - People legit felt SF3 was boring<br>
14:20 - When the market gets over saturated<br>
19:38 - A warning about passing judgement too quickly<br>
24:25 - Capcom needs to learn how to better manage their relationship with fans<br>
31:58 - The alienating effects of leaving fans too far out in the cold<br>
36:15 - What happens if things don't change?<br>
44:04 - Have we seen any progress yet?<br>
52:15 - Raptor's Recommendation: Wim Hof</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c2hnyz/Episode_1347mkac.mp3" length="73812441" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom has promised a special announcement this Thursday at Street Fighter League, but will it be Dan and/or Season 5 related? We're not exactly convinced yet. Plus Catalyst takes a look back over the trying days of Street Fighter 3 to highlight the crucial lessons learned about what a fighting game's success or failure seems to hinge on, and I speak from a more emotional standpoint about the biggest overarching takeaway I hope Capcom has gotten from Street Fighter 5 with.
Timestamps00:52 - A special announcement of "something" is coming09:40 - How past lessons of SF3 are impacting fighting games to this very day12:04 - People legit felt SF3 was boring14:20 - When the market gets over saturated19:38 - A warning about passing judgement too quickly24:25 - Capcom needs to learn how to better manage their relationship with fans31:58 - The alienating effects of leaving fans too far out in the cold36:15 - What happens if things don't change?44:04 - Have we seen any progress yet?52:15 - Raptor's Recommendation: Wim Hof
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3794</itunes:duration>
                <itunes:episode>146</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>5 past mistakes we don't want to see repeated in Street Fighter 6, Capcom Cup hopefuls aren't marketing themselves enough, and silk Spongebob boxers</title>
        <itunes:title>5 past mistakes we don't want to see repeated in Street Fighter 6, Capcom Cup hopefuls aren't marketing themselves enough, and silk Spongebob boxers</itunes:title>
        <link>https://eventhubs.podbean.com/e/5-past-mistakes-we-dont-want-to-see-repeated-in-street-fighter-6-capcom-cup-hopefuls-arent-marketing-themselves-enough-and-silk-spongebob-boxers/</link>
                    <comments>https://eventhubs.podbean.com/e/5-past-mistakes-we-dont-want-to-see-repeated-in-street-fighter-6-capcom-cup-hopefuls-arent-marketing-themselves-enough-and-silk-spongebob-boxers/#comments</comments>        <pubDate>Wed, 09 Dec 2020 15:22:26 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ea2e7bf3-cb2d-3d9d-8472-4f525567c96d</guid>
                                    <description><![CDATA[<p>We're looking over Street Fighter history and discussing five mistakes that we hope to see handled properly in Street Fighter 6. Plus why the hell aren't more Capcom Cup hopefuls running campaigns and marketing themselves to win the popularity poll and snag the final spot in Capcom Cup 2020, and what does that have to do with a picture of college me riding a mechanical bull in Spongebob boxers?</p>
<p>Timestamps</p>
<p>01:33 - Mistake 1: Balancing offensive and defensive mechanics
04:24 - Good examples from Street Fighter 4
15:01 - Mistake 2: Overpowered comeback mechanics
23:38 - Mistake 3: Option Selects
34:42 - Mistake 4: Lack of customization on character select
40:49 - Mistake 5: Removing meters like stun gauge
45:02 - Dishonorable mention: Gems/Pay to win
46:02 - Capcom Cup hopefuls aren't campaigning enough
54:24 - Raptor's relevant college story</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're looking over Street Fighter history and discussing five mistakes that we hope to see handled properly in Street Fighter 6. Plus why the hell aren't more Capcom Cup hopefuls running campaigns and marketing themselves to win the popularity poll and snag the final spot in Capcom Cup 2020, and what does that have to do with a picture of college me riding a mechanical bull in Spongebob boxers?</p>
<p>Timestamps</p>
<p>01:33 - Mistake 1: Balancing offensive and defensive mechanics<br>
04:24 - Good examples from Street Fighter 4<br>
15:01 - Mistake 2: Overpowered comeback mechanics<br>
23:38 - Mistake 3: Option Selects<br>
34:42 - Mistake 4: Lack of customization on character select<br>
40:49 - Mistake 5: Removing meters like stun gauge<br>
45:02 - Dishonorable mention: Gems/Pay to win<br>
46:02 - Capcom Cup hopefuls aren't campaigning enough<br>
54:24 - Raptor's relevant college story</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/br3rq4/Episode_13395s32.mp3" length="68284341" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're looking over Street Fighter history and discussing five mistakes that we hope to see handled properly in Street Fighter 6. Plus why the hell aren't more Capcom Cup hopefuls running campaigns and marketing themselves to win the popularity poll and snag the final spot in Capcom Cup 2020, and what does that have to do with a picture of college me riding a mechanical bull in Spongebob boxers?
Timestamps
01:33 - Mistake 1: Balancing offensive and defensive mechanics04:24 - Good examples from Street Fighter 415:01 - Mistake 2: Overpowered comeback mechanics23:38 - Mistake 3: Option Selects34:42 - Mistake 4: Lack of customization on character select40:49 - Mistake 5: Removing meters like stun gauge45:02 - Dishonorable mention: Gems/Pay to win46:02 - Capcom Cup hopefuls aren't campaigning enough54:24 - Raptor's relevant college story]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3491</itunes:duration>
                <itunes:episode>145</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Will Street Fighter 5's final season be a test bed for Street Fighter 6? Should developers still be dumbing down games for casual players?</title>
        <itunes:title>Will Street Fighter 5's final season be a test bed for Street Fighter 6? Should developers still be dumbing down games for casual players?</itunes:title>
        <link>https://eventhubs.podbean.com/e/will-street-fighter-5s-final-season-be-a-test-bed-for-street-fighter-6-should-developers-still-be-dumbing-down-games-for-casual-players/</link>
                    <comments>https://eventhubs.podbean.com/e/will-street-fighter-5s-final-season-be-a-test-bed-for-street-fighter-6-should-developers-still-be-dumbing-down-games-for-casual-players/#comments</comments>        <pubDate>Wed, 02 Dec 2020 16:01:21 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/3250e424-28d3-3c03-a5b9-ed807b974940</guid>
                                    <description><![CDATA[<p>We know we're entering the final chapter for Street Fighter 5, and we know Capcom is changing up their approach and letting the creativity flow a bit more with their developments, so one has to wonder, to what extent will Season 5 be a test bed for Street Fighter 6? Plus MajinTenshinhan joins us to talk about the apparent age-old process of dumbing down fighting games for casual players and to discuss where the heck King of Fighters 15 is and why he's been playing older games during COVID.</p>
<p>Timestamps
04:11 - SF5's final year is probably going to offer a taste of SF6
07:15 - What's the benefit using the end of a current game to test a next one?
10:58 - Everyone with their own mechanic? Raptor's worry
14:20 - How to play SF5 if it isn't your cup of tea
28:50 - (Enter MajinTenshinhan)
30:55 - Capcom has been making simplified fighting games for casuals for 25 years now
39:40 - Has accessibility messaging ever worked?
49:44 - Clear examples of over simplification (risk gauge)
53:46 - Capcom will likely mimic the SF4 example
59:56 - What's the deal with King of Fighters 15?
1:05:28 - Falling back to older games during COVID</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We know we're entering the final chapter for Street Fighter 5, and we know Capcom is changing up their approach and letting the creativity flow a bit more with their developments, so one has to wonder, to what extent will Season 5 be a test bed for Street Fighter 6? Plus MajinTenshinhan joins us to talk about the apparent age-old process of dumbing down fighting games for casual players and to discuss where the heck King of Fighters 15 is and why he's been playing older games during COVID.</p>
<p>Timestamps<br>
04:11 - SF5's final year is probably going to offer a taste of SF6<br>
07:15 - What's the benefit using the end of a current game to test a next one?<br>
10:58 - Everyone with their own mechanic? Raptor's worry<br>
14:20 - How to play SF5 if it isn't your cup of tea<br>
28:50 - (Enter MajinTenshinhan)<br>
30:55 - Capcom has been making simplified fighting games for casuals for 25 years now<br>
39:40 - Has accessibility messaging ever worked?<br>
49:44 - Clear examples of over simplification (risk gauge)<br>
53:46 - Capcom will likely mimic the SF4 example<br>
59:56 - What's the deal with King of Fighters 15?<br>
1:05:28 - Falling back to older games during COVID</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/y2gb7t/Episode_1327vh4v.mp3" length="86801788" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We know we're entering the final chapter for Street Fighter 5, and we know Capcom is changing up their approach and letting the creativity flow a bit more with their developments, so one has to wonder, to what extent will Season 5 be a test bed for Street Fighter 6? Plus MajinTenshinhan joins us to talk about the apparent age-old process of dumbing down fighting games for casual players and to discuss where the heck King of Fighters 15 is and why he's been playing older games during COVID.
Timestamps04:11 - SF5's final year is probably going to offer a taste of SF607:15 - What's the benefit using the end of a current game to test a next one?10:58 - Everyone with their own mechanic? Raptor's worry14:20 - How to play SF5 if it isn't your cup of tea28:50 - (Enter MajinTenshinhan)30:55 - Capcom has been making simplified fighting games for casuals for 25 years now39:40 - Has accessibility messaging ever worked?49:44 - Clear examples of over simplification (risk gauge)53:46 - Capcom will likely mimic the SF4 example59:56 - What's the deal with King of Fighters 15?1:05:28 - Falling back to older games during COVID]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4552</itunes:duration>
                <itunes:episode>144</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why Street Fighter 5 makes you feel so bad, and how we're overcoming it</title>
        <itunes:title>Why Street Fighter 5 makes you feel so bad, and how we're overcoming it</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-street-fighter-5-makes-you-feel-so-bad-and-how-were-overcoming-it/</link>
                    <comments>https://eventhubs.podbean.com/e/why-street-fighter-5-makes-you-feel-so-bad-and-how-were-overcoming-it/#comments</comments>        <pubDate>Wed, 25 Nov 2020 16:36:06 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/5ed4c525-2129-3bbf-b9f3-28f1e1386717</guid>
                                    <description><![CDATA[<p>It's no secret that the latest Street Fighter can invoke a special mix of rage and anxiety when at its worst, but why -exactly- is this the case? We bring on DreamKing to try to hash out the dirty details as well as to talk about Monday's wonderfully successful Ultimate Marvel vs. Capcom 3 event.</p>
<p>Timestamps
01:40 - Setting the stage
05:14 - Risk vs. Reward, Offense vs. Defense, and the main issue for SF5
10:47 - The second strongest defensive mechanic in this game
14:37 - The "Blackjack approach" to SF5
17:32 - When relief is the reward
22:55 - DreamKing's Example (intent is ambiguous)
30:53 - The dangers of over correction (Street Fighter 3)
37:07 - Why the grind can feel like it's just not worth it
47:39 - The success of Ultimate Marvel vs. Capcom 3 Live</p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>It's no secret that the latest Street Fighter can invoke a special mix of rage and anxiety when at its worst, but why -exactly- is this the case? We bring on DreamKing to try to hash out the dirty details as well as to talk about Monday's wonderfully successful Ultimate Marvel vs. Capcom 3 event.</p>
<p>Timestamps<br>
01:40 - Setting the stage<br>
05:14 - Risk vs. Reward, Offense vs. Defense, and the main issue for SF5<br>
10:47 - The second strongest defensive mechanic in this game<br>
14:37 - The "Blackjack approach" to SF5<br>
17:32 - When relief is the reward<br>
22:55 - DreamKing's Example (intent is ambiguous)<br>
30:53 - The dangers of over correction (Street Fighter 3)<br>
37:07 - Why the grind can feel like it's just not worth it<br>
47:39 - The success of Ultimate Marvel vs. Capcom 3 Live</p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x7f7e4/Episode_131aarno.mp3" length="65875021" type="audio/mpeg"/>
        <itunes:summary><![CDATA[It's no secret that the latest Street Fighter can invoke a special mix of rage and anxiety when at its worst, but why -exactly- is this the case? We bring on DreamKing to try to hash out the dirty details as well as to talk about Monday's wonderfully successful Ultimate Marvel vs. Capcom 3 event.
Timestamps01:40 - Setting the stage05:14 - Risk vs. Reward, Offense vs. Defense, and the main issue for SF510:47 - The second strongest defensive mechanic in this game14:37 - The "Blackjack approach" to SF517:32 - When relief is the reward22:55 - DreamKing's Example (intent is ambiguous)30:53 - The dangers of over correction (Street Fighter 3)37:07 - Why the grind can feel like it's just not worth it47:39 - The success of Ultimate Marvel vs. Capcom 3 Live
 
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3482</itunes:duration>
                <itunes:episode>143</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Discussing Street Fighter 6 leaks, when FGC offline events are coming back, and five dollar footlongs</title>
        <itunes:title>Discussing Street Fighter 6 leaks, when FGC offline events are coming back, and five dollar footlongs</itunes:title>
        <link>https://eventhubs.podbean.com/e/discussing-street-fighter-6-leaks-when-fgc-offline-events-are-coming-back-and-five-dollar-footlongs/</link>
                    <comments>https://eventhubs.podbean.com/e/discussing-street-fighter-6-leaks-when-fgc-offline-events-are-coming-back-and-five-dollar-footlongs/#comments</comments>        <pubDate>Wed, 18 Nov 2020 15:30:47 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/54636555-7b70-300a-9e18-f62db56c5300</guid>
                                    <description><![CDATA[<p>Capcom has been hacked and as a result leaks concerning Street Fighter 6 have begun circulating on the interwebs. Catalyst and I discuss the details and see what all else we can deduce about SF6 given recent timelines, statements, and actions made by Capcom employees. Plus, how far off is the FGC from a return to normalcy when it comes to offline events? New vaccine developments are giving us some new hope. And finally, we take a closer look at Punk's recent SF5 tier list.</p>
<p>Timestamps
01:23 - Street Fighter 6 is coming
04:50 - Ono's performance since Street Fighter 4
10:49 - Why Capcom married Sony for SF5
15:13 - Expectations/standards for SF6
26:39 - Progress toward returning to normalcy in the FGC
34:54 - People are itching to get back to it
41:29 - Punk's tier list
43:25 - People are sleeping on Gill!
50:07 - General balance is... really good?
1:00:12 - Obstacles to fun in SF5</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom has been hacked and as a result leaks concerning Street Fighter 6 have begun circulating on the interwebs. Catalyst and I discuss the details and see what all else we can deduce about SF6 given recent timelines, statements, and actions made by Capcom employees. Plus, how far off is the FGC from a return to normalcy when it comes to offline events? New vaccine developments are giving us some new hope. And finally, we take a closer look at Punk's recent SF5 tier list.</p>
<p>Timestamps<br>
01:23 - Street Fighter 6 is coming<br>
04:50 - Ono's performance since Street Fighter 4<br>
10:49 - Why Capcom married Sony for SF5<br>
15:13 - Expectations/standards for SF6<br>
26:39 - Progress toward returning to normalcy in the FGC<br>
34:54 - People are itching to get back to it<br>
41:29 - Punk's tier list<br>
43:25 - People are sleeping on Gill!<br>
50:07 - General balance is... really good?<br>
1:00:12 - Obstacles to fun in SF5</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3wy25z/Episode_1306bilq.mp3" length="75403496" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom has been hacked and as a result leaks concerning Street Fighter 6 have begun circulating on the interwebs. Catalyst and I discuss the details and see what all else we can deduce about SF6 given recent timelines, statements, and actions made by Capcom employees. Plus, how far off is the FGC from a return to normalcy when it comes to offline events? New vaccine developments are giving us some new hope. And finally, we take a closer look at Punk's recent SF5 tier list.
Timestamps01:23 - Street Fighter 6 is coming04:50 - Ono's performance since Street Fighter 410:49 - Why Capcom married Sony for SF515:13 - Expectations/standards for SF626:39 - Progress toward returning to normalcy in the FGC34:54 - People are itching to get back to it41:29 - Punk's tier list43:25 - People are sleeping on Gill!50:07 - General balance is... really good?1:00:12 - Obstacles to fun in SF5
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3894</itunes:duration>
                <itunes:episode>142</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How far off is online play from being 'legit' in the FGC's eyes? PlayStation 5 may have input delay issues, and new Tekken 7 netcode gets huge praise</title>
        <itunes:title>How far off is online play from being 'legit' in the FGC's eyes? PlayStation 5 may have input delay issues, and new Tekken 7 netcode gets huge praise</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-far-off-is-online-play-from-being-legit-in-the-fgcs-eyes-playstation-5-may-have-input-delay-issues-and-new-tekken-7-netcode-gets-huge-praise/</link>
                    <comments>https://eventhubs.podbean.com/e/how-far-off-is-online-play-from-being-legit-in-the-fgcs-eyes-playstation-5-may-have-input-delay-issues-and-new-tekken-7-netcode-gets-huge-praise/#comments</comments>        <pubDate>Wed, 11 Nov 2020 14:06:49 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/132b8132-5255-3916-afa8-25cc9cec393d</guid>
                                    <description><![CDATA[<p>There's been a lot of progress made when it comes to fighting game network play, and with as many wins as we've seen in recent times in this avenue, it seems a good time to evaluate where the FGC currently sits as far as its feelings toward the legitimacy of network play. Plus, Tekken players really love their franchise, PlayStation 5 might have some input lag woes, and there's a surprising amount of things to say about chip damage.</p>
<p>Timestamps
00:45 - Indiana Jones
02:30 - We've been making progress online
06:40 - Tekken netcode update reactions
13:25 - How warm are we to the idea of online play as valid for competition right now?
24:10 - Hardware matters
32:12 - Encouraged by progress
34:57 - PlayStation 5 might have naturally high input lag
43:49 - Chip kills, picking the right mechanics, and risk vs. reward </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>There's been a lot of progress made when it comes to fighting game network play, and with as many wins as we've seen in recent times in this avenue, it seems a good time to evaluate where the FGC currently sits as far as its feelings toward the legitimacy of network play. Plus, Tekken players really love their franchise, PlayStation 5 might have some input lag woes, and there's a surprising amount of things to say about chip damage.</p>
<p>Timestamps<br>
00:45 - Indiana Jones<br>
02:30 - We've been making progress online<br>
06:40 - Tekken netcode update reactions<br>
13:25 - How warm are we to the idea of online play as valid for competition right now?<br>
24:10 - Hardware matters<br>
32:12 - Encouraged by progress<br>
34:57 - PlayStation 5 might have naturally high input lag<br>
43:49 - Chip kills, picking the right mechanics, and risk vs. reward </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jpjztj/Episode_1297cknl.mp3" length="77473311" type="audio/mpeg"/>
        <itunes:summary><![CDATA[There's been a lot of progress made when it comes to fighting game network play, and with as many wins as we've seen in recent times in this avenue, it seems a good time to evaluate where the FGC currently sits as far as its feelings toward the legitimacy of network play. Plus, Tekken players really love their franchise, PlayStation 5 might have some input lag woes, and there's a surprising amount of things to say about chip damage.
Timestamps00:45 - Indiana Jones02:30 - We've been making progress online06:40 - Tekken netcode update reactions13:25 - How warm are we to the idea of online play as valid for competition right now?24:10 - Hardware matters32:12 - Encouraged by progress34:57 - PlayStation 5 might have naturally high input lag43:49 - Chip kills, picking the right mechanics, and risk vs. reward ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4008</itunes:duration>
                <itunes:episode>141</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Do we want more frequent balance updates for future Street Fighter titles? Should we expect Dan and Season 5 to actually begin rolling out in 2020?</title>
        <itunes:title>Do we want more frequent balance updates for future Street Fighter titles? Should we expect Dan and Season 5 to actually begin rolling out in 2020?</itunes:title>
        <link>https://eventhubs.podbean.com/e/do-we-want-more-frequent-balance-updates-for-future-street-fighter-titles-should-we-expect-dan-and-season-5-to-actually-begin-rolling-out-in-2020/</link>
                    <comments>https://eventhubs.podbean.com/e/do-we-want-more-frequent-balance-updates-for-future-street-fighter-titles-should-we-expect-dan-and-season-5-to-actually-begin-rolling-out-in-2020/#comments</comments>        <pubDate>Wed, 04 Nov 2020 15:27:25 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/521493d9-3836-3f3f-8be1-92a7f7b40ab3</guid>
                                    <description><![CDATA[<p>We're looking to the future on this week's episode as Catalyst and I consider Capcom's approach to balancing Street Fighter 5 and ask whether or not we'd like to see more frequent adjustments as the standard for future titles. Plus, we're getting closer to the release of Dan and the first batch of Season 5 content, but should we be expecting it to actually happen here in 2020? </p>
<p>Timestamps
01:49 - When should we be expecting the first batch of Season 5 content?
04:03 - Capcom baked in an option select
08:30 - Capcom Cup isn't happening until 2021
13:14 - "Just do it when it's READY"
22:08 - How often should Capcom be balancing Street Fighter games?
26:47 - Arguments and counters for more than once or twice a year
37:43 - Is the community ready for an updated approach?
45:00 - The FGC likes incremental changes  
53:50 - Having a balanced attitude</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're looking to the future on this week's episode as Catalyst and I consider Capcom's approach to balancing Street Fighter 5 and ask whether or not we'd like to see more frequent adjustments as the standard for future titles. Plus, we're getting closer to the release of Dan and the first batch of Season 5 content, but should we be expecting it to actually happen here in 2020? </p>
<p>Timestamps<br>
01:49 - When should we be expecting the first batch of Season 5 content?<br>
04:03 - Capcom baked in an option select<br>
08:30 - Capcom Cup isn't happening until 2021<br>
13:14 - "Just do it when it's READY"<br>
22:08 - How often should Capcom be balancing Street Fighter games?<br>
26:47 - Arguments and counters for more than once or twice a year<br>
37:43 - Is the community ready for an updated approach?<br>
45:00 - The FGC likes incremental changes  <br>
53:50 - Having a balanced attitude</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zajawm/Episode_1287jcru.mp3" length="67109374" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're looking to the future on this week's episode as Catalyst and I consider Capcom's approach to balancing Street Fighter 5 and ask whether or not we'd like to see more frequent adjustments as the standard for future titles. Plus, we're getting closer to the release of Dan and the first batch of Season 5 content, but should we be expecting it to actually happen here in 2020? 
Timestamps01:49 - When should we be expecting the first batch of Season 5 content?04:03 - Capcom baked in an option select08:30 - Capcom Cup isn't happening until 202113:14 - "Just do it when it's READY"22:08 - How often should Capcom be balancing Street Fighter games?26:47 - Arguments and counters for more than once or twice a year37:43 - Is the community ready for an updated approach?45:00 - The FGC likes incremental changes  53:50 - Having a balanced attitude]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3432</itunes:duration>
                <itunes:episode>140</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Seth has emerged as a monster of a character right now in Street Fighter 5 and we explore why, plus discuss SF4 vs. SF5 in 2020</title>
        <itunes:title>Seth has emerged as a monster of a character right now in Street Fighter 5 and we explore why, plus discuss SF4 vs. SF5 in 2020</itunes:title>
        <link>https://eventhubs.podbean.com/e/seth-has-emerged-as-a-monster-of-a-character-right-now-in-street-fighter-5-and-we-explore-why-plus-discuss-sf4-vs-sf5-in-2020/</link>
                    <comments>https://eventhubs.podbean.com/e/seth-has-emerged-as-a-monster-of-a-character-right-now-in-street-fighter-5-and-we-explore-why-plus-discuss-sf4-vs-sf5-in-2020/#comments</comments>        <pubDate>Wed, 28 Oct 2020 16:35:48 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/df3b7e4b-aeee-3ac6-aea6-9cdf7e8a10c9</guid>
                                    <description><![CDATA[<p>Seth has been popping up more and more and more frequently in Street Fighter 5 competitions as of late naturally leading us to worry that the character is overpowered and too easy to win with, but we're not exactly sure that's the case. In fact, Seth might actually be one of SF5's biggest achievements yet. Plus, Tokido switches to Urien and misses his shot at getting into Capcom Cup, a new Dhalsim player is starting to turn heads, we're revisiting Street Fighter 4 to compare it to Street Fighter 5, and I have a new Raptor's recommendation.</p>
<p>Timestamps
00:54 - Inappropriate butt slapping
02:50 - ITK's Dhalsim is turning heads
10:22 - Tokido picks Urien over Akuma... doesn't win CPTO... WHY?
16:55 - Why is everyone (and their mother) playing Seth right now?
24:23 - So many ways to play him
30:55 - Axe kick
37:04 - Good, but not TOO good?
42:15 - Comparing SF4 to SF5 in 2020 
47:42 - "SF5 is more Marvel than Street Fighter"
50:15 - Remembering the fun of SF4
56:04 - Raptor's Recommendation</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Seth has been popping up more and more and more frequently in Street Fighter 5 competitions as of late naturally leading us to worry that the character is overpowered and too easy to win with, but we're not exactly sure that's the case. In fact, Seth might actually be one of SF5's biggest achievements yet. Plus, Tokido switches to Urien and misses his shot at getting into Capcom Cup, a new Dhalsim player is starting to turn heads, we're revisiting Street Fighter 4 to compare it to Street Fighter 5, and I have a new Raptor's recommendation.</p>
<p>Timestamps<br>
00:54 - Inappropriate butt slapping<br>
02:50 - ITK's Dhalsim is turning heads<br>
10:22 - Tokido picks Urien over Akuma... doesn't win CPTO... WHY?<br>
16:55 - Why is everyone (and their mother) playing Seth right now?<br>
24:23 - So many ways to play him<br>
30:55 - Axe kick<br>
37:04 - Good, but not TOO good?<br>
42:15 - Comparing SF4 to SF5 in 2020 <br>
47:42 - "SF5 is more Marvel than Street Fighter"<br>
50:15 - Remembering the fun of SF4<br>
56:04 - Raptor's Recommendation</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vaz5jc/Episode_12768r20.mp3" length="70310743" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Seth has been popping up more and more and more frequently in Street Fighter 5 competitions as of late naturally leading us to worry that the character is overpowered and too easy to win with, but we're not exactly sure that's the case. In fact, Seth might actually be one of SF5's biggest achievements yet. Plus, Tokido switches to Urien and misses his shot at getting into Capcom Cup, a new Dhalsim player is starting to turn heads, we're revisiting Street Fighter 4 to compare it to Street Fighter 5, and I have a new Raptor's recommendation.
Timestamps00:54 - Inappropriate butt slapping02:50 - ITK's Dhalsim is turning heads10:22 - Tokido picks Urien over Akuma... doesn't win CPTO... WHY?16:55 - Why is everyone (and their mother) playing Seth right now?24:23 - So many ways to play him30:55 - Axe kick37:04 - Good, but not TOO good?42:15 - Comparing SF4 to SF5 in 2020 47:42 - "SF5 is more Marvel than Street Fighter"50:15 - Remembering the fun of SF456:04 - Raptor's Recommendation]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3641</itunes:duration>
                <itunes:episode>139</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Online tournaments are causing drama in the FGC, are we ready for this new horizon or do we need more time?</title>
        <itunes:title>Online tournaments are causing drama in the FGC, are we ready for this new horizon or do we need more time?</itunes:title>
        <link>https://eventhubs.podbean.com/e/online-tournaments-are-causing-drama-in-the-fgc-are-we-ready-for-this-new-horizon-or-do-we-need-more-time/</link>
                    <comments>https://eventhubs.podbean.com/e/online-tournaments-are-causing-drama-in-the-fgc-are-we-ready-for-this-new-horizon-or-do-we-need-more-time/#comments</comments>        <pubDate>Wed, 21 Oct 2020 16:13:10 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/69106912-9e7b-39af-a9d1-0e9ce44b3390</guid>
                                    <description><![CDATA[<p>The fighting game community has had a few good months now of major online tournaments and things have been... interesting so far. Recent drama with ChrisG and the Dragon Ball FighterZ World Tour as well as a few issues in 2020 Capcom Pro Tour Online events juxtapose with the fact this medium very well may be the way of the future and leave us asking ourselves whether or not our community is quite ready for online majors or not. Plus Twitch is changing drastically forever and we introduce a new segment.</p>
<p>Timestamps
00:51 - Initial thoughts about online right now
03:58 - ChrisG and the DBFZ World Tour
11:20 - How do we (the FGC) navigate these waters?
22:29 - Moving forward without losing sight of the standard
31:23 - Specific solutions/practices for right now
37:22 - Twitch is changing forever (Tons of sudden DMCA takedown claims)
43:15 - Who is at fault?
48:13 - Who is making money off this?
51:25 - *New Segment* Raptor's Recommendations</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The fighting game community has had a few good months now of major online tournaments and things have been... interesting so far. Recent drama with ChrisG and the Dragon Ball FighterZ World Tour as well as a few issues in 2020 Capcom Pro Tour Online events juxtapose with the fact this medium very well may be the way of the future and leave us asking ourselves whether or not our community is quite ready for online majors or not. Plus Twitch is changing drastically forever and we introduce a new segment.</p>
<p>Timestamps<br>
00:51 - Initial thoughts about online right now<br>
03:58 - ChrisG and the DBFZ World Tour<br>
11:20 - How do we (the FGC) navigate these waters?<br>
22:29 - Moving forward without losing sight of the standard<br>
31:23 - Specific solutions/practices for right now<br>
37:22 - Twitch is changing forever (Tons of sudden DMCA takedown claims)<br>
43:15 - Who is at fault?<br>
48:13 - Who is making money off this?<br>
51:25 - *New Segment* Raptor's Recommendations</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8w2948/Episode_126b04p3.mp3" length="67178683" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The fighting game community has had a few good months now of major online tournaments and things have been... interesting so far. Recent drama with ChrisG and the Dragon Ball FighterZ World Tour as well as a few issues in 2020 Capcom Pro Tour Online events juxtapose with the fact this medium very well may be the way of the future and leave us asking ourselves whether or not our community is quite ready for online majors or not. Plus Twitch is changing drastically forever and we introduce a new segment.
Timestamps00:51 - Initial thoughts about online right now03:58 - ChrisG and the DBFZ World Tour11:20 - How do we (the FGC) navigate these waters?22:29 - Moving forward without losing sight of the standard31:23 - Specific solutions/practices for right now37:22 - Twitch is changing forever (Tons of sudden DMCA takedown claims)43:15 - Who is at fault?48:13 - Who is making money off this?51:25 - *New Segment* Raptor's Recommendations]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3499</itunes:duration>
                <itunes:episode>138</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why the latest netcode update for Street Fighter 5 might especially benefit PS4 users, how Capcom looks to be evolving the game in Season 5, and more</title>
        <itunes:title>Why the latest netcode update for Street Fighter 5 might especially benefit PS4 users, how Capcom looks to be evolving the game in Season 5, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-the-latest-netcode-update-for-street-fighter-5-might-especially-benefit-ps4-users-how-capcom-looks-to-be-evolving-the-game-in-season-5-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/why-the-latest-netcode-update-for-street-fighter-5-might-especially-benefit-ps4-users-how-capcom-looks-to-be-evolving-the-game-in-season-5-and-more/#comments</comments>        <pubDate>Wed, 14 Oct 2020 16:37:05 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/6641862f-c647-361e-aeba-da43c0024cdc</guid>
                                    <description><![CDATA[<p>Street Fighter 5 just got a new netcode update and Catalyst and I have spent some time this morning exploring it directly while also trying to figure out what specific changes we should expect moving forward. Speaking of changes moving forward, Capcom appears to be planning to evolve the game in some significant ways in Season 5. Finally, why does Mortal Kombat's Mileena have such a rabid fan base? We explore a bit of the psychology behind the fandom of this simultaneous sexy bae and devouring monster from under your bed. </p>
<p>Timestamps</p>
<p>00:52 - Netcode update for SF5, what are we seeing already?
02:35 - Potential direct impact for PS4 users
08:26 - What should we expect?
12:55 - We suspect Street Fighter 5's identity is going to change significantly (again) in Season 5
16:50 - What kinds of changes have we seen thus far? Plans for new mechanics   
21:17 - Capcom understands the game better than ever before and there's evidence
25:52 - What's SF5's identity like right now? (And what, therefore, needs change?)
35:00 - Giving credit where it's due
43:47 - Why do people love Mortal Kombat's Mileena so ferociously?
46:23 - Two themes: Sexy bae and devouring monster
49:47 - Mileena is your mate and your mom  
51:30 - Kiss of Death</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5 just got a new netcode update and Catalyst and I have spent some time this morning exploring it directly while also trying to figure out what specific changes we should expect moving forward. Speaking of changes moving forward, Capcom appears to be planning to evolve the game in some significant ways in Season 5. Finally, why does Mortal Kombat's Mileena have such a rabid fan base? We explore a bit of the psychology behind the fandom of this simultaneous sexy bae and devouring monster from under your bed. </p>
<p>Timestamps</p>
<p>00:52 - Netcode update for SF5, what are we seeing already?<br>
02:35 - Potential direct impact for PS4 users<br>
08:26 - What should we expect?<br>
12:55 - We suspect Street Fighter 5's identity is going to change significantly (again) in Season 5<br>
16:50 - What kinds of changes have we seen thus far? Plans for new mechanics   <br>
21:17 - Capcom understands the game better than ever before and there's evidence<br>
25:52 - What's SF5's identity like right now? (And what, therefore, needs change?)<br>
35:00 - Giving credit where it's due<br>
43:47 - Why do people love Mortal Kombat's Mileena so ferociously?<br>
46:23 - Two themes: Sexy bae and devouring monster<br>
49:47 - Mileena is your mate and your mom  <br>
51:30 - Kiss of Death</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/cw859v/Episode_1258yycs.mp3" length="66365680" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5 just got a new netcode update and Catalyst and I have spent some time this morning exploring it directly while also trying to figure out what specific changes we should expect moving forward. Speaking of changes moving forward, Capcom appears to be planning to evolve the game in some significant ways in Season 5. Finally, why does Mortal Kombat's Mileena have such a rabid fan base? We explore a bit of the psychology behind the fandom of this simultaneous sexy bae and devouring monster from under your bed. 
Timestamps
00:52 - Netcode update for SF5, what are we seeing already?02:35 - Potential direct impact for PS4 users08:26 - What should we expect?12:55 - We suspect Street Fighter 5's identity is going to change significantly (again) in Season 516:50 - What kinds of changes have we seen thus far? Plans for new mechanics   21:17 - Capcom understands the game better than ever before and there's evidence25:52 - What's SF5's identity like right now? (And what, therefore, needs change?)35:00 - Giving credit where it's due43:47 - Why do people love Mortal Kombat's Mileena so ferociously?46:23 - Two themes: Sexy bae and devouring monster49:47 - Mileena is your mate and your mom  51:30 - Kiss of Death]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3440</itunes:duration>
                <itunes:episode>137</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 5 survived where Marvel vs. Capcom: Infinite and Street Fighter X Tekken died, we discuss why</title>
        <itunes:title>Street Fighter 5 survived where Marvel vs. Capcom: Infinite and Street Fighter X Tekken died, we discuss why</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-5-survived-where-marvel-vs-capcom-infinite-and-street-fighter-x-tekken-died-we-discuss-why/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-5-survived-where-marvel-vs-capcom-infinite-and-street-fighter-x-tekken-died-we-discuss-why/#comments</comments>        <pubDate>Wed, 07 Oct 2020 13:52:12 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f349a222-889d-3538-9625-9c4864dc8648</guid>
                                    <description><![CDATA[<p>Capcom's fighting game department has been notoriously bad at launching games in recent years as Street Fighter X Tekken, Marvel vs. Capcom: Infinite, and Street Fighter 5 all suffered through horrendous early chapters. Why though, did Cross Tekken and Infinite wind up failing entirely while Street Fighter 5 was ultimately able to keep its head above water? We investigate the particulars to find possible answers to this question.</p>
<p>Timestamps
01:07 - Street Fighter X Tekken's sad story
05:56 - SFxT rough launch woes
13:21 - "SFxT seemed to be including things to outright piss off the player base"
16:00 - Flooded fighting game market
22:00 - Marvel vs. Capcom: Infinite's initial hype and early warning signs
28:00 - It hits the fan
34:55 - Functions
47:56 - What about Street Fighter 5's launch? Bad looks... but not AS bad?
50:50 - Raptor's final answer</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom's fighting game department has been notoriously bad at launching games in recent years as Street Fighter X Tekken, Marvel vs. Capcom: Infinite, and Street Fighter 5 all suffered through horrendous early chapters. Why though, did Cross Tekken and Infinite wind up failing entirely while Street Fighter 5 was ultimately able to keep its head above water? We investigate the particulars to find possible answers to this question.</p>
<p>Timestamps<br>
01:07 - Street Fighter X Tekken's sad story<br>
05:56 - SFxT rough launch woes<br>
13:21 - "SFxT seemed to be including things to outright piss off the player base"<br>
16:00 - Flooded fighting game market<br>
22:00 - Marvel vs. Capcom: Infinite's initial hype and early warning signs<br>
28:00 - It hits the fan<br>
34:55 - Functions<br>
47:56 - What about Street Fighter 5's launch? Bad looks... but not AS bad?<br>
50:50 - Raptor's final answer</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6ie62m/Episode_1247hlt7.mp3" length="66659908" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom's fighting game department has been notoriously bad at launching games in recent years as Street Fighter X Tekken, Marvel vs. Capcom: Infinite, and Street Fighter 5 all suffered through horrendous early chapters. Why though, did Cross Tekken and Infinite wind up failing entirely while Street Fighter 5 was ultimately able to keep its head above water? We investigate the particulars to find possible answers to this question.
Timestamps01:07 - Street Fighter X Tekken's sad story05:56 - SFxT rough launch woes13:21 - "SFxT seemed to be including things to outright piss off the player base"16:00 - Flooded fighting game market22:00 - Marvel vs. Capcom: Infinite's initial hype and early warning signs28:00 - It hits the fan34:55 - Functions47:56 - What about Street Fighter 5's launch? Bad looks... but not AS bad?50:50 - Raptor's final answer]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3385</itunes:duration>
                <itunes:episode>136</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Akuma's overpowered status in Street Fighter 5 isn't getting enough discussion, here's how we feel Capcom will address him in upcoming balance changes</title>
        <itunes:title>Akuma's overpowered status in Street Fighter 5 isn't getting enough discussion, here's how we feel Capcom will address him in upcoming balance changes</itunes:title>
        <link>https://eventhubs.podbean.com/e/akumas-overpowered-status-in-street-fighter-5-isnt-getting-enough-discussion-heres-how-we-feel-capcom-will-address-him-in-upcoming-balance-changes/</link>
                    <comments>https://eventhubs.podbean.com/e/akumas-overpowered-status-in-street-fighter-5-isnt-getting-enough-discussion-heres-how-we-feel-capcom-will-address-him-in-upcoming-balance-changes/#comments</comments>        <pubDate>Wed, 30 Sep 2020 14:42:50 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/11cb9818-d6e2-39c6-ada8-b63697bb38ff</guid>
                                    <description><![CDATA[<p>Believe it or not, we're entering the final months of 2020 and that means a Street Fighter 5 balance patch is likely on the horizon. With that in mind, we're a bit surprised at how little we're hearing in the way of calls for Akuma nerfs and so we're diving in to highlight the specifics of why he's overpowered and how Capcom should go about fixing him. Also, we recently got more information about Season 5's first DLC character, Dan, and it sounds as though there's a chance the joke character might present some very intriguing opportunities for both casual and eSports players if the stars indeed align like they're threatening to.</p>
<p>Timestamps
01:51 - Not enough people are talking about the best character in Street Fighter 5
08:16 - How far are we hoping Akuma falls down tier list mountain and how does that specifically happen?
19:16 - What do we think Capcom will actually do?
28:58 - Tournament performance observations in 2020
31:16 - Why Dan has different potential than any SF5 character we've seen yet
39:22 - Potential for eSports charisma
50:02 - Depressed, sweatpants, plastic vodka bottle Alex</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Believe it or not, we're entering the final months of 2020 and that means a Street Fighter 5 balance patch is likely on the horizon. With that in mind, we're a bit surprised at how little we're hearing in the way of calls for Akuma nerfs and so we're diving in to highlight the specifics of why he's overpowered and how Capcom should go about fixing him. Also, we recently got more information about Season 5's first DLC character, Dan, and it sounds as though there's a chance the joke character might present some very intriguing opportunities for both casual and eSports players if the stars indeed align like they're threatening to.</p>
<p>Timestamps<br>
01:51 - Not enough people are talking about the best character in Street Fighter 5<br>
08:16 - How far are we hoping Akuma falls down tier list mountain and how does that specifically happen?<br>
19:16 - What do we think Capcom will actually do?<br>
28:58 - Tournament performance observations in 2020<br>
31:16 - Why Dan has different potential than any SF5 character we've seen yet<br>
39:22 - Potential for eSports charisma<br>
50:02 - Depressed, sweatpants, plastic vodka bottle Alex</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kp9m9j/Episode_123616ni.mp3" length="64554249" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Believe it or not, we're entering the final months of 2020 and that means a Street Fighter 5 balance patch is likely on the horizon. With that in mind, we're a bit surprised at how little we're hearing in the way of calls for Akuma nerfs and so we're diving in to highlight the specifics of why he's overpowered and how Capcom should go about fixing him. Also, we recently got more information about Season 5's first DLC character, Dan, and it sounds as though there's a chance the joke character might present some very intriguing opportunities for both casual and eSports players if the stars indeed align like they're threatening to.
Timestamps01:51 - Not enough people are talking about the best character in Street Fighter 508:16 - How far are we hoping Akuma falls down tier list mountain and how does that specifically happen?19:16 - What do we think Capcom will actually do?28:58 - Tournament performance observations in 202031:16 - Why Dan has different potential than any SF5 character we've seen yet39:22 - Potential for eSports charisma50:02 - Depressed, sweatpants, plastic vodka bottle Alex
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3284</itunes:duration>
                <itunes:episode>135</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Gaming is rapidly coming upon crossroads of major change, how might it impact the fighting game community?</title>
        <itunes:title>Gaming is rapidly coming upon crossroads of major change, how might it impact the fighting game community?</itunes:title>
        <link>https://eventhubs.podbean.com/e/gaming-is-rapidly-coming-upon-crossroads-of-major-change-how-might-it-impact-the-fighting-game-community/</link>
                    <comments>https://eventhubs.podbean.com/e/gaming-is-rapidly-coming-upon-crossroads-of-major-change-how-might-it-impact-the-fighting-game-community/#comments</comments>        <pubDate>Wed, 23 Sep 2020 16:30:56 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/5d3a0e5f-4aba-3f41-a4f8-11fd6722f721</guid>
                                    <description><![CDATA[<p> </p>
<p>With the major reveals that have been rolling out for the next generation of gaming consoles it's becoming quickly apparent that the way we play, pay for, and consume video games is all but certainly about to change in some drastic ways, and so Catalyst and I examine what this might mean for the FGC. Plus we compare what we know about the PS5 and the Xbox Series X, talk about Bandai Namco's expert handling of one of Master Roshi's more sensitive personality points, and talk more Seth in Street Fighter 5.</p>
<p>Timestamps
01:43 - The Netflix of gaming
16:02 - Potential impact on the FGC (DLC issues seem imminent)
30:33 - Rumors that PS5 may already behind (Resident Evil 8)
41:23 - Bandai includes just a tad of Master Roshi's perverse nature in Dragon Ball FighterZ
46:29 - Is Seth being overrated?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p> </p>
<p>With the major reveals that have been rolling out for the next generation of gaming consoles it's becoming quickly apparent that the way we play, pay for, and consume video games is all but certainly about to change in some drastic ways, and so Catalyst and I examine what this might mean for the FGC. Plus we compare what we know about the PS5 and the Xbox Series X, talk about Bandai Namco's expert handling of one of Master Roshi's more sensitive personality points, and talk more Seth in Street Fighter 5.</p>
<p>Timestamps<br>
01:43 - The Netflix of gaming<br>
16:02 - Potential impact on the FGC (DLC issues seem imminent)<br>
30:33 - Rumors that PS5 may already behind (Resident Evil 8)<br>
41:23 - Bandai includes just a tad of Master Roshi's perverse nature in Dragon Ball FighterZ<br>
46:29 - Is Seth being overrated?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3xzgum/Episode_1226wlo2.mp3" length="76109310" type="audio/mpeg"/>
        <itunes:summary><![CDATA[ 
With the major reveals that have been rolling out for the next generation of gaming consoles it's becoming quickly apparent that the way we play, pay for, and consume video games is all but certainly about to change in some drastic ways, and so Catalyst and I examine what this might mean for the FGC. Plus we compare what we know about the PS5 and the Xbox Series X, talk about Bandai Namco's expert handling of one of Master Roshi's more sensitive personality points, and talk more Seth in Street Fighter 5.
Timestamps01:43 - The Netflix of gaming16:02 - Potential impact on the FGC (DLC issues seem imminent)30:33 - Rumors that PS5 may already behind (Resident Evil 8)41:23 - Bandai includes just a tad of Master Roshi's perverse nature in Dragon Ball FighterZ46:29 - Is Seth being overrated?]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3985</itunes:duration>
                <itunes:episode>134</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Street Fighter 5 in a good spot now?</title>
        <itunes:title>Is Street Fighter 5 in a good spot now?</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-street-fighter-5-in-a-good-spot-now/</link>
                    <comments>https://eventhubs.podbean.com/e/is-street-fighter-5-in-a-good-spot-now/#comments</comments>        <pubDate>Wed, 16 Sep 2020 15:02:06 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/baa90505-afd8-34f5-9d51-fbdecf1b674a</guid>
                                    <description><![CDATA[<p>A terrible launch, input lag, unbalanced mechanics, lack of single player modes, and plenty more missteps have put a bad taste in many mouths when it comes to Street Fighter 5, but it's been four and a half years and Capcom has remedied many of these core issues and so we have to ask, is Street Fighter 5 at a good place here in the latter half of 2020? Catalyst and I pick this question apart and try to offer some thoughtful answers.</p>
<p>00:46 - Cuties and Mountain Dew margaritas from Red Lobster
03:45 - Is Street Fighter 5 in a good place? (Examining the release in 2016)
08:25 - On netcode, PS4 vs. PC
20:06 - Single player modes
28:52 - Visual presentation: graphics, animations, etc.
36:21 - In-game economy
43:21 - Speed round: Battle challenges, training mode, CFN, store, other thoughts
48:40 - Twitter poll results
50:30 - Why people can still hard to love SF5</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>A terrible launch, input lag, unbalanced mechanics, lack of single player modes, and plenty more missteps have put a bad taste in many mouths when it comes to Street Fighter 5, but it's been four and a half years and Capcom has remedied many of these core issues and so we have to ask, is Street Fighter 5 at a good place here in the latter half of 2020? Catalyst and I pick this question apart and try to offer some thoughtful answers.</p>
<p>00:46 - Cuties and Mountain Dew margaritas from Red Lobster<br>
03:45 - Is Street Fighter 5 in a good place? (Examining the release in 2016)<br>
08:25 - On netcode, PS4 vs. PC<br>
20:06 - Single player modes<br>
28:52 - Visual presentation: graphics, animations, etc.<br>
36:21 - In-game economy<br>
43:21 - Speed round: Battle challenges, training mode, CFN, store, other thoughts<br>
48:40 - Twitter poll results<br>
50:30 - Why people can still hard to love SF5</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x35nqw/Episode_1216mhqn.mp3" length="63792355" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A terrible launch, input lag, unbalanced mechanics, lack of single player modes, and plenty more missteps have put a bad taste in many mouths when it comes to Street Fighter 5, but it's been four and a half years and Capcom has remedied many of these core issues and so we have to ask, is Street Fighter 5 at a good place here in the latter half of 2020? Catalyst and I pick this question apart and try to offer some thoughtful answers.
00:46 - Cuties and Mountain Dew margaritas from Red Lobster03:45 - Is Street Fighter 5 in a good place? (Examining the release in 2016)08:25 - On netcode, PS4 vs. PC20:06 - Single player modes28:52 - Visual presentation: graphics, animations, etc.36:21 - In-game economy43:21 - Speed round: Battle challenges, training mode, CFN, store, other thoughts48:40 - Twitter poll results50:30 - Why people can still hard to love SF5
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3306</itunes:duration>
                <itunes:episode>133</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Major balance changes coming to Street Fighter 5 just before Capcom Cup will have a significant impact, how will the community react to them?</title>
        <itunes:title>Major balance changes coming to Street Fighter 5 just before Capcom Cup will have a significant impact, how will the community react to them?</itunes:title>
        <link>https://eventhubs.podbean.com/e/major-balance-changes-coming-to-street-fighter-5-just-before-capcom-cup-will-have-a-significant-impact-how-will-the-community-react-to-them/</link>
                    <comments>https://eventhubs.podbean.com/e/major-balance-changes-coming-to-street-fighter-5-just-before-capcom-cup-will-have-a-significant-impact-how-will-the-community-react-to-them/#comments</comments>        <pubDate>Wed, 09 Sep 2020 14:19:02 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/53a5b7a7-4229-3b9d-b52c-d5de6aa7fd4c</guid>
                                    <description><![CDATA[<p> </p>
<p>Capcom Cup looks to be scheduled somewhat soon after a major balance update that includes the implementation of a brand new mechanic in Street Fighter 5, we have to wonder how well this'll go over with both players and fans. Plus, I'm back to learning many 101 lessons as I explore Seth and share some of my important findings thus far, and we get into some dangerous frames of mind you'll want to be sure to avoid.</p>
<p>Timestamps
00:00 - Intro and Jon's trash duties
01:10 - Major changes coming to SF5 just before Capcom Cup
08:30 - How often are people willing/wanting to see major updates?
26:43 - Back to school with Seth! 101 fighting game lessons we should all be reminding ourselves of
33:43 - Start with what you know, and start with what you're going to be using the most
44:10 - Using the micro to open up the macro: First use smaller moves and movements to set up for bigger ones
54:14 - Filtering advice that does more to hurt your confidence than help your game</p>
]]></description>
                                                            <content:encoded><![CDATA[<p> </p>
<p>Capcom Cup looks to be scheduled somewhat soon after a major balance update that includes the implementation of a brand new mechanic in Street Fighter 5, we have to wonder how well this'll go over with both players and fans. Plus, I'm back to learning many 101 lessons as I explore Seth and share some of my important findings thus far, and we get into some dangerous frames of mind you'll want to be sure to avoid.</p>
<p>Timestamps<br>
00:00 - Intro and Jon's trash duties<br>
01:10 - Major changes coming to SF5 just before Capcom Cup<br>
08:30 - How often are people willing/wanting to see major updates?<br>
26:43 - Back to school with Seth! 101 fighting game lessons we should all be reminding ourselves of<br>
33:43 - Start with what you know, and start with what you're going to be using the most<br>
44:10 - Using the micro to open up the macro: First use smaller moves and movements to set up for bigger ones<br>
54:14 - Filtering advice that does more to hurt your confidence than help your game</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/thf6y8/Episode_1207kjp9.mp3" length="70771934" type="audio/mpeg"/>
        <itunes:summary><![CDATA[ 
Capcom Cup looks to be scheduled somewhat soon after a major balance update that includes the implementation of a brand new mechanic in Street Fighter 5, we have to wonder how well this'll go over with both players and fans. Plus, I'm back to learning many 101 lessons as I explore Seth and share some of my important findings thus far, and we get into some dangerous frames of mind you'll want to be sure to avoid.
Timestamps00:00 - Intro and Jon's trash duties01:10 - Major changes coming to SF5 just before Capcom Cup08:30 - How often are people willing/wanting to see major updates?26:43 - Back to school with Seth! 101 fighting game lessons we should all be reminding ourselves of33:43 - Start with what you know, and start with what you're going to be using the most44:10 - Using the micro to open up the macro: First use smaller moves and movements to set up for bigger ones54:14 - Filtering advice that does more to hurt your confidence than help your game]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3766</itunes:duration>
                <itunes:episode>132</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Street Fighter 5's latest character the standard we should see for future DLC releases? Is Dragon Ball FighterZ's new rage quit penalty too harsh?</title>
        <itunes:title>Is Street Fighter 5's latest character the standard we should see for future DLC releases? Is Dragon Ball FighterZ's new rage quit penalty too harsh?</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-street-fighter-5s-latest-character-the-standard-we-should-see-for-future-dlc-releases-is-dragon-ball-fighterzs-new-rage-quit-penalty-too-harsh/</link>
                    <comments>https://eventhubs.podbean.com/e/is-street-fighter-5s-latest-character-the-standard-we-should-see-for-future-dlc-releases-is-dragon-ball-fighterzs-new-rage-quit-penalty-too-harsh/#comments</comments>        <pubDate>Wed, 02 Sep 2020 13:24:36 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f2ff772f-8be4-3613-8db2-ffb2ad4189ad</guid>
                                    <description><![CDATA[<p>Has Capcom found the right recipe for DLC character design in Street Fighter 5's Seth? Plus Dragon Ball FighterZ comes down hard on rage quitters, NVIDIA announces tech that might mean significant reduction in input delay for future titles, and Tokyo Game Show will bring with it some kind of Street Fighter announcement at the end of this month.</p>
<p>Timestamps
01:10 - Raptor picked up Seth
02:31 - Should Seth be the new standard for DLC character tier strength moving forward?
23:50 - What might Capcom's Tokyo Game Show announcement be?
30:47 - Is Dragon Ball FighterZ's new rage quit policy too harsh?
37:08 - Input delay getting reduced across the board? A look at NVIDIA's new tech </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Has Capcom found the right recipe for DLC character design in Street Fighter 5's Seth? Plus Dragon Ball FighterZ comes down hard on rage quitters, NVIDIA announces tech that might mean significant reduction in input delay for future titles, and Tokyo Game Show will bring with it some kind of Street Fighter announcement at the end of this month.</p>
<p>Timestamps<br>
01:10 - Raptor picked up Seth<br>
02:31 - Should Seth be the new standard for DLC character tier strength moving forward?<br>
23:50 - What might Capcom's Tokyo Game Show announcement be?<br>
30:47 - Is Dragon Ball FighterZ's new rage quit policy too harsh?<br>
37:08 - Input delay getting reduced across the board? A look at NVIDIA's new tech </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yu4d59/Episode_119bdi1x.mp3" length="51213986" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Has Capcom found the right recipe for DLC character design in Street Fighter 5's Seth? Plus Dragon Ball FighterZ comes down hard on rage quitters, NVIDIA announces tech that might mean significant reduction in input delay for future titles, and Tokyo Game Show will bring with it some kind of Street Fighter announcement at the end of this month.
Timestamps01:10 - Raptor picked up Seth02:31 - Should Seth be the new standard for DLC character tier strength moving forward?23:50 - What might Capcom's Tokyo Game Show announcement be?30:47 - Is Dragon Ball FighterZ's new rage quit policy too harsh?37:08 - Input delay getting reduced across the board? A look at NVIDIA's new tech ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2674</itunes:duration>
                <itunes:episode>131</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Biggest changes we'd like to see in Street Fighter 5's upcoming patch, turbulence at Lab Zero, and how to maintain control in intense situations</title>
        <itunes:title>Biggest changes we'd like to see in Street Fighter 5's upcoming patch, turbulence at Lab Zero, and how to maintain control in intense situations</itunes:title>
        <link>https://eventhubs.podbean.com/e/biggest-changes-wed-like-to-see-in-street-fighter-5s-upcoming-patch-turbulence-at-lab-zero-and-how-to-maintain-control-in-intense-situations/</link>
                    <comments>https://eventhubs.podbean.com/e/biggest-changes-wed-like-to-see-in-street-fighter-5s-upcoming-patch-turbulence-at-lab-zero-and-how-to-maintain-control-in-intense-situations/#comments</comments>        <pubDate>Wed, 26 Aug 2020 14:19:27 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/d0ad3f0c-9bd6-32a8-b380-25e729a79a0f</guid>
                                    <description><![CDATA[<p>We know a new balance patch is coming for Street Fighter 5 almost certainly in December, so what kind of changes could do the game the most good? Plus, employees at Lab Zero have been on something of a exodus alleging consistently unprofessional behaviors from owner Mike Z as the reason why. We discuss all this plus how to maintain better control and stop doing stupid stuff in high stakes situations.</p>
<p>Timestamps
01:14 - Lab Zero employees leave the company, allegations of unprofessional behavior from Mike Z
13:21 - Street Fighter 5 balance update early hopes - Akuma stuff
19:17 - How good is Seth?
26:25 - G stuff
33:28 - V-Triggers too strong?
47:07 - You're not as in control as you think you are while playing fighting games</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We know a new balance patch is coming for Street Fighter 5 almost certainly in December, so what kind of changes could do the game the most good? Plus, employees at Lab Zero have been on something of a exodus alleging consistently unprofessional behaviors from owner Mike Z as the reason why. We discuss all this plus how to maintain better control and stop doing stupid stuff in high stakes situations.</p>
<p>Timestamps<br>
01:14 - Lab Zero employees leave the company, allegations of unprofessional behavior from Mike Z<br>
13:21 - Street Fighter 5 balance update early hopes - Akuma stuff<br>
19:17 - How good is Seth?<br>
26:25 - G stuff<br>
33:28 - V-Triggers too strong?<br>
47:07 - You're not as in control as you think you are while playing fighting games</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b7mcdb/Episode_118a6qg7.mp3" length="68463328" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We know a new balance patch is coming for Street Fighter 5 almost certainly in December, so what kind of changes could do the game the most good? Plus, employees at Lab Zero have been on something of a exodus alleging consistently unprofessional behaviors from owner Mike Z as the reason why. We discuss all this plus how to maintain better control and stop doing stupid stuff in high stakes situations.
Timestamps01:14 - Lab Zero employees leave the company, allegations of unprofessional behavior from Mike Z13:21 - Street Fighter 5 balance update early hopes - Akuma stuff19:17 - How good is Seth?26:25 - G stuff33:28 - V-Triggers too strong?47:07 - You're not as in control as you think you are while playing fighting games]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3484</itunes:duration>
                <itunes:episode>130</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What's the most likely new mechanic coming to Street Fighter 5? Plus how the latest Capcom Pro Tour event shook up the game's tiers</title>
        <itunes:title>What's the most likely new mechanic coming to Street Fighter 5? Plus how the latest Capcom Pro Tour event shook up the game's tiers</itunes:title>
        <link>https://eventhubs.podbean.com/e/whats-the-most-likely-new-mechanic-coming-to-street-fighter-5-plus-how-the-latest-capcom-pro-tour-event-shook-up-the-games-tiers/</link>
                    <comments>https://eventhubs.podbean.com/e/whats-the-most-likely-new-mechanic-coming-to-street-fighter-5-plus-how-the-latest-capcom-pro-tour-event-shook-up-the-games-tiers/#comments</comments>        <pubDate>Wed, 19 Aug 2020 15:49:04 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f125dbb2-d2c6-3316-b183-d9154ad0dd12</guid>
                                    <description><![CDATA[<p>There's a new battle mechanic en route for Street Fighter 5, but we currently have no idea what it is. Catalyst and I speculate on this likely game changer, then get into the results of the weekend's Capcom Pro Tour Online North America including the bit of controversy surrounding Punk and lag. We also discuss the reveal of Master Roshi for Dragon Ball FighterZ and talk about our personal experiences playing in a major online event.</p>
<p>Timestamps
00:45 - What might the new SF5 mechanic be? (V-Reversal 2 or Critical Art 2)
09:25 - V-Trigger Double
13:14 - V-Skill Double
17:25 - New wake up option
20:02 - How the latest CPT event shook up SF5's tiers (Kolin, G, Kage, Dhalsim)
32:32 - Controversy from Punk surrounding lag
41:17 - Experiences playing in the CPTO
41:40 - Master Roshi revealed for Dragon Ball FighterZ
57:57 - Dragon Ball FighterZ isn't getting rollback netcode... which is total crap</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>There's a new battle mechanic en route for Street Fighter 5, but we currently have no idea what it is. Catalyst and I speculate on this likely game changer, then get into the results of the weekend's Capcom Pro Tour Online North America including the bit of controversy surrounding Punk and lag. We also discuss the reveal of Master Roshi for Dragon Ball FighterZ and talk about our personal experiences playing in a major online event.</p>
<p>Timestamps<br>
00:45 - What might the new SF5 mechanic be? (V-Reversal 2 or Critical Art 2)<br>
09:25 - V-Trigger Double<br>
13:14 - V-Skill Double<br>
17:25 - New wake up option<br>
20:02 - How the latest CPT event shook up SF5's tiers (Kolin, G, Kage, Dhalsim)<br>
32:32 - Controversy from Punk surrounding lag<br>
41:17 - Experiences playing in the CPTO<br>
41:40 - Master Roshi revealed for Dragon Ball FighterZ<br>
57:57 - Dragon Ball FighterZ isn't getting rollback netcode... which is total crap</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/si92v8/Episode_117985xy.mp3" length="76255155" type="audio/mpeg"/>
        <itunes:summary><![CDATA[There's a new battle mechanic en route for Street Fighter 5, but we currently have no idea what it is. Catalyst and I speculate on this likely game changer, then get into the results of the weekend's Capcom Pro Tour Online North America including the bit of controversy surrounding Punk and lag. We also discuss the reveal of Master Roshi for Dragon Ball FighterZ and talk about our personal experiences playing in a major online event.
Timestamps00:45 - What might the new SF5 mechanic be? (V-Reversal 2 or Critical Art 2)09:25 - V-Trigger Double13:14 - V-Skill Double17:25 - New wake up option20:02 - How the latest CPT event shook up SF5's tiers (Kolin, G, Kage, Dhalsim)32:32 - Controversy from Punk surrounding lag41:17 - Experiences playing in the CPTO41:40 - Master Roshi revealed for Dragon Ball FighterZ57:57 - Dragon Ball FighterZ isn't getting rollback netcode... which is total crap]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3904</itunes:duration>
                <itunes:episode>129</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is the PlayStation 4 heavily responsible for people thinking Street Fighter 5's online experience is trash? Thoughts on Ono's departure from Capcom</title>
        <itunes:title>Is the PlayStation 4 heavily responsible for people thinking Street Fighter 5's online experience is trash? Thoughts on Ono's departure from Capcom</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-the-playstation-4-heavily-responsible-for-people-thinking-street-fighter-5s-online-experience-is-trash-thoughts-on-onos-departure-from-capcom/</link>
                    <comments>https://eventhubs.podbean.com/e/is-the-playstation-4-heavily-responsible-for-people-thinking-street-fighter-5s-online-experience-is-trash-thoughts-on-onos-departure-from-capcom/#comments</comments>        <pubDate>Wed, 12 Aug 2020 13:48:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/bea53735-e3ec-321c-8bd4-a5cb04a09455</guid>
                                    <description><![CDATA[<p> </p>
<p>DreamKing and I built our own PCs and Street Fighter 5 turned into an entirely different experience, he joins us to share particulars. Plus, Yoshinori Ono has announced that he'll be leaving Capcom after almost 27 years with the company, Catalyst and I react to and discuss this end of an era scenario. </p>
<p>Timestamps
00:50 - PlayStation 4 to PC experience comparison
12:25 - Playing in ranked
19:01 - How much of online play woes are due to PS4 hardware?
21:59 - Comparing specs on the hardware/this is a recurring issue
28:21 - How difficult was it to build a PC?
34:41 - Thoughts on PS4 now
40:47 - Ono announces that he's leaving Capcom, will he retire or transition to another company?
43:50 - The good and the bad of all this
46:57 - (Rumors about Ono and SF6)</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p> </p>
<p>DreamKing and I built our own PCs and Street Fighter 5 turned into an entirely different experience, he joins us to share particulars. Plus, Yoshinori Ono has announced that he'll be leaving Capcom after almost 27 years with the company, Catalyst and I react to and discuss this end of an era scenario. </p>
<p>Timestamps<br>
00:50 - PlayStation 4 to PC experience comparison<br>
12:25 - Playing in ranked<br>
19:01 - How much of online play woes are due to PS4 hardware?<br>
21:59 - Comparing specs on the hardware/this is a recurring issue<br>
28:21 - How difficult was it to build a PC?<br>
34:41 - Thoughts on PS4 now<br>
40:47 - Ono announces that he's leaving Capcom, will he retire or transition to another company?<br>
43:50 - The good and the bad of all this<br>
46:57 - (Rumors about Ono and SF6)</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/th5hyd/Episode_1166kd22.mp3" length="66271897" type="audio/mpeg"/>
        <itunes:summary><![CDATA[ 
DreamKing and I built our own PCs and Street Fighter 5 turned into an entirely different experience, he joins us to share particulars. Plus, Yoshinori Ono has announced that he'll be leaving Capcom after almost 27 years with the company, Catalyst and I react to and discuss this end of an era scenario. 
Timestamps00:50 - PlayStation 4 to PC experience comparison12:25 - Playing in ranked19:01 - How much of online play woes are due to PS4 hardware?21:59 - Comparing specs on the hardware/this is a recurring issue28:21 - How difficult was it to build a PC?34:41 - Thoughts on PS4 now40:47 - Ono announces that he's leaving Capcom, will he retire or transition to another company?43:50 - The good and the bad of all this46:57 - (Rumors about Ono and SF6)
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3453</itunes:duration>
                <itunes:episode>128</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What today's Street Fighter 5 announcements mean for the future of the game</title>
        <itunes:title>What today's Street Fighter 5 announcements mean for the future of the game</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-todays-street-fighter-5-announcements-mean-for-the-future-of-the-game/</link>
                    <comments>https://eventhubs.podbean.com/e/what-todays-street-fighter-5-announcements-mean-for-the-future-of-the-game/#comments</comments>        <pubDate>Wed, 05 Aug 2020 16:16:14 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/7dc30fd1-b7b2-396e-97df-ca5402b846b3</guid>
                                    <description><![CDATA[<p>Capcom just revealed a whole mess of new content for Street Fighter 5... but we're going to have to wait a while for all of it to come out. We offer our thoughts on the incoming DLC and discuss the future of Street Fighter 5 and beyond.</p>
<p>Timestamps
00:54 - "This is what not rushing Street Fighter 6 looks like" Gut reactions
09:17 - What this tells us about where the community is at right now
20:20 - Was Dan a good call?
28:23 - Thoughts on Rose
30:42 - Thoughts on Oro
34:26 - Thoughts on Akira</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom just revealed a whole mess of new content for Street Fighter 5... but we're going to have to wait a while for all of it to come out. We offer our thoughts on the incoming DLC and discuss the future of Street Fighter 5 and beyond.</p>
<p>Timestamps<br>
00:54 - "This is what not rushing Street Fighter 6 looks like" Gut reactions<br>
09:17 - What this tells us about where the community is at right now<br>
20:20 - Was Dan a good call?<br>
28:23 - Thoughts on Rose<br>
30:42 - Thoughts on Oro<br>
34:26 - Thoughts on Akira</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7ut6d5/Episode_115bnbxu.mp3" length="46975104" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom just revealed a whole mess of new content for Street Fighter 5... but we're going to have to wait a while for all of it to come out. We offer our thoughts on the incoming DLC and discuss the future of Street Fighter 5 and beyond.
Timestamps00:54 - "This is what not rushing Street Fighter 6 looks like" Gut reactions09:17 - What this tells us about where the community is at right now20:20 - Was Dan a good call?28:23 - Thoughts on Rose30:42 - Thoughts on Oro34:26 - Thoughts on Akira]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2340</itunes:duration>
                <itunes:episode>127</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What reveals are en route from Capcom for Street Fighter 5 in the coming days?</title>
        <itunes:title>What reveals are en route from Capcom for Street Fighter 5 in the coming days?</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-reveals-are-en-route-from-capcom-for-street-fighter-5-in-the-coming-days/</link>
                    <comments>https://eventhubs.podbean.com/e/what-reveals-are-en-route-from-capcom-for-street-fighter-5-in-the-coming-days/#comments</comments>        <pubDate>Wed, 29 Jul 2020 15:20:33 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/5af13c00-d16e-3ec4-bfd1-c00d5012ceaa</guid>
                                    <description><![CDATA[<p>
Capcom has announced that we're on the verge of some major Street Fighter 5 reveals and so we discuss what's most likely to be shown during this Friday's roundtable and next Wednesday's live stream events. We also get into the results of the very exciting CPT Online Asia East, talk about how Daigo is able to pull off such immaculate footsies, and consider the current state of balancing fighting games amid the backdrop of eSports.</p>
<p>Timestamps
01:37 - Street Fighter 5 reveals are right around the corner
15:29 - CPTO Asia East tourney, Daigo wins with Guile
27:27 - On Daigo's footsies 
37:07 - Notable character performances in the CPTO Asia East 1
46:12 - Fighting game balance in eSportsy 2020</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p><br>
Capcom has announced that we're on the verge of some major Street Fighter 5 reveals and so we discuss what's most likely to be shown during this Friday's roundtable and next Wednesday's live stream events. We also get into the results of the very exciting CPT Online Asia East, talk about how Daigo is able to pull off such immaculate footsies, and consider the current state of balancing fighting games amid the backdrop of eSports.</p>
<p>Timestamps<br>
01:37 - Street Fighter 5 reveals are right around the corner<br>
15:29 - CPTO Asia East tourney, Daigo wins with Guile<br>
27:27 - On Daigo's footsies <br>
37:07 - Notable character performances in the CPTO Asia East 1<br>
46:12 - Fighting game balance in eSportsy 2020</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v2e2js/episode_114be4gr.mp3" length="80295000" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom has announced that we're on the verge of some major Street Fighter 5 reveals and so we discuss what's most likely to be shown during this Friday's roundtable and next Wednesday's live stream events. We also get into the results of the very exciting CPT Online Asia East, talk about how Daigo is able to pull off such immaculate footsies, and consider the current state of balancing fighting games amid the backdrop of eSports.
Timestamps01:37 - Street Fighter 5 reveals are right around the corner15:29 - CPTO Asia East tourney, Daigo wins with Guile27:27 - On Daigo's footsies 37:07 - Notable character performances in the CPTO Asia East 146:12 - Fighting game balance in eSportsy 2020
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3905</itunes:duration>
                <itunes:episode>126</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the top 20 characters in Season 5 of Street Fighter 5? EventHubs composite tier list part two</title>
        <itunes:title>Who are the top 20 characters in Season 5 of Street Fighter 5? EventHubs composite tier list part two</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-top-20-characters-in-season-5-of-street-fighter-5-eventhubs-composite-tier-list-part-two/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-top-20-characters-in-season-5-of-street-fighter-5-eventhubs-composite-tier-list-part-two/#comments</comments>        <pubDate>Wed, 22 Jul 2020 17:43:16 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/db03caa7-312c-3c65-aa4e-8a7d8e93e24c</guid>
                                    <description><![CDATA[<p>We discussed our way through the bottom 20 Street Fighter 5 Season 5 characters on last week's episode and are now tackling the top 20 of our composite EventHubs tier list.</p>
<p> </p>
<p>Timestamps
01:50 - Necalli
11:28 - Abigail
19:44 - Dhalsim
29:27 - Menat
37:49 - Laura
43:17 - R. Mika
50:08 - Seth
55:12 - Cammy
1:00:17 - Ibuki
1:07:10 - Zeku
1:13:14 - Kolin
1:17:58 - Guile
1:21:39 - Chun-Li
1:28:24 - Poison
1:32:52 - Rashid
1:39:47 - M. Bison
1:45:18 - Karin
1:51:49 - G
1:58:12 - Urien
2:04:14- Akuma</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We discussed our way through the bottom 20 Street Fighter 5 Season 5 characters on last week's episode and are now tackling the top 20 of our composite EventHubs tier list.</p>
<p> </p>
<p>Timestamps<br>
01:50 - Necalli<br>
11:28 - Abigail<br>
19:44 - Dhalsim<br>
29:27 - Menat<br>
37:49 - Laura<br>
43:17 - R. Mika<br>
50:08 - Seth<br>
55:12 - Cammy<br>
1:00:17 - Ibuki<br>
1:07:10 - Zeku<br>
1:13:14 - Kolin<br>
1:17:58 - Guile<br>
1:21:39 - Chun-Li<br>
1:28:24 - Poison<br>
1:32:52 - Rashid<br>
1:39:47 - M. Bison<br>
1:45:18 - Karin<br>
1:51:49 - G<br>
1:58:12 - Urien<br>
2:04:14- Akuma</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/hfacwh/episode_113b89yo.mp3" length="160550376" type="audio/mpeg"/>
        <itunes:summary>We discussed our way through the bottom 20 Street Fighter 5 Season 5 characters on last week's episode and are now tackling the top 20 of our composite EventHubs tier list.</itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>8172</itunes:duration>
                <itunes:episode>125</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the bottom 20 characters in Season 5 of Street Fighter 5? EventHubs composite tier list part one</title>
        <itunes:title>Who are the bottom 20 characters in Season 5 of Street Fighter 5? EventHubs composite tier list part one</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-bottom-20-characters-in-season-5-of-street-fighter-5-eventhubs-composite-tier-list-part-one/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-bottom-20-characters-in-season-5-of-street-fighter-5-eventhubs-composite-tier-list-part-one/#comments</comments>        <pubDate>Wed, 15 Jul 2020 17:42:45 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/e1544776-8a0d-51b7-b40f-b01fba26770b</guid>
                                    <description><![CDATA[<p>It's time to kick off the EventHubs Season 5 tier list discussion as four of us here on the site have ordered personal tier lists the entire Street Fighter 5 roster. We then averaged those four together and will be discussing characters 40-21 on this week's episode.</p>
<p>1:05 - General Criteria
07:34 - Alex
12:58 - Falke
18:33 - F.A.N.G
22:06 - Nash
27:47 - Juri
32:07 - Ryu 
38:38 - Ed
43:22 - Vega
47:40 - E. Honda
57:17 - Blanka
1:02:26 - Cody
1:07:45 - Sagat
1:12:21 - Ken
1:16:03 - Lucia
1:21:05 - Kage
1:26:37 - Birdie
1:32:52 - Balrog
1:38:10 - Sakura
1:42:47 - Gill
1:50:45 - Sakura</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>It's time to kick off the EventHubs Season 5 tier list discussion as four of us here on the site have ordered personal tier lists the entire Street Fighter 5 roster. We then averaged those four together and will be discussing characters 40-21 on this week's episode.</p>
<p>1:05 - General Criteria<br>
07:34 - Alex<br>
12:58 - Falke<br>
18:33 - F.A.N.G<br>
22:06 - Nash<br>
27:47 - Juri<br>
32:07 - Ryu <br>
38:38 - Ed<br>
43:22 - Vega<br>
47:40 - E. Honda<br>
57:17 - Blanka<br>
1:02:26 - Cody<br>
1:07:45 - Sagat<br>
1:12:21 - Ken<br>
1:16:03 - Lucia<br>
1:21:05 - Kage<br>
1:26:37 - Birdie<br>
1:32:52 - Balrog<br>
1:38:10 - Sakura<br>
1:42:47 - Gill<br>
1:50:45 - Sakura</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wgcsm9/Episode_112_aads4.mp3" length="135205944" type="audio/mpeg"/>
        <itunes:summary><![CDATA[It's time to kick off the EventHubs Season 5 tier list discussion as four of us here on the site have ordered personal tier lists the entire Street Fighter 5 roster. We then averaged those four together and will be discussing characters 40-21 on this week's episode.
1:05 - General Criteria07:34 - Alex12:58 - Falke18:33 - F.A.N.G22:06 - Nash27:47 - Juri32:07 - Ryu 38:38 - Ed43:22 - Vega47:40 - E. Honda57:17 - Blanka1:02:26 - Cody1:07:45 - Sagat1:12:21 - Ken1:16:03 - Lucia1:21:05 - Kage1:26:37 - Birdie1:32:52 - Balrog1:38:10 - Sakura1:42:47 - Gill1:50:45 - Sakura]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6833</itunes:duration>
                <itunes:episode>124</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Rebuilding the FGC from these dark times and processing what's happened</title>
        <itunes:title>Rebuilding the FGC from these dark times and processing what's happened</itunes:title>
        <link>https://eventhubs.podbean.com/e/rebuilding-the-fgc-from-these-dark-times-and-processing-whats-happened/</link>
                    <comments>https://eventhubs.podbean.com/e/rebuilding-the-fgc-from-these-dark-times-and-processing-whats-happened/#comments</comments>        <pubDate>Wed, 08 Jul 2020 17:34:19 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/47c89e2e-48d8-55a7-8467-5a7af2adaffd</guid>
                                    <description><![CDATA[<p>Timestamps</p>
<p>01:04 - Quick recap and what we can do to minimize these issues moving forward
15:16 - Dealing with things right now, on a personal level</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Timestamps</p>
<p>01:04 - Quick recap and what we can do to minimize these issues moving forward<br>
15:16 - Dealing with things right now, on a personal level</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/um0hhp/Episode_111_6pzab.mp3" length="38832576" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Timestamps
01:04 - Quick recap and what we can do to minimize these issues moving forward15:16 - Dealing with things right now, on a personal level]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1932</itunes:duration>
                <itunes:episode>123</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Hammering down the elusive Street Fighter 5 Season 5 tier list and dating advice for the fighting game community</title>
        <itunes:title>Hammering down the elusive Street Fighter 5 Season 5 tier list and dating advice for the fighting game community</itunes:title>
        <link>https://eventhubs.podbean.com/e/hammering-down-the-elusive-street-fighter-5-season-5-tier-list-and-dating-advice-for-the-fighting-game-community/</link>
                    <comments>https://eventhubs.podbean.com/e/hammering-down-the-elusive-street-fighter-5-season-5-tier-list-and-dating-advice-for-the-fighting-game-community/#comments</comments>        <pubDate>Wed, 01 Jul 2020 16:02:04 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/dece373e-3571-53ee-ad42-1453741b7016</guid>
                                    <description><![CDATA[<p>We've rounded up results from Capcom Pro Tour and other online tournaments as well as various opinions from respected community members to try to hammer down a general idea of Street Fighter 5's particularly elusive tier list. Also... a 101 lesson in dating advice.</p>
<p>Timestamps</p>
<p>01:01 - Strongest characters we're seeing based on tournament results and tier lists (Poison)
15:00 - Karin, M. Bison, and Akuma
20:36 - Rashid
23:56 - Seth
30:31 - Chun-Li
35:49 - Cody
40:59 - Alex
44:01 - Gill
48:38 - Dating advice for the FGC (What not to do)
54:06 - What to do</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've rounded up results from Capcom Pro Tour and other online tournaments as well as various opinions from respected community members to try to hammer down a general idea of Street Fighter 5's particularly elusive tier list. Also... a 101 lesson in dating advice.</p>
<p>Timestamps</p>
<p>01:01 - Strongest characters we're seeing based on tournament results and tier lists (Poison)<br>
15:00 - Karin, M. Bison, and Akuma<br>
20:36 - Rashid<br>
23:56 - Seth<br>
30:31 - Chun-Li<br>
35:49 - Cody<br>
40:59 - Alex<br>
44:01 - Gill<br>
48:38 - Dating advice for the FGC (What not to do)<br>
54:06 - What to do</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8bbk3b/Episode_110_82pbj.mp3" length="85474752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've rounded up results from Capcom Pro Tour and other online tournaments as well as various opinions from respected community members to try to hammer down a general idea of Street Fighter 5's particularly elusive tier list. Also... a 101 lesson in dating advice.
Timestamps
01:01 - Strongest characters we're seeing based on tournament results and tier lists (Poison)15:00 - Karin, M. Bison, and Akuma20:36 - Rashid23:56 - Seth30:31 - Chun-Li35:49 - Cody40:59 - Alex44:01 - Gill48:38 - Dating advice for the FGC (What not to do)54:06 - What to do
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4183</itunes:duration>
                <itunes:episode>122</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What went wrong with the CPT Online and how to fix it - ChrisG gets dropped from Evil Geniuses for old social media comments</title>
        <itunes:title>What went wrong with the CPT Online and how to fix it - ChrisG gets dropped from Evil Geniuses for old social media comments</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-went-wrong-with-the-cpt-online-and-how-to-fix-it-chrisg-gets-dropped-from-evil-geniuses-for-old-social-media-comments/</link>
                    <comments>https://eventhubs.podbean.com/e/what-went-wrong-with-the-cpt-online-and-how-to-fix-it-chrisg-gets-dropped-from-evil-geniuses-for-old-social-media-comments/#comments</comments>        <pubDate>Wed, 24 Jun 2020 13:47:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/fc0dea67-9106-5c6e-802a-aadc2e9e883c</guid>
                                    <description><![CDATA[<p>The first North American Capcom Cup Online event went off without a hitch... unless you count the drama surrounding the reigning champion participating and then forfeiting in top eight. Plus Chris G loses his sponsorship with Evil Geniuses over sexist and racist comments from years ago and we learn more specifics about what does and doesn't seem to cause online latency in Street Fighter 5.</p>
<p>Timestamps
00:57 - iDom enters CPTO, forfeits in top eight
09:48 - Silver linings
19:13 - Stages don't cause extra latency?
30:40 - ChrisG dropped from EG for social media comments from years ago
38:34 - Testing to find out what specifically causes latency in Street Fighter 5</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The first North American Capcom Cup Online event went off without a hitch... unless you count the drama surrounding the reigning champion participating and then forfeiting in top eight. Plus Chris G loses his sponsorship with Evil Geniuses over sexist and racist comments from years ago and we learn more specifics about what does and doesn't seem to cause online latency in Street Fighter 5.</p>
<p>Timestamps<br>
00:57 - iDom enters CPTO, forfeits in top eight<br>
09:48 - Silver linings<br>
19:13 - Stages don't cause extra latency?<br>
30:40 - ChrisG dropped from EG for social media comments from years ago<br>
38:34 - Testing to find out what specifically causes latency in Street Fighter 5</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sx0r6g/Episode_109_6z258.mp3" length="67467864" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The first North American Capcom Cup Online event went off without a hitch... unless you count the drama surrounding the reigning champion participating and then forfeiting in top eight. Plus Chris G loses his sponsorship with Evil Geniuses over sexist and racist comments from years ago and we learn more specifics about what does and doesn't seem to cause online latency in Street Fighter 5.
Timestamps00:57 - iDom enters CPTO, forfeits in top eight09:48 - Silver linings19:13 - Stages don't cause extra latency?30:40 - ChrisG dropped from EG for social media comments from years ago38:34 - Testing to find out what specifically causes latency in Street Fighter 5]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3296</itunes:duration>
                <itunes:episode>121</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We discuss why Street Fighter X Tekken tanked in many respects, plus Capcom secrets and unlikely fighting game lessons learned from Risk</title>
        <itunes:title>We discuss why Street Fighter X Tekken tanked in many respects, plus Capcom secrets and unlikely fighting game lessons learned from Risk</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-discuss-why-street-fighter-x-tekken-tanked-in-many-respects-plus-capcom-secrets-and-unlikely-fighting-game-lessons-learned-from-risk/</link>
                    <comments>https://eventhubs.podbean.com/e/we-discuss-why-street-fighter-x-tekken-tanked-in-many-respects-plus-capcom-secrets-and-unlikely-fighting-game-lessons-learned-from-risk/#comments</comments>        <pubDate>Wed, 17 Jun 2020 14:08:42 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/677742e8-0aa8-520d-a258-593010557137</guid>
                                    <description><![CDATA[<p>Street Fighter X Tekken wound up not being Capcom's proudest moment, but it did teach us plenty of lessons we'd be remiss not to remember in current times. Plus Catalyst shares some old conversations he's had with Capcom employees, I learned a fighting game lesson while playing Risk, and online tournament results are painting a somewhat surprising picture.</p>
<p>Timestamps</p>
<p>1:10 - The sins of Street Fighter X Tekken
16:56 - Catalyst's Capcom secrets
23:21 - Risk can make you madder than Street Fighter
39:18 - Capcom Pro Tour online, seeing the problems so we can fix them (plus surprisingly unsurprising results)
45:05 - Helping to fix the issues from our end</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter X Tekken wound up not being Capcom's proudest moment, but it did teach us plenty of lessons we'd be remiss not to remember in current times. Plus Catalyst shares some old conversations he's had with Capcom employees, I learned a fighting game lesson while playing Risk, and online tournament results are painting a somewhat surprising picture.</p>
<p>Timestamps</p>
<p>1:10 - The sins of Street Fighter X Tekken<br>
16:56 - Catalyst's Capcom secrets<br>
23:21 - Risk can make you madder than Street Fighter<br>
39:18 - Capcom Pro Tour online, seeing the problems so we can fix them (plus surprisingly unsurprising results)<br>
45:05 - Helping to fix the issues from our end</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/c7g9gc/Episode_108_6jbel.mp3" length="63196776" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter X Tekken wound up not being Capcom's proudest moment, but it did teach us plenty of lessons we'd be remiss not to remember in current times. Plus Catalyst shares some old conversations he's had with Capcom employees, I learned a fighting game lesson while playing Risk, and online tournament results are painting a somewhat surprising picture.
Timestamps
1:10 - The sins of Street Fighter X Tekken16:56 - Catalyst's Capcom secrets23:21 - Risk can make you madder than Street Fighter39:18 - Capcom Pro Tour online, seeing the problems so we can fix them (plus surprisingly unsurprising results)45:05 - Helping to fix the issues from our end]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3118</itunes:duration>
                <itunes:episode>120</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 6's story mode could be a greatest hits version of the franchise and Street Fighter 5 needs more zoning characters</title>
        <itunes:title>Street Fighter 6's story mode could be a greatest hits version of the franchise and Street Fighter 5 needs more zoning characters</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-6s-story-mode-could-be-a-greatest-hits-version-of-the-franchise-and-street-fighter-5-needs-more-zoning-characters/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-6s-story-mode-could-be-a-greatest-hits-version-of-the-franchise-and-street-fighter-5-needs-more-zoning-characters/#comments</comments>        <pubDate>Wed, 10 Jun 2020 15:50:44 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/38639623-e16b-58d0-b227-d4917e54bd70</guid>
                                    <description><![CDATA[<p>Where on the Street Fighter timeline should Capcom hold the events of Street Fighter 6? We discuss the potential of a venture into the past to feature important and intriguing characters we've yet to see on any playable roster. Plus Catalyst meets a big goal with Menat, and we examine what types of SF5 characters seem to do the best in tournament to determine what types of characters the game could use in its final DLC season.</p>
<p>Timestamps
01:26 - Where should SF6 be held on the timeline?
11:20 - How might Capcom go about getting characters from different points in time on the same roster?
15:30 - Story is massively important in fighting games now, tons of potential is currently on the table for Capcom
33:00 - Jon meets his goal
36:44 - What style isn't as represented in tournament play as others? (Zoning)
42:07 - Better address with new character playstyles as opposed to new mechanics</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Where on the Street Fighter timeline should Capcom hold the events of Street Fighter 6? We discuss the potential of a venture into the past to feature important and intriguing characters we've yet to see on any playable roster. Plus Catalyst meets a big goal with Menat, and we examine what types of SF5 characters seem to do the best in tournament to determine what types of characters the game could use in its final DLC season.</p>
<p>Timestamps<br>
01:26 - Where should SF6 be held on the timeline?<br>
11:20 - How might Capcom go about getting characters from different points in time on the same roster?<br>
15:30 - Story is massively important in fighting games now, tons of potential is currently on the table for Capcom<br>
33:00 - Jon meets his goal<br>
36:44 - What style isn't as represented in tournament play as others? (Zoning)<br>
42:07 - Better address with new character playstyles as opposed to new mechanics</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/0fooy4/Episode_107_ar5hi.mp3" length="64824576" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Where on the Street Fighter timeline should Capcom hold the events of Street Fighter 6? We discuss the potential of a venture into the past to feature important and intriguing characters we've yet to see on any playable roster. Plus Catalyst meets a big goal with Menat, and we examine what types of SF5 characters seem to do the best in tournament to determine what types of characters the game could use in its final DLC season.
Timestamps01:26 - Where should SF6 be held on the timeline?11:20 - How might Capcom go about getting characters from different points in time on the same roster?15:30 - Story is massively important in fighting games now, tons of potential is currently on the table for Capcom33:00 - Jon meets his goal36:44 - What style isn't as represented in tournament play as others? (Zoning)42:07 - Better address with new character playstyles as opposed to new mechanics]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3160</itunes:duration>
                <itunes:episode>119</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Catalyst and Raptor discuss Black Lives Matter, also we examine some hidden perks of online tournaments and Jyobin offers a lesson in bending rules</title>
        <itunes:title>Catalyst and Raptor discuss Black Lives Matter, also we examine some hidden perks of online tournaments and Jyobin offers a lesson in bending rules</itunes:title>
        <link>https://eventhubs.podbean.com/e/catalyst-and-raptor-discuss-black-lives-matter-also-we-examine-some-hidden-perks-of-online-tournaments-and-jyobin-offers-a-lesson-in-bending-rules/</link>
                    <comments>https://eventhubs.podbean.com/e/catalyst-and-raptor-discuss-black-lives-matter-also-we-examine-some-hidden-perks-of-online-tournaments-and-jyobin-offers-a-lesson-in-bending-rules/#comments</comments>        <pubDate>Wed, 03 Jun 2020 16:37:25 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f5bb05f5-cfe1-5ca3-affa-6093e6f3282c</guid>
                                    <description><![CDATA[<p>You don't need to venture very far or wide in the fighting game community to hear about obstacles that arise in network play, but after watching the Blink All-Star Challenge last weekend Catalyst has a list of online event perks you may not have realized were staring you in the face. Also, we find lessons in unlikely places as Jyobin and an Adam Sandler film give us a crash course on breaking the rules to break new ground.</p>
<p>Timestamps</p>
<p>00:00 - Black Lives Matter
08:52 - Uncut Jyobin: Bending rules to reach new heights
26:00 - Hidden perks of online events
33:16 - Should online tourney commentators acknowledge lag?
37:01 - Giving online its due</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>You don't need to venture very far or wide in the fighting game community to hear about obstacles that arise in network play, but after watching the Blink All-Star Challenge last weekend Catalyst has a list of online event perks you may not have realized were staring you in the face. Also, we find lessons in unlikely places as Jyobin and an Adam Sandler film give us a crash course on breaking the rules to break new ground.</p>
<p>Timestamps</p>
<p>00:00 - Black Lives Matter<br>
08:52 - Uncut Jyobin: Bending rules to reach new heights<br>
26:00 - Hidden perks of online events<br>
33:16 - Should online tourney commentators acknowledge lag?<br>
37:01 - Giving online its due</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yf7j71/Episode_106_6ho2j.mp3" length="58610640" type="audio/mpeg"/>
        <itunes:summary><![CDATA[You don't need to venture very far or wide in the fighting game community to hear about obstacles that arise in network play, but after watching the Blink All-Star Challenge last weekend Catalyst has a list of online event perks you may not have realized were staring you in the face. Also, we find lessons in unlikely places as Jyobin and an Adam Sandler film give us a crash course on breaking the rules to break new ground.
Timestamps
00:00 - Black Lives Matter08:52 - Uncut Jyobin: Bending rules to reach new heights26:00 - Hidden perks of online events33:16 - Should online tourney commentators acknowledge lag?37:01 - Giving online its due
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2899</itunes:duration>
                <itunes:episode>118</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Which characters should be coming to the final season of SF5 - how good is Mortal Kombat 11: Aftermath so far?</title>
        <itunes:title>Which characters should be coming to the final season of SF5 - how good is Mortal Kombat 11: Aftermath so far?</itunes:title>
        <link>https://eventhubs.podbean.com/e/which-characters-should-be-coming-to-the-final-season-of-sf5-how-good-is-mortal-kombat-11-aftermath-so-far/</link>
                    <comments>https://eventhubs.podbean.com/e/which-characters-should-be-coming-to-the-final-season-of-sf5-how-good-is-mortal-kombat-11-aftermath-so-far/#comments</comments>        <pubDate>Wed, 27 May 2020 15:17:36 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/fcbbd960-5328-5454-8a46-2a0eb1837eb6</guid>
                                    <description><![CDATA[<p>Capcom has revealed more DLC content is en route for Street Fighter 5: Champion Edition in the form of five more characters and three more stages. We discuss who we think these final five might be as well as speculate what the end of Street Fighter 5's timeline will look like. Before all that though, we welcome on Steven "DreamKing" Chavez to talk about Mortal Kombat 11's brand new Aftermath update.</p>
<p>Timestamps
01:09 - Mortal Kombat 11: Aftermath initial impressions
03:50 - Is it worth the $40? 
05:45 - RetroKade stage is awesome
08:15 - Stage Fatalities and Friendships - Good but maybe not amazing
14:14 - Where might MK's new momentum take it?
17:00 - Capcom unveils news of 5 new characters coming to Street Fighter 5
28:09 - Who are the likeliest candidates? 
39:30 - Chances of a Dan (should a joke character be DLC?)
41:13 - Can you have Yun without Yang? Why Makoto wouldn't be a good choice
50:06 - What does the timeline look like now? Why reveals/releases might not coincide with EVO
56:49 - Might we see SF6 announced at Capcom Cup 2020?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom has revealed more DLC content is en route for Street Fighter 5: Champion Edition in the form of five more characters and three more stages. We discuss who we think these final five might be as well as speculate what the end of Street Fighter 5's timeline will look like. Before all that though, we welcome on Steven "DreamKing" Chavez to talk about Mortal Kombat 11's brand new Aftermath update.</p>
<p>Timestamps<br>
01:09 - Mortal Kombat 11: Aftermath initial impressions<br>
03:50 - Is it worth the $40? <br>
05:45 - RetroKade stage is awesome<br>
08:15 - Stage Fatalities and Friendships - Good but maybe not amazing<br>
14:14 - Where might MK's new momentum take it?<br>
17:00 - Capcom unveils news of 5 new characters coming to Street Fighter 5<br>
28:09 - Who are the likeliest candidates? <br>
39:30 - Chances of a Dan (should a joke character be DLC?)<br>
41:13 - Can you have Yun without Yang? Why Makoto wouldn't be a good choice<br>
50:06 - What does the timeline look like now? Why reveals/releases might not coincide with EVO<br>
56:49 - Might we see SF6 announced at Capcom Cup 2020?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4l3lvs/Episode_105_636x6.mp3" length="72664560" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom has revealed more DLC content is en route for Street Fighter 5: Champion Edition in the form of five more characters and three more stages. We discuss who we think these final five might be as well as speculate what the end of Street Fighter 5's timeline will look like. Before all that though, we welcome on Steven "DreamKing" Chavez to talk about Mortal Kombat 11's brand new Aftermath update.
Timestamps01:09 - Mortal Kombat 11: Aftermath initial impressions03:50 - Is it worth the $40? 05:45 - RetroKade stage is awesome08:15 - Stage Fatalities and Friendships - Good but maybe not amazing14:14 - Where might MK's new momentum take it?17:00 - Capcom unveils news of 5 new characters coming to Street Fighter 528:09 - Who are the likeliest candidates? 39:30 - Chances of a Dan (should a joke character be DLC?)41:13 - Can you have Yun without Yang? Why Makoto wouldn't be a good choice50:06 - What does the timeline look like now? Why reveals/releases might not coincide with EVO56:49 - Might we see SF6 announced at Capcom Cup 2020?]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3589</itunes:duration>
                <itunes:episode>117</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the absolute hardest characters to play effectively in Street Fighter 5: Champion Edition? Here's our full technical tier list and discussion</title>
        <itunes:title>Who are the absolute hardest characters to play effectively in Street Fighter 5: Champion Edition? Here's our full technical tier list and discussion</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-absolute-hardest-characters-to-play-effectively-in-street-fighter-5-champion-edition-heres-our-full-technical-tier-list-and-discussion/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-absolute-hardest-characters-to-play-effectively-in-street-fighter-5-champion-edition-heres-our-full-technical-tier-list-and-discussion/#comments</comments>        <pubDate>Wed, 20 May 2020 16:54:17 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/b6ec338e-83dc-5083-b203-f2ace7e6ed26</guid>
                                    <description><![CDATA[<p>Who are the hardest characters to play efficiently in Street Fighter 5? Who are the easiest? Four of us here at EventHubs have come together to rank the entire 40-character roster in terms of how technical each fighter is to play, then we averaged our scores to come up with a final list. DreamKing, MajinTenshinhan, Catalyst, and I are going through that final list today to highlight some of our more notable choices, debate opinions, and explain who we think are SF5's most technical characters.</p>
<p>Timestamps</p>
<p>00:00 - Intro, Steven loves Tiger King and Weezer
02:17 - Establishing the criteria 
08:53 - Cammy (40)
10:59 - M. Bison (39)
13:30 - Necalli (38)
18:14 - Birdie (37)
19:13 - Alex (35)
26:36 - Laura (29)
29:14 - Zangief (27)
34:13 - E. Honda (24)*
39:18 - Abigail (24)*
50:57 - Kage (20)
55:45 - Cody (18)
59:49 - Lucia (17)
1:04:42 - Sagat (19)
1:08:51 - Falke (14)
1:13:30 - Karin (10)
1:16:14 - Ibuki (8)
1:21:28 - Poison (6)*
1:23:20 - Vega (6)*
1:27:37 - Gill (3)**
1:31:06 - G (3)**
1:46:11 - Zeku (2)
1:52:21 - Menat (1)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Who are the hardest characters to play efficiently in Street Fighter 5? Who are the easiest? Four of us here at EventHubs have come together to rank the entire 40-character roster in terms of how technical each fighter is to play, then we averaged our scores to come up with a final list. DreamKing, MajinTenshinhan, Catalyst, and I are going through that final list today to highlight some of our more notable choices, debate opinions, and explain who we think are SF5's most technical characters.</p>
<p>Timestamps</p>
<p>00:00 - Intro, Steven loves Tiger King and Weezer<br>
02:17 - Establishing the criteria <br>
08:53 - Cammy (40)<br>
10:59 - M. Bison (39)<br>
13:30 - Necalli (38)<br>
18:14 - Birdie (37)<br>
19:13 - Alex (35)<br>
26:36 - Laura (29)<br>
29:14 - Zangief (27)<br>
34:13 - E. Honda (24)*<br>
39:18 - Abigail (24)*<br>
50:57 - Kage (20)<br>
55:45 - Cody (18)<br>
59:49 - Lucia (17)<br>
1:04:42 - Sagat (19)<br>
1:08:51 - Falke (14)<br>
1:13:30 - Karin (10)<br>
1:16:14 - Ibuki (8)<br>
1:21:28 - Poison (6)*<br>
1:23:20 - Vega (6)*<br>
1:27:37 - Gill (3)**<br>
1:31:06 - G (3)**<br>
1:46:11 - Zeku (2)<br>
1:52:21 - Menat (1)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/x43nis/Episode_104_alljj.mp3" length="142224288" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Who are the hardest characters to play efficiently in Street Fighter 5? Who are the easiest? Four of us here at EventHubs have come together to rank the entire 40-character roster in terms of how technical each fighter is to play, then we averaged our scores to come up with a final list. DreamKing, MajinTenshinhan, Catalyst, and I are going through that final list today to highlight some of our more notable choices, debate opinions, and explain who we think are SF5's most technical characters.
Timestamps
00:00 - Intro, Steven loves Tiger King and Weezer02:17 - Establishing the criteria 08:53 - Cammy (40)10:59 - M. Bison (39)13:30 - Necalli (38)18:14 - Birdie (37)19:13 - Alex (35)26:36 - Laura (29)29:14 - Zangief (27)34:13 - E. Honda (24)*39:18 - Abigail (24)*50:57 - Kage (20)55:45 - Cody (18)59:49 - Lucia (17)1:04:42 - Sagat (19)1:08:51 - Falke (14)1:13:30 - Karin (10)1:16:14 - Ibuki (8)1:21:28 - Poison (6)*1:23:20 - Vega (6)*1:27:37 - Gill (3)**1:31:06 - G (3)**1:46:11 - Zeku (2)1:52:21 - Menat (1)]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7127</itunes:duration>
                <itunes:episode>116</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>7 simple tips to level you up in Street Fighter 5 that anyone can do; why online tournaments are here to stay</title>
        <itunes:title>7 simple tips to level you up in Street Fighter 5 that anyone can do; why online tournaments are here to stay</itunes:title>
        <link>https://eventhubs.podbean.com/e/7-simple-tips-to-level-you-up-in-street-fighter-5-that-anyone-can-do-why-online-tournaments-are-here-to-stay/</link>
                    <comments>https://eventhubs.podbean.com/e/7-simple-tips-to-level-you-up-in-street-fighter-5-that-anyone-can-do-why-online-tournaments-are-here-to-stay/#comments</comments>        <pubDate>Wed, 13 May 2020 15:07:42 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/860112ec-7b62-5b6d-9769-4ed39ce91f93</guid>
                                    <description><![CDATA[<p>For those ready to get serious about leveling up in Street Fighter 5, we've put together a list of seven tactics that've given us great results in our recent training endeavors. Also, we fight about the validity of online tournaments.</p>
<p>Timestamps
00:39 - Quick reactions to the brand new MK11 Aftermath gameplay trailer - NRS is doing it right
02:16 - "Offline tournaments aren't coming back anytime soon"
11:00 - What constitutes a "valid" gameplay environment?
21:25 - Ways to make Ranked play more rewarding
26:18 - 7 Simple tips to get better in SF5 (that anyone can do)
27:04 - Watching higher level footage
32:21 - Play with a schedule
38:35 - Limit your focuses at any given time
40:09 - Always have specific focuses to be training up
42:40 - Actively attend to your mental game
44:50 - Ignore points/play in the moment
49:47 - Remember to actively apply what you're practicing when in the heat of matches
51:17 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>For those ready to get serious about leveling up in Street Fighter 5, we've put together a list of seven tactics that've given us great results in our recent training endeavors. Also, we fight about the validity of online tournaments.</p>
<p>Timestamps<br>
00:39 - Quick reactions to the brand new MK11 Aftermath gameplay trailer - NRS is doing it right<br>
02:16 - "Offline tournaments aren't coming back anytime soon"<br>
11:00 - What constitutes a "valid" gameplay environment?<br>
21:25 - Ways to make Ranked play more rewarding<br>
26:18 - 7 Simple tips to get better in SF5 (that anyone can do)<br>
27:04 - Watching higher level footage<br>
32:21 - Play with a schedule<br>
38:35 - Limit your focuses at any given time<br>
40:09 - Always have specific focuses to be training up<br>
42:40 - Actively attend to your mental game<br>
44:50 - Ignore points/play in the moment<br>
49:47 - Remember to actively apply what you're practicing when in the heat of matches<br>
51:17 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/95l8k3/Episode103aga15.mp3" length="70364376" type="audio/mpeg"/>
        <itunes:summary><![CDATA[For those ready to get serious about leveling up in Street Fighter 5, we've put together a list of seven tactics that've given us great results in our recent training endeavors. Also, we fight about the validity of online tournaments.
Timestamps00:39 - Quick reactions to the brand new MK11 Aftermath gameplay trailer - NRS is doing it right02:16 - "Offline tournaments aren't coming back anytime soon"11:00 - What constitutes a "valid" gameplay environment?21:25 - Ways to make Ranked play more rewarding26:18 - 7 Simple tips to get better in SF5 (that anyone can do)27:04 - Watching higher level footage32:21 - Play with a schedule38:35 - Limit your focuses at any given time40:09 - Always have specific focuses to be training up42:40 - Actively attend to your mental game44:50 - Ignore points/play in the moment49:47 - Remember to actively apply what you're practicing when in the heat of matches51:17 - Mailbag]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3460</itunes:duration>
                <itunes:episode>115</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Can EVO online really work? Plus what are the best and worst Seasons of Street Fighter 5? We rate them all</title>
        <itunes:title>Can EVO online really work? Plus what are the best and worst Seasons of Street Fighter 5? We rate them all</itunes:title>
        <link>https://eventhubs.podbean.com/e/can-evo-online-really-work-plus-what-are-the-best-and-worst-seasons-of-street-fighter-5-we-rate-them-all/</link>
                    <comments>https://eventhubs.podbean.com/e/can-evo-online-really-work-plus-what-are-the-best-and-worst-seasons-of-street-fighter-5-we-rate-them-all/#comments</comments>        <pubDate>Wed, 06 May 2020 17:24:30 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/2a5976fc-2d9d-5b60-ae73-7df387f72eb6</guid>
                                    <description><![CDATA[<p>EVO 2020 has been canceled and organizers plan to take the event online. This seems like a logistical nightmare, but is there a timeline where we actually see it work? MajinTenshinhan joins us to talk about this and to conclude our discussion and rankings of Street Fighter 5's four seasons.</p>
<p>Timestamps
01:06 - EVO canceled and headed online... can it work?
26:51 - Season 3 discussion start
31:24 - Sakura
40:37 - Blanka
46:07 - Falke
53:37 - Cody
1:01:59 - G
1:12:57 - Sagat
1:22:32 - Season 4 discussion start, Kage
1:32:10 - E. Honda
1:39:04 - Poison
1:43:38 - Lucia
1:50:02 - Gill
1:55:39 - Seth
2:06:42 - Individual ratings for Seasons 3 and 4
2:23:45 - Final averages for all Seasons</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>EVO 2020 has been canceled and organizers plan to take the event online. This seems like a logistical nightmare, but is there a timeline where we actually see it work? MajinTenshinhan joins us to talk about this and to conclude our discussion and rankings of Street Fighter 5's four seasons.</p>
<p>Timestamps<br>
01:06 - EVO canceled and headed online... can it work?<br>
26:51 - Season 3 discussion start<br>
31:24 - Sakura<br>
40:37 - Blanka<br>
46:07 - Falke<br>
53:37 - Cody<br>
1:01:59 - G<br>
1:12:57 - Sagat<br>
1:22:32 - Season 4 discussion start, Kage<br>
1:32:10 - E. Honda<br>
1:39:04 - Poison<br>
1:43:38 - Lucia<br>
1:50:02 - Gill<br>
1:55:39 - Seth<br>
2:06:42 - Individual ratings for Seasons 3 and 4<br>
2:23:45 - Final averages for all Seasons</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8s04cl/Episode_102.mp3" length="176934168" type="audio/mpeg"/>
        <itunes:summary><![CDATA[EVO 2020 has been canceled and organizers plan to take the event online. This seems like a logistical nightmare, but is there a timeline where we actually see it work? MajinTenshinhan joins us to talk about this and to conclude our discussion and rankings of Street Fighter 5's four seasons.
Timestamps01:06 - EVO canceled and headed online... can it work?26:51 - Season 3 discussion start31:24 - Sakura40:37 - Blanka46:07 - Falke53:37 - Cody1:01:59 - G1:12:57 - Sagat1:22:32 - Season 4 discussion start, Kage1:32:10 - E. Honda1:39:04 - Poison1:43:38 - Lucia1:50:02 - Gill1:55:39 - Seth2:06:42 - Individual ratings for Seasons 3 and 42:23:45 - Final averages for all Seasons
 ]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>8904</itunes:duration>
                <itunes:episode>114</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How good of a job did Capcom do with the first two seasons of Street Fighter 5's DLC characters?</title>
        <itunes:title>How good of a job did Capcom do with the first two seasons of Street Fighter 5's DLC characters?</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-good-of-a-job-did-capcom-do-with-the-first-two-seasons-of-street-fighter-5s-dlc-characters/</link>
                    <comments>https://eventhubs.podbean.com/e/how-good-of-a-job-did-capcom-do-with-the-first-two-seasons-of-street-fighter-5s-dlc-characters/#comments</comments>        <pubDate>Wed, 29 Apr 2020 16:14:48 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/6f335cf5-eb86-59fe-ad9e-c5f9f14f293f</guid>
                                    <description><![CDATA[<p>We're taking a detailed look back at Street Fighter 5's four seasons of DLC development to assess how good of a job Capcom did at bringing the hype and adding to the SF5 experience each year. MajinTenshinhan joins us as we explore seasons 1 and 2 on this week's episode of the EventHubs Podcast.</p>
<p>Timestamps
02:23 - Intro and Season 1 discussion
56:30 - Season 2 discussion
1:46:00 - Rating the seasons</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're taking a detailed look back at Street Fighter 5's four seasons of DLC development to assess how good of a job Capcom did at bringing the hype and adding to the SF5 experience each year. MajinTenshinhan joins us as we explore seasons 1 and 2 on this week's episode of the EventHubs Podcast.</p>
<p>Timestamps<br>
02:23 - Intro and Season 1 discussion<br>
56:30 - Season 2 discussion<br>
1:46:00 - Rating the seasons</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9z6jua/Episode_101.mp3" length="142404336" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're taking a detailed look back at Street Fighter 5's four seasons of DLC development to assess how good of a job Capcom did at bringing the hype and adding to the SF5 experience each year. MajinTenshinhan joins us as we explore seasons 1 and 2 on this week's episode of the EventHubs Podcast.
Timestamps02:23 - Intro and Season 1 discussion56:30 - Season 2 discussion1:46:00 - Rating the seasons]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7050</itunes:duration>
                <itunes:episode>113</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What should happen with Street Fighter 5's remaining future, how will the FGC handle racial slurs on Twitter, Guilty Gear Strive beta reactions &amp; more</title>
        <itunes:title>What should happen with Street Fighter 5's remaining future, how will the FGC handle racial slurs on Twitter, Guilty Gear Strive beta reactions &amp; more</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-should-happen-with-street-fighter-5s-remaining-future-how-will-the-fgc-handle-racial-slurs-on-twitter-guilty-gear-strive-beta-reactions-more/</link>
                    <comments>https://eventhubs.podbean.com/e/what-should-happen-with-street-fighter-5s-remaining-future-how-will-the-fgc-handle-racial-slurs-on-twitter-guilty-gear-strive-beta-reactions-more/#comments</comments>        <pubDate>Wed, 22 Apr 2020 16:40:34 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/e451f545-8563-5f36-8de0-fd60beb540de</guid>
                                    <description><![CDATA[<p>With all of the change and chaos we've seen here during the start of 2020, what are we expecting and hoping for when it comes to the future of Street Fighter 5? Plus, tournament organizers for CEO, Combo Breaker, and EVO have banned one competitor for the use of a racial slur on Twitter leaving the community to wonder about the fates of the numerous other notable community figures who have made similar posts in the past. We also welcome on MajinTenshinhan and DarkHorse to talk about the apparent trainwreck that was the Guilty Gear Strive beta, all here on episode 100 of the EventHubs Podcast.</p>
<p>Timestamps</p>
<p>01:20 - Bans for racial slurs
07:58 - What do we think/hope the future for SF5 will look like now?
23:55 - Using cell phones for getting offline tourneys back up and running
28:20 - Using EventHubs as a platform to check against special interest people/groups
38:30 - Guilty Gear Strive beta impressions with Nick and Dakota</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>With all of the change and chaos we've seen here during the start of 2020, what are we expecting and hoping for when it comes to the future of Street Fighter 5? Plus, tournament organizers for CEO, Combo Breaker, and EVO have banned one competitor for the use of a racial slur on Twitter leaving the community to wonder about the fates of the numerous other notable community figures who have made similar posts in the past. We also welcome on MajinTenshinhan and DarkHorse to talk about the apparent trainwreck that was the Guilty Gear Strive beta, all here on episode 100 of the EventHubs Podcast.</p>
<p>Timestamps</p>
<p>01:20 - Bans for racial slurs<br>
07:58 - What do we think/hope the future for SF5 will look like now?<br>
23:55 - Using cell phones for getting offline tourneys back up and running<br>
28:20 - Using EventHubs as a platform to check against special interest people/groups<br>
38:30 - Guilty Gear Strive beta impressions with Nick and Dakota</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ahs5ta/Episode_100.mp3" length="91088616" type="audio/mpeg"/>
        <itunes:summary><![CDATA[With all of the change and chaos we've seen here during the start of 2020, what are we expecting and hoping for when it comes to the future of Street Fighter 5? Plus, tournament organizers for CEO, Combo Breaker, and EVO have banned one competitor for the use of a racial slur on Twitter leaving the community to wonder about the fates of the numerous other notable community figures who have made similar posts in the past. We also welcome on MajinTenshinhan and DarkHorse to talk about the apparent trainwreck that was the Guilty Gear Strive beta, all here on episode 100 of the EventHubs Podcast.
Timestamps
01:20 - Bans for racial slurs07:58 - What do we think/hope the future for SF5 will look like now?23:55 - Using cell phones for getting offline tourneys back up and running28:20 - Using EventHubs as a platform to check against special interest people/groups38:30 - Guilty Gear Strive beta impressions with Nick and Dakota]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4542</itunes:duration>
                <itunes:episode>112</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the three most underrated Street Fighter 5 characters? </title>
        <itunes:title>Who are the three most underrated Street Fighter 5 characters? </itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-three-most-underrated-street-fighter-5-characters/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-three-most-underrated-street-fighter-5-characters/#comments</comments>        <pubDate>Wed, 15 Apr 2020 17:08:34 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/21fe6d03-8bfd-5ebf-a252-efabbcbc6f84</guid>
                                    <description><![CDATA[<p>Who are the most underrated characters in Street Fighter 5 these days? DreamKing, MajinTenshinhan, Catalyst, and I have all put together top three lists that we use to discuss, debate, and try to arrive at something of an answer to this question on this week's episode of the EventHubs Podcast</p>
<p>Timestamps
01:28 - Guilty Gear Strive beta hype from Nick
06:15 - Most underrated characters</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Who are the most underrated characters in Street Fighter 5 these days? DreamKing, MajinTenshinhan, Catalyst, and I have all put together top three lists that we use to discuss, debate, and try to arrive at something of an answer to this question on this week's episode of the EventHubs Podcast</p>
<p>Timestamps<br>
01:28 - Guilty Gear Strive beta hype from Nick<br>
06:15 - Most underrated characters</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3wmb5g/Episode_99.mp3" length="118559387" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Who are the most underrated characters in Street Fighter 5 these days? DreamKing, MajinTenshinhan, Catalyst, and I have all put together top three lists that we use to discuss, debate, and try to arrive at something of an answer to this question on this week's episode of the EventHubs Podcast
Timestamps01:28 - Guilty Gear Strive beta hype from Nick06:15 - Most underrated characters]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5924</itunes:duration>
                <itunes:episode>111</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>My boss forced me to learn G for 30 minutes, then play a set with him, then talk about it on our podcast... here's the result</title>
        <itunes:title>My boss forced me to learn G for 30 minutes, then play a set with him, then talk about it on our podcast... here's the result</itunes:title>
        <link>https://eventhubs.podbean.com/e/my-boss-forced-me-to-learn-g-for-30-minutes-then-play-a-set-with-him-then-talk-about-it-on-our-podcast-heres-the-result/</link>
                    <comments>https://eventhubs.podbean.com/e/my-boss-forced-me-to-learn-g-for-30-minutes-then-play-a-set-with-him-then-talk-about-it-on-our-podcast-heres-the-result/#comments</comments>        <pubDate>Tue, 07 Apr 2020 15:41:14 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/da67b609-b1d3-598b-ae3f-694d819c0bcf</guid>
                                    <description><![CDATA[<p>The headline tells it all...</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The headline tells it all...</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xjg8zx/Episode_98.mp3" length="81372648" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The headline tells it all...]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3894</itunes:duration>
                <itunes:episode>110</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Street Fighter 5 now more balanced than it ever has been? Plus special guests discuss the good, the bad, and the ugly of GranBlue Fantasy: Versus</title>
        <itunes:title>Is Street Fighter 5 now more balanced than it ever has been? Plus special guests discuss the good, the bad, and the ugly of GranBlue Fantasy: Versus</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-street-fighter-5-now-more-balanced-than-it-ever-has-been-plus-special-guests-discuss-the-good-the-bad-and-the-ugly-of-granblue-fantasy-versus/</link>
                    <comments>https://eventhubs.podbean.com/e/is-street-fighter-5-now-more-balanced-than-it-ever-has-been-plus-special-guests-discuss-the-good-the-bad-and-the-ugly-of-granblue-fantasy-versus/#comments</comments>        <pubDate>Wed, 01 Apr 2020 16:12:07 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/00c0117a-e7ec-57e8-b71d-073fc043db7e</guid>
                                    <description><![CDATA[<p>After more than four years of updates, patches, and tweaks, Street Fighter 5 feels like it's more balanced than ever... with perhaps a few caveats... we discuss the particulars of this and then are joined by Dakota "DarkHorse" Hills and Nick "MajinTenshinhan" Taylor to talk the good, the bad, and the ugly of Granblue Fantasy: Versus.</p>
<p>Timestamps
1:31 - Is Street Fighter 5's balance better than ever?
51:14 - The good, bad, and ugly of Granblue Fantasy: Versus (With MajinTenshinhan and DarkHorse)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>After more than four years of updates, patches, and tweaks, Street Fighter 5 feels like it's more balanced than ever... with perhaps a few caveats... we discuss the particulars of this and then are joined by Dakota "DarkHorse" Hills and Nick "MajinTenshinhan" Taylor to talk the good, the bad, and the ugly of Granblue Fantasy: Versus.</p>
<p>Timestamps<br>
1:31 - Is Street Fighter 5's balance better than ever?<br>
51:14 - The good, bad, and ugly of Granblue Fantasy: Versus (With MajinTenshinhan and DarkHorse)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/psgzm4/Episode_97.mp3" length="110922863" type="audio/mpeg"/>
        <itunes:summary><![CDATA[After more than four years of updates, patches, and tweaks, Street Fighter 5 feels like it's more balanced than ever... with perhaps a few caveats... we discuss the particulars of this and then are joined by Dakota "DarkHorse" Hills and Nick "MajinTenshinhan" Taylor to talk the good, the bad, and the ugly of Granblue Fantasy: Versus.
Timestamps1:31 - Is Street Fighter 5's balance better than ever?51:14 - The good, bad, and ugly of Granblue Fantasy: Versus (With MajinTenshinhan and DarkHorse)]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5594</itunes:duration>
                <itunes:episode>109</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Top 3 most impactful changes in Street Fighter 5's latest patch, apparent effects of the matchmaking update, and tips for better hit confirms</title>
        <itunes:title>Top 3 most impactful changes in Street Fighter 5's latest patch, apparent effects of the matchmaking update, and tips for better hit confirms</itunes:title>
        <link>https://eventhubs.podbean.com/e/top-3-most-impactful-changes-in-street-fighter-5s-latest-patch-apparent-effects-of-the-matchmaking-update-and-tips-for-better-hit-confirms/</link>
                    <comments>https://eventhubs.podbean.com/e/top-3-most-impactful-changes-in-street-fighter-5s-latest-patch-apparent-effects-of-the-matchmaking-update-and-tips-for-better-hit-confirms/#comments</comments>        <pubDate>Wed, 25 Mar 2020 16:40:53 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/f4731638-10ef-5f68-90fd-09b4db7f92f3</guid>
                                    <description><![CDATA[<p>Big changes have been made to Street Fighter 5: Champion Edition as the latest patch brings updates to both character balance and matchmaking. We discuss the biggest takeaways from both of these plus a lesson in hit confirms.</p>
<p>Timestamps</p>
<p>00:27 - Top 3 most impactful (probably) changes of the "March.5" balance update
30:05 - Other notable mentions
52:56 - Matchmaking improvements, what we've seen thus far
1:06:59 - Hit confirm practice tips and tricks</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Big changes have been made to Street Fighter 5: Champion Edition as the latest patch brings updates to both character balance and matchmaking. We discuss the biggest takeaways from both of these plus a lesson in hit confirms.</p>
<p>Timestamps</p>
<p>00:27 - Top 3 most impactful (probably) changes of the "March.5" balance update<br>
30:05 - Other notable mentions<br>
52:56 - Matchmaking improvements, what we've seen thus far<br>
1:06:59 - Hit confirm practice tips and tricks</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ebuxj2/Episode_96.mp3" length="88555032" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Big changes have been made to Street Fighter 5: Champion Edition as the latest patch brings updates to both character balance and matchmaking. We discuss the biggest takeaways from both of these plus a lesson in hit confirms.
Timestamps
00:27 - Top 3 most impactful (probably) changes of the "March.5" balance update30:05 - Other notable mentions52:56 - Matchmaking improvements, what we've seen thus far1:06:59 - Hit confirm practice tips and tricks]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4512</itunes:duration>
                <itunes:episode>108</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Akuma might be Street Fighter 5's overpowered problem child in Season 5, fans still want more DLC characters, and we discuss Ono's latest interview</title>
        <itunes:title>Akuma might be Street Fighter 5's overpowered problem child in Season 5, fans still want more DLC characters, and we discuss Ono's latest interview</itunes:title>
        <link>https://eventhubs.podbean.com/e/akuma-might-be-street-fighter-5s-overpowered-problem-child-in-season-5-fans-still-want-more-dlc-characters-and-we-discuss-onos-latest-interview/</link>
                    <comments>https://eventhubs.podbean.com/e/akuma-might-be-street-fighter-5s-overpowered-problem-child-in-season-5-fans-still-want-more-dlc-characters-and-we-discuss-onos-latest-interview/#comments</comments>        <pubDate>Wed, 18 Mar 2020 18:04:54 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/946be7e8-784b-5957-998b-f47c5baac48d</guid>
                                    <description><![CDATA[<p>Yoshinori Ono talks the current state and tentatively promising future for Street Fighter 5 in a newly released interview with US Gamer, Tokido's performance with Akuma at Topanga has Catalyst all but certain that the demonic fighter will be a problem here in Season 5, and a recent EventHubs poll regarding the production of more SF5 content yields some surprising results.</p>
<p>Timestamps</p>
<p>04:02 - Important details from Ono's latest interview
36:34 - Why Akuma looks kinda broken right now (Tokido destroys everyone at Topanga)
56:04 - More evidence that SF5 has shifted toward footsies and "R. Mika island"
1:04:46 - The people apparently want more SF5 DLC characters</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Yoshinori Ono talks the current state and tentatively promising future for Street Fighter 5 in a newly released interview with US Gamer, Tokido's performance with Akuma at Topanga has Catalyst all but certain that the demonic fighter will be a problem here in Season 5, and a recent EventHubs poll regarding the production of more SF5 content yields some surprising results.</p>
<p>Timestamps</p>
<p>04:02 - Important details from Ono's latest interview<br>
36:34 - Why Akuma looks kinda broken right now (Tokido destroys everyone at Topanga)<br>
56:04 - More evidence that SF5 has shifted toward footsies and "R. Mika island"<br>
1:04:46 - The people apparently want more SF5 DLC characters</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k3659b/Episode_95.mp3" length="85188936" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Yoshinori Ono talks the current state and tentatively promising future for Street Fighter 5 in a newly released interview with US Gamer, Tokido's performance with Akuma at Topanga has Catalyst all but certain that the demonic fighter will be a problem here in Season 5, and a recent EventHubs poll regarding the production of more SF5 content yields some surprising results.
Timestamps
04:02 - Important details from Ono's latest interview36:34 - Why Akuma looks kinda broken right now (Tokido destroys everyone at Topanga)56:04 - More evidence that SF5 has shifted toward footsies and "R. Mika island"1:04:46 - The people apparently want more SF5 DLC characters]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4212</itunes:duration>
                <itunes:episode>107</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How is the coronavirus currently affecting the FGC? Plus what we can do to help expedite the growth of Street Fighter 5's netcode and more</title>
        <itunes:title>How is the coronavirus currently affecting the FGC? Plus what we can do to help expedite the growth of Street Fighter 5's netcode and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-is-the-coronavirus-currently-affecting-the-fgc-plus-what-we-can-do-to-help-expedite-the-growth-of-street-fighter-5s-netcode-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/how-is-the-coronavirus-currently-affecting-the-fgc-plus-what-we-can-do-to-help-expedite-the-growth-of-street-fighter-5s-netcode-and-more/#comments</comments>        <pubDate>Wed, 11 Mar 2020 13:42:19 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/e77d68ec-2e42-58e8-b553-95ba4f05ee1b</guid>
                                    <description><![CDATA[<p> </p>
<p>The coronavirus continues to affect the FGC, we discuss some of the particulars and possible longer-term effects as we try to form an idea of what the coming weeks and months might look like. Plus we get into Topanga 2020 finals predictions, how to adjust your focus to stop making dumb mistakes, check the mailbag, and more.</p>
<p>Timestamps
00:38 - How the coronavirus is affecting the FGC
09:00 - How to simplify your offense to make fewer mistakes
17:56 - Topanga championship predictions and observations
23:31 - Our responsibility in continuing to level up SF5's netcode
29:24 - Interesting thoughts from interviews with MenaRD, JB, and Ceroblast
53:10 - Bonchan's thoughts on low tier characters surprising us
57:36 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p> </p>
<p>The coronavirus continues to affect the FGC, we discuss some of the particulars and possible longer-term effects as we try to form an idea of what the coming weeks and months might look like. Plus we get into Topanga 2020 finals predictions, how to adjust your focus to stop making dumb mistakes, check the mailbag, and more.</p>
<p>Timestamps<br>
00:38 - How the coronavirus is affecting the FGC<br>
09:00 - How to simplify your offense to make fewer mistakes<br>
17:56 - Topanga championship predictions and observations<br>
23:31 - Our responsibility in continuing to level up SF5's netcode<br>
29:24 - Interesting thoughts from interviews with MenaRD, JB, and Ceroblast<br>
53:10 - Bonchan's thoughts on low tier characters surprising us<br>
57:36 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zcnrhq/Episode_94.mp3" length="83411069" type="audio/mpeg"/>
        <itunes:summary><![CDATA[ 
The coronavirus continues to affect the FGC, we discuss some of the particulars and possible longer-term effects as we try to form an idea of what the coming weeks and months might look like. Plus we get into Topanga 2020 finals predictions, how to adjust your focus to stop making dumb mistakes, check the mailbag, and more.
Timestamps00:38 - How the coronavirus is affecting the FGC09:00 - How to simplify your offense to make fewer mistakes17:56 - Topanga championship predictions and observations23:31 - Our responsibility in continuing to level up SF5's netcode29:24 - Interesting thoughts from interviews with MenaRD, JB, and Ceroblast53:10 - Bonchan's thoughts on low tier characters surprising us57:36 - Mailbag]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4161</itunes:duration>
                <itunes:episode>106</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Has a major shift in Street Fighter 5 happened right under our noses? Plus Raptor feels online competition isn't ready for fighting games and more</title>
        <itunes:title>Has a major shift in Street Fighter 5 happened right under our noses? Plus Raptor feels online competition isn't ready for fighting games and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/has-a-major-shift-in-street-fighter-5-happened-right-under-our-noses-plus-raptor-feels-online-competition-isnt-ready-for-fighting-games-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/has-a-major-shift-in-street-fighter-5-happened-right-under-our-noses-plus-raptor-feels-online-competition-isnt-ready-for-fighting-games-and-more/#comments</comments>        <pubDate>Wed, 04 Mar 2020 15:15:21 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/d7866f53-5bd3-5132-96f5-3eae9ba97b05</guid>
                                    <description><![CDATA[<p>More and more pieces are falling in place as we explore the updated Street Fighter 5, and it seems as though the game's neutral has evolved in a very significant way... surprisingly despite the fact that V-Triggers haven't really been altered. We try to answer why that is, plus Catalyst and I discuss the validity of network play as the FGC moves further into the online arena, and we check the mailbag</p>
<p>Timestamps
00:40 - Has a major shift happened in Street Fighter 5 right under our noses? (And what might be causing it?)
22:32 - Raptor - Online is not ready for fighting games yet
53:56 - Cygames disbands their eSports team
1:00:32 - Punk's choice to play Poison at Kimonomichi
1:06:50 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>More and more pieces are falling in place as we explore the updated Street Fighter 5, and it seems as though the game's neutral has evolved in a very significant way... surprisingly despite the fact that V-Triggers haven't really been altered. We try to answer why that is, plus Catalyst and I discuss the validity of network play as the FGC moves further into the online arena, and we check the mailbag</p>
<p>Timestamps<br>
00:40 - Has a major shift happened in Street Fighter 5 right under our noses? (And what might be causing it?)<br>
22:32 - Raptor - Online is not ready for fighting games yet<br>
53:56 - Cygames disbands their eSports team<br>
1:00:32 - Punk's choice to play Poison at Kimonomichi<br>
1:06:50 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k3iqt2/Episode_93.mp3" length="87132672" type="audio/mpeg"/>
        <itunes:summary><![CDATA[More and more pieces are falling in place as we explore the updated Street Fighter 5, and it seems as though the game's neutral has evolved in a very significant way... surprisingly despite the fact that V-Triggers haven't really been altered. We try to answer why that is, plus Catalyst and I discuss the validity of network play as the FGC moves further into the online arena, and we check the mailbag
Timestamps00:40 - Has a major shift happened in Street Fighter 5 right under our noses? (And what might be causing it?)22:32 - Raptor - Online is not ready for fighting games yet53:56 - Cygames disbands their eSports team1:00:32 - Punk's choice to play Poison at Kimonomichi1:06:50 - Mailbag]]></itunes:summary>
        <itunes:author>Jonathan Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4278</itunes:duration>
                <itunes:episode>105</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Will the Intel World Open be seen as legitimate by the Street Fighter community? Plus Topanga takeaways have us fighting about how good R. Mika is</title>
        <itunes:title>Will the Intel World Open be seen as legitimate by the Street Fighter community? Plus Topanga takeaways have us fighting about how good R. Mika is</itunes:title>
        <link>https://eventhubs.podbean.com/e/will-the-intel-world-open-be-seen-as-legitimate-by-the-street-fighter-community-plus-topanga-takeaways-have-us-fighting-about-how-good-r-mika-is/</link>
                    <comments>https://eventhubs.podbean.com/e/will-the-intel-world-open-be-seen-as-legitimate-by-the-street-fighter-community-plus-topanga-takeaways-have-us-fighting-about-how-good-r-mika-is/#comments</comments>        <pubDate>Wed, 26 Feb 2020 16:23:55 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/67c7569c-e184-5897-97e2-2cf835c0dda5</guid>
                                    <description><![CDATA[<p>Intel reveals the rule book for their Intel World Open and the FGC immediately expresses a ton of trepidation and doubt but is there a chance that this online endeavor could wind up being legit? Plus we've had five days of Topanga 2020 action and learned a lot about Season 5 of Street Fighter 5 as a result, we share our takeaways there and then Catalyst tries to convince us that R. Mika is better than she is.</p>
<p>Timestamps
01:42 - Intel World Open reactions and predictions
23:08 - Topanga takeaways, Rashid gets bopped
32:32 - Seth gets bopped
37:46 - Mika is a really good character
49:27 - Nemo's Gill is looking slick, and it's not even at full power
59:05 - Karin and Bison are still damn good
1:04:40 - Tokido cleans house with Akuma (Is Japan sandbagging?)</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Intel reveals the rule book for their Intel World Open and the FGC immediately expresses a ton of trepidation and doubt but is there a chance that this online endeavor could wind up being legit? Plus we've had five days of Topanga 2020 action and learned a lot about Season 5 of Street Fighter 5 as a result, we share our takeaways there and then Catalyst tries to convince us that R. Mika is better than she is.</p>
<p>Timestamps<br>
01:42 - Intel World Open reactions and predictions<br>
23:08 - Topanga takeaways, Rashid gets bopped<br>
32:32 - Seth gets bopped<br>
37:46 - Mika is a really good character<br>
49:27 - Nemo's Gill is looking slick, and it's not even at full power<br>
59:05 - Karin and Bison are still damn good<br>
1:04:40 - Tokido cleans house with Akuma (Is Japan sandbagging?)</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kvc55m/Episode_92.mp3" length="89896152" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Intel reveals the rule book for their Intel World Open and the FGC immediately expresses a ton of trepidation and doubt but is there a chance that this online endeavor could wind up being legit? Plus we've had five days of Topanga 2020 action and learned a lot about Season 5 of Street Fighter 5 as a result, we share our takeaways there and then Catalyst tries to convince us that R. Mika is better than she is.
Timestamps01:42 - Intel World Open reactions and predictions23:08 - Topanga takeaways, Rashid gets bopped32:32 - Seth gets bopped37:46 - Mika is a really good character49:27 - Nemo's Gill is looking slick, and it's not even at full power59:05 - Karin and Bison are still damn good1:04:40 - Tokido cleans house with Akuma (Is Japan sandbagging?)
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4384</itunes:duration>
                <itunes:episode>104</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Street Fighter 5 players embarrass themselves with baseless reactions to netcode patch; Catalyst feels Seth may be a bottom 10 character, and more</title>
        <itunes:title>Street Fighter 5 players embarrass themselves with baseless reactions to netcode patch; Catalyst feels Seth may be a bottom 10 character, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/street-fighter-5-players-embarrass-themselves-with-baseless-reactions-to-netcode-patch-catalyst-feels-seth-may-be-a-bottom-10-character-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/street-fighter-5-players-embarrass-themselves-with-baseless-reactions-to-netcode-patch-catalyst-feels-seth-may-be-a-bottom-10-character-and-more/#comments</comments>        <pubDate>Wed, 19 Feb 2020 14:25:03 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/3ca2b7ae-fcf1-5a57-86f2-5ae2845b3a7f</guid>
                                    <description><![CDATA[<p>A new netcode update drops for Street Fighter 5 and players deem it an instant failure before even trying it out... we address this and talk about what kind of results we're actually seeing, plus Catalyst is none too impressed with Seth's abilities, we're none too sure about Seth's gender, a Devil May Cry voice actor is none too sure about how to avoid NDA's on Twitter, and we check the mailbag.</p>
<p>Timestamps</p>
<p>00:38 - Netcode woes
31:23 - Catalyst thinks Seth is not gud
45:53 - Fun with pronouns
50:57 - Capcom VS. potential a la voice actor tweets
57:05 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>A new netcode update drops for Street Fighter 5 and players deem it an instant failure before even trying it out... we address this and talk about what kind of results we're actually seeing, plus Catalyst is none too impressed with Seth's abilities, we're none too sure about Seth's gender, a Devil May Cry voice actor is none too sure about how to avoid NDA's on Twitter, and we check the mailbag.</p>
<p>Timestamps</p>
<p>00:38 - Netcode woes<br>
31:23 - Catalyst thinks Seth is not gud<br>
45:53 - Fun with pronouns<br>
50:57 - Capcom VS. potential a la voice actor tweets<br>
57:05 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q9wc9q/Episode_91.mp3" length="89439072" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A new netcode update drops for Street Fighter 5 and players deem it an instant failure before even trying it out... we address this and talk about what kind of results we're actually seeing, plus Catalyst is none too impressed with Seth's abilities, we're none too sure about Seth's gender, a Devil May Cry voice actor is none too sure about how to avoid NDA's on Twitter, and we check the mailbag.
Timestamps
00:38 - Netcode woes31:23 - Catalyst thinks Seth is not gud45:53 - Fun with pronouns50:57 - Capcom VS. potential a la voice actor tweets57:05 - Mailbag]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4260</itunes:duration>
                <itunes:episode>103</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Parts of Japan's latest Street Fighter 5 tier list are wack, plus Dragon Ball FighterZ is making a comeback, the clock is ticking for Capcom, and more</title>
        <itunes:title>Parts of Japan's latest Street Fighter 5 tier list are wack, plus Dragon Ball FighterZ is making a comeback, the clock is ticking for Capcom, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/parts-of-japans-latest-street-fighter-5-tier-list-are-wack-plus-dragon-ball-fighterz-is-making-a-comeback-the-clock-is-ticking-for-capcom-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/parts-of-japans-latest-street-fighter-5-tier-list-are-wack-plus-dragon-ball-fighterz-is-making-a-comeback-the-clock-is-ticking-for-capcom-and-more/#comments</comments>        <pubDate>Wed, 12 Feb 2020 15:55:17 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/038d0c42-db75-55d3-a02b-ef945ed1ac22</guid>
                                    <description><![CDATA[<p>Some of the top Japanese players in the world have come out with a Topanga tier list for Season 5 of Street Fighter 5, and, to put it lightly, we have some pretty heavy disagreements with it. Plus Dragon Ball FighterZ starts up a comeback, the clock is ticking for Capcom to figure out online issues, I have some firsthand experience with Street Fighter Amateur League, and more.</p>
<p>Timestamps</p>
<p>01:09 - Topanga's whack tier list
35:13 - iDom's tier list for Poison
43:00 - Dragon Ball FighterZ is back?
51:21 - Granblue Fantasy: Versus is selling exceptionally well in Asia... but Catalyst 
1:03:07 - Intel World Open starts in about 5 weeks, the clock for Capcom to fix online is ticking
1:10:23 - The good and bad of playing in the Street Fighter Amateur League</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Some of the top Japanese players in the world have come out with a Topanga tier list for Season 5 of Street Fighter 5, and, to put it lightly, we have some pretty heavy disagreements with it. Plus Dragon Ball FighterZ starts up a comeback, the clock is ticking for Capcom to figure out online issues, I have some firsthand experience with Street Fighter Amateur League, and more.</p>
<p>Timestamps</p>
<p>01:09 - Topanga's whack tier list<br>
35:13 - iDom's tier list for Poison<br>
43:00 - Dragon Ball FighterZ is back?<br>
51:21 - Granblue Fantasy: Versus is selling exceptionally well in Asia... but Catalyst <br>
1:03:07 - Intel World Open starts in about 5 weeks, the clock for Capcom to fix online is ticking<br>
1:10:23 - The good and bad of playing in the Street Fighter Amateur League</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/6aqzxr/Episode_90.mp3" length="106128888" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Some of the top Japanese players in the world have come out with a Topanga tier list for Season 5 of Street Fighter 5, and, to put it lightly, we have some pretty heavy disagreements with it. Plus Dragon Ball FighterZ starts up a comeback, the clock is ticking for Capcom to figure out online issues, I have some firsthand experience with Street Fighter Amateur League, and more.
Timestamps
01:09 - Topanga's whack tier list35:13 - iDom's tier list for Poison43:00 - Dragon Ball FighterZ is back?51:21 - Granblue Fantasy: Versus is selling exceptionally well in Asia... but Catalyst 1:03:07 - Intel World Open starts in about 5 weeks, the clock for Capcom to fix online is ticking1:10:23 - The good and bad of playing in the Street Fighter Amateur League]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5154</itunes:duration>
                <itunes:episode>102</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How do the sins of Street Fighter 5 compare with those of Street Fighter 3 and 4? Plus EVO 2020 lineup and early Granblue Fantasy Versus reactions</title>
        <itunes:title>How do the sins of Street Fighter 5 compare with those of Street Fighter 3 and 4? Plus EVO 2020 lineup and early Granblue Fantasy Versus reactions</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-do-the-sins-of-street-fighter-5-compare-with-those-of-street-fighter-3-and-4-plus-evo-2020-lineup-and-early-granblue-fantasy-versus-reactions/</link>
                    <comments>https://eventhubs.podbean.com/e/how-do-the-sins-of-street-fighter-5-compare-with-those-of-street-fighter-3-and-4-plus-evo-2020-lineup-and-early-granblue-fantasy-versus-reactions/#comments</comments>        <pubDate>Wed, 05 Feb 2020 15:28:21 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/8d3ec186-2e9e-569d-ae4c-b503665ea5a0</guid>
                                    <description><![CDATA[<p>Timestamps
00:00 - The sins of Street Fighter 3, 4, and 5
1:08:03 - EVO lineup, no Mortal Kombat 11
1:18:13 - Nick is playing Granblue, offers very early reactions</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Timestamps<br>
00:00 - The sins of Street Fighter 3, 4, and 5<br>
1:08:03 - EVO lineup, no Mortal Kombat 11<br>
1:18:13 - Nick is playing Granblue, offers very early reactions</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k2xtjf/Episode_89.mp3" length="100831032" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Timestamps00:00 - The sins of Street Fighter 3, 4, and 51:08:03 - EVO lineup, no Mortal Kombat 111:18:13 - Nick is playing Granblue, offers very early reactions
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5128</itunes:duration>
                <itunes:episode>101</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>'I'm not sure I even recognize this game anymore' - How much has Street Fighter 5 changed since Season 4 judging from EVO Japan?</title>
        <itunes:title>'I'm not sure I even recognize this game anymore' - How much has Street Fighter 5 changed since Season 4 judging from EVO Japan?</itunes:title>
        <link>https://eventhubs.podbean.com/e/im-not-sure-i-even-recognize-this-game-anymore-how-much-has-street-fighter-5-changed-since-season-4-judging-from-evo-japan/</link>
                    <comments>https://eventhubs.podbean.com/e/im-not-sure-i-even-recognize-this-game-anymore-how-much-has-street-fighter-5-changed-since-season-4-judging-from-evo-japan/#comments</comments>        <pubDate>Wed, 29 Jan 2020 14:05:05 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/692f925a-e156-5b4e-a272-44e1ff28b37c</guid>
                                    <description><![CDATA[<p>EVO Japan played out last weekend and I'm simultaneously surprised and happy to report that I'm not sure I recognize this game. Catalyst, on the other hand, isn't as optimistic. We hash out the particulars of what we saw and what they might mean for Street Fighter 5 in 2020, plus Bandai deals with Leroy issues, and Dogura makes a tier list.</p>
<p>Timestamps
01:01 - EVO Japan... early piece of the SF5 puzzle has Raptor excited and Catalyst worried
10:31 - Characters that are too damn easy to play for how good they are
30:35 - Nuttiness has clearly been reduced
36:03 - Stuff's still settlin', pros still exploring characters
44:55 - Important notes about character usage
51:51 - Tekken 7's Leroy problem and Bandai's notable communication practices
59:26 - Dogura's new SF5 tier list</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>EVO Japan played out last weekend and I'm simultaneously surprised and happy to report that I'm not sure I recognize this game. Catalyst, on the other hand, isn't as optimistic. We hash out the particulars of what we saw and what they might mean for Street Fighter 5 in 2020, plus Bandai deals with Leroy issues, and Dogura makes a tier list.</p>
<p>Timestamps<br>
01:01 - EVO Japan... early piece of the SF5 puzzle has Raptor excited and Catalyst worried<br>
10:31 - Characters that are too damn easy to play for how good they are<br>
30:35 - Nuttiness has clearly been reduced<br>
36:03 - Stuff's still settlin', pros still exploring characters<br>
44:55 - Important notes about character usage<br>
51:51 - Tekken 7's Leroy problem and Bandai's notable communication practices<br>
59:26 - Dogura's new SF5 tier list</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5dt5w9/Episode_88.mp3" length="88764744" type="audio/mpeg"/>
        <itunes:summary><![CDATA[EVO Japan played out last weekend and I'm simultaneously surprised and happy to report that I'm not sure I recognize this game. Catalyst, on the other hand, isn't as optimistic. We hash out the particulars of what we saw and what they might mean for Street Fighter 5 in 2020, plus Bandai deals with Leroy issues, and Dogura makes a tier list.
Timestamps01:01 - EVO Japan... early piece of the SF5 puzzle has Raptor excited and Catalyst worried10:31 - Characters that are too damn easy to play for how good they are30:35 - Nuttiness has clearly been reduced36:03 - Stuff's still settlin', pros still exploring characters44:55 - Important notes about character usage51:51 - Tekken 7's Leroy problem and Bandai's notable communication practices59:26 - Dogura's new SF5 tier list]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4342</itunes:duration>
                <itunes:episode>100</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is tier whoring more common than ever before due to pro gamers and should developers offer Street Fighter 5 balance patches more often?</title>
        <itunes:title>Is tier whoring more common than ever before due to pro gamers and should developers offer Street Fighter 5 balance patches more often?</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-tier-whoring-more-common-than-ever-before-due-to-pro-gamers-and-should-developers-offer-street-fighter-5-balance-patches-more-often/</link>
                    <comments>https://eventhubs.podbean.com/e/is-tier-whoring-more-common-than-ever-before-due-to-pro-gamers-and-should-developers-offer-street-fighter-5-balance-patches-more-often/#comments</comments>        <pubDate>Wed, 22 Jan 2020 15:25:47 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/bd4fd113-9714-5613-b032-03b0314c008b</guid>
                                    <description><![CDATA[<p>With more and more money on the line in FGC eSports, is character exploration being stifled in the name of playing to win with top tiers? Plus we check in on the current general status of the Street Fighter 5, have gotten a response from Capcom concerning the current netcode situation, and talk about that snazzy new Smash Bros. controller that one lucky EVO Japan entrant will win this weekend.</p>
<p>Timestamps
00:40 - Is tier whoring bigger than ever in the competitive space?
26:43 - Why character balance is so important for variety
43:19 - Reactions to SF5's current state
1:04:19 - EVO Japan Smash Bros. prize</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>With more and more money on the line in FGC eSports, is character exploration being stifled in the name of playing to win with top tiers? Plus we check in on the current general status of the Street Fighter 5, have gotten a response from Capcom concerning the current netcode situation, and talk about that snazzy new Smash Bros. controller that one lucky EVO Japan entrant will win this weekend.</p>
<p>Timestamps<br>
00:40 - Is tier whoring bigger than ever in the competitive space?<br>
26:43 - Why character balance is so important for variety<br>
43:19 - Reactions to SF5's current state<br>
1:04:19 - EVO Japan Smash Bros. prize</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jn7paj/Episode_87.mp3" length="86177277" type="audio/mpeg"/>
        <itunes:summary><![CDATA[With more and more money on the line in FGC eSports, is character exploration being stifled in the name of playing to win with top tiers? Plus we check in on the current general status of the Street Fighter 5, have gotten a response from Capcom concerning the current netcode situation, and talk about that snazzy new Smash Bros. controller that one lucky EVO Japan entrant will win this weekend.
Timestamps00:40 - Is tier whoring bigger than ever in the competitive space?26:43 - Why character balance is so important for variety43:19 - Reactions to SF5's current state1:04:19 - EVO Japan Smash Bros. prize]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4241</itunes:duration>
                <itunes:episode>99</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>'I think Capcom's freaking out, but if this netcode fix goes well it could be one of the biggest wins for Street Fighter 5 so far' - EH Podcast 86</title>
        <itunes:title>'I think Capcom's freaking out, but if this netcode fix goes well it could be one of the biggest wins for Street Fighter 5 so far' - EH Podcast 86</itunes:title>
        <link>https://eventhubs.podbean.com/e/i-think-capcoms-freaking-out-but-if-this-netcode-fix-goes-well-it-could-be-one-of-the-biggest-wins-for-street-fighter-5-so-far-eh-podcast-86/</link>
                    <comments>https://eventhubs.podbean.com/e/i-think-capcoms-freaking-out-but-if-this-netcode-fix-goes-well-it-could-be-one-of-the-biggest-wins-for-street-fighter-5-so-far-eh-podcast-86/#comments</comments>        <pubDate>Wed, 15 Jan 2020 14:47:09 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/71a4c775-5f58-5b8a-81f8-58667193fb8a</guid>
                                    <description><![CDATA[<p>A new PC mod throws the world of Street Fighter 5 online into chaos, Kage is making waves both with the community and Daigo but might have a fizzling future in front of him, Catalyst and I declare who we think the top characters will be now that we've had a month with the game, and we check the mailbag.</p>
<p>Timestamps</p>
<p>01:04 - Netcode woes
21:07 - Ibuki's potential as best in the game?
27:42 - Other predictions for best characters
33:58 - Tips for processing all the changes right now and honing in on what you want to learn first
44:28 - Daigo the character strength barometer
1:00:44 - Mailbag - Thoughts on Seth's redesign so far</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>A new PC mod throws the world of Street Fighter 5 online into chaos, Kage is making waves both with the community and Daigo but might have a fizzling future in front of him, Catalyst and I declare who we think the top characters will be now that we've had a month with the game, and we check the mailbag.</p>
<p>Timestamps</p>
<p>01:04 - Netcode woes<br>
21:07 - Ibuki's potential as best in the game?<br>
27:42 - Other predictions for best characters<br>
33:58 - Tips for processing all the changes right now and honing in on what you want to learn first<br>
44:28 - Daigo the character strength barometer<br>
1:00:44 - Mailbag - Thoughts on Seth's redesign so far</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gej7ur/Episode_86.mp3" length="87219264" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A new PC mod throws the world of Street Fighter 5 online into chaos, Kage is making waves both with the community and Daigo but might have a fizzling future in front of him, Catalyst and I declare who we think the top characters will be now that we've had a month with the game, and we check the mailbag.
Timestamps
01:04 - Netcode woes21:07 - Ibuki's potential as best in the game?27:42 - Other predictions for best characters33:58 - Tips for processing all the changes right now and honing in on what you want to learn first44:28 - Daigo the character strength barometer1:00:44 - Mailbag - Thoughts on Seth's redesign so far
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4241</itunes:duration>
                <itunes:episode>98</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Greener grass: The pros who are currently leaving their previous characters behind in Street Fighter 5: Champion Edition</title>
        <itunes:title>Greener grass: The pros who are currently leaving their previous characters behind in Street Fighter 5: Champion Edition</itunes:title>
        <link>https://eventhubs.podbean.com/e/greener-grass-the-pros-who-are-currently-leaving-their-previous-characters-behind-in-street-fighter-5-champion-edition/</link>
                    <comments>https://eventhubs.podbean.com/e/greener-grass-the-pros-who-are-currently-leaving-their-previous-characters-behind-in-street-fighter-5-champion-edition/#comments</comments>        <pubDate>Wed, 08 Jan 2020 14:49:38 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/563d9eca-402d-5701-9cca-7e48eec6ff47</guid>
                                    <description><![CDATA[<p>Tokido's Urien, Mago using Chun-Li, and Haitani with Laura? Catalyst has been snoopin' around the CFN profiles of some of Street Fighter 5's top players to see who is exploring potential new characters for the game's fifth season and he's found some intriguing results. Plus I learned how to Daigo and you can too. Also, we check the mailbag.</p>
<p>Timestamps
00:00 - Intro and Raptor's salty story
03:25 - Who the pros are playing
1:02:06 - The difference between me and Daigo
1:08:03 - Potential knives in a gunfight
1:12:01 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Tokido's Urien, Mago using Chun-Li, and Haitani with Laura? Catalyst has been snoopin' around the CFN profiles of some of Street Fighter 5's top players to see who is exploring potential new characters for the game's fifth season and he's found some intriguing results. Plus I learned how to Daigo and you can too. Also, we check the mailbag.</p>
<p>Timestamps<br>
00:00 - Intro and Raptor's salty story<br>
03:25 - Who the pros are playing<br>
1:02:06 - The difference between me and Daigo<br>
1:08:03 - Potential knives in a gunfight<br>
1:12:01 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zm5u2k/Episode_85.mp3" length="100203323" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Tokido's Urien, Mago using Chun-Li, and Haitani with Laura? Catalyst has been snoopin' around the CFN profiles of some of Street Fighter 5's top players to see who is exploring potential new characters for the game's fifth season and he's found some intriguing results. Plus I learned how to Daigo and you can too. Also, we check the mailbag.
Timestamps00:00 - Intro and Raptor's salty story03:25 - Who the pros are playing1:02:06 - The difference between me and Daigo1:08:03 - Potential knives in a gunfight1:12:01 - Mailbag]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4863</itunes:duration>
                <itunes:episode>97</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Top 10 characters who we think got the biggest changes in Street Fighter 5 so far, and why we're especially concerned about one in particular</title>
        <itunes:title>Top 10 characters who we think got the biggest changes in Street Fighter 5 so far, and why we're especially concerned about one in particular</itunes:title>
        <link>https://eventhubs.podbean.com/e/top-10-characters-who-we-think-got-the-biggest-changes-in-street-fighter-5-so-far-and-why-were-especially-concerned-about-one-in-particular/</link>
                    <comments>https://eventhubs.podbean.com/e/top-10-characters-who-we-think-got-the-biggest-changes-in-street-fighter-5-so-far-and-why-were-especially-concerned-about-one-in-particular/#comments</comments>        <pubDate>Wed, 01 Jan 2020 15:35:53 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/973d48ab-5cf3-51e0-b905-14d446a96188</guid>
                                    <description><![CDATA[<p>Which characters seem like they'll change the most here in the fifth season of Street Fighter 5? We've come up with our top 10 roster members who have had the biggest adjustments.</p>
<p>Timestamps</p>
<p>01:06 - A few qualifications
04:46 - #10
10:21 - #9
18:28 - #8
25:57 - #7
36:25 - #6
41:22 - #5
50:22 - #4
57:29 - #3
1:02:58 - #2
1:10:15 - #1</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Which characters seem like they'll change the most here in the fifth season of Street Fighter 5? We've come up with our top 10 roster members who have had the biggest adjustments.</p>
<p>Timestamps</p>
<p>01:06 - A few qualifications<br>
04:46 - #10<br>
10:21 - #9<br>
18:28 - #8<br>
25:57 - #7<br>
36:25 - #6<br>
41:22 - #5<br>
50:22 - #4<br>
57:29 - #3<br>
1:02:58 - #2<br>
1:10:15 - #1</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/nukky2/Episode_84.mp3" length="97213752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Which characters seem like they'll change the most here in the fifth season of Street Fighter 5? We've come up with our top 10 roster members who have had the biggest adjustments.
Timestamps
01:06 - A few qualifications04:46 - #1010:21 - #918:28 - #825:57 - #736:25 - #641:22 - #550:22 - #457:29 - #31:02:58 - #21:10:15 - #1]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4660</itunes:duration>
                <itunes:episode>96</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We discuss potential Season 5 top tiers in Street Fighter 5, what the pros showed off at Red Bull Kumite, and more</title>
        <itunes:title>We discuss potential Season 5 top tiers in Street Fighter 5, what the pros showed off at Red Bull Kumite, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-discuss-potential-season-5-top-tiers-in-street-fighter-5-what-the-pros-showed-off-at-red-bull-kumite-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/we-discuss-potential-season-5-top-tiers-in-street-fighter-5-what-the-pros-showed-off-at-red-bull-kumite-and-more/#comments</comments>        <pubDate>Thu, 26 Dec 2019 16:24:00 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/5321a1e3-47e8-5900-8ee0-5b6419065760</guid>
                                    <description><![CDATA[<p>We discuss some of the most significant changes we've seen thus far in Season 5 of Street Fighter 5, considering who some of the new top tiers might be, if lower tier fighters got the buffs they needed, and if the general look for the game will be better overall. Also, a big congrats to Abel Lawal for winning our holiday contest giveaway.</p>
<p>Timestamps</p>
<p>02:30 - Watching RBK, whiff punishing and footsies are immediately buffed... so let's talk Rashid
10:39 - Akuma... how far did he drop?
14:00 - Karin, not hit that hard?
19:01 - G - Almost no nerfs, better V-Trigger 2
25:10 - Ibuki, better in a new way?
31:18 - Abigail - should we believe the hype?
40:05 - M. Bison - don't fear the V-Skill 2
45:26 - M(eh)nat
50:46 - Ken
52:19 - Zangief didn't get much... biggest buff is the meta change?
56:15 - Nash is better but maybe in the wrong way?
1:00:00 - Sagat got buffs... like a better whiffed sweep?
1:03:13 - Dhalsim, F.A.N.G, and Guile don't seem to be needle movers
1:05:00 - Zeku, more Old, less Young
1:09:09 - Mika gets to be more crazy... GREAT!</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We discuss some of the most significant changes we've seen thus far in Season 5 of Street Fighter 5, considering who some of the new top tiers might be, if lower tier fighters got the buffs they needed, and if the general look for the game will be better overall. Also, a big congrats to Abel Lawal for winning our holiday contest giveaway.</p>
<p>Timestamps</p>
<p>02:30 - Watching RBK, whiff punishing and footsies are immediately buffed... so let's talk Rashid<br>
10:39 - Akuma... how far did he drop?<br>
14:00 - Karin, not hit that hard?<br>
19:01 - G - Almost no nerfs, better V-Trigger 2<br>
25:10 - Ibuki, better in a new way?<br>
31:18 - Abigail - should we believe the hype?<br>
40:05 - M. Bison - don't fear the V-Skill 2<br>
45:26 - M(eh)nat<br>
50:46 - Ken<br>
52:19 - Zangief didn't get much... biggest buff is the meta change?<br>
56:15 - Nash is better but maybe in the wrong way?<br>
1:00:00 - Sagat got buffs... like a better whiffed sweep?<br>
1:03:13 - Dhalsim, F.A.N.G, and Guile don't seem to be needle movers<br>
1:05:00 - Zeku, more Old, less Young<br>
1:09:09 - Mika gets to be more crazy... GREAT!</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h79wue/Episode_83.mp3" length="91688401" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We discuss some of the most significant changes we've seen thus far in Season 5 of Street Fighter 5, considering who some of the new top tiers might be, if lower tier fighters got the buffs they needed, and if the general look for the game will be better overall. Also, a big congrats to Abel Lawal for winning our holiday contest giveaway.
Timestamps
02:30 - Watching RBK, whiff punishing and footsies are immediately buffed... so let's talk Rashid10:39 - Akuma... how far did he drop?14:00 - Karin, not hit that hard?19:01 - G - Almost no nerfs, better V-Trigger 225:10 - Ibuki, better in a new way?31:18 - Abigail - should we believe the hype?40:05 - M. Bison - don't fear the V-Skill 245:26 - M(eh)nat50:46 - Ken52:19 - Zangief didn't get much... biggest buff is the meta change?56:15 - Nash is better but maybe in the wrong way?1:00:00 - Sagat got buffs... like a better whiffed sweep?1:03:13 - Dhalsim, F.A.N.G, and Guile don't seem to be needle movers1:05:00 - Zeku, more Old, less Young1:09:09 - Mika gets to be more crazy... GREAT!]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4513</itunes:duration>
                <itunes:episode>95</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Rashid's V-Skill 2 as bad as people are saying? Plus we get into all of the drama with Capcom Cup and why it happened</title>
        <itunes:title>Is Rashid's V-Skill 2 as bad as people are saying? Plus we get into all of the drama with Capcom Cup and why it happened</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-rashids-v-skill-2-as-bad-as-people-are-saying-plus-we-get-into-all-of-the-drama-with-capcom-cup-and-why-it-happened/</link>
                    <comments>https://eventhubs.podbean.com/e/is-rashids-v-skill-2-as-bad-as-people-are-saying-plus-we-get-into-all-of-the-drama-with-capcom-cup-and-why-it-happened/#comments</comments>        <pubDate>Wed, 18 Dec 2019 16:01:45 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/is-rashids-v-skill-2-as-bad-as-people-are-saying-plus-we-get-into-all-of-the-drama-with-capcom-cup-and-why-it-happened-f97ffd2c453750d61fe6585900ebef9d</guid>
                                    <description><![CDATA[<p>Street Fighter 5 has been updated with a new balance patch and new V-Skills, and Rashid's is making people go bonkers. We explore this and a few other important changes that have the community buzzing and then share our Capcom Cup experiences as we touch on the good and bad of this year's big dance.</p>
<p>Timestamps
00:44 - Rashid's fancy new V-Skill
16:08 - Evolving footsies
21:43 - Laura wins CapCup, gets buffs, top tier confirmed?
29:35 - Anti airs that stop cross ups
32:35 - Abigail's fancy new V-Skill
37:46 - What happened at Capcom Cup? No LCQ stream
45:41 - Off stream loser bracket matches
59:36 - Laggy 2p set up
1:04:38 - Ono gets stiff-armed
1:06:53 - Some good things worth noting
1:15:04 - Pocky...
1:20:24 - All's well that ends well</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5 has been updated with a new balance patch and new V-Skills, and Rashid's is making people go bonkers. We explore this and a few other important changes that have the community buzzing and then share our Capcom Cup experiences as we touch on the good and bad of this year's big dance.</p>
<p>Timestamps<br>
00:44 - Rashid's fancy new V-Skill<br>
16:08 - Evolving footsies<br>
21:43 - Laura wins CapCup, gets buffs, top tier confirmed?<br>
29:35 - Anti airs that stop cross ups<br>
32:35 - Abigail's fancy new V-Skill<br>
37:46 - What happened at Capcom Cup? No LCQ stream<br>
45:41 - Off stream loser bracket matches<br>
59:36 - Laggy 2p set up<br>
1:04:38 - Ono gets stiff-armed<br>
1:06:53 - Some good things worth noting<br>
1:15:04 - Pocky...<br>
1:20:24 - All's well that ends well</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/53ec3m/Episode_82.mp3" length="110977752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5 has been updated with a new balance patch and new V-Skills, and Rashid's is making people go bonkers. We explore this and a few other important changes that have the community buzzing and then share our Capcom Cup experiences as we touch on the good and bad of this year's big dance.
Timestamps00:44 - Rashid's fancy new V-Skill16:08 - Evolving footsies21:43 - Laura wins CapCup, gets buffs, top tier confirmed?29:35 - Anti airs that stop cross ups32:35 - Abigail's fancy new V-Skill37:46 - What happened at Capcom Cup? No LCQ stream45:41 - Off stream loser bracket matches59:36 - Laggy 2p set up1:04:38 - Ono gets stiff-armed1:06:53 - Some good things worth noting1:15:04 - Pocky...1:20:24 - All's well that ends well
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5190</itunes:duration>
                <itunes:episode>94</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How effective will the newly shown V-Skills for Street Fighter 5 be? Plus pre Capcom Cup speculation and post TWT Finals analysis with MajinTenshinhan</title>
        <itunes:title>How effective will the newly shown V-Skills for Street Fighter 5 be? Plus pre Capcom Cup speculation and post TWT Finals analysis with MajinTenshinhan</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-effective-will-the-newly-shown-v-skills-for-street-fighter-5-be-plus-pre-capcom-cup-speculation-and-post-twt-finals-analysis-with-majintenshinhan/</link>
                    <comments>https://eventhubs.podbean.com/e/how-effective-will-the-newly-shown-v-skills-for-street-fighter-5-be-plus-pre-capcom-cup-speculation-and-post-twt-finals-analysis-with-majintenshinhan/#comments</comments>        <pubDate>Wed, 11 Dec 2019 14:39:13 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-effective-will-the-newly-shown-v-skills-for-street-fighter-5-be-plus-pre-capcom-cup-speculation-and-post-twt-finals--40f01b7c0f3ee74830bb10e6b0a8cc1e</guid>
                                    <description><![CDATA[<p>Capcom showcased second V-Skills for Urien, Sakura, and a handful of other characters and we have reactions and analysis for all of them. Then with Capcom Cup coming up this weekend, we have MajinTenshinhan join for a bit of a Cap Cup pre-show and to also give us a recap of what all went down with competition and reveals at the Tekken World Tour Finals last weekend.</p>
<p>Timestamps
00:00 - Last chance at our holiday $300 Amazon gift card giveaway
02:27 - V-Skill 2 showcase reactions/analysis
07:30 - Birdie's Gum
13:30 - Dhalsim's Angry Yoga
18:37 - Urien's Indignant Fireball
24:45 - Sakura's Roll
33:25 - Kage's Dive Punch
42:33 - Cody's Dodge
47:09 - Blanka's Shout
51:33 - Alex's Over-chain
54:42 - Poison's Cartwheel
59:53 - Ken's Flip Kick
1:06:40 - Enter MajinTenshinhan... Hype levels for Capcom Cup... 50%?
1:14:14 - The characters to watch out for
1:21:51 - The players to watch out for
1:33:14 - Majin: I REALLY hope we don't get Seth 
1:36:11 - Tekken World Tour Finals recap</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom showcased second V-Skills for Urien, Sakura, and a handful of other characters and we have reactions and analysis for all of them. Then with Capcom Cup coming up this weekend, we have MajinTenshinhan join for a bit of a Cap Cup pre-show and to also give us a recap of what all went down with competition and reveals at the Tekken World Tour Finals last weekend.</p>
<p>Timestamps<br>
00:00 - Last chance at our holiday $300 Amazon gift card giveaway<br>
02:27 - V-Skill 2 showcase reactions/analysis<br>
07:30 - Birdie's Gum<br>
13:30 - Dhalsim's Angry Yoga<br>
18:37 - Urien's Indignant Fireball<br>
24:45 - Sakura's Roll<br>
33:25 - Kage's Dive Punch<br>
42:33 - Cody's Dodge<br>
47:09 - Blanka's Shout<br>
51:33 - Alex's Over-chain<br>
54:42 - Poison's Cartwheel<br>
59:53 - Ken's Flip Kick<br>
1:06:40 - Enter MajinTenshinhan... Hype levels for Capcom Cup... 50%?<br>
1:14:14 - The characters to watch out for<br>
1:21:51 - The players to watch out for<br>
1:33:14 - Majin: I REALLY hope we don't get Seth <br>
1:36:11 - Tekken World Tour Finals recap</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/skf7nb/Episode_81.mp3" length="142496688" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom showcased second V-Skills for Urien, Sakura, and a handful of other characters and we have reactions and analysis for all of them. Then with Capcom Cup coming up this weekend, we have MajinTenshinhan join for a bit of a Cap Cup pre-show and to also give us a recap of what all went down with competition and reveals at the Tekken World Tour Finals last weekend.
Timestamps00:00 - Last chance at our holiday $300 Amazon gift card giveaway02:27 - V-Skill 2 showcase reactions/analysis07:30 - Birdie's Gum13:30 - Dhalsim's Angry Yoga18:37 - Urien's Indignant Fireball24:45 - Sakura's Roll33:25 - Kage's Dive Punch42:33 - Cody's Dodge47:09 - Blanka's Shout51:33 - Alex's Over-chain54:42 - Poison's Cartwheel59:53 - Ken's Flip Kick1:06:40 - Enter MajinTenshinhan... Hype levels for Capcom Cup... 50%?1:14:14 - The characters to watch out for1:21:51 - The players to watch out for1:33:14 - Majin: I REALLY hope we don't get Seth 1:36:11 - Tekken World Tour Finals recap]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7032</itunes:duration>
                <itunes:episode>93</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>The top 10 moves we'd like to see changed in Street Fighter 5's next balance patch</title>
        <itunes:title>The top 10 moves we'd like to see changed in Street Fighter 5's next balance patch</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-top-10-moves-wed-like-to-see-changed-in-street-fighter-5s-next-balance-patch/</link>
                    <comments>https://eventhubs.podbean.com/e/the-top-10-moves-wed-like-to-see-changed-in-street-fighter-5s-next-balance-patch/#comments</comments>        <pubDate>Wed, 04 Dec 2019 15:26:12 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/the-top-10-moves-wed-like-to-see-changed-in-street-fighter-5s-next-balance-patch-57f59fc6c24f6553104e97d543619137</guid>
                                    <description><![CDATA[<p>Street Fighter 5 is expected to get a new balance update in the near future and so Catalyst and I are listing off 10 changes we'd each like to see for Season 5.</p>
<p>Timestamps</p>
<p>02:48 - Setting the ground rules
04:48 - 10
14:40 - 9
26:04 - 8
31:21 - 7
35:35 - 6
43:45 - 5
54:08 - 4
57:15 - 3
1:05:31 - 2
1:15:40 - 1</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5 is expected to get a new balance update in the near future and so Catalyst and I are listing off 10 changes we'd each like to see for Season 5.</p>
<p>Timestamps</p>
<p>02:48 - Setting the ground rules<br>
04:48 - 10<br>
14:40 - 9<br>
26:04 - 8<br>
31:21 - 7<br>
35:35 - 6<br>
43:45 - 5<br>
54:08 - 4<br>
57:15 - 3<br>
1:05:31 - 2<br>
1:15:40 - 1</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yy97uz/Episode_80.mp3" length="101958960" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5 is expected to get a new balance update in the near future and so Catalyst and I are listing off 10 changes we'd each like to see for Season 5.
Timestamps
02:48 - Setting the ground rules04:48 - 1014:40 - 926:04 - 831:21 - 735:35 - 643:45 - 554:08 - 457:15 - 31:05:31 - 21:15:40 - 1]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4934</itunes:duration>
                <itunes:episode>92</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We discuss the odds of a Marvel vs. Capcom 4 reveal at Capcom Cup, how second V-Skills could really help certain characters, and how to beat autopilot</title>
        <itunes:title>We discuss the odds of a Marvel vs. Capcom 4 reveal at Capcom Cup, how second V-Skills could really help certain characters, and how to beat autopilot</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-discuss-the-odds-of-a-marvel-vs-capcom-4-reveal-at-capcom-cup-how-second-v-skills-could-really-help-certain-characters-and-how-to-beat-autopilot/</link>
                    <comments>https://eventhubs.podbean.com/e/we-discuss-the-odds-of-a-marvel-vs-capcom-4-reveal-at-capcom-cup-how-second-v-skills-could-really-help-certain-characters-and-how-to-beat-autopilot/#comments</comments>        <pubDate>Wed, 27 Nov 2019 14:06:18 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/we-discuss-the-odds-of-a-marvel-vs-capcom-4-reveal-at-capcom-cup-how-second-v-skills-could-really-help-certain-character-e1bf126bba23c9f87f0c6c4c11e88f59</guid>
                                    <description><![CDATA[<p>What are the chances for a Marvel vs. Capcom 4 reveal at Capcom Cup? What kind of potential impact could new V-Skills actually have on Street Fighter 5? And how to start winning the war against autopilot.</p>
<p>Timestamps
01:20 - Raptor's Thanksgiving woes
05:52 - Odds of a Marvel vs. Capcom 4 reveal at Cap Cup
33:38 - The kind of impact new V-Skills could bring for various types of SF5 characters
55:03 - Getting off autopilot to better select when to take risks
1:05:48 - Keep an eye on Red Bull Pindrop</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>What are the chances for a Marvel vs. Capcom 4 reveal at Capcom Cup? What kind of potential impact could new V-Skills actually have on Street Fighter 5? And how to start winning the war against autopilot.</p>
<p>Timestamps<br>
01:20 - Raptor's Thanksgiving woes<br>
05:52 - Odds of a Marvel vs. Capcom 4 reveal at Cap Cup<br>
33:38 - The kind of impact new V-Skills could bring for various types of SF5 characters<br>
55:03 - Getting off autopilot to better select when to take risks<br>
1:05:48 - Keep an eye on Red Bull Pindrop</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/z48q6u/Episode_79.mp3" length="83015592" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What are the chances for a Marvel vs. Capcom 4 reveal at Capcom Cup? What kind of potential impact could new V-Skills actually have on Street Fighter 5? And how to start winning the war against autopilot.
Timestamps01:20 - Raptor's Thanksgiving woes05:52 - Odds of a Marvel vs. Capcom 4 reveal at Cap Cup33:38 - The kind of impact new V-Skills could bring for various types of SF5 characters55:03 - Getting off autopilot to better select when to take risks1:05:48 - Keep an eye on Red Bull Pindrop]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4035</itunes:duration>
                <itunes:episode>91</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How will Gill work in Street Fighter 5, what new V-Skills can potentially do for the game, and the case for a new title reveal at Capcom Cup</title>
        <itunes:title>How will Gill work in Street Fighter 5, what new V-Skills can potentially do for the game, and the case for a new title reveal at Capcom Cup</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-will-gill-work-in-street-fighter-5-what-new-v-skills-can-potentially-do-for-the-game-and-the-case-for-a-new-title-reveal-at-capcom-cup/</link>
                    <comments>https://eventhubs.podbean.com/e/how-will-gill-work-in-street-fighter-5-what-new-v-skills-can-potentially-do-for-the-game-and-the-case-for-a-new-title-reveal-at-capcom-cup/#comments</comments>        <pubDate>Wed, 20 Nov 2019 15:27:24 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-will-gill-work-in-street-fighter-5-what-new-v-skills-can-potentially-do-for-the-game-and-the-case-for-a-new-title-re-312010f4c6b5ae34f2b30d2e865b10ed</guid>
                                    <description><![CDATA[<p>Street Fighter 5 is on the verge of some huge movin' and shakin' as new V-Skills, Gill, and Champion Edition have been announced. We take a deep dive into all of that plus have some interesting speculations as to what Capcom may still have up their sleeve for a Capcom Cup reveal all on this week's episode of the EH Podcast.</p>
<p>Timestamps</p>
<p>01:33 - Gill reactions, impressions, observations
21:59 - New V-Skills and the opportunity Capcom has to buff the SF5 experience with them
53:40 - What could be announced in December that could top November's reveals?
1:03:30 - Capcom's growing eSports audience
1:07:47 - Mailbag</p>
<p>To enter subscribe to the EventHubs Podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at either one of us with a screenshot showing that you're subbed along with quick note sharing what you like most about our show, and include the #EventHubsPodcast. This contest is open to new and already existing subscribers and will run from November 20 - December 18, after which we'll announce a winner. This giveaway is restricted to participants in the US only.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5 is on the verge of some huge movin' and shakin' as new V-Skills, Gill, and Champion Edition have been announced. We take a deep dive into all of that plus have some interesting speculations as to what Capcom may still have up their sleeve for a Capcom Cup reveal all on this week's episode of the EH Podcast.</p>
<p>Timestamps</p>
<p>01:33 - Gill reactions, impressions, observations<br>
21:59 - New V-Skills and the opportunity Capcom has to buff the SF5 experience with them<br>
53:40 - What could be announced in December that could top November's reveals?<br>
1:03:30 - Capcom's growing eSports audience<br>
1:07:47 - Mailbag</p>
<p>To enter subscribe to the EventHubs Podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at either one of us with a screenshot showing that you're subbed along with quick note sharing what you like most about our show, and include the #EventHubsPodcast. This contest is open to new and already existing subscribers and will run from November 20 - December 18, after which we'll announce a winner. This giveaway is restricted to participants in the US only.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5acnuk/Episode_78.mp3" length="85165944" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5 is on the verge of some huge movin' and shakin' as new V-Skills, Gill, and Champion Edition have been announced. We take a deep dive into all of that plus have some interesting speculations as to what Capcom may still have up their sleeve for a Capcom Cup reveal all on this week's episode of the EH Podcast.
Timestamps
01:33 - Gill reactions, impressions, observations21:59 - New V-Skills and the opportunity Capcom has to buff the SF5 experience with them53:40 - What could be announced in December that could top November's reveals?1:03:30 - Capcom's growing eSports audience1:07:47 - Mailbag
To enter subscribe to the EventHubs Podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at either one of us with a screenshot showing that you're subbed along with quick note sharing what you like most about our show, and include the #EventHubsPodcast. This contest is open to new and already existing subscribers and will run from November 20 - December 18, after which we'll announce a winner. This giveaway is restricted to participants in the US only.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4299</itunes:duration>
                <itunes:episode>90</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>The most important things we hope are changed for Street Fighter 5's next season, Guilty Gear 2020 commentary, and Mai is too sexy for Smash</title>
        <itunes:title>The most important things we hope are changed for Street Fighter 5's next season, Guilty Gear 2020 commentary, and Mai is too sexy for Smash</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-most-important-things-we-hope-are-changed-for-street-fighter-5s-next-season-guilty-gear-2020-commentary-and-mai-is-too-sexy-for-smash/</link>
                    <comments>https://eventhubs.podbean.com/e/the-most-important-things-we-hope-are-changed-for-street-fighter-5s-next-season-guilty-gear-2020-commentary-and-mai-is-too-sexy-for-smash/#comments</comments>        <pubDate>Wed, 13 Nov 2019 17:31:22 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/the-most-important-things-we-hope-are-changed-for-street-fighter-5s-next-season-guilty-gear-2020-commentary-and-mai-is-t-1151c9b9a84431a792f45914ec32ba42</guid>
                                    <description><![CDATA[<p>Season 4 has been rough for Street Fighter 5 and we wanna see some changes heading into next year, plus MajinTenshinhan joins to talk about community reactions to what we've seen and heard on Guilty Gear 2020, and Mai has shown too much side boob to be in Smash Ultimate.</p>
<p>Timestamps</p>
<p>02:09 - Our hopes for SF5 changes in 2020
47:04 - What to look out for at North American Regional Finals (NARF) this weekend
53:43 - Guilty Gear 2020
1:24:04 - Mai NOT in Smash Bros.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Season 4 has been rough for Street Fighter 5 and we wanna see some changes heading into next year, plus MajinTenshinhan joins to talk about community reactions to what we've seen and heard on Guilty Gear 2020, and Mai has shown too much side boob to be in Smash Ultimate.</p>
<p>Timestamps</p>
<p>02:09 - Our hopes for SF5 changes in 2020<br>
47:04 - What to look out for at North American Regional Finals (NARF) this weekend<br>
53:43 - Guilty Gear 2020<br>
1:24:04 - Mai NOT in Smash Bros.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/htya7j/Episode_77.mp3" length="110263368" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Season 4 has been rough for Street Fighter 5 and we wanna see some changes heading into next year, plus MajinTenshinhan joins to talk about community reactions to what we've seen and heard on Guilty Gear 2020, and Mai has shown too much side boob to be in Smash Ultimate.
Timestamps
02:09 - Our hopes for SF5 changes in 202047:04 - What to look out for at North American Regional Finals (NARF) this weekend53:43 - Guilty Gear 20201:24:04 - Mai NOT in Smash Bros.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5513</itunes:duration>
                <itunes:episode>89</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Ono promises a new tournament mode for Street Fighter 5 and sheds light on the game's future, Harada talks cultural representation in fighters</title>
        <itunes:title>Ono promises a new tournament mode for Street Fighter 5 and sheds light on the game's future, Harada talks cultural representation in fighters</itunes:title>
        <link>https://eventhubs.podbean.com/e/ono-promises-a-new-tournament-mode-for-street-fighter-5-and-sheds-light-on-the-games-future-harada-talks-cultural-representation-in-fighters/</link>
                    <comments>https://eventhubs.podbean.com/e/ono-promises-a-new-tournament-mode-for-street-fighter-5-and-sheds-light-on-the-games-future-harada-talks-cultural-representation-in-fighters/#comments</comments>        <pubDate>Wed, 06 Nov 2019 16:54:50 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ono-promises-a-new-tournament-mode-for-street-fighter-5-and-sheds-light-on-the-games-future-harada-talks-cultural-repres-c8958457e563b5d9ef800fe9e6593e29</guid>
                                    <description><![CDATA[<p>Ono sheds a ton of light on the future of Street Fighter 5 in a brand new interview with Eurogamer, Harada offers thoughts on the subject of accurate cultural representation through fighting game characters, and Catalyst has some encouraging words for low tier heroes.</p>
<p>Timestamps</p>
<p>00:30 - New tournament mode coming for Street Fighter 5
15:27 - Ono pours water on the idea that we'll be getting a Super or Ultra update, don't expect much in the first half of 2020
26:59 - Ono on the current status of SF5
36:18 - Sounds like Street Fighter 6 is relatively far off... until then? Balance patches!
41:38 - Ono on netcode for future titles
45:38 - Harada talks cultural representation in fighting games
54:48 - Hope for the low tier heroes out there</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Ono sheds a ton of light on the future of Street Fighter 5 in a brand new interview with Eurogamer, Harada offers thoughts on the subject of accurate cultural representation through fighting game characters, and Catalyst has some encouraging words for low tier heroes.</p>
<p>Timestamps</p>
<p>00:30 - New tournament mode coming for Street Fighter 5<br>
15:27 - Ono pours water on the idea that we'll be getting a Super or Ultra update, don't expect much in the first half of 2020<br>
26:59 - Ono on the current status of SF5<br>
36:18 - Sounds like Street Fighter 6 is relatively far off... until then? Balance patches!<br>
41:38 - Ono on netcode for future titles<br>
45:38 - Harada talks cultural representation in fighting games<br>
54:48 - Hope for the low tier heroes out there</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5k49tm/Episode_76.mp3" length="82631184" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Ono sheds a ton of light on the future of Street Fighter 5 in a brand new interview with Eurogamer, Harada offers thoughts on the subject of accurate cultural representation through fighting game characters, and Catalyst has some encouraging words for low tier heroes.
Timestamps
00:30 - New tournament mode coming for Street Fighter 515:27 - Ono pours water on the idea that we'll be getting a Super or Ultra update, don't expect much in the first half of 202026:59 - Ono on the current status of SF536:18 - Sounds like Street Fighter 6 is relatively far off... until then? Balance patches!41:38 - Ono on netcode for future titles45:38 - Harada talks cultural representation in fighting games54:48 - Hope for the low tier heroes out there]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3989</itunes:duration>
                <itunes:episode>88</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Top 5 characters we think would bring something new to Street Fighter 5 and should developers be charging for frame data?</title>
        <itunes:title>Top 5 characters we think would bring something new to Street Fighter 5 and should developers be charging for frame data?</itunes:title>
        <link>https://eventhubs.podbean.com/e/top-5-characters-we-think-would-bring-something-new-to-street-fighter-5-and-should-developers-be-charging-for-frame-data/</link>
                    <comments>https://eventhubs.podbean.com/e/top-5-characters-we-think-would-bring-something-new-to-street-fighter-5-and-should-developers-be-charging-for-frame-data/#comments</comments>        <pubDate>Wed, 30 Oct 2019 15:31:54 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/top-5-characters-we-think-would-bring-something-new-to-street-fighter-5-and-should-developers-be-charging-for-frame-data-9b346589a2c06bd62073c7cc0072c396</guid>
                                    <description><![CDATA[<p>Drama hits the world of Tekken after Bandai reveals that it's adding frame data into a future update... for three or four dollars. Plus Catalyst and I each list off our top five picks for DLC characters that we think would best shake things up in Street Fighter 5.</p>
<p>Timestamps</p>
<p>00:35 - Tekken Frame Data COSTS MONEY!
13:03 - Top 5 characters we feel would bring something new to Street Fighter 5</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Drama hits the world of Tekken after Bandai reveals that it's adding frame data into a future update... for three or four dollars. Plus Catalyst and I each list off our top five picks for DLC characters that we think would best shake things up in Street Fighter 5.</p>
<p>Timestamps</p>
<p>00:35 - Tekken Frame Data COSTS MONEY!<br>
13:03 - Top 5 characters we feel would bring something new to Street Fighter 5</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4bykgd/Episode_75.mp3" length="109518144" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Drama hits the world of Tekken after Bandai reveals that it's adding frame data into a future update... for three or four dollars. Plus Catalyst and I each list off our top five picks for DLC characters that we think would best shake things up in Street Fighter 5.
Timestamps
00:35 - Tekken Frame Data COSTS MONEY!13:03 - Top 5 characters we feel would bring something new to Street Fighter 5]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5236</itunes:duration>
                <itunes:episode>87</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Which Street Fighter 5 characters are just too easy to play for how strong they are?</title>
        <itunes:title>Which Street Fighter 5 characters are just too easy to play for how strong they are?</itunes:title>
        <link>https://eventhubs.podbean.com/e/which-street-fighter-5-characters-are-just-too-easy-to-play-for-how-strong-they-are/</link>
                    <comments>https://eventhubs.podbean.com/e/which-street-fighter-5-characters-are-just-too-easy-to-play-for-how-strong-they-are/#comments</comments>        <pubDate>Wed, 23 Oct 2019 16:06:41 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/which-street-fighter-5-characters-are-just-too-easy-to-play-for-how-strong-they-are-1782408f7f9ad30ee147a8e861195f23</guid>
                                    <description><![CDATA[<p>We welcome DreamKing on to discuss which Street Fighter 5 characters are just too easy to use and win with, also, we take a look into one of the easiest to understand yet hardest to remember lessons, and Catalyst rights a wrong.</p>
<p>Timestamps</p>
<p>01:00 - Get rekt, Sako
01:46 - Characters that are too easy to play
53:50 - Fake News
54:38 - The macro juggling act</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We welcome DreamKing on to discuss which Street Fighter 5 characters are just too easy to use and win with, also, we take a look into one of the easiest to understand yet hardest to remember lessons, and Catalyst rights a wrong.</p>
<p>Timestamps</p>
<p>01:00 - Get rekt, Sako<br>
01:46 - Characters that are too easy to play<br>
53:50 - Fake News<br>
54:38 - The macro juggling act</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/v88zsw/Episode_74.mp3" length="97486752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We welcome DreamKing on to discuss which Street Fighter 5 characters are just too easy to use and win with, also, we take a look into one of the easiest to understand yet hardest to remember lessons, and Catalyst rights a wrong.
Timestamps
01:00 - Get rekt, Sako01:46 - Characters that are too easy to play53:50 - Fake News54:38 - The macro juggling act]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4685</itunes:duration>
                <itunes:episode>86</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Riot's fighting game could massively impact the FGC, what characters and content could be coming to SF5, a few words about China's influence, and more</title>
        <itunes:title>Riot's fighting game could massively impact the FGC, what characters and content could be coming to SF5, a few words about China's influence, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/riots-fighting-game-could-massively-impact-the-fgc-what-characters-and-content-could-be-coming-to-sf5-a-few-words-about-chinas-influence-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/riots-fighting-game-could-massively-impact-the-fgc-what-characters-and-content-could-be-coming-to-sf5-a-few-words-about-chinas-influence-and-more/#comments</comments>        <pubDate>Wed, 16 Oct 2019 15:29:18 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/riots-fighting-game-could-massively-impact-the-fgc-what-characters-and-content-could-be-coming-to-sf5-a-few-words-about--0d14995d2a3965c25b11e5fd45722fd6</guid>
                                    <description><![CDATA[<p>Riot has given us our very first glimpse at their upcoming fighting game currently known as "Project L", and we have some reactions, predictions, and speculation on what this might mean for the FGC. We also offer our two cents on the fact that Riot happens to be owned by the Chinese company Tencent. Plus Ono promises "characters and content" for Street Fighter 5 in 2019, Google makes some pretty unbelievable promises about online play, and more.</p>
<p>Timestamps</p>
<p>00:50 - Our first glimpse at "Project L"
16:37 - Riot's ties to China
25:50 - What's the future of SF5 now that both Sony and Microsoft have unveiled that their next consoles are coming at the end of 2020?
49:50 - Ono: SF5 characters and content coming in 2019 - what might that be?
1:04:37 - Auto-aim on crack? Predictive button presses, negative latency... Google Stadia's tall claims
1:14:50 - Sexy bunny costumes in DOA6 - Team Ninja are yo-yo masters</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Riot has given us our very first glimpse at their upcoming fighting game currently known as "Project L", and we have some reactions, predictions, and speculation on what this might mean for the FGC. We also offer our two cents on the fact that Riot happens to be owned by the Chinese company Tencent. Plus Ono promises "characters and content" for Street Fighter 5 in 2019, Google makes some pretty unbelievable promises about online play, and more.</p>
<p>Timestamps</p>
<p>00:50 - Our first glimpse at "Project L"<br>
16:37 - Riot's ties to China<br>
25:50 - What's the future of SF5 now that both Sony and Microsoft have unveiled that their next consoles are coming at the end of 2020?<br>
49:50 - Ono: SF5 characters and content coming in 2019 - what might that be?<br>
1:04:37 - Auto-aim on crack? Predictive button presses, negative latency... Google Stadia's tall claims<br>
1:14:50 - Sexy bunny costumes in DOA6 - Team Ninja are yo-yo masters</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ht6k55/Episode_73.mp3" length="101512824" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Riot has given us our very first glimpse at their upcoming fighting game currently known as "Project L", and we have some reactions, predictions, and speculation on what this might mean for the FGC. We also offer our two cents on the fact that Riot happens to be owned by the Chinese company Tencent. Plus Ono promises "characters and content" for Street Fighter 5 in 2019, Google makes some pretty unbelievable promises about online play, and more.
Timestamps
00:50 - Our first glimpse at "Project L"16:37 - Riot's ties to China25:50 - What's the future of SF5 now that both Sony and Microsoft have unveiled that their next consoles are coming at the end of 2020?49:50 - Ono: SF5 characters and content coming in 2019 - what might that be?1:04:37 - Auto-aim on crack? Predictive button presses, negative latency... Google Stadia's tall claims1:14:50 - Sexy bunny costumes in DOA6 - Team Ninja are yo-yo masters]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4855</itunes:duration>
                <itunes:episode>85</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Street Fighter 5 starting to feel boring? Plus a hacker is making ranked matches hilariously unplayable, tournaments need more money, and more</title>
        <itunes:title>Is Street Fighter 5 starting to feel boring? Plus a hacker is making ranked matches hilariously unplayable, tournaments need more money, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-street-fighter-5-starting-to-feel-boring-plus-a-hacker-is-making-ranked-matches-hilariously-unplayable-tournaments-need-more-money-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/is-street-fighter-5-starting-to-feel-boring-plus-a-hacker-is-making-ranked-matches-hilariously-unplayable-tournaments-need-more-money-and-more/#comments</comments>        <pubDate>Wed, 09 Oct 2019 15:28:39 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/is-street-fighter-5-starting-to-feel-boring-plus-a-hacker-is-making-ranked-matches-hilariously-unplayable-tournaments-ne-99349de7119ebcce21e54a268f208b4c</guid>
                                    <description><![CDATA[<p>I've been experiencing a sense of fatigue when it comes to playing Street Fighter 5 lately, and it's starting to sound like I may not be the only one. Catalyst and I examine why we think this is, and how it could potentially be fixed. Plus a Street Fighter 5 hacker is on the loose, Ono is making moves on social media, and we welcome the great MajinTenshinhan to talk about the money problem the tournament scene is currently going through.</p>
<p>Timestamps</p>
<p>01:48 - Has Street Fighter 5 become boring?
31:39 - The surprisingly charismatic SF5 hacker
38:07 - Keeping an eye on Ono's Twitter
46:11 - Tournaments need more money! (With MajinTenshinhan)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>I've been experiencing a sense of fatigue when it comes to playing Street Fighter 5 lately, and it's starting to sound like I may not be the only one. Catalyst and I examine why we think this is, and how it could potentially be fixed. Plus a Street Fighter 5 hacker is on the loose, Ono is making moves on social media, and we welcome the great MajinTenshinhan to talk about the money problem the tournament scene is currently going through.</p>
<p>Timestamps</p>
<p>01:48 - Has Street Fighter 5 become boring?<br>
31:39 - The surprisingly charismatic SF5 hacker<br>
38:07 - Keeping an eye on Ono's Twitter<br>
46:11 - Tournaments need more money! (With MajinTenshinhan)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7uyen6/Episode_72.mp3" length="111297168" type="audio/mpeg"/>
        <itunes:summary><![CDATA[I've been experiencing a sense of fatigue when it comes to playing Street Fighter 5 lately, and it's starting to sound like I may not be the only one. Catalyst and I examine why we think this is, and how it could potentially be fixed. Plus a Street Fighter 5 hacker is on the loose, Ono is making moves on social media, and we welcome the great MajinTenshinhan to talk about the money problem the tournament scene is currently going through.
Timestamps
01:48 - Has Street Fighter 5 become boring?31:39 - The surprisingly charismatic SF5 hacker38:07 - Keeping an eye on Ono's Twitter46:11 - Tournaments need more money! (With MajinTenshinhan)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5360</itunes:duration>
                <itunes:episode>84</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Street Fighter 5 the most mentally taxing AAA fighting game? Plus how to deal with online hate, Terminator breaks new ground for NRS and more</title>
        <itunes:title>Is Street Fighter 5 the most mentally taxing AAA fighting game? Plus how to deal with online hate, Terminator breaks new ground for NRS and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-street-fighter-5-the-most-mentally-taxing-aaa-fighting-game-plus-how-to-deal-with-online-hate-terminator-breaks-new-ground-for-nrs-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/is-street-fighter-5-the-most-mentally-taxing-aaa-fighting-game-plus-how-to-deal-with-online-hate-terminator-breaks-new-ground-for-nrs-and-more/#comments</comments>        <pubDate>Wed, 02 Oct 2019 17:20:18 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/is-street-fighter-5-the-most-mentally-taxing-aaa-fighting-game-plus-how-to-deal-with-online-hate-terminator-breaks-new-g-e52eaf404371db1deabdee156cb62340</guid>
                                    <description><![CDATA[<p>Street Fighter 5 takes us on an emotional and mental roller coaster just about every time we play it, leading us to consider if it's the most mentally taxing AAA fighter out right now. Plus, Bonchan comments on and we explore what it takes to truly level up to the highest ranks in SF5, NetherRealm's securing of Terminator in Mortal Kombat 11 raises the bar for fighting games yet again, and we check the mailbag.</p>
<p>Time Stamps
01:14 - I SF5 the most mentally taxing AAA fighting game of this generation?
22:36 - Bonchan on "B-" players
45:50 - Terminator in Mortal Kombat 11 - Big win in more than one way
57:02 - Has SF5's Season 4 has turned a corner?
1:08:50 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5 takes us on an emotional and mental roller coaster just about every time we play it, leading us to consider if it's the most mentally taxing AAA fighter out right now. Plus, Bonchan comments on and we explore what it takes to truly level up to the highest ranks in SF5, NetherRealm's securing of Terminator in Mortal Kombat 11 raises the bar for fighting games yet again, and we check the mailbag.</p>
<p>Time Stamps<br>
01:14 - I SF5 the most mentally taxing AAA fighting game of this generation?<br>
22:36 - Bonchan on "B-" players<br>
45:50 - Terminator in Mortal Kombat 11 - Big win in more than one way<br>
57:02 - Has SF5's Season 4 has turned a corner?<br>
1:08:50 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jj2v4n/Episode_71.mp3" length="101361720" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5 takes us on an emotional and mental roller coaster just about every time we play it, leading us to consider if it's the most mentally taxing AAA fighter out right now. Plus, Bonchan comments on and we explore what it takes to truly level up to the highest ranks in SF5, NetherRealm's securing of Terminator in Mortal Kombat 11 raises the bar for fighting games yet again, and we check the mailbag.
Time Stamps01:14 - I SF5 the most mentally taxing AAA fighting game of this generation?22:36 - Bonchan on "B-" players45:50 - Terminator in Mortal Kombat 11 - Big win in more than one way57:02 - Has SF5's Season 4 has turned a corner?1:08:50 - Mailbag]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4896</itunes:duration>
                <itunes:episode>83</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>'You're a total jerk if you play these characters!' - we explore robbery characters in Street Fighter 5, option selects in Mortal Kombat 11 and more</title>
        <itunes:title>'You're a total jerk if you play these characters!' - we explore robbery characters in Street Fighter 5, option selects in Mortal Kombat 11 and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/youre-a-total-jerk-if-you-play-these-characters-we-explore-robbery-characters-in-street-fighter-5-option-selects-in-mortal-kombat-11-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/youre-a-total-jerk-if-you-play-these-characters-we-explore-robbery-characters-in-street-fighter-5-option-selects-in-mortal-kombat-11-and-more/#comments</comments>        <pubDate>Wed, 25 Sep 2019 14:44:19 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/youre-a-total-jerk-if-you-play-these-characters-we-explore-robbery-characters-in-street-fighter-5-option-selects-in-mort-770882ddd351f6900b077c6a0266d6cc</guid>
                                    <description><![CDATA[<p>How exactly do we define robbery characters and why do they frustrate us so much? We try to tackle this surprisingly obscure topic from a few different angles. Plus Ono drops a conspicuous tweet that has us thinking about system crossplay potential for Capcom's fighting game future, Mortal Kombat 11 is changing thanks to newly discovered option selects, and we hit the mailbag.</p>
<p>Timestamps</p>
<p>00:38 - Robbery characters
34:43 - We knew about the November SF5 update all the way back in February
48:22 - Option selects surface in MK11
59:48 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How exactly do we define robbery characters and why do they frustrate us so much? We try to tackle this surprisingly obscure topic from a few different angles. Plus Ono drops a conspicuous tweet that has us thinking about system crossplay potential for Capcom's fighting game future, Mortal Kombat 11 is changing thanks to newly discovered option selects, and we hit the mailbag.</p>
<p>Timestamps</p>
<p>00:38 - Robbery characters<br>
34:43 - We knew about the November SF5 update all the way back in February<br>
48:22 - Option selects surface in MK11<br>
59:48 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/knwhzk/Episode_70.mp3" length="93270672" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How exactly do we define robbery characters and why do they frustrate us so much? We try to tackle this surprisingly obscure topic from a few different angles. Plus Ono drops a conspicuous tweet that has us thinking about system crossplay potential for Capcom's fighting game future, Mortal Kombat 11 is changing thanks to newly discovered option selects, and we hit the mailbag.
Timestamps
00:38 - Robbery characters34:43 - We knew about the November SF5 update all the way back in February48:22 - Option selects surface in MK1159:48 - Mailbag]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4460</itunes:duration>
                <itunes:episode>82</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Momochi vs. the JeSU pro license, Street Fighter League vs. North America, and Catalyst is VERY mad there isn't a Season 4.5 balance patch for SF5</title>
        <itunes:title>Momochi vs. the JeSU pro license, Street Fighter League vs. North America, and Catalyst is VERY mad there isn't a Season 4.5 balance patch for SF5</itunes:title>
        <link>https://eventhubs.podbean.com/e/momochi-vs-the-jesu-pro-license-street-fighter-league-vs-north-america-and-catalyst-is-very-mad-there-isnt-a-season-45-balance-patch-for-sf5/</link>
                    <comments>https://eventhubs.podbean.com/e/momochi-vs-the-jesu-pro-license-street-fighter-league-vs-north-america-and-catalyst-is-very-mad-there-isnt-a-season-45-balance-patch-for-sf5/#comments</comments>        <pubDate>Wed, 18 Sep 2019 17:06:56 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/momochi-vs-the-jesu-pro-license-street-fighter-league-vs-north-america-and-catalyst-is-very-mad-there-isnt-a-season-45-b-57c0e4366c1b14fc890a618a42fba46b</guid>
                                    <description><![CDATA[<p>Capcom sets up a lopsided Street Fighter League Grand Finals event that has a lot of us, including some of those participating in the competition, scratching our heads, Momochi wins a whole bunch of money but doesn't take it because of JESU Pro License politics, we take a closer look at some of the proposed issues that killed Marvel vs. Capcom: Infinite, and Catalyst REALLY hates Rashid.</p>
<p>Timestamps</p>
<p>00:43 - Akuma's fancy pants air fireball
04:00 - Why we really could have used a ".5" balance patch this year
10:57 - Street Fighter League's big team disparity
35:31 - The dirty details on what killed Marvel Infinite
48:21 - Momochi and the JeSU Pro License
1:11:11 - Tips on fighting a cornered Rashid</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom sets up a lopsided Street Fighter League Grand Finals event that has a lot of us, including some of those participating in the competition, scratching our heads, Momochi wins a whole bunch of money but doesn't take it because of JESU Pro License politics, we take a closer look at some of the proposed issues that killed Marvel vs. Capcom: Infinite, and Catalyst REALLY hates Rashid.</p>
<p>Timestamps</p>
<p>00:43 - Akuma's fancy pants air fireball<br>
04:00 - Why we really could have used a ".5" balance patch this year<br>
10:57 - Street Fighter League's big team disparity<br>
35:31 - The dirty details on what killed Marvel Infinite<br>
48:21 - Momochi and the JeSU Pro License<br>
1:11:11 - Tips on fighting a cornered Rashid</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j6e7pd/Episode_69.mp3" length="99498480" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom sets up a lopsided Street Fighter League Grand Finals event that has a lot of us, including some of those participating in the competition, scratching our heads, Momochi wins a whole bunch of money but doesn't take it because of JESU Pro License politics, we take a closer look at some of the proposed issues that killed Marvel vs. Capcom: Infinite, and Catalyst REALLY hates Rashid.
Timestamps
00:43 - Akuma's fancy pants air fireball04:00 - Why we really could have used a ".5" balance patch this year10:57 - Street Fighter League's big team disparity35:31 - The dirty details on what killed Marvel Infinite48:21 - Momochi and the JeSU Pro License1:11:11 - Tips on fighting a cornered Rashid]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4861</itunes:duration>
                <itunes:episode>81</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Infiltration returns to the Capcom Pro Tour soon, how will the community receive him?</title>
        <itunes:title>Infiltration returns to the Capcom Pro Tour soon, how will the community receive him?</itunes:title>
        <link>https://eventhubs.podbean.com/e/infiltration-returns-to-the-capcom-pro-tour-soon-how-will-the-community-receive-him/</link>
                    <comments>https://eventhubs.podbean.com/e/infiltration-returns-to-the-capcom-pro-tour-soon-how-will-the-community-receive-him/#comments</comments>        <pubDate>Wed, 11 Sep 2019 15:45:36 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/infiltration-returns-to-the-capcom-pro-tour-soon-how-will-the-community-receive-him-02e6b61dccf7cbfd6fae9704f8cde432</guid>
                                    <description><![CDATA[<p>Infiltration has opened up to IGN Korea about his domestic abuse situation from last year that resulted in his leaving the Capcom Pro Tour through 2019. We're nearing the end of his ban period, and thus we discuss where things now stand and how the community may receive him. Plus MajinTenshinhan joins us to talk about where the Super Smash Bros. DLC ship is headed next, and we check the mailbag.</p>
<p>Timestamps</p>
<p>00:40 - The Infiltration situation
21:54 - How to deal with nerves in anxious situations
35:08 - Majin joins for Smash Bros. DLC discussion
47:51 - The Castlevania 3 anecdote
56:21 - Back to Smash
1:09:03 - One fighting game tip to work on this week
1:16:56 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Infiltration has opened up to IGN Korea about his domestic abuse situation from last year that resulted in his leaving the Capcom Pro Tour through 2019. We're nearing the end of his ban period, and thus we discuss where things now stand and how the community may receive him. Plus MajinTenshinhan joins us to talk about where the Super Smash Bros. DLC ship is headed next, and we check the mailbag.</p>
<p>Timestamps</p>
<p>00:40 - The Infiltration situation<br>
21:54 - How to deal with nerves in anxious situations<br>
35:08 - Majin joins for Smash Bros. DLC discussion<br>
47:51 - The Castlevania 3 anecdote<br>
56:21 - Back to Smash<br>
1:09:03 - One fighting game tip to work on this week<br>
1:16:56 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/b6x7df/Episode_68.mp3" length="107507396" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Infiltration has opened up to IGN Korea about his domestic abuse situation from last year that resulted in his leaving the Capcom Pro Tour through 2019. We're nearing the end of his ban period, and thus we discuss where things now stand and how the community may receive him. Plus MajinTenshinhan joins us to talk about where the Super Smash Bros. DLC ship is headed next, and we check the mailbag.
Timestamps
00:40 - The Infiltration situation21:54 - How to deal with nerves in anxious situations35:08 - Majin joins for Smash Bros. DLC discussion47:51 - The Castlevania 3 anecdote56:21 - Back to Smash1:09:03 - One fighting game tip to work on this week1:16:56 - Mailbag]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5450</itunes:duration>
                <itunes:episode>80</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What we're expecting from Street Fighter 5's next version if it drops early next year, Bonchan takes over, SNK is leveling up, and Battleship</title>
        <itunes:title>What we're expecting from Street Fighter 5's next version if it drops early next year, Bonchan takes over, SNK is leveling up, and Battleship</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-were-expecting-from-street-fighter-5s-next-version-if-it-drops-early-next-year/</link>
                    <comments>https://eventhubs.podbean.com/e/what-were-expecting-from-street-fighter-5s-next-version-if-it-drops-early-next-year/#comments</comments>        <pubDate>Wed, 04 Sep 2019 14:20:17 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/what-were-expecting-from-street-fighter-5s-next-version-if-it-drops-early-next-year-de07e95941835151e89fd11bb87f6d26</guid>
                                    <description><![CDATA[<p>We're suspecting there's a good chance we'll get some kind of a Super update to Street Fighter 5 early next year, and if that's the case, what kind of new mechanical shifts could the game really use right now? Plus the Bonchan dynasty has begun, but is this a bad time of year to get hot? Catalyst has a word or two about EVO and how it might get a little more hype than it actually deserves these days, I've leveled up my fighting game scope by getting my ass repeatedly handed to me in Battleship, and we answer a few listener questions here on this week's episode.</p>
<p>Timestamps</p>
<p>00:46 - What kind of mechanical updates should a Street Fighter 5 update include?
28:59 - Bonchan usurps Punk, but how long will his reign last, and was this is a bad time to get hot?
37:11 - EVO is a joke for payouts - Catalyst has some words for the Vegas major (continued at 40:48)
50:32 - SNK is getting guest characters in every other game
53:50 - What I learned about fighting games from playing Battleship
1:01:30 - Cornering your opponent and NOT going in
1:04:53 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're suspecting there's a good chance we'll get some kind of a Super update to Street Fighter 5 early next year, and if that's the case, what kind of new mechanical shifts could the game really use right now? Plus the Bonchan dynasty has begun, but is this a bad time of year to get hot? Catalyst has a word or two about EVO and how it might get a little more hype than it actually deserves these days, I've leveled up my fighting game scope by getting my ass repeatedly handed to me in Battleship, and we answer a few listener questions here on this week's episode.</p>
<p>Timestamps</p>
<p>00:46 - What kind of mechanical updates should a Street Fighter 5 update include?<br>
28:59 - Bonchan usurps Punk, but how long will his reign last, and was this is a bad time to get hot?<br>
37:11 - EVO is a joke for payouts - Catalyst has some words for the Vegas major (continued at 40:48)<br>
50:32 - SNK is getting guest characters in every other game<br>
53:50 - What I learned about fighting games from playing Battleship<br>
1:01:30 - Cornering your opponent and NOT going in<br>
1:04:53 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pep3z6/Episode_67.mp3" length="101236752" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're suspecting there's a good chance we'll get some kind of a Super update to Street Fighter 5 early next year, and if that's the case, what kind of new mechanical shifts could the game really use right now? Plus the Bonchan dynasty has begun, but is this a bad time of year to get hot? Catalyst has a word or two about EVO and how it might get a little more hype than it actually deserves these days, I've leveled up my fighting game scope by getting my ass repeatedly handed to me in Battleship, and we answer a few listener questions here on this week's episode.
Timestamps
00:46 - What kind of mechanical updates should a Street Fighter 5 update include?28:59 - Bonchan usurps Punk, but how long will his reign last, and was this is a bad time to get hot?37:11 - EVO is a joke for payouts - Catalyst has some words for the Vegas major (continued at 40:48)50:32 - SNK is getting guest characters in every other game53:50 - What I learned about fighting games from playing Battleship1:01:30 - Cornering your opponent and NOT going in1:04:53 - Mailbag]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4878</itunes:duration>
                <itunes:episode>79</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>The importance of playing the right character over top tiers, netcode expectations in 2019, a fishy Street Fighter League situation, and more</title>
        <itunes:title>The importance of playing the right character over top tiers, netcode expectations in 2019, a fishy Street Fighter League situation, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-importance-of-playing-the-right-character-over-top-tiers-netcode-expectations-in-2019-a-fishy-street-fighter-league-situation-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/the-importance-of-playing-the-right-character-over-top-tiers-netcode-expectations-in-2019-a-fishy-street-fighter-league-situation-and-more/#comments</comments>        <pubDate>Thu, 29 Aug 2019 13:18:17 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/the-importance-of-playing-the-right-character-over-top-tiers-netcode-expectations-in-2019-a-fishy-street-fighter-league--d479799210b12367f2937e0419e0c0d1</guid>
                                    <description><![CDATA[<p>Catalyst thinks Daigo might actually be doing better with Ryu than Guile, Capcom appears to have screwed Xykes out of a spot at Street Fighter League, SonicFox calls for a GT Goku ban in Dragon Ball FighterZ, the FGC seems to be getting serious about demanding raised netcode standards, and we check the mailbag.</p>
<p>Timestamps</p>
<p>02:09 - Play the right character, not necessarily a top tier (Daigo should play Ryu)
18:38 - SFL forgot about Xykes?
27:17 - What should online standards for fighting games be here in 2019?
42:07 - How is Lucia faring on the tier charts?
50:50 - SonicFox wants to ban GT Goku in Dragon Ball FighterZ
57:30 - Kombat Pack reactions, good and bad
1:08:05 - Mailbag - How to get out of Bronze hell</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Catalyst thinks Daigo might actually be doing better with Ryu than Guile, Capcom appears to have screwed Xykes out of a spot at Street Fighter League, SonicFox calls for a GT Goku ban in Dragon Ball FighterZ, the FGC seems to be getting serious about demanding raised netcode standards, and we check the mailbag.</p>
<p>Timestamps</p>
<p>02:09 - Play the right character, not necessarily a top tier (Daigo should play Ryu)<br>
18:38 - SFL forgot about Xykes?<br>
27:17 - What should online standards for fighting games be here in 2019?<br>
42:07 - How is Lucia faring on the tier charts?<br>
50:50 - SonicFox wants to ban GT Goku in Dragon Ball FighterZ<br>
57:30 - Kombat Pack reactions, good and bad<br>
1:08:05 - Mailbag - How to get out of Bronze hell</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5d5pv6/Episode_66.mp3" length="111008005" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Catalyst thinks Daigo might actually be doing better with Ryu than Guile, Capcom appears to have screwed Xykes out of a spot at Street Fighter League, SonicFox calls for a GT Goku ban in Dragon Ball FighterZ, the FGC seems to be getting serious about demanding raised netcode standards, and we check the mailbag.
Timestamps
02:09 - Play the right character, not necessarily a top tier (Daigo should play Ryu)18:38 - SFL forgot about Xykes?27:17 - What should online standards for fighting games be here in 2019?42:07 - How is Lucia faring on the tier charts?50:50 - SonicFox wants to ban GT Goku in Dragon Ball FighterZ57:30 - Kombat Pack reactions, good and bad1:08:05 - Mailbag - How to get out of Bronze hell]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5397</itunes:duration>
                <itunes:episode>78</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>'Samurai Shodown is the ultimate secondary game to have' - Majin and Raptor explore how Samurai Shodown is making all the right moves right now</title>
        <itunes:title>'Samurai Shodown is the ultimate secondary game to have' - Majin and Raptor explore how Samurai Shodown is making all the right moves right now</itunes:title>
        <link>https://eventhubs.podbean.com/e/samurai-shodown-is-the-ultimate-secondary-game-to-have-majin-and-raptor-explore-how-samurai-shodown-is-making-all-the-right-moves-right-now/</link>
                    <comments>https://eventhubs.podbean.com/e/samurai-shodown-is-the-ultimate-secondary-game-to-have-majin-and-raptor-explore-how-samurai-shodown-is-making-all-the-right-moves-right-now/#comments</comments>        <pubDate>Sun, 25 Aug 2019 17:49:18 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/samurai-shodown-is-the-ultimate-secondary-game-to-have-majin-and-raptor-explore-how-samurai-shodown-is-making-all-the-ri-bb8731b4c25b7c1da9991f107009737f</guid>
                                    <description><![CDATA[<p>We've got another special episode of our podcast to kick off your week, this time featuring Nick "MajinTenshinhan" Taylor and a discussion devoted entirely to the new Samurai Shodown. Hear why this game continues to turn heads, how easy it is to get into, what makes it so fun, and plenty more.</p>
<p>Timestamps</p>
<p>00:00 - Intros, Nick never plays online
03:37 - It's the ultimate secondary game to have
06:00 - Tips and pointers for getting started in SamSho
10:46 - How's the game balance? Pre and post-patch
19:13 - How often does the better player win? Risk vs. Reward balance
26:08 - The eSports factor
36:20 - SNK is really earning it (Free DLC, input lag, future DLC)
40:39 - What are the chances we see SamSho at EVO 2020?
42:01 - What's the most fun thing to do in the game?
44:00 - Rosters and story
50:00 - Bonus Taylor Swift question</p>
<p>Editor's note: We've noticed the timestamps appear to change depending on the medium you're using to listen. The ones above may place you a few seconds before when each respective topic actually comes up.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've got another special episode of our podcast to kick off your week, this time featuring Nick "MajinTenshinhan" Taylor and a discussion devoted entirely to the new Samurai Shodown. Hear why this game continues to turn heads, how easy it is to get into, what makes it so fun, and plenty more.</p>
<p>Timestamps</p>
<p>00:00 - Intros, Nick never plays online<br>
03:37 - It's the ultimate secondary game to have<br>
06:00 - Tips and pointers for getting started in SamSho<br>
10:46 - How's the game balance? Pre and post-patch<br>
19:13 - How often does the better player win? Risk vs. Reward balance<br>
26:08 - The eSports factor<br>
36:20 - SNK is really earning it (Free DLC, input lag, future DLC)<br>
40:39 - What are the chances we see SamSho at EVO 2020?<br>
42:01 - What's the most fun thing to do in the game?<br>
44:00 - Rosters and story<br>
50:00 - Bonus Taylor Swift question</p>
<p><em>Editor's note</em>: We've noticed the timestamps appear to change depending on the medium you're using to listen. The ones above may place you a few seconds before when each respective topic actually comes up.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/e7pgui/SamNick.mp3" length="59122439" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've got another special episode of our podcast to kick off your week, this time featuring Nick "MajinTenshinhan" Taylor and a discussion devoted entirely to the new Samurai Shodown. Hear why this game continues to turn heads, how easy it is to get into, what makes it so fun, and plenty more.
Timestamps
00:00 - Intros, Nick never plays online03:37 - It's the ultimate secondary game to have06:00 - Tips and pointers for getting started in SamSho10:46 - How's the game balance? Pre and post-patch19:13 - How often does the better player win? Risk vs. Reward balance26:08 - The eSports factor36:20 - SNK is really earning it (Free DLC, input lag, future DLC)40:39 - What are the chances we see SamSho at EVO 2020?42:01 - What's the most fun thing to do in the game?44:00 - Rosters and story50:00 - Bonus Taylor Swift question
Editor's note: We've noticed the timestamps appear to change depending on the medium you're using to listen. The ones above may place you a few seconds before when each respective topic actually comes up.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3057</itunes:duration>
                <itunes:episode>77</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is Street Fighter 4 more fun to play or watch than Street Fighter 5? Is Shadow Chun foreshadowing bigger things? Has SF5's netcode worsened since EVO?</title>
        <itunes:title>Is Street Fighter 4 more fun to play or watch than Street Fighter 5? Is Shadow Chun foreshadowing bigger things? Has SF5's netcode worsened since EVO?</itunes:title>
        <link>https://eventhubs.podbean.com/e/is-street-fighter-4-more-fun-to-play-or-watch-than-street-fighter-5-is-shadow-chun-foreshadowing-bigger-things-has-sf5s-netcode-worsened-since-evo/</link>
                    <comments>https://eventhubs.podbean.com/e/is-street-fighter-4-more-fun-to-play-or-watch-than-street-fighter-5-is-shadow-chun-foreshadowing-bigger-things-has-sf5s-netcode-worsened-since-evo/#comments</comments>        <pubDate>Wed, 21 Aug 2019 16:30:18 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/is-street-fighter-4-more-fun-to-play-or-watch-than-street-fighter-5-is-shadow-chun-foreshadowing-bigger-things-has-sf5s--66f7a8b61c720acdf1f1fc6e181ca677</guid>
                                    <description><![CDATA[<p>
The latest Street Fighter 5 Extra Battle Shadow Lady Chun-Li AI is turning a surprising amount of heads with her Marvel vs. Capcom tendencies... so could she be a foreshadowing of things to come? Plus Dogura asks us to compare Street Fighter 5 to Street Fighter 4, which is more fun to play and which is more fun to watch? Catalyst spent 10 hours getting better at SF5 without playing at all, Justin Wong draws an unexpected conclusion while commentating his epic Moment 37 match with Daigo, the CPT Asia Regional Finals have a tie issue, Street Fighter League is looking a little fishy at the moment and more.</p>
<p>Timestamps</p>
<p>00:54 - Brendan Fraser does NOT suck
02:50 - Shadow Lady foreshadowing?
11:05 - Catalyst spends 10 hours improving without playing, and so can you!
29:22 - Is SF4 more fun to watch than SF5?
38:00 - Recent SF4 adventures and new realizations
52:57 - Is SF5's netcode worse after the EVO patch?
58:40 - Justin Wong on Moment 37 match: Daigo was playing like it was SF5
1:04:44 - Tie on the CPT Asia Leaderboards
1:07:38 - Something smells fishy with Street Fighter League...</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><br>
The latest Street Fighter 5 Extra Battle Shadow Lady Chun-Li AI is turning a surprising amount of heads with her Marvel vs. Capcom tendencies... so could she be a foreshadowing of things to come? Plus Dogura asks us to compare Street Fighter 5 to Street Fighter 4, which is more fun to play and which is more fun to watch? Catalyst spent 10 hours getting better at SF5 without playing at all, Justin Wong draws an unexpected conclusion while commentating his epic Moment 37 match with Daigo, the CPT Asia Regional Finals have a tie issue, Street Fighter League is looking a little fishy at the moment and more.</p>
<p>Timestamps</p>
<p>00:54 - Brendan Fraser does NOT suck<br>
02:50 - Shadow Lady foreshadowing?<br>
11:05 - Catalyst spends 10 hours improving without playing, and so can you!<br>
29:22 - Is SF4 more fun to watch than SF5?<br>
38:00 - Recent SF4 adventures and new realizations<br>
52:57 - Is SF5's netcode worse after the EVO patch?<br>
58:40 - Justin Wong on Moment 37 match: Daigo was playing like it was SF5<br>
1:04:44 - Tie on the CPT Asia Leaderboards<br>
1:07:38 - Something smells fishy with Street Fighter League...</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ec5aau/Episode_65.mp3" length="96996504" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The latest Street Fighter 5 Extra Battle Shadow Lady Chun-Li AI is turning a surprising amount of heads with her Marvel vs. Capcom tendencies... so could she be a foreshadowing of things to come? Plus Dogura asks us to compare Street Fighter 5 to Street Fighter 4, which is more fun to play and which is more fun to watch? Catalyst spent 10 hours getting better at SF5 without playing at all, Justin Wong draws an unexpected conclusion while commentating his epic Moment 37 match with Daigo, the CPT Asia Regional Finals have a tie issue, Street Fighter League is looking a little fishy at the moment and more.
Timestamps
00:54 - Brendan Fraser does NOT suck02:50 - Shadow Lady foreshadowing?11:05 - Catalyst spends 10 hours improving without playing, and so can you!29:22 - Is SF4 more fun to watch than SF5?38:00 - Recent SF4 adventures and new realizations52:57 - Is SF5's netcode worse after the EVO patch?58:40 - Justin Wong on Moment 37 match: Daigo was playing like it was SF51:04:44 - Tie on the CPT Asia Leaderboards1:07:38 - Something smells fishy with Street Fighter League...]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4681</itunes:duration>
                <itunes:episode>76</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why should I play Tekken 7? A passionate player joins the EventHubs Podcast to help explain why this game is growing like crazy</title>
        <itunes:title>Why should I play Tekken 7? A passionate player joins the EventHubs Podcast to help explain why this game is growing like crazy</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-should-i-play-tekken-7-a-passionate-player-joins-the-eventhubs-podcast-to-help-explain-why-this-game-is-growing-like-crazy/</link>
                    <comments>https://eventhubs.podbean.com/e/why-should-i-play-tekken-7-a-passionate-player-joins-the-eventhubs-podcast-to-help-explain-why-this-game-is-growing-like-crazy/#comments</comments>        <pubDate>Sun, 18 Aug 2019 15:08:40 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-should-i-play-tekken-7-a-passionate-player-joins-the-eventhubs-podcast-to-help-explain-why-this-game-is-growing-like-bfa4aa770ef76d3c8f4ba106c107debf</guid>
                                    <description><![CDATA[<p>We're doing things a little differently (heh) and recording an extra interview for the EH Podcast this week. There's been a good bit of request for Tekken content, and so I decided to bring on one of the most passionate and enthusiastic Tekken players from my local scene to just talk everything Tekken. Welcome Shaun "Shaundude" Oyakawa as he shares the beauty of Tekken with the rest of us. </p>
<p> </p>
<p>Timestamps
00:00 - Introductions
03:30 - Falling in love with Tekken
07:36 - What's setting Tekken 7 apart?
10:13 - What Tekken 7 offers new players
17:48 - What's the most fun thing to do in the game?
22:20 - Why is Tekken so easy/enticing to watch as a fighting game?
27:40 - Who are some of the best players to watch?
30:40 - How often does the better player win?
34:46 - The competitive narratives are incredible right now
39:31 - How Street Fighter players can especially appreciate Tekken
45:27 - How stressful is Tekken? "When you lose the ignorance"
47:34 - What's more fun? Tekken or Street Fighter?
53:14 - How often does the better player win?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're doing things a little differently (heh) and recording an extra interview for the EH Podcast this week. There's been a good bit of request for Tekken content, and so I decided to bring on one of the most passionate and enthusiastic Tekken players from my local scene to just talk everything Tekken. Welcome Shaun "Shaundude" Oyakawa as he shares the beauty of Tekken with the rest of us. </p>
<p> </p>
<p>Timestamps<br>
00:00 - Introductions<br>
03:30 - Falling in love with Tekken<br>
07:36 - What's setting Tekken 7 apart?<br>
10:13 - What Tekken 7 offers new players<br>
17:48 - What's the most fun thing to do in the game?<br>
22:20 - Why is Tekken so easy/enticing to watch as a fighting game?<br>
27:40 - Who are some of the best players to watch?<br>
30:40 - How often does the better player win?<br>
34:46 - The competitive narratives are incredible right now<br>
39:31 - How Street Fighter players can especially appreciate Tekken<br>
45:27 - How stressful is Tekken? "When you lose the ignorance"<br>
47:34 - What's more fun? Tekken or Street Fighter?<br>
53:14 - How often does the better player win?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3mf2wy/Shaundude.mp3" length="91307006" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're doing things a little differently (heh) and recording an extra interview for the EH Podcast this week. There's been a good bit of request for Tekken content, and so I decided to bring on one of the most passionate and enthusiastic Tekken players from my local scene to just talk everything Tekken. Welcome Shaun "Shaundude" Oyakawa as he shares the beauty of Tekken with the rest of us. 
 
Timestamps00:00 - Introductions03:30 - Falling in love with Tekken07:36 - What's setting Tekken 7 apart?10:13 - What Tekken 7 offers new players17:48 - What's the most fun thing to do in the game?22:20 - Why is Tekken so easy/enticing to watch as a fighting game?27:40 - Who are some of the best players to watch?30:40 - How often does the better player win?34:46 - The competitive narratives are incredible right now39:31 - How Street Fighter players can especially appreciate Tekken45:27 - How stressful is Tekken? "When you lose the ignorance"47:34 - What's more fun? Tekken or Street Fighter?53:14 - How often does the better player win?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3718</itunes:duration>
                <itunes:episode>75</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>New characters bring new life to Street Fighter 5, sexual assault accusations hit the FGC, Street Fighter 6 predictions, and Rose players are liars</title>
        <itunes:title>New characters bring new life to Street Fighter 5, sexual assault accusations hit the FGC, Street Fighter 6 predictions, and Rose players are liars</itunes:title>
        <link>https://eventhubs.podbean.com/e/new-characters-bring-new-life-to-street-fighter-5-sexual-assault-accusations-hit-the-fgc-street-fighter-6-predictions-and-rose-players-are-liars/</link>
                    <comments>https://eventhubs.podbean.com/e/new-characters-bring-new-life-to-street-fighter-5-sexual-assault-accusations-hit-the-fgc-street-fighter-6-predictions-and-rose-players-are-liars/#comments</comments>        <pubDate>Wed, 14 Aug 2019 16:57:56 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/new-characters-bring-new-life-to-street-fighter-5-sexual-assault-accusations-hit-the-fgc-street-fighter-6-predictions-an-f292f6eeaa118e5b7b69038de3e686e9</guid>
                                    <description><![CDATA[<p>People are having a good time playing Street Fighter 5 and things feel pretty good at the moment. Hallelujah. We talk about why. More Street Fighter content, in the package of some sort of winter bundle, is on the horizon but what could it be and how far into the future does Street Fighter 6 stand at this point? We talk about that too. And unfortunately, it's been a rough week for the FGC as a handful of allegations of sexual misconduct have been something of a rain cloud over our community, and we have a few words to share about that.</p>
<p>
Timestamps
01:04 - Rumors of a Winter Bundle for SF5
07:26 - Why people are liking the new characters
25:35 - Keep your eyes on Tokyo Game Show (September)
27:30 - Super SF5 in December? (Jon's history lesson)
35:56 - V-Triggers and the need for new defense
50:00 - Ono says no Street Fighter 6 yet... Ono is a big fat liar (like Rose players)... when's SF6?
53:22 - Sexual harassment/misconduct allegations in the FGC
1:00:11 - Capcom's eSports "generates an insignificant amount of revenue" and why that's totally okay right now
1:04:35 - How to Honda
1:18:08 - Poison secretly the best of the three?
1:20:53 - Lucia's fun and intriguing design</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>People are having a good time playing Street Fighter 5 and things feel pretty good at the moment. Hallelujah. We talk about why. More Street Fighter content, in the package of some sort of winter bundle, is on the horizon but what could it be and how far into the future does Street Fighter 6 stand at this point? We talk about that too. And unfortunately, it's been a rough week for the FGC as a handful of allegations of sexual misconduct have been something of a rain cloud over our community, and we have a few words to share about that.</p>
<p><br>
Timestamps<br>
01:04 - Rumors of a Winter Bundle for SF5<br>
07:26 - Why people are liking the new characters<br>
25:35 - Keep your eyes on Tokyo Game Show (September)<br>
27:30 - Super SF5 in December? (Jon's history lesson)<br>
35:56 - V-Triggers and the need for new defense<br>
50:00 - Ono says no Street Fighter 6 yet... Ono is a big fat liar (like Rose players)... when's SF6?<br>
53:22 - Sexual harassment/misconduct allegations in the FGC<br>
1:00:11 - Capcom's eSports "generates an insignificant amount of revenue" and why that's totally okay right now<br>
1:04:35 - How to Honda<br>
1:18:08 - Poison secretly the best of the three?<br>
1:20:53 - Lucia's fun and intriguing design</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dgpb9j/Episode_64.mp3" length="107242920" type="audio/mpeg"/>
        <itunes:summary><![CDATA[People are having a good time playing Street Fighter 5 and things feel pretty good at the moment. Hallelujah. We talk about why. More Street Fighter content, in the package of some sort of winter bundle, is on the horizon but what could it be and how far into the future does Street Fighter 6 stand at this point? We talk about that too. And unfortunately, it's been a rough week for the FGC as a handful of allegations of sexual misconduct have been something of a rain cloud over our community, and we have a few words to share about that.
Timestamps01:04 - Rumors of a Winter Bundle for SF507:26 - Why people are liking the new characters25:35 - Keep your eyes on Tokyo Game Show (September)27:30 - Super SF5 in December? (Jon's history lesson)35:56 - V-Triggers and the need for new defense50:00 - Ono says no Street Fighter 6 yet... Ono is a big fat liar (like Rose players)... when's SF6?53:22 - Sexual harassment/misconduct allegations in the FGC1:00:11 - Capcom's eSports "generates an insignificant amount of revenue" and why that's totally okay right now1:04:35 - How to Honda1:18:08 - Poison secretly the best of the three?1:20:53 - Lucia's fun and intriguing design]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5303</itunes:duration>
                <itunes:episode>74</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We explore how good the new Street Fighter 5 characters are, discuss Riot's upcoming fighter, talk EVO reveals, results, that Snake joke, and more</title>
        <itunes:title>We explore how good the new Street Fighter 5 characters are, discuss Riot's upcoming fighter, talk EVO reveals, results, that Snake joke, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-explore-how-good-the-new-street-fighter-5-characters-are-discuss-riots-upcoming-fighter-talk-evo-reveals-results-that-snake-joke-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/we-explore-how-good-the-new-street-fighter-5-characters-are-discuss-riots-upcoming-fighter-talk-evo-reveals-results-that-snake-joke-and-more/#comments</comments>        <pubDate>Wed, 07 Aug 2019 15:33:09 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/we-explore-how-good-the-new-street-fighter-5-characters-are-discuss-riots-upcoming-fighter-talk-evo-reveals-results-that-5144b4a7777e241bfe40eeba7ba15573</guid>
                                    <description><![CDATA[<p>EVO 2019 is now behind us and there was so much that went down. We welcome DreamKing and MajinTenshinhan to break down and explore early findings with Street Fighter 5's three newcomers. Also, EVO gets in a bit of hot water with fans thanks to a tease gone awry, multiple games knock it out of the park with wonderful reveals, Pakistan proves it's going to continue to make waves in the Tekken scene, we finally get confirmation that Riot is indeed making an all-new fighting game and more.</p>
<p>Timestamps</p>
<p>02:00 - Honda breakdown and exploration
22:06 - Lucia breakdown and exploration
39:51 - Poison breakdown and exploration
1:07:20 - EVO's Snake tease
1:13:09 - Leroy Smith (and also Zafina)
1:18:25 - Samurai Shodown under-promises and over-delivers
1:30:55 - Bonchan wins SF5 at EVO
1:34:37 - New countries from around the world winning big
1:38:15 - Nick's EVO shoutouts and Capcom's words of communication</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>EVO 2019 is now behind us and there was so much that went down. We welcome DreamKing and MajinTenshinhan to break down and explore early findings with Street Fighter 5's three newcomers. Also, EVO gets in a bit of hot water with fans thanks to a tease gone awry, multiple games knock it out of the park with wonderful reveals, Pakistan proves it's going to continue to make waves in the Tekken scene, we finally get confirmation that Riot is indeed making an all-new fighting game and more.</p>
<p>Timestamps</p>
<p>02:00 - Honda breakdown and exploration<br>
22:06 - Lucia breakdown and exploration<br>
39:51 - Poison breakdown and exploration<br>
1:07:20 - EVO's Snake tease<br>
1:13:09 - Leroy Smith (and also Zafina)<br>
1:18:25 - Samurai Shodown under-promises and over-delivers<br>
1:30:55 - Bonchan wins SF5 at EVO<br>
1:34:37 - New countries from around the world winning big<br>
1:38:15 - Nick's EVO shoutouts and Capcom's words of communication</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/493uvr/Episode_63.mp3" length="139068192" type="audio/mpeg"/>
        <itunes:summary><![CDATA[EVO 2019 is now behind us and there was so much that went down. We welcome DreamKing and MajinTenshinhan to break down and explore early findings with Street Fighter 5's three newcomers. Also, EVO gets in a bit of hot water with fans thanks to a tease gone awry, multiple games knock it out of the park with wonderful reveals, Pakistan proves it's going to continue to make waves in the Tekken scene, we finally get confirmation that Riot is indeed making an all-new fighting game and more.
Timestamps
02:00 - Honda breakdown and exploration22:06 - Lucia breakdown and exploration39:51 - Poison breakdown and exploration1:07:20 - EVO's Snake tease1:13:09 - Leroy Smith (and also Zafina)1:18:25 - Samurai Shodown under-promises and over-delivers1:30:55 - Bonchan wins SF5 at EVO1:34:37 - New countries from around the world winning big1:38:15 - Nick's EVO shoutouts and Capcom's words of communication]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6214</itunes:duration>
                <itunes:episode>73</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>E. Honda, Poison, and Lucia leaked for Street Fighter 5, EVO expectations and predictions, FChamp pulls back the curtain on Marvel Infinite, and more</title>
        <itunes:title>E. Honda, Poison, and Lucia leaked for Street Fighter 5, EVO expectations and predictions, FChamp pulls back the curtain on Marvel Infinite, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/e-honda-poison-and-lucia-leaked-for-street-fighter-5-evo-expectations-and-predictions-fchamp-pulls-back-the-curtain-on-marvel-infinite-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/e-honda-poison-and-lucia-leaked-for-street-fighter-5-evo-expectations-and-predictions-fchamp-pulls-back-the-curtain-on-marvel-infinite-and-more/#comments</comments>        <pubDate>Wed, 31 Jul 2019 19:47:31 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/e-honda-poison-and-lucia-leaked-for-street-fighter-5-evo-expectations-and-predictions-fchamp-pulls-back-the-curtain-on-m-6e60bf4f14011c66bbae8e277bb71be9</guid>
                                    <description><![CDATA[<p>We're just two days away from the official kick-off of EVO 2019 and that means it's time to talk about what we expect to see, what we don't expect to see, and what the hell Capcom could possibly do to satisfy Street Fighter 5 fans at this point. We've recruited tournament expert MajinTenshinhan and his disarming Swedish accent to help us explore the potential for this massive event and the games that it's going to feature. Also, Catalyst kicks his own ass, Filipino Champ gets in trouble for pulling back the curtain on Marvel vs. Capcom: Infinite, I try to explore the disconnect between SF5 and some of its fans, and Street Fighter League makes a boo-boo</p>
<p>Timestamps</p>
<p>00:00 - Street Fighter 5 EVO reveal leaked - Hot Take
25:48 - What's coming from Capcom?
40:12 - Tekken 7 continues to rise in popularity and clout, how will they follow last year's Negan reveal?
48:58 - Samurai Shodown and its crossover magic
52:13 - Is SonicFox the front runner for Mortal Kombat 11?
54:33 - Is Dragon Ball FighterZ falling off?
1:07:31 - Filipino Champ pulls back the curtain on Marvel vs. Capcom: Infinite
1:12:01 - Love, passion, hurt, and anger... my relationship with Street Fighter 5
1:42:39 - Catalyst plays himself (a deeper dive into the particulars of SF5's online connections)
1:53:30 - Street Fighter League's controversial weekend
2:01:02 - Predictions for who is going to win SF5 at EVO</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're just two days away from the official kick-off of EVO 2019 and that means it's time to talk about what we expect to see, what we don't expect to see, and what the hell Capcom could possibly do to satisfy Street Fighter 5 fans at this point. We've recruited tournament expert MajinTenshinhan and his disarming Swedish accent to help us explore the potential for this massive event and the games that it's going to feature. Also, Catalyst kicks his own ass, Filipino Champ gets in trouble for pulling back the curtain on Marvel vs. Capcom: Infinite, I try to explore the disconnect between SF5 and some of its fans, and Street Fighter League makes a boo-boo</p>
<p>Timestamps</p>
<p>00:00 - Street Fighter 5 EVO reveal leaked - Hot Take<br>
25:48 - What's coming from Capcom?<br>
40:12 - Tekken 7 continues to rise in popularity and clout, how will they follow last year's Negan reveal?<br>
48:58 - Samurai Shodown and its crossover magic<br>
52:13 - Is SonicFox the front runner for Mortal Kombat 11?<br>
54:33 - Is Dragon Ball FighterZ falling off?<br>
1:07:31 - Filipino Champ pulls back the curtain on Marvel vs. Capcom: Infinite<br>
1:12:01 - Love, passion, hurt, and anger... my relationship with Street Fighter 5<br>
1:42:39 - Catalyst plays himself (a deeper dive into the particulars of SF5's online connections)<br>
1:53:30 - Street Fighter League's controversial weekend<br>
2:01:02 - Predictions for who is going to win SF5 at EVO</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h4e6sv/Episode_62.mp3" length="151406592" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're just two days away from the official kick-off of EVO 2019 and that means it's time to talk about what we expect to see, what we don't expect to see, and what the hell Capcom could possibly do to satisfy Street Fighter 5 fans at this point. We've recruited tournament expert MajinTenshinhan and his disarming Swedish accent to help us explore the potential for this massive event and the games that it's going to feature. Also, Catalyst kicks his own ass, Filipino Champ gets in trouble for pulling back the curtain on Marvel vs. Capcom: Infinite, I try to explore the disconnect between SF5 and some of its fans, and Street Fighter League makes a boo-boo
Timestamps
00:00 - Street Fighter 5 EVO reveal leaked - Hot Take25:48 - What's coming from Capcom?40:12 - Tekken 7 continues to rise in popularity and clout, how will they follow last year's Negan reveal?48:58 - Samurai Shodown and its crossover magic52:13 - Is SonicFox the front runner for Mortal Kombat 11?54:33 - Is Dragon Ball FighterZ falling off?1:07:31 - Filipino Champ pulls back the curtain on Marvel vs. Capcom: Infinite1:12:01 - Love, passion, hurt, and anger... my relationship with Street Fighter 51:42:39 - Catalyst plays himself (a deeper dive into the particulars of SF5's online connections)1:53:30 - Street Fighter League's controversial weekend2:01:02 - Predictions for who is going to win SF5 at EVO]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7389</itunes:duration>
                <itunes:episode>72</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the top 10 characters in Street Fighter 5? The great EventHubs tier list extravaganza - part three</title>
        <itunes:title>Who are the top 10 characters in Street Fighter 5? The great EventHubs tier list extravaganza - part three</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-top-10-characters-in-street-fighter-5-the-great-eventhubs-tier-list-extravaganza-part-three/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-top-10-characters-in-street-fighter-5-the-great-eventhubs-tier-list-extravaganza-part-three/#comments</comments>        <pubDate>Wed, 24 Jul 2019 15:10:16 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/who-are-the-top-10-characters-in-street-fighter-5-the-great-eventhubs-tier-list-extravaganza-part-three-3837137d2dd1738408da9a6b7398bb11</guid>
                                    <description><![CDATA[<p>Welcome to the third and final episode of our three-week special EventHubs Staff Street Fighter 5 tier list extravaganza. Today DreamKing, MajinTenshinhan, Catalyst, and myself conclude our tier talks as we reveal (and fight over) the top 10 characters as they rank in our collaborative lists.</p>
<p>Be sure to check out r/SF Radio! <a href='https://rsfpodcast.podbean.com/'>https://rsfpodcast.podbean.com/</a></p>
<p>Timestamps</p>
<p>02:30 - Zeku*
14:54 - G*
34:48 - Urien
49:55 - Cammy
1:02:06 - Birdie
1:14:00 - Ibuki
1:26:07 - M. Bison
1:38:58 - Karin 
1:48:57 - Akuma
2:02:53 - Rashid</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Welcome to the third and final episode of our three-week special EventHubs Staff Street Fighter 5 tier list extravaganza. Today DreamKing, MajinTenshinhan, Catalyst, and myself conclude our tier talks as we reveal (and fight over) the top 10 characters as they rank in our collaborative lists.</p>
<p>Be sure to check out r/SF Radio! <a href='https://rsfpodcast.podbean.com/'>https://rsfpodcast.podbean.com/</a></p>
<p>Timestamps</p>
<p>02:30 - Zeku*<br>
14:54 - G*<br>
34:48 - Urien<br>
49:55 - Cammy<br>
1:02:06 - Birdie<br>
1:14:00 - Ibuki<br>
1:26:07 - M. Bison<br>
1:38:58 - Karin <br>
1:48:57 - Akuma<br>
2:02:53 - Rashid</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4xu5ic/Episode_61.mp3" length="165720621" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Welcome to the third and final episode of our three-week special EventHubs Staff Street Fighter 5 tier list extravaganza. Today DreamKing, MajinTenshinhan, Catalyst, and myself conclude our tier talks as we reveal (and fight over) the top 10 characters as they rank in our collaborative lists.
Be sure to check out r/SF Radio! https://rsfpodcast.podbean.com/
Timestamps
02:30 - Zeku*14:54 - G*34:48 - Urien49:55 - Cammy1:02:06 - Birdie1:14:00 - Ibuki1:26:07 - M. Bison1:38:58 - Karin 1:48:57 - Akuma2:02:53 - Rashid
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>8343</itunes:duration>
                <itunes:episode>71</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the mid-tier heroes of Street Fighter 5? We examine the 25th-11th best characters in our Eventhubs tier list extravaganza - part two</title>
        <itunes:title>Who are the mid-tier heroes of Street Fighter 5? We examine the 25th-11th best characters in our Eventhubs tier list extravaganza - part two</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-mid-tier-heroes-of-street-fighter-5-we-examine-the-25th-11th-best-characters-in-our-eventhubs-tier-list-extravaganza-part-two/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-mid-tier-heroes-of-street-fighter-5-we-examine-the-25th-11th-best-characters-in-our-eventhubs-tier-list-extravaganza-part-two/#comments</comments>        <pubDate>Wed, 17 Jul 2019 16:32:10 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/who-are-the-mid-tier-heroes-of-street-fighter-5-we-examine-the-25th-11th-best-characters-in-our-eventhubs-tier-list-extr-56b8fd0a18ff8a5abf292f2b5e5d629a</guid>
                                    <description><![CDATA[<p>And we're on to part two of the Great EH Tier List Extravaganza. Catalyst, DreamKing, MajinTenshinhan, and I have ranked the entire Street Fighter 5 roster in order from weakest to strongest and have averaged all of our opinions into one big list. Last week we spoke on the bottom 10 as we organized characters 35 through 26, this time we're tackling the middle of the pack with 25 to 11. There are timestamps below, but they do kind of serve as spoilers if you're not wanting to know the order right off the bat.</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p>Timestamps</p>
<p>01:49 - Ryu
11:36 - Abigail
22:09 - Dhalsim
32:36 - Sakura
43:01 - Sagat
50:23 - Ken
01:00:25 - Laura
01:13:22 - Zangief
01:24:39 - Chun-Li
01:31:37 - Balrog
01:40:20 - R. Mika
01:52:10 - Menat
02:01:16 - Necalli
02:11:10 - Kolin
02:19:54 - Guile</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>And we're on to part two of the Great EH Tier List Extravaganza. Catalyst, DreamKing, MajinTenshinhan, and I have ranked the entire Street Fighter 5 roster in order from weakest to strongest and have averaged all of our opinions into one big list. Last week we spoke on the bottom 10 as we organized characters 35 through 26, this time we're tackling the middle of the pack with 25 to 11. There are timestamps below, but they do kind of serve as spoilers if you're not wanting to know the order right off the bat.</p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p> </p>
<p>Timestamps</p>
<p>01:49 - Ryu<br>
11:36 - Abigail<br>
22:09 - Dhalsim<br>
32:36 - Sakura<br>
43:01 - Sagat<br>
50:23 - Ken<br>
01:00:25 - Laura<br>
01:13:22 - Zangief<br>
01:24:39 - Chun-Li<br>
01:31:37 - Balrog<br>
01:40:20 - R. Mika<br>
01:52:10 - Menat<br>
02:01:16 - Necalli<br>
02:11:10 - Kolin<br>
02:19:54 - Guile</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p746zv/Episode_60.mp3" length="185693830" type="audio/mpeg"/>
        <itunes:summary><![CDATA[And we're on to part two of the Great EH Tier List Extravaganza. Catalyst, DreamKing, MajinTenshinhan, and I have ranked the entire Street Fighter 5 roster in order from weakest to strongest and have averaged all of our opinions into one big list. Last week we spoke on the bottom 10 as we organized characters 35 through 26, this time we're tackling the middle of the pack with 25 to 11. There are timestamps below, but they do kind of serve as spoilers if you're not wanting to know the order right off the bat.
 
 
 
 
 
 
Timestamps
01:49 - Ryu11:36 - Abigail22:09 - Dhalsim32:36 - Sakura43:01 - Sagat50:23 - Ken01:00:25 - Laura01:13:22 - Zangief01:24:39 - Chun-Li01:31:37 - Balrog01:40:20 - R. Mika01:52:10 - Menat02:01:16 - Necalli02:11:10 - Kolin02:19:54 - Guile]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>9222</itunes:duration>
                <itunes:episode>70</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the 10 worst characters in Season 4 of Street Fighter 5? Part one of the EventHubs staff tier list</title>
        <itunes:title>Who are the 10 worst characters in Season 4 of Street Fighter 5? Part one of the EventHubs staff tier list</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-10-worst-characters-in-season-4-of-street-fighter-5-part-one-of-the-eventhubs-staff-tier-list/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-10-worst-characters-in-season-4-of-street-fighter-5-part-one-of-the-eventhubs-staff-tier-list/#comments</comments>        <pubDate>Wed, 10 Jul 2019 15:08:27 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/who-are-the-10-worst-characters-in-season-4-of-street-fighter-5-part-one-of-the-eventhubs-staff-tier-list-be286ce4d6d37d60c077313474043ea4</guid>
                                    <description><![CDATA[<p>On this week's special episode of the EHP, we're welcoming both DreamKing and MajinTenshinhan as we kick off our Street Fighter 5 tier list extravaganza. The four of us have compiled individual tier lists to rank order each and every one of SF5's 35 characters. We've averaged those four lists out and thus come up with our final EH staff list and we're sharing the results over our next three episodes. Today we're kicking things off with our bottom 10 characters in the game. Enjoy.</p>
<p> </p>
<p> </p>
<p> </p>
<p>Timestamps</p>
<p>02:53 - Falke*
11:42 - Ed*
19:42 - Alex
31:47 - Vega
38:56 - Nash
45:39 - F.A.N.G
54:13 - Cody
1:07:42 - Kage**
1:18:10 - Juri**
1:29:05 - Blanka</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>On this week's special episode of the EHP, we're welcoming both DreamKing and MajinTenshinhan as we kick off our Street Fighter 5 tier list extravaganza. The four of us have compiled individual tier lists to rank order each and every one of SF5's 35 characters. We've averaged those four lists out and thus come up with our final EH staff list and we're sharing the results over our next three episodes. Today we're kicking things off with our bottom 10 characters in the game. Enjoy.</p>
<p> </p>
<p> </p>
<p> </p>
<p>Timestamps</p>
<p>02:53 - Falke*<br>
11:42 - Ed*<br>
19:42 - Alex<br>
31:47 - Vega<br>
38:56 - Nash<br>
45:39 - F.A.N.G<br>
54:13 - Cody<br>
1:07:42 - Kage**<br>
1:18:10 - Juri**<br>
1:29:05 - Blanka</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/t9k73h/Episode_59.mp3" length="121273119" type="audio/mpeg"/>
        <itunes:summary><![CDATA[On this week's special episode of the EHP, we're welcoming both DreamKing and MajinTenshinhan as we kick off our Street Fighter 5 tier list extravaganza. The four of us have compiled individual tier lists to rank order each and every one of SF5's 35 characters. We've averaged those four lists out and thus come up with our final EH staff list and we're sharing the results over our next three episodes. Today we're kicking things off with our bottom 10 characters in the game. Enjoy.
 
 
 
Timestamps
02:53 - Falke*11:42 - Ed*19:42 - Alex31:47 - Vega38:56 - Nash45:39 - F.A.N.G54:13 - Cody1:07:42 - Kage**1:18:10 - Juri**1:29:05 - Blanka]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6015</itunes:duration>
                <itunes:episode>69</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How the FGC could have million dollar prize pots, when pop offs go too far, which EVO title should be last on Sunday, and more</title>
        <itunes:title>How the FGC could have million dollar prize pots, when pop offs go too far, which EVO title should be last on Sunday, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-the-fgc-could-have-million-dollar-prize-pots-when-pop-offs-go-too-far-which-evo-title-should-be-last-on-sunday-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/how-the-fgc-could-have-million-dollar-prize-pots-when-pop-offs-go-too-far-which-evo-title-should-be-last-on-sunday-and-more/#comments</comments>        <pubDate>Wed, 03 Jul 2019 16:13:46 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-the-fgc-could-have-million-dollar-prize-pots-when-pop-offs-go-too-far-which-evo-title-should-be-last-on-sunday-and-m-77e161d99a3277bff6ed313da8e3f19f</guid>
                                    <description><![CDATA[<p>Catalyst has a few potential million dollar ideas pertaining to how the competitive fighting game eSports scene might get to that next level where major competitions offer seven figure payouts. Also should we expect more than just a lot of points to come out of the all-new Pro Tour "Super Premier" events? Perhaps Capcom may have some major reveal plans for each of these big stops. Plus two Mortal Kombat players get heated at CEO, Mr. Wizard asks which EVO title should get the Sunday Finals final spot, Cammy hasn't won a single CPT event this year thus unequivocally proving that Catalyst has no idea what he's talking about and more.</p>
<p>Timestamps</p>
<p>1:40 - Catalyst made it to Master Rank! (And so can you!)
06:25 - Might Super Premiers on the CPT hold announcements for SF5?
17:06 - How the FGC can have million-dollar prize pots
33:17 - What should be the last game at EVO on Sunday? Mr. Wizard's poll
39:25 - Pro Tour win stats by character
52:04 - Bonchan's brilliance and Punk's presence
1:03:40 - r/Street Fighter's EVO sponsorships
1:07:28 - Scar and Daddy's CEO pop off... did things go too far?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Catalyst has a few potential million dollar ideas pertaining to how the competitive fighting game eSports scene might get to that next level where major competitions offer seven figure payouts. Also should we expect more than just a lot of points to come out of the all-new Pro Tour "Super Premier" events? Perhaps Capcom may have some major reveal plans for each of these big stops. Plus two Mortal Kombat players get heated at CEO, Mr. Wizard asks which EVO title should get the Sunday Finals final spot, Cammy hasn't won a single CPT event this year thus unequivocally proving that Catalyst has no idea what he's talking about and more.</p>
<p>Timestamps</p>
<p>1:40 - Catalyst made it to Master Rank! (And so can you!)<br>
06:25 - Might Super Premiers on the CPT hold announcements for SF5?<br>
17:06 - How the FGC can have million-dollar prize pots<br>
33:17 - What should be the last game at EVO on Sunday? Mr. Wizard's poll<br>
39:25 - Pro Tour win stats by character<br>
52:04 - Bonchan's brilliance and Punk's presence<br>
1:03:40 - r/Street Fighter's EVO sponsorships<br>
1:07:28 - Scar and Daddy's CEO pop off... did things go too far?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/euviz6/Episode_58.mp3" length="97326936" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Catalyst has a few potential million dollar ideas pertaining to how the competitive fighting game eSports scene might get to that next level where major competitions offer seven figure payouts. Also should we expect more than just a lot of points to come out of the all-new Pro Tour "Super Premier" events? Perhaps Capcom may have some major reveal plans for each of these big stops. Plus two Mortal Kombat players get heated at CEO, Mr. Wizard asks which EVO title should get the Sunday Finals final spot, Cammy hasn't won a single CPT event this year thus unequivocally proving that Catalyst has no idea what he's talking about and more.
Timestamps
1:40 - Catalyst made it to Master Rank! (And so can you!)06:25 - Might Super Premiers on the CPT hold announcements for SF5?17:06 - How the FGC can have million-dollar prize pots33:17 - What should be the last game at EVO on Sunday? Mr. Wizard's poll39:25 - Pro Tour win stats by character52:04 - Bonchan's brilliance and Punk's presence1:03:40 - r/Street Fighter's EVO sponsorships1:07:28 - Scar and Daddy's CEO pop off... did things go too far?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4760</itunes:duration>
                <itunes:episode>68</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How likely is Super Street Fighter 5? Is Samurai Shodown good? What happened to Menat's face? Why is there a King of Fighters For Girls?</title>
        <itunes:title>How likely is Super Street Fighter 5? Is Samurai Shodown good? What happened to Menat's face? Why is there a King of Fighters For Girls?</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-likely-is-super-street-fighter-5-is-samurai-shodown-good-what-happened-to-menats-face-why-is-there-a-king-of-fighters-for-girls/</link>
                    <comments>https://eventhubs.podbean.com/e/how-likely-is-super-street-fighter-5-is-samurai-shodown-good-what-happened-to-menats-face-why-is-there-a-king-of-fighters-for-girls/#comments</comments>        <pubDate>Wed, 26 Jun 2019 15:36:54 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-likely-is-super-street-fighter-5-is-samurai-shodown-good-what-happened-to-menats-face-why-is-there-a-king-of-fighter-f5a84a7c89589ad94f5c2f8daaaa6bf3</guid>
                                    <description><![CDATA[<p>Street Fighter 5 might not be as close to its end as we thought, we discuss the possibility and likelihood of a "Super" update, and what that might mean for the game's future. Also, Samurai Shodown is officially out and we're... not exactly sure how to feel about it yet. Plus CEO is just days away, Capcom updates their Pro Tour controller rules, we can't agree on whether or not Cammy is a problem, the newest King of Fighters reveal is giving us strange feelings we don't know how to deal with... also we play fashion police.</p>
<p>Timestamps</p>
<p>02:31 - Possibility of Super Street Fighter 5
33:02 - CEO 2019, monster event, everyone is going, bring condoms
35:30 - Birdie falling off a bit?
43:35 - The great Cammy debate
57:30 - Samurai Shodown, good or bad?
1:06:48 - King of Fighters For Girls
1:11:21 - Capcom updates CPT controller rules
1:17:27 - Fashion Police! New Menat, Dhalsim, and Laura costumes</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5 might not be as close to its end as we thought, we discuss the possibility and likelihood of a "Super" update, and what that might mean for the game's future. Also, Samurai Shodown is officially out and we're... not exactly sure how to feel about it yet. Plus CEO is just days away, Capcom updates their Pro Tour controller rules, we can't agree on whether or not Cammy is a problem, the newest King of Fighters reveal is giving us strange feelings we don't know how to deal with... also we play fashion police.</p>
<p>Timestamps</p>
<p>02:31 - Possibility of Super Street Fighter 5<br>
33:02 - CEO 2019, monster event, everyone is going, bring condoms<br>
35:30 - Birdie falling off a bit?<br>
43:35 - The great Cammy debate<br>
57:30 - Samurai Shodown, good or bad?<br>
1:06:48 - King of Fighters For Girls<br>
1:11:21 - Capcom updates CPT controller rules<br>
1:17:27 - Fashion Police! New Menat, Dhalsim, and Laura costumes</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bn734s/Episode_57.mp3" length="107287056" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5 might not be as close to its end as we thought, we discuss the possibility and likelihood of a "Super" update, and what that might mean for the game's future. Also, Samurai Shodown is officially out and we're... not exactly sure how to feel about it yet. Plus CEO is just days away, Capcom updates their Pro Tour controller rules, we can't agree on whether or not Cammy is a problem, the newest King of Fighters reveal is giving us strange feelings we don't know how to deal with... also we play fashion police.
Timestamps
02:31 - Possibility of Super Street Fighter 533:02 - CEO 2019, monster event, everyone is going, bring condoms35:30 - Birdie falling off a bit?43:35 - The great Cammy debate57:30 - Samurai Shodown, good or bad?1:06:48 - King of Fighters For Girls1:11:21 - Capcom updates CPT controller rules1:17:27 - Fashion Police! New Menat, Dhalsim, and Laura costumes]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5310</itunes:duration>
                <itunes:episode>67</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why I feel bad for Ono, how we think the future of Street Fighter 5 will play out, our one gripe with Shang Tsung, SNK cuts lag in half, and more</title>
        <itunes:title>Why I feel bad for Ono, how we think the future of Street Fighter 5 will play out, our one gripe with Shang Tsung, SNK cuts lag in half, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-i-feel-bad-for-ono-how-we-think-the-future-of-street-fighter-5-will-play-out-our-one-gripe-with-shang-tsung-snk-cuts-lag-in-half-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/why-i-feel-bad-for-ono-how-we-think-the-future-of-street-fighter-5-will-play-out-our-one-gripe-with-shang-tsung-snk-cuts-lag-in-half-and-more/#comments</comments>        <pubDate>Wed, 19 Jun 2019 16:23:40 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-i-feel-bad-for-ono-how-we-think-the-future-of-street-fighter-5-will-play-out-our-one-gripe-with-shang-tsung-snk-cuts-d1620ced3c58b2bac91de54ecd858187</guid>
                                    <description><![CDATA[<p>How will the rest of Street Fighter 5's life play out and what might it look like for Capcom to gracefully transition into Street Fighter 6? We talk about it. I'm finding myself feeling kinda bad for Yoshinori Ono these days, we talk about that too. Mortal Kombat 11 is on pace to outsell MKX, which is no small feat. SNK pulls off an impressive comeback with a speedy fix for Samurai Shodown's input lag, we only kind of agree with Dogura's SF5 tier list, we agree even less with Momochi's views on fighting game development.</p>
<p>Timestamps</p>
<p>01:50 - The future of Street Fighter 5
 15:10 - (What we'd want to see in 2020)
 21:20 - (Managing expectations via communication)
27:26 - I'm a little sad for Ono
37:50 - Samurai Shodown brings down the input lag
42:28 - MK11 on pace to outsell MKX (And our one gripe with Shang Tsung)
49:13 - Dogura's SF5 tier list is a little bit whack
1:08:51 - Momochi's thoughts on how to develop fighting games in modern times</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>How will the rest of Street Fighter 5's life play out and what might it look like for Capcom to gracefully transition into Street Fighter 6? We talk about it. I'm finding myself feeling kinda bad for Yoshinori Ono these days, we talk about that too. Mortal Kombat 11 is on pace to outsell MKX, which is no small feat. SNK pulls off an impressive comeback with a speedy fix for Samurai Shodown's input lag, we only kind of agree with Dogura's SF5 tier list, we agree even less with Momochi's views on fighting game development.</p>
<p>Timestamps</p>
<p>01:50 - The future of Street Fighter 5<br>
 15:10 - (What we'd want to see in 2020)<br>
 21:20 - (Managing expectations via communication)<br>
27:26 - I'm a little sad for Ono<br>
37:50 - Samurai Shodown brings down the input lag<br>
42:28 - MK11 on pace to outsell MKX (And our one gripe with Shang Tsung)<br>
49:13 - Dogura's SF5 tier list is a little bit whack<br>
1:08:51 - Momochi's thoughts on how to develop fighting games in modern times</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/dfab5v/Episode_56.mp3" length="107621976" type="audio/mpeg"/>
        <itunes:summary><![CDATA[How will the rest of Street Fighter 5's life play out and what might it look like for Capcom to gracefully transition into Street Fighter 6? We talk about it. I'm finding myself feeling kinda bad for Yoshinori Ono these days, we talk about that too. Mortal Kombat 11 is on pace to outsell MKX, which is no small feat. SNK pulls off an impressive comeback with a speedy fix for Samurai Shodown's input lag, we only kind of agree with Dogura's SF5 tier list, we agree even less with Momochi's views on fighting game development.
Timestamps
01:50 - The future of Street Fighter 5 15:10 - (What we'd want to see in 2020) 21:20 - (Managing expectations via communication)27:26 - I'm a little sad for Ono37:50 - Samurai Shodown brings down the input lag42:28 - MK11 on pace to outsell MKX (And our one gripe with Shang Tsung)49:13 - Dogura's SF5 tier list is a little bit whack1:08:51 - Momochi's thoughts on how to develop fighting games in modern times]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5217</itunes:duration>
                <itunes:episode>66</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>When we think Street Fighter 6 may drop, why laggy online players deserve to be punished, an argument for Master Cheif in Smash, and more</title>
        <itunes:title>When we think Street Fighter 6 may drop, why laggy online players deserve to be punished, an argument for Master Cheif in Smash, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/when-we-think-street-fighter-6-may-drop-why-laggy-online-players-deserve-to-be-punished-an-argument-for-master-cheif-in-smash-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/when-we-think-street-fighter-6-may-drop-why-laggy-online-players-deserve-to-be-punished-an-argument-for-master-cheif-in-smash-and-more/#comments</comments>        <pubDate>Wed, 12 Jun 2019 16:05:52 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/when-we-think-street-fighter-6-may-drop-why-laggy-online-players-deserve-to-be-punished-an-argument-for-master-cheif-in--1dc02c38b4e7b9c68e485ff3b629a751</guid>
                                    <description><![CDATA[<p>Hello and welcome to the EventHubs Podcast, before we get into this week, we'd like to share that we're giving away $300 via either an Amazon or Stream gift card to our listeners. To enter, subscribe to this podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at one of us with a screen shot showing that you're subbed as well as a quick note about what you enjoy about our show and the hashtag "#EventHubsPodcast." Please note this is open to both new and already existing subscribers. The contest will run from June 12th - July 3rd, after which we'll announce a winner. This giveaway is restricted to participants in the United States only.</p>
<p>With Microsoft's Project Scarlett officially revealed, a new piece of the when's Street Fighter 6 puzzle might be in place. Catalyst is tired of dealing with lag when playing Street Fighter online, and has a proposal that would see players begin to forfeit rounds if their connection is too slow. Plus Banjo Kazooie and Dragon Quest's The Hero have been officially revealed as the next two DLC homeruns for Smash Ultimate., and we have this crazy idea that Halo's Master Chief could be one of the next. We bring in both DreamKing and MajinTenshinhan to help with this week's fully loaded episode.</p>
<p>Timestamps</p>
<p>01:45 - Microsoft announces the Scarlett, what this might mean for a Street Fighter 6
20:05 - Banjo-Kazooie finally made it into Smash Bros. (With Dreamking)
31:55 - Locus gets bodied by Banjo reveal (With Dreamking)
33:08 - Why Master Chief for Smash might actually make a lot of sense
48:23 - Catalyst's proposal to penalize laggy players in competitive fighting games online
1:02:54 - Getting top 8 with Alex at a CPT event (With MajinTenshinhan)pending on where you play (With MajinTenshinhan)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Hello and welcome to the EventHubs Podcast, before we get into this week, we'd like to share that we're giving away $300 via either an Amazon or Stream gift card to our listeners. To enter, subscribe to this podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at one of us with a screen shot showing that you're subbed as well as a quick note about what you enjoy about our show and the hashtag "#EventHubsPodcast." Please note this is open to both new and already existing subscribers. The contest will run from June 12th - July 3rd, after which we'll announce a winner. This giveaway is restricted to participants in the United States only.</p>
<p>With Microsoft's Project Scarlett officially revealed, a new piece of the when's Street Fighter 6 puzzle might be in place. Catalyst is tired of dealing with lag when playing Street Fighter online, and has a proposal that would see players begin to forfeit rounds if their connection is too slow. Plus Banjo Kazooie and Dragon Quest's The Hero have been officially revealed as the next two DLC homeruns for Smash Ultimate., and we have this crazy idea that Halo's Master Chief could be one of the next. We bring in both DreamKing and MajinTenshinhan to help with this week's fully loaded episode.</p>
<p>Timestamps</p>
<p>01:45 - Microsoft announces the Scarlett, what this might mean for a Street Fighter 6<br>
20:05 - Banjo-Kazooie finally made it into Smash Bros. (With Dreamking)<br>
31:55 - Locus gets bodied by Banjo reveal (With Dreamking)<br>
33:08 - Why Master Chief for Smash might actually make a lot of sense<br>
48:23 - Catalyst's proposal to penalize laggy players in competitive fighting games online<br>
1:02:54 - Getting top 8 with Alex at a CPT event (With MajinTenshinhan)pending on where you play (With MajinTenshinhan)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/4kds82/Episode_55.mp3" length="110374151" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Hello and welcome to the EventHubs Podcast, before we get into this week, we'd like to share that we're giving away $300 via either an Amazon or Stream gift card to our listeners. To enter, subscribe to this podcast on any podcasting service, follow Catalyst and I on Twitter, tweet at one of us with a screen shot showing that you're subbed as well as a quick note about what you enjoy about our show and the hashtag "#EventHubsPodcast." Please note this is open to both new and already existing subscribers. The contest will run from June 12th - July 3rd, after which we'll announce a winner. This giveaway is restricted to participants in the United States only.
With Microsoft's Project Scarlett officially revealed, a new piece of the when's Street Fighter 6 puzzle might be in place. Catalyst is tired of dealing with lag when playing Street Fighter online, and has a proposal that would see players begin to forfeit rounds if their connection is too slow. Plus Banjo Kazooie and Dragon Quest's The Hero have been officially revealed as the next two DLC homeruns for Smash Ultimate., and we have this crazy idea that Halo's Master Chief could be one of the next. We bring in both DreamKing and MajinTenshinhan to help with this week's fully loaded episode.
Timestamps
01:45 - Microsoft announces the Scarlett, what this might mean for a Street Fighter 620:05 - Banjo-Kazooie finally made it into Smash Bros. (With Dreamking)31:55 - Locus gets bodied by Banjo reveal (With Dreamking)33:08 - Why Master Chief for Smash might actually make a lot of sense48:23 - Catalyst's proposal to penalize laggy players in competitive fighting games online1:02:54 - Getting top 8 with Alex at a CPT event (With MajinTenshinhan)pending on where you play (With MajinTenshinhan)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5522</itunes:duration>
                <itunes:episode>65</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why Karin is dominant, but not cheap; what made Mortal Kombat 11's Shang Tsung reveal so good; Samurai Shodown's 8-frame blunder and more</title>
        <itunes:title>Why Karin is dominant, but not cheap; what made Mortal Kombat 11's Shang Tsung reveal so good; Samurai Shodown's 8-frame blunder and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-karin-is-dominant-but-not-cheap-what-made-mortal-kombat-11s-shang-tsung-reveal-so-good-samurai-shodowns-8-frame-blunder-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/why-karin-is-dominant-but-not-cheap-what-made-mortal-kombat-11s-shang-tsung-reveal-so-good-samurai-shodowns-8-frame-blunder-and-more/#comments</comments>        <pubDate>Wed, 05 Jun 2019 14:58:18 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-karin-is-dominant-but-not-cheap-what-made-mortal-kombat-11s-shang-tsung-reveal-so-good-samurai-shodowns-8-frame-blun-4bfbe008f30f418e852cc3770646a429</guid>
                                    <description><![CDATA[<p>
Karin has been winning Street Fighter 5 major tournaments left and right, and a significant portion of the community is calling her cheap, but is she really? Plus Mortal Kombat 11's netcode is perhaps the best we've ever seen in a fighting game ever, Shang Tsung's reveal trailer is an absolute homerun, the Vice President and Creative Director at Marvel Games tells what the company is looking for when deciding on potential partners, the Japanese Sam Sho demo makes a big WUPS, and we check the mailbag.</p>
<p>Timestamps</p>
<p>00:44 - Is Karin cheap?
24:10 - Sako wants to have Cammy, Rashid, and Akuma nerfed because they're too common (also some M. Bison and Birdie talk)
36:28 - Marvel's Bill Rosemann on what it takes to team with Marvel (Chance of another Marvel vs. Capcom?)
42:22 - Mortal Kombat 11 setting the new standard for fighting game netcode?
54:47 - Shang Tsung, one of the greatest character reveals in recent memory
1:04:00 - Samurai Shodown demo has eight frames of input lag
1:10:22 - Mailbag (How would you buff Ryu to get more people to play him?)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><br>
Karin has been winning Street Fighter 5 major tournaments left and right, and a significant portion of the community is calling her cheap, but is she really? Plus Mortal Kombat 11's netcode is perhaps the best we've ever seen in a fighting game ever, Shang Tsung's reveal trailer is an absolute homerun, the Vice President and Creative Director at Marvel Games tells what the company is looking for when deciding on potential partners, the Japanese Sam Sho demo makes a big WUPS, and we check the mailbag.</p>
<p>Timestamps</p>
<p>00:44 - Is Karin cheap?<br>
24:10 - Sako wants to have Cammy, Rashid, and Akuma nerfed because they're too common (also some M. Bison and Birdie talk)<br>
36:28 - Marvel's Bill Rosemann on what it takes to team with Marvel (Chance of another Marvel vs. Capcom?)<br>
42:22 - Mortal Kombat 11 setting the new standard for fighting game netcode?<br>
54:47 - Shang Tsung, one of the greatest character reveals in recent memory<br>
1:04:00 - Samurai Shodown demo has eight frames of input lag<br>
1:10:22 - Mailbag (How would you buff Ryu to get more people to play him?)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8xts4k/Episode_54.mp3" length="95949618" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Karin has been winning Street Fighter 5 major tournaments left and right, and a significant portion of the community is calling her cheap, but is she really? Plus Mortal Kombat 11's netcode is perhaps the best we've ever seen in a fighting game ever, Shang Tsung's reveal trailer is an absolute homerun, the Vice President and Creative Director at Marvel Games tells what the company is looking for when deciding on potential partners, the Japanese Sam Sho demo makes a big WUPS, and we check the mailbag.
Timestamps
00:44 - Is Karin cheap?24:10 - Sako wants to have Cammy, Rashid, and Akuma nerfed because they're too common (also some M. Bison and Birdie talk)36:28 - Marvel's Bill Rosemann on what it takes to team with Marvel (Chance of another Marvel vs. Capcom?)42:22 - Mortal Kombat 11 setting the new standard for fighting game netcode?54:47 - Shang Tsung, one of the greatest character reveals in recent memory1:04:00 - Samurai Shodown demo has eight frames of input lag1:10:22 - Mailbag (How would you buff Ryu to get more people to play him?)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4869</itunes:duration>
                <itunes:episode>64</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Should Daigo's Gafro controller be banned? Should Cammy be nerfed? Should people be flipping Punk the bird? The answers lie in the EventHubs Podcast</title>
        <itunes:title>Should Daigo's Gafro controller be banned? Should Cammy be nerfed? Should people be flipping Punk the bird? The answers lie in the EventHubs Podcast</itunes:title>
        <link>https://eventhubs.podbean.com/e/should-daigos-gafro-controller-be-banned-should-cammy-be-nerfed-should-people-be-flipping-punk-the-bird-the-answers-lie-in-the-eventhubs-podcast/</link>
                    <comments>https://eventhubs.podbean.com/e/should-daigos-gafro-controller-be-banned-should-cammy-be-nerfed-should-people-be-flipping-punk-the-bird-the-answers-lie-in-the-eventhubs-podcast/#comments</comments>        <pubDate>Wed, 29 May 2019 15:00:22 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/should-daigos-gafro-controller-be-banned-should-cammy-be-nerfed-should-people-be-flipping-punk-the-bird-the-answers-lie--d0e2d1db772b7c5803a9888ac1fe67dc</guid>
                                    <description><![CDATA[<p>Daigo has a controller that lets him throw Sonic Booms really efficiently, and the FGC has no idea what to think about it. Plus we have to wonder if Capcom will be giving us more than just characters for Street Fighter 5 come EVO... another balance patch perhaps? And if they do do a balance patch, they should probably consider nerfing Cammy again and they should DEFINITELY consider nerfing Rashid. Mortal Kombat 11 has a very good showing at Combo Breaker, Combo Breaker has a very good showing at Combo Breaker, Punk is showed the middle finger during his very good showing at Combo Breaker and more.</p>
<p>Timestamps</p>
<p>01:38 - Too much Rashid
15:18 - Is Cammy too easy to play?
25:40 - Will the SF5 EVO reveal be more than characters?
39:16 - Are you okay with Capcom's communication in 2019?
46:24 - Mortal Kombat 11 looks good at Combo Breaker, SonicFox doesn't win
55:51 - Punk unhappy with Combo Breaker heckler, Capcom addresses the issue on Twitter
1:03:16 - Daigo's Gafro stick</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Daigo has a controller that lets him throw Sonic Booms really efficiently, and the FGC has no idea what to think about it. Plus we have to wonder if Capcom will be giving us more than just characters for Street Fighter 5 come EVO... another balance patch perhaps? And if they do do a balance patch, they should probably consider nerfing Cammy again and they should DEFINITELY consider nerfing Rashid. Mortal Kombat 11 has a very good showing at Combo Breaker, Combo Breaker has a very good showing at Combo Breaker, Punk is showed the middle finger during his very good showing at Combo Breaker and more.</p>
<p>Timestamps</p>
<p>01:38 - Too much Rashid<br>
15:18 - Is Cammy too easy to play?<br>
25:40 - Will the SF5 EVO reveal be more than characters?<br>
39:16 - Are you okay with Capcom's communication in 2019?<br>
46:24 - Mortal Kombat 11 looks good at Combo Breaker, SonicFox doesn't win<br>
55:51 - Punk unhappy with Combo Breaker heckler, Capcom addresses the issue on Twitter<br>
1:03:16 - Daigo's Gafro stick</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ht96wz/Episode_53.mp3" length="96627432" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Daigo has a controller that lets him throw Sonic Booms really efficiently, and the FGC has no idea what to think about it. Plus we have to wonder if Capcom will be giving us more than just characters for Street Fighter 5 come EVO... another balance patch perhaps? And if they do do a balance patch, they should probably consider nerfing Cammy again and they should DEFINITELY consider nerfing Rashid. Mortal Kombat 11 has a very good showing at Combo Breaker, Combo Breaker has a very good showing at Combo Breaker, Punk is showed the middle finger during his very good showing at Combo Breaker and more.
Timestamps
01:38 - Too much Rashid15:18 - Is Cammy too easy to play?25:40 - Will the SF5 EVO reveal be more than characters?39:16 - Are you okay with Capcom's communication in 2019?46:24 - Mortal Kombat 11 looks good at Combo Breaker, SonicFox doesn't win55:51 - Punk unhappy with Combo Breaker heckler, Capcom addresses the issue on Twitter1:03:16 - Daigo's Gafro stick]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4625</itunes:duration>
                <itunes:episode>63</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Daigo doesn't want revenge mechanics in Street Fighter 6, but they're probably here to stay post SF4 and SF5 success; why Rashid makes our blood boil</title>
        <itunes:title>Daigo doesn't want revenge mechanics in Street Fighter 6, but they're probably here to stay post SF4 and SF5 success; why Rashid makes our blood boil</itunes:title>
        <link>https://eventhubs.podbean.com/e/daigo-doesnt-want-revenge-mechanics-in-street-fighter-6-but-theyre-probably-here-to-stay-post-sf4-and-sf5-success-why-rashid-makes-our-blood-boil/</link>
                    <comments>https://eventhubs.podbean.com/e/daigo-doesnt-want-revenge-mechanics-in-street-fighter-6-but-theyre-probably-here-to-stay-post-sf4-and-sf5-success-why-rashid-makes-our-blood-boil/#comments</comments>        <pubDate>Wed, 22 May 2019 15:21:33 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/daigo-doesnt-want-revenge-mechanics-in-street-fighter-6-but-theyre-probably-here-to-stay-post-sf4-and-sf5-success-why-ra-132481ca3387fd2387755c5c0dfc5488</guid>
                                    <description><![CDATA[<p>Street Fighter 5 breaks 3 million in sales, Daigo does not want to see revenge mechanics come back in Street Fighter 6 (which might not be utilizing the Unreal Engine) we're certain Rashid is too good, we're not certain Cammy is too good, Combo Breaker continues to push the envelope, XsK_Samurai is on fire, and more.</p>
<p>Timestamps
00:37 - Street Fighter 5 surpasses 3 million copies sold
14:42 - Daigo's wishes for SF6 (and why they'll probably never come to fruition)
28:45 - How Combo Breaker is continuing to push the envelope, leveling up the FGC for everyone
34:36 - Capcom potentially moving away from using the Unreal Engine
41:08 - Rashid of the Turbulent Douche
47:18 - Akuma's big fat crouching fierce
50:44 - The Cammy in the room
59:24 - XsK Samurai and his red hot run at SFL</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5 breaks 3 million in sales, Daigo does not want to see revenge mechanics come back in Street Fighter 6 (which might not be utilizing the Unreal Engine) we're certain Rashid is too good, we're not certain Cammy is too good, Combo Breaker continues to push the envelope, XsK_Samurai is on fire, and more.</p>
<p>Timestamps<br>
00:37 - Street Fighter 5 surpasses 3 million copies sold<br>
14:42 - Daigo's wishes for SF6 (and why they'll probably never come to fruition)<br>
28:45 - How Combo Breaker is continuing to push the envelope, leveling up the FGC for everyone<br>
34:36 - Capcom potentially moving away from using the Unreal Engine<br>
41:08 - Rashid of the Turbulent Douche<br>
47:18 - Akuma's big fat crouching fierce<br>
50:44 - The Cammy in the room<br>
59:24 - XsK Samurai and his red hot run at SFL</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qw7p8s/Episode_52.mp3" length="81093360" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5 breaks 3 million in sales, Daigo does not want to see revenge mechanics come back in Street Fighter 6 (which might not be utilizing the Unreal Engine) we're certain Rashid is too good, we're not certain Cammy is too good, Combo Breaker continues to push the envelope, XsK_Samurai is on fire, and more.
Timestamps00:37 - Street Fighter 5 surpasses 3 million copies sold14:42 - Daigo's wishes for SF6 (and why they'll probably never come to fruition)28:45 - How Combo Breaker is continuing to push the envelope, leveling up the FGC for everyone34:36 - Capcom potentially moving away from using the Unreal Engine41:08 - Rashid of the Turbulent Douche47:18 - Akuma's big fat crouching fierce50:44 - The Cammy in the room59:24 - XsK Samurai and his red hot run at SFL]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3972</itunes:duration>
                <itunes:episode>62</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Inside the minds of three great players, G is better than Catalyst thought, James Wan's Mortal Kombat film, scary characters at Combo Breaker and more</title>
        <itunes:title>Inside the minds of three great players, G is better than Catalyst thought, James Wan's Mortal Kombat film, scary characters at Combo Breaker and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/inside-the-minds-of-three-great-players-g-is-better-than-catalyst-thought-james-wans-mortal-kombat-film-scary-characters-at-combo-breaker-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/inside-the-minds-of-three-great-players-g-is-better-than-catalyst-thought-james-wans-mortal-kombat-film-scary-characters-at-combo-breaker-and-more/#comments</comments>        <pubDate>Fri, 17 May 2019 14:06:19 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/inside-the-minds-of-three-great-players-g-is-better-than-catalyst-thought-james-wans-mortal-kombat-film-scary-characters-370d797f3d37dfaf409bcd33a88f1825</guid>
                                    <description><![CDATA[<p>The way SonicFox practices, the way Tokido plays, and the way Bonchan talks give us useful glimpses as to how these brilliant fighting game minds work, plus there's a new James Wan Mortal Kombat film in the works, Catalyst admits G is better than he thought, a few takeaways from Summit of Time, and more.</p>
<p>Timestamps</p>
<p>01:14 - SonicFox at Summit, Mortal Kombat 11 week 3
11:51 - Catalyst's updated thoughts on G
30:42 - Tokido and his weird dashing habits
41:12 - Bonchan talks about Punk
49:39 - James Wan Mortal Kombat film... IN SOUTHERN AUSTRALIA!
56:34 - Combo Breaker top 8 character predictions</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The way SonicFox practices, the way Tokido plays, and the way Bonchan talks give us useful glimpses as to how these brilliant fighting game minds work, plus there's a new James Wan Mortal Kombat film in the works, Catalyst admits G is better than he thought, a few takeaways from Summit of Time, and more.</p>
<p>Timestamps</p>
<p>01:14 - SonicFox at Summit, Mortal Kombat 11 week 3<br>
11:51 - Catalyst's updated thoughts on G<br>
30:42 - Tokido and his weird dashing habits<br>
41:12 - Bonchan talks about Punk<br>
49:39 - James Wan Mortal Kombat film... IN SOUTHERN AUSTRALIA!<br>
56:34 - Combo Breaker top 8 character predictions</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pze5ns/Episode_51.mp3" length="72618936" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The way SonicFox practices, the way Tokido plays, and the way Bonchan talks give us useful glimpses as to how these brilliant fighting game minds work, plus there's a new James Wan Mortal Kombat film in the works, Catalyst admits G is better than he thought, a few takeaways from Summit of Time, and more.
Timestamps
01:14 - SonicFox at Summit, Mortal Kombat 11 week 311:51 - Catalyst's updated thoughts on G30:42 - Tokido and his weird dashing habits41:12 - Bonchan talks about Punk49:39 - James Wan Mortal Kombat film... IN SOUTHERN AUSTRALIA!56:34 - Combo Breaker top 8 character predictions]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3550</itunes:duration>
                <itunes:episode>61</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Ono states that new Street Fighter 5 content is on the horizon, we talk what it might be, when it might happen, and how hard it will potentially hit</title>
        <itunes:title>Ono states that new Street Fighter 5 content is on the horizon, we talk what it might be, when it might happen, and how hard it will potentially hit</itunes:title>
        <link>https://eventhubs.podbean.com/e/ono-states-that-new-street-fighter-5-content-is-on-the-horizon-we-talk-what-it-might-be-when-it-might-happen-and-how-hard-it-will-potentially-hit/</link>
                    <comments>https://eventhubs.podbean.com/e/ono-states-that-new-street-fighter-5-content-is-on-the-horizon-we-talk-what-it-might-be-when-it-might-happen-and-how-hard-it-will-potentially-hit/#comments</comments>        <pubDate>Mon, 13 May 2019 13:19:34 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/ono-states-that-new-street-fighter-5-content-is-on-the-horizon-we-talk-what-it-might-be-when-it-might-happen-and-how-har-ba2b39ca530e280f2cb981980aee4346</guid>
                                    <description><![CDATA[<p>Ono takes to Twitter to remind us all that more Street Fighter 5 content is indeed coming. We look to both the past and future to try to get an idea of what said content might be, when it's most likely to come, and how the community will respond given the three year emotional roller coaster that has been Street Fighter 5.</p>
<p>Timestamps</p>
<p>00:50 - Ono's tweets
03:53 - How Capcom has communicated in the past
05:24 - Ono uses new "World Warriors" terminology. What might this mean, and how much hype is left in the tank?
15:46 - Where are the likeliest places we'll see this upcoming reveal?
26:03 - 'Where does my heart beat now?' - How should Capcom handle the time between now and the eventual reveal?
32:37 - For all the negativity, there's a lot of good to remind ourselves about right now</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Ono takes to Twitter to remind us all that more Street Fighter 5 content is indeed coming. We look to both the past and future to try to get an idea of what said content might be, when it's most likely to come, and how the community will respond given the three year emotional roller coaster that has been Street Fighter 5.</p>
<p>Timestamps</p>
<p>00:50 - Ono's tweets<br>
03:53 - How Capcom has communicated in the past<br>
05:24 - Ono uses new "World Warriors" terminology. What might this mean, and how much hype is left in the tank?<br>
15:46 - Where are the likeliest places we'll see this upcoming reveal?<br>
26:03 - 'Where does my heart beat now?' - How should Capcom handle the time between now and the eventual reveal?<br>
32:37 - For all the negativity, there's a lot of good to remind ourselves about right now</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wqxf7h/Ono_Episode.mp3" length="51333072" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Ono takes to Twitter to remind us all that more Street Fighter 5 content is indeed coming. We look to both the past and future to try to get an idea of what said content might be, when it's most likely to come, and how the community will respond given the three year emotional roller coaster that has been Street Fighter 5.
Timestamps
00:50 - Ono's tweets03:53 - How Capcom has communicated in the past05:24 - Ono uses new "World Warriors" terminology. What might this mean, and how much hype is left in the tank?15:46 - Where are the likeliest places we'll see this upcoming reveal?26:03 - 'Where does my heart beat now?' - How should Capcom handle the time between now and the eventual reveal?32:37 - For all the negativity, there's a lot of good to remind ourselves about right now
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2483</itunes:duration>
                <itunes:episode>60</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Overworked game developers, Capcom's bright eSports future, who to pick in Mortal Kombat 11, comparing Street Fighter to Game of Thrones, and more</title>
        <itunes:title>Overworked game developers, Capcom's bright eSports future, who to pick in Mortal Kombat 11, comparing Street Fighter to Game of Thrones, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/overworked-game-developers-capcoms-bright-esports-future-who-to-pick-in-mortal-kombat-11-comparing-street-fighter-to-game-of-thrones-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/overworked-game-developers-capcoms-bright-esports-future-who-to-pick-in-mortal-kombat-11-comparing-street-fighter-to-game-of-thrones-and-more/#comments</comments>        <pubDate>Wed, 08 May 2019 15:08:13 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/overworked-game-developers-capcoms-bright-esports-future-who-to-pick-in-mortal-kombat-11-comparing-street-fighter-to-gam-9014195bee801b48a3fb55a1164cda12</guid>
                                    <description><![CDATA[<p>NetherRealm Studios has been under a bit of fire after allegations of harsh and grindy work environments surfaced, and this seems to be something of the norm for game development companies in general here in recent times. Capcom releases their latest IR report and let's just say the path into their future has a giant neon eSports sign above it. We also talk a bit about some backlash from 801 Strider over last week's episode of the podcast, discuss the struggles of content creation as BornFree may be ramping down soon, lay out which characters you should be choosing in MK11 if you want to play a top tier and more on this 50th episode of the EventHubs Podcast.</p>
<p>Timestamps</p>
<p>02:30 - NRS under fire for strenuous work environments (what change needs to happen to avoid this as a general rule?)
10:33 - Capcom's eSports plans are a blazin'
25:14 - Tekken X Street Fighter, it's still on hold and that's okay
33:27 - A response to 801_Strider's angry tweets
42:26 - You should check out BornFree's content (the trials and tribulations of content creation in the FGC)
51:46 - Top tier/most popular characters in MK11 right now
1:00:20 - Jon compares Street Fighter to other stuff (GAME OF THRONES SPOILERS THROUGH S8 EP4)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>NetherRealm Studios has been under a bit of fire after allegations of harsh and grindy work environments surfaced, and this seems to be something of the norm for game development companies in general here in recent times. Capcom releases their latest IR report and let's just say the path into their future has a giant neon eSports sign above it. We also talk a bit about some backlash from 801 Strider over last week's episode of the podcast, discuss the struggles of content creation as BornFree may be ramping down soon, lay out which characters you should be choosing in MK11 if you want to play a top tier and more on this 50th episode of the EventHubs Podcast.</p>
<p>Timestamps</p>
<p>02:30 - NRS under fire for strenuous work environments (what change needs to happen to avoid this as a general rule?)<br>
10:33 - Capcom's eSports plans are a blazin'<br>
25:14 - Tekken X Street Fighter, it's still on hold and that's okay<br>
33:27 - A response to 801_Strider's angry tweets<br>
42:26 - You should check out BornFree's content (the trials and tribulations of content creation in the FGC)<br>
51:46 - Top tier/most popular characters in MK11 right now<br>
1:00:20 - Jon compares Street Fighter to other stuff (GAME OF THRONES SPOILERS THROUGH S8 EP4)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/u66wkw/Episode_50.mp3" length="80234328" type="audio/mpeg"/>
        <itunes:summary><![CDATA[NetherRealm Studios has been under a bit of fire after allegations of harsh and grindy work environments surfaced, and this seems to be something of the norm for game development companies in general here in recent times. Capcom releases their latest IR report and let's just say the path into their future has a giant neon eSports sign above it. We also talk a bit about some backlash from 801 Strider over last week's episode of the podcast, discuss the struggles of content creation as BornFree may be ramping down soon, lay out which characters you should be choosing in MK11 if you want to play a top tier and more on this 50th episode of the EventHubs Podcast.
Timestamps
02:30 - NRS under fire for strenuous work environments (what change needs to happen to avoid this as a general rule?)10:33 - Capcom's eSports plans are a blazin'25:14 - Tekken X Street Fighter, it's still on hold and that's okay33:27 - A response to 801_Strider's angry tweets42:26 - You should check out BornFree's content (the trials and tribulations of content creation in the FGC)51:46 - Top tier/most popular characters in MK11 right now1:00:20 - Jon compares Street Fighter to other stuff (GAME OF THRONES SPOILERS THROUGH S8 EP4)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3949</itunes:duration>
                <itunes:episode>59</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Job application requirements, Mike Ross makes an FGC appearance, G wins another CPT event and Daigo picks him up, MK11 one week later, and more</title>
        <itunes:title>Job application requirements, Mike Ross makes an FGC appearance, G wins another CPT event and Daigo picks him up, MK11 one week later, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/job-application-requirements-mike-ross-makes-an-fgc-appearance-g-wins-another-cpt-event-and-daigo-picks-him-up-mk11-one-week-later-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/job-application-requirements-mike-ross-makes-an-fgc-appearance-g-wins-another-cpt-event-and-daigo-picks-him-up-mk11-one-week-later-and-more/#comments</comments>        <pubDate>Wed, 01 May 2019 16:20:04 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/job-application-requirements-mike-ross-makes-an-fgc-appearance-g-wins-another-cpt-event-and-daigo-picks-him-up-mk11-one--0fffea687e8e0aa6c0e5a77333af0125</guid>
                                    <description><![CDATA[<p>I got to experience Northwest Majors firsthand. Catalyst and I talk a bit about my experiences, including my brief conversation with 801 Strider, who won the whole event with G! Who is a good character! Who Daigo is now practicing with! We talk about him for a little bit. But also, Mortal Kombat 11 is a week old now, which characters are emerging as seemingly stronger than others, and have those pesky towers been fixed yet? Smash Ultimate becomes the best-selling fighting game of all time, but even Sonic mains are having a hard time finding anything good to say about the latest Sonic movie trailer.</p>
<p>Timestamps</p>
<p>00:00 - About that job requirement...
04:52 - Raptor's adventures with drunk friends at NWM
10:06 - G is winning more tourneys, Daigo is starting to use him, are general opinions on the character starting to change?
36:19 - Chris CCH doing work with Sakura
41:20 - Will Daigo be able to make G work given his particular style as a player?
45:53 - Troll E Honda character reveal reminds us of how thirsty we are for SF5 content
48:50 - MK11 one week in
53:46 - Smash Ultimate becomes the best-selling fighting game ever
55:41 - Snake slowing down Ultimate action - is it going to be an issue?
59:32 - About that Sonic trailer... (setting up the Smash Bros. cinematic universe :P)
1:05:34 - Mike Ross makes an appearance on Cross Counter's "The Untitled eSports Show"
1:13:23 - Cobra Kai Season 1 = Zeku Cobra Kai Season 2 = Sagat (Plus you get to hear Jon sing)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>I got to experience Northwest Majors firsthand. Catalyst and I talk a bit about my experiences, including my brief conversation with 801 Strider, who won the whole event with G! Who is a good character! Who Daigo is now practicing with! We talk about him for a little bit. But also, Mortal Kombat 11 is a week old now, which characters are emerging as seemingly stronger than others, and have those pesky towers been fixed yet? Smash Ultimate becomes the best-selling fighting game of all time, but even Sonic mains are having a hard time finding anything good to say about the latest Sonic movie trailer.</p>
<p>Timestamps</p>
<p>00:00 - About that job requirement...<br>
04:52 - Raptor's adventures with drunk friends at NWM<br>
10:06 - G is winning more tourneys, Daigo is starting to use him, are general opinions on the character starting to change?<br>
36:19 - Chris CCH doing work with Sakura<br>
41:20 - Will Daigo be able to make G work given his particular style as a player?<br>
45:53 - Troll E Honda character reveal reminds us of how thirsty we are for SF5 content<br>
48:50 - MK11 one week in<br>
53:46 - Smash Ultimate becomes the best-selling fighting game ever<br>
55:41 - Snake slowing down Ultimate action - is it going to be an issue?<br>
59:32 - About that Sonic trailer... (setting up the Smash Bros. cinematic universe :P)<br>
1:05:34 - Mike Ross makes an appearance on Cross Counter's "The Untitled eSports Show"<br>
1:13:23 - Cobra Kai Season 1 = Zeku Cobra Kai Season 2 = Sagat (Plus you get to hear Jon sing)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/he4nx2/Episode_49.mp3" length="97931904" type="audio/mpeg"/>
        <itunes:summary><![CDATA[I got to experience Northwest Majors firsthand. Catalyst and I talk a bit about my experiences, including my brief conversation with 801 Strider, who won the whole event with G! Who is a good character! Who Daigo is now practicing with! We talk about him for a little bit. But also, Mortal Kombat 11 is a week old now, which characters are emerging as seemingly stronger than others, and have those pesky towers been fixed yet? Smash Ultimate becomes the best-selling fighting game of all time, but even Sonic mains are having a hard time finding anything good to say about the latest Sonic movie trailer.
Timestamps
00:00 - About that job requirement...04:52 - Raptor's adventures with drunk friends at NWM10:06 - G is winning more tourneys, Daigo is starting to use him, are general opinions on the character starting to change?36:19 - Chris CCH doing work with Sakura41:20 - Will Daigo be able to make G work given his particular style as a player?45:53 - Troll E Honda character reveal reminds us of how thirsty we are for SF5 content48:50 - MK11 one week in53:46 - Smash Ultimate becomes the best-selling fighting game ever55:41 - Snake slowing down Ultimate action - is it going to be an issue?59:32 - About that Sonic trailer... (setting up the Smash Bros. cinematic universe :P)1:05:34 - Mike Ross makes an appearance on Cross Counter's "The Untitled eSports Show"1:13:23 - Cobra Kai Season 1 = Zeku Cobra Kai Season 2 = Sagat (Plus you get to hear Jon sing)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4772</itunes:duration>
                <itunes:episode>58</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How did Mortal Kombat 11 turn out? Super Smash Bros. has a crab problem, Punk is back on top of the Street Fighter 5 mountain, and more</title>
        <itunes:title>How did Mortal Kombat 11 turn out? Super Smash Bros. has a crab problem, Punk is back on top of the Street Fighter 5 mountain, and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-did-mortal-kombat-11-turn-out-super-smash-bros-has-a-crab-problem-punk-is-back-on-top-of-the-street-fighter-5-mountain-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/how-did-mortal-kombat-11-turn-out-super-smash-bros-has-a-crab-problem-punk-is-back-on-top-of-the-street-fighter-5-mountain-and-more/#comments</comments>        <pubDate>Wed, 24 Apr 2019 14:09:35 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-did-mortal-kombat-11-turn-out-super-smash-bros-has-a-crab-problem-punk-is-back-on-top-of-the-street-fighter-5-mounta-a7c687184e16cace50760fda30446502</guid>
                                    <description><![CDATA[<p>We've been playin' us some Mortal Kombat 11 for a good week or so now, we get into the good the bad and the beautifully ugly of the latest and greatest from NetherRealm. Also, the Capcom Pro Tour continues to chug along and Punk continues to make Grand Finals. Is his recent come from behind victory against Daigo enough to say he's the best in the business right now? Plus Hungrybox has a crab thrown at him after his win at Pound. It's funny, but it may be indicative that we're starting down a road that we really don't want to be traversing.</p>
<p>Timestamps</p>
<p>01:24 - Coffee, Salt, and Basketball
04:58 - Mortal Kombat 11 reactions - Why should people pick it up?
07:41 - How might it hold up in the competitive scene?
09:39 - Lots of mechanics, more technical than ever before
12:25 - Netcode experiences
14:41 - The problem with in-game economy (Krypt and Towers of Time)
25:52 - How big of a step in the competitive direction is MK11 taking the NRS scene?
28:36 - ESPN Mode? Limitations because of gore and cut scenes 
35:49 - M. Bison, Punk, and The Mix Up
49:25 - SF5 is free to play right now... but do people care?
53:33 - How much would people care at this point if a character were announced?
59:59 - G wins a CPT event (are online events as legitimate as offline ones?)
1:05:29 - Hungrybox's crab problem
1:15:07 - Samurai Shodown is looking a little extra bloody, looking high risk/high reward, might not thrive in 2019's climate</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We've been playin' us some Mortal Kombat 11 for a good week or so now, we get into the good the bad and the beautifully ugly of the latest and greatest from NetherRealm. Also, the Capcom Pro Tour continues to chug along and Punk continues to make Grand Finals. Is his recent come from behind victory against Daigo enough to say he's the best in the business right now? Plus Hungrybox has a crab thrown at him after his win at Pound. It's funny, but it may be indicative that we're starting down a road that we really don't want to be traversing.</p>
<p>Timestamps</p>
<p>01:24 - Coffee, Salt, and Basketball<br>
04:58 - Mortal Kombat 11 reactions - Why should people pick it up?<br>
07:41 - How might it hold up in the competitive scene?<br>
09:39 - Lots of mechanics, more technical than ever before<br>
12:25 - Netcode experiences<br>
14:41 - The problem with in-game economy (Krypt and Towers of Time)<br>
25:52 - How big of a step in the competitive direction is MK11 taking the NRS scene?<br>
28:36 - ESPN Mode? Limitations because of gore and cut scenes <br>
35:49 - M. Bison, Punk, and The Mix Up<br>
49:25 - SF5 is free to play right now... but do people care?<br>
53:33 - How much would people care at this point if a character were announced?<br>
59:59 - G wins a CPT event (are online events as legitimate as offline ones?)<br>
1:05:29 - Hungrybox's crab problem<br>
1:15:07 - Samurai Shodown is looking a little extra bloody, looking high risk/high reward, might not thrive in 2019's climate</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zn7mzj/Episode_48.mp3" length="103028424" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We've been playin' us some Mortal Kombat 11 for a good week or so now, we get into the good the bad and the beautifully ugly of the latest and greatest from NetherRealm. Also, the Capcom Pro Tour continues to chug along and Punk continues to make Grand Finals. Is his recent come from behind victory against Daigo enough to say he's the best in the business right now? Plus Hungrybox has a crab thrown at him after his win at Pound. It's funny, but it may be indicative that we're starting down a road that we really don't want to be traversing.
Timestamps
01:24 - Coffee, Salt, and Basketball04:58 - Mortal Kombat 11 reactions - Why should people pick it up?07:41 - How might it hold up in the competitive scene?09:39 - Lots of mechanics, more technical than ever before12:25 - Netcode experiences14:41 - The problem with in-game economy (Krypt and Towers of Time)25:52 - How big of a step in the competitive direction is MK11 taking the NRS scene?28:36 - ESPN Mode? Limitations because of gore and cut scenes 35:49 - M. Bison, Punk, and The Mix Up49:25 - SF5 is free to play right now... but do people care?53:33 - How much would people care at this point if a character were announced?59:59 - G wins a CPT event (are online events as legitimate as offline ones?)1:05:29 - Hungrybox's crab problem1:15:07 - Samurai Shodown is looking a little extra bloody, looking high risk/high reward, might not thrive in 2019's climate]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5081</itunes:duration>
                <itunes:episode>57</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Misconceptions vs. valid complaints about G, why Dragon Ball FighterZ could use a win, R. Mika gets the input lag pulled out from under her and more</title>
        <itunes:title>Misconceptions vs. valid complaints about G, why Dragon Ball FighterZ could use a win, R. Mika gets the input lag pulled out from under her and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/misconceptions-vs-valid-complaints-about-g-why-dragon-ball-fighterz-could-use-a-win-r-mika-gets-the-input-lag-pulled-out-from-under-her-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/misconceptions-vs-valid-complaints-about-g-why-dragon-ball-fighterz-could-use-a-win-r-mika-gets-the-input-lag-pulled-out-from-under-her-and-more/#comments</comments>        <pubDate>Tue, 16 Apr 2019 14:56:45 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/misconceptions-vs-valid-complaints-about-g-why-dragon-ball-fighterz-could-use-a-win-r-mika-gets-the-input-lag-pulled-out-9080314f395f40fa32b581e52c882509</guid>
                                    <description><![CDATA[<p>G continues to polarize fans of Street Fighter 5, we take a look at why this character is evoking such emotional responses from the community... plus Dragon Ball FighterZ seems to be doing okay, but could use a little tidying up in a few different avenues, Chris T shares his Season 4 Ken match up chart, R. Mika has had the input lag ripped out from under her, recent tournaments have had some surprising results and more</p>
<p>Timestamps
01:28 - Capcom's "HERE COMES A NEW CHALLENGER" tease
04:49 - Mortal Kombat 11 has early copies out in the wild
08:56 - Dragon Ball FighterZ has too many Bardocks and too many glitches... how long will it retain charisma?
20:20 - Chun-Li shows up at April Annihilation 
25:28 - Capcom's Street Fighter League wasn't half bad, looking forward to the next episode
34:34 - Why G is evoking such emotional reactions from the SF5 community
54:00 - Chris T's Ken match up chart
1:01:38 - R. Mika, a shell of her former self now?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>G continues to polarize fans of Street Fighter 5, we take a look at why this character is evoking such emotional responses from the community... plus Dragon Ball FighterZ seems to be doing okay, but could use a little tidying up in a few different avenues, Chris T shares his Season 4 Ken match up chart, R. Mika has had the input lag ripped out from under her, recent tournaments have had some surprising results and more</p>
<p>Timestamps<br>
01:28 - Capcom's "HERE COMES A NEW CHALLENGER" tease<br>
04:49 - Mortal Kombat 11 has early copies out in the wild<br>
08:56 - Dragon Ball FighterZ has too many Bardocks and too many glitches... how long will it retain charisma?<br>
20:20 - Chun-Li shows up at April Annihilation <br>
25:28 - Capcom's Street Fighter League wasn't half bad, looking forward to the next episode<br>
34:34 - Why G is evoking such emotional reactions from the SF5 community<br>
54:00 - Chris T's Ken match up chart<br>
1:01:38 - R. Mika, a shell of her former self now?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/p3t72t/Episode_47.mp3" length="82887434" type="audio/mpeg"/>
        <itunes:summary><![CDATA[G continues to polarize fans of Street Fighter 5, we take a look at why this character is evoking such emotional responses from the community... plus Dragon Ball FighterZ seems to be doing okay, but could use a little tidying up in a few different avenues, Chris T shares his Season 4 Ken match up chart, R. Mika has had the input lag ripped out from under her, recent tournaments have had some surprising results and more
Timestamps01:28 - Capcom's "HERE COMES A NEW CHALLENGER" tease04:49 - Mortal Kombat 11 has early copies out in the wild08:56 - Dragon Ball FighterZ has too many Bardocks and too many glitches... how long will it retain charisma?20:20 - Chun-Li shows up at April Annihilation 25:28 - Capcom's Street Fighter League wasn't half bad, looking forward to the next episode34:34 - Why G is evoking such emotional reactions from the SF5 community54:00 - Chris T's Ken match up chart1:01:38 - R. Mika, a shell of her former self now?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4236</itunes:duration>
                <itunes:episode>56</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who are the top five, the most overrated, and the most underrated characters here in Season 4 of Street Fighter 5?</title>
        <itunes:title>Who are the top five, the most overrated, and the most underrated characters here in Season 4 of Street Fighter 5?</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-are-the-top-five-the-most-overrated-and-the-most-underrated-characters-here-in-season-4-of-street-fighter-5/</link>
                    <comments>https://eventhubs.podbean.com/e/who-are-the-top-five-the-most-overrated-and-the-most-underrated-characters-here-in-season-4-of-street-fighter-5/#comments</comments>        <pubDate>Wed, 10 Apr 2019 15:29:05 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/who-are-the-top-five-the-most-overrated-and-the-most-underrated-characters-here-in-season-4-of-street-fighter-5-7efae5f942a7c6ea5f7372613916a6ee</guid>
                                    <description><![CDATA[<p>
Who are the top five best characters in Street Fighter 5 here in Season 4? Catalyst and I offer our opinions as well as share who we think are currently the most over and underrated characters. All that plus a quick news recap here on episode 46 of the EventHubs Podcast</p>
<p>Timestamps</p>
<p>00:22 - Raptor's surprise assignment
09:36 - Kitana for MK11, very real, very Tokido
11:25 - NRS and single player fighting game content
13:49 - Samurai Shodown new content, and why PlayStation sux
20:20 - EVO numbers update, Smash Ultimate breaks 1,000 entrant mark
26:37 - Top five characters in SF5 Season 4
1:21:51 - Most overrated character
1:27:56 - Most underrated character</p>
]]></description>
                                                            <content:encoded><![CDATA[<p><br>
Who are the top five best characters in Street Fighter 5 here in Season 4? Catalyst and I offer our opinions as well as share who we think are currently the most over and underrated characters. All that plus a quick news recap here on episode 46 of the EventHubs Podcast</p>
<p>Timestamps</p>
<p>00:22 - Raptor's surprise assignment<br>
09:36 - Kitana for MK11, very real, very Tokido<br>
11:25 - NRS and single player fighting game content<br>
13:49 - Samurai Shodown new content, and why PlayStation sux<br>
20:20 - EVO numbers update, Smash Ultimate breaks 1,000 entrant mark<br>
26:37 - Top five characters in SF5 Season 4<br>
1:21:51 - Most overrated character<br>
1:27:56 - Most underrated character</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kzz75y/Episode_46.mp3" length="123805176" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Who are the top five best characters in Street Fighter 5 here in Season 4? Catalyst and I offer our opinions as well as share who we think are currently the most over and underrated characters. All that plus a quick news recap here on episode 46 of the EventHubs Podcast
Timestamps
00:22 - Raptor's surprise assignment09:36 - Kitana for MK11, very real, very Tokido11:25 - NRS and single player fighting game content13:49 - Samurai Shodown new content, and why PlayStation sux20:20 - EVO numbers update, Smash Ultimate breaks 1,000 entrant mark26:37 - Top five characters in SF5 Season 41:21:51 - Most overrated character1:27:56 - Most underrated character]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6176</itunes:duration>
                <itunes:episode>55</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Does Street Fighter 5 need a Season 4.5 balance patch, is Capcom showing signs of better communication, and just how good or bad is G?</title>
        <itunes:title>Does Street Fighter 5 need a Season 4.5 balance patch, is Capcom showing signs of better communication, and just how good or bad is G?</itunes:title>
        <link>https://eventhubs.podbean.com/e/does-street-fighter-5-need-a-season-45-balance-patch-is-capcom-showing-signs-of-better-communication-and-just-how-good-or-bad-is-g/</link>
                    <comments>https://eventhubs.podbean.com/e/does-street-fighter-5-need-a-season-45-balance-patch-is-capcom-showing-signs-of-better-communication-and-just-how-good-or-bad-is-g/#comments</comments>        <pubDate>Thu, 04 Apr 2019 13:09:11 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/does-street-fighter-5-need-a-season-45-balance-patch-is-capcom-showing-signs-of-better-communication-and-just-how-good-o-29c3b7934bd10afe41be90b944acebae</guid>
                                    <description><![CDATA[<p>Capcom's Yoshinori Ono breaks the silence and has a bit of a Twitter heart to heart with Street Fighter fans, Street Fighter 5 is a pretty decently balanced game at this point, but is it time to shake up the top tiers and give others a chance in the spotlight? Maybe with a Season 4.5 balance patch? Finally we put G under the microscope to see if this somewhat polarizing character is as good as America thinks, as bad as Japan thinks, or somewhere in the middle.</p>
<p>
Timestamps</p>
<p>01:00 - Capcom communicated again!
09:56 - Capcom hiring a social media manager specifically for fighting games
14:54 - Do we expect/need a Season 4.5?
34:52 - Lightning round - Do these characters need to be changed? (Karin, Birdie, Ibuki, M. Bison)
47:40 - What's the deal with G? Good, bad, dum?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom's Yoshinori Ono breaks the silence and has a bit of a Twitter heart to heart with Street Fighter fans, Street Fighter 5 is a pretty decently balanced game at this point, but is it time to shake up the top tiers and give others a chance in the spotlight? Maybe with a Season 4.5 balance patch? Finally we put G under the microscope to see if this somewhat polarizing character is as good as America thinks, as bad as Japan thinks, or somewhere in the middle.</p>
<p><br>
Timestamps</p>
<p>01:00 - Capcom communicated again!<br>
09:56 - Capcom hiring a social media manager specifically for fighting games<br>
14:54 - Do we expect/need a Season 4.5?<br>
34:52 - Lightning round - Do these characters need to be changed? (Karin, Birdie, Ibuki, M. Bison)<br>
47:40 - What's the deal with G? Good, bad, dum?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vw3wu9/Episode_45.mp3" length="110196392" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom's Yoshinori Ono breaks the silence and has a bit of a Twitter heart to heart with Street Fighter fans, Street Fighter 5 is a pretty decently balanced game at this point, but is it time to shake up the top tiers and give others a chance in the spotlight? Maybe with a Season 4.5 balance patch? Finally we put G under the microscope to see if this somewhat polarizing character is as good as America thinks, as bad as Japan thinks, or somewhere in the middle.
Timestamps
01:00 - Capcom communicated again!09:56 - Capcom hiring a social media manager specifically for fighting games14:54 - Do we expect/need a Season 4.5?34:52 - Lightning round - Do these characters need to be changed? (Karin, Birdie, Ibuki, M. Bison)47:40 - What's the deal with G? Good, bad, dum?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5357</itunes:duration>
                <itunes:episode>54</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Brian_F joins the EventHubs Podcast to talk Street Fighter 5, respect in the FGC, becoming a Pro Tour competitor and more</title>
        <itunes:title>Brian_F joins the EventHubs Podcast to talk Street Fighter 5, respect in the FGC, becoming a Pro Tour competitor and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/brian_f-joins-the-eventhubs-podcast-to-talk-street-fighter-5-respect-in-the-fgc-becoming-a-pro-tour-competitor-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/brian_f-joins-the-eventhubs-podcast-to-talk-street-fighter-5-respect-in-the-fgc-becoming-a-pro-tour-competitor-and-more/#comments</comments>        <pubDate>Sun, 31 Mar 2019 21:59:21 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/brian_f-joins-the-eventhubs-podcast-to-talk-street-fighter-5-respect-in-the-fgc-becoming-a-pro-tour-competitor-and-more-d4aa86e7690affff4e8bf340d1ba3670</guid>
                                    <description><![CDATA[<p>Timestamps</p>
<p>01:29 - Starting with SF4
05:28 - Ranking the seasons of SF5
14:10 - Stronger characters in Season 4
21:54 - Working out, eating healthy, and gaming
28:02 - Tell us about your Final Round 2019 bracket experience
30:10 - How random is SF5?
35:35 - Sticking with Balrog
39:37 - How do you feel about the current state of SF5?
46:51 - The naysayers and the transition from SF4 to SF5
52:40 - Having a strong local scene mattered more in SF4
55:55 - Do you think about SF6 possibilities? How do you feel about the SF5 update schedule?
1:11:18 - Why does Fortnite have more taunts than Street Fighter? (The franchise that started taunts to begin with!)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Timestamps</p>
<p>01:29 - Starting with SF4<br>
05:28 - Ranking the seasons of SF5<br>
14:10 - Stronger characters in Season 4<br>
21:54 - Working out, eating healthy, and gaming<br>
28:02 - Tell us about your Final Round 2019 bracket experience<br>
30:10 - How random is SF5?<br>
35:35 - Sticking with Balrog<br>
39:37 - How do you feel about the current state of SF5?<br>
46:51 - The naysayers and the transition from SF4 to SF5<br>
52:40 - Having a strong local scene mattered more in SF4<br>
55:55 - Do you think about SF6 possibilities? How do you feel about the SF5 update schedule?<br>
1:11:18 - Why does Fortnite have more taunts than Street Fighter? (The franchise that started taunts to begin with!)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vbi6km/Brian_F.mp3" length="90119280" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Timestamps
01:29 - Starting with SF405:28 - Ranking the seasons of SF514:10 - Stronger characters in Season 421:54 - Working out, eating healthy, and gaming28:02 - Tell us about your Final Round 2019 bracket experience30:10 - How random is SF5?35:35 - Sticking with Balrog39:37 - How do you feel about the current state of SF5?46:51 - The naysayers and the transition from SF4 to SF552:40 - Having a strong local scene mattered more in SF455:55 - Do you think about SF6 possibilities? How do you feel about the SF5 update schedule?1:11:18 - Why does Fortnite have more taunts than Street Fighter? (The franchise that started taunts to begin with!)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4500</itunes:duration>
                <itunes:episode>53</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How often should fighting games receive balance updates, how far should Mortal Kombat Fatalities push the envelope, and how good is Punk?</title>
        <itunes:title>How often should fighting games receive balance updates, how far should Mortal Kombat Fatalities push the envelope, and how good is Punk?</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-often-should-fighting-games-receive-balance-updates-how-far-should-mortal-kombat-fatalities-push-the-envelope-and-how-good-is-punk/</link>
                    <comments>https://eventhubs.podbean.com/e/how-often-should-fighting-games-receive-balance-updates-how-far-should-mortal-kombat-fatalities-push-the-envelope-and-how-good-is-punk/#comments</comments>        <pubDate>Wed, 27 Mar 2019 14:31:23 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-often-should-fighting-games-receive-balance-updates-how-far-should-mortal-kombat-fatalities-push-the-envelope-and-ho-9ea7ef2ac527d373b1c3f21b7ad25e3f</guid>
                                    <description><![CDATA[<p>Mortal Kombat is looking more realistic and gruesome than ever, but where is the line for over the top violence, and is Mortal Kombat in danger of crossing it soon? Plus we examine how Punk is inspiring people to practice their fundamentals in Street Fighter 5, how we should be tempering our expectations for SF5 announcements, why Samurai Shodown might encounter some trouble in recruiting new players, and discuss just how often fighting games should be updated here in modern times</p>
<p>Timestamps</p>
<p>01:35 - Rashid and Akuma still too good? What should balance update schedules for fighting games look like here in 2019 and beyond?
22:28 - Samurai Shodown, a bit too slow for 2019?
28:13 - Mortal Kombat's Fatalities pushing the envelope, how to balance gore-fueled identity and making a product people still enjoy watching?
40:05 - 5 new characters coming to MK11, Shang Tsung film actor reprising his role
47:31 - Punk's inspiring play at Final Round 
1:02:45 - Events where we're most likely to see more reveals for SF5</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Mortal Kombat is looking more realistic and gruesome than ever, but where is the line for over the top violence, and is Mortal Kombat in danger of crossing it soon? Plus we examine how Punk is inspiring people to practice their fundamentals in Street Fighter 5, how we should be tempering our expectations for SF5 announcements, why Samurai Shodown might encounter some trouble in recruiting new players, and discuss just how often fighting games should be updated here in modern times</p>
<p>Timestamps</p>
<p>01:35 - Rashid and Akuma still too good? What should balance update schedules for fighting games look like here in 2019 and beyond?<br>
22:28 - Samurai Shodown, a bit too slow for 2019?<br>
28:13 - Mortal Kombat's Fatalities pushing the envelope, how to balance gore-fueled identity and making a product people still enjoy watching?<br>
40:05 - 5 new characters coming to MK11, Shang Tsung film actor reprising his role<br>
47:31 - Punk's inspiring play at Final Round <br>
1:02:45 - Events where we're most likely to see more reveals for SF5</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yjcmqv/Episode_44.mp3" length="87219576" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Mortal Kombat is looking more realistic and gruesome than ever, but where is the line for over the top violence, and is Mortal Kombat in danger of crossing it soon? Plus we examine how Punk is inspiring people to practice their fundamentals in Street Fighter 5, how we should be tempering our expectations for SF5 announcements, why Samurai Shodown might encounter some trouble in recruiting new players, and discuss just how often fighting games should be updated here in modern times
Timestamps
01:35 - Rashid and Akuma still too good? What should balance update schedules for fighting games look like here in 2019 and beyond?22:28 - Samurai Shodown, a bit too slow for 2019?28:13 - Mortal Kombat's Fatalities pushing the envelope, how to balance gore-fueled identity and making a product people still enjoy watching?40:05 - 5 new characters coming to MK11, Shang Tsung film actor reprising his role47:31 - Punk's inspiring play at Final Round 1:02:45 - Events where we're most likely to see more reveals for SF5]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4297</itunes:duration>
                <itunes:episode>52</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>No Street Fighter 5 announcement at Final Round 2019, let's discuss why, how the community is reacting, and where we should go from here</title>
        <itunes:title>No Street Fighter 5 announcement at Final Round 2019, let's discuss why, how the community is reacting, and where we should go from here</itunes:title>
        <link>https://eventhubs.podbean.com/e/no-street-fighter-5-announcement-at-final-round-2019-lets-discuss-why-how-the-community-is-reacting-and-where-we-should-go-from-here/</link>
                    <comments>https://eventhubs.podbean.com/e/no-street-fighter-5-announcement-at-final-round-2019-lets-discuss-why-how-the-community-is-reacting-and-where-we-should-go-from-here/#comments</comments>        <pubDate>Mon, 18 Mar 2019 14:47:08 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/no-street-fighter-5-announcement-at-final-round-2019-lets-discuss-why-how-the-community-is-reacting-and-where-we-should--b8b72ed870afc4aea77ec51c97fb9f5b</guid>
                                    <description><![CDATA[<p>Final Round 2019 has come and gone, and we still have no word on Capcom's plans for Street Fighter 5's Season 4 DLC characters beyond Kage. The community is upset, we're a bit upset, but what do we make of all this? Let's take a step back, a deep breath, and talk about it.</p>
<p>Timestamps</p>
<p>00:24 - Welcome to hell
04:00 - Catalyst's theory as to why we haven't gotten an announcement in three months
08:14 - Is it time to temper expectations?
22:27 - What's probably going on at Capcom HQ? 
40:04 - What's on the horizon, what's in front of us, and where should our focus be?
46:21 - Final Round was a huge success, SF5 clearly has an audience, maybe we shouldn't let ourselves fall into doom and gloom mode</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Final Round 2019 has come and gone, and we still have no word on Capcom's plans for Street Fighter 5's Season 4 DLC characters beyond Kage. The community is upset, we're a bit upset, but what do we make of all this? Let's take a step back, a deep breath, and talk about it.</p>
<p>Timestamps</p>
<p>00:24 - Welcome to hell<br>
04:00 - Catalyst's theory as to why we haven't gotten an announcement in three months<br>
08:14 - Is it time to temper expectations?<br>
22:27 - What's probably going on at Capcom HQ? <br>
40:04 - What's on the horizon, what's in front of us, and where should our focus be?<br>
46:21 - Final Round was a huge success, SF5 clearly has an audience, maybe we shouldn't let ourselves fall into doom and gloom mode</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/vxyxvm/Episode_43.mp3" length="78912014" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Final Round 2019 has come and gone, and we still have no word on Capcom's plans for Street Fighter 5's Season 4 DLC characters beyond Kage. The community is upset, we're a bit upset, but what do we make of all this? Let's take a step back, a deep breath, and talk about it.
Timestamps
00:24 - Welcome to hell04:00 - Catalyst's theory as to why we haven't gotten an announcement in three months08:14 - Is it time to temper expectations?22:27 - What's probably going on at Capcom HQ? 40:04 - What's on the horizon, what's in front of us, and where should our focus be?46:21 - Final Round was a huge success, SF5 clearly has an audience, maybe we shouldn't let ourselves fall into doom and gloom mode]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3969</itunes:duration>
                <itunes:episode>51</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What's the likelihood of new characters and new V-Skills being revealed at Final Round? Chances for Marvel vs. Capcom 4 get better and more</title>
        <itunes:title>What's the likelihood of new characters and new V-Skills being revealed at Final Round? Chances for Marvel vs. Capcom 4 get better and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/whats-the-likelihood-of-new-characters-and-new-v-skills-being-revealed-at-final-round-chances-for-marvel-vs-capcom-4-get-better-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/whats-the-likelihood-of-new-characters-and-new-v-skills-being-revealed-at-final-round-chances-for-marvel-vs-capcom-4-get-better-and-more/#comments</comments>        <pubDate>Wed, 13 Mar 2019 15:29:32 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/whats-the-likelihood-of-new-characters-and-new-v-skills-being-revealed-at-final-round-chances-for-marvel-vs-capcom-4-get-b9105a0374bcb4e62576f1fdecd27dd2</guid>
                                    <description><![CDATA[<p>Final Round is this coming weekend, what will the kick off for the 2019 Capcom Pro Tour bring with it? New Street Fighter 5 characters perhaps? Recent data mining reports hint that five more fighters might be en route this year, as well as all new V-Skills, we discuss the many possibilities of what such an update could bring to the table. Plus Bandai Namco blows things out of the water with a newly revamped Tekken World Tour, Street Fighter ads are back and much better this time around, there's a stronger chance than ever for a Marvel vs. Capcom 4, a Mortal Kombat vs. Street Fighter crossover probably shouldn't ever happen and more.</p>
<p>Timestamps</p>
<p>1:01 - Street Fighter 5 data mining, six characters this year?
4:20 - Second V-Skills, what might that do to the game?
18:09 - Which Street Fighter series do people love most? (Poll results)
24:41 - Ed Boon's fighting game fantasy crossover Twitter question
29:44 - Why we often discuss MK vs. SF, but don't actually want it to happen
37:31 - Disney finishing Fox acquisition - what it means for a potential MvC4
46:09 - Tekken's fancy new Pro Tour, now with more money and more events!
54:06 - Ads are back in SF5, but they're actually pretty good now
58:20 - Urien is the most popular character in the CFN stats, is he the ultimate scrub lord character?
1:06:21 - Final Round is this weekend. Almost every top competitor in attendance, character announcements en route? What should we expect? (What if they didn't reveal anything at all?)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Final Round is this coming weekend, what will the kick off for the 2019 Capcom Pro Tour bring with it? New Street Fighter 5 characters perhaps? Recent data mining reports hint that five more fighters might be en route this year, as well as all new V-Skills, we discuss the many possibilities of what such an update could bring to the table. Plus Bandai Namco blows things out of the water with a newly revamped Tekken World Tour, Street Fighter ads are back and much better this time around, there's a stronger chance than ever for a Marvel vs. Capcom 4, a Mortal Kombat vs. Street Fighter crossover probably shouldn't ever happen and more.</p>
<p>Timestamps</p>
<p>1:01 - Street Fighter 5 data mining, six characters this year?<br>
4:20 - Second V-Skills, what might that do to the game?<br>
18:09 - Which Street Fighter series do people love most? (Poll results)<br>
24:41 - Ed Boon's fighting game fantasy crossover Twitter question<br>
29:44 - Why we often discuss MK vs. SF, but don't actually want it to happen<br>
37:31 - Disney finishing Fox acquisition - what it means for a potential MvC4<br>
46:09 - Tekken's fancy new Pro Tour, now with more money and more events!<br>
54:06 - Ads are back in SF5, but they're actually pretty good now<br>
58:20 - Urien is the most popular character in the CFN stats, is he the ultimate scrub lord character?<br>
1:06:21 - Final Round is this weekend. Almost every top competitor in attendance, character announcements en route? What should we expect? (What if they didn't reveal anything at all?)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fbvzin/Episode_42.mp3" length="104131807" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Final Round is this coming weekend, what will the kick off for the 2019 Capcom Pro Tour bring with it? New Street Fighter 5 characters perhaps? Recent data mining reports hint that five more fighters might be en route this year, as well as all new V-Skills, we discuss the many possibilities of what such an update could bring to the table. Plus Bandai Namco blows things out of the water with a newly revamped Tekken World Tour, Street Fighter ads are back and much better this time around, there's a stronger chance than ever for a Marvel vs. Capcom 4, a Mortal Kombat vs. Street Fighter crossover probably shouldn't ever happen and more.
Timestamps
1:01 - Street Fighter 5 data mining, six characters this year?4:20 - Second V-Skills, what might that do to the game?18:09 - Which Street Fighter series do people love most? (Poll results)24:41 - Ed Boon's fighting game fantasy crossover Twitter question29:44 - Why we often discuss MK vs. SF, but don't actually want it to happen37:31 - Disney finishing Fox acquisition - what it means for a potential MvC446:09 - Tekken's fancy new Pro Tour, now with more money and more events!54:06 - Ads are back in SF5, but they're actually pretty good now58:20 - Urien is the most popular character in the CFN stats, is he the ultimate scrub lord character?1:06:21 - Final Round is this weekend. Almost every top competitor in attendance, character announcements en route? What should we expect? (What if they didn't reveal anything at all?)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5219</itunes:duration>
                <itunes:episode>50</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How Street Fighter 5 has massively leveled up, how Ono definitely isn't hinting Honda, how a dress saved women in eSports and more</title>
        <itunes:title>How Street Fighter 5 has massively leveled up, how Ono definitely isn't hinting Honda, how a dress saved women in eSports and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-street-fighter-5-has-massively-leveled-up-how-ono-definitely-isnt-hinting-honda-how-a-dress-saved-women-in-esports-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/how-street-fighter-5-has-massively-leveled-up-how-ono-definitely-isnt-hinting-honda-how-a-dress-saved-women-in-esports-and-more/#comments</comments>        <pubDate>Wed, 06 Mar 2019 16:45:34 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-street-fighter-5-has-massively-leveled-up-how-ono-definitely-isnt-hinting-honda-how-a-dress-saved-women-in-esports-a-c8126335cdf1e83b074e247293eb0734</guid>
                                    <description><![CDATA[<p>The last bastion holding girls back from getting into gaming has fallen thanks to a fancy new eSports dress, Mortal Kombat 11 is leaking all over the place, Masahiro Sakurai works too damn hard, Ono senpai noticed us (to tell us we were wrong), we take a look at the turbulent but somehow promising story of Street Fighter 5 and more on this week's episode of the EH podcast</p>
<p>Timestamps 
00:41 - The eSports dress that's going to save the world
05:55 - eFightPass
08:36 - Sakurai grinds harder than you do
12:33 - Dead or Alive 6 is officially available, but how exactly did it turn out? Porno pass?
21:06 - Negan in T7 - a job well done on multiple fronts
27:25 - Ono's Honda Tweet that wasn't a Honda tweet but also might be a Honda tweet...
39:57 - Sunday EVO finals lineup (No DBFZ or MK11?)
43:43 - Mortal Kombat 11 leaks
49:28 - Capcom is going hard in the eSports paint (what does that say about SF5?)
56:40 - The Evolution of SF5
1:21:20 - USF4's Omega Mode as a precursor to SF5
1:22:55 - Final Round is coming, what are we expecting?
1:24:32 - RIP Excellent Adventures</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The last bastion holding girls back from getting into gaming has fallen thanks to a fancy new eSports dress, Mortal Kombat 11 is leaking all over the place, Masahiro Sakurai works too damn hard, Ono senpai noticed us (to tell us we were wrong), we take a look at the turbulent but somehow promising story of Street Fighter 5 and more on this week's episode of the EH podcast</p>
<p>Timestamps <br>
00:41 - The eSports dress that's going to save the world<br>
05:55 - eFightPass<br>
08:36 - Sakurai grinds harder than you do<br>
12:33 - Dead or Alive 6 is officially available, but how exactly did it turn out? Porno pass?<br>
21:06 - Negan in T7 - a job well done on multiple fronts<br>
27:25 - Ono's Honda Tweet that wasn't a Honda tweet but also might be a Honda tweet...<br>
39:57 - Sunday EVO finals lineup (No DBFZ or MK11?)<br>
43:43 - Mortal Kombat 11 leaks<br>
49:28 - Capcom is going hard in the eSports paint (what does that say about SF5?)<br>
56:40 - The Evolution of SF5<br>
1:21:20 - USF4's Omega Mode as a precursor to SF5<br>
1:22:55 - Final Round is coming, what are we expecting?<br>
1:24:32 - RIP Excellent Adventures</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kgftct/Episode_41.mp3" length="104960736" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The last bastion holding girls back from getting into gaming has fallen thanks to a fancy new eSports dress, Mortal Kombat 11 is leaking all over the place, Masahiro Sakurai works too damn hard, Ono senpai noticed us (to tell us we were wrong), we take a look at the turbulent but somehow promising story of Street Fighter 5 and more on this week's episode of the EH podcast
Timestamps 00:41 - The eSports dress that's going to save the world05:55 - eFightPass08:36 - Sakurai grinds harder than you do12:33 - Dead or Alive 6 is officially available, but how exactly did it turn out? Porno pass?21:06 - Negan in T7 - a job well done on multiple fronts27:25 - Ono's Honda Tweet that wasn't a Honda tweet but also might be a Honda tweet...39:57 - Sunday EVO finals lineup (No DBFZ or MK11?)43:43 - Mortal Kombat 11 leaks49:28 - Capcom is going hard in the eSports paint (what does that say about SF5?)56:40 - The Evolution of SF51:21:20 - USF4's Omega Mode as a precursor to SF51:22:55 - Final Round is coming, what are we expecting?1:24:32 - RIP Excellent Adventures]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5243</itunes:duration>
                <itunes:episode>49</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We have a new Final Fight front runner for Street Fighter 5 Season 4 DLC, Melee doesn't make the EVO line up, Marvel vs. Capcom 4 rumors and more</title>
        <itunes:title>We have a new Final Fight front runner for Street Fighter 5 Season 4 DLC, Melee doesn't make the EVO line up, Marvel vs. Capcom 4 rumors and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-have-a-new-final-fight-front-runner-for-street-fighter-5-season-4-dlc-melee-doesnt-make-the-evo-line-up-marvel-vs-capcom-4-rumors-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/we-have-a-new-final-fight-front-runner-for-street-fighter-5-season-4-dlc-melee-doesnt-make-the-evo-line-up-marvel-vs-capcom-4-rumors-and-more/#comments</comments>        <pubDate>Wed, 27 Feb 2019 16:31:34 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/we-have-a-new-final-fight-front-runner-for-street-fighter-5-season-4-dlc-melee-doesnt-make-the-evo-line-up-marvel-vs-cap-ecd258aeec2c5e26f47e62a96c033386</guid>
                                    <description><![CDATA[<p>Capcom communicates! The company brings us new Pro Tour DLC content along with future dates to expect further announcements. The EVO 2019 lineup has been revealed and Super Smash Bros. Melee is not on it. Plus Nintendo shows a bit more eSports interest, Johnny Cage is back and older than ever, Marvel 4 might be on the horizon according to some not so cryptic tweets by Filipino Champ and we explain why we think a Final Fight character is more than likely en route to SF5.</p>
<p>Timestamps
01:37 - Capcom and their fancy new announcements
06:52 - Jon is a big fat "CPT FANATIC"
14:55 - Patch changes and good attention to detail
16:53 - Johnny Cage is old (in a good way)
21:33 - EVO lineup, no Melee... why SamSho and UNIST?
32:34 - Nintendo getting more into eSports?
45:15 - FChamp is talking Marvel 4 again
52:36 - DOA6 Demo has 8 frames of input lag... no one cares
53:44 - Gameplay lesson from EVO Japan: Playing more to manipulate your opponent then hit them
1:01:04 - Final Fight bread crumbs... why we think there's a good chance a certain FF character is en route</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom communicates! The company brings us new Pro Tour DLC content along with future dates to expect further announcements. The EVO 2019 lineup has been revealed and Super Smash Bros. Melee is not on it. Plus Nintendo shows a bit more eSports interest, Johnny Cage is back and older than ever, Marvel 4 might be on the horizon according to some not so cryptic tweets by Filipino Champ and we explain why we think a Final Fight character is more than likely en route to SF5.</p>
<p>Timestamps<br>
01:37 - Capcom and their fancy new announcements<br>
06:52 - Jon is a big fat "CPT FANATIC"<br>
14:55 - Patch changes and good attention to detail<br>
16:53 - Johnny Cage is old (in a good way)<br>
21:33 - EVO lineup, no Melee... why SamSho and UNIST?<br>
32:34 - Nintendo getting more into eSports?<br>
45:15 - FChamp is talking Marvel 4 again<br>
52:36 - DOA6 Demo has 8 frames of input lag... no one cares<br>
53:44 - Gameplay lesson from EVO Japan: Playing more to manipulate your opponent then hit them<br>
1:01:04 - Final Fight bread crumbs... why we think there's a good chance a certain FF character is en route</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/j53zkb/Episode_40.mp3" length="91273992" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom communicates! The company brings us new Pro Tour DLC content along with future dates to expect further announcements. The EVO 2019 lineup has been revealed and Super Smash Bros. Melee is not on it. Plus Nintendo shows a bit more eSports interest, Johnny Cage is back and older than ever, Marvel 4 might be on the horizon according to some not so cryptic tweets by Filipino Champ and we explain why we think a Final Fight character is more than likely en route to SF5.
Timestamps01:37 - Capcom and their fancy new announcements06:52 - Jon is a big fat "CPT FANATIC"14:55 - Patch changes and good attention to detail16:53 - Johnny Cage is old (in a good way)21:33 - EVO lineup, no Melee... why SamSho and UNIST?32:34 - Nintendo getting more into eSports?45:15 - FChamp is talking Marvel 4 again52:36 - DOA6 Demo has 8 frames of input lag... no one cares53:44 - Gameplay lesson from EVO Japan: Playing more to manipulate your opponent then hit them1:01:04 - Final Fight bread crumbs... why we think there's a good chance a certain FF character is en route]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4476</itunes:duration>
                <itunes:episode>48</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why do we find it so cool to hate on Street Fighter 5? Plus EVO's 'core values' incident, Bayonetta X Mortal Kombat and more</title>
        <itunes:title>Why do we find it so cool to hate on Street Fighter 5? Plus EVO's 'core values' incident, Bayonetta X Mortal Kombat and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-do-we-find-it-so-cool-to-hate-on-street-fighter-5-plus-evos-core-values-incident-bayonetta-x-mortal-kombat-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/why-do-we-find-it-so-cool-to-hate-on-street-fighter-5-plus-evos-core-values-incident-bayonetta-x-mortal-kombat-and-more/#comments</comments>        <pubDate>Thu, 21 Feb 2019 16:34:08 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-do-we-find-it-so-cool-to-hate-on-street-fighter-5-plus-evos-core-values-incident-bayonetta-x-mortal-kombat-and-more-61162c6212d8a9a86a755acca38f7b40</guid>
                                    <description><![CDATA[<p>Why is it so cool to hate on Street Fighter 5? Catalyst and I take a deeper dive into the particulars of why so many like to hate on a title they continue to play. Plus Team Ninja surprises EVO Japan staff by doing the thing they always do, new characters seem to be rising to the top of the SF5 competitive scene, which games might and might not be at EVO 2019 and more.</p>
<p>Timestamps
00:57 - New costumes for SF5
10:15 - "Bayonetta X Mortal Kombat?"
14:05 - Which games are going to make and be cut from the EVO line up?
29:26 - Team Ninja, EVO, boobs, Mr. Wizard, McRibs
44:35 - Why I don't want my wish list characters to come to SF5 as DLC anymore
48:39 - Cammy wasn't the most popular character at EVO Japan
55:12 - Jyobin... chaos reigns
1:00:28 - Why Birdie might actually be a tippy top tier
1:15:52 - Why do people love to hate SF5?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Why is it so cool to hate on Street Fighter 5? Catalyst and I take a deeper dive into the particulars of why so many like to hate on a title they continue to play. Plus Team Ninja surprises EVO Japan staff by doing the thing they always do, new characters seem to be rising to the top of the SF5 competitive scene, which games might and might not be at EVO 2019 and more.</p>
<p>Timestamps<br>
00:57 - New costumes for SF5<br>
10:15 - "Bayonetta X Mortal Kombat?"<br>
14:05 - Which games are going to make and be cut from the EVO line up?<br>
29:26 - Team Ninja, EVO, boobs, Mr. Wizard, McRibs<br>
44:35 - Why I don't want my wish list characters to come to SF5 as DLC anymore<br>
48:39 - Cammy wasn't the most popular character at EVO Japan<br>
55:12 - Jyobin... chaos reigns<br>
1:00:28 - Why Birdie might actually be a tippy top tier<br>
1:15:52 - Why do people love to hate SF5?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/beumrm/Episode_39.mp3" length="126156168" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Why is it so cool to hate on Street Fighter 5? Catalyst and I take a deeper dive into the particulars of why so many like to hate on a title they continue to play. Plus Team Ninja surprises EVO Japan staff by doing the thing they always do, new characters seem to be rising to the top of the SF5 competitive scene, which games might and might not be at EVO 2019 and more.
Timestamps00:57 - New costumes for SF510:15 - "Bayonetta X Mortal Kombat?"14:05 - Which games are going to make and be cut from the EVO line up?29:26 - Team Ninja, EVO, boobs, Mr. Wizard, McRibs44:35 - Why I don't want my wish list characters to come to SF5 as DLC anymore48:39 - Cammy wasn't the most popular character at EVO Japan55:12 - Jyobin... chaos reigns1:00:28 - Why Birdie might actually be a tippy top tier1:15:52 - Why do people love to hate SF5?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6097</itunes:duration>
                <itunes:episode>47</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Are people underselling how technical of a game Street Fighter 5 is? We discuss how it stacks up with other games in the franchise</title>
        <itunes:title>Are people underselling how technical of a game Street Fighter 5 is? We discuss how it stacks up with other games in the franchise</itunes:title>
        <link>https://eventhubs.podbean.com/e/are-people-underselling-how-technical-of-a-game-street-fighter-5-is-we-discuss-how-it-stacks-up-with-other-games-in-the-franchise/</link>
                    <comments>https://eventhubs.podbean.com/e/are-people-underselling-how-technical-of-a-game-street-fighter-5-is-we-discuss-how-it-stacks-up-with-other-games-in-the-franchise/#comments</comments>        <pubDate>Thu, 14 Feb 2019 18:20:50 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/are-people-underselling-how-technical-of-a-game-street-fighter-5-is-we-discuss-how-it-stacks-up-with-other-games-in-the--10504188b665713dae1013597ebf7cbe</guid>
                                    <description><![CDATA[<p>Where does Street Fighter 5 rank in terms of technicality when compared to other franchise entries? Catalyst and I have differing opinions, and try to hash out a definitive answer. Plus, Blanka has a goofy glitch that is surprisingly not too upsetting, Sony makes a statement about why they're not attending E3, Nintendo isn't quite satisfied with selling 12 million copies of Smash Ultimate, and more</p>
<p>Timestamps</p>
<p>01:35 - Jump Force doesn't look gud
09:36 - Blanka glitch, good times?
15:36 - Capcom says "Street Fighter 5's story isn't over yet"
17:09 - SF5 sells 700k more copies
24:46 - Why Sony is skipping E3 (are they full of it, or is this the start of a new trend?)
33:30 - Mortal Kombat 11 leaks galore
37:24 - Japan think Birdie is top tier, and they might be right
51:02 - Final Fight's movie magic inspiration
57:32 - Nintendo not satisfied with 15 million in Smash Ultimate sales
1:00:21 - Technicality in the Street Fighter series</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Where does Street Fighter 5 rank in terms of technicality when compared to other franchise entries? Catalyst and I have differing opinions, and try to hash out a definitive answer. Plus, Blanka has a goofy glitch that is surprisingly not too upsetting, Sony makes a statement about why they're not attending E3, Nintendo isn't quite satisfied with selling 12 million copies of Smash Ultimate, and more</p>
<p>Timestamps</p>
<p>01:35 - Jump Force doesn't look gud<br>
09:36 - Blanka glitch, good times?<br>
15:36 - Capcom says "Street Fighter 5's story isn't over yet"<br>
17:09 - SF5 sells 700k more copies<br>
24:46 - Why Sony is skipping E3 (are they full of it, or is this the start of a new trend?)<br>
33:30 - Mortal Kombat 11 leaks galore<br>
37:24 - Japan think Birdie is top tier, and they might be right<br>
51:02 - Final Fight's movie magic inspiration<br>
57:32 - Nintendo not satisfied with 15 million in Smash Ultimate sales<br>
1:00:21 - Technicality in the Street Fighter series</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mbkqj2/Episode_38.mp3" length="118847440" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Where does Street Fighter 5 rank in terms of technicality when compared to other franchise entries? Catalyst and I have differing opinions, and try to hash out a definitive answer. Plus, Blanka has a goofy glitch that is surprisingly not too upsetting, Sony makes a statement about why they're not attending E3, Nintendo isn't quite satisfied with selling 12 million copies of Smash Ultimate, and more
Timestamps
01:35 - Jump Force doesn't look gud09:36 - Blanka glitch, good times?15:36 - Capcom says "Street Fighter 5's story isn't over yet"17:09 - SF5 sells 700k more copies24:46 - Why Sony is skipping E3 (are they full of it, or is this the start of a new trend?)33:30 - Mortal Kombat 11 leaks galore37:24 - Japan think Birdie is top tier, and they might be right51:02 - Final Fight's movie magic inspiration57:32 - Nintendo not satisfied with 15 million in Smash Ultimate sales1:00:21 - Technicality in the Street Fighter series]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6025</itunes:duration>
                <itunes:episode>46</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why solid characters don't make the cut in Street Fighter 5, Mortal Kombat's Kombat Kast sets them apart, Hungrybox gets undeserved hate and more</title>
        <itunes:title>Why solid characters don't make the cut in Street Fighter 5, Mortal Kombat's Kombat Kast sets them apart, Hungrybox gets undeserved hate and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-solid-characters-dont-make-the-cut-in-street-fighter-5-mortal-kombats-kombat-kast-sets-them-apart-hungrybox-gets-undeserved-hate-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/why-solid-characters-dont-make-the-cut-in-street-fighter-5-mortal-kombats-kombat-kast-sets-them-apart-hungrybox-gets-undeserved-hate-and-more/#comments</comments>        <pubDate>Wed, 06 Feb 2019 16:36:05 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-solid-characters-dont-make-the-cut-in-street-fighter-5-mortal-kombats-kombat-kast-sets-them-apart-hungrybox-gets-und-075f33ac4fbdd4ba505a7b293a1f455a</guid>
                                    <description><![CDATA[<p>Why being a strong character in Street Fighter 5 isn't good enough, you have to be broken! Mortal Kombat 11 continues their wave of good PR with multiple hype reveals, Capcom's IR report shows that they're putting a lot of eggs in the eSports basket, the 2019 Pro Tour is officially announced, Luffy releases a controversial "character carry" tier list, Dakota Darkhorse Hills joins us to talk consoles, Shaggy and more </p>
<p>Timestamps
1:30 - Kombat Kast reveals (Kabal, D'Vorah)
8:37 - NRS vs. Capcom
12:08 - Genesis 6 success, over 150,000 viewers on Sunday, HungryBox hate
21:31 - CPT 2019 revealed, changed around a bit from previous years
31:51 - Capcom's latest IR Report has lots of eSports, no Street Fighter 5
39:00 - Metacritic gives Capcom very high marks
42:33 - Dakota on Ultra Instinct Shaggy in MK11
47:41 - Next generation consoles, timelines, cross-play and more
59:00 - Street Fighter 5... free to play soon?
1:10:52 - Strong isn't good enough in SF5
1:21:20 - Luffy's "character carry' tier list</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Why being a strong character in Street Fighter 5 isn't good enough, you have to be broken! Mortal Kombat 11 continues their wave of good PR with multiple hype reveals, Capcom's IR report shows that they're putting a lot of eggs in the eSports basket, the 2019 Pro Tour is officially announced, Luffy releases a controversial "character carry" tier list, Dakota Darkhorse Hills joins us to talk consoles, Shaggy and more </p>
<p>Timestamps<br>
1:30 - Kombat Kast reveals (Kabal, D'Vorah)<br>
8:37 - NRS vs. Capcom<br>
12:08 - Genesis 6 success, over 150,000 viewers on Sunday, HungryBox hate<br>
21:31 - CPT 2019 revealed, changed around a bit from previous years<br>
31:51 - Capcom's latest IR Report has lots of eSports, no Street Fighter 5<br>
39:00 - Metacritic gives Capcom very high marks<br>
42:33 - Dakota on Ultra Instinct Shaggy in MK11<br>
47:41 - Next generation consoles, timelines, cross-play and more<br>
59:00 - Street Fighter 5... free to play soon?<br>
1:10:52 - Strong isn't good enough in SF5<br>
1:21:20 - Luffy's "character carry' tier list</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/wjmzh3/Episode_37.mp3" length="122548744" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Why being a strong character in Street Fighter 5 isn't good enough, you have to be broken! Mortal Kombat 11 continues their wave of good PR with multiple hype reveals, Capcom's IR report shows that they're putting a lot of eggs in the eSports basket, the 2019 Pro Tour is officially announced, Luffy releases a controversial "character carry" tier list, Dakota Darkhorse Hills joins us to talk consoles, Shaggy and more 
Timestamps1:30 - Kombat Kast reveals (Kabal, D'Vorah)8:37 - NRS vs. Capcom12:08 - Genesis 6 success, over 150,000 viewers on Sunday, HungryBox hate21:31 - CPT 2019 revealed, changed around a bit from previous years31:51 - Capcom's latest IR Report has lots of eSports, no Street Fighter 539:00 - Metacritic gives Capcom very high marks42:33 - Dakota on Ultra Instinct Shaggy in MK1147:41 - Next generation consoles, timelines, cross-play and more59:00 - Street Fighter 5... free to play soon?1:10:52 - Strong isn't good enough in SF51:21:20 - Luffy's "character carry' tier list]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6294</itunes:duration>
                <itunes:episode>45</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why the Dragon Ball FighterZ leak got less heat than Street Fighter 5's did, Team Ninja jabs Capcom, Smash drama at Genesis and more</title>
        <itunes:title>Why the Dragon Ball FighterZ leak got less heat than Street Fighter 5's did, Team Ninja jabs Capcom, Smash drama at Genesis and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-the-dragon-ball-fighterz-leak-got-less-heat-than-street-fighter-5s-did-team-ninja-jabs-capcom-smash-drama-at-genesis-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/why-the-dragon-ball-fighterz-leak-got-less-heat-than-street-fighter-5s-did-team-ninja-jabs-capcom-smash-drama-at-genesis-and-more/#comments</comments>        <pubDate>Wed, 30 Jan 2019 14:57:05 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-the-dragon-ball-fighterz-leak-got-less-heat-than-street-fighter-5s-did-team-ninja-jabs-capcom-smash-drama-at-genesis-5147fb5068335884b1bbd8bad572c4f5</guid>
                                    <description><![CDATA[<p>Dragon Ball FighterZ has a stellar weekend with a very hype World Tour Finals followed by new character reveals and patch notes that look to better the game, but that's not to say that things went off without a hitch. A Dead or Alive 6 developer hits Street Fighter 5 with a bit of a low blow, the Super Smash Bros. community really doesn't like penguins and we're now a full month and a half into SF5's "soon silence."</p>
<p>*Special guest MajinTenshinhan joins*</p>
<p>Timestamps</p>
<p>01:13 - Dragon Ball FighterZ World Tour Finals - Fenrich is a beast
11:43 - DBFZ leaks four hours early (why aren't we as mad at Bandai as we were at Capcom?)
18:44 - Patch notes, will the updates make the game better?
39:06 - Genesis, Super Smash Bros. and Penguins (Leffen's beef with tournament seeding)
52:37 - Dead or Alive 6's Director jabs SF5; DOA6 PR not the best?
1:05:47 - When might we hear something about SF5?</p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Dragon Ball FighterZ has a stellar weekend with a very hype World Tour Finals followed by new character reveals and patch notes that look to better the game, but that's not to say that things went off without a hitch. A Dead or Alive 6 developer hits Street Fighter 5 with a bit of a low blow, the Super Smash Bros. community really doesn't like penguins and we're now a full month and a half into SF5's "soon silence."</p>
<p>*Special guest MajinTenshinhan joins*</p>
<p>Timestamps</p>
<p>01:13 - Dragon Ball FighterZ World Tour Finals - Fenrich is a beast<br>
11:43 - DBFZ leaks four hours early (why aren't we as mad at Bandai as we were at Capcom?)<br>
18:44 - Patch notes, will the updates make the game better?<br>
39:06 - Genesis, Super Smash Bros. and Penguins (Leffen's beef with tournament seeding)<br>
52:37 - Dead or Alive 6's Director jabs SF5; DOA6 PR not the best?<br>
1:05:47 - When might we hear something about SF5?</p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/fruuy7/Episode_36.mp3" length="101832576" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Dragon Ball FighterZ has a stellar weekend with a very hype World Tour Finals followed by new character reveals and patch notes that look to better the game, but that's not to say that things went off without a hitch. A Dead or Alive 6 developer hits Street Fighter 5 with a bit of a low blow, the Super Smash Bros. community really doesn't like penguins and we're now a full month and a half into SF5's "soon silence."
*Special guest MajinTenshinhan joins*
Timestamps
01:13 - Dragon Ball FighterZ World Tour Finals - Fenrich is a beast11:43 - DBFZ leaks four hours early (why aren't we as mad at Bandai as we were at Capcom?)18:44 - Patch notes, will the updates make the game better?39:06 - Genesis, Super Smash Bros. and Penguins (Leffen's beef with tournament seeding)52:37 - Dead or Alive 6's Director jabs SF5; DOA6 PR not the best?1:05:47 - When might we hear something about SF5?
 
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5220</itunes:duration>
                <itunes:episode>44</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How Mortal Kombat 11 murdered its reveal and why Street Fighter 5 feels like a sinking ship right now</title>
        <itunes:title>How Mortal Kombat 11 murdered its reveal and why Street Fighter 5 feels like a sinking ship right now</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-mortal-kombat-11-murdered-its-reveal-and-why-street-fighter-5-feels-like-a-sinking-ship-right-now/</link>
                    <comments>https://eventhubs.podbean.com/e/how-mortal-kombat-11-murdered-its-reveal-and-why-street-fighter-5-feels-like-a-sinking-ship-right-now/#comments</comments>        <pubDate>Wed, 23 Jan 2019 15:24:51 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-mortal-kombat-11-murdered-its-reveal-and-why-street-fighter-5-feels-like-a-sinking-ship-right-now-279e9a3869ce899d6553b039000d464c</guid>
                                    <description><![CDATA[<p>Mortal Kombat 11 comes out guns blazing, Dreamking recounts his experiences at the reveal event and we delve into all the juicy details from presentation to gameplay for this exciting upcoming title. Then Catalyst joins as we discuss Nintendo's new Smash Bros. tournament endeavor, Street Fighter's new tournament endeavor, Dragon Ball's ending tournament endeavor and why SF5 feels like a sinking ship to me right now on the latest episode of the eh podcast</p>
<p>Timestamps</p>
<p>02:44 - Steven's immediate thoughts on the MK11 reveal production
04:54 - Top tier visuals
07:48 - NRS games have felt janky in recent years, how does MK11 stack up?
10:14 - Cinematics during gameplay... will they be too repetitive?
14:04 - The most competition-friendly NRS game yet?
22:50 - Cool down meters, a good thing?
24:50 - Amplified inputs, why Steven wasn't a huge fan (pressing back to walk forward)
31:35 - Geras reactions
32:37 - Skarlet reactions
35:02 - Steven's final thoughts
38:38 - Crossplay becoming more of a reality
44:28 - Nintendo's Super Smash Bros. Online Tour
49:33 - Dragon Ball FighterZ World Tour ending, Jiren coming?
51:26 - Street Fighter Pro League... teams, bans and eSports oh my!
1:01:19 - Topanga League tier list for SF5
1:08:25 - Capcom's radio silence on SF5
1:14:07 - Capcom hits home-runs in other divisions - RE2 remake, Monster Hunter
1:16:43 - Why SF5 feels like a sinking ship to me right now, and how to fix it</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Mortal Kombat 11 comes out guns blazing, Dreamking recounts his experiences at the reveal event and we delve into all the juicy details from presentation to gameplay for this exciting upcoming title. Then Catalyst joins as we discuss Nintendo's new Smash Bros. tournament endeavor, Street Fighter's new tournament endeavor, Dragon Ball's ending tournament endeavor and why SF5 feels like a sinking ship to me right now on the latest episode of the eh podcast</p>
<p>Timestamps</p>
<p>02:44 - Steven's immediate thoughts on the MK11 reveal production<br>
04:54 - Top tier visuals<br>
07:48 - NRS games have felt janky in recent years, how does MK11 stack up?<br>
10:14 - Cinematics during gameplay... will they be too repetitive?<br>
14:04 - The most competition-friendly NRS game yet?<br>
22:50 - Cool down meters, a good thing?<br>
24:50 - Amplified inputs, why Steven wasn't a huge fan (pressing back to walk forward)<br>
31:35 - Geras reactions<br>
32:37 - Skarlet reactions<br>
35:02 - Steven's final thoughts<br>
38:38 - Crossplay becoming more of a reality<br>
44:28 - Nintendo's Super Smash Bros. Online Tour<br>
49:33 - Dragon Ball FighterZ World Tour ending, Jiren coming?<br>
51:26 - Street Fighter Pro League... teams, bans and eSports oh my!<br>
1:01:19 - Topanga League tier list for SF5<br>
1:08:25 - Capcom's radio silence on SF5<br>
1:14:07 - Capcom hits home-runs in other divisions - RE2 remake, Monster Hunter<br>
1:16:43 - Why SF5 feels like a sinking ship to me right now, and how to fix it</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gnkzfc/Episode_35.mp3" length="114116320" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Mortal Kombat 11 comes out guns blazing, Dreamking recounts his experiences at the reveal event and we delve into all the juicy details from presentation to gameplay for this exciting upcoming title. Then Catalyst joins as we discuss Nintendo's new Smash Bros. tournament endeavor, Street Fighter's new tournament endeavor, Dragon Ball's ending tournament endeavor and why SF5 feels like a sinking ship to me right now on the latest episode of the eh podcast
Timestamps
02:44 - Steven's immediate thoughts on the MK11 reveal production04:54 - Top tier visuals07:48 - NRS games have felt janky in recent years, how does MK11 stack up?10:14 - Cinematics during gameplay... will they be too repetitive?14:04 - The most competition-friendly NRS game yet?22:50 - Cool down meters, a good thing?24:50 - Amplified inputs, why Steven wasn't a huge fan (pressing back to walk forward)31:35 - Geras reactions32:37 - Skarlet reactions35:02 - Steven's final thoughts38:38 - Crossplay becoming more of a reality44:28 - Nintendo's Super Smash Bros. Online Tour49:33 - Dragon Ball FighterZ World Tour ending, Jiren coming?51:26 - Street Fighter Pro League... teams, bans and eSports oh my!1:01:19 - Topanga League tier list for SF51:08:25 - Capcom's radio silence on SF51:14:07 - Capcom hits home-runs in other divisions - RE2 remake, Monster Hunter1:16:43 - Why SF5 feels like a sinking ship to me right now, and how to fix it]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5690</itunes:duration>
                <itunes:episode>43</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>One change you should know for every character in Season 4 of Street Fighter 5 — part two</title>
        <itunes:title>One change you should know for every character in Season 4 of Street Fighter 5 — part two</itunes:title>
        <link>https://eventhubs.podbean.com/e/one-change-you-should-know-for-every-character-in-season-4-of-street-fighter-5-%e2%80%94-part-two/</link>
                    <comments>https://eventhubs.podbean.com/e/one-change-you-should-know-for-every-character-in-season-4-of-street-fighter-5-%e2%80%94-part-two/#comments</comments>        <pubDate>Wed, 16 Jan 2019 15:48:53 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/one-change-you-should-know-for-every-character-in-season-4-of-street-fighter-5-%e2%80%94-part-two-d0461ab62dc000a76445dbbc1befc0fb</guid>
                                    <description><![CDATA[<p>Steven "Dreamking" Chavez chimes in yet again as we close out the second half of our Street Fighter 5 Season 4 character change commentary. Hear about some of the most significant changes for each of the fighters listed below.</p>
<p>Timestamps</p>
<p>01:14 - Quick Kage thoughts
06:34 - Karin
13:09 - Ken
23:31 - Kolin
30:18 - Laura
37:15 - M. Bison
41:59 - Menat
50:30 - Nash
55:27 - Rashid
1:06:02 - Ryu
1:15:33 - Sagat
1:23:19 - Sakura
1:31:11 - Urien
1:34:59 - Vega
1:42:48 - Zangief
1:50:01 - Zeku</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Steven "Dreamking" Chavez chimes in yet again as we close out the second half of our Street Fighter 5 Season 4 character change commentary. Hear about some of the most significant changes for each of the fighters listed below.</p>
<p>Timestamps</p>
<p>01:14 - Quick Kage thoughts<br>
06:34 - Karin<br>
13:09 - Ken<br>
23:31 - Kolin<br>
30:18 - Laura<br>
37:15 - M. Bison<br>
41:59 - Menat<br>
50:30 - Nash<br>
55:27 - Rashid<br>
1:06:02 - Ryu<br>
1:15:33 - Sagat<br>
1:23:19 - Sakura<br>
1:31:11 - Urien<br>
1:34:59 - Vega<br>
1:42:48 - Zangief<br>
1:50:01 - Zeku</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uz442p/Episode_34.mp3" length="142721169" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Steven "Dreamking" Chavez chimes in yet again as we close out the second half of our Street Fighter 5 Season 4 character change commentary. Hear about some of the most significant changes for each of the fighters listed below.
Timestamps
01:14 - Quick Kage thoughts06:34 - Karin13:09 - Ken23:31 - Kolin30:18 - Laura37:15 - M. Bison41:59 - Menat50:30 - Nash55:27 - Rashid1:06:02 - Ryu1:15:33 - Sagat1:23:19 - Sakura1:31:11 - Urien1:34:59 - Vega1:42:48 - Zangief1:50:01 - Zeku]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6984</itunes:duration>
                <itunes:episode>42</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>One change you should know for every character in Season 4 of Street Fighter 5 part one</title>
        <itunes:title>One change you should know for every character in Season 4 of Street Fighter 5 part one</itunes:title>
        <link>https://eventhubs.podbean.com/e/one-change-you-should-know-for-every-character-in-season-4-of-street-fighter-5-part-one/</link>
                    <comments>https://eventhubs.podbean.com/e/one-change-you-should-know-for-every-character-in-season-4-of-street-fighter-5-part-one/#comments</comments>        <pubDate>Wed, 09 Jan 2019 15:08:28 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/one-change-you-should-know-for-every-character-in-season-4-of-street-fighter-5-part-one-412f6c71f7775bdc6c605288058c2a12</guid>
                                    <description><![CDATA[<p>We're back at it with another episode of the EventHubs Podcast, this week welcoming Mr. Steven "Dreamking" Chavez onto the show to help us go down the list of Street Fighter 5 characters and discuss at least one significant change that's happened for every last fighter... sans R. Mika and Necalli since they didn't really get much.</p>
<p>Timestamps</p>
<p>3:53 - Abigail
15:01 - Akuma
19:23 - Alex
 25:29 - Balrog
29:14 - Birdie
33:05 - Blanka
41:38 - Cammy
46:34 - Chun-Li
49:44 - Mid range game general buffs to SF5?
56:19 - Cody
1:01:42 - Dhalsim
1:07:54 - Ed
1:11:53 - F.A.N.G
1:17:53 - Falke
1:22:28 - G
1:35:17 - Guile
1:38:26 - Ibuki
1:42:56 - Juri</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're back at it with another episode of the EventHubs Podcast, this week welcoming Mr. Steven "Dreamking" Chavez onto the show to help us go down the list of Street Fighter 5 characters and discuss at least one significant change that's happened for every last fighter... sans R. Mika and Necalli since they didn't really get much.</p>
<p>Timestamps</p>
<p>3:53 - Abigail<br>
15:01 - Akuma<br>
19:23 - Alex<br>
 25:29 - Balrog<br>
29:14 - Birdie<br>
33:05 - Blanka<br>
41:38 - Cammy<br>
46:34 - Chun-Li<br>
49:44 - Mid range game general buffs to SF5?<br>
56:19 - Cody<br>
1:01:42 - Dhalsim<br>
1:07:54 - Ed<br>
1:11:53 - F.A.N.G<br>
1:17:53 - Falke<br>
1:22:28 - G<br>
1:35:17 - Guile<br>
1:38:26 - Ibuki<br>
1:42:56 - Juri</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yiiwfz/Episode_33.mp3" length="136175326" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're back at it with another episode of the EventHubs Podcast, this week welcoming Mr. Steven "Dreamking" Chavez onto the show to help us go down the list of Street Fighter 5 characters and discuss at least one significant change that's happened for every last fighter... sans R. Mika and Necalli since they didn't really get much.
Timestamps
3:53 - Abigail15:01 - Akuma19:23 - Alex 25:29 - Balrog29:14 - Birdie33:05 - Blanka41:38 - Cammy46:34 - Chun-Li49:44 - Mid range game general buffs to SF5?56:19 - Cody1:01:42 - Dhalsim1:07:54 - Ed1:11:53 - F.A.N.G1:17:53 - Falke1:22:28 - G1:35:17 - Guile1:38:26 - Ibuki1:42:56 - Juri]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6599</itunes:duration>
                <itunes:episode>41</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Fallen off the cliff, or climbing up it: The biggest changes to the SF5 tiers in Season 4 we've seen so far</title>
        <itunes:title>Fallen off the cliff, or climbing up it: The biggest changes to the SF5 tiers in Season 4 we've seen so far</itunes:title>
        <link>https://eventhubs.podbean.com/e/fallen-off-the-cliff-or-climbing-up-it-the-biggest-changes-to-the-sf5-tiers-in-season-4-weve-seen-so-far/</link>
                    <comments>https://eventhubs.podbean.com/e/fallen-off-the-cliff-or-climbing-up-it-the-biggest-changes-to-the-sf5-tiers-in-season-4-weve-seen-so-far/#comments</comments>        <pubDate>Wed, 02 Jan 2019 16:16:20 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/fallen-off-the-cliff-or-climbing-up-it-the-biggest-changes-to-the-sf5-tiers-in-season-4-weve-seen-so-far-15daa99e71aab3859fd2ac15f2546298</guid>
                                    <description><![CDATA[<p>Catalyst and I list off the fighters we feel like went through the most significant changes to determine which characters have risen up and which characters have fallen off now that we're here in Season 4 of Street Fighter 5? Plus crossplay is an ever growing topic of discussion, but it might not be as easy for fighting games as you'd hope. Harada's new promotion should help end the Dragon Ball FighterZ issues, fight money is missing both in SF5 and in real life and plenty more.</p>
<p>Timestamps</p>
<p>00:45 - Crossplay: Will it happen next console generation? Why might it not happen?
13:08 - Moving from PS4 to PS4 Pro to help with lag
18:05 - Crowdfunding in the FGC
27:01 - FGC payout problems
32:19 - Harada's fancy new promotion
35:33 - Sponsored content returns to SF5 in Japan
39:56 - FM dwindles in SF5
45:01 - Street Fighter 5 gameplay better than ever?
54:57 - Which SF5 characters are seeing the biggest tier movements in Season 4?</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Catalyst and I list off the fighters we feel like went through the most significant changes to determine which characters have risen up and which characters have fallen off now that we're here in Season 4 of Street Fighter 5? Plus crossplay is an ever growing topic of discussion, but it might not be as easy for fighting games as you'd hope. Harada's new promotion should help end the Dragon Ball FighterZ issues, fight money is missing both in SF5 and in real life and plenty more.</p>
<p>Timestamps</p>
<p>00:45 - Crossplay: Will it happen next console generation? Why might it not happen?<br>
13:08 - Moving from PS4 to PS4 Pro to help with lag<br>
18:05 - Crowdfunding in the FGC<br>
27:01 - FGC payout problems<br>
32:19 - Harada's fancy new promotion<br>
35:33 - Sponsored content returns to SF5 in Japan<br>
39:56 - FM dwindles in SF5<br>
45:01 - Street Fighter 5 gameplay better than ever?<br>
54:57 - Which SF5 characters are seeing the biggest tier movements in Season 4?</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/i2dh79/Episode_32.mp3" length="116594976" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Catalyst and I list off the fighters we feel like went through the most significant changes to determine which characters have risen up and which characters have fallen off now that we're here in Season 4 of Street Fighter 5? Plus crossplay is an ever growing topic of discussion, but it might not be as easy for fighting games as you'd hope. Harada's new promotion should help end the Dragon Ball FighterZ issues, fight money is missing both in SF5 and in real life and plenty more.
Timestamps
00:45 - Crossplay: Will it happen next console generation? Why might it not happen?13:08 - Moving from PS4 to PS4 Pro to help with lag18:05 - Crowdfunding in the FGC27:01 - FGC payout problems32:19 - Harada's fancy new promotion35:33 - Sponsored content returns to SF5 in Japan39:56 - FM dwindles in SF545:01 - Street Fighter 5 gameplay better than ever?54:57 - Which SF5 characters are seeing the biggest tier movements in Season 4?
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5593</itunes:duration>
                <itunes:episode>40</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why risking nothing in Street Fighter 5 can cost you everything; plus Dragon Ball FighterZ tourney stoppages, Season 4 week one reactions and more</title>
        <itunes:title>Why risking nothing in Street Fighter 5 can cost you everything; plus Dragon Ball FighterZ tourney stoppages, Season 4 week one reactions and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-risking-nothing-in-street-fighter-5-can-cost-you-everything-plus-dragon-ball-fighterz-tourney-stoppages-season-4-week-one-reactions-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/why-risking-nothing-in-street-fighter-5-can-cost-you-everything-plus-dragon-ball-fighterz-tourney-stoppages-season-4-week-one-reactions-and-more/#comments</comments>        <pubDate>Wed, 26 Dec 2018 15:35:07 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-risking-nothing-in-street-fighter-5-can-cost-you-everything-plus-dragon-ball-fighterz-tourney-stoppages-season-4-wee-b5ff643fb230cf58cdfa4b39f6546b1c</guid>
                                    <description><![CDATA[<p>We drop a bit of science into the well of randomness to try to answer the age old question of When's the right time to rip that invincible reversal? Also, Dragon Ball FighterZ tournaments keep getting shut down, Ryu isn't getting shut down as much as he used to, Kage will make you a better player but might not get you better results, SF5 may or may not be on its last leg and more.</p>
<p>Timestamps</p>
<p>02:15 - Is this the beginning of the end for SF5? (Capcom option selects the FGC)
11:00 - Dragon Ball FighterZ... a one and done?
21:31 - Dead or Alive 6 is rated M... still sexy... no surprise
25:06 - Has Ryu become a good character?
33:46 - Why not play Akuma instead?
36:37 - How's Kage one week into the grind?
44:44 - How's Necalli in Season 4? (Character crisis, Poongko's bathroom story and more)
55:30 - Are Alex, Zangief and other buffed characters becoming viable? (Top players are tier whores)
1:03:13 - People are inspired to play new characters, that's a success on Capcom's part
1:04:13 - Juri didn't change, but that's okay
1:09:29 - SF5 morale seems to be increasing since Capcom Cup
1:12:56 - Why risking nothing in SF5 can cost you everything (Better understanding risk and reward)</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We drop a bit of science into the well of randomness to try to answer the age old question of When's the right time to rip that invincible reversal? Also, Dragon Ball FighterZ tournaments keep getting shut down, Ryu isn't getting shut down as much as he used to, Kage will make you a better player but might not get you better results, SF5 may or may not be on its last leg and more.</p>
<p>Timestamps</p>
<p>02:15 - Is this the beginning of the end for SF5? (Capcom option selects the FGC)<br>
11:00 - Dragon Ball FighterZ... a one and done?<br>
21:31 - Dead or Alive 6 is rated M... still sexy... no surprise<br>
25:06 - Has Ryu become a good character?<br>
33:46 - Why not play Akuma instead?<br>
36:37 - How's Kage one week into the grind?<br>
44:44 - How's Necalli in Season 4? (Character crisis, Poongko's bathroom story and more)<br>
55:30 - Are Alex, Zangief and other buffed characters becoming viable? (Top players are tier whores)<br>
1:03:13 - People are inspired to play new characters, that's a success on Capcom's part<br>
1:04:13 - Juri didn't change, but that's okay<br>
1:09:29 - SF5 morale seems to be increasing since Capcom Cup<br>
1:12:56 - Why risking nothing in SF5 can cost you everything (Better understanding risk and reward)</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pv7tuq/Episode_31.mp3" length="117809328" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We drop a bit of science into the well of randomness to try to answer the age old question of When's the right time to rip that invincible reversal? Also, Dragon Ball FighterZ tournaments keep getting shut down, Ryu isn't getting shut down as much as he used to, Kage will make you a better player but might not get you better results, SF5 may or may not be on its last leg and more.
Timestamps
02:15 - Is this the beginning of the end for SF5? (Capcom option selects the FGC)11:00 - Dragon Ball FighterZ... a one and done?21:31 - Dead or Alive 6 is rated M... still sexy... no surprise25:06 - Has Ryu become a good character?33:46 - Why not play Akuma instead?36:37 - How's Kage one week into the grind?44:44 - How's Necalli in Season 4? (Character crisis, Poongko's bathroom story and more)55:30 - Are Alex, Zangief and other buffed characters becoming viable? (Top players are tier whores)1:03:13 - People are inspired to play new characters, that's a success on Capcom's part1:04:13 - Juri didn't change, but that's okay1:09:29 - SF5 morale seems to be increasing since Capcom Cup1:12:56 - Why risking nothing in SF5 can cost you everything (Better understanding risk and reward)]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5762</itunes:duration>
                <itunes:episode>39</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We discuss if this is the final season of Street Fighter 5, Season 4 tiers shake ups, attending Capcom Cup live and more</title>
        <itunes:title>We discuss if this is the final season of Street Fighter 5, Season 4 tiers shake ups, attending Capcom Cup live and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-discuss-if-this-is-the-final-season-of-street-fighter-5-season-4-tiers-shake-ups-attending-capcom-cup-live-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/we-discuss-if-this-is-the-final-season-of-street-fighter-5-season-4-tiers-shake-ups-attending-capcom-cup-live-and-more/#comments</comments>        <pubDate>Thu, 20 Dec 2018 15:58:46 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/we-discuss-if-this-is-the-final-season-of-street-fighter-5-season-4-tiers-shake-ups-attending-capcom-cup-live-and-more-934b32f1d7b67d37424a2ba6aa59fff6</guid>
                                    <description><![CDATA[<p>Support for Street Fighter 5 is... changing in 2019, MajinTenshinhan joins Catalyst and I to discuss what exactly that could entail, then we jump into patch notes for what used to be the game's strongest characters, share Capcom Cup experiences and take a closer look at Kage on this edition of the EventHubs Podcast</p>
<p>Timestamps</p>
<p>00:24 - Capcom drops the Capbomb... Support for SF5 may be dwindling in 2019 (with special guest MajinTenshinhan)
58:23 - Season 4 changes for top tiers - Akuma
1:02:17 - Menat changes and thoughts (and some Necalli)
1:15:40 - Abigail changes and thoughts
1:22:30 - Cammy changes and thoughts
1:26:47 - Guile changes and thoughts
1:31:28 - Rashid thoughts and changes
1:37:58 - Ibuki choughts and thanges
1:44:15 - Evil-er Ryu... initial reactions to Kage</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Support for Street Fighter 5 is... changing in 2019, MajinTenshinhan joins Catalyst and I to discuss what exactly that could entail, then we jump into patch notes for what used to be the game's strongest characters, share Capcom Cup experiences and take a closer look at Kage on this edition of the EventHubs Podcast</p>
<p>Timestamps</p>
<p>00:24 - Capcom drops the Capbomb... Support for SF5 may be dwindling in 2019 (with special guest MajinTenshinhan)<br>
58:23 - Season 4 changes for top tiers - Akuma<br>
1:02:17 - Menat changes and thoughts (and some Necalli)<br>
1:15:40 - Abigail changes and thoughts<br>
1:22:30 - Cammy changes and thoughts<br>
1:26:47 - Guile changes and thoughts<br>
1:31:28 - Rashid thoughts and changes<br>
1:37:58 - Ibuki choughts and thanges<br>
1:44:15 - Evil-er Ryu... initial reactions to Kage</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rikrit/Episode_30.mp3" length="145247606" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Support for Street Fighter 5 is... changing in 2019, MajinTenshinhan joins Catalyst and I to discuss what exactly that could entail, then we jump into patch notes for what used to be the game's strongest characters, share Capcom Cup experiences and take a closer look at Kage on this edition of the EventHubs Podcast
Timestamps
00:24 - Capcom drops the Capbomb... Support for SF5 may be dwindling in 2019 (with special guest MajinTenshinhan)58:23 - Season 4 changes for top tiers - Akuma1:02:17 - Menat changes and thoughts (and some Necalli)1:15:40 - Abigail changes and thoughts1:22:30 - Cammy changes and thoughts1:26:47 - Guile changes and thoughts1:31:28 - Rashid thoughts and changes1:37:58 - Ibuki choughts and thanges1:44:15 - Evil-er Ryu... initial reactions to Kage]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7310</itunes:duration>
                <itunes:episode>38</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who we think will win Capcom Cup, eSports ads invade Street Fighter 5, less than graceful acceptance speeches, early Smash Ultimate thoughts</title>
        <itunes:title>Who we think will win Capcom Cup, eSports ads invade Street Fighter 5, less than graceful acceptance speeches, early Smash Ultimate thoughts</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-we-think-will-win-capcom-cup-esports-ads-invade-street-fighter-5-less-than-graceful-acceptance-speeches-early-smash-ultimate-thoughts/</link>
                    <comments>https://eventhubs.podbean.com/e/who-we-think-will-win-capcom-cup-esports-ads-invade-street-fighter-5-less-than-graceful-acceptance-speeches-early-smash-ultimate-thoughts/#comments</comments>        <pubDate>Wed, 12 Dec 2018 17:04:21 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/who-we-think-will-win-capcom-cup-esports-ads-invade-street-fighter-5-less-than-graceful-acceptance-speeches-early-smash--94d73dc9e58f761e52c1ae571cdb9319</guid>
                                    <description><![CDATA[<p>Sonic Fox wins eSports player of the year for the FGC but gets awkwardly political during his acceptance speech, Mortal Kombat 11 has been officially revealed but people can't seem stop talking about the music choice in the trailer, Street Fighter 5 adds ads directly into the gameplay experience, Catalyst and I go through our first round predictions for Capcom Cup and more, but before all that we kick things off with a special guest interview with our very own Adaptive Trigger as he helps us tackle the worldwide phenomenon that is Super Smash Bros. Ultimate on this episode of the EventHubs Podcast.</p>
<p>00:38 - Adaptive Trigger on Super Smash Bros. Ultimate
21:52 - Catalyst calls it "The Pod" again...
28:29 - Ads in Street Fighter 5 a good thing or potentially dangerous?
43:35 - Sonic Fox wins eSports player of the year... but gives a cringe worthy acceptance speech
49:16 - Mortal Kombat 11 looks awesome... but sux becuz muzak
58:15 - Samurai Shodown aiming for Mature rating
1:00:15 - Waking up at 8 a.m. is too damn early
1:06:50 - Capcom Cup first round (and overall winner) predictions</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Sonic Fox wins eSports player of the year for the FGC but gets awkwardly political during his acceptance speech, Mortal Kombat 11 has been officially revealed but people can't seem stop talking about the music choice in the trailer, Street Fighter 5 adds ads directly into the gameplay experience, Catalyst and I go through our first round predictions for Capcom Cup and more, but before all that we kick things off with a special guest interview with our very own Adaptive Trigger as he helps us tackle the worldwide phenomenon that is Super Smash Bros. Ultimate on this episode of the EventHubs Podcast.</p>
<p>00:38 - Adaptive Trigger on Super Smash Bros. Ultimate<br>
21:52 - Catalyst calls it "The Pod" again...<br>
28:29 - Ads in Street Fighter 5 a good thing or potentially dangerous?<br>
43:35 - Sonic Fox wins eSports player of the year... but gives a cringe worthy acceptance speech<br>
49:16 - Mortal Kombat 11 looks awesome... but sux becuz muzak<br>
58:15 - Samurai Shodown aiming for Mature rating<br>
1:00:15 - Waking up at 8 a.m. is too damn early<br>
1:06:50 - Capcom Cup first round (and overall winner) predictions</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bm9drw/Episode_29.mp3" length="138621360" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Sonic Fox wins eSports player of the year for the FGC but gets awkwardly political during his acceptance speech, Mortal Kombat 11 has been officially revealed but people can't seem stop talking about the music choice in the trailer, Street Fighter 5 adds ads directly into the gameplay experience, Catalyst and I go through our first round predictions for Capcom Cup and more, but before all that we kick things off with a special guest interview with our very own Adaptive Trigger as he helps us tackle the worldwide phenomenon that is Super Smash Bros. Ultimate on this episode of the EventHubs Podcast.
00:38 - Adaptive Trigger on Super Smash Bros. Ultimate21:52 - Catalyst calls it "The Pod" again...28:29 - Ads in Street Fighter 5 a good thing or potentially dangerous?43:35 - Sonic Fox wins eSports player of the year... but gives a cringe worthy acceptance speech49:16 - Mortal Kombat 11 looks awesome... but sux becuz muzak58:15 - Samurai Shodown aiming for Mature rating1:00:15 - Waking up at 8 a.m. is too damn early1:06:50 - Capcom Cup first round (and overall winner) predictions]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>7343</itunes:duration>
                <itunes:episode>37</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What remain the most broken parts of Street Fighter 5 and how do we change them in Season 4?</title>
        <itunes:title>What remain the most broken parts of Street Fighter 5 and how do we change them in Season 4?</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-remain-the-most-broken-parts-of-street-fighter-5-and-how-do-we-change-them-in-season-4/</link>
                    <comments>https://eventhubs.podbean.com/e/what-remain-the-most-broken-parts-of-street-fighter-5-and-how-do-we-change-them-in-season-4/#comments</comments>        <pubDate>Wed, 05 Dec 2018 15:50:30 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/what-remain-the-most-broken-parts-of-street-fighter-5-and-how-do-we-change-them-in-season-4-c54b2b10c90d75b820009744efd19d5a</guid>
                                    <description><![CDATA[<p>What are the most broken parts of Street Fighter 5 and how do we change them heading into Season 4? Plus Bandai kills it with the Tekken World Tour Finals and some very impressive Tekken 7 reveals, and yes, that includes Negan. Also Smash Ultimate is just days away from officially hitting shelves, a Capcom Cup player very well may not make it to the event, how to get your friends to play fighting games and more.</p>
<p>Timestamps
01:07 - Why Catalyst is DEFINITELY gonna win the Last Chance Qualifier at Capcom Cup
03:20 - SF5 keeps humbling me
14:46 - Tekken Reveals for the ages (the new art of the DLC reveal)
18:37 - Negan - why some didn't like it, but why it was also a very strong (and decently executed) move by Bandai
25:16 - DAAAA BEARS (Rangchu wins TWT Finals with low-tier Panda)
30:03 - Tekken the most hype fighting game to watch right now?
34:45 - Smash Ultimate is about to drop
41:40 - The archetypal appeal of fighting games
47:09 - Crossover's sad situation
51:13 - Netcode improvements and new story mode coming to SF5?
1:00:46 - Abigail's bonkers set up
1:03:46 - The most broken remaining parts of SF5
1:11:18 - Balancing the V-System with Skills, Triggers and Reversals all in mind
1:22:14 - V-Triggers that are 2 bars that should be 3 bars
1:26:44 - R. Mika's design issues</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>What are the most broken parts of Street Fighter 5 and how do we change them heading into Season 4? Plus Bandai kills it with the Tekken World Tour Finals and some very impressive Tekken 7 reveals, and yes, that includes Negan. Also Smash Ultimate is just days away from officially hitting shelves, a Capcom Cup player very well may not make it to the event, how to get your friends to play fighting games and more.</p>
<p>Timestamps<br>
01:07 - Why Catalyst is DEFINITELY gonna win the Last Chance Qualifier at Capcom Cup<br>
03:20 - SF5 keeps humbling me<br>
14:46 - Tekken Reveals for the ages (the new art of the DLC reveal)<br>
18:37 - Negan - why some didn't like it, but why it was also a very strong (and decently executed) move by Bandai<br>
25:16 - DAAAA BEARS (Rangchu wins TWT Finals with low-tier Panda)<br>
30:03 - Tekken the most hype fighting game to watch right now?<br>
34:45 - Smash Ultimate is about to drop<br>
41:40 - The archetypal appeal of fighting games<br>
47:09 - Crossover's sad situation<br>
51:13 - Netcode improvements and new story mode coming to SF5?<br>
1:00:46 - Abigail's bonkers set up<br>
1:03:46 - The most broken remaining parts of SF5<br>
1:11:18 - Balancing the V-System with Skills, Triggers and Reversals all in mind<br>
1:22:14 - V-Triggers that are 2 bars that should be 3 bars<br>
1:26:44 - R. Mika's design issues</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/945dp4/Episode_28.mp3" length="129715800" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What are the most broken parts of Street Fighter 5 and how do we change them heading into Season 4? Plus Bandai kills it with the Tekken World Tour Finals and some very impressive Tekken 7 reveals, and yes, that includes Negan. Also Smash Ultimate is just days away from officially hitting shelves, a Capcom Cup player very well may not make it to the event, how to get your friends to play fighting games and more.
Timestamps01:07 - Why Catalyst is DEFINITELY gonna win the Last Chance Qualifier at Capcom Cup03:20 - SF5 keeps humbling me14:46 - Tekken Reveals for the ages (the new art of the DLC reveal)18:37 - Negan - why some didn't like it, but why it was also a very strong (and decently executed) move by Bandai25:16 - DAAAA BEARS (Rangchu wins TWT Finals with low-tier Panda)30:03 - Tekken the most hype fighting game to watch right now?34:45 - Smash Ultimate is about to drop41:40 - The archetypal appeal of fighting games47:09 - Crossover's sad situation51:13 - Netcode improvements and new story mode coming to SF5?1:00:46 - Abigail's bonkers set up1:03:46 - The most broken remaining parts of SF51:11:18 - Balancing the V-System with Skills, Triggers and Reversals all in mind1:22:14 - V-Triggers that are 2 bars that should be 3 bars1:26:44 - R. Mika's design issues]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6365</itunes:duration>
                <itunes:episode>36</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Changes we're hoping to see in Super Street Fighter 5, why crossplay needs to be the standard moving forward, Nintendo hunts down YouTubers and more</title>
        <itunes:title>Changes we're hoping to see in Super Street Fighter 5, why crossplay needs to be the standard moving forward, Nintendo hunts down YouTubers and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/changes-were-hoping-to-see-in-super-street-fighter-5-why-crossplay-needs-to-be-the-standard-moving-forward-nintendo-hunts-down-youtubers-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/changes-were-hoping-to-see-in-super-street-fighter-5-why-crossplay-needs-to-be-the-standard-moving-forward-nintendo-hunts-down-youtubers-and-more/#comments</comments>        <pubDate>Thu, 29 Nov 2018 15:12:28 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/changes-were-hoping-to-see-in-super-street-fighter-5-why-crossplay-needs-to-be-the-standard-moving-forward-nintendo-hunt-26883529da0753356582c1ce2d805712</guid>
                                    <description><![CDATA[<p>Super Street Fighter 5 may be on the way, but what kind of specific changes might the game see? Plus Nintendo has unleashed the copyright hounds on YouTubers that have posted early access Smash Ultimate content, Catalyst has made a major SF5 transition that he may be just a tad regretful about, I have a report about a very exciting breakthrough in my local FGC and more here on episode 27 of the EH podcast.</p>
<p> </p>
<p>Timestamps
01:00 - What perks does playing on PC offer? Catalyst transitions to the PC master race and it's the best thing ever... with a few exceptions
16:21 - Crossplay needs to be the standard, up your game, Sony
18:46 - Dragon Ball FighterZ gets a balance patch
27:12 - FEXL and KOF14 also getting balance patches, new characters revealed for Jump Force
31:07 - The AZ FGC's exciting recent breakthrough
38:14 - Super Smash Bros. Ultimate leaks, Nintendo strikes back
52:34 - Super Street Fighter 5 en route? What kinds of major changes do we hope/think we'll see?
57:45 - New V-System changes?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Super Street Fighter 5 may be on the way, but what kind of specific changes might the game see? Plus Nintendo has unleashed the copyright hounds on YouTubers that have posted early access Smash Ultimate content, Catalyst has made a major SF5 transition that he may be just a tad regretful about, I have a report about a very exciting breakthrough in my local FGC and more here on episode 27 of the EH podcast.</p>
<p> </p>
<p>Timestamps<br>
01:00 - What perks does playing on PC offer? Catalyst transitions to the PC master race and it's the best thing ever... with a few exceptions<br>
16:21 - Crossplay needs to be the standard, up your game, Sony<br>
18:46 - Dragon Ball FighterZ gets a balance patch<br>
27:12 - FEXL and KOF14 also getting balance patches, new characters revealed for Jump Force<br>
31:07 - The AZ FGC's exciting recent breakthrough<br>
38:14 - Super Smash Bros. Ultimate leaks, Nintendo strikes back<br>
52:34 - Super Street Fighter 5 en route? What kinds of major changes do we hope/think we'll see?<br>
57:45 - New V-System changes?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/zavygq/Episode_27.mp3" length="118001736" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Super Street Fighter 5 may be on the way, but what kind of specific changes might the game see? Plus Nintendo has unleashed the copyright hounds on YouTubers that have posted early access Smash Ultimate content, Catalyst has made a major SF5 transition that he may be just a tad regretful about, I have a report about a very exciting breakthrough in my local FGC and more here on episode 27 of the EH podcast.
 
Timestamps01:00 - What perks does playing on PC offer? Catalyst transitions to the PC master race and it's the best thing ever... with a few exceptions16:21 - Crossplay needs to be the standard, up your game, Sony18:46 - Dragon Ball FighterZ gets a balance patch27:12 - FEXL and KOF14 also getting balance patches, new characters revealed for Jump Force31:07 - The AZ FGC's exciting recent breakthrough38:14 - Super Smash Bros. Ultimate leaks, Nintendo strikes back52:34 - Super Street Fighter 5 en route? What kinds of major changes do we hope/think we'll see?57:45 - New V-System changes?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5733</itunes:duration>
                <itunes:episode>35</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Let's talk about the Infiltration situation, how Cammy is even better than she was a month ago, how sponsorships are dissolving left and right an more</title>
        <itunes:title>Let's talk about the Infiltration situation, how Cammy is even better than she was a month ago, how sponsorships are dissolving left and right an more</itunes:title>
        <link>https://eventhubs.podbean.com/e/lets-talk-about-the-infiltration-situation-how-cammy-is-even-better-than-she-was-a-month-ago-how-sponsorships-are-dissolving-left-and-right-an-more/</link>
                    <comments>https://eventhubs.podbean.com/e/lets-talk-about-the-infiltration-situation-how-cammy-is-even-better-than-she-was-a-month-ago-how-sponsorships-are-dissolving-left-and-right-an-more/#comments</comments>        <pubDate>Wed, 21 Nov 2018 16:37:54 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/lets-talk-about-the-infiltration-situation-how-cammy-is-even-better-than-she-was-a-month-ago-how-sponsorships-are-dissol-92daa3051178d1e1f4f9a8a8ff3c2e7c</guid>
                                    <description><![CDATA[<p>Infiltration is leaving competitive fighting games for the rest of 2018 and 2019, Panda Global has released both video and written statements of their findings with Korean player's situation, plus Capcom trolls us all with Confetti, Cammy appears to be even better than she used to be, Chris T says sayonara to Daigo's sponsorship and more on this episode of the EventHubs Podcast</p>
<p>Timestamps
00:27 - What we're thankful for
06:32 - We hate confetti - Red Bull tournament "teaser"
10:03 - X-Kira claims double reveal at Capcom Cup
18:39 - Red Bull Conquest was kind of crap
23:44 - More Cammy wins after the input lag patch?
30:00 - Echo Fox ditches most of their fighting game roster
36:38 - Chris T ditches Daigo/CYG
47:41 - The Infiltration situation
1:05:48 - People aren't complaining about SF5 as much anymore</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Infiltration is leaving competitive fighting games for the rest of 2018 and 2019, Panda Global has released both video and written statements of their findings with Korean player's situation, plus Capcom trolls us all with Confetti, Cammy appears to be even better than she used to be, Chris T says sayonara to Daigo's sponsorship and more on this episode of the EventHubs Podcast</p>
<p>Timestamps<br>
00:27 - What we're thankful for<br>
06:32 - We hate confetti - Red Bull tournament "teaser"<br>
10:03 - X-Kira claims double reveal at Capcom Cup<br>
18:39 - Red Bull Conquest was kind of crap<br>
23:44 - More Cammy wins after the input lag patch?<br>
30:00 - Echo Fox ditches most of their fighting game roster<br>
36:38 - Chris T ditches Daigo/CYG<br>
47:41 - The Infiltration situation<br>
1:05:48 - People aren't complaining about SF5 as much anymore</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/g4qecr/Episode_26.mp3" length="90794016" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Infiltration is leaving competitive fighting games for the rest of 2018 and 2019, Panda Global has released both video and written statements of their findings with Korean player's situation, plus Capcom trolls us all with Confetti, Cammy appears to be even better than she used to be, Chris T says sayonara to Daigo's sponsorship and more on this episode of the EventHubs Podcast
Timestamps00:27 - What we're thankful for06:32 - We hate confetti - Red Bull tournament "teaser"10:03 - X-Kira claims double reveal at Capcom Cup18:39 - Red Bull Conquest was kind of crap23:44 - More Cammy wins after the input lag patch?30:00 - Echo Fox ditches most of their fighting game roster36:38 - Chris T ditches Daigo/CYG47:41 - The Infiltration situation1:05:48 - People aren't complaining about SF5 as much anymore]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4432</itunes:duration>
                <itunes:episode>34</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>It's time to stop shaming online warriors, start teaching fighting games properly, Bonchan fibs, the Murderface has a demon of his own and more</title>
        <itunes:title>It's time to stop shaming online warriors, start teaching fighting games properly, Bonchan fibs, the Murderface has a demon of his own and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/its-time-to-stop-shunning-online-warriors-start-teaching-fighting-games-properly-bonchan-fibs-the-murderface-has-a-demon-of-his-own-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/its-time-to-stop-shunning-online-warriors-start-teaching-fighting-games-properly-bonchan-fibs-the-murderface-has-a-demon-of-his-own-and-more/#comments</comments>        <pubDate>Wed, 14 Nov 2018 14:56:59 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/its-time-to-stop-shunning-online-warriors-start-teaching-fighting-games-properly-bonchan-fibs-the-murderface-has-a-demon-46394deefe07b7ebde940bd1482eb557</guid>
                                    <description><![CDATA[<p>Tokido is the best Street Fighter player in the world right now, and ProblemX keeps beating him. Bonchan is a big fat liar, Sonic Fox is still stupid good at every fighting game ever, and we think Capcom is going to have a pretty rough time balancing Abigail in Season 4. Plus we take a close look at what might be the biggest reason people don't stick with fighting games like they do other eSports genres on today's episode of the EventHubs Podcast</p>
<p>Timestamps
00:42 - Sonic Fox can still Injustice pretty well
05:36 - Javits' Season 3 tier list - Blanka, Cody, G, Sagat, Sakura, Falke
18:40 - What makes some characters easier to play online than others?
24:21 - We need to stop seeing online play in such a negative light
32:31 - ProblemX keeps beating Tokido
41:35 - Rose is probably showing up at the North American Regional Finals this weekend
44:30 - The least hype pop off ever
45:21 - Problematic V-Triggers, Abigail, and why he's not very well designed... how do you even begin to             balance him?
1:05:36 - Bonchan goes back on his Sagat promise
1:12:14 - Are Street Fighter players jumping ship for Dragon Ball FighterZ?
1:20:55 - Prima is closing up shop
1:22:56 - Teaching fighting games correctly so that people stick with them</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Tokido is the best Street Fighter player in the world right now, and ProblemX keeps beating him. Bonchan is a big fat liar, Sonic Fox is still stupid good at every fighting game ever, and we think Capcom is going to have a pretty rough time balancing Abigail in Season 4. Plus we take a close look at what might be the biggest reason people don't stick with fighting games like they do other eSports genres on today's episode of the EventHubs Podcast</p>
<p>Timestamps<br>
00:42 - Sonic Fox can still Injustice pretty well<br>
05:36 - Javits' Season 3 tier list - Blanka, Cody, G, Sagat, Sakura, Falke<br>
18:40 - What makes some characters easier to play online than others?<br>
24:21 - We need to stop seeing online play in such a negative light<br>
32:31 - ProblemX keeps beating Tokido<br>
41:35 - Rose is probably showing up at the North American Regional Finals this weekend<br>
44:30 - The least hype pop off ever<br>
45:21 - Problematic V-Triggers, Abigail, and why he's not very well designed... how do you even begin to             balance him?<br>
1:05:36 - Bonchan goes back on his Sagat promise<br>
1:12:14 - Are Street Fighter players jumping ship for Dragon Ball FighterZ?<br>
1:20:55 - Prima is closing up shop<br>
1:22:56 - Teaching fighting games correctly so that people stick with them</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n58ugb/Episode_25.mp3" length="124743576" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Tokido is the best Street Fighter player in the world right now, and ProblemX keeps beating him. Bonchan is a big fat liar, Sonic Fox is still stupid good at every fighting game ever, and we think Capcom is going to have a pretty rough time balancing Abigail in Season 4. Plus we take a close look at what might be the biggest reason people don't stick with fighting games like they do other eSports genres on today's episode of the EventHubs Podcast
Timestamps00:42 - Sonic Fox can still Injustice pretty well05:36 - Javits' Season 3 tier list - Blanka, Cody, G, Sagat, Sakura, Falke18:40 - What makes some characters easier to play online than others?24:21 - We need to stop seeing online play in such a negative light32:31 - ProblemX keeps beating Tokido41:35 - Rose is probably showing up at the North American Regional Finals this weekend44:30 - The least hype pop off ever45:21 - Problematic V-Triggers, Abigail, and why he's not very well designed... how do you even begin to             balance him?1:05:36 - Bonchan goes back on his Sagat promise1:12:14 - Are Street Fighter players jumping ship for Dragon Ball FighterZ?1:20:55 - Prima is closing up shop1:22:56 - Teaching fighting games correctly so that people stick with them]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6108</itunes:duration>
                <itunes:episode>33</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Stop asking for the wrong balance changes; why Japan's days as top dog are numbered; the sexiest thing you can do in Street Fighter 5 and more</title>
        <itunes:title>Stop asking for the wrong balance changes; why Japan's days as top dog are numbered; the sexiest thing you can do in Street Fighter 5 and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/stop-asking-for-the-wrong-balance-changes-why-japans-days-as-top-dog-are-numbered-the-sexiest-thing-you-can-do-in-street-fighter-5-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/stop-asking-for-the-wrong-balance-changes-why-japans-days-as-top-dog-are-numbered-the-sexiest-thing-you-can-do-in-street-fighter-5-and-more/#comments</comments>        <pubDate>Wed, 07 Nov 2018 14:36:04 -0800</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/stop-asking-for-the-wrong-balance-changes-why-japans-days-as-top-dog-are-numbered-the-sexiest-thing-you-can-do-in-street-5a5bd7a4087ccf32b95c1081dec4cf29</guid>
                                    <description><![CDATA[<p>Season 4 of Street Fighter 5 is on the horizon, how should Capcom go about changing the game this time around? On that note, are you sure what your asking is what you really want? We discuss the delicate art of fighting game balance and why its so much harder than you'd first think. Plus, the 2018 Capcom Cup bracket is starting to take shape, and while Japan has by far the strongest presence, their time as top fighting game dogs may be numbered. Also I reveal what I think is the sexiest thing you can do in Street Fighter 5 and how you can use it to level up on this episode of the EventHubs Podcast.</p>
<p>2:10 - Capcom's next SF5 character announcement is probably extremely close
6:42 - Fighting games are still selling
10:22 - RAGE League in Japan - Capcom still investing in eSports very heavily
11:26 - eSports at Walmart (plus super sound relationship advice)
16:03 - Nintendo's hilarious joke: Waluigi, Piranha Plant and Smash Ultimate
21:22 - John's emotional roller coaster continues
23:27 - 'Take the Throw' - a huge difference between Street Fighter 4 and Street Fighter 5
41:57 - Capcom Cup bracket confirmed players by region/country. Japan/Asia are number one, but may not be for all that much longer
53:34 - Bison, Urien, F.A.N.G and Blanka have the highest win percentages online, here's why that doesn't make them good
59:52 - What (if anything) needs to change in Season 4?
1:05:57 - What's the line between "good" and "broken" when it comes to fighting games?
1:10:00 - How to give helpful feedback and avoid the blind spots and biases of putting yourself at the center of the universe
1:14:30 - SF5 needs more "cash for flash"
1:16:42 - Trap moves need to go
1:18:00 - More nerfs to Crush Counters?
1:22:20 - Why playing with intent is fun vs. why playing without your brain sucks for everyone
1:27:31 - The sexiest thing to do in Street Fighter 5, and how to do it better</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Season 4 of Street Fighter 5 is on the horizon, how should Capcom go about changing the game this time around? On that note, are you sure what your asking is what you really want? We discuss the delicate art of fighting game balance and why its so much harder than you'd first think. Plus, the 2018 Capcom Cup bracket is starting to take shape, and while Japan has by far the strongest presence, their time as top fighting game dogs may be numbered. Also I reveal what I think is the sexiest thing you can do in Street Fighter 5 and how you can use it to level up on this episode of the EventHubs Podcast.</p>
<p>2:10 - Capcom's next SF5 character announcement is probably extremely close<br>
6:42 - Fighting games are still selling<br>
10:22 - RAGE League in Japan - Capcom still investing in eSports very heavily<br>
11:26 - eSports at Walmart (plus super sound relationship advice)<br>
16:03 - Nintendo's hilarious joke: Waluigi, Piranha Plant and Smash Ultimate<br>
21:22 - John's emotional roller coaster continues<br>
23:27 - 'Take the Throw' - a huge difference between Street Fighter 4 and Street Fighter 5<br>
41:57 - Capcom Cup bracket confirmed players by region/country. Japan/Asia are number one, but may not be for all that much longer<br>
53:34 - Bison, Urien, F.A.N.G and Blanka have the highest win percentages online, here's why that doesn't make them good<br>
59:52 - What (if anything) needs to change in Season 4?<br>
1:05:57 - What's the line between "good" and "broken" when it comes to fighting games?<br>
1:10:00 - How to give helpful feedback and avoid the blind spots and biases of putting yourself at the center of the universe<br>
1:14:30 - SF5 needs more "cash for flash"<br>
1:16:42 - Trap moves need to go<br>
1:18:00 - More nerfs to Crush Counters?<br>
1:22:20 - Why playing with intent is fun vs. why playing without your brain sucks for everyone<br>
1:27:31 - The sexiest thing to do in Street Fighter 5, and how to do it better</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pjhsj2/Episode_24.mp3" length="111419088" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Season 4 of Street Fighter 5 is on the horizon, how should Capcom go about changing the game this time around? On that note, are you sure what your asking is what you really want? We discuss the delicate art of fighting game balance and why its so much harder than you'd first think. Plus, the 2018 Capcom Cup bracket is starting to take shape, and while Japan has by far the strongest presence, their time as top fighting game dogs may be numbered. Also I reveal what I think is the sexiest thing you can do in Street Fighter 5 and how you can use it to level up on this episode of the EventHubs Podcast.
2:10 - Capcom's next SF5 character announcement is probably extremely close6:42 - Fighting games are still selling10:22 - RAGE League in Japan - Capcom still investing in eSports very heavily11:26 - eSports at Walmart (plus super sound relationship advice)16:03 - Nintendo's hilarious joke: Waluigi, Piranha Plant and Smash Ultimate21:22 - John's emotional roller coaster continues23:27 - 'Take the Throw' - a huge difference between Street Fighter 4 and Street Fighter 541:57 - Capcom Cup bracket confirmed players by region/country. Japan/Asia are number one, but may not be for all that much longer53:34 - Bison, Urien, F.A.N.G and Blanka have the highest win percentages online, here's why that doesn't make them good59:52 - What (if anything) needs to change in Season 4?1:05:57 - What's the line between "good" and "broken" when it comes to fighting games?1:10:00 - How to give helpful feedback and avoid the blind spots and biases of putting yourself at the center of the universe1:14:30 - SF5 needs more "cash for flash"1:16:42 - Trap moves need to go1:18:00 - More nerfs to Crush Counters?1:22:20 - Why playing with intent is fun vs. why playing without your brain sucks for everyone1:27:31 - The sexiest thing to do in Street Fighter 5, and how to do it better]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5521</itunes:duration>
                <itunes:episode>32</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>More Infiltration news surfaces; plus Canada Cup has major issues, Catalyst recalls the time he teamed with SRK and much more</title>
        <itunes:title>More Infiltration news surfaces; plus Canada Cup has major issues, Catalyst recalls the time he teamed with SRK and much more</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-discuss-infiltrations-situation-plus-canada-cup-has-major-issues-catalyst-recalls-the-time-he-teamed-with-srk-and-much-more/</link>
                    <comments>https://eventhubs.podbean.com/e/we-discuss-infiltrations-situation-plus-canada-cup-has-major-issues-catalyst-recalls-the-time-he-teamed-with-srk-and-much-more/#comments</comments>        <pubDate>Wed, 31 Oct 2018 14:07:02 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/we-discuss-infiltrations-situation-plus-canada-cup-has-major-issues-catalyst-recalls-the-time-he-teamed-with-srk-and-muc-43d0a3a68e710be36a059e260f34e1a9</guid>
                                    <description><![CDATA[<p>Canada Cup 2018 goes down in flames, so why don't people seem to be lighting torches and grabbing pitchforks? Soul Calibur's lizard penises are getting censored, Catalyst shares a story from the time he and SRK teamed up, and it's finally time to talk about Infiltration's legal allegations. All this and plenty more on this week's edition of the EventHubs Podcast</p>
<p>Timestamps
00:43 - Jon hates an old game you've never heard of
04:05 - Swiss army testicles (and more lizard penis news)
11:34 - FChamp talks Marvel 4
17:47 - Guilty Gear player makes top 8 at Canada Cup using steering wheel controller
20:19 - The internet is hilarious (Smash Ultimate Grinch leak memes)
22:41 - Why does EventHubs post the sillier stories?
26:17 - Catalyst recalls the time he worked with SRK
29:20 - Cap Cup finalists Tokido and MenaRD have had very different years in 2018
41:16 - Street Fighter 5 is(n't) random
47:54 - Has input lag reduction affected tournament play?
53:22 - Canada Cup 2018... what happened?
1:05:16 - Infiltration's legal allegations
1:24:02 - Getting to Diamond in Street Fighter 5 - dealing with jump/dash mix ups</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Canada Cup 2018 goes down in flames, so why don't people seem to be lighting torches and grabbing pitchforks? Soul Calibur's lizard penises are getting censored, Catalyst shares a story from the time he and SRK teamed up, and it's finally time to talk about Infiltration's legal allegations. All this and plenty more on this week's edition of the EventHubs Podcast</p>
<p>Timestamps<br>
00:43 - Jon hates an old game you've never heard of<br>
04:05 - Swiss army testicles (and more lizard penis news)<br>
11:34 - FChamp talks Marvel 4<br>
17:47 - Guilty Gear player makes top 8 at Canada Cup using steering wheel controller<br>
20:19 - The internet is hilarious (Smash Ultimate Grinch leak memes)<br>
22:41 - Why does EventHubs post the sillier stories?<br>
26:17 - Catalyst recalls the time he worked with SRK<br>
29:20 - Cap Cup finalists Tokido and MenaRD have had very different years in 2018<br>
41:16 - Street Fighter 5 is(n't) random<br>
47:54 - Has input lag reduction affected tournament play?<br>
53:22 - Canada Cup 2018... what happened?<br>
1:05:16 - Infiltration's legal allegations<br>
1:24:02 - Getting to Diamond in Street Fighter 5 - dealing with jump/dash mix ups</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/tip3wn/Episode_23b.mp3" length="116220720" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Canada Cup 2018 goes down in flames, so why don't people seem to be lighting torches and grabbing pitchforks? Soul Calibur's lizard penises are getting censored, Catalyst shares a story from the time he and SRK teamed up, and it's finally time to talk about Infiltration's legal allegations. All this and plenty more on this week's edition of the EventHubs Podcast
Timestamps00:43 - Jon hates an old game you've never heard of04:05 - Swiss army testicles (and more lizard penis news)11:34 - FChamp talks Marvel 417:47 - Guilty Gear player makes top 8 at Canada Cup using steering wheel controller20:19 - The internet is hilarious (Smash Ultimate Grinch leak memes)22:41 - Why does EventHubs post the sillier stories?26:17 - Catalyst recalls the time he worked with SRK29:20 - Cap Cup finalists Tokido and MenaRD have had very different years in 201841:16 - Street Fighter 5 is(n't) random47:54 - Has input lag reduction affected tournament play?53:22 - Canada Cup 2018... what happened?1:05:16 - Infiltration's legal allegations1:24:02 - Getting to Diamond in Street Fighter 5 - dealing with jump/dash mix ups]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5801</itunes:duration>
                <itunes:episode>31</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Just how big is Street Fighter 5's big change to input delay? We've experienced the update, and here's what we think</title>
        <itunes:title>Just how big is Street Fighter 5's big change to input delay? We've experienced the update, and here's what we think</itunes:title>
        <link>https://eventhubs.podbean.com/e/just-how-big-is-street-fighter-5s-big-change-to-input-delay-weve-experienced-the-update-and-heres-what-we-think/</link>
                    <comments>https://eventhubs.podbean.com/e/just-how-big-is-street-fighter-5s-big-change-to-input-delay-weve-experienced-the-update-and-heres-what-we-think/#comments</comments>        <pubDate>Wed, 24 Oct 2018 15:10:39 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/just-how-big-is-street-fighter-5s-big-change-to-input-delay-weve-experienced-the-update-and-heres-what-we-think-469e603ebe59883c3e0d687d1833326f</guid>
                                    <description><![CDATA[<p>Timestamps</p>
<p>1:13 - Lizard penises
4:34 - Custom characters are ruining ranked play
7:01 - Super Smash Ultimate leaks reveal the rest of the roster?
12:09 - Street Fighter 5 Season 4 leaks from X-Kira
19:25 - Will people start coming back to Street Fighter 5?
27:40 - Soul Calibur 6's first major tournament
30:43 - Beerus is becoming a legit character in Dragon Ball FighterZ
33:58 - Are locals dying? Mike Watson's warnings for the community
46:09 - How important is the input delay reduction patch really?
1:07:12 - Should we move to PC instead of PS4?
1:15:32 - What's this other change to CFN we're reading about?
1:20:09 - What's next to make better now that input lag is fixed?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Timestamps</p>
<p>1:13 - Lizard penises<br>
4:34 - Custom characters are ruining ranked play<br>
7:01 - Super Smash Ultimate leaks reveal the rest of the roster?<br>
12:09 - Street Fighter 5 Season 4 leaks from X-Kira<br>
19:25 - Will people start coming back to Street Fighter 5?<br>
27:40 - Soul Calibur 6's first major tournament<br>
30:43 - Beerus is becoming a legit character in Dragon Ball FighterZ<br>
33:58 - Are locals dying? Mike Watson's warnings for the community<br>
46:09 - How important is the input delay reduction patch really?<br>
1:07:12 - Should we move to PC instead of PS4?<br>
1:15:32 - What's this other change to CFN we're reading about?<br>
1:20:09 - What's next to make better now that input lag is fixed?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/qxqgmc/episode_22.mp3" length="104168736" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Timestamps
1:13 - Lizard penises4:34 - Custom characters are ruining ranked play7:01 - Super Smash Ultimate leaks reveal the rest of the roster?12:09 - Street Fighter 5 Season 4 leaks from X-Kira19:25 - Will people start coming back to Street Fighter 5?27:40 - Soul Calibur 6's first major tournament30:43 - Beerus is becoming a legit character in Dragon Ball FighterZ33:58 - Are locals dying? Mike Watson's warnings for the community46:09 - How important is the input delay reduction patch really?1:07:12 - Should we move to PC instead of PS4?1:15:32 - What's this other change to CFN we're reading about?1:20:09 - What's next to make better now that input lag is fixed?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5114</itunes:duration>
                <itunes:episode>30</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>One change we'd make to every character in Season 4 of Street Fighter 5: Arcade Edition</title>
        <itunes:title>One change we'd make to every character in Season 4 of Street Fighter 5: Arcade Edition</itunes:title>
        <link>https://eventhubs.podbean.com/e/one-change-wed-make-to-every-character-in-season-4-of-street-fighter-5-arcade-edition/</link>
                    <comments>https://eventhubs.podbean.com/e/one-change-wed-make-to-every-character-in-season-4-of-street-fighter-5-arcade-edition/#comments</comments>        <pubDate>Wed, 17 Oct 2018 16:47:25 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/one-change-wed-make-to-every-character-in-season-4-of-street-fighter-5-arcade-edition-eabfe4f224107a79827379faf2c901c8</guid>
                                    <description><![CDATA[<p>A brief recap on the news of the week, including rumors of Marvel vs. Capcom 4, and then we jump into our balance change hopes and dreams for all 34 characters on the Street Fighter 5 roster. Dreamking joins for our biggest podcast to date.</p>
<p>Also be sure to leave us a review on iTunes or Stitcher for a chance at a Razer Panthera fightstick!</p>
<p>Timestamps</p>
<p>00:00 - News recap
18:51 - Cammy
25:51 - Menat
36:18 - Akuma
42:43 - Guile
46:17 - M. Bison
53:38 - Urien
1:00:42 - Ibuki
1:05:37 - G
1:12:30 - Karin
1:15:46 - Necalli
1:25:50 - Rashid
1:33:47 - Birdie
1:38:18 - Kolin
1:40:52 - Dhalsim
1:48:00 - R. Mika
1:55:28 - Abigail
2:02:29 - Nash
2:06:20 - Balrog
2:09:42 - Cody
2:14:14 - Laura
2:17:51 - Ken
2:23:17 - Sagat
2:29:05 - Zeku
2:34:46 - Blanka
2:39:05 - Chun-Li
2:41:42 - F.A.N.G
2:45:59 - Falke
2:50:56 - Ed
2:54:53 - Juri
2:59:06 - Ryu
3:03:24 - Alex
3:08:58 - Vega
3:12:18 - Sakura
3:15:53 - Zangief</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>A brief recap on the news of the week, including rumors of Marvel vs. Capcom 4, and then we jump into our balance change hopes and dreams for all 34 characters on the Street Fighter 5 roster. Dreamking joins for our biggest podcast to date.</p>
<p>Also be sure to leave us a review on iTunes or Stitcher for a chance at a Razer Panthera fightstick!</p>
<p>Timestamps</p>
<p>00:00 - News recap<br>
18:51 - Cammy<br>
25:51 - Menat<br>
36:18 - Akuma<br>
42:43 - Guile<br>
46:17 - M. Bison<br>
53:38 - Urien<br>
1:00:42 - Ibuki<br>
1:05:37 - G<br>
1:12:30 - Karin<br>
1:15:46 - Necalli<br>
1:25:50 - Rashid<br>
1:33:47 - Birdie<br>
1:38:18 - Kolin<br>
1:40:52 - Dhalsim<br>
1:48:00 - R. Mika<br>
1:55:28 - Abigail<br>
2:02:29 - Nash<br>
2:06:20 - Balrog<br>
2:09:42 - Cody<br>
2:14:14 - Laura<br>
2:17:51 - Ken<br>
2:23:17 - Sagat<br>
2:29:05 - Zeku<br>
2:34:46 - Blanka<br>
2:39:05 - Chun-Li<br>
2:41:42 - F.A.N.G<br>
2:45:59 - Falke<br>
2:50:56 - Ed<br>
2:54:53 - Juri<br>
2:59:06 - Ryu<br>
3:03:24 - Alex<br>
3:08:58 - Vega<br>
3:12:18 - Sakura<br>
3:15:53 - Zangief</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ckuhwr/Episode_21.mp3" length="235403416" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A brief recap on the news of the week, including rumors of Marvel vs. Capcom 4, and then we jump into our balance change hopes and dreams for all 34 characters on the Street Fighter 5 roster. Dreamking joins for our biggest podcast to date.
Also be sure to leave us a review on iTunes or Stitcher for a chance at a Razer Panthera fightstick!
Timestamps
00:00 - News recap18:51 - Cammy25:51 - Menat36:18 - Akuma42:43 - Guile46:17 - M. Bison53:38 - Urien1:00:42 - Ibuki1:05:37 - G1:12:30 - Karin1:15:46 - Necalli1:25:50 - Rashid1:33:47 - Birdie1:38:18 - Kolin1:40:52 - Dhalsim1:48:00 - R. Mika1:55:28 - Abigail2:02:29 - Nash2:06:20 - Balrog2:09:42 - Cody2:14:14 - Laura2:17:51 - Ken2:23:17 - Sagat2:29:05 - Zeku2:34:46 - Blanka2:39:05 - Chun-Li2:41:42 - F.A.N.G2:45:59 - Falke2:50:56 - Ed2:54:53 - Juri2:59:06 - Ryu3:03:24 - Alex3:08:58 - Vega3:12:18 - Sakura3:15:53 - Zangief
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>11976</itunes:duration>
                <itunes:episode>29</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Input delay reduction in Street Fighter 5 will change everything... or will it? We discuss the highly requested change's potential</title>
        <itunes:title>Input delay reduction in Street Fighter 5 will change everything... or will it? We discuss the highly requested change's potential</itunes:title>
        <link>https://eventhubs.podbean.com/e/input-delay-reduction-in-street-fighter-5-will-change-everything-or-will-it-we-discuss-the-highly-requested-changes-potential/</link>
                    <comments>https://eventhubs.podbean.com/e/input-delay-reduction-in-street-fighter-5-will-change-everything-or-will-it-we-discuss-the-highly-requested-changes-potential/#comments</comments>        <pubDate>Wed, 10 Oct 2018 14:11:50 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/input-delay-reduction-in-street-fighter-5-will-change-everything-or-will-it-we-discuss-the-highly-requested-changes-pote-90b6a325113e240d7b0c6c89ed1971ac</guid>
                                    <description><![CDATA[<p>We do a quick recap of Combofiend's new ventures with Marvel Games, and delve into the big news of the week... Street Fighter 5's input lag is being reduced. We don't know how much, we don't know if the variance is being done away with and we're not sure if we agree on how much it'll change things, but we have a lot to say about it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We do a quick recap of Combofiend's new ventures with Marvel Games, and delve into the big news of the week... Street Fighter 5's input lag is being reduced. We don't know how much, we don't know if the variance is being done away with and we're not sure if we agree on how much it'll change things, but we have a lot to say about it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bfqxha/Episode_20.mp3" length="82991088" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We do a quick recap of Combofiend's new ventures with Marvel Games, and delve into the big news of the week... Street Fighter 5's input lag is being reduced. We don't know how much, we don't know if the variance is being done away with and we're not sure if we agree on how much it'll change things, but we have a lot to say about it.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3954</itunes:duration>
                <itunes:episode>28</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Playing Street Fighter with your face, calling out Mike Ross and finding motivation during the lulls of life - BrolyLegs joins the EventHubs Podcast</title>
        <itunes:title>Playing Street Fighter with your face, calling out Mike Ross and finding motivation during the lulls of life - BrolyLegs joins the EventHubs Podcast</itunes:title>
        <link>https://eventhubs.podbean.com/e/playing-street-fighter-with-your-face-calling-out-mike-ross-and-finding-motivation-during-the-lulls-of-life-brolylegs-joins-the-eventhubs-podcast/</link>
                    <comments>https://eventhubs.podbean.com/e/playing-street-fighter-with-your-face-calling-out-mike-ross-and-finding-motivation-during-the-lulls-of-life-brolylegs-joins-the-eventhubs-podcast/#comments</comments>        <pubDate>Wed, 03 Oct 2018 10:53:12 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/playing-street-fighter-with-your-face-calling-out-mike-ross-and-finding-motivation-during-the-lulls-of-life-brolylegs-jo-098f930c791f272dbc329e0498dc8359</guid>
                                    <description><![CDATA[<p>Think fighting games are hard? Try playing them with arthrogryposis. Mike "BrolyLegs" Begum joins us to talk about his journey as a disabled gamer.</p>
<p>Timestamps</p>
<p>00:46 - Playing fighting games without using your hands
04:50 - Playing with arthrogryposis, how long did it take to start seeing wins?
06:30 - Where do you rank in your local community?
07:30 - Rebuttal to Mike Ross
11:16 - Do you still play Street Fighter 4?
15:31 - What's the first fundamental lesson you teach your students?
16:39 - SF4 vs. SF5, which is more enjoyable?
21:22 - Was Chun broken in SF5 Season 1?
26:15 - Looking forward to Super Smash Bros. Ultimate?
27:33 - I'm crossing my fingers for Lloyd Irving in Smash
30:48 - How do you find your inspiration to keep playing when motivation gets low?
35:02 - "Nothing is given to you [just] because you 'deserve' it" - Sponsorship drama, woes and the grind
45:51 - Carrying Gootecks on the table, drunken shenanigans at Final Round and showing real personality
50:21 - I wrote a book "My Life Beyond the Floor"
53:43 - "My favorite player USED to be Mike Ross"
53:54 - The story behind getting the name "BrolyLegs"</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Think fighting games are hard? Try playing them with arthrogryposis. Mike "BrolyLegs" Begum joins us to talk about his journey as a disabled gamer.</p>
<p>Timestamps</p>
<p>00:46 - Playing fighting games without using your hands<br>
04:50 - Playing with arthrogryposis, how long did it take to start seeing wins?<br>
06:30 - Where do you rank in your local community?<br>
07:30 - Rebuttal to Mike Ross<br>
11:16 - Do you still play Street Fighter 4?<br>
15:31 - What's the first fundamental lesson you teach your students?<br>
16:39 - SF4 vs. SF5, which is more enjoyable?<br>
21:22 - Was Chun broken in SF5 Season 1?<br>
26:15 - Looking forward to Super Smash Bros. Ultimate?<br>
27:33 - I'm crossing my fingers for Lloyd Irving in Smash<br>
30:48 - How do you find your inspiration to keep playing when motivation gets low?<br>
35:02 - "Nothing is given to you [just] because you 'deserve' it" - Sponsorship drama, woes and the grind<br>
45:51 - Carrying Gootecks on the table, drunken shenanigans at Final Round and showing real personality<br>
50:21 - I wrote a book "My Life Beyond the Floor"<br>
53:43 - "My favorite player USED to be Mike Ross"<br>
53:54 - The story behind getting the name "BrolyLegs"</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/93jc2a/BrolyLegs.mp3" length="67373520" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Think fighting games are hard? Try playing them with arthrogryposis. Mike "BrolyLegs" Begum joins us to talk about his journey as a disabled gamer.
Timestamps
00:46 - Playing fighting games without using your hands04:50 - Playing with arthrogryposis, how long did it take to start seeing wins?06:30 - Where do you rank in your local community?07:30 - Rebuttal to Mike Ross11:16 - Do you still play Street Fighter 4?15:31 - What's the first fundamental lesson you teach your students?16:39 - SF4 vs. SF5, which is more enjoyable?21:22 - Was Chun broken in SF5 Season 1?26:15 - Looking forward to Super Smash Bros. Ultimate?27:33 - I'm crossing my fingers for Lloyd Irving in Smash30:48 - How do you find your inspiration to keep playing when motivation gets low?35:02 - "Nothing is given to you [just] because you 'deserve' it" - Sponsorship drama, woes and the grind45:51 - Carrying Gootecks on the table, drunken shenanigans at Final Round and showing real personality50:21 - I wrote a book "My Life Beyond the Floor"53:43 - "My favorite player USED to be Mike Ross"53:54 - The story behind getting the name "BrolyLegs"]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3596</itunes:duration>
                <itunes:episode>27</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>'I can never s*** on what eSports does... I just can't do what they want me to do' - Mike Ross joins the EventHubs podcast</title>
        <itunes:title>'I can never s*** on what eSports does... I just can't do what they want me to do' - Mike Ross joins the EventHubs podcast</itunes:title>
        <link>https://eventhubs.podbean.com/e/i-can-never-s-on-what-esports-does-i-just-cant-do-what-they-want-me-to-do-mike-ross-joins-the-eventhubs-podcast/</link>
                    <comments>https://eventhubs.podbean.com/e/i-can-never-s-on-what-esports-does-i-just-cant-do-what-they-want-me-to-do-mike-ross-joins-the-eventhubs-podcast/#comments</comments>        <pubDate>Tue, 25 Sep 2018 14:39:59 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/i-can-never-s-on-what-esports-does-i-just-cant-do-what-they-want-me-to-do-mike-ross-joins-the-eventhubs-podcast-ad7e210d3df2271bf6aa11f9683b3fc2</guid>
                                    <description><![CDATA[<p>Mike Ross joins us to talk about eSports, Guilty Gear and all things fighting games.</p>
<p>Timestamps</p>
<p>1:36 - Which games are you playing these days?
6:25 - Entering the FGC in 2018
9:01 - The most enjoyable experience in fighting games
11:10 - Getting into Guilty Gear
14:12 - E.S.P.O.R.T.S.
22:05 - Mike's FGC beginnings
24:35 - Do you still watch the Pro Tour?
28:53 - Thoughts on the future for Street Fighter?
33:29 - Favorite memory in the FGC thus far?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Mike Ross joins us to talk about eSports, Guilty Gear and all things fighting games.</p>
<p>Timestamps</p>
<p>1:36 - Which games are you playing these days?<br>
6:25 - Entering the FGC in 2018<br>
9:01 - The most enjoyable experience in fighting games<br>
11:10 - Getting into Guilty Gear<br>
14:12 - E.S.P.O.R.T.S.<br>
22:05 - Mike's FGC beginnings<br>
24:35 - Do you still watch the Pro Tour?<br>
28:53 - Thoughts on the future for Street Fighter?<br>
33:29 - Favorite memory in the FGC thus far?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ws8twd/Mike_Ross.mp3" length="46675913" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Mike Ross joins us to talk about eSports, Guilty Gear and all things fighting games.
Timestamps
1:36 - Which games are you playing these days?6:25 - Entering the FGC in 20189:01 - The most enjoyable experience in fighting games11:10 - Getting into Guilty Gear14:12 - E.S.P.O.R.T.S.22:05 - Mike's FGC beginnings24:35 - Do you still watch the Pro Tour?28:53 - Thoughts on the future for Street Fighter?33:29 - Favorite memory in the FGC thus far?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2609</itunes:duration>
                <itunes:episode>26</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Is NuckleDu still one of the best? How about Daigo? Catalyst and Raptor debate the top 10 best Street Fighter 5 competitors in the world </title>
        <itunes:title>Is NuckleDu still one of the best? How about Daigo? Catalyst and Raptor debate the top 10 best Street Fighter 5 competitors in the world </itunes:title>
        <link>https://eventhubs.podbean.com/e/is-nuckledu-still-one-of-the-best-how-about-daigo-catalyst-and-raptor-debate-the-top-10-best-street-fighter-5-competitors-in-the-world/</link>
                    <comments>https://eventhubs.podbean.com/e/is-nuckledu-still-one-of-the-best-how-about-daigo-catalyst-and-raptor-debate-the-top-10-best-street-fighter-5-competitors-in-the-world/#comments</comments>        <pubDate>Wed, 19 Sep 2018 15:21:42 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/is-nuckledu-still-one-of-the-best-how-about-daigo-catalyst-and-raptor-debate-the-top-10-best-street-fighter-5-competitor-8e1b3c49a59de5e8c8a156299e5629e1</guid>
                                    <description><![CDATA[<p>SoCal Regionals runs into some last minute bracket change issues resulting in the disqualification of a top player, Raphael and Android 17 are announced for Soul Calibur 6 and Dragon Ball FighterZ, Capcom proves it's getting in touch with 2018 with a new Street Fighter update, and Catalyst and I list our top 10 SF5 characters in the world right now</p>
<p>Timestamps</p>
<p>00:49 - Two new characters
05:04 - SF5's fancy new Dojo Mode
09:23 - X-Kira is back in a big way
14:00 - Bonchan busts out Sagat
18:26 - ChrisG gets DQ'd at SCR
28:03 - Capcom Cup moves to Vegas
30:08 - Armada announces retirement from Melee singles
37:00 - SF5 is fun again
42:47 - Ed Boon talks game balancing practices
45:30 - Dead or Alive 6 returns to the sexy
46:53 - Raptor and Catalyst's top 10 SF5 player in the world right now</p>
<p> </p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>SoCal Regionals runs into some last minute bracket change issues resulting in the disqualification of a top player, Raphael and Android 17 are announced for Soul Calibur 6 and Dragon Ball FighterZ, Capcom proves it's getting in touch with 2018 with a new Street Fighter update, and Catalyst and I list our top 10 SF5 characters in the world right now</p>
<p>Timestamps</p>
<p>00:49 - Two new characters<br>
05:04 - SF5's fancy new Dojo Mode<br>
09:23 - X-Kira is back in a big way<br>
14:00 - Bonchan busts out Sagat<br>
18:26 - ChrisG gets DQ'd at SCR<br>
28:03 - Capcom Cup moves to Vegas<br>
30:08 - Armada announces retirement from Melee singles<br>
37:00 - SF5 is fun again<br>
42:47 - Ed Boon talks game balancing practices<br>
45:30 - Dead or Alive 6 returns to the sexy<br>
46:53 - Raptor and Catalyst's top 10 SF5 player in the world right now</p>
<p> </p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/sev6gh/Episode_19.mp3" length="135592176" type="audio/mpeg"/>
        <itunes:summary><![CDATA[SoCal Regionals runs into some last minute bracket change issues resulting in the disqualification of a top player, Raphael and Android 17 are announced for Soul Calibur 6 and Dragon Ball FighterZ, Capcom proves it's getting in touch with 2018 with a new Street Fighter update, and Catalyst and I list our top 10 SF5 characters in the world right now
Timestamps
00:49 - Two new characters05:04 - SF5's fancy new Dojo Mode09:23 - X-Kira is back in a big way14:00 - Bonchan busts out Sagat18:26 - ChrisG gets DQ'd at SCR28:03 - Capcom Cup moves to Vegas30:08 - Armada announces retirement from Melee singles37:00 - SF5 is fun again42:47 - Ed Boon talks game balancing practices45:30 - Dead or Alive 6 returns to the sexy46:53 - Raptor and Catalyst's top 10 SF5 player in the world right now
 
 
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6404</itunes:duration>
                <itunes:episode>25</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Ono's job has changed at Capcom and what in may mean for the future of Street Fighter</title>
        <itunes:title>Ono's job has changed at Capcom and what in may mean for the future of Street Fighter</itunes:title>
        <link>https://eventhubs.podbean.com/e/onos-job-title-change-at-capcom-and-what-in-may-mean-for-the-future-of-street-fighter/</link>
                    <comments>https://eventhubs.podbean.com/e/onos-job-title-change-at-capcom-and-what-in-may-mean-for-the-future-of-street-fighter/#comments</comments>        <pubDate>Wed, 12 Sep 2018 15:08:12 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/onos-job-title-change-at-capcom-and-what-in-may-mean-for-the-future-of-street-fighter-786c41fed797e3cabc6a900a84c1ab81</guid>
                                    <description><![CDATA[<p>Yoshinori Ono's appears to have been demoted at Capcom, we further clarify the details on this as well as respond some Twitter accusations about our coverage, Plus Samurai Spirit has been revealed, Ryu has been dethroned as SF5's most popular online character for the first time in 17 months, I'm still not having fun with Street Fighter 5 and more</p>
<p>Timestamps</p>
<p>01:16 - Raptor's feelings on SF5 a week later
11:15 - Responding to some Twitter hate
16:06 - Samurai Spirit revealed
22:13 - Dead or Alive 6 update
24:17 - Sagat is the most popular girl in school
29:11 - Which SF5 characters have the most CPT wins this year?
37:35 - Yoshinori Ono's title change at Capcom</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Yoshinori Ono's appears to have been demoted at Capcom, we further clarify the details on this as well as respond some Twitter accusations about our coverage, Plus Samurai Spirit has been revealed, Ryu has been dethroned as SF5's most popular online character for the first time in 17 months, I'm still not having fun with Street Fighter 5 and more</p>
<p>Timestamps</p>
<p>01:16 - Raptor's feelings on SF5 a week later<br>
11:15 - Responding to some Twitter hate<br>
16:06 - Samurai Spirit revealed<br>
22:13 - Dead or Alive 6 update<br>
24:17 - Sagat is the most popular girl in school<br>
29:11 - Which SF5 characters have the most CPT wins this year?<br>
37:35 - Yoshinori Ono's title change at Capcom</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/26e3xr/Episode_18.mp3" length="85184784" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Yoshinori Ono's appears to have been demoted at Capcom, we further clarify the details on this as well as respond some Twitter accusations about our coverage, Plus Samurai Spirit has been revealed, Ryu has been dethroned as SF5's most popular online character for the first time in 17 months, I'm still not having fun with Street Fighter 5 and more
Timestamps
01:16 - Raptor's feelings on SF5 a week later11:15 - Responding to some Twitter hate16:06 - Samurai Spirit revealed22:13 - Dead or Alive 6 update24:17 - Sagat is the most popular girl in school29:11 - Which SF5 characters have the most CPT wins this year?37:35 - Yoshinori Ono's title change at Capcom]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4106</itunes:duration>
                <itunes:episode>24</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>What's holding Street Fighter back and how do we change it? BornFree joins the EventHubs podcast with some intensely interesting insights </title>
        <itunes:title>What's holding Street Fighter back and how do we change it? BornFree joins the EventHubs podcast with some intensely interesting insights </itunes:title>
        <link>https://eventhubs.podbean.com/e/whats-holding-street-fighter-back-and-how-do-we-change-it-bornfree-joins-the-eventhubs-podcast-with-some-intensely-interesting-insights/</link>
                    <comments>https://eventhubs.podbean.com/e/whats-holding-street-fighter-back-and-how-do-we-change-it-bornfree-joins-the-eventhubs-podcast-with-some-intensely-interesting-insights/#comments</comments>        <pubDate>Sun, 09 Sep 2018 18:47:01 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/whats-holding-street-fighter-back-and-how-do-we-change-it-bornfree-joins-the-eventhubs-podcast-with-some-intensely-inter-ed3db8a1d21e98f8bdeb9864f88ecb3b</guid>
                                    <description><![CDATA[<p>Plus get the story behind Born's break up Akuma tattoo, hear his awesome idea for a 'Street Fighter Origins' title and much more</p>
<p>Timestamps</p>
<p>02:09 - BornFree's FGC beginnings
06:19 - Predicting characters -- Watch the merchandise!
09:22 - How do you pronounce "Sagat?"
11:40 - Interviewing players, the breakup tattoo and being inspired by Dieminion
20:11 - At the heart of all my questions is: "Why are you so good?"... the answer is heartbreaking
35:40 - How should the fighting game DLC approach change in the coming years?
45:34 - Other games do loot crates better than SF5 does
50:21 - Could Street Fighter work as a free to play game?
59:21 - A free to play Street Fighter example
1:09:53 - The best idea for a Street Fighter game ever
1:13:13 - Encouraging players to transition from single player to multiplayer 
1:16:37 - MAKE. IT. FUN.
1:23:15 - Overcoming "barriers to purchase" + Where SF5 missed the mark</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Plus get the story behind Born's break up Akuma tattoo, hear his awesome idea for a 'Street Fighter Origins' title and much more</p>
<p>Timestamps</p>
<p>02:09 - BornFree's FGC beginnings<br>
06:19 - Predicting characters -- Watch the merchandise!<br>
09:22 - How do you pronounce "Sagat?"<br>
11:40 - Interviewing players, the breakup tattoo and being inspired by Dieminion<br>
20:11 - At the heart of all my questions is: "Why are you so good?"... the answer is heartbreaking<br>
35:40 - How should the fighting game DLC approach change in the coming years?<br>
45:34 - Other games do loot crates better than SF5 does<br>
50:21 - Could Street Fighter work as a free to play game?<br>
59:21 - A free to play Street Fighter example<br>
1:09:53 - The best idea for a Street Fighter game ever<br>
1:13:13 - Encouraging players to transition from single player to multiplayer <br>
1:16:37 - MAKE. IT. FUN.<br>
1:23:15 - Overcoming "barriers to purchase" + Where SF5 missed the mark</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rweh6t/BornFree.mp3" length="128647512" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Plus get the story behind Born's break up Akuma tattoo, hear his awesome idea for a 'Street Fighter Origins' title and much more
Timestamps
02:09 - BornFree's FGC beginnings06:19 - Predicting characters -- Watch the merchandise!09:22 - How do you pronounce "Sagat?"11:40 - Interviewing players, the breakup tattoo and being inspired by Dieminion20:11 - At the heart of all my questions is: "Why are you so good?"... the answer is heartbreaking35:40 - How should the fighting game DLC approach change in the coming years?45:34 - Other games do loot crates better than SF5 does50:21 - Could Street Fighter work as a free to play game?59:21 - A free to play Street Fighter example1:09:53 - The best idea for a Street Fighter game ever1:13:13 - Encouraging players to transition from single player to multiplayer 1:16:37 - MAKE. IT. FUN.1:23:15 - Overcoming "barriers to purchase" + Where SF5 missed the mark]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>6210</itunes:duration>
                <itunes:episode>23</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>There's no excuse for Ryu being this bad, and Velociraptor talks through his midlife character crisis in Street Fighter 5</title>
        <itunes:title>There's no excuse for Ryu being this bad, and Velociraptor talks through his midlife character crisis in Street Fighter 5</itunes:title>
        <link>https://eventhubs.podbean.com/e/theres-no-excuse-for-ryu-being-this-bad-and-velociraptor-talks-through-his-midlife-character-crisis-in-street-fighter-5/</link>
                    <comments>https://eventhubs.podbean.com/e/theres-no-excuse-for-ryu-being-this-bad-and-velociraptor-talks-through-his-midlife-character-crisis-in-street-fighter-5/#comments</comments>        <pubDate>Wed, 05 Sep 2018 14:44:57 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/theres-no-excuse-for-ryu-being-this-bad-and-velociraptor-talks-through-his-midlife-character-crisis-in-street-fighter-5-c9fa40eb74ca71e466100ab5783f3e5c</guid>
                                    <description><![CDATA[<p>Ryu has been a laughably bad character for two years now but the joke is about to be on Capcom if they don't change that soon, plus two major fighting game developers hint at brand new titles, China runs into some big tournament-running issues, I have a a mid-life Street Fighter 5 crisis and more.

Timestamps

00:48 - NetherRealm Studios' next big thing?
04:55 - SNK's next big thing?
13:18 - Combofiend is back on the sticks!
17:34 - Data miner X-Kira discovers possible major changes to SF5
26:28 - Big bracket trouble in China
32:31 - Characters no one wants in SF5
37:40 - Ryu sucks and it's not funny anymore
47:44 - Raptor's mid life (SF5) crisis
1:06:25 - Mailbag</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Ryu has been a laughably bad character for two years now but the joke is about to be on Capcom if they don't change that soon, plus two major fighting game developers hint at brand new titles, China runs into some big tournament-running issues, I have a a mid-life Street Fighter 5 crisis and more.<br>
<br>
Timestamps<br>
<br>
00:48 - NetherRealm Studios' next big thing?<br>
04:55 - SNK's next big thing?<br>
13:18 - Combofiend is back on the sticks!<br>
17:34 - Data miner X-Kira discovers possible major changes to SF5<br>
26:28 - Big bracket trouble in China<br>
32:31 - Characters no one wants in SF5<br>
37:40 - Ryu sucks and it's not funny anymore<br>
47:44 - Raptor's mid life (SF5) crisis<br>
1:06:25 - Mailbag</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/2k5zas/Episode_17.mp3" length="102124948" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Ryu has been a laughably bad character for two years now but the joke is about to be on Capcom if they don't change that soon, plus two major fighting game developers hint at brand new titles, China runs into some big tournament-running issues, I have a a mid-life Street Fighter 5 crisis and more.Timestamps00:48 - NetherRealm Studios' next big thing?04:55 - SNK's next big thing?13:18 - Combofiend is back on the sticks!17:34 - Data miner X-Kira discovers possible major changes to SF526:28 - Big bracket trouble in China32:31 - Characters no one wants in SF537:40 - Ryu sucks and it's not funny anymore47:44 - Raptor's mid life (SF5) crisis1:06:25 - Mailbag]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5035</itunes:duration>
                <itunes:episode>22</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Dum-est characters in Street Fighter 5: Who causes us the most salt and frustration from the selection screen on wards</title>
        <itunes:title>Dum-est characters in Street Fighter 5: Who causes us the most salt and frustration from the selection screen on wards</itunes:title>
        <link>https://eventhubs.podbean.com/e/dum-est-characters-in-street-fighter-5-who-causes-us-the-most-salt-and-frustration-from-the-selection-screen-on-wards/</link>
                    <comments>https://eventhubs.podbean.com/e/dum-est-characters-in-street-fighter-5-who-causes-us-the-most-salt-and-frustration-from-the-selection-screen-on-wards/#comments</comments>        <pubDate>Wed, 29 Aug 2018 15:20:45 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/dum-est-characters-in-street-fighter-5-who-causes-us-the-most-salt-and-frustration-from-the-selection-screen-on-wards-88f48b6107a21a280dfc6a870a980ef4</guid>
                                    <description><![CDATA[<p>We're joined by Head of Editorial, Steven "DreamKing" Chavez, as we debate which Street Fighter 5 characters are the game's dumbest. Each of us offer our own personal "Top 5 Dumbest Characters" list.</p>
<p>Be sure to follow us on Twitter and tweet any comments or future potential topics you'd like us to cover!</p>
<p>Catalyst - <a href='https://twitter.com/CatalystEH'>https://twitter.com/CatalystEH</a></p>
<p>DreamKing - <a href='https://twitter.com/TheKingOfDremes'>https://twitter.com/TheKingOfDremes</a></p>
<p>Velociraptor - <a href='https://twitter.com/Veloc1raptor'>https://twitter.com/Veloc1raptor</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We're joined by Head of Editorial, Steven "DreamKing" Chavez, as we debate which Street Fighter 5 characters are the game's dumbest. Each of us offer our own personal "Top 5 Dumbest Characters" list.</p>
<p>Be sure to follow us on Twitter and tweet any comments or future potential topics you'd like us to cover!</p>
<p>Catalyst - <a href='https://twitter.com/CatalystEH'>https://twitter.com/CatalystEH</a></p>
<p>DreamKing - <a href='https://twitter.com/TheKingOfDremes'>https://twitter.com/TheKingOfDremes</a></p>
<p>Velociraptor - <a href='https://twitter.com/Veloc1raptor'>https://twitter.com/Veloc1raptor</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/gsh9xr/Episode_16.mp3" length="107990844" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We're joined by Head of Editorial, Steven "DreamKing" Chavez, as we debate which Street Fighter 5 characters are the game's dumbest. Each of us offer our own personal "Top 5 Dumbest Characters" list.
Be sure to follow us on Twitter and tweet any comments or future potential topics you'd like us to cover!
Catalyst - https://twitter.com/CatalystEH
DreamKing - https://twitter.com/TheKingOfDremes
Velociraptor - https://twitter.com/Veloc1raptor]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5530</itunes:duration>
                <itunes:episode>21</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Pissed the hell off: We examine why Street Fighter 5 brings us so much salt</title>
        <itunes:title>Pissed the hell off: We examine why Street Fighter 5 brings us so much salt</itunes:title>
        <link>https://eventhubs.podbean.com/e/pissed-the-hell-off-we-examine-why-street-fighter-5-brings-us-so-much-salt/</link>
                    <comments>https://eventhubs.podbean.com/e/pissed-the-hell-off-we-examine-why-street-fighter-5-brings-us-so-much-salt/#comments</comments>        <pubDate>Wed, 22 Aug 2018 09:46:03 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/pissed-the-hell-off-we-examine-why-street-fighter-5-brings-us-so-much-salt-35be7092ff43a370d578571cdcd5aab2</guid>
                                    <description><![CDATA[<p>Why does Street Fighter 5 make us more salty than most other entries in the Street Fighter franchise? Plus we discuss the fact that Sagat and G are already getting more tournament play time than the previous Season 3 characters, Cell got some big ol nerfs in Dragon Ball Z, Bandai Namco may be preparing to become the head honcho in fighting games and more... this is the EventHubs podcast

Timestamps

00:38 - The woes of jury duty
02:14 - New Street Fighter 5 costumes (wtf?)
04:00 - Developers recording matches/feedback at EVO... game tweaking
08:36 - Cell was nerfed in DBFZ, not popping up as much in tourney
12:36 - Bandai Namco raising the fighting game bar?
18:20 - Sagat and G show up in tournament already
30:54 - What about Street Fighter 5 makes us so particularly salty?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Why does Street Fighter 5 make us more salty than most other entries in the Street Fighter franchise? Plus we discuss the fact that Sagat and G are already getting more tournament play time than the previous Season 3 characters, Cell got some big ol nerfs in Dragon Ball Z, Bandai Namco may be preparing to become the head honcho in fighting games and more... this is the EventHubs podcast<br>
<br>
Timestamps<br>
<br>
00:38 - The woes of jury duty<br>
02:14 - New Street Fighter 5 costumes (wtf?)<br>
04:00 - Developers recording matches/feedback at EVO... game tweaking<br>
08:36 - Cell was nerfed in DBFZ, not popping up as much in tourney<br>
12:36 - Bandai Namco raising the fighting game bar?<br>
18:20 - Sagat and G show up in tournament already<br>
30:54 - What about Street Fighter 5 makes us so particularly salty?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/ciegtq/Episode_15.mp3" length="99549192" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Why does Street Fighter 5 make us more salty than most other entries in the Street Fighter franchise? Plus we discuss the fact that Sagat and G are already getting more tournament play time than the previous Season 3 characters, Cell got some big ol nerfs in Dragon Ball Z, Bandai Namco may be preparing to become the head honcho in fighting games and more... this is the EventHubs podcastTimestamps00:38 - The woes of jury duty02:14 - New Street Fighter 5 costumes (wtf?)04:00 - Developers recording matches/feedback at EVO... game tweaking08:36 - Cell was nerfed in DBFZ, not popping up as much in tourney12:36 - Bandai Namco raising the fighting game bar?18:20 - Sagat and G show up in tournament already30:54 - What about Street Fighter 5 makes us so particularly salty?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>4826</itunes:duration>
                <itunes:episode>20</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>'The FGC is no more toxic than other communities' - Ernesto Lopez joins the EventHubs podcast to talk his red hot rise to fame, FGC drama and more</title>
        <itunes:title>'The FGC is no more toxic than other communities' - Ernesto Lopez joins the EventHubs podcast to talk his red hot rise to fame, FGC drama and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/the-fgc-is-no-more-toxic-than-other-communities-ernesto-lopez-joins-the-eventhubs-podcast-to-talk-his-red-hot-rise-to-fame-fgc-drama-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/the-fgc-is-no-more-toxic-than-other-communities-ernesto-lopez-joins-the-eventhubs-podcast-to-talk-his-red-hot-rise-to-fame-fgc-drama-and-more/#comments</comments>        <pubDate>Thu, 16 Aug 2018 15:00:03 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/the-fgc-is-no-more-toxic-than-other-communities-ernesto-lopez-joins-the-eventhubs-podcast-to-talk-his-red-hot-rise-to-fa-2c4c074e01e62068e2ac6d7bf2aba482</guid>
                                    <description><![CDATA[<p>Timestamps</p>
<p>1:09 - How I got started</p>
<p>6:59 - The explosive success of Button Check</p>
<p>24:32 - Focusing on drama in the FGC</p>
<p>38:09 - Is the FGC more toxic than other communities?</p>
<p>44:30 - Bathroom break</p>
<p>45:50 - Button Check is more than just "FGC TMZ"</p>
<p> </p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Timestamps</p>
<p>1:09 - How I got started</p>
<p>6:59 - The explosive success of Button Check</p>
<p>24:32 - Focusing on drama in the FGC</p>
<p>38:09 - Is the FGC more toxic than other communities?</p>
<p>44:30 - Bathroom break</p>
<p>45:50 - Button Check is more than just "FGC TMZ"</p>
<p> </p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9wcj9j/Special_Guest_Ernesto.mp3" length="71252493" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Timestamps
1:09 - How I got started
6:59 - The explosive success of Button Check
24:32 - Focusing on drama in the FGC
38:09 - Is the FGC more toxic than other communities?
44:30 - Bathroom break
45:50 - Button Check is more than just "FGC TMZ"
 
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3194</itunes:duration>
                <itunes:episode>19</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>There's money on the line, clear out? We discuss if cash should take priority over casuals, and rank SF5's S3 characters</title>
        <itunes:title>There's money on the line, clear out? We discuss if cash should take priority over casuals, and rank SF5's S3 characters</itunes:title>
        <link>https://eventhubs.podbean.com/e/theres-money-on-the-line-clear-out-we-discuss-if-cash-should-take-priority-over-casuals-and-rank-sf5s-s3-characters/</link>
                    <comments>https://eventhubs.podbean.com/e/theres-money-on-the-line-clear-out-we-discuss-if-cash-should-take-priority-over-casuals-and-rank-sf5s-s3-characters/#comments</comments>        <pubDate>Wed, 15 Aug 2018 17:46:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/theres-money-on-the-line-clear-out-we-discuss-if-cash-should-take-priority-over-casuals-and-rank-sf5s-s3-characters-5b07cdbb4eadeb9554270c1ca50796e4</guid>
                                    <description><![CDATA[<p>Do money matches take priority over casual sets? The FGC twitter has been ablaze  over this... issue... plus we discuss the infamous EVO grand finals Sonic Fox side switch, our one week impressions of G and Sagat, some important tips on fighting game basics and more.</p>
<p>Timestamps 

2:14 - Casuals vs. Money Matches policy
10:48 - Lil Majin's heartbreak and maintaining mental fortitude
16:37 - Side switching, icing opponents and doing push ups against Infiltration
30:19 - G and Sagat, one week in
46:57 - Ranking and comparing the Season 3 characters
1:09:05 - Mailbag answers: Footsies, fireballs and avoiding unhealthy patterns</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Do money matches take priority over casual sets? The FGC twitter has been ablaze  over this... issue... plus we discuss the infamous EVO grand finals Sonic Fox side switch, our one week impressions of G and Sagat, some important tips on fighting game basics and more.</p>
<p>Timestamps <br>
<br>
2:14 - Casuals vs. Money Matches policy<br>
10:48 - Lil Majin's heartbreak and maintaining mental fortitude<br>
16:37 - Side switching, icing opponents and doing push ups against Infiltration<br>
30:19 - G and Sagat, one week in<br>
46:57 - Ranking and comparing the Season 3 characters<br>
1:09:05 - Mailbag answers: Footsies, fireballs and avoiding unhealthy patterns</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/a5ucc5/Episode_14.mp3" length="116964264" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Do money matches take priority over casual sets? The FGC twitter has been ablaze  over this... issue... plus we discuss the infamous EVO grand finals Sonic Fox side switch, our one week impressions of G and Sagat, some important tips on fighting game basics and more.
Timestamps 2:14 - Casuals vs. Money Matches policy10:48 - Lil Majin's heartbreak and maintaining mental fortitude16:37 - Side switching, icing opponents and doing push ups against Infiltration30:19 - G and Sagat, one week in46:57 - Ranking and comparing the Season 3 characters1:09:05 - Mailbag answers: Footsies, fireballs and avoiding unhealthy patterns]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5630</itunes:duration>
                <itunes:episode>18</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Who won the EVO reveal war? We go all out recapping the insanity from EVO and recent character reveals</title>
        <itunes:title>Who won the EVO reveal war? We go all out recapping the insanity from EVO and recent character reveals</itunes:title>
        <link>https://eventhubs.podbean.com/e/who-won-the-evo-reveal-war-we-go-all-out-recapping-the-insanity-from-evo-and-recent-character-reveals/</link>
                    <comments>https://eventhubs.podbean.com/e/who-won-the-evo-reveal-war-we-go-all-out-recapping-the-insanity-from-evo-and-recent-character-reveals/#comments</comments>        <pubDate>Wed, 08 Aug 2018 15:02:25 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/who-won-the-evo-reveal-war-we-go-all-out-recapping-the-insanity-from-evo-and-recent-character-reveals-d8c91fcee0a0b53f096fdd0d67dceecd</guid>
                                    <description><![CDATA[<p>EVO 2018 was amazing with incredible competition, most entertaining drama and one missed opportunity we hope they'll fix for future years. We talk about all of it plus debate which developer we think 'won' EVO with their reveals this year and a whole lot more.</p>
<p>Timestamps

1:39 - Experiencing EVO/Vegas firsthand 
4:53 - The one drag in my experience
9:52 - Which developer 'won' the reveal war at EVO this year? (Negan, G, Sagat)
30:00 - Does Capcom have more in store for Street Fighter 5 in 2018?
42:50 - Picking up new characters (the Pocket Rumble epiphany)
48:51 - Thoughts on Sagat in SF5 thus far
55:36 - Thoughts on G in SF5 thus far
1:03:30 - New Smash characters revealed - King K. Rool, Belmonts, Dark Samus
1:13:30 - Smash 4 Grand Finals fiasco
1:19:38 - What we didn't get to yet</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>EVO 2018 was amazing with incredible competition, most entertaining drama and one missed opportunity we hope they'll fix for future years. We talk about all of it plus debate which developer we think 'won' EVO with their reveals this year and a whole lot more.</p>
<p>Timestamps<br>
<br>
1:39 - Experiencing EVO/Vegas firsthand <br>
4:53 - The one drag in my experience<br>
9:52 - Which developer 'won' the reveal war at EVO this year? (Negan, G, Sagat)<br>
30:00 - Does Capcom have more in store for Street Fighter 5 in 2018?<br>
42:50 - Picking up new characters (the Pocket Rumble epiphany)<br>
48:51 - Thoughts on Sagat in SF5 thus far<br>
55:36 - Thoughts on G in SF5 thus far<br>
1:03:30 - New Smash characters revealed - King K. Rool, Belmonts, Dark Samus<br>
1:13:30 - Smash 4 Grand Finals fiasco<br>
1:19:38 - What we didn't get to yet</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/f66cd6/Episode_13.mp3" length="111229032" type="audio/mpeg"/>
        <itunes:summary><![CDATA[EVO 2018 was amazing with incredible competition, most entertaining drama and one missed opportunity we hope they'll fix for future years. We talk about all of it plus debate which developer we think 'won' EVO with their reveals this year and a whole lot more.
Timestamps1:39 - Experiencing EVO/Vegas firsthand 4:53 - The one drag in my experience9:52 - Which developer 'won' the reveal war at EVO this year? (Negan, G, Sagat)30:00 - Does Capcom have more in store for Street Fighter 5 in 2018?42:50 - Picking up new characters (the Pocket Rumble epiphany)48:51 - Thoughts on Sagat in SF5 thus far55:36 - Thoughts on G in SF5 thus far1:03:30 - New Smash characters revealed - King K. Rool, Belmonts, Dark Samus1:13:30 - Smash 4 Grand Finals fiasco1:19:38 - What we didn't get to yet]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5214</itunes:duration>
                <itunes:episode>17</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Check your nostalgia: We discuss why Street Fighter 4 and other titles probably aren't as good as you remember</title>
        <itunes:title>Check your nostalgia: We discuss why Street Fighter 4 and other titles probably aren't as good as you remember</itunes:title>
        <link>https://eventhubs.podbean.com/e/what-are-the-central-gameplay-differences-between-street-fighter-5-and-street-fighter-4-and-is-it-fair-to-call-one-better-than-the-other/</link>
                    <comments>https://eventhubs.podbean.com/e/what-are-the-central-gameplay-differences-between-street-fighter-5-and-street-fighter-4-and-is-it-fair-to-call-one-better-than-the-other/#comments</comments>        <pubDate>Wed, 01 Aug 2018 14:40:42 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/what-are-the-central-gameplay-differences-between-street-fighter-5-and-street-fighter-4-and-is-it-fair-to-call-one-bette-438e819d3c058143aa55db7402d99e9b</guid>
                                    <description><![CDATA[<p>What are the central gameplay differences between Street Fighter 5 and Street Fighter 4 and is it fair to call one better than the other?Plus a closer look at unique entrant EVO numbers, Disney buys Fox for 72 billion, why Dragon Ball FighterZ's adding more Gokus and Vegetas is actually okay and more.</p>
<p>Timestamps
1:24 - Unique EVO entrant numbers
5:28 - More Goku and Vegeta in DBFZ
12:12 - Disney buys Fox... new Marvel vs. Capcom: Infinite potential?
22:02 - Unwritten rules of fighting games
24:53 - Street Fighter 4 vs. Street Fighter 5</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>What are the central gameplay differences between Street Fighter 5 and Street Fighter 4 and is it fair to call one better than the other?Plus a closer look at unique entrant EVO numbers, Disney buys Fox for 72 billion, why Dragon Ball FighterZ's adding more Gokus and Vegetas is actually okay and more.</p>
<p>Timestamps<br>
1:24 - Unique EVO entrant numbers<br>
5:28 - More Goku and Vegeta in DBFZ<br>
12:12 - Disney buys Fox... new Marvel vs. Capcom: Infinite potential?<br>
22:02 - Unwritten rules of fighting games<br>
24:53 - Street Fighter 4 vs. Street Fighter 5</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/mhu6hq/Episode_12.mp3" length="82120560" type="audio/mpeg"/>
        <itunes:summary><![CDATA[What are the central gameplay differences between Street Fighter 5 and Street Fighter 4 and is it fair to call one better than the other?Plus a closer look at unique entrant EVO numbers, Disney buys Fox for 72 billion, why Dragon Ball FighterZ's adding more Gokus and Vegetas is actually okay and more.
Timestamps1:24 - Unique EVO entrant numbers5:28 - More Goku and Vegeta in DBFZ12:12 - Disney buys Fox... new Marvel vs. Capcom: Infinite potential?22:02 - Unwritten rules of fighting games24:53 - Street Fighter 4 vs. Street Fighter 5]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3889</itunes:duration>
                <itunes:episode>16</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How Darkstalkers died, and what Yoshinori Ono may be planning to resurrect the franchise</title>
        <itunes:title>How Darkstalkers died, and what Yoshinori Ono may be planning to resurrect the franchise</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-darkstalkers-died-and-what-yoshinori-ono-may-be-attempting-to-resurrect-the-franchise/</link>
                    <comments>https://eventhubs.podbean.com/e/how-darkstalkers-died-and-what-yoshinori-ono-may-be-attempting-to-resurrect-the-franchise/#comments</comments>        <pubDate>Fri, 27 Jul 2018 13:56:22 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-darkstalkers-died-and-what-yoshinori-ono-may-be-attempting-to-resurrect-the-franchise-e9cadee4ff54d4cfd7ef4beb6a57b3c7</guid>
                                    <description><![CDATA[<p>Darkstalkers and Street Fighter 4 have several heavy ties that fans may not be aware of. We explore how these titles are intrinsically linked together, and how one was a large success, while the other has struggled to live up to expectations. The central thread in this story — Yoshinori Ono — has a history of trying to (mostly) unsuccessfully revive the Darkstalkers franchise, which isn't a secret to most people in the fighting game community.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Darkstalkers and Street Fighter 4 have several heavy ties that fans may not be aware of. We explore how these titles are intrinsically linked together, and how one was a large success, while the other has struggled to live up to expectations. The central thread in this story — Yoshinori Ono — has a history of trying to (mostly) unsuccessfully revive the Darkstalkers franchise, which isn't a secret to most people in the fighting game community.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3skmcr/Episode_11.mp3" length="37937874" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Darkstalkers and Street Fighter 4 have several heavy ties that fans may not be aware of. We explore how these titles are intrinsically linked together, and how one was a large success, while the other has struggled to live up to expectations. The central thread in this story — Yoshinori Ono — has a history of trying to (mostly) unsuccessfully revive the Darkstalkers franchise, which isn't a secret to most people in the fighting game community.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1872</itunes:duration>
                <itunes:episode>15</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>SF5 Season 3 characters too weak? Daigo wins his first Premier, EVO numbers analysis and more</title>
        <itunes:title>SF5 Season 3 characters too weak? Daigo wins his first Premier, EVO numbers analysis and more</itunes:title>
        <link>https://eventhubs.podbean.com/e/sf5-season-3-characters-too-weak-daigo-wins-his-first-premier-evo-numbers-analysis-and-more/</link>
                    <comments>https://eventhubs.podbean.com/e/sf5-season-3-characters-too-weak-daigo-wins-his-first-premier-evo-numbers-analysis-and-more/#comments</comments>        <pubDate>Wed, 25 Jul 2018 17:28:35 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/sf5-season-3-characters-too-weak-daigo-wins-his-first-premier-evo-numbers-analysis-and-more-ee76eceb2644405395092644213d4aa2</guid>
                                    <description><![CDATA[<p>We produced an article about Street Fighter 5's Season 3 characters and how they're not really making the grade, Twitter got mad us and so we have some words to hopefully clarify our point, Plus Daigo wins his first Premier event of 2018, Laura had a surprisingly good weekend and later MajinTenshinhan joins us to talk about EVO numbers and what they potentially mean for each of the fighting games that'll be at this year's big dance.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We produced an article about Street Fighter 5's Season 3 characters and how they're not really making the grade, Twitter got mad us and so we have some words to hopefully clarify our point, Plus Daigo wins his first Premier event of 2018, Laura had a surprisingly good weekend and later MajinTenshinhan joins us to talk about EVO numbers and what they potentially mean for each of the fighting games that'll be at this year's big dance.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/papwdx/Episode_10.mp3" length="67944861" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We produced an article about Street Fighter 5's Season 3 characters and how they're not really making the grade, Twitter got mad us and so we have some words to hopefully clarify our point, Plus Daigo wins his first Premier event of 2018, Laura had a surprisingly good weekend and later MajinTenshinhan joins us to talk about EVO numbers and what they potentially mean for each of the fighting games that'll be at this year's big dance.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3408</itunes:duration>
                <itunes:episode>14</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We made a tier list! Both Catalyst and Velociraptor rank the entire cast of Street Fighter 5 from strongest to weakest</title>
        <itunes:title>We made a tier list! Both Catalyst and Velociraptor rank the entire cast of Street Fighter 5 from strongest to weakest</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-made-a-tier-list-both-catalyst-and-velociraptor-rank-the-entire-cast-of-street-fighter-5-from-strongest-to-weakest/</link>
                    <comments>https://eventhubs.podbean.com/e/we-made-a-tier-list-both-catalyst-and-velociraptor-rank-the-entire-cast-of-street-fighter-5-from-strongest-to-weakest/#comments</comments>        <pubDate>Wed, 18 Jul 2018 17:30:02 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/we-made-a-tier-list-both-catalyst-and-velociraptor-rank-the-entire-cast-of-street-fighter-5-from-strongest-to-weakest-ac925c0353198f70c0d81e22f4644fb5</guid>
                                    <description><![CDATA[<p>Street Fighter 5's input lag situation is even worse than we thought, plus we respond to some unrest on Twitter about covering smaller scenes and then Catalyst and I try to figure out our SF5 tier lists from the very top to the very bottom.</p>
<p> </p>
<p>Timestamps 

00:00 - On spotlighting local communities 

14:19 - Street Fighter 5's new input lag development 

23:12 - Tier list discussion</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Street Fighter 5's input lag situation is even worse than we thought, plus we respond to some unrest on Twitter about covering smaller scenes and then Catalyst and I try to figure out our SF5 tier lists from the very top to the very bottom.</p>
<p> </p>
<p>Timestamps <br>
<br>
00:00 - On spotlighting local communities <br>
<br>
14:19 - Street Fighter 5's new input lag development <br>
<br>
23:12 - Tier list discussion</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/9nh779/Episode_9.mp3" length="104106463" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Street Fighter 5's input lag situation is even worse than we thought, plus we respond to some unrest on Twitter about covering smaller scenes and then Catalyst and I try to figure out our SF5 tier lists from the very top to the very bottom.
 
Timestamps 00:00 - On spotlighting local communities 14:19 - Street Fighter 5's new input lag development 23:12 - Tier list discussion
 ]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>5059</itunes:duration>
                <itunes:episode>13</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Was ELEAGUE's break during grand finals a bad call? </title>
        <itunes:title>Was ELEAGUE's break during grand finals a bad call? </itunes:title>
        <link>https://eventhubs.podbean.com/e/was-eleagues-break-during-grand-finals-a-bad-call/</link>
                    <comments>https://eventhubs.podbean.com/e/was-eleagues-break-during-grand-finals-a-bad-call/#comments</comments>        <pubDate>Sat, 14 Jul 2018 12:02:24 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/was-eleagues-break-during-grand-finals-a-bad-call-bebe972361684f523a521672d9beb6a8</guid>
                                    <description><![CDATA[<p>Bryant "Smug" Huggins had a Cinderalla story run at the ELEAGUE finals that saw him make it all the way into the final bout with Tokido. After an impressive 3-0 reset by Smug, the cameras cut to a two minute break that sent the FGC social media world into a frenzy about how unfair this was to Smug and his momentum. Was it really the wrong call?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Bryant "Smug" Huggins had a Cinderalla story run at the ELEAGUE finals that saw him make it all the way into the final bout with Tokido. After an impressive 3-0 reset by Smug, the cameras cut to a two minute break that sent the FGC social media world into a frenzy about how unfair this was to Smug and his momentum. Was it really the wrong call?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/yd98k6/Hot_Take_01_-_Smug_s_ELEAGUE_Break.mp3" length="34249464" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Bryant "Smug" Huggins had a Cinderalla story run at the ELEAGUE finals that saw him make it all the way into the final bout with Tokido. After an impressive 3-0 reset by Smug, the cameras cut to a two minute break that sent the FGC social media world into a frenzy about how unfair this was to Smug and his momentum. Was it really the wrong call?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1611</itunes:duration>
                <itunes:episode>12</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Crap tier characters aren't worth the trouble in Street Fighter 5, we examine why; hidden balance changes &amp;amp; what Capcom can do better</title>
        <itunes:title>Crap tier characters aren't worth the trouble in Street Fighter 5, we examine why; hidden balance changes &amp;amp; what Capcom can do better</itunes:title>
        <link>https://eventhubs.podbean.com/e/crap-tier-characters-arent-worth-the-trouble-in-street-fighter-5-we-examine-why-hidden-balance-changes-what-capcom-can-do-better/</link>
                    <comments>https://eventhubs.podbean.com/e/crap-tier-characters-arent-worth-the-trouble-in-street-fighter-5-we-examine-why-hidden-balance-changes-what-capcom-can-do-better/#comments</comments>        <pubDate>Wed, 11 Jul 2018 17:59:49 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/crap-tier-characters-arent-worth-the-trouble-in-street-fighter-5-we-examine-why-hidden-balance-changes-what-capcom-can-d-0bf76bd5b5fcc8a0ced7169fb7b02c85</guid>
                                    <description><![CDATA[<p>The lowest tiers of Street Fighter 5 really do suck, but what exactly is it that makes them so hard to win with? Why doesn't Capcom tell its players about the secret ninja balance changes that we've been seeing as of late? Plus Catalyst and I make our bets for ELEAGUE this Friday as eight of the best players in the world get ready to square off for over 100,000 dollars.</p>
<p> </p>
<p>Timestamps
00:00 - What makes the low tiers so bad?</p>
<p>13:30 - Why Capcom should be telling us about ninja edit buffs/nerfs</p>
<p>34:30 - ELEAGUE finals predictions</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The lowest tiers of Street Fighter 5 really do suck, but what exactly is it that makes them so hard to win with? Why doesn't Capcom tell its players about the secret ninja balance changes that we've been seeing as of late? Plus Catalyst and I make our bets for ELEAGUE this Friday as eight of the best players in the world get ready to square off for over 100,000 dollars.</p>
<p> </p>
<p>Timestamps<br>
00:00 - What makes the low tiers so bad?</p>
<p>13:30 - Why Capcom should be telling us about ninja edit buffs/nerfs</p>
<p>34:30 - ELEAGUE finals predictions</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iy9g4k/Episode_8.mp3" length="72616488" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The lowest tiers of Street Fighter 5 really do suck, but what exactly is it that makes them so hard to win with? Why doesn't Capcom tell its players about the secret ninja balance changes that we've been seeing as of late? Plus Catalyst and I make our bets for ELEAGUE this Friday as eight of the best players in the world get ready to square off for over 100,000 dollars.
 
Timestamps00:00 - What makes the low tiers so bad?
13:30 - Why Capcom should be telling us about ninja edit buffs/nerfs
34:30 - ELEAGUE finals predictions]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3511</itunes:duration>
                <itunes:episode>11</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>We discuss reports of racism in Daytona during CEO 2018; is Cammy becoming a problem in Street Fighter 5? EventHubs Podcast</title>
        <itunes:title>We discuss reports of racism in Daytona during CEO 2018; is Cammy becoming a problem in Street Fighter 5? EventHubs Podcast</itunes:title>
        <link>https://eventhubs.podbean.com/e/we-discuss-reports-of-racism-in-daytona-during-ceo-2018-is-cammy-becoming-a-problem-in-street-fighter-5-eventhubs-podcast/</link>
                    <comments>https://eventhubs.podbean.com/e/we-discuss-reports-of-racism-in-daytona-during-ceo-2018-is-cammy-becoming-a-problem-in-street-fighter-5-eventhubs-podcast/#comments</comments>        <pubDate>Wed, 04 Jul 2018 13:47:02 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/we-discuss-reports-of-racism-in-daytona-during-ceo-2018-is-cammy-becoming-a-problem-in-street-fighter-5-eventhubs-podcas-45e23aa67d512cb57c2504983d873ae9</guid>
                                    <description><![CDATA[<p>CEO was great! Daytona... not so much. Multiple reports of racism in the surrounding area have attendees debating their return in coming years to an otherwise stellar event. Plus our very own MajinTenshinhan joins us to talk bracket seeding issues and why he's not as happy as everyone else about Cody in Street Fighter 5. Also, ten Cammys in top 32? Is it time for the nerf bat yet?</p>
<p>Timestamps

0:00 - Intro and special guest MajinTenshinhan talks brackets and Cody
22:00 - CEO and the not so welcoming residents of Daytona
32:58 - Too many Cammys! Does Capcom need to nerf her?
53:30 - Japan rises up in Dragon Ball FighterZ, will America be able to recover and respond?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>CEO was great! Daytona... not so much. Multiple reports of racism in the surrounding area have attendees debating their return in coming years to an otherwise stellar event. Plus our very own MajinTenshinhan joins us to talk bracket seeding issues and why he's not as happy as everyone else about Cody in Street Fighter 5. Also, ten Cammys in top 32? Is it time for the nerf bat yet?</p>
<p>Timestamps<br>
<br>
0:00 - Intro and special guest MajinTenshinhan talks brackets and Cody<br>
22:00 - CEO and the not so welcoming residents of Daytona<br>
32:58 - Too many Cammys! Does Capcom need to nerf her?<br>
53:30 - Japan rises up in Dragon Ball FighterZ, will America be able to recover and respond?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8yxyte/Episode_7.mp3" length="77278848" type="audio/mpeg"/>
        <itunes:summary><![CDATA[CEO was great! Daytona... not so much. Multiple reports of racism in the surrounding area have attendees debating their return in coming years to an otherwise stellar event. Plus our very own MajinTenshinhan joins us to talk bracket seeding issues and why he's not as happy as everyone else about Cody in Street Fighter 5. Also, ten Cammys in top 32? Is it time for the nerf bat yet?
Timestamps0:00 - Intro and special guest MajinTenshinhan talks brackets and Cody22:00 - CEO and the not so welcoming residents of Daytona32:58 - Too many Cammys! Does Capcom need to nerf her?53:30 - Japan rises up in Dragon Ball FighterZ, will America be able to recover and respond?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3818</itunes:duration>
                <itunes:episode>10</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>How strong is Cody early on? Why playing the 'right' way in Street Fighter 5 can be wrong, and how to adjust like a pro</title>
        <itunes:title>How strong is Cody early on? Why playing the 'right' way in Street Fighter 5 can be wrong, and how to adjust like a pro</itunes:title>
        <link>https://eventhubs.podbean.com/e/how-strong-is-cody-early-on-why-playing-the-right-way-in-street-fighter-5-can-be-wrong-and-how-to-adjust-like-a-pro/</link>
                    <comments>https://eventhubs.podbean.com/e/how-strong-is-cody-early-on-why-playing-the-right-way-in-street-fighter-5-can-be-wrong-and-how-to-adjust-like-a-pro/#comments</comments>        <pubDate>Wed, 27 Jun 2018 14:44:01 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/how-strong-is-cody-early-on-why-playing-the-right-way-in-street-fighter-5-can-be-wrong-and-how-to-adjust-like-a-pro-2f76e37969c33e4cfc8291f46ccd2400</guid>
                                    <description><![CDATA[<p>Capcom wins with Cody! The new Mayor of Metro City is now out in Street Fighter 5, people are really liking him and he appears to be really good. Has Capcom finally hammered down how to do this DLC model correctly? Plus learn how to make adjustments like the pros and how to avoid doing yourself the disservice of judging characters, moves and games too quickly.</p>
<p>TIMESTAMPS</p>
<p>5:00 - Cody, how good is he? 
12:55 - Capcom is becoming more effective with their DLC model
22:30 - When doing the "wrong thing" can be right (Justin Wong pulls out Menat's V-Trigger 2)
37:26 - A lesson in making tiny adjustments to save your life</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Capcom wins with Cody! The new Mayor of Metro City is now out in Street Fighter 5, people are really liking him and he appears to be really good. Has Capcom finally hammered down how to do this DLC model correctly? Plus learn how to make adjustments like the pros and how to avoid doing yourself the disservice of judging characters, moves and games too quickly.</p>
<p>TIMESTAMPS</p>
<p>5:00 - Cody, how good is he? <br>
12:55 - Capcom is becoming more effective with their DLC model<br>
22:30 - When doing the "wrong thing" can be right (Justin Wong pulls out Menat's V-Trigger 2)<br>
37:26 - A lesson in making tiny adjustments to save your life</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5kzerq/Episode_6.mp3" length="69297768" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Capcom wins with Cody! The new Mayor of Metro City is now out in Street Fighter 5, people are really liking him and he appears to be really good. Has Capcom finally hammered down how to do this DLC model correctly? Plus learn how to make adjustments like the pros and how to avoid doing yourself the disservice of judging characters, moves and games too quickly.
TIMESTAMPS
5:00 - Cody, how good is he? 12:55 - Capcom is becoming more effective with their DLC model22:30 - When doing the "wrong thing" can be right (Justin Wong pulls out Menat's V-Trigger 2)37:26 - A lesson in making tiny adjustments to save your life]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3297</itunes:duration>
                <itunes:episode>9</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Nintendo's hype levels blow Capcom and the rest of the FGC out of the water for character reveals, and SF5's small roster size</title>
        <itunes:title>Nintendo's hype levels blow Capcom and the rest of the FGC out of the water for character reveals, and SF5's small roster size</itunes:title>
        <link>https://eventhubs.podbean.com/e/nintendos-hype-levels-blow-capcom-and-the-rest-of-the-fgc-out-of-the-water-for-character-reveals-and-sf5s-small-roster-size/</link>
                    <comments>https://eventhubs.podbean.com/e/nintendos-hype-levels-blow-capcom-and-the-rest-of-the-fgc-out-of-the-water-for-character-reveals-and-sf5s-small-roster-size/#comments</comments>        <pubDate>Mon, 18 Jun 2018 17:13:09 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/nintendos-hype-levels-blow-capcom-and-the-rest-of-the-fgc-out-of-the-water-for-character-reveals-and-sf5s-small-roster-s-d627c754f9620d27eea43bd1d9b380fc</guid>
                                    <description><![CDATA[<p>Though they've certainly had some successes, Capcom's record when it comes to recent character reveals and roster presentations has been spotty at best. Competitors like Super Smash Bros. and Tekken have been hitting home runs left and right, so what needs to happen for the Street Fighter developers to get back on track?</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Though they've certainly had some successes, Capcom's record when it comes to recent character reveals and roster presentations has been spotty at best. Competitors like Super Smash Bros. and Tekken have been hitting home runs left and right, so what needs to happen for the Street Fighter developers to get back on track?</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rpx9k5/Episode_5.mp3" length="60291888" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Though they've certainly had some successes, Capcom's record when it comes to recent character reveals and roster presentations has been spotty at best. Competitors like Super Smash Bros. and Tekken have been hitting home runs left and right, so what needs to happen for the Street Fighter developers to get back on track?]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2876</itunes:duration>
                <itunes:episode>8</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Why we hate Street Fighter 5... but also love it</title>
        <itunes:title>Why we hate Street Fighter 5... but also love it</itunes:title>
        <link>https://eventhubs.podbean.com/e/why-we-hate-street-fighter-5-but-also-love-it/</link>
                    <comments>https://eventhubs.podbean.com/e/why-we-hate-street-fighter-5-but-also-love-it/#comments</comments>        <pubDate>Wed, 13 Jun 2018 15:30:57 -0700</pubDate>
        <guid isPermaLink="false">eventhubs.podbean.com/why-we-hate-street-fighter-5-but-also-love-it-e15364a7382c3ce41c79c97b41ed7c74</guid>
                                    <description><![CDATA[<p>In episode four of the EventHubs podcast we take a look at why Street Fighter 5 draws out so many extreme emotions from its players, both good and bad. As a game meant to be played more in the mental realm than many others, we look to the examples of up and comers Punk and MenaRD as they struggle to establish a sound mental approach in their already successful journies as pros. Then we examine how Tokido's use of meditation and healthy life habits have given him a competitive edge.

Timestamps
Start - What we like about SF5
21:40 - What pisses us off about SF5
29:01 - How the Pros separate themselves from the pack
38:30 - SF5 is more mental than most other fighters. Mena and Punk are learning that, Tokido is mastering it.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In episode four of the EventHubs podcast we take a look at why Street Fighter 5 draws out so many extreme emotions from its players, both good and bad. As a game meant to be played more in the mental realm than many others, we look to the examples of up and comers Punk and MenaRD as they struggle to establish a sound mental approach in their already successful journies as pros. Then we examine how Tokido's use of meditation and healthy life habits have given him a competitive edge.<br>
<br>
Timestamps<br>
Start - What we like about SF5<br>
21:40 - What pisses us off about SF5<br>
29:01 - How the Pros separate themselves from the pack<br>
38:30 - SF5 is more mental than most other fighters. Mena and Punk are learning that, Tokido is mastering it.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/d2589f/Episode_4.mp3" length="65163864" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In episode four of the EventHubs podcast we take a look at why Street Fighter 5 draws out so many extreme emotions from its players, both good and bad. As a game meant to be played more in the mental realm than many others, we look to the examples of up and comers Punk and MenaRD as they struggle to establish a sound mental approach in their already successful journies as pros. Then we examine how Tokido's use of meditation and healthy life habits have given him a competitive edge.TimestampsStart - What we like about SF521:40 - What pisses us off about SF529:01 - How the Pros separate themselves from the pack38:30 - SF5 is more mental than most other fighters. Mena and Punk are learning that, Tokido is mastering it.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3123</itunes:duration>
                <itunes:episode>7</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>DoA 6 risks ditching the risqué, DBFZ gets a world tour, how to avoid learning bad habits online</title>
        <itunes:title>DoA 6 risks ditching the risqué, DBFZ gets a world tour, how to avoid learning bad habits online</itunes:title>
        <link>https://eventhubs.podbean.com/e/doa-6-risks-ditching-the-risque-dbfz-gets-a-world-tour-how-to-avoid-learning-bad-habits-online/</link>
                    <comments>https://eventhubs.podbean.com/e/doa-6-risks-ditching-the-risque-dbfz-gets-a-world-tour-how-to-avoid-learning-bad-habits-online/#comments</comments>        <pubDate>Sat, 09 Jun 2018 00:52:00 -0700</pubDate>
        <guid isPermaLink="false">tag:soundcloud,2010:tracks/455833785</guid>
                                    <description><![CDATA[Dead or Alive 6 takes a risk and dials back the sexy, how to train online without developing bad habits and LevelUp runs into trouble with YouTube]]></description>
                                                            <content:encoded><![CDATA[Dead or Alive 6 takes a risk and dials back the sexy, how to train online without developing bad habits and LevelUp runs into trouble with YouTube]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/imqb6n/redirect_mp3_feeds_soundcloud_com_stream_455833785-eventhubs-podcast-doa-6-risks-ditching-the-risque-dbfz-gets-a-world-tour-how-to-avoid-learning-bad-habits-online.mp3" length="64226952" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Dead or Alive 6 takes a risk and dials back the sexy, how to train online without developing bad habits and LevelUp runs into trouble with YouTube]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>3189</itunes:duration>
                                    </item>
    <item>
        <title>Too early to call Sonic Fox new top DBFZ dog? Does the FGC appear too toxic to the outside world?</title>
        <itunes:title>Too early to call Sonic Fox new top DBFZ dog? Does the FGC appear too toxic to the outside world?</itunes:title>
        <link>https://eventhubs.podbean.com/e/too-early-to-call-sonic-fox-new-top-dbfz-dog-does-the-fgc-appear-too-toxic-to-the-outside-world/</link>
                    <comments>https://eventhubs.podbean.com/e/too-early-to-call-sonic-fox-new-top-dbfz-dog-does-the-fgc-appear-too-toxic-to-the-outside-world/#comments</comments>        <pubDate>Thu, 31 May 2018 01:44:00 -0700</pubDate>
        <guid isPermaLink="false">tag:soundcloud,2010:tracks/451503579</guid>
                                    <description><![CDATA[Catalyst and Velociraptor examine the Street Fighter 5 community's tendencies to often write off characters too quickly, discuss Sonic Fox's monumental Dragon Ball FighterZ win over Go1 at Combo Breaker and take a closer look at how the FGC is being viewed as it moves further into view of the general public.]]></description>
                                                            <content:encoded><![CDATA[Catalyst and Velociraptor examine the Street Fighter 5 community's tendencies to often write off characters too quickly, discuss Sonic Fox's monumental Dragon Ball FighterZ win over Go1 at Combo Breaker and take a closer look at how the FGC is being viewed as it moves further into view of the general public.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/n8zi3w/redirect_mp3_feeds_soundcloud_com_stream_451503579-eventhubs-podcast-too-early-to-call-sonic-fox-new-top-dbfz-dog-does-the-fgc-appear-too-toxic-to-the-outside-world.mp3" length="60004848" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Catalyst and Velociraptor examine the Street Fighter 5 community's tendencies to often write off characters too quickly, discuss Sonic Fox's monumental Dragon Ball FighterZ win over Go1 at Combo Breaker and take a closer look at how the FGC is being viewed as it moves further into view of the general public.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2858</itunes:duration>
                                    </item>
    <item>
        <title>Chance for a Marvel vs. Capcom: Infinite revival, SF5's current balance and Capcom E3 plans</title>
        <itunes:title>Chance for a Marvel vs. Capcom: Infinite revival, SF5's current balance and Capcom E3 plans</itunes:title>
        <link>https://eventhubs.podbean.com/e/chance-for-a-marvel-vs-capcom-infinite-revival-sf5s-current-balance-and-capcom-e3-plans/</link>
                    <comments>https://eventhubs.podbean.com/e/chance-for-a-marvel-vs-capcom-infinite-revival-sf5s-current-balance-and-capcom-e3-plans/#comments</comments>        <pubDate>Thu, 17 May 2018 01:44:00 -0700</pubDate>
        <guid isPermaLink="false">tag:soundcloud,2010:tracks/445119798</guid>
                                    <description><![CDATA[The first episode of the EventHubs podcast. Catalyst and Velociraptor discuss new developments in the Marvel vs. Capcom: Infinite world that may indicate a potential revival for the game. They also dialogue about Street Fighter 5's Season 3.5 balance and the recent claims that the game is too top heavy. Finally they take a look at potential Capcom reveals at E3 2018.]]></description>
                                                            <content:encoded><![CDATA[The first episode of the EventHubs podcast. Catalyst and Velociraptor discuss new developments in the Marvel vs. Capcom: Infinite world that may indicate a potential revival for the game. They also dialogue about Street Fighter 5's Season 3.5 balance and the recent claims that the game is too top heavy. Finally they take a look at potential Capcom reveals at E3 2018.]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/xw7yzu/redirect_mp3_feeds_soundcloud_com_stream_445119798-eventhubs-podcast-eventhubs-podcast-episode-one.mp3" length="56446101" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The first episode of the EventHubs podcast. Catalyst and Velociraptor discuss new developments in the Marvel vs. Capcom: Infinite world that may indicate a potential revival for the game. They also dialogue about Street Fighter 5's Season 3.5 balance and the recent claims that the game is too top heavy. Finally they take a look at potential Capcom reveals at E3 2018.]]></itunes:summary>
        <itunes:author>Jon Grey, John Guerrero</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2862</itunes:duration>
                                    </item>
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