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    <title>Artists and Hackers</title>
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    <description>A podcast dedicated to the community that is building and using new digital tools for creation. We’re looking at the current palette of artmaking tools online, and taking a critical eye to the history of technology and the internet. We’re interested in where we’ve been and speculative ideas on the future.</description>
    <pubDate>Tue, 30 Apr 2024 02:55:23 -0300</pubDate>
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        <copyright>Copyright 2022 All rights reserved.</copyright>
    <category>Arts</category>
    <ttl>1440</ttl>
    <itunes:type>episodic</itunes:type>
          <itunes:summary>Artists and Hackers is a podcast dedicated to the community that is building and using new digital tools for creation. We're looking at the current palette of artists and hackers, and taking a critical eye to the history of technology and the internet. We're interested in where we've been and speculative ideas on the future.</itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
<itunes:category text="Arts" />
<itunes:category text="Technology" />
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    <item>
        <title>From Monkey Selfies to Machine Learning: Generative Art and the Public Domain</title>
        <itunes:title>From Monkey Selfies to Machine Learning: Generative Art and the Public Domain</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/from-monkey-selfies-to-machine-learning-generative-art-and-the-public-domain/</link>
                    <comments>https://artistsandhackers.podbean.com/e/from-monkey-selfies-to-machine-learning-generative-art-and-the-public-domain/#comments</comments>        <pubDate>Tue, 30 Apr 2024 02:55:23 -0300</pubDate>
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                                    <description><![CDATA[<p>In our final episode of the season we reconnect with Michael Weinberg, Director of the Engelberg Center on Innovation Law and Policy, for the recent legal cases revolving around generative AI models and the continuing impact of the monkey selfie legal case.</p>
<p><a href='https://www.artistsandhackers.org/monkey-selfies'>Episode page with notes and transcript</a></p>
<p>This season of the podcast was produced with the Engelberg Center for Innovation Law and Policy at NYU.</p>
<p>Our host is Lee Tusman. Our audio production is by Max Ludlow.</p>
<p>All of the music on today’s episode are by our audio engineer Max Ludlow. The tracks are Body Memory, Poole and Relic, CC BY.</p>
<p>This episode is licensed under CC BY 4.0</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In our final episode of the season we reconnect with Michael Weinberg, Director of the Engelberg Center on Innovation Law and Policy, for the recent legal cases revolving around generative AI models and the continuing impact of the monkey selfie legal case.</p>
<p><a href='https://www.artistsandhackers.org/monkey-selfies'>Episode page with notes and transcript</a></p>
<p>This season of the podcast was produced with the Engelberg Center for Innovation Law and Policy at NYU.</p>
<p>Our host is Lee Tusman. Our audio production is by Max Ludlow.</p>
<p>All of the music on today’s episode are by our audio engineer Max Ludlow. The tracks are Body Memory, Poole and Relic, CC BY.</p>
<p>This episode is licensed under CC BY 4.0</p>
]]></content:encoded>
                                    
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        <itunes:summary><![CDATA[In our final episode of the season we reconnect with Michael Weinberg, Director of the Engelberg Center on Innovation Law and Policy, for the recent legal cases revolving around generative AI models and the continuing impact of the monkey selfie legal case.
Episode page with notes and transcript
This season of the podcast was produced with the Engelberg Center for Innovation Law and Policy at NYU.
Our host is Lee Tusman. Our audio production is by Max Ludlow.
All of the music on today’s episode are by our audio engineer Max Ludlow. The tracks are Body Memory, Poole and Relic, CC BY.
This episode is licensed under CC BY 4.0]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1052</itunes:duration>
                <itunes:episode>25</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep24-square_3v8sce.png" />    </item>
    <item>
        <title>Intellectual Property and Indigenous Heritage</title>
        <itunes:title>Intellectual Property and Indigenous Heritage</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/intellectual-property-and-indigenous-heritage/</link>
                    <comments>https://artistsandhackers.podbean.com/e/intellectual-property-and-indigenous-heritage/#comments</comments>        <pubDate>Tue, 16 Apr 2024 01:15:40 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/4f114aed-59a0-3f05-b58f-69690570fb95</guid>
                                    <description><![CDATA[<p>In today’s episode, we’re looking at issues that come up in Indigenous communities, and one initiative to respond to the limitations of the law and to reassert cultural authority in one’s own heritage, culture and data.</p>
<p><a href='https://www.artistsandhackers.org/indigenous-heritage'>Episode notes</a></p>
<p>In this season of the podcast we’re working with the Engelberg Center for Innovation Policy at NYU Law.</p>
<p>In this episode, Dr. Jane Anderson talks about how she found “the law doesn’t do a very good job in protecting collective knowledge.”</p>

<p>One of the big challenges in the area that I work in is the language of ownership to start with, and the framework of property itself conditions what’s possible to think about and what’s possible to talk about.</p>

<p>Jane co-founded Local Contexts, “a global initiative that supports Indigenous communities with tools that can reassert cultural authority in heritage collections and data. By focusing on Indigenous Cultural and Intellectual Property and Indigenous Data Sovereignty, Local Contexts helps Indigenous communities repatriate knowledge and gain control over how data is collected, managed, displayed, accessed, and used in the future.”</p>
<p>We also speak with Courtney Papuni of Te Whakatohea iwi in Opotiki. Courtney speaks on her community’s work with Local Contexts labels and the limitations of western notions of copyright on cultural heritage and knowledge.</p>
<p>Full transcript, notes, links and contact can be found on the episode website.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In today’s episode, we’re looking at issues that come up in Indigenous communities, and one initiative to respond to the limitations of the law and to reassert cultural authority in one’s own heritage, culture and data.</p>
<p><a href='https://www.artistsandhackers.org/indigenous-heritage'>Episode notes</a></p>
<p>In this season of the podcast we’re working with the Engelberg Center for Innovation Policy at NYU Law.</p>
<p>In this episode, Dr. Jane Anderson talks about how she found “the law doesn’t do a very good job in protecting collective knowledge.”</p>

<p>One of the big challenges in the area that I work in is the language of ownership to start with, and the framework of property itself conditions what’s possible to think about and what’s possible to talk about.</p>

<p>Jane co-founded Local Contexts, “a global initiative that supports Indigenous communities with tools that can reassert cultural authority in heritage collections and data. By focusing on Indigenous Cultural and Intellectual Property and Indigenous Data Sovereignty, Local Contexts helps Indigenous communities repatriate knowledge and gain control over how data is collected, managed, displayed, accessed, and used in the future.”</p>
<p>We also speak with Courtney Papuni of Te Whakatohea iwi in Opotiki. Courtney speaks on her community’s work with Local Contexts labels and the limitations of western notions of copyright on cultural heritage and knowledge.</p>
<p>Full transcript, notes, links and contact can be found on the episode website.</p>
]]></content:encoded>
                                    
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        <itunes:summary><![CDATA[In today’s episode, we’re looking at issues that come up in Indigenous communities, and one initiative to respond to the limitations of the law and to reassert cultural authority in one’s own heritage, culture and data.
Episode notes
In this season of the podcast we’re working with the Engelberg Center for Innovation Policy at NYU Law.
In this episode, Dr. Jane Anderson talks about how she found “the law doesn’t do a very good job in protecting collective knowledge.”

One of the big challenges in the area that I work in is the language of ownership to start with, and the framework of property itself conditions what’s possible to think about and what’s possible to talk about.

Jane co-founded Local Contexts, “a global initiative that supports Indigenous communities with tools that can reassert cultural authority in heritage collections and data. By focusing on Indigenous Cultural and Intellectual Property and Indigenous Data Sovereignty, Local Contexts helps Indigenous communities repatriate knowledge and gain control over how data is collected, managed, displayed, accessed, and used in the future.”
We also speak with Courtney Papuni of Te Whakatohea iwi in Opotiki. Courtney speaks on her community’s work with Local Contexts labels and the limitations of western notions of copyright on cultural heritage and knowledge.
Full transcript, notes, links and contact can be found on the episode website.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2679</itunes:duration>
                <itunes:episode>24</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
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    <item>
        <title>Fair Use, the Internet Archive and the Public Domain</title>
        <itunes:title>Fair Use, the Internet Archive and the Public Domain</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/fair-use-the-internet-archive-and-the-public-domain/</link>
                    <comments>https://artistsandhackers.podbean.com/e/fair-use-the-internet-archive-and-the-public-domain/#comments</comments>        <pubDate>Tue, 26 Mar 2024 01:55:02 -0300</pubDate>
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                                    <description><![CDATA[<p>In this episode we speak to Brewster Kahle, the Founder and Chief Librarian of the Internet Archive on the occasion of Public Domain Day. We also speak to Amanda Levendowski, Founding Director of the Intellectual Property and Information Policy Clinic on the concept of fair use, its history and application for artists.</p>
<p>Full episode notes, transcription, links and bios can be found on the episode notes page.</p>
<p><a href='https://www.artistsandhackers.org/public-domain'>Episode notes</a></p>
<p>This episode is licensed under CC BY 4.0</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In this episode we speak to Brewster Kahle, the Founder and Chief Librarian of the Internet Archive on the occasion of Public Domain Day. We also speak to Amanda Levendowski, Founding Director of the Intellectual Property and Information Policy Clinic on the concept of fair use, its history and application for artists.</p>
<p>Full episode notes, transcription, links and bios can be found on the episode notes page.</p>
<p><a href='https://www.artistsandhackers.org/public-domain'>Episode notes</a></p>
<p>This episode is licensed under CC BY 4.0</p>
<p> </p>
]]></content:encoded>
                                    
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        <itunes:summary><![CDATA[In this episode we speak to Brewster Kahle, the Founder and Chief Librarian of the Internet Archive on the occasion of Public Domain Day. We also speak to Amanda Levendowski, Founding Director of the Intellectual Property and Information Policy Clinic on the concept of fair use, its history and application for artists.
Full episode notes, transcription, links and bios can be found on the episode notes page.
Episode notes
This episode is licensed under CC BY 4.0
 ]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2032</itunes:duration>
                <itunes:episode>23</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep22-insta_phjpw3.png" />    </item>
    <item>
        <title>Creating in a Commons: Conversations with Creative Commons and Disquiet Junto</title>
        <itunes:title>Creating in a Commons: Conversations with Creative Commons and Disquiet Junto</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/creating-in-a-commons-conversations-with-creative-commons-and-disquiet-junto/</link>
                    <comments>https://artistsandhackers.podbean.com/e/creating-in-a-commons-conversations-with-creative-commons-and-disquiet-junto/#comments</comments>        <pubDate>Tue, 27 Feb 2024 02:34:22 -0400</pubDate>
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                                    <description><![CDATA[<p>Kat Walsh from Creative Commons joins us to talk about the history of Creative Commons as a 'hack on copyright.' Marc Weidenbaum speaks on the history of the Disquiet Junto, a long-running online distributed community creating new music in response to a weekly online composition challenge.</p>
<p><a href='https://www.artistsandhackers.org/creating-commons'>Episode notes, credits and transcript</a></p>
<p>In this season of the podcast we’re working in collaboration with the Engelberg Center on Innovation Law and Policy at NYU Law. In addition to our usual crop of artists and programmers we’re adding in legal scholars to help us unpack some of the thorny issues for those working in art and code as they unleash their work into the world.</p>
<p>In this episode we dive into the world of Creative Commons, which is now over 20 years old. It is both an organization as well as a collection of copyright licenses used by artists, musicians, writers, directors and creators worldwide to communicate to the world how they want their work shared and potentially to be used as a source to build upon.</p>
<p>We also speak to Marc Weidenbaum, founder and steward of the Disquiet Junto, an online “community of practice.” Each week Marc sends out an email newsletter with a creative prompt, consisting of a title, and instructions. These instructions may read like a <a href='https://en.wikipedia.org/wiki/Fluxus'>Fluxus event score</a>, a recipe in sound, a concept or technical description. Those who choose to participate create a single piece of music, then post it online, to be shared, listened to and potentially discussed by the online community. Marc has been leading Disquiet Junto since 2012, and from the beginning has encouraged participants to share their work with Creative Commons licenses. In fact the creative re-use of Creative Commons licensed sound and music has often been an integral part of Disquiet Junto creative prompts.</p>
Guests
<p><a href='https://creativecommons.org/person/katwalshcreativecommons-org'>Kat Walsh</a> is the General Counsel at Creative Commons. She has a nearly 20-year history in the free and open culture movements, including many years on the boards of the Wikimedia Foundation and the Free Software Foundation, and has previously worked in library policy, technology startups, and online community management. As General Counsel, she oversees the legal support for all aspects of CC’s activities, provides strategic input, leads the stewardship of CC’s legal tools, and advises the organization on new programmatic initiatives.</p>
<p>
image description: a black and white image of Marc looking to the right. He has dark hair and a close cropped beard, wearing a high collared knit sweater and black frame glasses.</p>
<p><a href='https://disquiet.com/about'>Marc Weidenbaum</a> founded the website Disquiet.com in 1996 at the intersection of sound, art, and technology, and since 2012 has moderated the Disquiet Junto, an active online community of weekly music/sonic projects that explore constraints as a springboard for creativity and productivity.</p>
Links
<p><a href='https://creativecommons.org/share-your-work/'>Creative Commons Licenses and Tools</a></p>
<p><a href='https://creativecommons.org/2014/03/19/cc-talks-with-marc-weidenbaum/'>Creative Commons talks with Marc Weidenbaum</a></p>
<p><a href='https://juntoletter.disquiet.com/'>Email announcement list for the Disquiet Junto</a></p>
<p><a href='https://disquiet.com/'>Marc’s website Disquiet</a>, on the intersection of sound, art and technology</p>
Credits
<p>Our audio production is by Max Ludlow. Design by Caleb Stone.</p>
<p>Our music on today’s episode is all taken from Creative Commons licensed music created as part of the Disquiet Junto.</p>
<p><a href='https://soundcloud.com/wasabicube/all-at-fives-sixes-and-sevens-disquiet0567?in=disquiet/sets/disquiet-junto-project-0567'>all at fives, sixes and sevens</a> by wasabicube, CC BY NC SA. <a href='https://soundcloud.com/hippieswearingmuzzles/three-euclidean-rhythms-disquiet0567?in=disquiet/sets/disquiet-junto-project-0567'>three euclidean rhythms</a>, CC BY NC SA, by Lee Evans/Hippies Wearing Muzzles, both from disquiet0567 Three Meters.</p>
<p><a href='https://soundcloud.com/analoc/ways-disquiet0482?in=disquiet/sets/disquiet-junto-project-0482#t=0:00'>Ways</a>, CC BY NC SA, by the artist analoc for disquiet0482 Exactly That Gap.</p>
<p><a href='https://soundcloud.com/user-807707609/little-green-aura-micro-110422'>Little Green Aura</a>, CC BY NC SA, by he_nu_ri and lako by Ohm Research, for disquiet0566 Outdoor Furniture Music</p>
<p><a href='https://soundcloud.com/caustic_gates/disquiet0565-four-voice-folly'>four voice folly</a> by caustic_gates, CC BY NC SA, part of disquiet0565 Musical Folly</p>
<p><a href='https://soundcloud.com/nolanverde/much-too-young-to'>much too young to…</a>, CC BY, by NolanVerde for disquiet0066 Communing with Nofi, a posthumous collaboration with the artist Jeffrey Melton, aka Nofi, who passed in 2013.</p>
<p>This episode is licensed under CC BY-NC-SA 4.0</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Kat Walsh from Creative Commons joins us to talk about the history of Creative Commons as a 'hack on copyright.' Marc Weidenbaum speaks on the history of the Disquiet Junto, a long-running online distributed community creating new music in response to a weekly online composition challenge.</p>
<p><a href='https://www.artistsandhackers.org/creating-commons'>Episode notes, credits and transcript</a></p>
<p>In this season of the podcast we’re working in collaboration with the Engelberg Center on Innovation Law and Policy at NYU Law. In addition to our usual crop of artists and programmers we’re adding in legal scholars to help us unpack some of the thorny issues for those working in art and code as they unleash their work into the world.</p>
<p>In this episode we dive into the world of Creative Commons, which is now over 20 years old. It is both an organization as well as a collection of copyright licenses used by artists, musicians, writers, directors and creators worldwide to communicate to the world how they want their work shared and potentially to be used as a source to build upon.</p>
<p>We also speak to Marc Weidenbaum, founder and steward of the Disquiet Junto, an online “community of practice.” Each week Marc sends out an email newsletter with a creative prompt, consisting of a title, and instructions. These instructions may read like a <a href='https://en.wikipedia.org/wiki/Fluxus'>Fluxus event score</a>, a recipe in sound, a concept or technical description. Those who choose to participate create a single piece of music, then post it online, to be shared, listened to and potentially discussed by the online community. Marc has been leading Disquiet Junto since 2012, and from the beginning has encouraged participants to share their work with Creative Commons licenses. In fact the creative re-use of Creative Commons licensed sound and music has often been an integral part of Disquiet Junto creative prompts.</p>
Guests
<p><a href='https://creativecommons.org/person/katwalshcreativecommons-org'>Kat Walsh</a> is the General Counsel at Creative Commons. She has a nearly 20-year history in the free and open culture movements, including many years on the boards of the Wikimedia Foundation and the Free Software Foundation, and has previously worked in library policy, technology startups, and online community management. As General Counsel, she oversees the legal support for all aspects of CC’s activities, provides strategic input, leads the stewardship of CC’s legal tools, and advises the organization on new programmatic initiatives.</p>
<p><br>
<em>image description: a black and white image of Marc looking to the right. He has dark hair and a close cropped beard, wearing a high collared knit sweater and black frame glasses.</em></p>
<p><a href='https://disquiet.com/about'>Marc Weidenbaum</a> founded the website Disquiet.com in 1996 at the intersection of sound, art, and technology, and since 2012 has moderated the Disquiet Junto, an active online community of weekly music/sonic projects that explore constraints as a springboard for creativity and productivity.</p>
Links
<p><a href='https://creativecommons.org/share-your-work/'>Creative Commons Licenses and Tools</a></p>
<p><a href='https://creativecommons.org/2014/03/19/cc-talks-with-marc-weidenbaum/'>Creative Commons talks with Marc Weidenbaum</a></p>
<p><a href='https://juntoletter.disquiet.com/'>Email announcement list for the Disquiet Junto</a></p>
<p><a href='https://disquiet.com/'>Marc’s website Disquiet</a>, on the intersection of sound, art and technology</p>
Credits
<p>Our audio production is by Max Ludlow. Design by Caleb Stone.</p>
<p>Our music on today’s episode is all taken from Creative Commons licensed music created as part of the Disquiet Junto.</p>
<p><a href='https://soundcloud.com/wasabicube/all-at-fives-sixes-and-sevens-disquiet0567?in=disquiet/sets/disquiet-junto-project-0567'>all at fives, sixes and sevens</a> by wasabicube, CC BY NC SA. <a href='https://soundcloud.com/hippieswearingmuzzles/three-euclidean-rhythms-disquiet0567?in=disquiet/sets/disquiet-junto-project-0567'>three euclidean rhythms</a>, CC BY NC SA, by Lee Evans/Hippies Wearing Muzzles, both from disquiet0567 Three Meters.</p>
<p><a href='https://soundcloud.com/analoc/ways-disquiet0482?in=disquiet/sets/disquiet-junto-project-0482#t=0:00'>Ways</a>, CC BY NC SA, by the artist analoc for disquiet0482 Exactly That Gap.</p>
<p><a href='https://soundcloud.com/user-807707609/little-green-aura-micro-110422'>Little Green Aura</a>, CC BY NC SA, by he_nu_ri and lako by Ohm Research, for disquiet0566 Outdoor Furniture Music</p>
<p><a href='https://soundcloud.com/caustic_gates/disquiet0565-four-voice-folly'>four voice folly</a> by caustic_gates, CC BY NC SA, part of disquiet0565 Musical Folly</p>
<p><a href='https://soundcloud.com/nolanverde/much-too-young-to'>much too young to…</a>, CC BY, by NolanVerde for disquiet0066 Communing with Nofi, a posthumous collaboration with the artist Jeffrey Melton, aka Nofi, who passed in 2013.</p>
<p>This episode is licensed under CC BY-NC-SA 4.0</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jkrqza/A_H_S3_EP2_CreatingInACommons_118_mixdown82jg7.mp3" length="41892523" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Kat Walsh from Creative Commons joins us to talk about the history of Creative Commons as a 'hack on copyright.' Marc Weidenbaum speaks on the history of the Disquiet Junto, a long-running online distributed community creating new music in response to a weekly online composition challenge.
Episode notes, credits and transcript
In this season of the podcast we’re working in collaboration with the Engelberg Center on Innovation Law and Policy at NYU Law. In addition to our usual crop of artists and programmers we’re adding in legal scholars to help us unpack some of the thorny issues for those working in art and code as they unleash their work into the world.
In this episode we dive into the world of Creative Commons, which is now over 20 years old. It is both an organization as well as a collection of copyright licenses used by artists, musicians, writers, directors and creators worldwide to communicate to the world how they want their work shared and potentially to be used as a source to build upon.
We also speak to Marc Weidenbaum, founder and steward of the Disquiet Junto, an online “community of practice.” Each week Marc sends out an email newsletter with a creative prompt, consisting of a title, and instructions. These instructions may read like a Fluxus event score, a recipe in sound, a concept or technical description. Those who choose to participate create a single piece of music, then post it online, to be shared, listened to and potentially discussed by the online community. Marc has been leading Disquiet Junto since 2012, and from the beginning has encouraged participants to share their work with Creative Commons licenses. In fact the creative re-use of Creative Commons licensed sound and music has often been an integral part of Disquiet Junto creative prompts.
Guests
Kat Walsh is the General Counsel at Creative Commons. She has a nearly 20-year history in the free and open culture movements, including many years on the boards of the Wikimedia Foundation and the Free Software Foundation, and has previously worked in library policy, technology startups, and online community management. As General Counsel, she oversees the legal support for all aspects of CC’s activities, provides strategic input, leads the stewardship of CC’s legal tools, and advises the organization on new programmatic initiatives.
image description: a black and white image of Marc looking to the right. He has dark hair and a close cropped beard, wearing a high collared knit sweater and black frame glasses.
Marc Weidenbaum founded the website Disquiet.com in 1996 at the intersection of sound, art, and technology, and since 2012 has moderated the Disquiet Junto, an active online community of weekly music/sonic projects that explore constraints as a springboard for creativity and productivity.
Links
Creative Commons Licenses and Tools
Creative Commons talks with Marc Weidenbaum
Email announcement list for the Disquiet Junto
Marc’s website Disquiet, on the intersection of sound, art and technology
Credits
Our audio production is by Max Ludlow. Design by Caleb Stone.
Our music on today’s episode is all taken from Creative Commons licensed music created as part of the Disquiet Junto.
all at fives, sixes and sevens by wasabicube, CC BY NC SA. three euclidean rhythms, CC BY NC SA, by Lee Evans/Hippies Wearing Muzzles, both from disquiet0567 Three Meters.
Ways, CC BY NC SA, by the artist analoc for disquiet0482 Exactly That Gap.
Little Green Aura, CC BY NC SA, by he_nu_ri and lako by Ohm Research, for disquiet0566 Outdoor Furniture Music
four voice folly by caustic_gates, CC BY NC SA, part of disquiet0565 Musical Folly
much too young to…, CC BY, by NolanVerde for disquiet0066 Communing with Nofi, a posthumous collaboration with the artist Jeffrey Melton, aka Nofi, who passed in 2013.
This episode is licensed under CC BY-NC-SA 4.0]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1744</itunes:duration>
                <itunes:episode>22</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep21-instagram_gwa62e.png" />    </item>
    <item>
        <title>Lawyers and Hackers</title>
        <itunes:title>Lawyers and Hackers</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/lawyers-and-hackers/</link>
                    <comments>https://artistsandhackers.podbean.com/e/lawyers-and-hackers/#comments</comments>        <pubDate>Tue, 13 Feb 2024 03:17:11 -0400</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/292b0158-f040-3938-ae21-73a9a52b1ab2</guid>
                                    <description><![CDATA[<p>This episode kicks off our season working with the Engelberg Center on Innovation Law &amp; Policy. We talk about copyright and its limits; licenses and ethical open source; and the infamous monkey selfie legal case.</p>
<p>This episode features conversations with Michael Weinberg, the Executive Director of the Engelberg Center on Innovation Law and Policy at NYU School of Law. We also speak with computer scientist, game designer and media artist Ramsey Nasser on the Anti-Capitalist Software License. Finally, we join some of the organizers from the ml5.js programming library, which aims to make “machine learning approachable for a broad audience of artists, creative coders, and students.”</p>
<p><a href='https://artistsandhackers.org/lawyers-hackers'>Episode notes and transcript</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This episode kicks off our season working with the Engelberg Center on Innovation Law &amp; Policy. We talk about copyright and its limits; licenses and ethical open source; and the infamous monkey selfie legal case.</p>
<p>This episode features conversations with Michael Weinberg, the Executive Director of the Engelberg Center on Innovation Law and Policy at NYU School of Law. We also speak with computer scientist, game designer and media artist Ramsey Nasser on the Anti-Capitalist Software License. Finally, we join some of the organizers from the ml5.js programming library, which aims to make “machine learning approachable for a broad audience of artists, creative coders, and students.”</p>
<p><a href='https://artistsandhackers.org/lawyers-hackers'>Episode notes and transcript</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/33nrep/AH_S3_EP1_LawyersAndHackers_118af7js.mp3" length="52520006" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This episode kicks off our season working with the Engelberg Center on Innovation Law &amp; Policy. We talk about copyright and its limits; licenses and ethical open source; and the infamous monkey selfie legal case.
This episode features conversations with Michael Weinberg, the Executive Director of the Engelberg Center on Innovation Law and Policy at NYU School of Law. We also speak with computer scientist, game designer and media artist Ramsey Nasser on the Anti-Capitalist Software License. Finally, we join some of the organizers from the ml5.js programming library, which aims to make “machine learning approachable for a broad audience of artists, creative coders, and students.”
Episode notes and transcript]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2187</itunes:duration>
                <itunes:episode>21</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep20-insta_ez86kd.png" />    </item>
    <item>
        <title>New Rules: Conversations with New Media Artists - Live Episode</title>
        <itunes:title>New Rules: Conversations with New Media Artists - Live Episode</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/new-rules-conversations-with-new-media-artists-live-episode/</link>
                    <comments>https://artistsandhackers.podbean.com/e/new-rules-conversations-with-new-media-artists-live-episode/#comments</comments>        <pubDate>Thu, 21 Sep 2023 01:57:30 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/36ee8548-65fd-3352-868d-38abda512b94</guid>
                                    <description><![CDATA[<p>This episode features our special live podcast recording event we held February 2023 in New York City. Four of the artists from this season engage in a roundtable discussion on their art practice, teaching, pedagogy and more.</p>
<p><a href='https://www.artistsandhackers.org/new-rules-conversations'>Episode notes, transcript and links</a></p>
<p>This season we’ve partnered with the New Media Caucus, an international non-profit formed to promote the development and understanding of new media art. This season of the podcast is supported by the National Endowment for the Arts grants for arts projects.</p>
<p> </p>
]]></description>
                                                            <content:encoded><![CDATA[<p>This episode features our special live podcast recording event we held February 2023 in New York City. Four of the artists from this season engage in a roundtable discussion on their art practice, teaching, pedagogy and more.</p>
<p><a href='https://www.artistsandhackers.org/new-rules-conversations'>Episode notes, transcript and links</a></p>
<p>This season we’ve partnered with the New Media Caucus, an international non-profit formed to promote the development and understanding of new media art. This season of the podcast is supported by the National Endowment for the Arts grants for arts projects.</p>
<p> </p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/bs2s3v/AH-S3-Live_Episode_919a5wp9.mp3" length="66261995" type="audio/mpeg"/>
        <itunes:summary><![CDATA[This episode features our special live podcast recording event we held February 2023 in New York City. Four of the artists from this season engage in a roundtable discussion on their art practice, teaching, pedagogy and more.
Episode notes, transcript and links
This season we’ve partnered with the New Media Caucus, an international non-profit formed to promote the development and understanding of new media art. This season of the podcast is supported by the National Endowment for the Arts grants for arts projects.
 ]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2760</itunes:duration>
                <itunes:episode>20</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep19-title_k8mj2k.png" />    </item>
    <item>
        <title>Immersive Media and Co-creation with Formerly Incarcerated Fathers</title>
        <itunes:title>Immersive Media and Co-creation with Formerly Incarcerated Fathers</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/immersive-media-and-co-creation-with-formerly-incarcerated-fathers/</link>
                    <comments>https://artistsandhackers.podbean.com/e/immersive-media-and-co-creation-with-formerly-incarcerated-fathers/#comments</comments>        <pubDate>Thu, 14 Sep 2023 02:56:27 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/6d564818-d29f-3880-919b-c25e386f9c03</guid>
                                    <description><![CDATA[<p>A Father's Lullaby is the name of an expansive ongoing research and storytelling project established by the new media artist Rashin Fahandej. Working with the formerly incarcerated, as well as her undergraduate students, the project highlights the role of fathers in raising children, and creates a space for paradigm shifting and social equity through a process of community co-creation.</p>
<p><a href='https://artistsandhackers.org/rashin-fahandej'>Program notes, transcript and credit</a></p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting <a href='https://www.newmediacaucus.org/'>www.newmediacaucus.org</a>. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit <a href='http://www.arts.gov/'>www.arts.gov</a>.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>A Father's Lullaby is the name of an expansive ongoing research and storytelling project established by the new media artist Rashin Fahandej. Working with the formerly incarcerated, as well as her undergraduate students, the project highlights the role of fathers in raising children, and creates a space for paradigm shifting and social equity through a process of community co-creation.</p>
<p><a href='https://artistsandhackers.org/rashin-fahandej'>Program notes, transcript and credit</a></p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting <a href='https://www.newmediacaucus.org/'>www.newmediacaucus.org</a>. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit <a href='http://www.arts.gov/'>www.arts.gov</a>.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7hgcq6/AH_S3_EP5_Rashin_mixdown_VFinal.mp3" length="39601176" type="audio/mpeg"/>
        <itunes:summary><![CDATA[A Father's Lullaby is the name of an expansive ongoing research and storytelling project established by the new media artist Rashin Fahandej. Working with the formerly incarcerated, as well as her undergraduate students, the project highlights the role of fathers in raising children, and creates a space for paradigm shifting and social equity through a process of community co-creation.
Program notes, transcript and credit
This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting www.newmediacaucus.org. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit www.arts.gov.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1649</itunes:duration>
                <itunes:episode>19</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep18-title_rbndpu.png" />    </item>
    <item>
        <title>Erotic Ecologies and the Fluid Relationships Between Humans and A.I.</title>
        <itunes:title>Erotic Ecologies and the Fluid Relationships Between Humans and A.I.</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/erotic-ecologies-and-the-fluid-relationships-between-humans-and-ai/</link>
                    <comments>https://artistsandhackers.podbean.com/e/erotic-ecologies-and-the-fluid-relationships-between-humans-and-ai/#comments</comments>        <pubDate>Thu, 07 Sep 2023 02:08:16 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/4d96aab9-c277-336e-82f8-94c0ce22cdb7</guid>
                                    <description><![CDATA[<p>Speculative Design is an area of artistic and creative exploration and future-casting. Practitioners dream future possibilities to address societal challenges through design and create experimental projects in new territories. New media artist Sue Huang creates artworks addressing collective experience. Her projects probe ecological intimacies and explore the fluid borders between humans and A.I.</p>
<p><a href='https://www.artistsandhackers.org/sue-huang'>Episode notes, credits and transcript</a></p>
<p>Speculative Design is an area of artistic and creative exploration and future-casting. Practitioners dream future possibilities to address societal challenges through design and create experimental projects in new territories. New media artist Sue Huang creates artworks addressing collective experience. Her projects probe ecological intimacies and explore the fluid borders between humans and A.I.</p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting <a href='https://www.newmediacaucus.org/'>www.newmediacaucus.org</a>. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit <a href='http://www.arts.gov/'>www.arts.gov</a>.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Speculative Design is an area of artistic and creative exploration and future-casting. Practitioners dream future possibilities to address societal challenges through design and create experimental projects in new territories. New media artist Sue Huang creates artworks addressing collective experience. Her projects probe ecological intimacies and explore the fluid borders between humans and A.I.</p>
<p><a href='https://www.artistsandhackers.org/sue-huang'>Episode notes, credits and transcript</a></p>
<p>Speculative Design is an area of artistic and creative exploration and future-casting. Practitioners dream future possibilities to address societal challenges through design and create experimental projects in new territories. New media artist Sue Huang creates artworks addressing collective experience. Her projects probe ecological intimacies and explore the fluid borders between humans and A.I.</p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting <a href='https://www.newmediacaucus.org/'>www.newmediacaucus.org</a>. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit <a href='http://www.arts.gov/'>www.arts.gov</a>.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/pbvziw/AH-S3-sue_82236af3v.mp3" length="34756500" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Speculative Design is an area of artistic and creative exploration and future-casting. Practitioners dream future possibilities to address societal challenges through design and create experimental projects in new territories. New media artist Sue Huang creates artworks addressing collective experience. Her projects probe ecological intimacies and explore the fluid borders between humans and A.I.
Episode notes, credits and transcript
Speculative Design is an area of artistic and creative exploration and future-casting. Practitioners dream future possibilities to address societal challenges through design and create experimental projects in new territories. New media artist Sue Huang creates artworks addressing collective experience. Her projects probe ecological intimacies and explore the fluid borders between humans and A.I.
This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting www.newmediacaucus.org. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit www.arts.gov.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1447</itunes:duration>
                <itunes:episode>18</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep17-sue-title_2sjkr6.png" />    </item>
    <item>
        <title>A Meditation on Power on all Levels</title>
        <itunes:title>A Meditation on Power on all Levels</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/a-meditation-on-power-on-all-levels/</link>
                    <comments>https://artistsandhackers.podbean.com/e/a-meditation-on-power-on-all-levels/#comments</comments>        <pubDate>Thu, 31 Aug 2023 01:01:16 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/d0b01288-204e-3284-9d50-1ed63ec3c64b</guid>
                                    <description><![CDATA[<p>Shawné Michaelain Holloway is a new media artist with a "noisy, experimental practice." Her performances and practice make use of constraints, pain and pleasure, speaking to issues of power, both in private, intimate space as well as in the public sphere.</p>
<p><a href='https://www.artistsandhackers.org/shawne-michaelain-holloway'>Full episode notes, transcript and credits</a></p>
<p>Her projects often feature animal training, algorithmic scores or controls, and a reference to or use of robotics - speaking to the time we live in now, anxiety and pleasure, as we embrace, and are repulsed by the latest technologies.</p>
<p> </p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting <a href='https://www.newmediacaucus.org/'>www.newmediacaucus.org</a>. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit <a href='http://www.arts.gov/'>www.arts.gov</a>.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Shawné Michaelain Holloway is a new media artist with a "noisy, experimental practice." Her performances and practice make use of constraints, pain and pleasure, speaking to issues of power, both in private, intimate space as well as in the public sphere.</p>
<p><a href='https://www.artistsandhackers.org/shawne-michaelain-holloway'>Full episode notes, transcript and credits</a></p>
<p>Her projects often feature animal training, algorithmic scores or controls, and a reference to or use of robotics - speaking to the time we live in now, anxiety and pleasure, as we embrace, and are repulsed by the latest technologies.</p>
<p> </p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting <a href='https://www.newmediacaucus.org/'>www.newmediacaucus.org</a>. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit <a href='http://www.arts.gov/'>www.arts.gov</a>.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/h94nww/AH-S3-Shawne_828xw4v.mp3" length="42829102" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Shawné Michaelain Holloway is a new media artist with a "noisy, experimental practice." Her performances and practice make use of constraints, pain and pleasure, speaking to issues of power, both in private, intimate space as well as in the public sphere.
Full episode notes, transcript and credits
Her projects often feature animal training, algorithmic scores or controls, and a reference to or use of robotics - speaking to the time we live in now, anxiety and pleasure, as we embrace, and are repulsed by the latest technologies.
 
This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting www.newmediacaucus.org. This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit www.arts.gov.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1783</itunes:duration>
                <itunes:episode>17</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep16-title-insta_kaahu6.png" />    </item>
    <item>
        <title>Duct Tape Hacking and Joyful Resistance</title>
        <itunes:title>Duct Tape Hacking and Joyful Resistance</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/duct-tape-hacking-and-joyful-resistance/</link>
                    <comments>https://artistsandhackers.podbean.com/e/duct-tape-hacking-and-joyful-resistance/#comments</comments>        <pubDate>Thu, 24 Aug 2023 01:34:45 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/7317dc28-125b-3473-9e34-798c7ea21489</guid>
                                    <description><![CDATA[<p>KT Duffy likes to say they conjure entities into existence via code-based processes and digital fabrication. They consider themselves a 'duct tape programmer' and have a background in DIY community, which is evident in their many collaborations and their fondness for projects using 1990s green slime.</p>
<p><a href='https://artistsandhackers.org/kt-duffy'>Episode notes, transcript and credits</a></p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting newmediacaucus.org.</p>
<p>This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit arts.gov</p>
<p>Instagram: <a href='https://www.instagram.com/artistsandhackers/'>https://www.instagram.com/artistsandhackers/</a></p>
<p>Mastodon: <a href='https://post.lurk.org/home'>https://post.lurk.org/home</a></p>
<p>Website: <a href='https://artistsandhackers.org'>https://artistsandhackers.org</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>KT Duffy likes to say they conjure entities into existence via code-based processes and digital fabrication. They consider themselves a 'duct tape programmer' and have a background in DIY community, which is evident in their many collaborations and their fondness for projects using 1990s green slime.</p>
<p><a href='https://artistsandhackers.org/kt-duffy'>Episode notes, transcript and credits</a></p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting newmediacaucus.org.</p>
<p>This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit arts.gov</p>
<p>Instagram: <a href='https://www.instagram.com/artistsandhackers/'>https://www.instagram.com/artistsandhackers/</a></p>
<p>Mastodon: <a href='https://post.lurk.org/home'>https://post.lurk.org/home</a></p>
<p>Website: <a href='https://artistsandhackers.org'>https://artistsandhackers.org</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5vc5em/AH-S3-KT_mixdown_VFinal.mp3" length="31148683" type="audio/mpeg"/>
        <itunes:summary><![CDATA[KT Duffy likes to say they conjure entities into existence via code-based processes and digital fabrication. They consider themselves a 'duct tape programmer' and have a background in DIY community, which is evident in their many collaborations and their fondness for projects using 1990s green slime.
Episode notes, transcript and credits
This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting newmediacaucus.org.
This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit arts.gov
Instagram: https://www.instagram.com/artistsandhackers/
Mastodon: https://post.lurk.org/home
Website: https://artistsandhackers.org]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1297</itunes:duration>
                <itunes:episode>16</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep15-title-instagram_75di5q.jpg" />    </item>
    <item>
        <title>Liberatory Coding and the Transcode Manifesto</title>
        <itunes:title>Liberatory Coding and the Transcode Manifesto</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/liberatory-coding-and-the-transcode-manifesto/</link>
                    <comments>https://artistsandhackers.podbean.com/e/liberatory-coding-and-the-transcode-manifesto/#comments</comments>        <pubDate>Thu, 17 Aug 2023 00:12:38 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/9d5297cd-31aa-3b25-b1c0-b8cc93700145</guid>
                                    <description><![CDATA[<p>Chelsea Thompto is a transdisciplinary artist and educator working at the intersections of art, trans studies, and technology. We talk about the Transcode Manifesto, digital preservation, and how software is not like sculpture.</p>
<p><a href='https://www.artistsandhackers.org/chelsea-thompto'>Episode notes, transcript and credits</a></p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting newmediacaucus.org.</p>
<p>This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit arts.gov</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Chelsea Thompto is a transdisciplinary artist and educator working at the intersections of art, trans studies, and technology. We talk about the Transcode Manifesto, digital preservation, and how software is not like sculpture.</p>
<p><a href='https://www.artistsandhackers.org/chelsea-thompto'>Episode notes, transcript and credits</a></p>
<p>This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting newmediacaucus.org.</p>
<p>This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit arts.gov</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/kfh5qx/AH-S3-Chelsea_Thompto_886o24o.mp3" length="46578706" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Chelsea Thompto is a transdisciplinary artist and educator working at the intersections of art, trans studies, and technology. We talk about the Transcode Manifesto, digital preservation, and how software is not like sculpture.
Episode notes, transcript and credits
This season of the podcast is produced with the New Media Caucus for New Rules: Conversations with New Media Artists. You can find out more by visiting newmediacaucus.org.
This project is supported in part by the National Endowment for the Arts. To find out more about how National Endowment for the Arts grants impact individuals and communities, visit arts.gov]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1940</itunes:duration>
                <itunes:episode>15</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/e14_-_chelsea_-_insta_post_-_title_fjnhnk.png" />    </item>
    <item>
        <title>LIVE EVENT New Rules: Conversations with New Media Artists - February 17</title>
        <itunes:title>LIVE EVENT New Rules: Conversations with New Media Artists - February 17</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/live-event-new-rules-new-media-artists-in-conversation-february-17/</link>
                    <comments>https://artistsandhackers.podbean.com/e/live-event-new-rules-new-media-artists-in-conversation-february-17/#comments</comments>        <pubDate>Thu, 09 Feb 2023 17:03:39 -0400</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/827153e7-11e2-354f-a06a-8279f1c3ca1a</guid>
                                    <description><![CDATA[<p>We’ve teamed up with the New Media Caucus, an international non-profit association that supports the development and understanding of new media art. They work with artists, designers, practitioners, historians, theorists, educators, students, and scholars - so a perfect partnership with our show.</p>
<p>New Rules: Conversations with New Media Artists
Friday, February 17, 2023  
7:30pm - 9pm  
FREE  
<a href='https://www.newmediacaucus.org/new-rules-conversations-with-new-media-artists-live-event/'>RSVP</a></p>
<p>The event we’re hosting is called New Rules: Conversations with New Media Artists, and it’s happening in New York City on Friday February 17th from 7:30pm - 9pm. I’ll be speaking live and recording a special episode with the New Media Artists <a href='https://ktduffyprojects.com/'>KT Duffy</a>, <a href='http://www.rashinfahandej.com/'>Rashin Fahandej</a>, <a href='http://www.sue-huang.com/'>Sue Huang</a>, and <a href='https://chelsea.technology/'>Chelsea Thompto</a> about their work as new media artists.</p>
<p>The event is free and open to the public, and it will be followed by an informal dinner. You can RSVP to attend on our website, via a link from our Instagram artistsandhackers, through our newsletter if you’re one of our email newsletter subscribers, or from the New Media Caucus website. We’re asking you to please RSVP by Saturday the 11th (extended, please RSVP by the 14th) and we’ll send you the exact location just over the river into Queens, and it’s being held in an accessible art space. We hope to see you there.</p>
<p>New Rules is made possible with funding from the National Endowment for Arts.</p>
<p>Thanks</p>
<p><a href='https://www.artistsandhackers.org/new-rules'>Notes</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>We’ve teamed up with the New Media Caucus, an international non-profit association that supports the development and understanding of new media art. They work with artists, designers, practitioners, historians, theorists, educators, students, and scholars - so a perfect partnership with our show.</p>
<p>New Rules: Conversations with New Media Artists<br>
Friday, February 17, 2023  <br>
7:30pm - 9pm  <br>
FREE  <br>
<a href='https://www.newmediacaucus.org/new-rules-conversations-with-new-media-artists-live-event/'>RSVP</a></p>
<p>The event we’re hosting is called New Rules: Conversations with New Media Artists, and it’s happening in New York City on Friday February 17th from 7:30pm - 9pm. I’ll be speaking live and recording a special episode with the New Media Artists <a href='https://ktduffyprojects.com/'>KT Duffy</a>, <a href='http://www.rashinfahandej.com/'>Rashin Fahandej</a>, <a href='http://www.sue-huang.com/'>Sue Huang</a>, and <a href='https://chelsea.technology/'>Chelsea Thompto</a> about their work as new media artists.</p>
<p>The event is free and open to the public, and it will be followed by an informal dinner. You can RSVP to attend on our website, via a link from our Instagram artistsandhackers, through our newsletter if you’re one of our email newsletter subscribers, or from the New Media Caucus website. We’re asking you to please RSVP by Saturday the 11th (<em>extended, please RSVP by the 14th</em>) and we’ll send you the exact location just over the river into Queens, and it’s being held in an accessible art space. We hope to see you there.</p>
<p>New Rules is made possible with funding from the National Endowment for Arts.</p>
<p>Thanks</p>
<p><a href='https://www.artistsandhackers.org/new-rules'>Notes</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/k96jpf/newrulestrailer.mp3" length="1992702" type="audio/mpeg"/>
        <itunes:summary><![CDATA[We’ve teamed up with the New Media Caucus, an international non-profit association that supports the development and understanding of new media art. They work with artists, designers, practitioners, historians, theorists, educators, students, and scholars - so a perfect partnership with our show.
New Rules: Conversations with New Media ArtistsFriday, February 17, 2023  7:30pm - 9pm  FREE  RSVP
The event we’re hosting is called New Rules: Conversations with New Media Artists, and it’s happening in New York City on Friday February 17th from 7:30pm - 9pm. I’ll be speaking live and recording a special episode with the New Media Artists KT Duffy, Rashin Fahandej, Sue Huang, and Chelsea Thompto about their work as new media artists.
The event is free and open to the public, and it will be followed by an informal dinner. You can RSVP to attend on our website, via a link from our Instagram artistsandhackers, through our newsletter if you’re one of our email newsletter subscribers, or from the New Media Caucus website. We’re asking you to please RSVP by Saturday the 11th (extended, please RSVP by the 14th) and we’ll send you the exact location just over the river into Queens, and it’s being held in an accessible art space. We hope to see you there.
New Rules is made possible with funding from the National Endowment for Arts.
Thanks
Notes]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>82</itunes:duration>
                <itunes:episode>14</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/nmcArtboard-1-800x800_vvgy9w.png" />    </item>
    <item>
        <title>Art Tools: Designing Interactive Fiction with Twine</title>
        <itunes:title>Art Tools: Designing Interactive Fiction with Twine</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/art-tools-designing-interactive-fiction-with-twine/</link>
                    <comments>https://artistsandhackers.podbean.com/e/art-tools-designing-interactive-fiction-with-twine/#comments</comments>        <pubDate>Thu, 05 May 2022 03:53:16 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/199de706-7280-318b-92c2-3673af62e036</guid>
                                    <description><![CDATA[<p>Chris Klimas is the original creator of Twine, a popular open source expanded toolset for creating branching narratives and interactive experimental stories and game. He talks about its creation, community and where it's going next.</p>
<p><a href='https://www.artistsandhackers.org/twine'>episodes notes</a></p>
<p>Art Tools are our series of mini episodes with the creators of innovative and experimental software and hardware tools for creative expression.</p>
<p><a href='https://twinery.org'>Twine</a> is a tool for creating branching narratives or what some people call "Choose Your Own Adventure"-style games. Originally created in 2009, Twine allows creators to make interactive stories, poems, text games or experimental prose. Twine is free and open source software that runs in a web browser or downloaded as an application, and while most Twine projects are text-only, some feature sound and images. At this point, there are tens of thousands of games, artworks and projects made with Twine, and these works are presented on websites, shared on the game distribution platform Itch.io or even shown in museums like the Whitney Museum of American Art.</p>
<p>Over its 13 years of existence Twine’s been extended in many different directions, with themes and example code. And it’s really easy to get started. Where other interactive fiction software is created solely with text and code, Twine features a visual design tool that feels as easy as creating an email. We talked to Twine’s creator Chris Klimas to find out more about its history and current development and community.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>Chris Klimas is the original creator of Twine, a popular open source expanded toolset for creating branching narratives and interactive experimental stories and game. He talks about its creation, community and where it's going next.</p>
<p><a href='https://www.artistsandhackers.org/twine'>episodes notes</a></p>
<p>Art Tools are our series of mini episodes with the creators of innovative and experimental software and hardware tools for creative expression.</p>
<p><a href='https://twinery.org'>Twine</a> is a tool for creating branching narratives or what some people call "Choose Your Own Adventure"-style games. Originally created in 2009, Twine allows creators to make interactive stories, poems, text games or experimental prose. Twine is free and open source software that runs in a web browser or downloaded as an application, and while most Twine projects are text-only, some feature sound and images. At this point, there are tens of thousands of games, artworks and projects made with Twine, and these works are presented on websites, shared on the game distribution platform Itch.io or even shown in museums like the Whitney Museum of American Art.</p>
<p>Over its 13 years of existence Twine’s been extended in many different directions, with themes and example code. And it’s really easy to get started. Where other interactive fiction software is created solely with text and code, Twine features a visual design tool that feels as easy as creating an email. We talked to Twine’s creator Chris Klimas to find out more about its history and current development and community.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/uggbtw/2022-05-04-twine.mp3" length="22029657" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Chris Klimas is the original creator of Twine, a popular open source expanded toolset for creating branching narratives and interactive experimental stories and game. He talks about its creation, community and where it's going next.
episodes notes
Art Tools are our series of mini episodes with the creators of innovative and experimental software and hardware tools for creative expression.
Twine is a tool for creating branching narratives or what some people call "Choose Your Own Adventure"-style games. Originally created in 2009, Twine allows creators to make interactive stories, poems, text games or experimental prose. Twine is free and open source software that runs in a web browser or downloaded as an application, and while most Twine projects are text-only, some feature sound and images. At this point, there are tens of thousands of games, artworks and projects made with Twine, and these works are presented on websites, shared on the game distribution platform Itch.io or even shown in museums like the Whitney Museum of American Art.
Over its 13 years of existence Twine’s been extended in many different directions, with themes and example code. And it’s really easy to get started. Where other interactive fiction software is created solely with text and code, Twine features a visual design tool that feels as easy as creating an email. We talked to Twine’s creator Chris Klimas to find out more about its history and current development and community.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>917</itunes:duration>
                <itunes:episode>13</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/twinebanner_db2jib.png" />    </item>
    <item>
        <title>Art Tools: Winterbloom’s Open Source Synthesizer Modules</title>
        <itunes:title>Art Tools: Winterbloom’s Open Source Synthesizer Modules</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/art-tools-winterbloom-s-open-source-synthesizer-modules/</link>
                    <comments>https://artistsandhackers.podbean.com/e/art-tools-winterbloom-s-open-source-synthesizer-modules/#comments</comments>        <pubDate>Tue, 05 Apr 2022 03:24:14 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/ae57a3b6-5147-3075-8433-75d0a615b45e</guid>
                                    <description><![CDATA[<p>In this Art Tools episode we interview Thea Flowers of Winterbloom, an open source music hardware company producing hackable music modules and kits for synthesizers. And we try out the Big Honking Button.</p>
<p><a href='https://www.artistsandhackers.org/winterbloom'>Episode notes</a></p>
<p>Art Tools are our series of mini episodes with the creators of innovative and experimental software and hardware tools for creative expression.</p>
<p>Our guest today is Thea Flowers of <a href='https://winterbloom.com'>Winterbloom</a>. Winterbloom produces new, open source modular synth hardware modules for making music. These are devices that can do things like make far-out space synth sounds, act as a mixer, or an audio sampler. The world of synthesizers has a huge number of companies. Thea’s Winterbloom stands out for its beautiful designs, but perhaps even more notably, its commitment to creating beginner-friendly tutorials and using a hackable CircuitPython codebase, a friendly language for easily writing software for hardware projects.</p>
<p>In research for this episode we purchased a <a href='https://honk.wntr.dev/'>Big Honking Button</a>, one of the first modules produced by Winterbloom. It is available as a kit of parts or complete. You plug it into a Eurorack modular synthesizer to make sounds with it. Eurorack is the name for an ecosystem of cross-compatible music hardware produced by hundreds of manufacturers, from large companies like Moog and Behringer to much smaller companies. Winterbloom’s unique open source hackable stance means that it publishes code and instructions on how to modify their hardware in order to tweak the music hardware to your own particular needs.</p>
<p>By default the Big Honking Button features a large arcade button that emits a punishing goose honk each time you press the button. We started by changing this sound. Following Winterbloom’s instructions we plugged our Big Honking Button into a laptop, where it showed up as if it was an external drive. The first step we took was replacing the honk sound file with a bell sound we had. Immediately the module restarted, and when we pressed the Big Honking Button our new sound could be heard. Next we added in more sound samples. We opened the code.py file, and using example code from Winterbloom’s website we modified the code to play a different sound sample depending on receiving different input voltage such as using a slider or a dial. At first, our module didn’t seem to work the way we had expected. We asked some questions on the Winterbloom discord, where friendly folks chatted with us and Thea pointed us in the right direction. We needed to update our Big Honking Button’s libraries to the current release in order to use the latest code features. This was simple, basically copying files over and restarting, and in short order our modified code and sound samples on the Big Honking Button were producing both cacophonous and blissed-out drones to our delight.</p>
<p>This experience of in essence changing the very nature of how the hardware works felt really incredible and unique. Doubly so as we started to jam with our customized music hardware. The fact that it’s possible to do this in the simplified Python-based CircuitPython, using easy-to-follow example code made this a straightforward and gratifying experience, and would be accessible even to those with a minimum of programming experience, especially with the helpful online community.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In this Art Tools episode we interview Thea Flowers of Winterbloom, an open source music hardware company producing hackable music modules and kits for synthesizers. And we try out the Big Honking Button.</p>
<p><a href='https://www.artistsandhackers.org/winterbloom'>Episode notes</a></p>
<p>Art Tools are our series of mini episodes with the creators of innovative and experimental software and hardware tools for creative expression.</p>
<p>Our guest today is Thea Flowers of <a href='https://winterbloom.com'>Winterbloom</a>. Winterbloom produces new, open source modular synth hardware modules for making music. These are devices that can do things like make far-out space synth sounds, act as a mixer, or an audio sampler. The world of synthesizers has a huge number of companies. Thea’s Winterbloom stands out for its beautiful designs, but perhaps even more notably, its commitment to creating beginner-friendly tutorials and using a hackable CircuitPython codebase, a friendly language for easily writing software for hardware projects.</p>
<p>In research for this episode we purchased a <a href='https://honk.wntr.dev/'>Big Honking Button</a>, one of the first modules produced by Winterbloom. It is available as a kit of parts or complete. You plug it into a Eurorack modular synthesizer to make sounds with it. Eurorack is the name for an ecosystem of cross-compatible music hardware produced by hundreds of manufacturers, from large companies like Moog and Behringer to much smaller companies. Winterbloom’s unique open source hackable stance means that it publishes code and instructions on how to modify their hardware in order to tweak the music hardware to your own particular needs.</p>
<p>By default the Big Honking Button features a large arcade button that emits a punishing goose honk each time you press the button. We started by changing this sound. Following Winterbloom’s instructions we plugged our Big Honking Button into a laptop, where it showed up as if it was an external drive. The first step we took was replacing the honk sound file with a bell sound we had. Immediately the module restarted, and when we pressed the Big Honking Button our new sound could be heard. Next we added in more sound samples. We opened the code.py file, and using example code from Winterbloom’s website we modified the code to play a different sound sample depending on receiving different input voltage such as using a slider or a dial. At first, our module didn’t seem to work the way we had expected. We asked some questions on the Winterbloom discord, where friendly folks chatted with us and Thea pointed us in the right direction. We needed to update our Big Honking Button’s libraries to the current release in order to use the latest code features. This was simple, basically copying files over and restarting, and in short order our modified code and sound samples on the Big Honking Button were producing both cacophonous and blissed-out drones to our delight.</p>
<p>This experience of in essence changing the very nature of how the hardware works felt really incredible and unique. Doubly so as we started to jam with our customized music hardware. The fact that it’s possible to do this in the simplified Python-based CircuitPython, using easy-to-follow example code made this a straightforward and gratifying experience, and would be accessible even to those with a minimum of programming experience, especially with the helpful online community.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/93283t/ep12_winterbloom.mp3" length="19363601" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this Art Tools episode we interview Thea Flowers of Winterbloom, an open source music hardware company producing hackable music modules and kits for synthesizers. And we try out the Big Honking Button.
Episode notes
Art Tools are our series of mini episodes with the creators of innovative and experimental software and hardware tools for creative expression.
Our guest today is Thea Flowers of Winterbloom. Winterbloom produces new, open source modular synth hardware modules for making music. These are devices that can do things like make far-out space synth sounds, act as a mixer, or an audio sampler. The world of synthesizers has a huge number of companies. Thea’s Winterbloom stands out for its beautiful designs, but perhaps even more notably, its commitment to creating beginner-friendly tutorials and using a hackable CircuitPython codebase, a friendly language for easily writing software for hardware projects.
In research for this episode we purchased a Big Honking Button, one of the first modules produced by Winterbloom. It is available as a kit of parts or complete. You plug it into a Eurorack modular synthesizer to make sounds with it. Eurorack is the name for an ecosystem of cross-compatible music hardware produced by hundreds of manufacturers, from large companies like Moog and Behringer to much smaller companies. Winterbloom’s unique open source hackable stance means that it publishes code and instructions on how to modify their hardware in order to tweak the music hardware to your own particular needs.
By default the Big Honking Button features a large arcade button that emits a punishing goose honk each time you press the button. We started by changing this sound. Following Winterbloom’s instructions we plugged our Big Honking Button into a laptop, where it showed up as if it was an external drive. The first step we took was replacing the honk sound file with a bell sound we had. Immediately the module restarted, and when we pressed the Big Honking Button our new sound could be heard. Next we added in more sound samples. We opened the code.py file, and using example code from Winterbloom’s website we modified the code to play a different sound sample depending on receiving different input voltage such as using a slider or a dial. At first, our module didn’t seem to work the way we had expected. We asked some questions on the Winterbloom discord, where friendly folks chatted with us and Thea pointed us in the right direction. We needed to update our Big Honking Button’s libraries to the current release in order to use the latest code features. This was simple, basically copying files over and restarting, and in short order our modified code and sound samples on the Big Honking Button were producing both cacophonous and blissed-out drones to our delight.
This experience of in essence changing the very nature of how the hardware works felt really incredible and unique. Doubly so as we started to jam with our customized music hardware. The fact that it’s possible to do this in the simplified Python-based CircuitPython, using easy-to-follow example code made this a straightforward and gratifying experience, and would be accessible even to those with a minimum of programming experience, especially with the helpful online community.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>806</itunes:duration>
                <itunes:episode>12</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://mcdn.podbean.com/mf/web/rhss5p/winterbloom_f4nz2x.png" />    </item>
    <item>
        <title>Intimate Bots and QueerAI</title>
        <itunes:title>Intimate Bots and QueerAI</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/intimate-bots-and-queerai/</link>
                    <comments>https://artistsandhackers.podbean.com/e/intimate-bots-and-queerai/#comments</comments>        <pubDate>Tue, 15 Mar 2022 01:44:56 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/058eb912-e75d-37dd-8b0c-86d8b58b9a5c</guid>
                                    <description><![CDATA[<p>The final in a trio of episodes we’re doing on artists working with bots and conversational agents. We speak to Emily Martinez of QueerAI on their work in bots and their collaborative AI chatbot experiment trained on erotic literature, feminist and queer theory, and an ethics of embodiment. We also talk with Jessica Garson, a Senior Developer Advocate at Twitter.</p>
<p><a href='https://www.artistsandhackers.org/queerai'>Episode notes</a></p>
<p>Note: This episode acknowledges the existence of sex and includes intimate text written via machine learning.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>The final in a trio of episodes we’re doing on artists working with bots and conversational agents. We speak to Emily Martinez of QueerAI on their work in bots and their collaborative AI chatbot experiment trained on erotic literature, feminist and queer theory, and an ethics of embodiment. We also talk with Jessica Garson, a Senior Developer Advocate at Twitter.</p>
<p><a href='https://www.artistsandhackers.org/queerai'>Episode notes</a></p>
<p><em>Note: This episode acknowledges the existence of sex and includes intimate text written via machine learning.</em></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/iqbp25/ep11_queerAI_final.mp3" length="39320217" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The final in a trio of episodes we’re doing on artists working with bots and conversational agents. We speak to Emily Martinez of QueerAI on their work in bots and their collaborative AI chatbot experiment trained on erotic literature, feminist and queer theory, and an ethics of embodiment. We also talk with Jessica Garson, a Senior Developer Advocate at Twitter.
Episode notes
Note: This episode acknowledges the existence of sex and includes intimate text written via machine learning.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1637</itunes:duration>
                <itunes:episode>11</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/queerai_square_2x5cu5.jpg" />    </item>
    <item>
        <title>Art Tools: Live coding with Hydra</title>
        <itunes:title>Art Tools: Live coding with Hydra</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/art-tools-live-coding-with-hydra/</link>
                    <comments>https://artistsandhackers.podbean.com/e/art-tools-live-coding-with-hydra/#comments</comments>        <pubDate>Thu, 10 Feb 2022 03:28:16 -0400</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/d74fe3cd-fb02-36d2-a521-c9ad75015e5a</guid>
                                    <description><![CDATA[Art Tools is our new segment on experimental digital tools of creation. We speak with Olivia Jack on her browser-based visual live coding synthesizer called hydra.
<p><a href='https://www.artistsandhackers.org/hydra'>Episode notes</a></p>
<p>Today we’re kicking off a new segment called Art Tools, a series of mini episodes with the creators of innovative and experimental software for making art, music and other creative expression.</p>
<p>In our very first episode Critical Code we spoke with the artist Sarah Groff Hennigh-Palermo, who created her own library and language La Habra for making live visual artwork with code. Today we’re speaking with the artist and programmer Olivia Jack on her browser-based visual livecoding software Hydra.</p>
<p>Hydra is a web-based video synthesizer. Olivia describes live coding as writing code in real time to make visuals and/or music as part of a performance. Originally begun as a series of explorations in the browser, Hydra is now used by a large community of live coding performers who perform in clubs and other venues, as well as in online streamed performances throughout the pandemic. There are many resources for getting started with Hydra, and a number of spin-off projects including PIXELJAM, also by Olivia, which allows multiple performers to do live coding together. There are also periodic online meetups where live coders worldwide meet up to talk and show off their works created with Hydra.</p>
<p>In this episode Olivia speaks on her background, the experiments that led to the creation of Hydra, and the choices she’s made in its design that has led to adoption by a large community of live coders creating visual works in the browser with Hydra.</p>
]]></description>
                                                            <content:encoded><![CDATA[Art Tools is our new segment on experimental digital tools of creation. We speak with Olivia Jack on her browser-based visual live coding synthesizer called hydra.
<p><a href='https://www.artistsandhackers.org/hydra'>Episode notes</a></p>
<p>Today we’re kicking off a new segment called Art Tools, a series of mini episodes with the creators of innovative and experimental software for making art, music and other creative expression.</p>
<p>In our very first episode Critical Code we spoke with the artist Sarah Groff Hennigh-Palermo, who created her own library and language La Habra for making live visual artwork with code. Today we’re speaking with the artist and programmer Olivia Jack on her browser-based visual livecoding software Hydra.</p>
<p>Hydra is a web-based video synthesizer. Olivia describes live coding as writing code in real time to make visuals and/or music as part of a performance. Originally begun as a series of explorations in the browser, Hydra is now used by a large community of live coding performers who perform in clubs and other venues, as well as in online streamed performances throughout the pandemic. There are many resources for getting started with Hydra, and a number of spin-off projects including PIXELJAM, also by Olivia, which allows multiple performers to do live coding together. There are also periodic online meetups where live coders worldwide meet up to talk and show off their works created with Hydra.</p>
<p>In this episode Olivia speaks on her background, the experiments that led to the creation of Hydra, and the choices she’s made in its design that has led to adoption by a large community of live coders creating visual works in the browser with Hydra.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/8nk73y/art-tools-mixdown-2022-02-07.mp3" length="14308125" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Art Tools is our new segment on experimental digital tools of creation. We speak with Olivia Jack on her browser-based visual live coding synthesizer called hydra.
Episode notes
Today we’re kicking off a new segment called Art Tools, a series of mini episodes with the creators of innovative and experimental software for making art, music and other creative expression.
In our very first episode Critical Code we spoke with the artist Sarah Groff Hennigh-Palermo, who created her own library and language La Habra for making live visual artwork with code. Today we’re speaking with the artist and programmer Olivia Jack on her browser-based visual livecoding software Hydra.
Hydra is a web-based video synthesizer. Olivia describes live coding as writing code in real time to make visuals and/or music as part of a performance. Originally begun as a series of explorations in the browser, Hydra is now used by a large community of live coding performers who perform in clubs and other venues, as well as in online streamed performances throughout the pandemic. There are many resources for getting started with Hydra, and a number of spin-off projects including PIXELJAM, also by Olivia, which allows multiple performers to do live coding together. There are also periodic online meetups where live coders worldwide meet up to talk and show off their works created with Hydra.
In this episode Olivia speaks on her background, the experiments that led to the creation of Hydra, and the choices she’s made in its design that has led to adoption by a large community of live coders creating visual works in the browser with Hydra.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>595</itunes:duration>
                <itunes:episode>10</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep10_header_yvzn5i.jpg" />    </item>
    <item>
        <title>Triggering the Troll Bots</title>
        <itunes:title>Triggering the Troll Bots</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/triggering-the-troll-bots/</link>
                    <comments>https://artistsandhackers.podbean.com/e/triggering-the-troll-bots/#comments</comments>        <pubDate>Thu, 13 Jan 2022 05:54:30 -0400</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/35dec013-4649-3d0c-83cd-7006431df00c</guid>
                                    <description><![CDATA[Ryan Kuo is an artist and writer creating projects that are diagrammatic and evoke a person or people arguing. In this episode I speak with Ryan and his collaborator Tommy Martinez about Faith, an 'easily triggered' AI voice assistant.
<p><a href='https://www.artistsandhackers.org//triggering-troll-bots'>Episode notes</a></p>
]]></description>
                                                            <content:encoded><![CDATA[Ryan Kuo is an artist and writer creating projects that are diagrammatic and evoke a person or people arguing. In this episode I speak with Ryan and his collaborator Tommy Martinez about Faith, an 'easily triggered' AI voice assistant.
<p><a href='https://www.artistsandhackers.org//triggering-troll-bots'>Episode notes</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/eduiv9/episode9-TriggeringTheTrollBots-2022-01-12.mp3" length="37737810" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Ryan Kuo is an artist and writer creating projects that are diagrammatic and evoke a person or people arguing. In this episode I speak with Ryan and his collaborator Tommy Martinez about Faith, an 'easily triggered' AI voice assistant.
Episode notes]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1571</itunes:duration>
                <itunes:episode>9</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep9-square_jg7557.jpg" />    </item>
    <item>
        <title>Feeding Oral History to Technology</title>
        <itunes:title>Feeding Oral History to Technology</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/feeding-oral-history-to-technology/</link>
                    <comments>https://artistsandhackers.podbean.com/e/feeding-oral-history-to-technology/#comments</comments>        <pubDate>Thu, 07 Oct 2021 04:43:32 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/0ecb67d8-82e7-337f-815a-77c5987e1239</guid>
                                    <description><![CDATA[<p class="description">Stephanie Dinkins is a transmedia artist creating platforms for dialog about race, gender, aging, and our future histories. In this episode we speak about her conversations with the advanced AI Bina48 and her work building conversational agents based on oral history.</p>

 

<p><a href='https://www.artistsandhackers.org/feeding-oral-history'>Show notes</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="description">Stephanie Dinkins is a transmedia artist creating platforms for dialog about race, gender, aging, and our future histories. In this episode we speak about her conversations with the advanced AI Bina48 and her work building conversational agents based on oral history.</p>

 

<p><a href='https://www.artistsandhackers.org/feeding-oral-history'>Show notes</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5v49ck/Ep8_Feeding_Oral_History_To_Tech.mp3" length="36140622" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Stephanie Dinkins is a transmedia artist creating platforms for dialog about race, gender, aging, and our future histories. In this episode we speak about her conversations with the advanced AI Bina48 and her work building conversational agents based on oral history.

 

Show notes
]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1505</itunes:duration>
                <itunes:episode>8</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/ep8-title-square_b9vwxz.png" />    </item>
    <item>
        <title>Yes No Wave and Indonesia Net Audio</title>
        <itunes:title>Yes No Wave and Indonesia Net Audio</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/yes-no-wave-and-indonesia-net-audio/</link>
                    <comments>https://artistsandhackers.podbean.com/e/yes-no-wave-and-indonesia-net-audio/#comments</comments>        <pubDate>Tue, 24 Aug 2021 10:10:05 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/ad7fa7ae-3420-3efb-bb41-417c6b970212</guid>
                                    <description><![CDATA[Since 2007 artist Wok The Rock has run Yes No Wave, a Javanese net audio record label that makes music available for free legal download. Yes No Wave albums are released under a creative commons license allowing free non-commercial use and the freedom to remix the music.
<p><a href='https://www.artistsandhackers.org/yes-no-wave'>Episode page</a></p>
]]></description>
                                                            <content:encoded><![CDATA[Since 2007 artist Wok The Rock has run Yes No Wave, a Javanese net audio record label that makes music available for free legal download. Yes No Wave albums are released under a creative commons license allowing free non-commercial use and the freedom to remix the music.
<p><a href='https://www.artistsandhackers.org/yes-no-wave'>Episode page</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/jms7fc/Artists_and_Hackers_WOK_8_19_Max_01_mixdown.mp3" length="28209278" type="audio/mpeg"/>
        <itunes:summary><![CDATA[Since 2007 artist Wok The Rock has run Yes No Wave, a Javanese net audio record label that makes music available for free legal download. Yes No Wave albums are released under a creative commons license allowing free non-commercial use and the freedom to remix the music.
Episode page]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1174</itunes:duration>
                <itunes:episode>7</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Reclamation and Worldbuilding in the Iyapo Repository</title>
        <itunes:title>Reclamation and Worldbuilding in the Iyapo Repository</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/reclamation-and-worldbuilding-in-the-iyapo-repository/</link>
                    <comments>https://artistsandhackers.podbean.com/e/reclamation-and-worldbuilding-in-the-iyapo-repository/#comments</comments>        <pubDate>Thu, 22 Jul 2021 01:29:48 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/45b39a70-cd96-39d4-87e7-8ca25318615d</guid>
                                    <description><![CDATA[The Iyapo Repository is a digital resource library built to preserve the digital histories and legacy of people of African descent. Our guest is Ayodamola Tanimowo Okunseinde (Ayo), co-creator along with Salome Asega.
<p><a href='https://www.artistsandhackers.org/iyapo-repository'>Episode page</a></p>
]]></description>
                                                            <content:encoded><![CDATA[The Iyapo Repository is a digital resource library built to preserve the digital histories and legacy of people of African descent. Our guest is Ayodamola Tanimowo Okunseinde (Ayo), co-creator along with Salome Asega.
<p><a href='https://www.artistsandhackers.org/iyapo-repository'>Episode page</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/5vum9g/Artists-and-Hackers-episode-6.mp3" length="41690941" type="audio/mpeg"/>
        <itunes:summary><![CDATA[The Iyapo Repository is a digital resource library built to preserve the digital histories and legacy of people of African descent. Our guest is Ayodamola Tanimowo Okunseinde (Ayo), co-creator along with Salome Asega.
Episode page]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1736</itunes:duration>
                <itunes:episode>6</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>El Paquete Semanal: An Offline Internet in Cuba</title>
        <itunes:title>El Paquete Semanal: An Offline Internet in Cuba</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/el-paquete-semanal-an-offline-internet-in-cuba/</link>
                    <comments>https://artistsandhackers.podbean.com/e/el-paquete-semanal-an-offline-internet-in-cuba/#comments</comments>        <pubDate>Mon, 07 Jun 2021 02:59:43 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/74993c73-4f57-3338-a3fb-d15835a1e340</guid>
                                    <description><![CDATA[<p>In this episode we talk about the phenomenon of the offline internet in Cuba known as El Paquete Semanal or The Weekly Package. Our guests are Cuban artist Nestor Siré and American artist Julia Weist who research, intervene and make art about El Paquete.</p>
<p><a href='https://www.artistsandhackers.org/el-paquete'>Episode notes</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In this episode we talk about the phenomenon of the offline internet in Cuba known as El Paquete Semanal or The Weekly Package. Our guests are Cuban artist Nestor Siré and American artist Julia Weist who research, intervene and make art about El Paquete.</p>
<p><a href='https://www.artistsandhackers.org/el-paquete'>Episode notes</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/q35gqh/ep5-5-14-2021_01_mixdown.mp3" length="40183598" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this episode we talk about the phenomenon of the offline internet in Cuba known as El Paquete Semanal or The Weekly Package. Our guests are Cuban artist Nestor Siré and American artist Julia Weist who research, intervene and make art about El Paquete.
Episode notes]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1674</itunes:duration>
                <itunes:episode>5</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Community Memory and the Computing Counterculture</title>
        <itunes:title>Community Memory and the Computing Counterculture</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/community-memory-and-the-computing-counterculture/</link>
                    <comments>https://artistsandhackers.podbean.com/e/community-memory-and-the-computing-counterculture/#comments</comments>        <pubDate>Thu, 18 Mar 2021 02:47:43 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/8e5af7e0-e0b5-35cb-9ca0-02984a35c6a0</guid>
                                    <description><![CDATA[<p>In this episode we're digging deep into the past of a radical history of personal computers, community networks and the rise of people's technology. Our guest is engineer Lee Felsenstein, who relates a story of activism and engineering.</p>
<p><a href='https://www.artistsandhackers.org/community-memory'>Episode information</a></p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In this episode we're digging deep into the past of a radical history of personal computers, community networks and the rise of people's technology. Our guest is engineer Lee Felsenstein, who relates a story of activism and engineering.</p>
<p><a href='https://www.artistsandhackers.org/community-memory'>Episode information</a></p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/s3jxp7/ep4-final-mixdown-3-17-21.mp3" length="44455590" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this episode we're digging deep into the past of a radical history of personal computers, community networks and the rise of people's technology. Our guest is engineer Lee Felsenstein, who relates a story of activism and engineering.
Episode information]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1850</itunes:duration>
                <itunes:episode>4</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Can a Programming Language be a Radical Community?</title>
        <itunes:title>Can a Programming Language be a Radical Community?</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/can-a-programming-language-be-a-radical-community/</link>
                    <comments>https://artistsandhackers.podbean.com/e/can-a-programming-language-be-a-radical-community/#comments</comments>        <pubDate>Fri, 26 Feb 2021 03:26:06 -0400</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/1a8733a7-c5dc-36ce-ac0b-80efb3b52074</guid>
                                    <description><![CDATA[<p>p5.js is the name of a creative coding library and platform that aims to make coding inclusive and accessible for a wide range of people. We speak to the team that supports the language on how they make space for contributors within its nurturing, intentional community.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>p5.js is the name of a creative coding library and platform that aims to make coding inclusive and accessible for a wide range of people. We speak to the team that supports the language on how they make space for contributors within its nurturing, intentional community.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/rtwe9v/episode3-final2.mp3" length="28953849" type="audio/mpeg"/>
        <itunes:summary><![CDATA[p5.js is the name of a creative coding library and platform that aims to make coding inclusive and accessible for a wide range of people. We speak to the team that supports the language on how they make space for contributors within its nurturing, intentional community.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1807</itunes:duration>
                <itunes:episode>3</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Art, Tools, and Activism</title>
        <itunes:title>Art, Tools, and Activism</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/art-tools-and-activism/</link>
                    <comments>https://artistsandhackers.podbean.com/e/art-tools-and-activism/#comments</comments>        <pubDate>Thu, 28 Jan 2021 01:46:13 -0400</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/8d989729-9c61-3d4b-8502-32cd28c37eb0</guid>
                                    <description><![CDATA[<p>In 2021 what it means to be an artist working with technology is wide open, and we're here to explore it in detail, especially looking at issues of creativity and equity. In today's episode we're talking about art and activism, toolbuilding and technology.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p>In 2021 what it means to be an artist working with technology is wide open, and we're here to explore it in detail, especially looking at issues of creativity and equity. In today's episode we're talking about art and activism, toolbuilding and technology.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/3bwpwx/ep2-art-tools-activism-final.mp3" length="51115180" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In 2021 what it means to be an artist working with technology is wide open, and we're here to explore it in detail, especially looking at issues of creativity and equity. In today's episode we're talking about art and activism, toolbuilding and technology.]]></itunes:summary>
        <itunes:author>artistsandhackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>2126</itunes:duration>
                <itunes:episode>2</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
            </item>
    <item>
        <title>Critical Code</title>
        <itunes:title>Critical Code</itunes:title>
        <link>https://artistsandhackers.podbean.com/e/episode-1-critical-code/</link>
                    <comments>https://artistsandhackers.podbean.com/e/episode-1-critical-code/#comments</comments>        <pubDate>Wed, 21 Oct 2020 12:32:46 -0300</pubDate>
        <guid isPermaLink="false">artistsandhackers.podbean.com/1aca4d48-584e-3b32-bc53-fc68e9c1866f</guid>
                                    <description><![CDATA[<p class="description">In this episode, we meet artists and hackers that aren't satisfied with the limitations of programming languages. Our guests are Sarah Groff Hennigh-Palermo, Ramsey Nasser, Daniel Temkin, and Anuoluwapo Karounwi.</p>
]]></description>
                                                            <content:encoded><![CDATA[<p class="description">In this episode, we meet artists and hackers that aren't satisfied with the limitations of programming languages. Our guests are Sarah Groff Hennigh-Palermo, Ramsey Nasser, Daniel Temkin, and Anuoluwapo Karounwi.</p>
]]></content:encoded>
                                    
        <enclosure url="https://mcdn.podbean.com/mf/web/7qwmqj/EPISODE_1_NEWEST_FINAL6cr3e.mp3" length="30867669" type="audio/mpeg"/>
        <itunes:summary><![CDATA[In this episode, we meet artists and hackers that aren't satisfied with the limitations of programming languages. Our guests are Sarah Groff Hennigh-Palermo, Ramsey Nasser, Daniel Temkin, and Anuoluwapo Karounwi.]]></itunes:summary>
        <itunes:author>Artists and Hackers</itunes:author>
        <itunes:explicit>false</itunes:explicit>
        <itunes:block>No</itunes:block>
        <itunes:duration>1286</itunes:duration>
                <itunes:episode>1</itunes:episode>
        <itunes:episodeType>full</itunes:episodeType>
        <itunes:image href="https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog9310899/Instagram_Post_-_1b4sec.png" />    </item>
</channel>
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